Three time's the charm: MrRoboto (Axis) vs Shin Ji (Allies) BM

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 2 artilleries, 2 fighters and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                5 mech_infantrys moved from Rostov to Ukraine
                2 armour moved from Russia to Ukraine
                1 infantry moved from Bryansk to Western Ukraine
                      Russians take Western Ukraine from Germans
                2 fighters moved from Rostov to 98 Sea Zone
                3 armour and 5 mech_infantrys moved from Novgorod to Karelia
                1 submarine moved from 109 Sea Zone to 92 Sea Zone

    Combat - Russians
                Battle in Karelia
                    Russians attack with 3 armour and 5 mech_infantrys
                    Germans defend with 1 infantry
                    Russians win, taking Karelia from Germans with 3 armour and 5 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Ukraine
                    Russians attack with 2 armour and 5 mech_infantrys
                    Germans defend with 3 armour and 1 factory_minor
                    Russians win, taking Ukraine from Germans with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is 10
                    Casualties for Germans: 3 armour
                    Casualties for Russians: 2 mech_infantrys
                Battle in 98 Sea Zone
                    Russians attack with 2 fighters
                    Germans defend with 1 transport; Italians defend with 1 battleship, 2 cruisers, 1 destroyer and 3 transports
                    Italians win with 1 battleship, 2 cruisers, 1 destroyer and 4 transports remaining. Battle score for attacker is -20
                    Casualties for Russians: 2 fighters

    Non Combat Move - Russians
                4 aaGuns, 5 artilleries and 45 infantry moved from Bryansk to Smolensk
                8 artilleries moved from Russia to Smolensk
                6 infantry moved from Novosibirsk to Vologda
                2 aaGuns and 12 infantry moved from Timguska to Novosibirsk

    Place Units - Russians
                2 artilleries, 2 fighters and 5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 35 PUs; end with 35 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 37 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 4 armour, 2 artilleries, 1 carrier, 6 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Yunnan to Burma
                      Japanese take Burma from UK_Pacific
                1 artillery and 2 infantry moved from Malaya to Shan State
                1 submarine moved from 73 Sea Zone to 72 Sea Zone

    Combat - Japanese
                Battle in 72 Sea Zone
                    Japanese attack with 1 submarine
                    French defend with 1 destroyer
                    French win with 1 destroyer remaining. Battle score for attacker is -6
                    Casualties for Japanese: 1 submarine
                Battle in Shan State
                    Japanese attack with 1 artillery and 2 infantry
                    British defend with 1 infantry
                    Japanese win, taking Shan State from UK_Pacific with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                1 artillery, 2 fighters, 7 infantry and 1 tactical_bomber moved from Kweichow to Szechwan
                1 infantry moved from Shensi to Szechwan
                1 infantry moved from Tsinghai to Shensi
                1 infantry moved from Kansu to Tsinghai
                1 infantry moved from Suiyuyan to Kansu
                1 infantry moved from Chahar to Suiyuyan
                1 infantry moved from Anhwe to Chahar
                1 infantry moved from Anhwe to Kweichow
                1 artillery moved from Anhwe to Hunan
                1 artillery and 1 infantry moved from Hunan to Yunnan
                1 aaGun and 2 infantry moved from Kwangsi to Yunnan
                1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from French Indo China to Yunnan
                2 fighters moved from French Indo China to Szechwan
                1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 infantry moved from Kiangsu to 19 Sea Zone
                1 infantry moved from Kiangsu to 19 Sea Zone
                1 infantry moved from Kiangsu to Anhwe
                2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                1 artillery and 2 infantry moved from Kwangtung to Kwangsi
                2 infantry moved from 36 Sea Zone to French Indo China
                4 transports moved from 37 Sea Zone to 36 Sea Zone
                1 infantry moved from New Guinea to Dutch New Guinea
                1 fighter and 1 tactical_bomber moved from Dutch New Guinea to Philippines
                2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters and 3 tactical_bombers moved from 37 Sea Zone to 35 Sea Zone
                1 submarine moved from 35 Sea Zone to 37 Sea Zone
                1 submarine moved from 37 Sea Zone to 38 Sea Zone
                1 carrier and 2 destroyers moved from 6 Sea Zone to 35 Sea Zone

