Hesitated to think I might still be in this game - you might get Australia it looks like. Still, let’s see.
G40L suprise attack (allies) v. Entek (axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 42 PUs;
Germans buy 14 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 submarine moved from 112 Sea Zone to 125 Sea Zone
3 tactical_bombers moved from Western Germany to 110 Sea Zone
2 bombers moved from Western Germany to 110 Sea Zone
1 artillery and 19 infantry moved from Poland to Eastern Poland
1 destroyer, 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 113 Sea ZoneCombat - Germans
Battle in 110 Sea Zone
Germans attack with 2 bombers, 1 destroyer and 3 tactical_bombers
British defend with 1 destroyer
Germans roll dice for 2 bombers, 1 destroyer and 3 tactical_bombers in 110 Sea Zone, round 2 : 2/6 hits
British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 110 Sea Zone
Germans win with 2 bombers, 1 destroyer and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 113 Sea Zone
Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Russians defend with 1 submarine
Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 113 Sea Zone, round 2 : 1/3 hits
Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Russians and 1 destroyer owned by the Germans lost in 113 Sea Zone
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Germans: 1 destroyer
Casualties for Russians: 1 submarine
Battle in Eastern Poland
Germans attack with 1 artillery and 19 infantry
Russians defend with 3 armour and 2 artilleries
Germans roll dice for 1 artillery and 19 infantry in Eastern Poland, round 2 : 3/20 hits
Russians roll dice for 3 armour and 2 artilleries in Eastern Poland, round 2 : 2/5 hits
2 artilleries owned by the Russians, 1 armour owned by the Russians and 2 infantry owned by the Germans lost in Eastern Poland
Germans roll dice for 1 artillery and 17 infantry in Eastern Poland, round 3 : 1/18 hits
Russians roll dice for 2 armour in Eastern Poland, round 3 : 1/2 hits
1 armour owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Germans roll dice for 1 artillery and 16 infantry in Eastern Poland, round 4 : 5/17 hits
Russians roll dice for 1 armour in Eastern Poland, round 4 : 0/1 hits
1 armour owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 artillery and 16 infantry remaining. Battle score for attacker is 17
Casualties for Germans: 3 infantry
Casualties for Russians: 3 armour and 2 artilleriesNon Combat Move - Germans
3 aaGuns, 1 artillery and 9 infantry moved from Germany to Poland
3 armour moved from Western Germany to Poland
3 artilleries moved from Western Germany to Germany
1 battleship, 1 carrier, 1 cruiser and 3 transports moved from 112 Sea Zone to 113 Sea Zone
3 tactical_bombers moved from 110 Sea Zone to Western Germany
2 bombers moved from 110 Sea Zone to Western GermanyPlace Units - Germans
10 infantry placed in Slovakia Hungary
3 infantry placed in Germany
1 infantry placed in Normandy BordeauxTurn Complete - Germans
Germans collect 40 PUs; end with 40 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 45 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Slovakia Hungary : 1 factory_major and 10 infantry
Western Germany : 1 airfield, 2 bombers, 1 factory_major, 1 harbour and 3 tactical_bombers
Romania : 5 infantry
Poland : 6 aaGuns, 3 armour, 1 artillery and 9 infantry
Germany : 3 artilleries, 1 factory_major and 3 infantry
Denmark : 2 infantry
Southern Italy : 2 fighters
Eastern Poland : 1 flag, 1 artillery and 16 infantry
125 Sea Zone : 1 submarine
113 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 3 transports
Bulgaria : 1 flag
Yugoslavia : 1 flag
110 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 40 / 45
Russians : 38 / 47
Japanese : 39 / 42
Americans : 52 / 72
Chinese : 9 / 9
British : 33 / 41
UK_Pacific : 15 / 15
Italians : 14 / 14
ANZAC : 17 / 24
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries and 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Finland to Norway
Russians take Norway from Germans
1 artillery and 4 infantry moved from Baltic States to Eastern Poland
1 artillery and 1 infantry moved from Belarus to Eastern Poland
1 infantry moved from Western Ukraine to Eastern Poland
1 armour moved from Belarus to Eastern Poland
3 fighters and 1 tactical_bomber moved from Novgorod to Eastern Poland
1 artillery and 3 infantry moved from Bessarabia to Eastern Poland
4 infantry moved from Manchuria to Jehol
Chinese take Jehol from Japanese
3 infantry moved from Manchuria to Amur -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries and 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Finland to Norway
Russians take Norway from Germans
1 artillery and 4 infantry moved from Baltic States to Eastern Poland
1 artillery and 1 infantry moved from Belarus to Eastern Poland
1 infantry moved from Western Ukraine to Eastern Poland
1 armour moved from Belarus to Eastern Poland
3 fighters and 1 tactical_bomber moved from Novgorod to Eastern Poland
1 artillery and 3 infantry moved from Bessarabia to Eastern Poland
4 infantry moved from Manchuria to Jehol
Chinese take Jehol from Japanese
3 infantry moved from Manchuria to AmurCombat - Russians
Battle in Eastern Poland
