@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
16L MrRoboto (Axis) vs Omega1759 (Allies+16) Rematch
-
No!
1/3 chance, I was hoping you would miss =(
-
How to throw a winning game away =(
I was never as sad to lose a game as this time
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 destroyer, 8 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
2 battleships moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Kwangtung
1 armour moved from Timguska to Kazakhstan
Japanese take Novosibirsk from Russians
Japanese take Kazakhstan from Russians
1 infantry moved from Shensi to Kweichow
1 bomber moved from Japan to Kweichow
1 bomber moved from Japan to Kiangsi
2 infantry moved from Kiangsu to Kiangsi
1 armour, 5 artilleries, 10 infantry and 2 mech_infantrys moved from Kiangsu to Anhwe
3 artilleries, 3 infantry and 1 mech_infantry moved from Shantung to AnhweCombat - Japanese
Battle in Kweichow
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kwangtung
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 armour and 1 mech_infantry; UK_Pacific defend with 1 harbour
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for British: 1 armour and 1 mech_infantry
Battle in Kiangsi
Japanese attack with 1 bomber and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Kiangsi from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Anhwe
Japanese attack with 1 armour, 8 artilleries, 13 infantry and 3 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Anhwe from Chinese with 1 armour, 8 artilleries, 12 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 aaGun moved from Kiangsu to Anhwe
1 bomber moved from Kweichow to Kiangsu
1 bomber moved from Kiangsi to Kiangsu
1 transport moved from 37 Sea Zone to 20 Sea Zone
2 carriers moved from 6 Sea Zone to 20 Sea Zone
2 fighters and 2 tactical_bombers moved from Kwangtung to 20 Sea Zone
1 submarine moved from 20 Sea Zone to 37 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 20 Sea Zone to 36 Sea Zone
2 submarines moved from 6 Sea Zone to 36 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 2 infantry moved from Japan to 6 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Manchuria to 19 Sea Zone
1 artillery and 2 infantry moved from Manchuria to Jehol
1 artillery, 3 infantry and 2 transports moved from 19 Sea Zone to 20 Sea ZonePlace Units - Japanese
1 destroyer and 2 transports placed in 6 Sea Zone
1 artillery and 3 infantry placed in Japan
1 artillery and 2 infantry placed in Kiangsu
3 infantry placed in Shantung
3 mech_infantrys placed in ManchuriaTurn Complete - Japanese
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,2
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,6
Japanese collect 55 PUs (6 lost to blockades); end with 57 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 bomber, 1 factory_minor, 3 fighters and 4 submarines; Remaining resources: 0 PUs;Combat Move - Americans
3 armour and 3 infantry moved from Norway to 112 Sea Zone
3 armour and 3 infantry moved from 112 Sea Zone to Denmark
4 fighters moved from 112 Sea Zone to Denmark
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Denmark
2 bombers moved from Algeria to Denmark
1 fighter moved from Gibraltar to 112 Sea Zone
1 bomber moved from Malta to 97 Sea Zone
1 bomber moved from 97 Sea Zone to 112 Sea Zone
1 submarine moved from 96 Sea Zone to 98 Sea Zone
1 mech_infantry moved from Libya to Tobruk
Americans take Tobruk from Italians
1 bomber moved from Eastern United States to 112 Sea Zone
1 fighter moved from 96 Sea Zone to 98 Sea Zone -
As you suspected, I need scramble orders for 112.
-
do you? I think it’s quite obvious I won’t scramble
-
do you? I think it’s quite obvious I won’t scramble
I was not sure if scrambling 1 fighter to block the bombardment would be something you would want to do. All right, let’s see if I get diced.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 bomber, 1 factory_minor, 3 fighters and 4 submarines; Remaining resources: 0 PUs;Combat Move - Americans
3 armour and 3 infantry moved from Norway to 112 Sea Zone
3 armour and 3 infantry moved from 112 Sea Zone to Denmark
4 fighters moved from 112 Sea Zone to Denmark
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Denmark
2 bombers moved from Algeria to Denmark
1 fighter moved from Gibraltar to 112 Sea Zone
1 bomber moved from Malta to 97 Sea Zone
1 bomber moved from 97 Sea Zone to 112 Sea Zone
1 submarine moved from 96 Sea Zone to 98 Sea Zone
1 mech_infantry moved from Libya to Tobruk
Americans take Tobruk from Italians
1 bomber moved from Eastern United States to 112 Sea Zone
1 fighter moved from 96 Sea Zone to 98 Sea ZoneCombat - Americans
Americans creates battle in territory 42 Sea Zone
Battle in Denmark
Americans attack with 3 armour, 1 artillery, 2 bombers, 4 fighters and 4 infantry
Germans defend with 1 artillery and 12 infantry
Americans roll dice for 1 cruiser in Denmark, round 2 : 1/1 hits
Americans roll dice for 3 armour, 1 artillery, 2 bombers, 4 fighters and 4 infantry in Denmark, round 2 : 9/14 hits
Germans roll dice for 1 artillery and 12 infantry in Denmark, round 2 : 3/13 hits
10 infantry owned by the Germans and 3 infantry owned by the Americans lost in Denmark
Americans roll dice for 3 armour, 1 artillery, 2 bombers, 4 fighters and 1 infantry in Denmark, round 3 : 6/11 hits