    Place Units - Japanese
                1 carrier placed in 20 Sea Zone
                2 infantry placed in Kwangtung
                1 artillery and 2 infantry placed in Malaya
                1 artillery and 2 infantry placed in French Indo China
                Japanese undo move 2.
                2 armour placed in Kwangtung
                2 armour and 1 mech_infantry placed in Kiangsu
                2 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 64 PUs; end with 64 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 destroyer, 2 fighters, 1 harbour, 2 infantry and 5 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 fighters moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                1 destroyer moved from 54 Sea Zone to 26 Sea Zone
                1 infantry moved from Central United States to Southeast Mexico
                      Americans take Southeast Mexico from Italians
                2 carriers moved from 89 Sea Zone to 28 Sea Zone
                2 carriers and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                5 fighters moved from Western United States to 26 Sea Zone
                1 fighter moved from Eastern United States to Western United States

    Combat - Americans
                Battle in Holland Belgium
                    Americans attack with 3 fighters and 1 infantry
                    Germans defend with 1 infantry
                    Americans win, taking Holland Belgium from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Americans
                1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 armour, 1 artillery, 2 carriers, 1 cruiser, 2 infantry, 2 mech_infantrys, 2 submarines and 4 transports moved from 110 Sea Zone to 112 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 mech_infantrys moved from 112 Sea Zone to Norway
                1 fighter moved from Holland Belgium to 112 Sea Zone
                1 fighter moved from Holland Belgium to 112 Sea Zone
                1 fighter moved from Holland Belgium to Norway
                1 fighter moved from 112 Sea Zone to Norway
                1 destroyer moved from 64 Sea Zone to 27 Sea Zone

    Place Units - Americans
                1 harbour and 2 infantry placed in Norway
                1 destroyer placed in 112 Sea Zone
                5 submarines placed in 10 Sea Zone
                2 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 60 PUs; end with 60 PUs total
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese
                1 fighter moved from Sikang to Shensi
                12 infantry moved from Sikang to Tsinghai

    Combat - Chinese
                Battle in Tsinghai
                    Chinese attack with 12 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Tsinghai from Japanese with 12 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Shensi
                    Chinese attack with 1 fighter
                    Japanese defend with 1 infantry
                    Japanese win with 1 infantry remaining. Battle score for attacker is -10
                    Casualties for Chinese: 1 fighter

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 3 PUs total

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - British
                British buy 3 armour and 3 mech_infantrys; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 110 Sea Zone to 112 Sea Zone
                4 fighters and 1 tactical_bomber moved from Iraq to 98 Sea Zone
                1 artillery and 2 infantry moved from India to Burma

    Combat - British
                Battle in Burma
                    British attack with 1 artillery and 2 infantry
                    Japanese defend with 1 infantry
                    British win, taking Burma from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in 98 Sea Zone
                    British attack with 4 fighters and 1 tactical_bomber
                    Germans defend with 1 transport; Italians defend with 1 battleship, 2 cruisers, 1 destroyer and 3 transports
                    Units damaged: 1 battleship owned by the Italians
                    British win with 1 fighter remaining. Battle score for attacker is 39
                    Casualties for Germans: 1 transport
                    Casualties for British: 3 fighters and 1 tactical_bomber
                    Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer and 3 transports

    Non Combat Move - British
                1 fighter moved from 98 Sea Zone to Iraq
                3 armour moved from Persia to Iraq
                2 mech_infantrys moved from Eastern Persia to Iraq
                3 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
                3 armour and 1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
                1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo

    Place Units - British
                3 armour placed in Persia
                3 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                British collect 31 PUs; end with 32 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
                Some Units in India change ownership: 2 infantry

  • '15

    Glad to see the dice godess giveth as well as taketh away.  After losing my Russian fighters for nothing, my faith had been shaken.

    but now, I have seen the light!

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - British
                British buy 3 armour and 3 mech_infantrys; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 110 Sea Zone to 112 Sea Zone
                4 fighters and 1 tactical_bomber moved from Iraq to 98 Sea Zone
                1 artillery and 2 infantry moved from India to Burma

    Combat - British
                Battle in Burma
                    British attack with 1 artillery and 2 infantry
                    Japanese defend with 1 infantry
                    British win, taking Burma from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in 98 Sea Zone
                    British attack with 4 fighters and 1 tactical_bomber
                    Germans defend with 1 transport; Italians defend with 1 battleship, 2 cruisers, 1 destroyer and 3 transports
                    Units damaged: 1 battleship owned by the Italians
                    British win with 1 fighter remaining. Battle score for attacker is 39
                    Casualties for Germans: 1 transport
                    Casualties for British: 3 fighters and 1 tactical_bomber
                    Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer and 3 transports

    Non Combat Move - British
                1 fighter moved from 98 Sea Zone to Iraq
                3 armour moved from Persia to Iraq
                2 mech_infantrys moved from Eastern Persia to Iraq
                3 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
                3 armour and 1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
                1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo

    Place Units - British
                3 armour placed in Persia
                3 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                British collect 31 PUs; end with 32 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
                Some Units in India change ownership: 2 infantry
                Turning on Edit Mode
                EDIT: Removing units owned by British from 81 Sea Zone: 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 1 transport
                EDIT: Adding units owned by British to 80 Sea Zone: 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 1 transport
                EDIT: Turning off Edit Mode

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 airfield, 2 artilleries, 1 destroyer and 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 infantry moved from Egypt to Trans-Jordan
                      Italians take Trans-Jordan from British

    Combat - Italians

    Non Combat Move - Italians
                6 infantry moved from Northern Italy to 95 Sea Zone
                6 infantry, 1 submarine and 3 transports moved from 95 Sea Zone to 98 Sea Zone
                6 infantry moved from 98 Sea Zone to Egypt
                1 bomber and 1 fighter moved from Southern Italy to Egypt
                1 artillery and 5 infantry moved from Northern Italy to France

    Place Units - Italians
                1 airfield, 2 artilleries and 1 infantry placed in Egypt
                1 destroyer placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 18 PUs; end with 20 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 25 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 35 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 38 PUs

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 infantry moved from New South Wales to 62 Sea Zone
                2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                1 cruiser and 1 destroyer moved from 62 Sea Zone to 63 Sea Zone

    Combat - ANZAC
                Battle in Java

    Non Combat Move - ANZAC
                3 fighters moved from Sikang to India

    Place Units - ANZAC
                1 armour and 2 mech_infantrys placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - French
                1 destroyer moved from 72 Sea Zone to 80 Sea Zone

    Non Combat Move - French

    Turn Complete - French

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 bombers and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                4 infantry moved from Finland to Karelia
                1 infantry moved from Vyborg to Karelia
                1 fighter and 1 tactical_bomber moved from Western Germany to Karelia
                3 bombers moved from Western Germany to Karelia
                1 infantry moved from Baltic States to Novgorod
                      Germans take Novgorod from Russians
                1 armour moved from Baltic States to Belarus
                      Germans take Belarus from Russians
                1 armour moved from Belarus to Eastern Poland
                1 artillery and 1 infantry moved from Eastern Poland to Western Ukraine
                1 infantry moved from France to Normandy Bordeaux
                      Germans take Normandy Bordeaux from Americans
                1 armour moved from Western Germany to Holland Belgium
                1 infantry moved from France to Holland Belgium

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 1 armour and 1 infantry
                    Americans defend with 1 infantry
                    Germans win, taking Holland Belgium from Americans with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Western Ukraine
                    Germans attack with 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Western Ukraine from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Karelia
                    Germans attack with 3 bombers, 1 fighter, 5 infantry and 1 tactical_bomber
                    Russians defend with 3 armour and 5 mech_infantrys
                    Germans win, taking Karelia from Russians with 3 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 26
                    Casualties for Germans: 4 infantry
                    Casualties for Russians: 3 armour and 5 mech_infantrys

    Non Combat Move - Germans
                3 bombers moved from Karelia to Eastern Poland
                1 fighter and 1 tactical_bomber moved from Karelia to Vyborg
                3 mech_infantrys moved from Baltic States to Vyborg
                1 aaGun moved from Eastern Poland to Bessarabia
                2 armour moved from Baltic States to Vyborg
                2 infantry moved from Poland to Baltic States
                10 armour and 3 mech_infantrys moved from Baltic States to Eastern Poland
                4 infantry moved from Poland to Eastern Poland
                2 armour and 6 mech_infantrys moved from Western Germany to Poland
                1 artillery moved from Eastern Poland to Western Ukraine
                1 fighter moved from Egypt to Western Germany
                4 armour and 3 mech_infantrys moved from Eastern Poland to Western Ukraine

    Place Units - Germans
                2 bombers and 8 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 46 PUs; end with 46 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 51 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 7 artilleries, 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Ukraine to Bessarabia
                6 infantry moved from Vologda to Russia
                13 artilleries and 45 infantry moved from Smolensk to Bryansk
                2 artilleries and 5 infantry moved from Russia to Bryansk
                2 armour and 2 mech_infantrys moved from Ukraine to Bryansk
                12 infantry moved from Novosibirsk to Vologda
                1 submarine moved from 92 Sea Zone to 104 Sea Zone