Russians attack with 1 armour, 3 artilleries, 3 fighters, 9 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 16 infantry
Russians roll dice for 1 armour, 3 artilleries, 3 fighters, 9 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 4/17 hits
Germans roll dice for 1 artillery and 16 infantry in Eastern Poland, round 2 : 7/17 hits
7 infantry owned by the Russians and 4 infantry owned by the Germans lost in Eastern Poland
2 infantry owned by the Russians, 1 armour owned by the Russians and 3 artilleries owned by the Russians retreated to Belarus
Germans win with 1 artillery and 12 infantry remaining. Battle score for attacker is -9
Casualties for Germans: 4 infantry
Casualties for Russians: 7 infantryNon Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Eastern Poland to Novgorod
1 armour moved from Finland to Novgorod
2 artilleries moved from Finland to Karelia
1 mech_infantry moved from Finland to Novgorod
4 infantry moved from Finland to Karelia
1 infantry moved from Finland to Karelia
2 infantry moved from Bryansk to Belarus
3 infantry moved from Novgorod to Baltic States
1 infantry moved from Rostov to Ukraine
1 infantry moved from Rostov to Bryansk
1 armour and 1 mech_infantry moved from Russia to Bryansk
1 artillery and 1 infantry moved from Russia to Bryansk
1 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Ukraine to BessarabiaPlace Units - Russians
3 infantry placed in Novgorod
3 infantry placed in Ukraine
1 artillery and 2 infantry placed in Volgograd
1 armour, 1 artillery and 3 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1
Russians collect 39 PUs (2 lost to blockades); end with 39 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 45 PUsDice Statistics:
Total
1 was rolled 15 times
2 was rolled 8 times
3 was rolled 6 times
4 was rolled 10 times
5 was rolled 8 times
6 was rolled 8 times
Average roll : 3.218
Median : 3.000
Variance : 0.907
Standard Deviation : 0.953
Total rolls : 55Null / Other
1 was rolled 6 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.158
Median : 3.000
Variance : 0.722
Standard Deviation : 0.850
Total rolls : 19Germans Combat
1 was rolled 6 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.158
Median : 3.000
Variance : 0.722
Standard Deviation : 0.850
Total rolls : 19Russians Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.353
Median : 3.000
Variance : 0.562
Standard Deviation : 0.750
Total rolls : 17 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 destroyers, 3 infantry, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 4 PUs;Combat Move - Japanese
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 2 transports moved from 35 Sea Zone to 20 Sea Zone
2 artilleries moved from Kwangtung to 20 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 20 Sea Zone to 37 Sea Zone
2 artilleries and 1 infantry moved from 37 Sea Zone to Malaya
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Malaya
2 bombers, 4 fighters and 4 tactical_bombers moved from Kwangsi to 43 Sea Zone
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
1 submarine moved from 35 Sea Zone to 44 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
5 fighters moved from Japan to 16 Sea Zone
1 artillery and 8 infantry moved from Korea to Manchuria
1 artillery moved from Japan to 6 Sea Zone
1 artillery and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Kiangsu to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
1 mech_infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 artillery and 1 infantry moved from Chahar to Hopei
1 infantry moved from Chahar to Hopei
1 artillery moved from Shensi to Hopei
1 infantry moved from Chahar to HopeiCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 2 bombers, 1 destroyer, 4 fighters and 4 tactical_bombers
British defend with 1 battleship and 1 transport; Americans defend with 1 submarine
Japanese roll dice for 2 bombers, 1 destroyer, 4 fighters and 4 tactical_bombers in 43 Sea Zone, round 2 : 7/11 hits
British roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 battleship and 1 transport in 43 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese, 1 battleship owned by the British, 1 submarine owned by the Americans and 1 transport owned by the British lost in 43 Sea Zone
Japanese win with 2 bombers, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 25
Casualties for British: 1 battleship and 1 transport
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Manchuria
Japanese attack with 3 artilleries and 10 infantry
Russians defend with 1 aaGun and 6 infantry
Japanese roll dice for 3 artilleries and 10 infantry in Manchuria, round 2 : 3/13 hits
Chinese roll dice for 1 aaGun and 6 infantry in Manchuria, round 2 : 2/6 hits
2 infantry owned by the Russians, 2 infantry owned by the Japanese and 1 aaGun owned by the Russians lost in Manchuria
Japanese roll dice for 3 artilleries and 8 infantry in Manchuria, round 3 : 2/11 hits
Chinese roll dice for 4 infantry in Manchuria, round 3 : 1/4 hits
2 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Manchuria
1 artillery and 7 infantry retreated to Korea
Japanese roll dice for 2 artilleries in Manchuria, round 4 : 1/2 hits
Chinese roll dice for 2 infantry in Manchuria, round 4 : 1/2 hits
