Got it, I didn’t see that I also had a FAQ, was thinking I only had the CLASSIFIED clarification
Now I see my specific question is answered, the carriers could not even split up during a combat move that ends in the same place
Yes, I think one round and see what happens with dice was the good move to do by you in this situation.
My point is we only needed average luck to mantain the 3 advantages that we were able to create with our strategy in this match, German planes vs UK fleet, German Bomber in Pacific, and this defense, and you always got the extreme luck that you needed to survive and unbalance the game to your side again.
In any case, dice also play and sometimes make the difference. The game is a great game and always a lot of fun anyway! :-)
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 3 fighters, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 bomber, 2 fighters and 1 tactical_bomber moved from Buryatia to Yakut S.S.R.
1 fighter moved from Buryatia to Sakha
2 fighters moved from Japan to Sakha
2 fighters moved from Japan to Korea
1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Anhwe to Manchuria
1 fighter moved from Japan to 6 Sea Zone
2 fighters and 1 tactical_bomber moved from Japan to 18 Sea Zone
1 submarine moved from 20 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 3 transports moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Java
3 fighters moved from Japan to 19 Sea Zone
2 fighters moved from Japan to 21 Sea Zone
1 fighter moved from Japan to Korea
2 fighters and 1 tactical_bomber moved from French Indo China to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 21 Sea Zone
1 tactical_bomber moved from French Indo China to 19 Sea Zone
1 tactical_bomber moved from French Indo China to 18 Sea Zone
1 fighter moved from French Indo China to 20 Sea Zone
Scramble SZ 21?
no scramble, thanks
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 3 fighters, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 bomber, 2 fighters and 1 tactical_bomber moved from Buryatia to Yakut S.S.R.
1 fighter moved from Buryatia to Sakha
2 fighters moved from Japan to Sakha
2 fighters moved from Japan to Korea
1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Anhwe to Manchuria
1 fighter moved from Japan to 6 Sea Zone
2 fighters and 1 tactical_bomber moved from Japan to 18 Sea Zone
1 submarine moved from 20 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 3 transports moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Java
3 fighters moved from Japan to 19 Sea Zone
2 fighters moved from Japan to 21 Sea Zone
1 fighter moved from Japan to Korea
2 fighters and 1 tactical_bomber moved from French Indo China to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 21 Sea Zone
1 tactical_bomber moved from French Indo China to 19 Sea Zone
1 tactical_bomber moved from French Indo China to 18 Sea Zone
1 fighter moved from French Indo China to 20 Sea Zone
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 carrier, 1 destroyer and 3 transports
ANZAC defend with 1 transport
Japanese win with 1 carrier, 1 destroyer and 3 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 artillery and 1 infantry
Japanese win, taking Java from ANZAC with 1 artillery and 1 fighter remaining. Battle score for attacker is -7
Casualties for Japanese: 1 infantry and 1 tactical_bomber
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Manchuria
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Manchuria from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Korea
Japanese attack with 3 fighters
Americans defend with 1 infantry
retreated to Korea
Americans win with 1 infantry remaining. Battle score for attacker is -20
Casualties for Japanese: 2 fighters
Battle in Sakha
Japanese attack with 3 fighters
Americans defend with 1 armour
Japanese win with 3 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 armour
Battle in Yakut S.S.R.
