Yeah, I’ll always take the latest save. Please do the same for me.
Very complicated maneuvering in the Pac with all these scrambling carriers, and so much water to cover Hopefully didn’t make any blunders.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from Trans-Jordan to Egypt
Turn Complete - French
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 bomber, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Combat Move - Germans
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
6 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
4 mech_infantrys moved from Germany to Baltic States
21 infantry moved from Poland to Baltic States
2 infantry moved from Romania to Bessarabia
1 fighter and 1 tactical_bomber moved from Southern Italy to Bessarabia
7 artilleries moved from Poland to Baltic States
2 infantry moved from Romania to Eastern Poland
1 fighter and 1 tactical_bomber moved from Southern Italy to Eastern Poland
2 bombers moved from France to United Kingdom
1 tactical_bomber moved from Western Germany to United Kingdom
1 tactical_bomber moved from Western Germany to United Kingdom
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Intercept over UK?
no
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 bomber, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Combat Move - Germans
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
6 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
4 mech_infantrys moved from Germany to Baltic States
21 infantry moved from Poland to Baltic States
2 infantry moved from Romania to Bessarabia
1 fighter and 1 tactical_bomber moved from Southern Italy to Bessarabia
7 artilleries moved from Poland to Baltic States
2 infantry moved from Romania to Eastern Poland
1 fighter and 1 tactical_bomber moved from Southern Italy to Eastern Poland
2 bombers moved from France to United Kingdom
1 tactical_bomber moved from Western Germany to United Kingdom
1 tactical_bomber moved from Western Germany to United Kingdom
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Air Battle in United Kingdom
Germans attacks with 4 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/4 hits
Bombing raid in United Kingdom rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in United Kingdom rolls: 7 and causes: 6 damage to unit: harbour
Bombing raid in United Kingdom rolls: 6,5 and causes: 6 damage to unit: airfield
Bombing raid in United Kingdom causes 15 damage total. Damaged units is as follows: factory_major = 3, harbour = 6, airfield = 6
Battle in Bessarabia
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bessarabia, round 2 : 2/4 hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 7 artilleries, 21 infantry and 4 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 7 artilleries, 21 infantry and 4 mech_infantrys in Baltic States, round 2 : 10/32 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 7 artilleries, 21 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 2/4 hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Cleaning up after air battles
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Eastern Poland to Poland
1 fighter and 1 tactical_bomber moved from Bessarabia to Romania
3 infantry moved from Bulgaria to Romania
3 aaGuns moved from Poland to Baltic States
2 artilleries and 4 infantry moved from Germany to Poland
3 armour and 1 mech_infantry moved from Poland to Romania
1 aaGun moved from Holland Belgium to Normandy Bordeaux
2 bombers and 2 tactical_bombers moved from United Kingdom to Normandy Bordeaux
1 armour moved from Southern France to Yugoslavia
1 armour and 5 mech_infantrys moved from Western Germany to Poland
1 submarine moved from 105 Sea Zone to 92 Sea Zone
1 submarine moved from 109 Sea Zone to 91 Sea Zone
1 submarine moved from 108 Sea Zone to 104 Sea Zone
1 submarine moved from 118 Sea Zone to 111 Sea Zone
1 aaGun moved from France to Normandy Bordeaux
1 aaGun moved from France to Normandy Bordeaux
Place Units - Germans
1 bomber and 1 infantry placed in Normandy Bordeaux
1 armour, 1 artillery, 3 infantry and 5 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,4
Germans collect 44 PUs (3 lost to blockades); end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Territory Summary for Germans :