1 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Manchuria
Japanese roll dice for 1 artillery in Manchuria, round 5 : 0/1 hits
Chinese roll dice for 1 infantry in Manchuria, round 5 : 1/1 hits
1 artillery owned by the Japanese lost in Manchuria
Chinese win with 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 aaGun and 5 infantry
Casualties for Japanese: 2 artilleries and 3 infantry
Battle in 16 Sea Zone
Japanese attack with 1 destroyer and 5 fighters
Americans defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 destroyer and 5 fighters in 16 Sea Zone, round 2 : 4/6 hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese, 1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 16 Sea Zone
Japanese win with 5 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 destroyer and 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Hopei
Japanese attack with 2 artilleries and 3 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 artilleries and 3 infantry in Hopei, round 2 : 1/5 hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 44 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 cruiser
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 cruiser in 44 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese lost in 44 Sea Zone
Americans win with 1 cruiser remaining. Battle score for attacker is -6
Casualties for Japanese: 1 submarine
Battle in Malaya
Japanese attack with 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 harbour and 2 infantry; ANZAC defend with 1 infantry
Japanese roll dice for 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers in Malaya, round 2 : 3/7 hits
UK_Pacific roll dice for 3 infantry in Malaya, round 2 : 1/3 hits
1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 2 infantry owned by the British lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 2 artilleries, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 battleship and 1 cruiser moved from 36 Sea Zone to 37 Sea Zone
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 carrier moved from 36 Sea Zone to 37 Sea Zone
2 fighters and 2 tactical_bombers moved from Malaya to 37 Sea Zone
1 battleship, 1 carrier and 1 cruiser moved from 36 Sea Zone to 35 Sea Zone
2 bombers moved from 43 Sea Zone to Kwangsi
2 fighters and 2 tactical_bombers moved from 43 Sea Zone to Kwangsi
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone
1 fighter moved from 43 Sea Zone to Philippines
1 tactical_bomber moved from 43 Sea Zone to Kwangsi
1 transport moved from 6 Sea Zone to 19 Sea Zone
5 fighters moved from 16 Sea Zone to JapanPlace Units - Japanese
2 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone
3 infantry placed in KiangsuTurn Complete - Japanese
Japanese collect 43 PUs; end with 47 PUs totalTerritory Summary for Japanese :
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 airfield, 2 bombers, 2 fighters and 3 tactical_bombers
Korea : 1 artillery and 7 infantry
Kiangsu : 1 flag, 1 factory_minor and 3 infantry
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 5 fighters and 1 harbour
Shensi : 1 flag
Suiyuyan : 1 flag, 1 mech_infantry
Kweichow : 1 flag
Hunan : 1 flag
Hopei : 1 flag, 2 artilleries and 3 infantry
Szechwan : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
Malaya : 1 flag, 2 artilleries and 1 harbour
Borneo : 1 flag, 1 artillery
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 fighter and 1 harbour
French Indo China : 1 flag
37 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 2 tactical_bombers and 2 transports
36 Sea Zone : 1 flag
35 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
19 Sea Zone : 3 transports
6 Sea Zone : 2 destroyers, 1 submarine and 1 transportProduction/PUs Summary :
Germans : 37 / 45
Russians : 41 / 45
Japanese : 43 / 47
Americans : 52 / 72
Chinese : 8 / 9
British : 33 / 41
UK_Pacific : 12 / 15
Italians : 14 / 14
ANZAC : 17 / 24
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 bomber, 3 destroyers, 1 infantry, 3 submarines and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 armour and 1 infantry moved from Morocco to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from 91 Sea Zone to 93 Sea Zone
1 armour, 1 cruiser, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 91 Sea Zone to Normandy Bordeaux
1 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
2 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 carrier moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
1 fighter moved from 33 Sea Zone to 19 Sea Zone
1 bomber moved from Hawaiian Islands to Queensland
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
1 transport moved from 33 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 mech_infantry moved from Western United States to Central United States -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 bomber, 3 destroyers, 1 infantry, 3 submarines and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 armour and 1 infantry moved from Morocco to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from 91 Sea Zone to 93 Sea Zone
1 armour, 1 cruiser, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 91 Sea Zone to Normandy Bordeaux
1 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
