sz106: sub submerge
Good luck and have fun!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 fighters moved from 54 Sea Zone to Western Australia
2 mech_infantrys moved from Queensland to Western Australia
1 bomber moved from India to Western Australia
Combat - ANZAC
Battle in Western Australia
ANZAC attack with 1 bomber, 2 fighters and 2 mech_infantrys
Japanese defend with 1 artillery and 1 infantry
ANZAC win, taking Western Australia from Japanese with 1 bomber, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for ANZAC: 1 mech_infantry
Non Combat Move - ANZAC
2 fighters moved from Western Australia to South Australia
1 bomber moved from Western Australia to Queensland
3 infantry moved from New South Wales to South Australia
1 artillery moved from New South Wales to Queensland
2 transports moved from 62 Sea Zone to 54 Sea Zone
2 aaGuns moved from Queensland to South Australia
1 fighter moved from Volgograd to West India
Place Units - ANZAC
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 53 PUs;
Germans buy 2 artilleries and 15 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from France to Normandy Bordeaux
1 armour moved from France to Normandy Bordeaux
1 armour moved from Western Germany to Holland Belgium
1 infantry moved from France to Holland Belgium
2 armour moved from Western Germany to Southern France
1 armour, 2 bombers and 9 infantry moved from France to Southern France
3 infantry moved from Novgorod to Archangel
1 fighter moved from Belarus to Archangel
1 artillery moved from Belarus to Archangel
Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 1 armour and 1 infantry
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Americans win with no units remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour and 1 infantry
Casualties for Americans: 2 infantry
Battle in Holland Belgium
Germans attack with 1 armour and 1 infantry
Americans defend with 1 infantry
Americans win with no units remaining. Battle score for attacker is -6
Casualties for Germans: 1 armour and 1 infantry
Casualties for Americans: 1 infantry
Battle in Archangel
Germans attack with 1 artillery, 1 fighter and 3 infantry
Russians defend with 3 infantry
Germans win, taking Archangel from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 3 infantry
Battle in Southern France
Germans attack with 3 armour, 2 bombers and 9 infantry
Americans defend with 1 aaGun, 1 factory_minor, 1 harbour and 11 infantry
Germans win with 1 bomber remaining. Battle score for attacker is -19
Casualties for Germans: 3 armour, 1 bomber and 9 infantry
Casualties for Americans: 1 aaGun and 11 infantry
Non Combat Move - Germans
1 bomber moved from Southern France to France
1 fighter moved from Archangel to Belarus
1 infantry moved from Eastern Poland to Belarus
1 aaGun, 1 armour, 1 artillery and 2 infantry moved from Bessarabia to Eastern Poland
1 aaGun moved from Poland to Eastern Poland
1 artillery moved from Poland to Eastern Poland
12 infantry moved from Poland to Eastern Poland
5 infantry moved from Germany to Western Germany
Place Units - Germans
2 artilleries and 1 infantry placed in Novgorod
3 infantry placed in France
10 infantry placed in Germany
1 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 45 PUs; end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Timguska to Yenisey
Russians take Yenisey from Japanese
3 infantry moved from Ukraine to Bessarabia
1 fighter and 1 tactical_bomber moved from Ukraine to Bessarabia
Combat - Russians
Battle in Bessarabia
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Bessarabia from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Bessarabia to Bryansk
5 armour moved from Ukraine to Bryansk
4 infantry moved from Ukraine to Bryansk
2 infantry moved from Russia to Vologda
1 infantry moved from Russia to Vologda
3 infantry moved from Russia to Smolensk
4 aaGuns, 10 artilleries and 59 infantry moved from Russia to Bryansk
1 armour and 1 mech_infantry moved from Novosibirsk to Russia
1 infantry moved from Trans-Jordan to Egypt
1 mech_infantry moved from Burma to Shan State
Place Units - Russians
3 infantry placed in Ukraine
5 infantry placed in Russia
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 3 armour, 4 artilleries, 1 battleship, 4 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 artillery and 1 infantry moved from Kweichow to Yunnan