Gibraltar : 1 flag, 1 artillery, 1 harbour and 1 infantry
Normandy Bordeaux : 1 flag, 3 aaGuns, 3 bombers, 1 factory_minor, 1 harbour, 1 infantry and 2 tactical_bombers
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 1 factory_major and 1 harbour
Romania : 6 armour, 2 artilleries, 1 fighter, 8 infantry, 1 mech_infantry and 1 tactical_bomber
Poland : 1 armour, 2 artilleries, 1 fighter, 4 infantry, 5 mech_infantrys and 1 tactical_bomber
Germany : 1 armour, 1 artillery, 1 factory_major, 3 infantry and 5 mech_infantrys
Southern Italy : 2 fighters
Karelia : 1 flag, 1 infantry
Baltic States : 1 flag, 3 aaGuns, 7 artilleries, 21 infantry and 4 mech_infantrys
Vyborg : 1 flag, 6 infantry
Eastern Poland : 1 flag, 2 infantry
Bessarabia : 1 flag, 2 infantry
125 Sea Zone : 1 submarine
104 Sea Zone : 1 submarine
106 Sea Zone : 1 flag
Bulgaria : 1 flag
109 Sea Zone : 1 submarine
Greece : 1 flag
92 Sea Zone : 1 submarine
Yugoslavia : 1 armour
91 Sea Zone : 1 submarine
Finland : 1 flag
110 Sea Zone : 1 submarine
111 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 47 / 49
Russians : 34 / 37
Japanese : 50 / 52
Americans : 55 / 72
Chinese : 7 / 7
British : 33 / 22
UK_Pacific : 6 / 6
Italians : 11 / 21
ANZAC : 14 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 1 infantry moved from Ukraine to Bessarabia
1 fighter moved from Russia to Bessarabia
1 artillery and 2 infantry moved from Western Ukraine to Eastern Poland
1 fighter moved from Russia to Eastern Poland
1 tactical_bomber moved from Russia to Kansu
1 tactical_bomber moved from Kansu to Suiyuyan
1 armour and 1 mech_infantry moved from Tsinghai to Suiyuyan
1 mech_infantry moved from Tsinghai to Suiyuyan
1 mech_infantry moved from Tsinghai to Hopei
Chinese take Hopei from Japanese
7 infantry moved from Manchuria to Jehol
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 1 infantry moved from Ukraine to Bessarabia
1 fighter moved from Russia to Bessarabia
1 artillery and 2 infantry moved from Western Ukraine to Eastern Poland
1 fighter moved from Russia to Eastern Poland
1 tactical_bomber moved from Russia to Kansu
1 tactical_bomber moved from Kansu to Suiyuyan
1 armour and 1 mech_infantry moved from Tsinghai to Suiyuyan
1 mech_infantry moved from Tsinghai to Suiyuyan
1 mech_infantry moved from Tsinghai to Hopei
Chinese take Hopei from Japanese
7 infantry moved from Manchuria to Jehol
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Eastern Poland
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 2 infantry
Russians win, taking Eastern Poland from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Jehol
Russians attack with 7 infantry
Japanese defend with 1 aaGun, 4 infantry and 1 mech_infantry
1 infantry owned by the Russians retreated to Manchuria
Japanese win with 2 infantry and 1 mech_infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 aaGun and 2 infantry
Casualties for Russians: 6 infantry
Battle in Suiyuyan
Russians attack with 1 armour, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
Russians win, taking Suiyuyan from Japanese with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Bessarabia
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 2 infantry
retreated to Bessarabia
Germans win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Non Combat Move - Russians
1 fighter moved from Bessarabia to Bryansk
1 aaGun, 5 artilleries and 11 infantry moved from Western Ukraine to Bryansk
1 artillery moved from Ukraine to Bryansk
1 mech_infantry moved from Volgograd to Bryansk
1 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
1 fighter moved from Eastern Poland to Western Ukraine
1 fighter moved from Western Ukraine to Bryansk
1 aaGun, 5 artilleries and 19 infantry moved from Belarus to Bryansk
4 infantry moved from Russia to Bryansk
1 infantry moved from Novgorod to Belarus
1 aaGun, 1 artillery and 1 infantry moved from Novgorod to Archangel
1 aaGun and 1 infantry moved from Amur to Manchuria
1 tactical_bomber moved from Suiyuyan to Kansu
Place Units - Russians
1 infantry placed in Novgorod
1 infantry placed in Ukraine
1 fighter and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 1 factory_minor, 3 infantry, 2 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