Germans roll dice for 1 artillery and 2 infantry in Denmark, round 3 : 1/3 hits
2 infantry owned by the Germans, 1 infantry owned by the Americans and 1 artillery owned by the Germans lost in Denmark
Americans win, taking 42 Sea Zone from Japanese, taking Denmark from Germans with 3 armour, 1 artillery, 2 bombers and 4 fighters remaining. Battle score for attacker is 28
Casualties for Germans: 1 artillery and 12 infantry
Casualties for Americans: 4 infantry
Battle in 98 Sea Zone
Americans attack with 1 fighter and 1 submarine
Italians defend with 1 destroyer and 1 transport
Americans roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 fighter in 98 Sea Zone, round 2 : 1/1 hits
Italians roll dice for 1 destroyer and 1 transport in 98 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 98 Sea Zone
1 transport owned by the Italians lost in 98 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 9
Casualties for Italians: 1 destroyer and 1 transport
Casualties for Americans: 1 submarineNon Combat Move - Americans
1 fighter moved from 98 Sea Zone to Persia
2 bombers moved from Denmark to Norway
2 bombers moved from 112 Sea Zone to Norway
3 fighters moved from Denmark to 112 Sea Zone
1 fighter moved from Denmark to Norway
2 submarines moved from 91 Sea Zone to 92 Sea Zone
2 infantry and 3 mech_infantrys moved from Malta to 96 Sea Zone
2 infantry, 3 mech_infantrys and 3 transports moved from 96 Sea Zone to 92 Sea Zone
2 infantry and 3 mech_infantrys moved from 92 Sea Zone to Algeria
2 fighters moved from Malta to Algeria
1 carrier and 1 destroyer moved from 96 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 carrier moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Western United States to 91 Sea Zone
2 armour and 2 infantry moved from Western United States to 10 Sea Zone
2 armour, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 armour and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 battleship, 4 carriers, 2 cruisers, 3 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 30 Sea Zone to 26 Sea Zone
1 submarine moved from 49 Sea Zone to 54 Sea Zone
2 fighters and 1 tactical_bomber moved from Hawaiian Islands to QueenslandPlace Units - Americans
1 bomber and 3 fighters placed in Eastern United States
Americans undo move 1.
3 fighters placed in Western United States
1 bomber placed in Eastern United States
1 factory_minor placed in Norway
Turning on Edit Mode
EDIT: Removing units owned by Americans from 112 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 91 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
4 submarines placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUsTerritory Summary for Americans :
Queensland : 2 fighters and 1 tactical_bomber
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major, 3 fighters and 1 harbour
Hawaiian Islands : 2 aaGuns, 1 airfield, 2 armour, 1 artillery, 3 fighters, 1 harbour and 6 infantry
Midway : 1 airfield
42 Sea Zone : 1 flag, 1 submarine
44 Sea Zone : 1 submarine
26 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 2 submarines and 2 transports
17 Sea Zone : 1 flag
54 Sea Zone : 1 flag, 1 submarine
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 bomber, 1 factory_major and 1 harbour
Gibraltar : 1 aaGun
Morocco : 1 flag, 1 artillery and 1 infantry
Algeria : 1 flag, 1 airfield, 2 fighters, 2 infantry and 3 mech_infantrys
Norway : 1 flag, 4 bombers, 1 factory_minor and 1 fighter
Denmark : 1 flag, 3 armour and 1 artillery
Tobruk : 1 flag, 1 mech_infantry
Libya : 1 flag
112 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 4 transports
106 Sea Zone : 1 flag
92 Sea Zone : 1 carrier, 1 destroyer, 2 submarines and 3 transports
101 Sea Zone : 4 submarines
Persia : 1 fighter
91 Sea Zone : 1 carrier, 2 fighters and 2 transportsProduction/PUs Summary :
Germans : 47 / 74
Russians : 10 / 12
Japanese : 61 / 62
Americans : 58 / 78
Chinese : 7 / 9
British : 31 / 32
UK_Pacific : 13 / 12
Italians : 24 / 31
ANZAC : 10 / 20
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 13 times
2 was rolled 7 times
3 was rolled 7 times
4 was rolled 6 times
5 was rolled 9 times
6 was rolled 3 times
Average roll : 3.000
Median : 3.000
Variance : 1.295
Standard Deviation : 1.138
Total rolls : 45Germans Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.500
Median : 4.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 16Italians Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 9 times
2 was rolled 6 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 5 times
6 was rolled 2 times
Average roll : 2.786
Median : 2.000
Variance : 1.407
Standard Deviation : 1.186
Total rolls : 28 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Tsinghai to Shensi
Chinese take Shensi from Japanese
3 infantry moved from Kansu to Suiyuyan
1 artillery moved from Kwangsi to Kiangsi
1 fighter moved from Kwangsi to Kiangsi
2 infantry moved from Kwangsi to Kiangsi
1 artillery and 2 infantry moved from Kwangsi to Kwangtung
1 infantry moved from Kwangsi to KwangtungCombat - Chinese
Battle in Kwangtung
Chinese attack with 1 artillery and 3 infantry
Japanese defend with 1 artillery, 1 harbour and 1 infantry
