16L G40 StuckTojo(Axis) vs Omega1759(Allies +14) - Rematch

  • 17 16 13 12

    @StuckTojo:

    You’re a genius!

    I got my other game going, thank you!

    Now I’m going to go have my dinner and I’ll try taking my turn afterwards.

    Now if only you could stop killing my poor little Japs.

    Only 4 Jap land units in Asia (4 too many!). Endangered species!

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Ukraine to Rostov
                      Italians take Rostov from Russians
                1 transport moved from 98 Sea Zone to 97 Sea Zone
                2 infantry moved from Northern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                2 infantry moved from 99 Sea Zone to Syria

    Combat - Italians
                Battle in Syria

    Non Combat Move - Italians
                1 mech_infantry moved from Northern Italy to Romania
                1 battleship, 1 cruiser, 1 submarine and 1 transport moved from 98 Sea Zone to 97 Sea Zone
                1 infantry moved from Egypt to Trans-Jordan
                1 fighter moved from Southern Italy to Egypt

    Place Units - Italians
                3 infantry placed in Egypt
                3 infantry placed in Southern Italy
                3 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 21 PUs; end with 21 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs

  • 17 16 13 12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 2 bombers; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 fighter moved from Kwangsi to 20 Sea Zone

    Combat - ANZAC
                Battle in 20 Sea Zone
                    ANZAC attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 20 Sea Zone
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 armour and 1 infantry moved from Western Australia to 56 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 56 Sea Zone to 41 Sea Zone
                1 armour and 1 infantry moved from 41 Sea Zone to Sumatra
                      ANZAC take Sumatra from Dutch
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                      ANZAC take Celebes from Dutch
                1 fighter moved from 20 Sea Zone to Kiangsi
                2 fighters moved from Kwangsi to Kiangsi
                1 fighter moved from Queensland to Shan State
                1 fighter moved from Shan State to Eastern Persia
                1 infantry moved from Shan State to Yunnan
                2 fighters moved from New South Wales to Queensland
                1 mech_infantry moved from New South Wales to South Australia

    Place Units - ANZAC
                2 bombers placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 21 PUs; end with 21 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs

    Territory Summary for ANZAC :

    Kiangsi : 3 fighters
        Yunnan : 1 infantry
        Shan State : 1 fighter
        Queensland : 1 airfield, 2 fighters, 1 harbour and 1 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 2 bombers, 1 factory_minor and 1 harbour
        South Australia : 1 aaGun, 2 infantry and 1 mech_infantry
        Celebes : 1 flag, 1 artillery and 1 infantry
        Java : 1 flag, 1 aaGun and 1 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        Sumatra : 1 flag, 1 armour and 1 infantry
        42 Sea Zone : 1 flag
        41 Sea Zone : 1 transport
        44 Sea Zone : 1 transport
        26 Sea Zone : 1 destroyer
        25 Sea Zone : 1 cruiser
        Eastern Persia : 1 fighter

    Production/PUs Summary :

    Germans : 50 / 59
        Russians : 26 / 31
        Japanese : 25 / 28
        Americans : 54 / 79
        Chinese : 13 / 19
        British : 28 / 28
        UK_Pacific : 20 / 25
        Italians : 21 / 26
        ANZAC : 21 / 31
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 17 16 13 12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 5

    Combat Move - French
                1 destroyer moved from 36 Sea Zone to 19 Sea Zone
                      French take 20 Sea Zone from Japanese
                      French take 19 Sea Zone from Japanese

    Combat - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    20 Sea Zone : 1 flag
        19 Sea Zone : 1 flag, 1 destroyer
        United Kingdom : 2 infantry
        Anglo Egyptian Sudan : 1 infantry
        Tunisia : 3 infantry

    Production/PUs Summary :

    Germans : 50 / 59
        Russians : 26 / 31
        Japanese : 25 / 28
        Americans : 54 / 79
        Chinese : 13 / 19
        British : 28 / 28
        UK_Pacific : 20 / 25
        Italians : 21 / 26
        ANZAC : 21 / 31
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 17 16 13 12

    I’m pleased to see that Anzac now out earns Japan, always a good sign for the Allies!