Japanese attack with 1 bomber, 2 fighters and 1 tactical_bomber
Russians defend with 1 armour and 2 infantry
Japanese win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Russians: 1 armour and 2 infantry
Battle in 6 Sea Zone
Japanese attack with 1 fighter
Americans defend with 6 submarines and 1 transport
6 submarines owned by the Americans Submerged
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 20 Sea Zone
Japanese attack with 3 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 21 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 19 Sea Zone
Japanese attack with 3 fighters and 1 tactical_bomber
Americans defend with 1 destroyer and 1 submarine
1 submarine owned by the Americans Submerged
Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 18 Sea Zone
Japanese attack with 2 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
1 fighter moved from Korea to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Manchuria to 6 Sea Zone
1 fighter moved from Sakha to 6 Sea Zone
1 fighter moved from Sakha to Buryatia
1 fighter moved from Sakha to Buryatia
1 bomber, 1 fighter and 1 tactical_bomber moved from Yakut S.S.R. to Buryatia
3 fighters and 1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from 18 Sea Zone to 6 Sea Zone
1 fighter moved from Java to 42 Sea Zone
1 carrier moved from 35 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 42 Sea Zone
1 fighter moved from 20 Sea Zone to 42 Sea Zone
2 fighters and 1 tactical_bomber moved from 20 Sea Zone to 6 Sea Zone
3 fighters and 1 tactical_bomber moved from 21 Sea Zone to 6 Sea Zone
2 battleships, 10 carriers, 2 cruisers, 2 destroyers and 1 transport moved from 35 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from Kiangsu to Anhwe
1 fighter moved from Yakut S.S.R. to Buryatia
1 mech_infantry moved from Burma to Yunnan
2 mech_infantrys moved from Kwangtung to Yunnan
1 mech_infantry moved from Yunnan to Kweichow
Place Units - Japanese
3 infantry placed in Kwangtung
1 infantry and 2 mech_infantrys placed in Kiangsu
3 fighters placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,3,5,4,4,4,1,6,6,3,2,4
Japanese collect 45 PUs (12 lost to blockades); end with 45 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 50 PUs
Territory Summary for Japanese :
Iwo Jima : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 factory_minor, 1 infantry and 2 mech_infantrys
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 4 infantry
Jehol : 1 flag
Manchuria : 1 flag, 1 mech_infantry
Yunnan : 1 flag, 1 aaGun, 4 artilleries and 2 mech_infantrys
Kweichow : 1 flag, 1 armour and 8 mech_infantrys
Hunan : 1 flag
Szechwan : 1 flag
Anhwe : 1 flag, 5 infantry and 1 mech_infantry
Shan State : 1 flag, 2 artilleries and 1 infantry
Burma : 1 flag
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
New Guinea : 1 flag
Philippines : 1 flag, 1 airfield, 1 harbour and 1 infantry
Amur : 1 flag
Buryatia : 1 flag, 1 bomber, 4 fighters and 1 tactical_bomber
French Indo China : 1 flag, 1 airfield and 1 factory_minor
Celebes : 1 flag
Java : 1 flag, 1 artillery
Dutch New Guinea : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag, 2 carriers, 1 destroyer, 3 fighters, 1 tactical_bomber and 3 transports
43 Sea Zone : 1 flag
37 Sea Zone : 1 flag
21 Sea Zone : 1 submarine
6 Sea Zone : 2 battleships, 10 carriers, 2 cruisers, 2 destroyers, 14 fighters, 6 tactical_bombers and 1 transport
Production/PUs Summary :
Germans : 49 / 61
Russians : 31 / 34
Japanese : 57 / 50
Americans : 57 / 80
Chinese : 7 / 11
British : 27 / 30
UK_Pacific : 5 / 5
Italians : 17 / 23
ANZAC : 10 / 16
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
3 fignters vs 1 inf…… and inf survives (2 fighters down)… whatever
The infantry in question has been court-marshalled for letting the enemy get away :x
We are deciding an NCM edit in the Japan fleet, wait during the morning today please.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 3 fighters, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 bomber, 2 fighters and 1 tactical_bomber moved from Buryatia to Yakut S.S.R.
1 fighter moved from Buryatia to Sakha
2 fighters moved from Japan to Sakha
2 fighters moved from Japan to Korea
1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Anhwe to Manchuria
1 fighter moved from Japan to 6 Sea Zone
2 fighters and 1 tactical_bomber moved from Japan to 18 Sea Zone
1 submarine moved from 20 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 3 transports moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Java
3 fighters moved from Japan to 19 Sea Zone
2 fighters moved from Japan to 21 Sea Zone
1 fighter moved from Japan to Korea
2 fighters and 1 tactical_bomber moved from French Indo China to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 21 Sea Zone
1 tactical_bomber moved from French Indo China to 19 Sea Zone
1 tactical_bomber moved from French Indo China to 18 Sea Zone
1 fighter moved from French Indo China to 20 Sea Zone
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 carrier, 1 destroyer and 3 transports
ANZAC defend with 1 transport
Japanese win with 1 carrier, 1 destroyer and 3 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 artillery and 1 infantry
Japanese win, taking Java from ANZAC with 1 artillery and 1 fighter remaining. Battle score for attacker is -7
Casualties for Japanese: 1 infantry and 1 tactical_bomber
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Manchuria
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Manchuria from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Korea
Japanese attack with 3 fighters
Americans defend with 1 infantry
retreated to Korea
Americans win with 1 infantry remaining. Battle score for attacker is -20
Casualties for Japanese: 2 fighters
Battle in Sakha
Japanese attack with 3 fighters
Americans defend with 1 armour
Japanese win with 3 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 armour
Battle in Yakut S.S.R.