    Combat - Russians
                Battle in Bessarabia
                    Russians attack with 1 mech_infantry
                    Germans defend with 1 aaGun
                    Russians win, taking Bessarabia from Italians with 1 mech_infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 aaGun

    Non Combat Move - Russians
                4 aaGuns moved from Smolensk to Bryansk
                2 aaGuns moved from Novosibirsk to Vologda

    Place Units - Russians
                7 artilleries, 1 fighter and 2 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 29 PUs; end with 29 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 31 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 9 armour, 1 destroyer and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 infantry moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                3 infantry moved from Yunnan to Burma
                4 fighters and 1 tactical_bomber moved from Szechwan to Burma
                1 artillery and 3 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 36 Sea Zone to 42 Sea Zone
                1 artillery and 3 infantry moved from 42 Sea Zone to Java
                2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Java
                2 carriers moved from 35 Sea Zone to 42 Sea Zone
                1 destroyer and 1 submarine moved from 35 Sea Zone to 42 Sea Zone
                1 battleship and 1 destroyer moved from 35 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from French Indo China to Burma

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 1 battleship, 2 carriers, 2 destroyers, 1 submarine and 2 transports
                    ANZAC defend with 1 transport
                    Japanese win, taking 42 Sea Zone from Neutral with 1 battleship, 2 carriers, 2 destroyers, 1 submarine and 2 transports remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Java
                    Japanese attack with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers
                    ANZAC defend with 2 infantry
                    Japanese win, taking Java from ANZAC with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 2 infantry
                Battle in Burma
                    Japanese attack with 5 fighters, 3 infantry and 2 tactical_bombers
                    British defend with 1 artillery and 2 infantry
                    Japanese win, taking Burma from UK_Pacific with 5 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery and 2 infantry
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Japanese
                1 artillery and 7 infantry moved from Szechwan to Yunnan
                1 artillery moved from Hunan to Yunnan
                1 artillery and 2 infantry moved from Kwangsi to Yunnan
                2 armour moved from Kwangtung to Yunnan
                1 infantry moved from French Indo China to Yunnan
                1 artillery and 2 infantry moved from Malaya to Shan State
                1 submarine moved from 38 Sea Zone to 58 Sea Zone
                5 fighters and 2 tactical_bombers moved from Burma to Shan State
                1 infantry moved from Kweichow to Szechwan
                1 infantry moved from Szechwan to Yunnan
                1 mech_infantry moved from Kiangsu to Kweichow
                2 armour moved from Kiangsu to Hunan
                2 fighters and 2 tactical_bombers moved from Java to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from Philippines to Caroline Islands
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Caroline Islands
                2 fighters and 2 tactical_bombers moved from French Indo China to 35 Sea Zone
                1 carrier moved from 20 Sea Zone to 35 Sea Zone
                2 bombers moved from French Indo China to Philippines

    Place Units - Japanese
                3 armour placed in Malaya
                3 armour placed in French Indo China
                3 armour placed in Kwangtung
                1 submarine placed in 6 Sea Zone
                1 destroyer placed in 19 Sea Zone

    Turn Complete - Japanese
                Japanese collect 64 PUs; end with 65 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 2 carriers, 1 destroyer, 4 fighters and 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Americans
                1 armour moved from Norway to Finland
                      Americans take Finland from Germans
                1 artillery, 4 infantry and 2 mech_infantrys moved from Norway to 112 Sea Zone
                1 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Morocco
                1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 3 infantry, 2 mech_infantrys, 2 submarines and 3 transports moved from 112 Sea Zone to 91 Sea Zone
                1 artillery, 3 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
                2 fighters moved from Norway to 91 Sea Zone
                1 armour moved from Finland to Norway

    Combat - Americans
                Battle in Morocco
                Battle in Gibraltar

    Non Combat Move - Americans
                1 destroyer moved from 27 Sea Zone to 26 Sea Zone
                2 carriers moved from 28 Sea Zone to 26 Sea Zone
                3 fighters moved from Western United States to Hawaiian Islands
                1 fighter moved from Hawaiian Islands to 26 Sea Zone
                1 fighter moved from Hawaiian Islands to 26 Sea Zone
                5 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 infantry moved from Southeast Mexico to Mexico
                2 aaGuns moved from Eastern United States to Central United States

    Place Units - Americans
                1 infantry placed in Norway
                2 carriers and 1 destroyer placed in 10 Sea Zone
                4 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 58 PUs; end with 60 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                12 infantry moved from Tsinghai to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 12 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Shensi from Japanese with 11 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 2 PUs total