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 6

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 fighter, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 artilleries and 18 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                1 infantry moved from Belarus to Smolensk
                      Germans take Smolensk from Russians

    Combat - Germans

    Non Combat Move - Germans
                2 carriers and 1 destroyer moved from 98 Sea Zone to 97 Sea Zone
                1 tactical_bomber moved from Egypt to Southern Italy
                2 fighters moved from Egypt to 97 Sea Zone
                1 fighter and 1 tactical_bomber moved from Western Ukraine to 97 Sea Zone
                1 armour moved from Southern Italy to Yugoslavia
                2 infantry moved from Northern Italy to Southern Italy
                3 infantry moved from Southern France to Northern Italy
                2 armour moved from Western Ukraine to Eastern Poland
                3 infantry moved from Belarus to Archangel
                1 aaGun moved from Novgorod to Archangel
                2 infantry moved from Finland to Norway
                1 armour moved from Poland to Novgorod
                3 armour moved from Germany to Eastern Poland
                1 tactical_bomber moved from Western Ukraine to Eastern Poland
                1 infantry moved from Bessarabia to Western Ukraine
                1 infantry moved from Bessarabia to Ukraine
                1 aaGun moved from Bessarabia to Eastern Poland

    Place Units - Germans
                3 infantry placed in Southern France
                3 infantry placed in Normandy Bordeaux
                1 fighter and 3 infantry placed in Western Germany
                3 armour placed in Novgorod
                1 mech_infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,1
                Germans collect 48 PUs (4 lost to blockades); end with 48 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs

  • 17 16 13 12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Volgograd to Rostov
                1 armour, 5 artilleries and 19 infantry moved from Bryansk to Smolensk
                1 fighter and 1 tactical_bomber moved from Bryansk to Rostov
                1 infantry moved from Bryansk to Belarus
                2 fighters moved from Bryansk to Belarus
                5 artilleries and 7 infantry moved from Bryansk to Smolensk
                3 infantry moved from Vologda to Smolensk
                2 artilleries moved from Russia to Smolensk

    Combat - Russians
                Battle in Belarus
                    Russians attack with 2 fighters and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 2 fighters and 1 infantry in Belarus, round 2 :  0/3 hits
                        Germans roll dice for 1 infantry in Belarus, round 2 :  1/1 hits
                        1 infantry owned by the Russians lost in Belarus
                    retreated to Belarus
                    Germans win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Russians attack with 1 armour, 12 artilleries and 29 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 armour, 12 artilleries and 29 infantry in Smolensk, round 2 :  11/42 hits
                        Germans roll dice for 1 infantry in Smolensk, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 1 armour, 12 artilleries and 29 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Rostov
                    Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Italians defend with 1 infantry
                        Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Rostov, round 2 :  1/3 hits
                        Italians roll dice for 1 infantry in Rostov, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Rostov
                    Russians win, taking Rostov from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Rostov to Russia
                4 aaGuns moved from Bryansk to Smolensk
                2 fighters moved from Belarus to Russia
                8 infantry moved from Russia to Smolensk

    Place Units - Russians
                2 infantry placed in Volgograd
                1 artillery and 7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 27 PUs; end with 27 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 30 PUs

    Territory Summary for Russians :

    Rostov : 1 infantry
        Russia : 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 7 infantry and 1 tactical_bomber
        Volgograd : 1 factory_minor and 2 infantry
        Smolensk : 4 aaGuns, 1 armour, 12 artilleries and 37 infantry
        Iraq : 1 flag, 3 armour, 2 infantry and 2 mech_infantrys
        114 Sea Zone : 1 submarine
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 51 / 58
        Russians : 27 / 30
        Japanese : 25 / 28
        Americans : 54 / 79
        Chinese : 13 / 19
        British : 28 / 28
        UK_Pacific : 20 / 25
        Italians : 19 / 26
        ANZAC : 21 / 31
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 9 times
                2 was rolled 9 times
                3 was rolled 5 times
                4 was rolled 14 times
                5 was rolled 10 times
                6 was rolled 4 times
            Average roll : 3.373
            Median : 4.000
            Variance : 1.340
            Standard Deviation : 1.158
            Total rolls : 51