Japanese attack with 1 bomber, 2 fighters and 1 tactical_bomber
Russians defend with 1 armour and 2 infantry
Japanese win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Russians: 1 armour and 2 infantry
Battle in 6 Sea Zone
Japanese attack with 1 fighter
Americans defend with 6 submarines and 1 transport
6 submarines owned by the Americans Submerged
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 20 Sea Zone
Japanese attack with 3 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 21 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 19 Sea Zone
Japanese attack with 3 fighters and 1 tactical_bomber
Americans defend with 1 destroyer and 1 submarine
1 submarine owned by the Americans Submerged
Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 18 Sea Zone
Japanese attack with 2 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
1 fighter moved from Korea to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Manchuria to 6 Sea Zone
1 fighter moved from Sakha to 6 Sea Zone
1 fighter moved from Sakha to Buryatia
1 fighter moved from Sakha to Buryatia
1 bomber, 1 fighter and 1 tactical_bomber moved from Yakut S.S.R. to Buryatia
3 fighters and 1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from 18 Sea Zone to 6 Sea Zone
1 fighter moved from Java to 42 Sea Zone
1 carrier moved from 35 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 42 Sea Zone
1 fighter moved from 20 Sea Zone to 42 Sea Zone
2 fighters and 1 tactical_bomber moved from 20 Sea Zone to 6 Sea Zone
3 fighters and 1 tactical_bomber moved from 21 Sea Zone to 6 Sea Zone
2 battleships, 10 carriers, 2 cruisers, 2 destroyers and 1 transport moved from 35 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from Kiangsu to Anhwe
1 fighter moved from Yakut S.S.R. to Buryatia
1 mech_infantry moved from Burma to Yunnan
2 mech_infantrys moved from Kwangtung to Yunnan
1 mech_infantry moved from Yunnan to Kweichow
Place Units - Japanese
3 infantry placed in Kwangtung
1 infantry and 2 mech_infantrys placed in Kiangsu
3 fighters placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,3,5,4,4,4,1,6,6,3,2,4
Japanese collect 45 PUs (12 lost to blockades); end with 45 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 50 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 battleship
EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 battleship
EDIT: Removing units owned by Japanese from 42 Sea Zone: 2 transports
EDIT: Adding units owned by Japanese to 20 Sea Zone: 2 transports
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 battleship, 1 carrier and 1 fighter
EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 battleship, 1 carrier and 1 fighter
EDIT: Removing units owned by Japanese from 6 Sea Zone: 6 fighters and 1 tactical_bomber
EDIT: Adding units owned by Japanese to Japan: 6 fighters and 1 tactical_bomber
EDIT: Adding units owned by Japanese to 19 Sea Zone: 9 carriers, 2 cruisers, 1 destroyer, 7 fighters, 5 tactical_bombers and 1 transport
EDIT: Removing units owned by Japanese from 6 Sea Zone: 9 carriers, 1 destroyer, 7 fighters, 5 tactical_bombers and 1 transport
EDIT: Removing units owned by Japanese from 6 Sea Zone: 2 cruisers
EDIT: Turning off Edit Mode
Territory Summary for Japanese :
Iwo Jima : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 factory_minor, 1 infantry and 2 mech_infantrys
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 9 fighters, 1 harbour, 4 infantry and 1 tactical_bomber
Jehol : 1 flag
Manchuria : 1 flag, 1 mech_infantry
Yunnan : 1 flag, 1 aaGun, 4 artilleries and 2 mech_infantrys
Kweichow : 1 flag, 1 armour and 8 mech_infantrys
Hunan : 1 flag
Szechwan : 1 flag