Chinese roll dice for 1 artillery and 3 infantry in Kwangtung, round 2 : 1/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Kwangtung, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangtung
Chinese roll dice for 1 artillery and 2 infantry in Kwangtung, round 3 : 1/3 hits
Japanese roll dice for 1 artillery in Kwangtung, round 3 : 1/1 hits
1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Kwangtung
Chinese win, taking Kwangtung from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Chinese: 2 infantry
Battle in Suiyuyan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Suiyuyan
Chinese roll dice for 2 infantry in Suiyuyan, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits
Chinese roll dice for 2 infantry in Suiyuyan, round 4 : 0/2 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits
Chinese roll dice for 2 infantry in Suiyuyan, round 5 : 0/2 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 5 : 0/1 hits
Chinese roll dice for 2 infantry in Suiyuyan, round 6 : 1/2 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 6 : 0/1 hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kiangsi
Chinese attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Kiangsi, round 2 : 0/4 hits
Japanese roll dice for 2 infantry in Kiangsi, round 2 : 1/2 hits
1 infantry owned by the Chinese lost in Kiangsi
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kiangsi, round 3 : 1/3 hits
Japanese roll dice for 2 infantry in Kiangsi, round 3 : 0/2 hits
1 infantry owned by the Japanese lost in Kiangsi
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kiangsi, round 4 : 1/3 hits
Japanese roll dice for 1 infantry in Kiangsi, round 4 : 0/1 hits
1 infantry owned by the Japanese lost in Kiangsi
Chinese win, taking Kiangsi from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kiangsi to Kwangsi
1 infantry moved from Kwangsi to HunanPlace Units - Chinese
3 infantry placed in KwangsiTurn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUsTerritory Summary for Chinese :
Kwangsi : 3 artilleries, 1 fighter and 11 infantry
Kiangsi : 1 artillery and 1 infantry
Shensi : 1 infantry
Suiyuyan : 2 infantry
Hunan : 1 infantry
Tsinghai : 1 infantry
Kwangtung : 1 artillery and 1 infantryProduction/PUs Summary :
Germans : 47 / 74
Russians : 10 / 12
Japanese : 55 / 62
Americans : 58 / 78
Chinese : 10 / 16
British : 31 / 32
UK_Pacific : 16 / 12
Italians : 24 / 31
ANZAC : 10 / 20
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 20 times
2 was rolled 11 times
3 was rolled 15 times
4 was rolled 11 times
5 was rolled 19 times
6 was rolled 10 times
Average roll : 3.326
Median : 3.000
Variance : 1.129
Standard Deviation : 1.063
Total rolls : 86Japanese Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.231
Median : 3.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 13Germans Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.500
Median : 4.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 16Italians Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Chinese Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 7 times
6 was rolled 6 times
Average roll : 3.893
Median : 4.000
Variance : 0.519
Standard Deviation : 0.720
Total rolls : 28Americans Combat
1 was rolled 9 times
2 was rolled 6 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 5 times
6 was rolled 2 times
Average roll : 2.786
Median : 2.000
Variance : 1.407
Standard Deviation : 1.186
Total rolls : 28 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 4 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter; Remaining resources: 2 PUs;Combat Move - British
1 infantry moved from Norway to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 114 Sea Zone
1 infantry moved from 114 Sea Zone to Germany
1 infantry moved from Persia to Iraq
2 fighters and 1 tactical_bomber moved from Persia to Iraq
1 fighter moved from 96 Sea Zone to Iraq
1 fighter moved from India to Iraq
1 infantry moved from Szechwan to Kweichow
3 fighters moved from Kwangsi to KweichowCombat - British
Battle in Germany
British captures 74PUs while taking Germans capital
British converts factory_major into different units
Battle in Iraq
British attack with 4 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 4 fighters, 1 infantry and 1 tactical_bomber in Iraq, round 2 : 2/6 hits
Italians roll dice for 1 infantry in Iraq, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Iraq
British win, taking Germany from Germans, taking Iraq from Italians with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Kweichow
British attack with 3 fighters and 1 infantry
Japanese defend with 1 infantry
British roll dice for 3 fighters and 1 infantry in Kweichow, round 2 : 2/4 hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kweichow
British win, taking Kweichow from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
3 fighters moved from Kweichow to Yunnan
1 aaGun and 2 infantry moved from Szechwan to Yunnan
4 infantry moved from Malaya to Shan State
3 fighters moved from Yunnan to Shan State
1 aaGun moved from Burma to Shan State
1 armour moved from Eastern Persia to Persia
4 fighters and 1 tactical_bomber moved from Iraq to Persia
1 carrier, 1 cruiser, 2 destroyers and 1 submarine moved from 96 Sea Zone to 92 Sea Zone
1 artillery and 2 infantry moved from Algeria to Tunisia
2 mech_infantrys moved from Union of South Africa to Belgian Congo