    Germans Combat
                2 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Russians Combat
                1 was rolled 9 times
                2 was rolled 8 times
                3 was rolled 5 times
                4 was rolled 12 times
                5 was rolled 10 times
                6 was rolled 4 times
            Average roll : 3.375
            Median : 4.000
            Variance : 0.979
            Standard Deviation : 0.989
            Total rolls : 48

    Italians Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 fighter and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 bombers moved from Kiangsu to 19 Sea Zone
                1 fighter moved from Japan to 19 Sea Zone
                1 submarine moved from 6 Sea Zone to 19 Sea Zone

    Combat - Japanese
                Battle in 19 Sea Zone
                    Japanese attack with 2 bombers, 1 fighter and 1 submarine
                    French defend with 1 destroyer
                    Japanese win, taking 19 Sea Zone from French with 2 bombers, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for French: 1 destroyer

    Non Combat Move - Japanese
                1 fighter moved from 19 Sea Zone to Kiangsu
                2 bombers moved from 19 Sea Zone to Japan
                1 aaGun moved from Japan to 6 Sea Zone
                1 aaGun and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 infantry moved from Manchuria to 19 Sea Zone
                1 aaGun and 1 infantry moved from 19 Sea Zone to Kiangsu
                1 fighter moved from 6 Sea Zone to Kiangsu
                1 tactical_bomber moved from 6 Sea Zone to Kiangsu

    Place Units - Japanese
                1 armour and 2 infantry placed in Kiangsu
                1 fighter and 2 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 25 PUs; end with 25 PUs total

  • 17 16 13 12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 bomber, 1 carrier, 3 fighters and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 92 Sea Zone to 99 Sea Zone
                1 submarine moved from 92 Sea Zone to 98 Sea Zone
                1 bomber moved from Midway to 19 Sea Zone

    Combat - Americans
                Battle in 19 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 submarine and 1 transport
                    1 submarine owned by the Japanese Submerged
                        Americans roll dice for 1 bomber in 19 Sea Zone, round 2 :  0/1 hits
                        1 transport owned by the Japanese lost in 19 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 99 Sea Zone
                    Americans attack with 1 submarine
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 99 Sea Zone
                        Americans roll dice for 1 submarine in 99 Sea Zone, round 2 :  1/1 hits
                    Americans win, taking 99 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport

    Non Combat Move - Americans
                1 bomber moved from 19 Sea Zone to Kiangsi
                1 submarine moved from 17 Sea Zone to 19 Sea Zone
                1 submarine moved from 25 Sea Zone to 17 Sea Zone
                6 submarines moved from 10 Sea Zone to 25 Sea Zone
                1 transport moved from 25 Sea Zone to 26 Sea Zone
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone
                2 infantry moved from 25 Sea Zone to Midway
                1 mech_infantry moved from Western United States to Eastern United States
                1 mech_infantry moved from Western United States to Eastern United States
                1 infantry moved from Western United States to Central United States
                1 transport moved from 91 Sea Zone to 88 Sea Zone
                2 infantry moved from British Guiana to 88 Sea Zone
                2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Gibraltar
                3 submarines moved from 91 Sea Zone to 92 Sea Zone
                4 submarines moved from 101 Sea Zone to 91 Sea Zone
                2 fighters moved from Eastern United States to Gibraltar

    Place Units - Americans
                1 carrier placed in 101 Sea Zone
                1 bomber and 1 fighter placed in Eastern United States
                2 transports placed in 101 Sea Zone
                1 transport placed in 10 Sea Zone
                2 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs

    Territory Summary for Americans :