2 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 carrier moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
1 fighter moved from 33 Sea Zone to 19 Sea Zone
1 bomber moved from Hawaiian Islands to Queensland
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
1 transport moved from 33 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 mech_infantry moved from Western United States to Central United StatesCombat - Americans
Battle in 93 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Italians defend with 1 destroyer
Americans roll dice for 1 destroyer and 1 fighter in 93 Sea Zone, round 2 : 0/2 hits
Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans lost in 93 Sea Zone
Americans roll dice for 1 fighter in 93 Sea Zone, round 3 : 0/1 hits
Italians roll dice for 1 destroyer in 93 Sea Zone, round 3 : 1/1 hits
1 fighter owned by the Americans lost in 93 Sea Zone
Italians win with 1 destroyer remaining. Battle score for attacker is -18
Casualties for Americans: 1 destroyer and 1 fighter
Battle in 19 Sea Zone
Americans attack with 1 fighter
Japanese defend with 3 transports
3 transports owned by the Japanese lost in 19 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 21
Casualties for Japanese: 3 transports
Battle in 110 Sea Zone
Americans attack with 1 carrier, 1 cruiser, 1 destroyer and 1 transport
Germans defend with 1 destroyer
Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer and 1 transport in 110 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer and 1 transport in 110 Sea Zone, round 3 : 0/2 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Americans lost in 110 Sea Zone
Americans roll dice for 1 carrier, 1 cruiser and 1 transport in 110 Sea Zone, round 4 : 1/1 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 4 : 0/1 hits
1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win with 1 carrier, 1 cruiser and 1 transport remaining. Battle score for attacker is 0
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in Kwangtung
Battle in Normandy Bordeaux
Americans attack with 1 armour, 1 fighter and 1 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 armour, 1 fighter and 1 infantry in Normandy Bordeaux, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits
Americans roll dice for 1 armour, 1 fighter and 1 infantry in Normandy Bordeaux, round 3 : 0/3 hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits
Americans roll dice for 1 armour, 1 fighter and 1 infantry in Normandy Bordeaux, round 4 : 1/3 hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 4 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Americans win, taking Kwangtung from Japanese, taking Normandy Bordeaux from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
1 fighter moved from 19 Sea Zone to 20 Sea Zone
1 battleship, 1 carrier and 1 cruiser moved from 33 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 20 Sea Zone
1 carrier, 1 cruiser and 1 fighter moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Hawaiian Islands to 33 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 cruiser moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
1 infantry placed in Eastern United States
1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
1 bomber placed in Western United States
1 submarine placed in 10 Sea Zone
1 destroyer placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 54 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUsDice Statistics:
Total
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 9 times
6 was rolled 3 times
Average roll : 3.800
Median : 4.000
Variance : 1.208
Standard Deviation : 1.099
Total rolls : 25Germans Combat
1 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 3.167
Median : 3.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6Italians Combat
2 was rolled 2 times
Average roll : 2.000
Median : 2.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2Americans Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 7 times
6 was rolled 3 times
Average roll : 4.235
Median : 5.000
Variance : 1.688
Standard Deviation : 1.299
Total rolls : 17 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Kansu to Shensi
Chinese take Shensi from Japanese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Kansu to Shensi
Chinese take Shensi from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
2 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUsDice Statistics:
Total
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 9 times
6 was rolled 3 times
Average roll : 3.800
Median : 4.000
Variance : 1.208
Standard Deviation : 1.099
Total rolls : 25Germans Combat
1 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 3.167
Median : 3.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6Italians Combat
2 was rolled 2 times
Average roll : 2.000
Median : 2.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2Americans Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 7 times
6 was rolled 3 times
Average roll : 4.235
Median : 5.000
Variance : 1.688
Standard Deviation : 1.299
Total rolls : 17 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - British
1 artillery and 1 infantry moved from Iraq to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 armour moved from Alexandria to Egypt
1 artillery and 2 infantry moved from Iraq to Trans-Jordan