3 artilleries moved from Kenya to Ethiopia
1 submarine moved from 110 Sea Zone to 92 Sea Zone
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 aaGun and 1 infantry moved from 112 Sea Zone to NorwayPlace Units - British
3 armour placed in Persia
1 armour and 2 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 38 PUs; end with 112 PUs totalPlace Units - UK_Pacific
1 fighter placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,4,3,6,6,5,6,3,2,6,3,1,4,5,3,1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,6,6,2,4,2
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,6,4,4,5,5,4,3,6,2
UK_Pacific collect 6 PUs (10 lost to blockades); end with 8 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 13 PUs
Some Units in India change ownership: 1 fighterTerritory Summary for British and UK_Pacific :
Kwangsi : 1 aaGun and 5 infantry
Siam : 1 flag
Yunnan : 1 aaGun and 2 infantry
Kweichow : 1 infantry
Shan State : 1 aaGun, 3 fighters and 8 infantry
Burma : 6 infantry
India : 1 airfield, 1 factory_major, 1 fighter and 1 harbour
Malaya : 1 harbour
Kwangtung : 1 harbour
French Indo China : 1 flag
Belgian Congo : 5 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 aaGun, 1 airfield, 1 fighter and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
Scotland : 1 airfield
United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Tunisia : 1 flag, 1 artillery and 2 infantry
Germany : 1 flag, 1 factory_minor and 1 infantry
Norway : 1 aaGun, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Libya : 1 armour
Ethiopia : 1 flag, 3 artilleries, 6 infantry and 5 mech_infantrys
112 Sea Zone : 1 transport
125 Sea Zone : 1 flag
80 Sea Zone : 1 destroyer
Eire : 1 flag
109 Sea Zone : 1 flag
Iraq : 1 flag, 1 infantry
92 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers and 2 submarines
Eastern Persia : 1 flag
114 Sea Zone : 1 transport
Brazil : 1 flag
Persia : 1 flag, 5 armour, 4 artilleries, 1 factory_minor, 4 fighters, 5 infantry, 3 mech_infantrys and 1 tactical_bomberProduction/PUs Summary :
Germans : 42 / 0
Russians : 10 / 12
Japanese : 54 / 62
Americans : 58 / 78
Chinese : 11 / 16
British : 38 / 112
UK_Pacific : 16 / 13
Italians : 22 / 31
ANZAC : 10 / 20
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 28 times
2 was rolled 23 times
3 was rolled 33 times
4 was rolled 32 times
5 was rolled 31 times
6 was rolled 29 times
Average roll : 3.580
Median : 4.000
Variance : 0.377
Standard Deviation : 0.614
Total rolls : 176Null / Other
1 was rolled 5 times
2 was rolled 5 times
3 was rolled 10 times
4 was rolled 10 times
5 was rolled 7 times
6 was rolled 9 times
Average roll : 3.783
Median : 4.000
Variance : 0.667
Standard Deviation : 0.816
Total rolls : 46Japanese Combat
1 was rolled 5 times
2 was rolled 5 times
3 was rolled 10 times
4 was rolled 10 times
5 was rolled 7 times
6 was rolled 9 times
Average roll : 3.783
Median : 4.000
Variance : 0.667
Standard Deviation : 0.816
Total rolls : 46Germans Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.500
Median : 4.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 16British Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.500
Median : 3.500
Variance : 0.667
Standard Deviation : 0.816
Total rolls : 10Italians Combat
1 was rolled 1 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Chinese Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 7 times
6 was rolled 6 times
Average roll : 3.893
Median : 4.000
Variance : 0.519
Standard Deviation : 0.720
Total rolls : 28Americans Combat
1 was rolled 9 times
2 was rolled 6 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 5 times
6 was rolled 2 times
Average roll : 2.786
Median : 2.000
Variance : 1.407
Standard Deviation : 1.186
Total rolls : 28 -
I threw away that game =(((
-
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 destroyer, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
4 fighters moved from Egypt to Persia
1 armour moved from Egypt to Iraq
2 armour, 2 artilleries, 7 infantry and 1 mech_infantry moved from Northwest Persia to Persia
1 bomber moved from Rostov to Persia
1 fighter moved from Southern Italy to IraqCombat - Italians
Battle in Persia
Italians attack with 2 armour, 2 artilleries, 1 bomber, 4 fighters, 7 infantry and 1 mech_infantry
British defend with 5 armour, 4 artilleries, 1 factory_minor, 4 fighters, 5 infantry, 3 mech_infantrys and 1 tactical_bomber; Americans defend with 1 fighter
2 armour owned by the Italians retreated to Northwest Persia
British win with 5 armour, 4 artilleries, 5 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -10
Casualties for Italians: 2 artilleries, 7 infantry and 1 mech_infantry
Casualties for British: 5 infantry and 2 mech_infantrys
Battle in Iraq
Italians attack with 1 armour and 1 fighter
British defend with 1 infantry
Italians win, taking Iraq from British with 1 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 fighter moved from Iraq to Northwest Persia
1 fighter moved from Persia to Northwest Persia
3 fighters moved from Persia to Northwest Persia
1 bomber moved from Persia to EgyptPlace Units - Italians
1 destroyer placed in 110 Sea Zone
3 infantry placed in Egypt
2 infantry and 1 mech_infantry placed in Southern Italy
1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,6