    Kiangsi : 1 bomber
        Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 2 mech_infantrys
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield, 1 armour, 1 artillery, 3 fighters, 1 harbour and 4 infantry
        25 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 4 destroyers, 5 fighters, 8 submarines, 1 tactical_bomber and 2 transports
        10 Sea Zone : 1 transport
        19 Sea Zone : 1 submarine
        17 Sea Zone : 1 submarine
        Central United States : 1 factory_major and 1 infantry
        Eastern United States : 1 aaGun, 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 2 mech_infantrys
        Gibraltar : 1 aaGun, 1 artillery, 3 fighters and 4 infantry
        93 Sea Zone : 1 submarine
        99 Sea Zone : 1 flag, 1 submarine
        92 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 4 submarines and 2 transports
        101 Sea Zone : 1 carrier and 2 transports
        Brazil : 1 flag
        98 Sea Zone : 1 submarine
        91 Sea Zone : 4 submarines

    Production/PUs Summary :

    Germans : 51 / 58
        Russians : 27 / 30
        Japanese : 25 / 25
        Americans : 54 / 79
        Chinese : 13 / 19
        British : 28 / 28
        UK_Pacific : 20 / 25
        Italians : 19 / 26
        ANZAC : 21 / 31
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                1 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

  • 17 16 13 12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Chahar to Jehol
                      Chinese take Jehol from Japanese
                1 infantry moved from Hopei to Anhwe
                      Chinese take Anhwe from Japanese
                1 infantry moved from Kweichow to Anhwe
                1 infantry moved from Hunan to Kiangsi
                1 artillery moved from Kwangsi to Kiangsi

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 artillery and 5 infantry placed in Kiangsi

    Turn Complete - Chinese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,6
                Chinese collect 15 PUs; end with 15 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 21 PUs

    Territory Summary for Chinese :

    Kiangsi : 2 artilleries and 7 infantry
        Jehol : 1 infantry
        Anhwe : 2 infantry

    Production/PUs Summary :

    Germans : 51 / 58
        Russians : 27 / 30
        Japanese : 23 / 25
        Americans : 54 / 79
        Chinese : 15 / 21
        British : 28 / 28
        UK_Pacific : 20 / 25
        Italians : 19 / 26
        ANZAC : 21 / 31
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.500
            Median : 5.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Null / Other
                6 was rolled 2 times
            Average roll : 6.000
            Median : 6.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    Americans Combat
                1 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

  • 17 16 13 12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 6

    Purchase Units - British
                British buy 2 armour and 4 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 fighters and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - British
                1 infantry moved from Iraq to Trans-Jordan
                1 artillery moved from Iraq to Trans-Jordan
                1 artillery moved from Iraq to Syria
                2 armour, 2 artilleries, 6 infantry and 2 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
                2 fighters moved from Persia to Egypt
                2 armour moved from Persia to Syria
                1 armour moved from Persia to Trans-Jordan
                2 armour and 2 mech_infantrys moved from Belgian Congo to Egypt