1 fighter moved from Trans-Jordan to Egypt
1 fighter moved from Gibraltar to 110 Sea Zone
2 infantry moved from United Kingdom to 109 Sea Zone
1 carrier, 2 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 destroyer moved from 111 Sea Zone to 125 Sea Zone
1 bomber moved from United Kingdom to France
2 infantry moved from Tanganyika Territory to 72 Sea Zone
2 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
1 artillery moved from Egypt to Alexandria
1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
1 infantry moved from Shan State to Malaya
1 armour moved from Yunnan to Malaya
1 fighter and 1 tactical_bomber moved from Burma to Malaya
1 infantry moved from Yunnan to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Siam to French Indo China
UK_Pacific take French Indo China from Japanese
1 fighter moved from United Kingdom to 125 Sea Zone
1 cruiser moved from 98 Sea Zone to 93 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 armour, 3 destroyers, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from Iraq to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 armour moved from Alexandria to Egypt
1 artillery and 2 infantry moved from Iraq to Trans-Jordan
1 fighter moved from Trans-Jordan to Egypt
1 fighter moved from Gibraltar to 110 Sea Zone
2 infantry moved from United Kingdom to 109 Sea Zone
1 carrier, 2 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 destroyer moved from 111 Sea Zone to 125 Sea Zone
1 bomber moved from United Kingdom to France
2 infantry moved from Tanganyika Territory to 72 Sea Zone
2 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
1 artillery moved from Egypt to Alexandria
1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
1 infantry moved from Shan State to Malaya
1 armour moved from Yunnan to Malaya
1 fighter and 1 tactical_bomber moved from Burma to Malaya
1 infantry moved from Yunnan to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Siam to French Indo China
UK_Pacific take French Indo China from Japanese
1 fighter moved from United Kingdom to 125 Sea Zone
1 cruiser moved from 98 Sea Zone to 93 Sea ZoneCombat - British
Battle in 93 Sea Zone
British attack with 1 cruiser
Italians defend with 1 destroyer
British roll dice for 1 cruiser in 93 Sea Zone, round 2 : 1/1 hits
Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Italians and 1 cruiser owned by the British lost in 93 Sea Zone
Italians win with no units remaining. Battle score for attacker is -4
Casualties for British: 1 cruiser
Casualties for Italians: 1 destroyer
Battle in Holland Belgium
Battle in Malaya
British attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 2 artilleries and 1 harbour
British roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Malaya, round 2 : 2/4 hits
Japanese roll dice for 2 artilleries in Malaya, round 2 : 0/2 hits
2 artilleries owned by the Japanese lost in Malaya
British win, taking Holland Belgium from Germans, taking Malaya from Japanese with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 2 artilleries
Battle in 125 Sea Zone
British attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
British roll dice for 1 destroyer and 1 fighter in 125 Sea Zone, round 2 : 2/2 hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 125 Sea Zone
British win, taking 125 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Strategic bombing raid in France
AA fire in France : 1/1 hits
1 bomber killed by AA
Bombing raid in France causes 0 damage total.Non Combat Move - British
1 fighter moved from 125 Sea Zone to 110 Sea Zone
1 artillery and 3 infantry moved from 81 Sea Zone to Egypt
1 destroyer moved from 99 Sea Zone to 98 Sea Zone
1 artillery and 3 infantry moved from Burma to Yunnan
1 armour moved from India to Yunnan
1 artillery and 4 infantry moved from India to Burma
1 fighter and 1 tactical_bomber moved from Malaya to BurmaPlace Units - British
2 destroyers and 1 transport placed in 110 Sea Zone
1 destroyer placed in 71 Sea Zone
1 armour and 1 mech_infantry placed in Union of South AfricaTurn Complete - British
British collect 36 PUs; end with 36 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUsPlace Units - UK_Pacific
1 armour and 3 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,3,2,4,4,1,3,1,4,1
UK_Pacific collect 15 PUs (5 lost to blockades); end with 15 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 20 PUs
Some Units in India change ownership: 1 armour and 3 infantryDice Statistics:
Total
1 was rolled 12 times
2 was rolled 10 times
3 was rolled 8 times
4 was rolled 11 times
5 was rolled 13 times
6 was rolled 5 times
Average roll : 3.305
Median : 3.000
Variance : 0.810
Standard Deviation : 0.900
Total rolls : 59Null / Other
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.167
Median : 3.500
Variance : 0.727
Standard Deviation : 0.853
Total rolls : 12Japanese Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.167
Median : 3.500
Variance : 0.727
Standard Deviation : 0.853
Total rolls : 12Germans Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 2.750
Median : 2.500
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 8British Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
5 was rolled 2 times
Average roll : 2.714