2 infantry and 1 mech_infantry moved from Jehol to Manchuria
1 artillery moved from Kweichow to Hopei
1 fighter moved from Kweichow to Hopei
2 fighters moved from 41 Sea Zone to 39 Sea Zone
1 tactical_bomber moved from Philippines to 44 Sea Zone
1 bomber moved from Caroline Islands to 44 Sea Zone
1 carrier and 1 destroyer moved from 41 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 39 Sea Zone
1 cruiser moved from 37 Sea Zone to 39 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from Kwangsi to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Manchuria
1 fighter and 1 tactical_bomber moved from Japan to 16 Sea Zone
1 fighter moved from Japan to 24 Sea Zone
1 destroyer moved from 6 Sea Zone to 24 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 24 Sea Zone
1 fighter moved from 6 Sea Zone to 16 Sea Zone
2 fighters moved from 6 Sea Zone to Manchuria
Combat - Japanese
Scramble sz 39?
yes, scramble both
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 1 factory_minor, 3 infantry, 2 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
2 infantry and 1 mech_infantry moved from Jehol to Manchuria
1 artillery moved from Kweichow to Hopei
1 fighter moved from Kweichow to Hopei
2 fighters moved from 41 Sea Zone to 39 Sea Zone
1 tactical_bomber moved from Philippines to 44 Sea Zone
1 bomber moved from Caroline Islands to 44 Sea Zone
1 carrier and 1 destroyer moved from 41 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 39 Sea Zone
1 cruiser moved from 37 Sea Zone to 39 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from Kwangsi to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Manchuria
1 fighter and 1 tactical_bomber moved from Japan to 16 Sea Zone
1 fighter moved from Japan to 24 Sea Zone
1 destroyer moved from 6 Sea Zone to 24 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 24 Sea Zone
1 fighter moved from 6 Sea Zone to 16 Sea Zone
2 fighters moved from 6 Sea Zone to Manchuria
Combat - Japanese
British scrambles 2 units out of India to defend against the attack in 39 Sea Zone
Turning on Edit Mode
EDIT: Turning off Edit Mode
Battle in Java
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits
ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Java, round 3 : 1/2 hits
ANZAC roll dice for 1 infantry in Java, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 39 Sea Zone
Japanese attack with 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber
British defend with 1 battleship, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports; French defend with 1 destroyer
Japanese roll dice for 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber in 39 Sea Zone, round 2 : 3/6 hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 39 Sea Zone, round 2 : 2/5 hits
1 tactical_bomber owned by the British, 1 carrier owned by the Japanese and 1 destroyer owned by the French lost in 39 Sea Zone
Japanese roll dice for 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber in 39 Sea Zone, round 3 : 3/6 hits
British roll dice for 1 battleship, 1 cruiser, 1 fighter and 2 transports in 39 Sea Zone, round 3 : 3/3 hits
1 destroyer owned by the Japanese, 1 battleship owned by the British, 1 fighter owned by the Japanese, 1 fighter owned by the British, 1 cruiser owned by the British and 1 tactical_bomber owned by the Japanese lost in 39 Sea Zone
2 transports owned by the British lost in 39 Sea Zone
Japanese win, taking 39 Sea Zone from Neutral with 1 cruiser and 2 fighters remaining. Battle score for attacker is 30
Casualties for British: 1 battleship, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports
Casualties for French: 1 destroyer
Casualties for Japanese: 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
Battle in 16 Sea Zone
Japanese attack with 2 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 2 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/3 hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 16 Sea Zone
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 24 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 cruiser
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 24 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 1 cruiser in 24 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 cruiser owned by the Americans lost in 24 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 cruiser