1 bomber moved from Hainan to Yunnan
3 artilleries and 3 infantry moved from Hunan to Kwangsi
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kwangsi
3 fighters and 3 tactical_bombers moved from 56 Sea Zone to Shan State
1 armour moved from Malaya to Shan State
2 artilleries and 2 infantry moved from French Indo China to Shan State
2 fighters moved from 36 Sea Zone to Kwangsi
1 tactical_bomber moved from 56 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 56 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from Kwangsi to Yunnan
1 tactical_bomber moved from 42 Sea Zone to Shan State
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
2 artilleries moved from Yakut S.S.R. to Yenisey
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Yenisey
Japanese attack with 2 artilleries
Russians defend with 2 infantry
Japanese win, taking Yenisey from Russians with 2 artilleries remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber
Chinese defend with 1 artillery and 2 infantry
Japanese win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 artillery and 2 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Kwangsi
Japanese attack with 3 artilleries, 3 fighters and 3 infantry
Chinese defend with 3 artilleries and 3 infantry
Chinese win with 1 artillery remaining. Battle score for attacker is -34
Casualties for Chinese: 2 artilleries and 3 infantry
Casualties for Japanese: 3 artilleries, 3 fighters and 3 infantry
Battle in 42 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 2 transports
Japanese win with 1 destroyer remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Shan State
Japanese attack with 1 armour, 2 artilleries, 3 fighters, 2 infantry and 4 tactical_bombers
British defend with 2 artilleries and 2 infantry; Russians defend with 1 mech_infantry
Japanese win, taking Shan State from UK_Pacific with 1 armour, 2 artilleries, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 12
Casualties for British: 2 artilleries and 2 infantry
Casualties for Russians: 1 mech_infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Japanese
1 bomber moved from Yunnan to French Indo China
1 tactical_bomber moved from Yunnan to French Indo China
2 aaGuns moved from Hunan to Kiangsi
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
4 transports moved from 36 Sea Zone to 6 Sea Zone
1 transport moved from 56 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 43 Sea Zone to 36 Sea Zone
4 carriers, 3 cruisers and 6 destroyers moved from 56 Sea Zone to 37 Sea Zone
3 fighters and 4 tactical_bombers moved from Shan State to 37 Sea Zone
1 tactical_bomber moved from French Indo China to 36 Sea Zone
1 carrier and 2 fighters moved from 6 Sea Zone to 36 Sea Zone
Place Units - Japanese
3 armour placed in French Indo China
1 battleship and 1 submarine placed in 6 Sea Zone
4 artilleries and 4 infantry placed in Japan
Japanese undo move 3.
1 artillery and 1 infantry placed in Malaya
1 infantry placed in Malaya
3 artilleries and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Americans
Americans buy 2 armour, 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 7 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from United Kingdom to France
1 bomber moved from United Kingdom to Western Germany
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 submarine moved from 54 Sea Zone to 42 Sea Zone
3 fighters moved from 54 Sea Zone to 42 Sea Zone
Combat - Americans
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Western Germany causes 5 damage total.
Strategic bombing raid in France
Bombing raid in France rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in France causes 5 damage total.
Battle in 42 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 3 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Celebes
Non Combat Move - Americans
1 bomber could not land in France and was removed
1 bomber could not land in Western Germany and was removed
3 fighters moved from 42 Sea Zone to 54 Sea Zone
1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Western United States to 10 Sea Zone
Place Units - Americans
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
2 armour placed in Western United States
2 fighters placed in Eastern United States
1 artillery and 2 infantry placed in Normandy Bordeaux
3 infantry placed in Southern France
2 infantry placed in Western United States
Americans undo move 3.