Median : 2.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 7Italians Combat
2 was rolled 3 times
Average roll : 2.000
Median : 2.000
Variance : 4.500
Standard Deviation : 2.121
Total rolls : 3Americans Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 7 times
6 was rolled 3 times
Average roll : 4.235
Median : 5.000
Variance : 1.688
Standard Deviation : 1.299
Total rolls : 17 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 destroyer and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour, 1 artillery and 1 infantry moved from Southern France to Normandy Bordeaux
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 fighter moved from Southern Italy to 98 Sea Zone
1 artillery and 1 infantry moved from Tobruk to Alexandria
1 armour and 1 mech_infantry moved from Tobruk to TunisiaCombat - Italians
Battle in Normandy Bordeaux
Italians attack with 1 armour, 1 artillery and 1 infantry
Americans defend with 1 armour, 1 factory_minor and 1 harbour
Italians roll dice for 1 armour, 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/3 hits
Americans roll dice for 1 armour in Normandy Bordeaux, round 2 : 0/1 hits
1 armour owned by the Americans lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from Americans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 1 armour
Battle in 98 Sea Zone
Italians attack with 1 destroyer and 1 fighter
British defend with 1 destroyer
Italians roll dice for 1 destroyer and 1 fighter in 98 Sea Zone, round 2 : 0/2 hits
British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Italians lost in 98 Sea Zone
Italians roll dice for 1 fighter in 98 Sea Zone, round 3 : 1/1 hits
British roll dice for 1 destroyer in 98 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the British lost in 98 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Italians: 1 destroyer
Casualties for British: 1 destroyer
Battle in Alexandria
Italians attack with 1 artillery and 1 infantry
British defend with 1 artillery
Italians roll dice for 1 artillery and 1 infantry in Alexandria, round 2 : 0/2 hits
British roll dice for 1 artillery in Alexandria, round 2 : 0/1 hits
Italians roll dice for 1 artillery and 1 infantry in Alexandria, round 3 : 1/2 hits
British roll dice for 1 artillery in Alexandria, round 3 : 0/1 hits
1 artillery owned by the British lost in Alexandria
Italians win, taking Alexandria from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Tunisia
Italians attack with 1 armour and 1 mech_infantry
French defend with 2 infantry
Italians roll dice for 1 armour and 1 mech_infantry in Tunisia, round 2 : 2/2 hits
French roll dice for 2 infantry in Tunisia, round 2 : 1/2 hits
1 mech_infantry owned by the Italians and 2 infantry owned by the French lost in Tunisia
Italians win, taking Tunisia from French with 1 armour remaining. Battle score for attacker is 2
Casualties for Italians: 1 mech_infantry
Casualties for French: 2 infantryNon Combat Move - Italians
1 fighter moved from 98 Sea Zone to Greece
1 artillery moved from Southern France to Northern ItalyPlace Units - Italians
1 destroyer placed in 97 Sea Zone
2 infantry placed in Southern FranceTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs totalTerritory Summary for Italians :
Alexandria : 1 flag, 1 artillery and 1 infantry
Normandy Bordeaux : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Southern France : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
Tunisia : 1 flag, 1 armour
Northern Italy : 1 artillery and 1 factory_minor
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
93 Sea Zone : 1 flag
Greece : 1 flag, 1 fighter
97 Sea Zone : 1 flag, 1 destroyer and 1 transportProduction/PUs Summary :
Germans : 32 / 45
Russians : 41 / 45
Japanese : 31 / 47
Americans : 52 / 75
Chinese : 12 / 16
British : 36 / 41
UK_Pacific : 20 / 20
Italians : 17 / 17
ANZAC : 17 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 cruiser and 1 destroyer; Remaining resources: 0 PUs;Combat Move - ANZAC
1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 45 Sea Zone to 37 Sea Zone
1 fighter moved from Sikang to 37 Sea Zone -
OOL for sz 37
-
Tip the BB, Cruiser, tip one carrier, splash both Tachs, sink the tipped carrier, fighter, tip the CV, fighter, sink the CV, BB
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 cruiser and 1 destroyer; Remaining resources: 0 PUs;Combat Move - ANZAC
1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 45 Sea Zone to 37 Sea Zone
1 fighter moved from Sikang to 37 Sea ZoneCombat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 1 carrier, 1 cruiser, 1 destroyer and 3 fighters
Japanese defend with 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 2 tactical_bombers and 2 transports
ANZAC roll dice for 1 carrier, 1 cruiser, 1 destroyer and 3 fighters in 37 Sea Zone, round 2 : 3/5 hits
Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 2 tactical_bombers and 2 transports in 37 Sea Zone, round 2 : 2/8 hits
1 cruiser owned by the Japanese and 1 carrier owned by the ANZAC lost in 37 Sea Zone
ANZAC roll dice for 1 cruiser, 1 destroyer and 3 fighters in 37 Sea Zone, round 3 : 2/5 hits
Japanese roll dice for 1 battleship, 2 carriers, 2 fighters, 2 tactical_bombers and 2 transports in 37 Sea Zone, round 3 : 5/7 hits