    Combat - British
                Battle in Trans-Jordan
                    British attack with 1 armour, 1 artillery and 1 infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 armour, 1 artillery and 1 infantry in Trans-Jordan, round 2 :  1/3 hits
                        Italians roll dice for 1 infantry in Trans-Jordan, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
                    British win, taking Trans-Jordan from Italians with 1 armour and 1 artillery remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Syria
                    British attack with 2 armour and 1 artillery
                    Italians defend with 2 infantry
                        British roll dice for 2 armour and 1 artillery in Syria, round 2 :  1/3 hits
                        Italians roll dice for 2 infantry in Syria, round 2 :  1/2 hits
                        1 artillery owned by the British and 1 infantry owned by the Italians lost in Syria
                        British roll dice for 2 armour in Syria, round 3 :  1/2 hits
                        Italians roll dice for 1 infantry in Syria, round 3 :  0/1 hits
                        1 infantry owned by the Italians lost in Syria
                    British win, taking Syria from Italians with 2 armour remaining. Battle score for attacker is 2
                    Casualties for British: 1 artillery
                    Casualties for Italians: 2 infantry
                Battle in Egypt
                    British attack with 4 armour, 2 artilleries, 2 fighters, 6 infantry and 4 mech_infantrys
                    Italians defend with 1 armour, 3 artilleries, 1 factory_minor, 3 fighters, 1 harbour and 8 infantry
                        British roll dice for 4 armour, 2 artilleries, 2 fighters, 6 infantry and 4 mech_infantrys in Egypt, round 2 :  6/18 hits
                        Italians roll dice for 1 armour, 3 artilleries, 3 fighters and 8 infantry in Egypt, round 2 :  9/15 hits
                        6 infantry owned by the British, 3 mech_infantrys owned by the British and 6 infantry owned by the Italians lost in Egypt
                        British roll dice for 4 armour, 2 artilleries, 2 fighters and 1 mech_infantry in Egypt, round 3 :  4/9 hits
                        Italians roll dice for 1 armour, 3 artilleries, 3 fighters and 2 infantry in Egypt, round 3 :  5/9 hits
                        2 armour owned by the British, 2 artilleries owned by the Italians, 2 artilleries owned by the British, 1 mech_infantry owned by the British and 2 infantry owned by the Italians lost in Egypt
                        British roll dice for 2 armour and 2 fighters in Egypt, round 4 :  4/4 hits
                        Italians roll dice for 1 armour, 1 artillery and 3 fighters in Egypt, round 4 :  1/5 hits
                        1 armour owned by the British, 2 fighters owned by the Italians, 1 artillery owned by the Italians and 1 armour owned by the Italians lost in Egypt
                        British roll dice for 1 armour and 2 fighters in Egypt, round 5 :  3/3 hits
                        Italians roll dice for 1 fighter in Egypt, round 5 :  1/1 hits
                        1 fighter owned by the Italians and 1 fighter owned by the British lost in Egypt
                    British win, taking Egypt from Italians with 1 armour and 1 fighter remaining. Battle score for attacker is 2
                    Casualties for British: 3 armour, 2 artilleries, 1 fighter, 6 infantry and 4 mech_infantrys
                    Casualties for Italians: 1 armour, 3 artilleries, 3 fighters and 8 infantry

    Non Combat Move - British
                1 fighter moved from Egypt to Anglo Egyptian Sudan
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 aaGun and 1 infantry moved from Burma to Yunnan
                1 fighter moved from India to Kiangsi
                1 infantry moved from Kwangtung to Kiangsi
                1 mech_infantry moved from India to Yunnan
                1 infantry moved from India to Burma
                1 infantry moved from West India to Eastern Persia
                1 cruiser and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone

    Place Units - British
                2 armour and 1 mech_infantry placed in Persia
                3 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                British collect 32 PUs; end with 32 PUs total

    Place Units - UK_Pacific
                2 fighters and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 20 PUs; end with 21 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
                Some Units in India change ownership: 2 fighters and 1 mech_infantry

    Territory Summary for British and UK_Pacific :

    Kiangsi : 2 aaGuns, 3 fighters, 7 infantry and 1 tactical_bomber
        Siam : 1 flag
        Yunnan : 1 aaGun, 1 infantry and 1 mech_infantry
        Burma : 1 infantry
        India : 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 1 mech_infantry
        Malaya : 1 harbour
        Kwangtung : 1 harbour
        French Indo China : 1 flag
        25 Sea Zone : 1 battleship
        Belgian Congo : 3 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 1 armour and 1 artillery
        Gibraltar : 1 aaGun, 1 airfield, 1 armour, 1 artillery, 4 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 armour, 1 factory_minor and 1 harbour
        Union of South Africa : 1 factory_minor, 1 harbour and 3 mech_infantrys
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 7 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 1 fighter
        Syria : 1 flag, 2 armour
        Ethiopia : 1 flag
        92 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 3 transports
        Eastern Persia : 1 flag, 1 infantry
        Northwest Persia : 1 flag
        Persia : 1 flag, 2 armour, 1 factory_minor and 1 mech_infantry