1 fighter placed in Eastern United States
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 70 PUs; end with 70 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery moved from Chahar to Hopei
Chinese take Hopei from Japanese
1 artillery moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Shensi to Kweichow
1 infantry moved from Chahar to Anhwe
Chinese take Anhwe from Japanese
1 artillery moved from Kwangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Chahar
1 infantry placed in Anhwe
3 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - British
British buy 1 cruiser, 2 destroyers and 1 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
1 armour moved from French Equatorial Africa to Ethiopia
British take Ethiopia from Italians
1 armour moved from Egypt to Tobruk
British take Alexandria from Italians
British take Tobruk from Italians
1 armour moved from Ukraine to Romania
British take Romania from Germans
Combat - British
Non Combat Move - British
2 transports moved from 81 Sea Zone to 71 Sea Zone
2 mech_infantrys moved from Union of South Africa to Tanganyika Territory
1 transport moved from 82 Sea Zone to 71 Sea Zone
2 fighters moved from Persia to Bryansk
1 armour moved from Ukraine to Bryansk
1 mech_infantry moved from Persia to Caucasus
3 infantry moved from Northwest Persia to Caucasus
2 mech_infantrys moved from West India to India
2 armour moved from Persia to West India
1 fighter moved from Trans-Jordan to Egypt
1 fighter moved from Persia to Bryansk
1 fighter moved from Persia to India
1 tactical_bomber moved from Persia to Egypt
1 infantry moved from India to Burma
Place Units - British
1 cruiser and 2 destroyers placed in 71 Sea Zone
1 infantry placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,5
British collect 35 PUs (3 lost to blockades); end with 35 PUs total
Place Units - UK_Pacific
1 artillery, 1 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,4
UK_Pacific collect 11 PUs (2 lost to blockades); end with 11 PUs total
Some Units in India change ownership: 1 artillery, 1 infantry and 1 mech_infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Italians
Italians buy 1 destroyer and 3 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
2 artilleries and 13 infantry moved from Northern Italy to Southern France
Combat - Italians
Battle in Southern France
Italians attack with 2 artilleries and 13 infantry
Americans defend with 1 factory_minor, 1 harbour and 3 infantry
Italians win, taking Southern France from Americans with 2 artilleries and 13 infantry remaining. Battle score for attacker is 9
Casualties for Americans: 3 infantry
Non Combat Move - Italians
1 aaGun moved from Northern Italy to Southern France
Place Units - Italians
3 infantry placed in Northern Italy
1 destroyer placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 14 PUs; end with 16 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
Combat - ANZAC
Battle in Philippines
Battle in Sumatra
Non Combat Move - ANZAC
1 fighter moved from West India to India
1 bomber moved from Queensland to India
1 fighter moved from New South Wales to 54 Sea Zone
2 fighters moved from South Australia to 54 Sea Zone
2 infantry moved from South Australia to Queensland
1 infantry moved from South Australia to New South Wales
2 aaGuns moved from South Australia to New South Wales
1 mech_infantry moved from Western Australia to New South Wales
Place Units - ANZAC
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 bomber, 11 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
3 infantry moved from France to Normandy Bordeaux
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from Americans
1 bomber moved from France to Normandy Bordeaux
1 armour moved from Eastern Poland to Romania
1 artillery and 3 infantry moved from Eastern Poland to Romania
1 fighter moved from Belarus to Smolensk
1 artillery and 1 infantry moved from Archangel to Smolensk
3 infantry moved from Belarus to Smolensk
1 artillery and 1 infantry moved from Eastern Poland to Bessarabia
Combat - Germans
Battle in Bessarabia
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans win, taking Bessarabia from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 bomber and 3 infantry
Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Americans win with 1 artillery remaining. Battle score for attacker is -15
Casualties for Germans: 1 bomber and 3 infantry
Casualties for Americans: 2 infantry
Battle in Romania
Germans attack with 1 armour, 1 artillery and 3 infantry
British defend with 1 armour
Germans win, taking Romania from British with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 1 armour
Battle in Smolensk
Germans attack with 1 artillery, 1 fighter and 4 infantry
Russians defend with 4 infantry
Germans win, taking Smolensk from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 3 infantry
Casualties for Russians: 4 infantry
Non Combat Move - Germans
1 fighter moved from Smolensk to Belarus
2 aaGuns and 10 infantry moved from Eastern Poland to Belarus
1 infantry moved from Novgorod to Archangel
1 artillery moved from Novgorod to Archangel
1 artillery moved from Novgorod to Belarus
10 infantry moved from Germany to Slovakia Hungary
5 infantry moved from Western Germany to France
1 aaGun moved from Western Germany to France
Place Units - Germans
1 submarine placed in 113 Sea Zone
1 bomber placed in Germany
1 artillery and 2 infantry placed in Novgorod
3 infantry placed in Western Germany
6 infantry placed in Germany
Turn Complete - Germans
Germans collect 49 PUs; end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from Ukraine to Bessarabia
1 infantry moved from Western Ukraine to Eastern Poland
Russians take Eastern Poland from Germans
3 infantry moved from Russia to Smolensk
1 fighter and 1 tactical_bomber moved from Bryansk to Smolensk
1 infantry moved from Egypt to Alexandria
Combat - Russians
Battle in Smolensk
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians win, taking Smolensk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 2 infantry
Battle in Bessarabia
Russians attack with 3 infantry
Germans defend with 1 artillery and 1 infantry
1 infantry owned by the Russians retreated to Ukraine