Italians collect 24 PUs; end with 24 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 33 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Szechwan to Persia
1 fighter moved from Shan State to India
2 fighters moved from New South Wales to QueenslandPlace Units - ANZAC
2 fighters placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUsTerritory Summary for ANZAC :
India : 1 fighter
Queensland : 1 airfield, 1 armour, 2 fighters, 1 harbour, 1 infantry and 1 mech_infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 2 fighters, 1 harbour and 1 infantry
South Australia : 1 aaGun, 1 artillery and 2 infantry
Dutch New Guinea : 1 flag, 2 infantry
41 Sea Zone : 1 submarine
63 Sea Zone : 1 destroyer
62 Sea Zone : 1 transport
Persia : 1 fighterProduction/PUs Summary :
Germans : 42 / 0
Russians : 10 / 12
Japanese : 54 / 62
Americans : 58 / 78
Chinese : 11 / 16
British : 36 / 112
UK_Pacific : 16 / 13
Italians : 24 / 33
ANZAC : 10 / 20
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Anglo Egyptian Sudan : 1 infantry
80 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 42 / 0
Russians : 10 / 12
Japanese : 54 / 62
Americans : 58 / 78
Chinese : 11 / 16
British : 36 / 112
UK_Pacific : 16 / 13
Italians : 24 / 33
ANZAC : 10 / 20
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Combat Move - Germans
1 destroyer moved from 115 Sea Zone to 114 Sea Zone
2 bombers moved from Western Germany to Persia
1 bomber moved from Southern Italy to Persia
10 armour and 7 mech_infantrys moved from Northwest Persia to Persia
2 infantry moved from Western Germany to Germany
1 fighter moved from Southern Italy to Germany
1 tactical_bomber moved from Southern Italy to Denmark
1 infantry moved from Finland to 115 Sea Zone
1 infantry moved from Novgorod to 115 Sea Zone
2 infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Denmark
1 fighter moved from Western Germany to Germany
3 fighters, 3 infantry and 1 mech_infantry moved from Western Germany to Denmark
1 artillery and 2 infantry moved from Rostov to VolgogradCombat - Germans
Battle in 114 Sea Zone
Germans attack with 1 destroyer
British defend with 1 transport
Germans win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Germany
Germans attack with 2 fighters and 2 infantry
British defend with 1 factory_minor and 1 infantry
Germans win, taking Germany from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Denmark
Germans attack with 3 fighters, 5 infantry, 1 mech_infantry and 1 tactical_bomber
Americans defend with 3 armour and 1 artillery
Germans win, taking Denmark from Americans with 3 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Germans: 3 infantry
Casualties for Americans: 3 armour and 1 artillery
Battle in Volgograd
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Volgograd from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Persia
Germans attack with 10 armour, 3 bombers and 7 mech_infantrys
British defend with 5 armour, 4 artilleries, 1 factory_minor, 4 fighters, 1 mech_infantry and 1 tactical_bomber; Americans defend with 1 fighter; ANZAC defend with 1 fighter
Germans win, taking Persia from British with 4 armour and 3 bombers remaining. Battle score for attacker is 57
Casualties for Germans: 6 armour and 7 mech_infantrys
Casualties for British: 5 armour, 4 artilleries, 4 fighters, 1 mech_infantry and 1 tactical_bomber
Casualties for Americans: 1 fighter
Casualties for ANZAC: 1 fighterNon Combat Move - Germans
3 bombers moved from Persia to Northwest Persia
1 artillery and 3 infantry moved from Ukraine to Rostov
1 infantry moved from Novgorod to Archangel
4 infantry moved from Karelia to Finland
1 destroyer moved from 115 Sea Zone to 113 Sea Zone
2 fighters moved from Germany to Western Germany
3 fighters and 1 tactical_bomber moved from Denmark to Western Germany
4 fighters moved from Western Germany to Southern ItalyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,1
Germans collect 51 PUs (2 lost to blockades); end with 51 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Vologda to Archangel
3 infantry moved from Smolensk to Belarus
1 armour moved from Bryansk to Belarus
1 armour moved from Smolensk to Archangel
1 infantry moved from Bryansk to Ukraine
Russians take Ukraine from Germans
1 fighter and 1 tactical_bomber moved from Russia to Volgograd
1 infantry moved from Tambov to Volgograd
1 fighter moved from Szechwan to Volgograd
1 fighter moved from Szechwan to Kazakhstan
3 infantry moved from Samara to Volgograd
1 infantry moved from Samara to Kazakhstan
1 mech_infantry moved from Samara to Kazakhstan
1 armour moved from Vologda to Novosibirsk
Russians take Novosibirsk from Japanese
1 armour moved from Novosibirsk to Urals
1 mech_infantry moved from Vologda to Urals
1 mech_infantry moved from Russia to UralsCombat - Russians
Battle in Urals
Russians attack with 1 armour and 2 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 1 armour and 2 mech_infantrys in Urals, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Urals, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Urals
Russians win, taking Urals from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Belarus
Russians attack with 1 armour and 3 infantry
Germans defend with 1 infantry