    Production/PUs Summary :

    Germans : 51 / 58
        Russians : 27 / 30
        Japanese : 23 / 25
        Americans : 54 / 79
        Chinese : 15 / 21
        British : 32 / 32
        UK_Pacific : 20 / 26
        Italians : 15 / 26
        ANZAC : 21 / 31
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 16 times
                2 was rolled 15 times
                3 was rolled 15 times
                4 was rolled 13 times
                5 was rolled 13 times
                6 was rolled 8 times
            Average roll : 3.200
            Median : 3.000
            Variance : 0.532
            Standard Deviation : 0.729
            Total rolls : 80

    Null / Other
                6 was rolled 2 times
            Average roll : 6.000
            Median : 6.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    British Combat
                1 was rolled 7 times
                2 was rolled 9 times
                3 was rolled 9 times
                4 was rolled 7 times
                5 was rolled 6 times
                6 was rolled 4 times
            Average roll : 3.190
            Median : 3.000
            Variance : 0.439
            Standard Deviation : 0.663
            Total rolls : 42

    Italians Combat
                1 was rolled 8 times
                2 was rolled 6 times
                3 was rolled 6 times
                4 was rolled 6 times
                5 was rolled 6 times
                6 was rolled 2 times
            Average roll : 3.059
            Median : 3.000
            Variance : 0.667
            Standard Deviation : 0.816
            Total rolls : 34

    Americans Combat
                1 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 armour, 1 artillery, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Northern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                1 submarine moved from 95 Sea Zone to 99 Sea Zone
                2 infantry moved from 99 Sea Zone to Syria
                1 bomber moved from Southern Italy to Syria

    Combat - Italians
                Battle in 99 Sea Zone
                    Italians attack with 1 submarine and 1 transport
                    Americans defend with 1 submarine
                    1 submarine owned by the Americans Submerged
                Battle in Syria
                    Italians attack with 1 bomber and 2 infantry
                    British defend with 2 armour
                    Italians winItalians win, taking 99 Sea Zone from Americans with 1 submarine and 1 transport remaining, taking Syria from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 9
                    Casualties for British: 2 armour
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Syria to Southern Italy
                1 mech_infantry moved from Romania to Ukraine

    Place Units - Italians
                1 infantry placed in Northern Italy
                1 artillery and 2 infantry placed in Southern Italy
                1 armour and 1 mech_infantry placed in Ukraine
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,5
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,4
                Italians collect 14 PUs (2 lost to blockades); end with 14 PUs total

  • 17 16 13 12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 2 bombers and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from 20 Sea Zone to Formosa

    Combat - ANZAC
                Battle in Formosa

    Non Combat Move - ANZAC
                1 fighter moved from Eastern Persia to Iraq
                1 fighter moved from Shan State to Eastern Persia
                1 infantry moved from Yunnan to Hunan
                1 armour and 1 infantry moved from Sumatra to 41 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
                1 armour and 1 infantry moved from 37 Sea Zone to Siam
                2 bombers moved from New South Wales to Shan State
                2 fighters moved from Queensland to Shan State
                1 mech_infantry moved from South Australia to New South Wales
                1 infantry moved from South Australia to New South Wales

    Place Units - ANZAC
                2 bombers placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 22 PUs; end with 22 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs

    Territory Summary for ANZAC :

    Formosa : 1 flag, 1 artillery and 1 infantry
        Kiangsi : 3 fighters
        Siam : 1 armour and 1 infantry
        Hunan : 1 infantry
        Shan State : 2 bombers and 2 fighters
        Queensland : 1 airfield, 1 harbour and 1 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 2 bombers, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
        South Australia : 1 aaGun and 1 infantry
        Celebes : 1 flag
        Java : 1 flag, 1 aaGun and 1 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        37 Sea Zone : 1 transport
        26 Sea Zone : 1 destroyer
        25 Sea Zone : 1 cruiser
        20 Sea Zone : 1 transport
        62 Sea Zone : 1 transport
        Iraq : 1 fighter
        Eastern Persia : 1 fighter