Germans win with 1 artillery and 1 infantry remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantry
Non Combat Move - Russians
2 infantry moved from Vologda to Urals
1 armour and 1 mech_infantry moved from Russia to Novosibirsk
1 infantry moved from Bryansk to Western Ukraine
2 infantry moved from Bryansk to Ukraine
4 aaGuns, 5 armour, 10 artilleries and 63 infantry moved from Bryansk to Russia
1 fighter and 1 tactical_bomber moved from Smolensk to Russia
Place Units - Russians
3 infantry placed in Ukraine
5 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from 114 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 115 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 2 armour, 8 infantry and 4 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 2 PUs;
Combat Move - Japanese
1 armour moved from French Indo China to Kwangsi
Japanese take Kwangsi from Chinese
1 armour moved from Kwangsi to Kwangtung
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 bomber moved from French Indo China to Borneo
1 destroyer moved from 37 Sea Zone to 41 Sea Zone
1 destroyer moved from 37 Sea Zone to 44 Sea Zone
1 destroyer moved from 37 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 battleship moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
1 tactical_bomber moved from 36 Sea Zone to Kwangtung
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 fighter moved from 36 Sea Zone to Celebes
1 armour moved from French Indo China to Yunnan
Japanese take Yunnan from Chinese
1 armour moved from Yunnan to Shan State
1 armour moved from French Indo China to Kwangsi
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 cruiser moved from 36 Sea Zone to 43 Sea Zone
Combat - Japanese
Battle in Borneo
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Americans defend with 2 infantry
Japanese win, taking Borneo from UK_Pacific with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Kwangtung
Japanese attack with 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber
Chinese defend with 1 artillery; UK_Pacific defend with 1 harbour
Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Chinese: 1 artillery
Battle in 35 Sea Zone
Japanese attack with 1 battleship, 1 destroyer and 1 transport
ANZAC defend with 1 transport
Japanese win with 1 battleship, 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Philippines
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 airfield and 1 harbour; ANZAC defend with 2 infantry
Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 infantry
Battle in 44 Sea Zone
Japanese attack with 1 destroyer and 1 transport
Americans defend with 1 transport
Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 transport
Japanese win, taking 41 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Celebes
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Americans defend with 1 artillery and 1 infantry
Japanese win, taking Celebes from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Non Combat Move - Japanese
1 fighter moved from Celebes to 44 Sea Zone
1 carrier moved from 36 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from Kwangtung to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 37 Sea Zone to 44 Sea Zone
2 cruisers moved from 37 Sea Zone to 44 Sea Zone
1 cruiser moved from 37 Sea Zone to 35 Sea Zone
2 carriers moved from 37 Sea Zone to 44 Sea Zone
3 fighters moved from 37 Sea Zone to 44 Sea Zone
2 tactical_bombers moved from 37 Sea Zone to 44 Sea Zone
2 tactical_bombers moved from 37 Sea Zone to 35 Sea Zone
1 carrier moved from 37 Sea Zone to 35 Sea Zone
1 carrier moved from 37 Sea Zone to 44 Sea Zone
1 bomber moved from Borneo to Hainan
2 destroyers moved from 37 Sea Zone to 44 Sea Zone
1 destroyer moved from 37 Sea Zone to 35 Sea Zone
1 infantry moved from Malaya to Shan State
2 aaGuns moved from Kiangsi to Kwangsi
1 artillery moved from Japan to 6 Sea Zone
1 artillery and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery moved from 19 Sea Zone to Kiangsu
Place Units - Japanese
1 armour and 2 mech_infantrys placed in Malaya
1 armour and 2 mech_infantrys placed in French Indo China
8 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 53 PUs; end with 55 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Americans
Americans buy 1 artillery, 2 bombers, 3 destroyers, 1 infantry, 3 submarines and 2 transports; Remaining resources: 3 PUs;
Combat Move - Americans
1 submarine moved from 54 Sea Zone to 43 Sea Zone
Americans take 42 Sea Zone from Japanese
1 destroyer moved from 54 Sea Zone to 43 Sea Zone
1 infantry moved from French Central Africa to French West Africa
1 artillery moved from Nigeria to French West Africa
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
1 submarine moved from 91 Sea Zone to 93 Sea Zone
Americans take 93 Sea Zone from Germans
Combat - Americans
Battle in 43 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 cruiser and 1 transport
Japanese win with 1 cruiser and 1 transport remaining. Battle score for attacker is -14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Norway
Non Combat Move - Americans
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 battleship, 2 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
1 armour and 1 infantry moved from Western United States to British Columbia
1 fighter moved from Western United States to Eastern United States
1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 armour moved from British Columbia to Alaska
1 fighter moved from 54 Sea Zone to Java
Place Units - Americans
1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
2 destroyers, 1 submarine and 1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
1 bomber placed in Eastern United States
1 bomber placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,2
Americans collect 62 PUs (2 lost to blockades); end with 65 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kweichow to Yunnan
Chinese take Yunnan from Japanese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Anhwe to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from Japanese
Combat - Chinese
Non Combat Move - Chinese
1 artillery moved from Hopei to Kweichow
Place Units - Chinese
6 infantry placed in Kweichow
Chinese undo move 1.