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - British
                British buy 5 armour and 1 mech_infantry; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from India to Burma
                1 artillery moved from India to Burma
                1 infantry moved from India to Burma
                1 armour moved from Iraq to Syria
                      British take Syria from Italians
                1 armour moved from Syria to Iraq
                3 armour moved from Persia to Iraq
                1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                1 armour and 2 mech_infantrys moved from Anglo Egyptian Sudan to French Central Africa
                      British take French Central Africa from Neutral_Axis
                1 armour and 2 mech_infantrys moved from Belgian Congo to Ethiopia
                2 armour and 2 mech_infantrys moved from Anglo Egyptian Sudan to Ethiopia
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 destroyer moved from 112 Sea Zone to 91 Sea Zone
                2 fighters moved from United Kingdom to Gibraltar

    Combat - British
                Battle in Burma
                    British attack with 1 artillery and 2 infantry
                    Japanese defend with 1 infantry
                    British win, taking Burma from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British

    Place Units - British
                3 armour placed in Persia
                2 armour and 1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,4
                British collect 31 PUs (1 lost to blockades); end with 32 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs

    Place Units - UK_Pacific
                3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
                Some Units in India change ownership: 3 infantry

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 artillery, 2 destroyers, 2 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Trans-Jordan to Syria
                      Italians take Syria from British
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                      Italians take Anglo Egyptian Sudan from British
                1 artillery and 1 marine moved from Egypt to 98 Sea Zone
                1 artillery, 1 marine and 1 transport moved from 98 Sea Zone to 92 Sea Zone
                1 artillery and 1 marine moved from 92 Sea Zone to Morocco

    Combat - Italians
                Battle in Morocco
                    Italians attack with 1 artillery and 1 marine
                    Americans defend with 1 infantry
                    Italians win, taking Morocco from Americans with 1 artillery and 1 marine remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry

    Non Combat Move - Italians
                1 submarine and 2 transports moved from 98 Sea Zone to 97 Sea Zone
                1 infantry moved from Egypt to Trans-Jordan
                1 destroyer moved from 97 Sea Zone to 94 Sea Zone
                1 artillery and 5 infantry moved from France to Northern Italy
                1 bomber and 3 fighters moved from Egypt to Southern Italy

    Place Units - Italians
                1 artillery and 2 infantry placed in Egypt
                2 destroyers and 2 submarines placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 19 PUs; end with 19 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 24 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 37 PUs

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 2 armour and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                2 armour and 2 mech_infantrys moved from New South Wales to Queensland

    Non Combat Move - ANZAC

    Place Units - ANZAC
                2 armour and 1 mech_infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - French

    Turn Complete - French

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 5 artilleries, 1 bomber and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber moved from Vyborg to Norway
                      Germans take Finland from Americans
                1 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                1 infantry moved from Western Ukraine to Ukraine
                      Germans take Ukraine from Russians
                3 bombers and 2 infantry moved from Eastern Poland to Bessarabia
                2 bombers moved from Western Germany to Norway

    Combat - Germans
                Battle in Bessarabia
                    Germans attack with 3 bombers and 2 infantry
                    Russians defend with 1 mech_infantry
                    Germans win, taking Bessarabia from Russians with 3 bombers and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 mech_infantry
                Battle in Norway
                    Germans attack with 2 armour, 2 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Americans defend with 1 armour, 1 factory_minor, 1 harbour and 1 infantry
                    Germans win, taking Norway from Americans with 2 armour, 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Americans: 1 armour and 1 infantry

    Non Combat Move - Germans
                2 bombers moved from Norway to Southern Italy
                1 fighter and 1 tactical_bomber moved from Norway to Western Germany
                1 fighter moved from Western Germany to Southern Italy
                1 armour moved from Holland Belgium to Germany
                2 armour and 6 mech_infantrys moved from Poland to Eastern Poland
                2 infantry moved from Eastern Poland to Bessarabia
                1 infantry moved from Baltic States to Belarus
                2 infantry moved from Baltic States to Eastern Poland
                1 mech_infantry moved from Vyborg to Baltic States
                1 infantry moved from Karelia to Novgorod
                3 bombers moved from Bessarabia to Southern Italy
                1 infantry moved from Holland Belgium to Western Germany
                1 infantry moved from Normandy Bordeaux to France
                8 infantry moved from Western Germany to Germany
                2 infantry moved from France to Western Germany
                2 infantry moved from France to Western Germany

    Place Units - Germans
                1 bomber placed in Western Germany
                1 artillery and 2 infantry placed in Novgorod
                4 artilleries and 6 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 52 PUs; end with 52 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs

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