Russians roll dice for 1 armour and 3 infantry in Belarus, round 2 : 2/4 hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 armour and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Archangel
Russians attack with 1 armour and 3 infantry
Germans defend with 1 infantry
Russians roll dice for 1 armour and 3 infantry in Archangel, round 2 : 2/4 hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 armour and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Volgograd
Russians attack with 2 fighters, 4 infantry and 1 tactical_bomber
Germans defend with 1 artillery, 1 factory_minor and 2 infantry
Russians roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Volgograd, round 2 : 3/7 hits
Germans roll dice for 1 artillery and 2 infantry in Volgograd, round 2 : 2/3 hits
2 infantry owned by the Russians, 2 infantry owned by the Germans and 1 artillery owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 2 infantry
Battle in Kazakhstan
Russians attack with 1 fighter, 1 infantry and 1 mech_infantry
Japanese defend with 1 armour
Russians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Kazakhstan, round 2 : 1/3 hits
Japanese roll dice for 1 armour in Kazakhstan, round 2 : 0/1 hits
1 armour owned by the Japanese lost in Kazakhstan
Russians win, taking Kazakhstan from Japanese with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armourNon Combat Move - Russians
3 infantry moved from Russia to Samara
4 aaGuns moved from Bryansk to Russia
1 infantry moved from Bryansk to Tambov
1 fighter moved from Kazakhstan to Tambov
2 fighters and 1 tactical_bomber moved from Volgograd to Tambov
48 infantry moved from Bryansk to Tambov
5 artilleries moved from Bryansk to Tambov
5 infantry moved from Bryansk to Tambov
4 infantry moved from Bryansk to Tambov
2 infantry moved from Bryansk to Tambov
1 mech_infantry moved from Bryansk to Russia
2 mech_infantrys moved from Bryansk to SamaraPlace Units - Russians
4 infantry placed in RussiaTurn Complete - Russians
Russians collect 17 PUs; end with 17 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 22 PUsTerritory Summary for Russians :
Kazakhstan : 1 infantry and 1 mech_infantry
Belarus : 1 armour and 3 infantry
Bryansk : 1 infantry
Urals : 1 armour and 1 mech_infantry
Archangel : 1 armour and 3 infantry
Russia : 4 aaGuns, 1 airfield, 1 factory_major, 4 infantry and 1 mech_infantry
Tambov : 5 artilleries, 3 fighters, 60 infantry and 1 tactical_bomber
Ukraine : 1 factory_minor and 1 infantry
Volgograd : 1 factory_minor and 2 infantry
Samara : 3 infantry and 2 mech_infantrysProduction/PUs Summary :
Germans : 46 / 73
Russians : 17 / 22
Japanese : 52 / 62
Americans : 56 / 78
Chinese : 11 / 16
British : 29 / 112
UK_Pacific : 16 / 13
Italians : 24 / 33
ANZAC : 10 / 20
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 3 times
3 was rolled 6 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 2.893
Median : 3.000
Variance : 1.259
Standard Deviation : 1.122
Total rolls : 28Japanese Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
Average roll : 2.333
Median : 2.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6Russians Combat
1 was rolled 7 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 2.952
Median : 3.000
Variance : 0.950
Standard Deviation : 0.975
Total rolls : 21 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 armour, 3 artilleries, 2 destroyers, 8 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Anhwe to Kweichow
1 bomber moved from Kiangsu to Kweichow
1 armour, 8 artilleries, 11 infantry and 3 mech_infantrys moved from Anhwe to Hunan
1 artillery and 2 infantry moved from Kiangsu to Kiangsi
1 bomber moved from Kiangsu to Kwangtung
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Kiangsi
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Kwangtung
2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 artillery and 3 infantry moved from 20 Sea Zone to KwangtungCombat - Japanese
Battle in Kweichow
Japanese attack with 1 bomber and 1 infantry
British defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Hunan
Japanese attack with 1 armour, 8 artilleries, 11 infantry and 3 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Hunan from Chinese with 1 armour, 8 artilleries, 10 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kwangtung
Japanese attack with 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 1 artillery and 1 infantry; UK_Pacific defend with 1 harbour
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Chinese: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kiangsi
Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 artillery and 1 infantry
Japanese win, taking Kiangsi from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Chinese: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in MalayaNon Combat Move - Japanese
1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 destroyers moved from 6 Sea Zone to 20 Sea Zone
3 submarines moved from 6 Sea Zone to 35 Sea Zone
2 transports moved from 20 Sea Zone to 6 Sea Zone
1 artillery and 2 infantry moved from Jehol to Anhwe
3 infantry moved from Shantung to Anhwe
1 aaGun moved from Anhwe to Hunan
1 bomber moved from Kweichow to Kiangsu
1 bomber moved from Kwangtung to Kiangsu
1 fighter and 1 tactical_bomber moved from Kwangtung to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from Kiangsi to 20 Sea Zone