1 infantry placed in Anhwe
5 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 16 PUs; end with 16 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 22 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - British
British buy 1 bomber, 1 carrier and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Tobruk to Libya
British take Libya from Italians
1 armour moved from Libya to Tunisia
British take Tunisia from Italians
1 cruiser and 1 destroyer moved from 71 Sea Zone to 80 Sea Zone
1 fighter moved from India to 80 Sea Zone
1 armour and 3 fighters moved from Bryansk to Archangel
Combat - British
Battle in 80 Sea Zone
British attack with 1 cruiser, 1 destroyer and 1 fighter
Japanese defend with 1 submarine
British win, taking 80 Sea Zone from Neutral with 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Archangel
British attack with 1 armour and 3 fighters
Germans defend with 1 artillery and 1 infantry
retreated to Archangel
Germans win with 1 artillery remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for British: 1 armour
Non Combat Move - British
3 fighters moved from Archangel to Russia
1 mech_infantry moved from Caucasus to Bryansk
3 infantry moved from Caucasus to Rostov
1 armour moved from Egypt to Iraq
2 armour moved from West India to India
1 infantry moved from Burma to Yunnan
1 infantry moved from India to Burma
1 fighter moved from 80 Sea Zone to West India
3 transports moved from 71 Sea Zone to 72 Sea Zone
4 infantry and 2 mech_infantrys moved from Tanganyika Territory to 72 Sea Zone
4 infantry, 2 mech_infantrys and 3 transports moved from 72 Sea Zone to 81 Sea Zone
4 infantry and 2 mech_infantrys moved from 81 Sea Zone to Egypt
1 armour moved from Ethiopia to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Trans-Jordan to Iraq
1 destroyer moved from 71 Sea Zone to 81 Sea Zone
1 fighter and 1 tactical_bomber moved from Egypt to 81 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to New Brunswick Nova Scotia
Place Units - British
1 carrier placed in 81 Sea Zone
1 bomber placed in Egypt
1 transport placed in 81 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,2
British collect 35 PUs (2 lost to blockades); end with 35 PUs total
Place Units - UK_Pacific
1 artillery, 1 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,3
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
Some Units in India change ownership: 1 artillery, 1 infantry and 1 mech_infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Italians
Italians buy 1 battleship; Remaining resources: 1 PUs;
Combat Move - Italians
1 artillery and 2 infantry moved from Southern France to Normandy Bordeaux
1 infantry moved from Southern France to Normandy Bordeaux
Combat - Italians
Battle in Normandy Bordeaux
Italians attack with 1 artillery and 3 infantry
Americans defend with 1 artillery, 1 factory_minor and 1 harbour
Italians win, taking Normandy Bordeaux from Americans with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Non Combat Move - Italians
Place Units - Italians
1 battleship placed in 97 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,4
Italians collect 14 PUs; end with 15 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 41 Sea Zone
1 fighter moved from India to 41 Sea Zone
1 bomber moved from India to Malaya
Combat - ANZAC
Strategic bombing raid in Malaya
Bombing raid in Malaya rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Malaya causes 6 damage total.
Battle in 41 Sea Zone
ANZAC attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
ANZAC win, taking 41 Sea Zone from Japanese with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 fighter moved from 41 Sea Zone to India
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 infantry moved from New South Wales to Queensland
1 mech_infantry moved from New South Wales to Queensland
1 fighter moved from New South Wales to 54 Sea Zone
2 aaGuns moved from New South Wales to Queensland
1 bomber moved from Malaya to India
Place Units - ANZAC
1 transport placed in 62 Sea Zone
2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Combat Move - French
Turn Complete - French