15L Playoff Rd2: [4] JDOW (Axis) vs. [8] Gamerman01 (Allies +25)

  • '15 '14

    No problem about the edit and fair enough with the dice.

    Sorry for the delay, I have been out of town recently and busy evenings. I guess I can move tomorrow.


  • OK, thanks
    ANZAC has been ready to go since the UK turn posted - all their units are pretty much spoken for so it will be real quick and easy and you can follow with Germany

  • '15 '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 3 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                2 bombers moved from Novgorod to Western Germany
                1 mech_infantry moved from Western Germany to Poland
                1 mech_infantry moved from Northern Italy to Slovakia Hungary
                1 mech_infantry moved from Northern Italy to Romania
                3 infantry moved from Northern Italy to France
                2 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                3 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,1,3,6,6
                Italians collect 5 PUs (7 lost to blockades); end with 6 PUs total

    triplea_37262_Ita9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in Java

    Non Combat Move - ANZAC
                2 fighters moved from Queensland to Northern Territory
                1 destroyer moved from 62 Sea Zone to 46 Sea Zone
                1 cruiser moved from 77 Sea Zone to 79 Sea Zone
                2 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
                1 infantry moved from India to Burma
                1 fighter moved from Northwest Persia to Bryansk
                1 aaGun moved from Queensland to Northern Territory
                1 aaGun moved from South Australia to Northern Territory
                1 infantry moved from Queensland to Northern Territory
                1 artillery moved from South Australia to Northern Territory
                1 artillery moved from Queensland to Northern Territory
                4 infantry moved from South Australia to Northern Territory
                2 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 artillery placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 16 PUs; end with 17 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs

    triplea_37262_ANZ9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from 79 Sea Zone to West India
                2 infantry moved from 39 Sea Zone to India
                2 infantry moved from 80 Sea Zone to Iraq

    Turn Complete - French

    triplea_37262_Fre9.tsvg

  • '15 '14

    Ii am afraid I need to request a timeout till Tuesday. I am out of town Friday - Sunday.

    The position is super competitive and I had a look yesterday but couldn’t finish because I came to the conclusion I would need to try to simulate how the map could look like after J10 to decicde whether to take a shot at the 30% can opener with the German bomber or not.

    Unfortunately the next evening with enough time will be Tuesday. Tonight I have just a small slot I will use to give RegularKid the chance to make his US/Chi/UK move over the weekend and move the way easier J6. I won’t be able to do the necessary simulations to J10 in our game tonight.

    Sorry for the delay. You postponed your nerqueen game and now I am delaying the game.
    However the tension is high. Any glitch could be decisive.
    I am confident I can speed up next week again.

    Cheers,
    Tobias

  • '12

    JDOW’s nightmare - what if it’s already decided? :evil:


  • It’s not


  • @JDOW:

    I came to the conclusion I would need to try to simulate how the map could look like after J10 to decicde whether to take a shot at the 30% can opener with the German bomber or not.

    I think you’ll conclude that’s a bad idea.  Even if it works, I only have one transport in 54, 3 planes, couple carriers…. you have few cheap casualties and whatever fleet and air you send will be badly out of position, giving India lots of extra time
    And most likely you will be down one very strategic German bomber
    If you could actually invade Queensland, that might be another matter, but you can’t.

    For awhile I thought you meant the 30% on Burma - also a bad idea

  • '15 '14

    Thanks for sharing!
    All I can say is that I agree about Burma but don’t really agree about 54.

    To me smashing 54 would be a big deal (not decisive but very nice) that exceeds disadvantage of being OOP or so. You obv. don’t want to invite that attack in general, otherwise you wouldn’t have put 2 DDs to block them off.
    Also, if I would protect Caroline I would be in range to a harbour from 54 which is one of the main arguments to me to make that attack playable.

    I of course know where you coming from which is, that 30% is not enough to risk losing the can opener.
    However, imo a bomber is a lot but on the other hand just one piece of ~650 on the board. :)

    In a nutshell to me attacking the 2 DDs is a reasonable risk the Axis can take.

    Take it as a compliment :) After 5 turns I thought I could convert my (imo good position back then) safely into an economic edge. You demonstrated why you are back to back champion and showed me how to prevent that in a manner I have not experience so far from any opponent.

    Now we have a fierce battle which might take for a long time which is on unknown ground to me. I genuinely think Axis can still make it but in case I am wrong I don’t want to miss a 30% shot which I am convinced makes a difference and is NOT a pyrrhus victory. Let’s see :)

    As a true nerd I btw might manage to move tonight while being out of town:)

    Talk later!
    So I can hopefully slow the game less down than announced.

  • '12

    This game is awesome.  Gamer, you are living my dream right now…  :-P


  • @JDOW:

    You obv. don’t want to invite that attack in general, otherwise you wouldn’t have put 2 DDs to block them off.

    No, this way when you attack you are more likely to lose your bomber and get nothing
    Sure, when I made the block I didn’t want you to attack, but now that you tell me you’re thinking about it then I look at it a lot more closely


  • I’ve read the whole message now….
    thank you  :-)

    Bottom line it all depends on what you decide… sure will be great for me if you try it and fail  :-D
    It’s only 1 piece!

  • '12

    I think it will be a few more days at least for this move.

  • '15 '14

    Hey Gamerman,

    did not work out on Saturday, wives had other plans in the evening:D

    So as announced I will move on Tuesday.


  • It’s no problem at all of course, and thank you for the update
    Wish you all the best, except in this game

  • '15 '14

    On it now. Frankly, you talked me off attacking the DDs at sz46 with the German bomber. If this was your intention, well done. If you genuinely think this is better for the Axis, thank you:D

    the equation is: Is the gained advantage x 0.3 bigger than losing that bomber?
    The answer after trying to simulate Japan was: Not sure.