Anhwe : 1 flag, 5 infantry and 1 mech_infantry
Shan State : 1 flag, 2 artilleries and 1 infantry
Burma : 1 flag
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
New Guinea : 1 flag
Philippines : 1 flag, 1 airfield, 1 harbour and 1 infantry
Amur : 1 flag
Buryatia : 1 flag, 1 bomber, 4 fighters and 1 tactical_bomber
French Indo China : 1 flag, 1 airfield and 1 factory_minor
Celebes : 1 flag
Java : 1 flag, 1 artillery
Dutch New Guinea : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport
43 Sea Zone : 1 flag
37 Sea Zone : 1 flag
20 Sea Zone : 1 battleship, 1 carrier, 1 fighter and 2 transports
21 Sea Zone : 1 submarine
19 Sea Zone : 9 carriers, 2 cruisers, 1 destroyer, 7 fighters, 5 tactical_bombers and 1 transport
6 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 49 / 61
Russians : 31 / 34
Japanese : 57 / 50
Americans : 57 / 80
Chinese : 7 / 11
British : 27 / 30
UK_Pacific : 5 / 5
Italians : 17 / 23
ANZAC : 10 / 16
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Hi Sir,
We have changed the placement of our Japanese Navy. The only move that you have to permit us is two TT that went in To Java in CM but didn’t took part in the landing.
Cheers La Armada
No problem with edit.
Is the latest Japan map as you want it ?
Thanks. Yes, continue pls.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 2 destroyers, 4 fighters and 4 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
6 submarines moved from 6 Sea Zone to 23 Sea Zone
Americans take 17 Sea Zone from Japanese
1 submarine moved from 19 Sea Zone to 6 Sea Zone
4 fighters and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
1 infantry moved from Korea to Manchuria
1 fighter moved from Suiyuyan to Manchuria
3 fighters moved from 16 Sea Zone to 6 Sea Zone
1 fighter moved from 16 Sea Zone to 6 Sea Zone
2 bombers moved from Alexandria to Egypt
1 infantry moved from Gibraltar to 92 Sea Zone
1 mech_infantry moved from Gibraltar to 92 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 infantry and 1 mech_infantry moved from 99 Sea Zone to Greece
1 infantry moved from Gibraltar to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Cyprus
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 46 Sea Zone
1 infantry and 1 mech_infantry moved from 46 Sea Zone to New Guinea
No Scramble Thx.
And intercept in egypt yes with 2 fighters pls.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 2 destroyers, 4 fighters and 4 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
6 submarines moved from 6 Sea Zone to 23 Sea Zone
Americans take 17 Sea Zone from Japanese
1 submarine moved from 19 Sea Zone to 6 Sea Zone
4 fighters and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
1 infantry moved from Korea to Manchuria
1 fighter moved from Suiyuyan to Manchuria
3 fighters moved from 16 Sea Zone to 6 Sea Zone
1 fighter moved from 16 Sea Zone to 6 Sea Zone
2 bombers moved from Alexandria to Egypt
1 infantry moved from Gibraltar to 92 Sea Zone
1 mech_infantry moved from Gibraltar to 92 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 infantry and 1 mech_infantry moved from 99 Sea Zone to Greece
1 infantry moved from Gibraltar to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Cyprus
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 46 Sea Zone
1 infantry and 1 mech_infantry moved from 46 Sea Zone to New Guinea
Combat - Americans
Air Battle in Egypt
Americans attacks with 2 units heading to Egypt
Italians launches 2 interceptors out of Egypt
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Egypt
Bombing raid in Egypt rolls: 3,6 and causes: 6 damage to unit: factory_minor
Bombing raid in Egypt causes 6 damage total.