1 battleship moved from 20 Sea Zone to 37 Sea Zone
3 mech_infantrys moved from Manchuria to Anhwe
1 fighter moved from Japan to KiangsuPlace Units - Japanese
2 destroyers placed in 6 Sea Zone
1 artillery and 3 infantry placed in Japan
1 artillery and 2 infantry placed in Kiangsu
1 artillery and 2 infantry placed in Shantung
1 armour, 1 infantry and 1 mech_infantry placed in ManchuriaTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,6
Japanese collect 59 PUs (2 lost to blockades); end with 59 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 3 bombers, 2 fighters and 4 infantry; Remaining resources: 0 PUs;Combat Move - Americans
2 bombers moved from Norway to 113 Sea Zone
1 fighter moved from Norway to 113 Sea Zone
3 fighters moved from 112 Sea Zone to 113 Sea Zone
1 fighter moved from 112 Sea Zone to Western Germany
2 bombers moved from Norway to Western Germany
2 fighters moved from Algeria to Western Germany
1 submarine moved from 26 Sea Zone to 16 Sea Zone
3 fighters moved from Hawaiian Islands to 16 Sea Zone
1 mech_infantry moved from Algeria to 92 Sea Zone
1 mech_infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
1 mech_infantry moved from 110 Sea Zone to Holland Belgium
2 infantry and 2 mech_infantrys moved from Algeria to 92 Sea Zone
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry, 2 mech_infantrys and 2 transports moved from 92 Sea Zone to 110 Sea Zone
2 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
2 submarines moved from 92 Sea Zone to 97 Sea Zone
1 carrier moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from 91 Sea Zone to 110 Sea Zone
1 bomber moved from Eastern United States to 110 Sea ZoneCombat - Americans
Germans scrambles 2 units out of Western Germany to defend against the attack in 113 Sea Zone
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 110 Sea Zone
Americans attack with 1 bomber, 1 carrier, 2 fighters and 4 transports
Italians defend with 1 destroyer
Americans roll dice for 1 bomber, 1 carrier, 2 fighters and 4 transports in 110 Sea Zone, round 2 : 2/3 hits
Italians roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 carrier owned by the Americans
1 destroyer owned by the Italians lost in 110 Sea Zone
Americans win with 1 bomber, 1 carrier, 2 fighters and 4 transports remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Holland Belgium
Battle in 113 Sea Zone
Americans attack with 2 bombers and 4 fighters
Germans defend with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Americans roll dice for 2 bombers and 4 fighters in 113 Sea Zone, round 2 : 5/6 hits
Germans roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 113 Sea Zone, round 2 : 2/3 hits
2 fighters owned by the Americans, 1 tactical_bomber owned by the Germans, 1 transport owned by the Germans, 1 destroyer owned by the Germans and 1 fighter owned by the Germans lost in 113 Sea Zone
Americans win, taking Holland Belgium from Germans with 2 bombers and 2 fighters remaining. Battle score for attacker is 16
Casualties for Germans: 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Casualties for Americans: 2 fighters
Battle in Western Germany
Americans attack with 2 bombers and 3 fighters
Germans defend with 1 airfield, 1 factory_major and 1 harbour
Battle in Normandy Bordeaux
Battle in 97 Sea Zone
Americans attack with 2 submarines
Germans defend with 3 fighters; Italians defend with 1 cruiser
Americans roll dice for 2 submarines in 97 Sea Zone, round 2 : 1/2 hits
1 cruiser owned by the Italians lost in 97 Sea Zone
2 submarines owned by the Americans Submerged
Italians winAmericans win with 2 bombers and 3 fighters remaining, taking Normandy Bordeaux from Italians with 3 fighters remaining. Battle score for attacker is 12
Casualties for Italians: 1 cruiser
Battle in 16 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 3 fighters in 16 Sea Zone, round 2 : 0/3 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans lost in 16 Sea Zone
Americans roll dice for 3 fighters in 16 Sea Zone, round 3 : 1/3 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 3 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern ItalyNon Combat Move - Americans
3 fighters moved from 16 Sea Zone to Midway
1 transport moved from 26 Sea Zone to 10 Sea Zone
3 fighters moved from Western United States to 26 Sea Zone
1 submarine moved from 44 Sea Zone to 41 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
4 submarines moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
2 fighters moved from 110 Sea Zone to United Kingdom
1 bomber moved from 110 Sea Zone to Norway
2 fighters moved from 113 Sea Zone to Norway
1 bomber moved from Western Germany to Norway
1 bomber moved from Western Germany to Norway
2 bombers moved from 113 Sea Zone to Norway
1 fighter moved from Western Germany to 112 Sea Zone
2 fighters moved from Western Germany to 112 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
2 fighters and 1 tactical_bomber moved from Queensland to Shan StatePlace Units - Americans
1 armour and 2 infantry placed in Norway
1 artillery and 1 infantry placed in Eastern United States
1 infantry placed in Western United States
2 fighters placed in Western United States
3 bombers placed in Eastern United StatesTurn Complete - Americans