    Didn’t want to make decisions based on that and rather keep the tension then.

    Moving now.

  • '15 '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Purchase Units - Germans
                Germans buy 2 artilleries, 13 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Slovakia Hungary to Bulgaria
                      Germans take Bulgaria from British
                1 armour moved from Rostov to Northwest Persia
                      Germans take Caucasus from Russians
                      Germans take Northwest Persia from British
                1 bomber moved from Philippines to 42 Sea Zone
                2 infantry moved from France to Normandy Bordeaux
                1 artillery moved from France to Normandy Bordeaux
                1 fighter moved from Western Germany to Normandy Bordeaux
                1 bomber moved from Western Germany to Normandy Bordeaux
                3 infantry moved from Western Germany to Holland Belgium
                1 fighter moved from Western Germany to Holland Belgium
                1 tactical_bomber moved from Western Germany to Holland Belgium
                1 bomber moved from Western Germany to Holland Belgium
                1 fighter moved from Germany to Holland Belgium
                1 fighter moved from Southern Italy to Holland Belgium
                1 tactical_bomber moved from Southern Italy to Holland Belgium
                2 infantry moved from Novgorod to Belarus
                1 fighter moved from Novgorod to Belarus
                1 infantry moved from Rostov to Ukraine
                1 mech_infantry moved from Eastern Poland to Ukraine
                2 fighters moved from Rostov to Ukraine
                1 tactical_bomber moved from Rostov to Ukraine
                13 armour, 10 artilleries, 11 infantry and 18 mech_infantrys moved from Rostov to Volgograd
                1 mech_infantry moved from Szechwan to Sikang
                1 armour moved from Szechwan to Sikang
                1 bomber moved from Novgorod to Sikang

    Combat - Germans
                Battle in 42 Sea Zone
                    Germans attack with 1 bomber
                    ANZAC defend with 1 transport
                    Germans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Sikang
                    Germans attack with 1 armour, 1 bomber and 1 mech_infantry
                    Chinese defend with 1 infantry
                    Germans win, taking Sikang from Chinese with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Belarus
                    Germans attack with 1 fighter and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Belarus from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Volgograd
                    Germans attack with 13 armour, 10 artilleries, 11 infantry and 18 mech_infantrys
                    Russians defend with 1 armour, 1 factory_minor and 1 mech_infantry
                    Germans win, taking Volgograd from Russians with 13 armour, 10 artilleries, 11 infantry and 18 mech_infantrys remaining. Battle score for attacker is 10
                    Casualties for Russians: 1 armour and 1 mech_infantry
                Battle in Ukraine
                    Germans attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 factory_minor and 1 infantry
                    Germans win, taking Ukraine from Russians with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Holland Belgium
                    Germans attack with 1 bomber, 3 fighters, 3 infantry and 2 tactical_bombers
                    British defend with 3 infantry
                    Germans win, taking Holland Belgium from British with 1 bomber, 3 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for British: 3 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 1 artillery, 1 bomber, 1 fighter and 2 infantry
                    British defend with 1 aaGun, 1 factory_minor, 1 harbour and 2 infantry
                    Germans win, taking Normandy Bordeaux from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 fighter and 1 infantry
                    Casualties for British: 1 aaGun and 2 infantry

    Non Combat Move - Germans
                1 bomber moved from Normandy Bordeaux to Western Germany
                1 bomber moved from Holland Belgium to Western Germany
                2 tactical_bombers moved from Holland Belgium to Western Germany
                1 aaGun moved from France to Holland Belgium
                1 infantry moved from Northern Italy to Yugoslavia
                1 tactical_bomber moved from Ukraine to Bessarabia
                1 fighter moved from Ukraine to Bessarabia
                2 armour and 10 mech_infantrys moved from Eastern Poland to Bessarabia
                1 infantry moved from Slovakia Hungary to Romania
                1 transport moved from 115 Sea Zone to 114 Sea Zone
                2 infantry moved from Germany to 114 Sea Zone
                2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
                2 infantry moved from 115 Sea Zone to Finland
                2 mech_infantrys moved from Novgorod to Vyborg
                1 fighter moved from Belarus to Novgorod
                7 mech_infantrys moved from Germany to Romania
                2 infantry moved from Germany to Slovakia Hungary
                1 aaGun moved from Germany to Slovakia Hungary
                1 infantry moved from Germany to Slovakia Hungary
                1 infantry moved from Western Germany to France
                3 mech_infantrys moved from Western Germany to Germany
                1 armour moved from Western Germany to Germany
                1 submarine moved from 113 Sea Zone to 112 Sea Zone
                1 bomber moved from Sikang to Szechwan
                1 bomber moved from 42 Sea Zone to Philippines
                1 fighter moved from Ukraine to Bessarabia
                1 fighter moved from Holland Belgium to Southern Italy
                2 fighters moved from Holland Belgium to Western Germany

    Place Units - Germans
                2 artilleries and 8 infantry placed in Germany
                3 infantry placed in France
                2 infantry and 6 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,6,5,5,3
                Germans collect 51 PUs (4 lost to blockades); end with 51 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 58 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 68 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Holland Belgium: 1 aaGun
                EDIT: Adding units owned by Germans to Western Germany: 1 aaGun
                EDIT: Turning off Edit Mode

    triplea_37262_Ger10.tsvg

  • '12

    I would have gone for it no questions asked.


  • You are a completely different player and would do virtually every single thing differently, yes
    JDOW wisely kept the threat alive

    Now watch as the Japs strafe 2 destroyers with zero losses

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