2 tactical_bombers owned by the Japanese, 1 cruiser owned by the ANZAC, 1 destroyer owned by the ANZAC and 3 fighters owned by the ANZAC lost in 37 Sea Zone
Japanese win with 1 battleship, 2 carriers, 2 fighters and 2 transports remaining. Battle score for attacker is -32
Casualties for Japanese: 1 cruiser and 2 tactical_bombers
Casualties for ANZAC: 1 carrier, 1 cruiser, 1 destroyer and 3 fightersNon Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 destroyer moved from 62 Sea Zone to 45 Sea ZonePlace Units - ANZAC
1 artillery placed in New South Wales
1 cruiser and 1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUsDice Statistics:
Total
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 7 times
Average roll : 3.760
Median : 4.000
Variance : 0.542
Standard Deviation : 0.736
Total rolls : 25Japanese Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 6 times
Average roll : 3.933
Median : 4.000
Variance : 1.357
Standard Deviation : 1.165
Total rolls : 15ANZAC Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 0.444
Standard Deviation : 0.667
Total rolls : 10 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
1 destroyer moved from 92 Sea Zone to 99 Sea Zone
1 infantry moved from Trans-Jordan to Syria
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 cruiser moved from 109 Sea Zone to 110 Sea Zone
1 destroyer moved from 109 Sea Zone to 92 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
1 destroyer moved from 92 Sea Zone to 99 Sea Zone
1 infantry moved from Trans-Jordan to Syria
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 cruiser moved from 109 Sea Zone to 110 Sea Zone
1 destroyer moved from 109 Sea Zone to 92 Sea ZoneNon Combat Move - French
Turn Complete - French
Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 7 times
Average roll : 3.760
Median : 4.000
Variance : 0.542
Standard Deviation : 0.736
Total rolls : 25Japanese Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 6 times
Average roll : 3.933
Median : 4.000
Variance : 1.357
Standard Deviation : 1.165
Total rolls : 15ANZAC Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 0.444
Standard Deviation : 0.667
Total rolls : 10 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 10 infantry and 1 submarine; Remaining resources: 1 PUs;Combat Move - Germans
3 artilleries and 3 infantry moved from Germany to 113 Sea Zone
3 artilleries and 3 infantry moved from 113 Sea Zone to Norway
1 artillery and 12 infantry moved from Eastern Poland to Belarus
3 armour, 1 artillery and 9 infantry moved from Poland to Baltic States
1 fighter and 1 tactical_bomber moved from 113 Sea Zone to Norway
1 bomber moved from Western Germany to 99 Sea Zone
1 bomber moved from Western Germany to 99 Sea Zone
2 fighters moved from Southern Italy to 99 Sea ZoneCombat - Germans
Battle in 99 Sea Zone
Germans attack with 2 bombers and 2 fighters
French defend with 1 destroyer
Germans roll dice for 2 bombers and 2 fighters in 99 Sea Zone, round 2 : 3/4 hits
French roll dice for 1 destroyer in 99 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the French lost in 99 Sea Zone
Germans win with 2 bombers and 2 fighters remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in Norway
Germans attack with 3 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 battleship and 1 cruiser in Norway, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Norway, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Norway
Germans win, taking Norway from Russians with 3 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 3 armour, 1 artillery and 9 infantry
Russians defend with 3 infantry
Germans roll dice for 3 armour, 1 artillery and 9 infantry in Baltic States, round 2 : 5/13 hits
Russians roll dice for 3 infantry in Baltic States, round 2 : 0/3 hits
3 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 3 armour, 1 artillery and 9 infantry remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Battle in Belarus
Germans attack with 1 artillery and 12 infantry
Russians defend with 1 armour, 3 artilleries and 4 infantry
Germans roll dice for 1 artillery and 12 infantry in Belarus, round 2 : 2/13 hits
Russians roll dice for 1 armour, 3 artilleries and 4 infantry in Belarus, round 2 : 0/8 hits
2 infantry owned by the Russians lost in Belarus
Germans roll dice for 1 artillery and 12 infantry in Belarus, round 3 : 4/13 hits
Russians roll dice for 1 armour, 3 artilleries and 2 infantry in Belarus, round 3 : 3/6 hits
2 infantry owned by the Russians, 2 artilleries owned by the Russians and 3 infantry owned by the Germans lost in Belarus
Germans roll dice for 1 artillery and 9 infantry in Belarus, round 4 : 4/10 hits
Russians roll dice for 1 armour and 1 artillery in Belarus, round 4 : 1/2 hits
1 artillery owned by the Russians, 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 1 artillery and 8 infantry remaining. Battle score for attacker is 18
Casualties for Germans: 4 infantry
Casualties for Russians: 1 armour, 3 artilleries and 4 infantryNon Combat Move - Germans
6 aaGuns moved from Poland to Baltic States
10 infantry moved from Slovakia Hungary to Eastern Poland
1 fighter and 1 tactical_bomber moved from Norway to 113 Sea Zone
2 fighters moved from 99 Sea Zone to Southern Italy