Americans collect 61 PUs; end with 61 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUsTerritory Summary for Americans :
Shan State : 2 fighters and 1 tactical_bomber
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 1 infantry
Hawaiian Islands : 2 aaGuns, 1 airfield, 2 armour, 1 artillery, 1 harbour and 6 infantry
Midway : 1 airfield and 3 fighters
42 Sea Zone : 1 flag, 1 submarine
41 Sea Zone : 1 submarine
26 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 submarine and 1 transport
10 Sea Zone : 1 transport
17 Sea Zone : 1 flag
54 Sea Zone : 1 flag, 1 submarine
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 artillery, 3 bombers, 1 factory_major, 1 harbour and 1 infantry
Gibraltar : 1 aaGun
United Kingdom : 2 fighters
Morocco : 1 flag
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour, 3 infantry and 2 mech_infantrys
Algeria : 1 flag, 1 airfield
Norway : 1 flag, 1 armour, 5 bombers, 1 factory_minor, 2 fighters and 2 infantry
Holland Belgium : 1 flag, 1 mech_infantry
Tobruk : 1 flag, 1 mech_infantry
Libya : 1 flag
112 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 4 transports
106 Sea Zone : 1 flag
97 Sea Zone : 2 submarines
92 Sea Zone : 1 carrier
101 Sea Zone : 1 transport
91 Sea Zone : 4 submarines
110 Sea Zone : 1 carrier, 1 destroyer and 4 transportsProduction/PUs Summary :
Germans : 43 / 73
Russians : 17 / 22
Japanese : 61 / 64
Americans : 61 / 81
Chinese : 8 / 16
British : 29 / 112
UK_Pacific : 10 / 13
Italians : 22 / 33
ANZAC : 10 / 20
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 5 times
6 was rolled 2 times
Average roll : 3.250
Median : 3.500
Variance : 0.522
Standard Deviation : 0.722
Total rolls : 24Japanese Combat
2 was rolled 1 times
4 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Germans Combat
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Italians Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.278
Median : 3.500
Variance : 0.471
Standard Deviation : 0.686
Total rolls : 18 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Suiyuyan to Hopei
Chinese take Hopei from Japanese
3 infantry moved from Kwangsi to Kwangtung
2 artilleries moved from Kwangsi to Kwangtung
1 fighter moved from Kwangsi to Kwangtung
1 artillery moved from Kwangsi to Kiangsi
2 infantry moved from Kwangsi to Kiangsi
1 infantry moved from Kwangsi to Kiangsi
1 infantry moved from Shensi to KweichowCombat - Chinese
Battle in Kwangtung
Chinese attack with 2 artilleries, 1 fighter and 3 infantry
Japanese defend with 1 artillery, 1 harbour and 2 infantry
Chinese roll dice for 2 artilleries, 1 fighter and 3 infantry in Kwangtung, round 2 : 1/6 hits
Japanese roll dice for 1 artillery and 2 infantry in Kwangtung, round 2 : 2/3 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kwangtung
Chinese roll dice for 2 artilleries, 1 fighter and 1 infantry in Kwangtung, round 3 : 2/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Kwangtung, round 3 : 0/2 hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kwangtung
Chinese win, taking Kwangtung from Japanese with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for Chinese: 2 infantry
Battle in Kiangsi
Chinese attack with 1 artillery and 3 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 artillery and 3 infantry in Kiangsi, round 2 : 1/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Kiangsi, round 2 : 0/2 hits
1 infantry owned by the Japanese lost in Kiangsi
Chinese roll dice for 1 artillery and 3 infantry in Kiangsi, round 3 : 2/4 hits
Japanese roll dice for 1 artillery in Kiangsi, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Kiangsi
Chinese win, taking Kiangsi from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Kweichow
Chinese attack with 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kwangtung to Yunnan
5 infantry moved from Kwangsi to Yunnan
1 infantry moved from Tsinghai to ShensiPlace Units - Chinese
1 artillery and 4 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUsTerritory Summary for Chinese :
Kiangsi : 1 artillery and 3 infantry
Shensi : 1 infantry
Yunnan : 1 artillery, 1 fighter and 9 infantry
Hopei : 1 infantry
Chahar : 1 infantry
Kwangtung : 2 artilleries and 1 infantryProduction/PUs Summary :
Germans : 43 / 73
Russians : 17 / 22
Japanese : 55 / 64
Americans : 61 / 81
Chinese : 11 / 17
British : 29 / 112
UK_Pacific : 13 / 13
Italians : 22 / 33
ANZAC : 10 / 20
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 12 times
2 was rolled 6 times
3 was rolled 12 times
4 was rolled 8 times
5 was rolled 9 times
6 was rolled 7 times
Average roll : 3.315
Median : 3.000
Variance : 0.604
Standard Deviation : 0.777
Total rolls : 54Japanese Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.667
Median : 4.000
Variance : 0.364
Standard Deviation : 0.603
Total rolls : 12Germans Combat
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Italians Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Chinese Combat
1 was rolled 5 times
2 was rolled 1 times
3 was rolled 8 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.150
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 20Americans Combat
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.278
Median : 3.500
Variance : 0.471
Standard Deviation : 0.686
Total rolls : 18