Casualties for Japanese: 1 destroyer
Battle in 44 Sea Zone
Japanese attack with 1 bomber, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 cruiser
Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 : 3/3 hits
ANZAC roll dice for 1 cruiser in 44 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Battle in Manchuria
Japanese attack with 3 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry; Russians defend with 1 aaGun and 2 infantry
AA fire in Manchuria : 0/3 hits
Japanese roll dice for 3 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Manchuria, round 2 : 1/7 hits
Chinese roll dice for 1 aaGun and 3 infantry in Manchuria, round 2 : 0/3 hits
1 aaGun owned by the Russians lost in Manchuria
Japanese roll dice for 3 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Manchuria, round 3 : 1/7 hits
Chinese roll dice for 3 infantry in Manchuria, round 3 : 2/3 hits
2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Manchuria
Japanese roll dice for 3 fighters, 1 mech_infantry and 1 tactical_bomber in Manchuria, round 4 : 1/5 hits
Chinese roll dice for 2 infantry in Manchuria, round 4 : 1/2 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Manchuria
retreated to Manchuria
Chinese win with 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Russians: 1 aaGun and 1 infantry
Casualties for Japanese: 2 infantry and 1 mech_infantry
Battle in Hopei
Japanese attack with 1 artillery and 1 fighter
Russians defend with 1 mech_infantry
Japanese roll dice for 1 artillery and 1 fighter in Hopei, round 2 : 1/2 hits
Chinese roll dice for 1 mech_infantry in Hopei, round 2 : 0/1 hits
1 mech_infantry owned by the Russians lost in Hopei
Japanese win, taking Hopei from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Non Combat Move - Japanese
2 infantry moved from Szechwan to Kweichow
1 armour and 1 artillery moved from Szechwan to Kweichow
1 fighter moved from Hopei to Kweichow
1 mech_infantry and 1 tactical_bomber moved from French Indo China to Kweichow
1 tactical_bomber moved from Kwangsi to Kweichow
1 bomber moved from 44 Sea Zone to French Indo China
2 fighters moved from 39 Sea Zone to French Indo China
1 infantry moved from Shan State to French Indo China
3 artilleries and 3 infantry moved from Japan to 6 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
3 artilleries and 3 infantry moved from 36 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Celebes
3 fighters and 1 tactical_bomber moved from Manchuria to 6 Sea Zone
2 fighters and 1 tactical_bomber moved from 16 Sea Zone to Japan
1 fighter and 1 tactical_bomber moved from 24 Sea Zone to 6 Sea Zone
1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 37 Sea Zone to 36 Sea Zone
Place Units - Japanese
1 factory_minor placed in Kwangtung
1 destroyer, 2 submarines and 1 transport placed in 6 Sea Zone
1 artillery and 2 infantry placed in French Indo China
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 53 PUs; end with 53 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 6 infantry and 1 tactical_bomber
Jehol : 1 flag
Hainan : 1 harbour
Yunnan : 1 flag
Kweichow : 1 flag, 1 armour, 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 2 tactical_bombers
Hunan : 1 flag
Hopei : 1 flag, 1 artillery
Szechwan : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
Shan State : 1 flag
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor and 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
French Indo China : 1 flag, 4 artilleries, 1 bomber, 1 factory_minor, 2 fighters and 6 infantry
Celebes : 1 flag, 1 fighter, 1 infantry and 1 tactical_bomber
Java : 1 flag, 1 artillery
Sumatra : 1 flag
42 Sea Zone : 1 transport
36 Sea Zone : 1 flag, 1 battleship, 1 cruiser, 1 destroyer and 4 transports
39 Sea Zone : 1 flag, 1 cruiser
6 Sea Zone : 1 battleship, 3 carriers, 2 destroyers, 4 fighters, 2 submarines, 2 tactical_bombers and 1 transport
Production/PUs Summary :
Germans : 46 / 49
Russians : 35 / 35
Japanese : 53 / 58
Americans : 55 / 72
Chinese : 8 / 7
British : 33 / 22
UK_Pacific : 6 / 6
Italians : 11 / 21
ANZAC : 10 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 destroyer, 5 fighters and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 106 Sea Zone to 104 Sea Zone