Battle in 6 Sea Zone
Americans attack with 8 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 8 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Manchuria
Americans attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Americans win, taking Manchuria from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in New Guinea
Battle in Greece
Battle in Cyprus
Cleaning up after air battles
Non Combat Move - Americans
1 carrier moved from 87 Sea Zone to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
2 bombers moved from Egypt to Iraq
1 bomber moved from Alexandria to Iraq
2 submarines moved from 26 Sea Zone to 54 Sea Zone
1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 26 Sea Zone to 49 Sea Zone
1 destroyer moved from 26 Sea Zone to 63 Sea Zone
1 destroyer moved from 49 Sea Zone to 54 Sea Zone
1 fighter moved from Guam to Caroline Islands
1 battleship, 9 carriers, 3 cruisers, 1 destroyer, 2 submarines and 1 transport moved from 16 Sea Zone to 26 Sea Zone
4 fighters moved from 16 Sea Zone to Caroline Islands
1 carrier, 1 destroyer and 6 submarines moved from 10 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands
8 fighters and 1 tactical_bomber moved from 6 Sea Zone to 26 Sea Zone
1 fighter moved from Manchuria to Korea
3 fighters and 1 tactical_bomber moved from Suiyuyan to Shensi
1 carrier moved from 91 Sea Zone to 92 Sea Zone
1 bomber moved from Queensland to India
Place Units - Americans
2 destroyers and 4 submarines placed in 10 Sea Zone
4 fighters placed in Western United States
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
Combat - Chinese
Non Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
1 fighter and 2 infantry moved from Suiyuyan to Shensi
1 infantry moved from Tsinghai to Shensi
Place Units - Chinese
1 infantry placed in Suiyuyan
1 infantry placed in Suiyuyan
1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 12 PUs; end with 14 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British buy 1 artillery, 2 fighters and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - British
1 destroyer moved from 125 Sea Zone to 110 Sea Zone
1 artillery and 2 infantry moved from Holland Belgium to Normandy Bordeaux
1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
1 submarine moved from 92 Sea Zone to 97 Sea Zone
1 artillery, 1 battleship, 2 cruisers, 1 infantry and 2 transports moved from 92 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber and 2 fighters moved from United Kingdom to Normandy Bordeaux
1 armour moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from Tanganyika Territory to Kenya
British take Kenya from Italians
1 armour, 1 fighter, 1 infantry and 3 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
1 mech_infantry moved from Tanganyika Territory to Anglo Egyptian Sudan
1 infantry and 1 mech_infantry moved from 80 Sea Zone to Persia
1 infantry moved from Eastern Persia to Persia
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
Combat - British
Battle in Persia
British attack with 2 infantry and 1 mech_infantry
Italians defend with 1 artillery
British win, taking Persia from Italians with 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Normandy Bordeaux
British attack with 2 artilleries, 1 bomber, 2 fighters and 5 infantry
Germans defend with 2 armour, 4 artilleries, 1 factory_minor, 1 harbour, 1 infantry and 4 mech_infantrys
British win, taking Normandy Bordeaux from Germans with 2 artilleries, 1 bomber and 2 fighters remaining. Battle score for attacker is 32
Casualties for Germans: 2 armour, 4 artilleries, 1 infantry and 4 mech_infantrys
Casualties for British: 5 infantry
Battle in Anglo Egyptian Sudan
British attack with 2 armour, 1 fighter, 1 infantry and 4 mech_infantrys
Italians defend with 1 infantry
British win, taking Anglo Egyptian Sudan from Italians with 2 armour, 1 fighter and 4 mech_infantrys remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - British
1 fighter moved from Anglo Egyptian Sudan to Alexandria
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 transport moved from 82 Sea Zone to 71 Sea Zone
1 fighter moved from Normandy Bordeaux to 92 Sea Zone
2 aaGuns, 3 artilleries and 24 infantry moved from India to Burma
1 bomber moved from Normandy Bordeaux to Gibraltar
1 fighter moved from Normandy Bordeaux to United Kingdom
Place Units - British
1 artillery placed in Union of South Africa
2 fighters placed in United Kingdom
1 submarine placed in 110 Sea Zone
Turn Complete - British
British collect 33 PUs; end with 33 PUs total
Place Units - UK_Pacific
1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 7 PUs total
Some Units in India change ownership: 1 mech_infantry
We concede, after evaluating the situation, there is nothing else we can do vs these dice. Our decision is saving all lifes possible (Hitler became kind this time) :-P
Seriously, It has been a real pleasure to play versus great players and gentlemen like you both. We hope coinciding again in the future with you.
We wish you very good luck for the rest of the championship.
We continue in the Pit now.
Armada
Thank you for a great and fast paced game.
You kept the game intense although the dice aided us in many important battles.