    Production/PUs Summary :

    Germans : 51 / 58
        Russians : 27 / 30
        Japanese : 22 / 25
        Americans : 54 / 79
        Chinese : 15 / 21
        British : 31 / 32
        UK_Pacific : 20 / 26
        Italians : 16 / 14
        ANZAC : 22 / 32
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 17 16 13 12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 6

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Turn Complete - French

    Territory Summary for French :

    20 Sea Zone : 1 flag
        Egypt : 1 infantry
        United Kingdom : 2 infantry
        Tunisia : 3 infantry

    Production/PUs Summary :

    Germans : 51 / 58
        Russians : 27 / 30
        Japanese : 22 / 25
        Americans : 54 / 79
        Chinese : 15 / 21
        British : 31 / 32
        UK_Pacific : 20 / 26
        Italians : 16 / 14
        ANZAC : 22 / 32
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 7

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 fighter, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Ukraine to Bryansk
                      Germans take Bryansk from Russians
                1 infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians
                1 infantry moved from Western Ukraine to Bryansk

    Combat - Germans

    Non Combat Move - Germans
                4 armour moved from Novgorod to Belarus
                1 aaGun, 5 armour, 2 artilleries, 12 infantry and 1 tactical_bomber moved from Eastern Poland to Belarus
                1 aaGun, 2 artilleries and 19 infantry moved from Archangel to Belarus
                3 mech_infantrys moved from Western Germany to Poland
                1 infantry moved from France to Southern France
                3 infantry moved from Northern Italy to Southern Italy
                3 infantry moved from Southern France to Northern Italy
                3 infantry moved from Normandy Bordeaux to Southern France
                1 fighter moved from Western Germany to Belarus
                4 bombers moved from Southern Italy to Poland
                1 tactical_bomber moved from Southern Italy to Belarus
                1 armour moved from Yugoslavia to Eastern Poland
                5 infantry moved from Western Germany to France
                2 infantry moved from Western Germany to France
                3 fighters moved from 97 Sea Zone to Southern Italy
                1 tactical_bomber moved from 97 Sea Zone to Belarus
                3 fighters moved from Southern Italy to Belarus
                1 fighter moved from Southern Italy to 97 Sea Zone

    Place Units - Germans
                3 armour placed in Novgorod
                6 mech_infantrys placed in Germany
                1 fighter placed in Western Germany
                2 infantry placed in Southern France

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,1
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,6
                Germans collect 51 PUs (2 lost to blockades); end with 51 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs

  • 17 16 13 12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Rostov to Bryansk
                1 infantry moved from Smolensk to Bryansk
                3 fighters and 1 tactical_bomber moved from Russia to Bryansk

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 2 infantry
                        Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Bryansk, round 2 :  2/6 hits
                        Germans roll dice for 2 infantry in Bryansk, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                3 fighters and 1 tactical_bomber moved from Bryansk to Smolensk
                1 armour, 12 artilleries and 8 infantry moved from Smolensk to Russia
                3 fighters moved from Smolensk to Russia
                1 tactical_bomber moved from Smolensk to Russia
                4 aaGuns moved from Smolensk to Russia
                28 infantry moved from Smolensk to Russia
                1 infantry moved from Volgograd to Rostov
                1 infantry moved from Volgograd to Caucasus
                3 armour moved from Iraq to Caucasus
                2 infantry moved from Iraq to Northwest Persia
                1 mech_infantry moved from Iraq to Egypt
                1 mech_infantry moved from Iraq to Egypt

    Place Units - Russians
                10 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 26 PUs; end with 26 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 29 PUs

    Territory Summary for Russians :