Americans take 106 Sea Zone from Germans
2 destroyers moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 carrier and 1 cruiser moved from 106 Sea Zone to 91 Sea Zone
2 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Morocco to Gibraltar
1 fighter moved from Morocco to 104 Sea Zone
1 submarine moved from 80 Sea Zone to 39 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 bomber moved from Korea to Kwangtung
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 destroyer, 5 fighters and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 106 Sea Zone to 104 Sea Zone
Americans take 106 Sea Zone from Germans
2 destroyers moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 carrier and 1 cruiser moved from 106 Sea Zone to 91 Sea Zone
2 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Morocco to Gibraltar
1 fighter moved from Morocco to 104 Sea Zone
1 submarine moved from 80 Sea Zone to 39 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 bomber moved from Korea to Kwangtung
Combat - Americans
Strategic bombing raid in Kwangtung
Bombing raid in Kwangtung rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Kwangtung causes 6 damage total.
Battle in 91 Sea Zone
Americans attack with 1 carrier, 1 cruiser, 3 destroyers and 3 transports
Germans defend with 1 submarine
Americans win with 1 carrier, 1 cruiser, 3 destroyers and 3 transports remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Gibraltar
Americans attack with 1 artillery, 1 fighter, 3 infantry and 2 mech_infantrys
Germans defend with 1 artillery, 1 harbour and 1 infantry
Americans win, taking Gibraltar from Germans with 1 artillery remaining. Battle score for attacker is -20
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Americans: 1 fighter, 3 infantry and 2 mech_infantrys
Battle in 104 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
Americans win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 42 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 39 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 cruiser
Americans win, taking 39 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiser
Non Combat Move - Americans
1 armour moved from Western United States to Eastern United States
1 infantry moved from Western United States to Central United States
1 mech_infantry moved from British Columbia to Central United States
1 mech_infantry moved from British Columbia to Western United States
1 fighter moved from Western United States to Hawaiian Islands
1 carrier moved from 25 Sea Zone to 16 Sea Zone
2 carriers moved from 25 Sea Zone to 26 Sea Zone
1 battleship moved from 25 Sea Zone to 26 Sea Zone
3 fighters and 1 tactical_bomber moved from 25 Sea Zone to Korea
1 fighter moved from 25 Sea Zone to Korea
1 artillery moved from Korea to Manchuria
1 bomber moved from Kwangtung to Burma
1 cruiser moved from 54 Sea Zone to 37 Sea Zone
1 fighter moved from 104 Sea Zone to 91 Sea Zone
Place Units - Americans
2 transports placed in 101 Sea Zone
1 destroyer placed in 10 Sea Zone
5 fighters placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,3,4,5,6,1,4,3,2,5,5,1,1,2,4,2,1,5,5
Americans collect 52 PUs (3 lost to blockades); end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from Japanese
8 infantry moved from Shensi to Kweichow
1 fighter moved from Tsinghai to Kweichow
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from Japanese
8 infantry moved from Shensi to Kweichow
1 fighter moved from Tsinghai to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 8 infantry
Japanese defend with 1 armour, 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 2 tactical_bombers
retreated to Kweichow
Japanese win with 1 armour, 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -14
Casualties for Japanese: 2 infantry and 1 mech_infantry
Casualties for Chinese: 8 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Shensi
1 infantry moved from Kansu to Shensi
4 infantry moved from Tsinghai to Shensi
Place Units - Chinese
1 infantry placed in Shensi
1 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - British
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
1 fighter moved from United Kingdom to 109 Sea Zone