2 bombers moved from 99 Sea Zone to Western GermanyPlace Units - Germans
1 artillery and 2 infantry placed in France
1 artillery and 4 infantry placed in Western Germany
4 infantry placed in Slovakia Hungary
1 submarine placed in 113 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3
Germans collect 34 PUs (3 lost to blockades); end with 35 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 40 PUsTerritory Summary for Germans :
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 2 infantry
Slovakia Hungary : 1 factory_major and 4 infantry
Western Germany : 1 airfield, 1 artillery, 2 bombers, 1 factory_major, 1 harbour, 4 infantry and 3 tactical_bombers
Romania : 5 infantry
Germany : 1 factory_major
Norway : 3 artilleries and 2 infantry
Denmark : 2 infantry
Southern Italy : 2 fighters
Belarus : 1 flag, 1 artillery and 8 infantry
Baltic States : 1 flag, 6 aaGuns, 3 armour, 1 artillery and 9 infantry
Eastern Poland : 1 flag, 10 infantry
113 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports
Bulgaria : 1 flag
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 37 / 40
Russians : 36 / 45
Japanese : 31 / 47
Americans : 52 / 75
Chinese : 12 / 16
British : 36 / 41
UK_Pacific : 20 / 20
Italians : 17 / 17
ANZAC : 17 / 27
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 armour, 3 artilleries and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 2 infantry moved from Bryansk to Belarus
1 artillery and 4 infantry moved from Novgorod to Belarus
3 fighters and 1 tactical_bomber moved from Novgorod to Belarus
1 infantry moved from Jehol to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Jehol to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Jehol to Shantung
Chinese take Shantung from Japanese
1 mech_infantry moved from Novgorod to Belarus
1 mech_infantry moved from Bryansk to Belarus -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 armour, 3 artilleries and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 2 infantry moved from Bryansk to Belarus
1 artillery and 4 infantry moved from Novgorod to Belarus
3 fighters and 1 tactical_bomber moved from Novgorod to Belarus
1 infantry moved from Jehol to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Jehol to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Jehol to Shantung
Chinese take Shantung from Japanese
1 mech_infantry moved from Novgorod to Belarus
1 mech_infantry moved from Bryansk to BelarusCombat - Russians
Battle in Belarus
Russians attack with 2 artilleries, 3 fighters, 6 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 artillery and 8 infantry
Russians roll dice for 2 artilleries, 3 fighters, 6 infantry, 2 mech_infantrys and 1 tactical_bomber in Belarus, round 2 : 2/14 hits
Germans roll dice for 1 artillery and 8 infantry in Belarus, round 2 : 3/9 hits
3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belarus
Russians roll dice for 2 artilleries, 3 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Belarus, round 3 : 1/11 hits
Germans roll dice for 1 artillery and 6 infantry in Belarus, round 3 : 3/7 hits
3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Russians roll dice for 2 artilleries, 3 fighters, 2 mech_infantrys and 1 tactical_bomber in Belarus, round 4 : 5/8 hits
Germans roll dice for 1 artillery and 5 infantry in Belarus, round 4 : 2/6 hits
5 infantry owned by the Germans, 1 artillery owned by the Russians and 1 mech_infantry owned by the Russians lost in Belarus
Russians roll dice for 1 artillery, 3 fighters, 1 mech_infantry and 1 tactical_bomber in Belarus, round 5 : 4/6 hits
Germans roll dice for 1 artillery in Belarus, round 5 : 0/1 hits
1 artillery owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 artillery, 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 artillery and 8 infantry
Casualties for Russians: 1 artillery, 6 infantry and 1 mech_infantryNon Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Belarus to Russia
1 armour moved from Novgorod to Smolensk
1 infantry moved from Russia to Smolensk
1 artillery moved from Russia to Smolensk
1 infantry moved from Russia to Vologda
3 infantry moved from Amur to Buryatia
1 artillery and 2 infantry moved from Volgograd to Tambov
1 artillery and 2 infantry moved from Ukraine to Bryansk
1 infantry moved from Russia to Smolensk
2 artilleries and 3 infantry moved from Karelia to Finland
2 infantry moved from Karelia to NovgorodPlace Units - Russians
3 infantry placed in Novgorod
2 infantry placed in Ukraine
1 armour, 3 artilleries and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 45 PUsDice Statistics:
Total
1 was rolled 11 times
2 was rolled 7 times
3 was rolled 16 times
4 was rolled 4 times
5 was rolled 10 times
6 was rolled 14 times
Average roll : 3.597
Median : 3.000
Variance : 1.607
Standard Deviation : 1.268
Total rolls : 62Germans Combat
1 was rolled 6 times
2 was rolled 2 times
3 was rolled 4 times
5 was rolled 6 times
6 was rolled 5 times
Average roll : 3.565
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 23Russians Combat
1 was rolled 5 times
2 was rolled 5 times
3 was rolled 12 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 9 times
Average roll : 3.615
Median : 3.000
Variance : 1.447
Standard Deviation : 1.203
Total rolls : 39