    Egypt : 2 mech_infantrys
        Bryansk : 1 infantry
        Rostov : 1 infantry
        Russia : 4 aaGuns, 1 airfield, 1 armour, 13 artilleries, 1 factory_major, 3 fighters, 53 infantry and 1 tactical_bomber
        Volgograd : 1 factory_minor
        Caucasus : 3 armour and 1 infantry
        Iraq : 1 flag
        114 Sea Zone : 1 submarine
        Northwest Persia : 2 infantry
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 52 / 61
        Russians : 26 / 29
        Japanese : 22 / 25
        Americans : 54 / 79
        Chinese : 15 / 21
        British : 31 / 32
        UK_Pacific : 20 / 26
        Italians : 16 / 14
        ANZAC : 22 / 32
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 0.571
            Standard Deviation : 0.756
            Total rolls : 8

    Germans Combat
                1 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Russians Combat
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.167
            Median : 3.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 armour, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 bomber moved from Japan to 20 Sea Zone
                2 fighters and 2 tactical_bombers moved from Kiangsu to Anhwe
                1 infantry moved from Kiangsu to Anhwe
                1 mech_infantry moved from Kiangsu to Jehol
                1 bomber moved from Japan to Jehol
                1 submarine moved from 19 Sea Zone to 36 Sea Zone
                1 submarine moved from 6 Sea Zone to 20 Sea Zone

    Combat - Japanese
                Battle in 20 Sea Zone
                    Japanese attack with 1 bomber and 1 submarine
                    ANZAC defend with 1 transport
                    Japanese win, taking 20 Sea Zone from French with 1 bomber and 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Jehol
                    Japanese attack with 1 bomber and 1 mech_infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Jehol from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Anhwe
                    Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
                    Chinese defend with 2 infantry
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Japanese
                2 fighters and 2 tactical_bombers moved from Anhwe to Kiangsu
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry moved from 6 Sea Zone to Korea
                1 bomber moved from 20 Sea Zone to Japan
                1 bomber moved from Jehol to Japan

    Place Units - Japanese
                1 armour and 2 infantry placed in Kiangsu
                3 infantry and 1 mech_infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,5
                Japanese collect 23 PUs; end with 23 PUs total

  • 17 16 13 12

    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 artillery, 4 bombers, 1 fighter, 1 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 19 Sea Zone to 6 Sea Zone
                      Americans take 19 Sea Zone from Japanese
                1 submarine moved from 17 Sea Zone to 6 Sea Zone
                      Americans take 17 Sea Zone from Japanese
                2 cruisers and 8 submarines moved from 25 Sea Zone to 6 Sea Zone
                5 fighters and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
                1 battleship moved from 25 Sea Zone to 6 Sea Zone
                3 fighters moved from Midway to 6 Sea Zone
                2 fighters moved from Western United States to 6 Sea Zone
                4 destroyers moved from 25 Sea Zone to 6 Sea Zone
                4 carriers moved from 25 Sea Zone to 6 Sea Zone
                1 armour moved from Midway to 25 Sea Zone
                1 artillery moved from Midway to 25 Sea Zone
                2 infantry moved from Midway to 25 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 25 Sea Zone to 6 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 6 Sea Zone to Korea
                1 bomber moved from Kiangsi to Korea
                1 submarine moved from 98 Sea Zone to 97 Sea Zone
                1 submarine moved from 99 Sea Zone to 97 Sea Zone
                1 submarine moved from 93 Sea Zone to 97 Sea Zone
                4 submarines moved from 92 Sea Zone to 97 Sea Zone
                1 cruiser and 1 destroyer moved from 92 Sea Zone to 97 Sea Zone
                3 fighters moved from 92 Sea Zone to 97 Sea Zone
                1 fighter moved from Gibraltar to 97 Sea Zone
                2 carriers moved from 92 Sea Zone to 97 Sea Zone
                1 fighter moved from Gibraltar to 99 Sea Zone

  • 17 16 13 12

    Big round, time to exterminate Axis navies with the Americans.

    I need scramble orders for 97, sea zone 6 and Kamikaze orders for sea zone 6.

  • 17 16 13 12

    Decision?

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