1 mech_infantry moved from Egypt to Tobruk
British take Tobruk from Italians
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British repair damage of 2x airfield, 3x factory_major, 2x harbour; Remaining resources: 15 PUs;
British buy 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
1 fighter moved from United Kingdom to 109 Sea Zone
1 mech_infantry moved from Egypt to Tobruk
British take Tobruk from Italians
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
Combat - British
Battle in 109 Sea Zone
British attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
British win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Non Combat Move - British
1 fighter moved from 109 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Egypt to Persia
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 mech_infantry moved from French Equatorial Africa to Egypt
1 mech_infantry moved from Belgian Congo to Egypt
2 artilleries and 1 infantry moved from Egypt to Alexandria
14 infantry moved from Burma to Yunnan
2 aaGuns moved from Burma to Yunnan
4 mech_infantrys moved from India to Yunnan
6 infantry moved from India to Burma
1 fighter and 1 tactical_bomber moved from Persia to Eastern Persia
Place Units - British
1 transport placed in 106 Sea Zone
2 mech_infantrys placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,5
British collect 33 PUs; end with 33 PUs total
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 2 infantry
Wow, that was a ridiculous battle in Gibraltar - your troops must’ve been dug in!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 destroyer, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Libya to Tunisia
Italians take Tunisia from French
1 armour and 2 infantry moved from Romania to Eastern Poland
1 bomber moved from Greece to Eastern Poland
Combat - Italians
Battle in Eastern Poland
Italians attack with 1 armour, 1 bomber and 2 infantry
Russians defend with 1 artillery and 2 infantry
Italians roll dice for 1 armour, 1 bomber and 2 infantry in Eastern Poland, round 2 : 1/4 hits
Russians roll dice for 1 artillery and 2 infantry in Eastern Poland, round 2 : 1/3 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Eastern Poland
Italians roll dice for 1 armour, 1 bomber and 1 infantry in Eastern Poland, round 3 : 1/3 hits
Russians roll dice for 1 artillery and 1 infantry in Eastern Poland, round 3 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Eastern Poland
Italians roll dice for 1 armour and 1 bomber in Eastern Poland, round 4 : 2/2 hits
Russians roll dice for 1 artillery in Eastern Poland, round 4 : 0/1 hits
1 artillery owned by the Russians lost in Eastern Poland
Italians win, taking Eastern Poland from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 4
Casualties for Italians: 2 infantry
Casualties for Russians: 1 artillery and 2 infantry
Non Combat Move - Italians
1 bomber moved from Eastern Poland to Western Germany
1 infantry moved from Yugoslavia to Romania
2 fighters moved from 97 Sea Zone to Southern Italy
1 infantry moved from Southern Italy to Northern Italy
1 carrier and 1 destroyer moved from 97 Sea Zone to 92 Sea Zone
Place Units - Italians
1 destroyer and 1 transport placed in 95 Sea Zone
2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Territory Summary for Italians :
Malta : 1 flag, 1 artillery
Tunisia : 1 flag, 1 artillery and 1 infantry
Western Germany : 1 bomber
Romania : 2 aaGuns and 1 infantry
Northern Italy : 1 factory_major and 3 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 3 fighters and 1 harbour
Eastern Poland : 1 flag, 1 armour
95 Sea Zone : 1 destroyer and 1 transport
92 Sea Zone : 1 carrier and 1 destroyer
Yugoslavia : 1 flag
98 Sea Zone : 1 flag, 1 submarine
Production/PUs Summary :
Germans : 46 / 49
Russians : 34 / 35
Japanese : 50 / 58
Americans : 55 / 72
Chinese : 10 / 10
British : 33 / 33
UK_Pacific : 7 / 7
Italians : 13 / 18
ANZAC : 10 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 carrier and 1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 43 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Queensland to South Australia
1 infantry moved from Queensland to New South Wales
1 aaGun moved from Queensland to South Australia
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs