Regularkid (Axis) vs. Variance (Allies) - G40 Balance Mod, 0 bid
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 destroyer, 1 fighter, 1 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to WarCombat Move - Germans
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 submarine moved from 118 Sea Zone to 116 Sea Zone
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 bomber moved from Western Germany to 98 Sea ZoneCombat - Germans
Battle in 98 Sea Zone
Germans attack with 1 bomber
British defend with 1 transport
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transportNon Combat Move - Germans
3 artilleries and 5 infantry moved from Poland to Eastern Poland
1 bomber moved from 98 Sea Zone to Greece
9 armour and 8 mech_infantrys moved from Germany to Eastern Poland
3 armour moved from Romania to Eastern Poland
1 aaGun moved from Romania to Eastern Poland
1 aaGun moved from Romania to Eastern Poland
1 infantry moved from Romania to Eastern Poland
1 artillery and 1 infantry moved from Normandy Bordeaux to France
1 infantry moved from Finland to Karelia
1 infantry moved from Finland to Vyborg
1 infantry moved from Romania to Eastern Poland
1 infantry moved from Romania to Eastern Poland
1 aaGun, 5 artilleries and 25 infantry moved from Romania to BessarabiaPlace Units - Germans
1 destroyer and 1 submarine placed in 113 Sea Zone
1 fighter and 1 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 mech_infantry
EDIT: Adding units owned by Germans to Poland: 1 mech_infantry
EDIT: Turning off Edit Mode
2 armour and 3 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,4
Germans collect 42 PUs (1 lost to blockades); end with 42 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 destroyer, 1 fighter, 1 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to WarCombat Move - Germans
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 submarine moved from 118 Sea Zone to 116 Sea Zone
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 bomber moved from Western Germany to 98 Sea ZoneCombat - Germans
Battle in 98 Sea Zone
Germans attack with 1 bomber
British defend with 1 transport
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transportNon Combat Move - Germans
3 artilleries and 5 infantry moved from Poland to Eastern Poland
1 bomber moved from 98 Sea Zone to Greece
9 armour and 8 mech_infantrys moved from Germany to Eastern Poland
3 armour moved from Romania to Eastern Poland
1 aaGun moved from Romania to Eastern Poland
1 aaGun moved from Romania to Eastern Poland
1 infantry moved from Romania to Eastern Poland
1 artillery and 1 infantry moved from Normandy Bordeaux to France
1 infantry moved from Finland to Karelia
1 infantry moved from Finland to Vyborg
1 infantry moved from Romania to Eastern Poland
1 infantry moved from Romania to Eastern Poland
1 aaGun, 5 artilleries and 25 infantry moved from Romania to BessarabiaPlace Units - Germans
1 destroyer and 1 submarine placed in 113 Sea Zone
1 fighter and 1 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 mech_infantry
EDIT: Adding units owned by Germans to Poland: 1 mech_infantry
EDIT: Turning off Edit Mode
2 armour and 3 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,4
Germans collect 42 PUs (1 lost to blockades); end with 42 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 8 infantry and 3 mech_infantrys; Remaining resources: 2 PUs;Combat Move - Russians
3 infantry moved from Belarus to Baltic States
2 fighters and 1 tactical_bomber moved from Russia to Baltic StatesCombat - Russians
Battle in Baltic States
Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Baltic States from Germans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Baltic States to Novgorod
2 armour and 3 mech_infantrys moved from Bryansk to Novgorod
2 aaGuns, 3 artilleries and 21 infantry moved from Belarus to Bryansk
10 infantry moved from Russia to Bryansk
2 infantry moved from Volgograd to RostovPlace Units - Russians
3 mech_infantrys placed in Novgorod
8 infantry placed in RussiaTurn Complete - Russians
Russians collect 35 PUs; end with 37 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 42 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 artillery, 1 bomber, 1 factory_minor and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Hopei to Kweichow
1 artillery moved from Yunnan to Burma
1 mech_infantry moved from Hunan to Burma
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from French Indo China to Siam
1 infantry moved from French Indo China to Siam
1 artillery and 1 infantry moved from Kwangsi to Kwangtung
1 artillery and 4 infantry moved from French Indo China to Shan State
1 infantry moved from Hunan to Kweichow
1 fighter moved from Kwangsi to Kwangtung
1 tactical_bomber moved from Kwangsi to Kwangtung
1 fighter and 1 tactical_bomber moved from Kwangsi to Siam
1 destroyer moved from 37 Sea Zone to 39 Sea Zone
1 battleship moved from 42 Sea Zone to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to Ceylon
1 carrier moved from 42 Sea Zone to 39 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone
1 fighter moved from 42 Sea Zone to 39 Sea Zone
1 destroyer moved from 42 Sea Zone to 39 Sea Zone
1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 armour and 1 infantry moved from 37 Sea Zone to Malaya
1 battleship moved from 42 Sea Zone to 37 Sea Zone
2 tactical_bombers moved from 33 Sea Zone to 63 Sea Zone
1 destroyer moved from 33 Sea Zone to 54 Sea Zone
1 cruiser and 1 marine moved from 33 Sea Zone to 54 Sea Zone
1 marine moved from 54 Sea Zone to Queensland
1 carrier moved from 33 Sea Zone to 54 Sea Zone
1 carrier moved from 33 Sea Zone to 54 Sea Zone
1 cruiser moved from 36 Sea Zone to 37 Sea Zone
4 transports moved from 36 Sea Zone to 37 Sea Zone
1 artillery moved from French Indo China to Shan State
1 artillery moved from Yunnan to Shan State
2 bombers moved from Kwangsi to India
1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 42 Sea Zone to 39 Sea Zone
1 fighter moved from Kwangsi to Burma
1 tactical_bomber moved from Kwangsi to Burma
1 fighter moved from Kwangsi to Kwangtung
1 artillery moved from Hunan to Kweichow
1 fighter moved from Kwangsi to Burma
1 submarine moved from 42 Sea Zone to 39 Sea Zone
1 submarine moved from 33 Sea Zone to 42 Sea Zone
1 fighter moved from 33 Sea Zone to 54 Sea Zone
1 fighter moved from 33 Sea Zone to 63 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone -
scramble sz 39? intercept SBR?
-
no scramble. no intercept
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 artillery, 1 bomber, 1 factory_minor and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Hopei to Kweichow
1 artillery moved from Yunnan to Burma
1 mech_infantry moved from Hunan to Burma
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from French Indo China to Siam
1 infantry moved from French Indo China to Siam
1 artillery and 1 infantry moved from Kwangsi to Kwangtung
1 artillery and 4 infantry moved from French Indo China to Shan State
1 infantry moved from Hunan to Kweichow
1 fighter moved from Kwangsi to Kwangtung
1 tactical_bomber moved from Kwangsi to Kwangtung
1 fighter and 1 tactical_bomber moved from Kwangsi to Siam
1 destroyer moved from 37 Sea Zone to 39 Sea Zone
1 battleship moved from 42 Sea Zone to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to Ceylon
1 carrier moved from 42 Sea Zone to 39 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone
1 fighter moved from 42 Sea Zone to 39 Sea Zone
1 destroyer moved from 42 Sea Zone to 39 Sea Zone
1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 armour and 1 infantry moved from 37 Sea Zone to Malaya
1 battleship moved from 42 Sea Zone to 37 Sea Zone
2 tactical_bombers moved from 33 Sea Zone to 63 Sea Zone
1 destroyer moved from 33 Sea Zone to 54 Sea Zone
1 cruiser and 1 marine moved from 33 Sea Zone to 54 Sea Zone
1 marine moved from 54 Sea Zone to Queensland
1 carrier moved from 33 Sea Zone to 54 Sea Zone
1 carrier moved from 33 Sea Zone to 54 Sea Zone
1 cruiser moved from 36 Sea Zone to 37 Sea Zone
4 transports moved from 36 Sea Zone to 37 Sea Zone
1 artillery moved from French Indo China to Shan State
1 artillery moved from Yunnan to Shan State
2 bombers moved from Kwangsi to India
1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 42 Sea Zone to 39 Sea Zone
1 fighter moved from Kwangsi to Burma
1 tactical_bomber moved from Kwangsi to Burma
1 fighter moved from Kwangsi to Kwangtung
1 artillery moved from Hunan to Kweichow
1 fighter moved from Kwangsi to Burma
1 submarine moved from 42 Sea Zone to 39 Sea Zone
1 submarine moved from 33 Sea Zone to 42 Sea Zone
1 fighter moved from 33 Sea Zone to 54 Sea Zone
1 fighter moved from 33 Sea Zone to 63 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea ZoneCombat - Japanese
Battle in 54 Sea Zone
Japanese attack with 2 carriers, 1 cruiser, 1 destroyer and 1 fighter
ANZAC defend with 1 destroyer
Japanese win, taking 54 Sea Zone from Neutral with 2 carriers, 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 39 Sea Zone
Japanese attack with 1 artillery, 1 battleship, 1 carrier, 3 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
British defend with 1 battleship, 1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber
Units damaged: 1 carrier owned by the British
Units damaged: 1 battleship owned by the British
Units damaged: 1 battleship owned by the Japanese
Japanese win, taking 39 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 destroyer, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 31
Casualties for Japanese: 2 destroyers, 1 fighter and 1 submarine
Casualties for British: 1 battleship, 1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber
Battle in Burma
Japanese attack with 1 artillery, 2 fighters, 1 mech_infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -8
Casualties for Japanese: 1 fighter and 1 mech_infantry
Casualties for British: 2 infantry
Battle in 36 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for British: 1 destroyer
Battle in Malaya
Battle in Queensland
Battle in Siam
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese win, taking Malaya from UK_Pacific, taking Queensland from ANZAC with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Japanese: 2 infantry
Casualties for ANZAC: 1 infantry
Battle in Kwangtung
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
British defend with 1 harbour and 2 infantry
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Kweichow
Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese win, taking Kweichow from Chinese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Ceylon
Battle in 42 Sea Zone
Japanese attack with 1 submarine
British defend with 1 transport
Japanese win, taking Ceylon from UK_Pacific, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 63 Sea Zone
Japanese attack with 1 fighter and 2 tactical_bombers
ANZAC defend with 1 cruiser and 1 transport
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 19
Casualties for ANZAC: 1 cruiser and 1 transport
Air Battle in India
Japanese attacks with 2 units heading to India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
Bombing raid in India rolls: 6,8 and causes: 14 damage to unit: factory_major
Bombing raid in India causes 14 damage total.
Cleaning up after air battlesNon Combat Move - Japanese
1 fighter moved from Burma to 39 Sea Zone
2 bombers moved from India to French Indo China
1 fighter and 2 tactical_bombers moved from 63 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from Siam to French Indo China
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to French Indo China
1 tactical_bomber moved from Burma to French Indo China
2 fighters and 1 tactical_bomber moved from Kwangtung to French Indo China
1 fighter and 1 tactical_bomber moved from Kweichow to French Indo China
2 infantry moved from Kwangsi to Yunnan
1 artillery and 1 infantry moved from Hunan to Yunnan
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo ChinaPlace Units - Japanese
1 transport placed in 6 Sea Zone
1 artillery placed in Japan
1 bomber placed in Japan
1 factory_minor placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 43 PUs; end with 43 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 destroyer, 1 factory_minor, 1 marine and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 9x factory_major; Remaining resources: 16 PUs;
UK_Pacific buy 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 marine moved from United Kingdom to 110 Sea Zone
1 marine moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
3 infantry moved from Persia to Iraq
2 fighters moved from Egypt to Iraq
1 mech_infantry moved from Italian Somaliland to Kenya
British take Kenya from Italians
2 infantry moved from Belgian Congo to Tanganyika Territory
1 bomber moved from Egypt to Tanganyika TerritoryCombat - British
Battle in Tanganyika Territory
British attack with 1 bomber and 2 infantry
Italians defend with 1 infantry
British win, taking Tanganyika Territory from Italians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Iraq
British attack with 2 fighters and 3 infantry
Neutral_Axis defend with 3 infantry
British win, taking Iraq from Neutral_Axis with 2 fighters and 3 infantry remaining. Battle score for attacker is 9
Casualties for Neutral_Axis: 3 infantry
Battle in Holland Belgium
Battle in Normandy BordeauxNon Combat Move - British
1 armour and 2 artilleries moved from Alexandria to Egypt
1 bomber moved from Tanganyika Territory to Egypt
2 fighters moved from Iraq to EgyptPlace Units - British
1 destroyer placed in 71 Sea Zone
2 mech_infantrys placed in Union of South Africa
1 factory_minor placed in Egypt
1 marine placed in United KingdomTurn Complete - British
British collect 38 PUs; end with 38 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUsPlace Units - UK_Pacific
4 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,5,2,4,1,3
UK_Pacific collect 12 PUs (5 lost to blockades); end with 12 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs
Some Units in India change ownership: 4 infantry and 1 mech_infantry -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 destroyer, 1 factory_minor, 1 marine and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 9x factory_major; Remaining resources: 16 PUs;
UK_Pacific buy 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 marine moved from United Kingdom to 110 Sea Zone
1 marine moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
3 infantry moved from Persia to Iraq
2 fighters moved from Egypt to Iraq
1 mech_infantry moved from Italian Somaliland to Kenya
British take Kenya from Italians
2 infantry moved from Belgian Congo to Tanganyika Territory
1 bomber moved from Egypt to Tanganyika TerritoryCombat - British
Battle in Tanganyika Territory
British attack with 1 bomber and 2 infantry
Italians defend with 1 infantry
British win, taking Tanganyika Territory from Italians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Iraq
British attack with 2 fighters and 3 infantry
Neutral_Axis defend with 3 infantry
British win, taking Iraq from Neutral_Axis with 2 fighters and 3 infantry remaining. Battle score for attacker is 9
Casualties for Neutral_Axis: 3 infantry
Battle in Holland Belgium
Battle in Normandy BordeauxNon Combat Move - British
1 armour and 2 artilleries moved from Alexandria to Egypt
1 bomber moved from Tanganyika Territory to Egypt
2 fighters moved from Iraq to EgyptPlace Units - British
1 destroyer placed in 71 Sea Zone
2 mech_infantrys placed in Union of South Africa
1 factory_minor placed in Egypt
1 marine placed in United KingdomTurn Complete - British
British collect 38 PUs; end with 38 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUsPlace Units - UK_Pacific
4 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,5,2,4,1,3
UK_Pacific collect 12 PUs (5 lost to blockades); end with 12 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs
Some Units in India change ownership: 4 infantry and 1 mech_infantry
Turning on Edit Mode
EDIT: Removing units owned by British from 110 Sea Zone: 1 submarine
EDIT: Adding units owned by British to 105 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode -
hey, i just noticed that u moved ur US fleet to sz 54 (adjacent to Japanese controlled Queensland). The move is illegal. US fleet cannot move next to Japanese territory while USA is not at war. Where would u like to edit the fleet to?
-
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 destroyer, 1 factory_minor, 1 marine and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 9x factory_major; Remaining resources: 16 PUs;
UK_Pacific buy 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 marine moved from United Kingdom to 110 Sea Zone
1 marine moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
3 infantry moved from Persia to Iraq
2 fighters moved from Egypt to Iraq
1 mech_infantry moved from Italian Somaliland to Kenya
British take Kenya from Italians
2 infantry moved from Belgian Congo to Tanganyika Territory
1 bomber moved from Egypt to Tanganyika TerritoryCombat - British
Battle in Tanganyika Territory
British attack with 1 bomber and 2 infantry
Italians defend with 1 infantry
British win, taking Tanganyika Territory from Italians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Iraq
British attack with 2 fighters and 3 infantry
Neutral_Axis defend with 3 infantry
British win, taking Iraq from Neutral_Axis with 2 fighters and 3 infantry remaining. Battle score for attacker is 9
Casualties for Neutral_Axis: 3 infantry
Battle in Holland Belgium
Battle in Normandy BordeauxNon Combat Move - British
1 armour and 2 artilleries moved from Alexandria to Egypt
1 bomber moved from Tanganyika Territory to Egypt
2 fighters moved from Iraq to EgyptPlace Units - British
1 destroyer placed in 71 Sea Zone
2 mech_infantrys placed in Union of South Africa
1 factory_minor placed in Egypt
1 marine placed in United KingdomTurn Complete - British
British collect 38 PUs; end with 38 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUsPlace Units - UK_Pacific
4 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,5,2,4,1,3
UK_Pacific collect 12 PUs (5 lost to blockades); end with 12 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs
Some Units in India change ownership: 4 infantry and 1 mech_infantry
Turning on Edit Mode
EDIT: Removing units owned by British from 110 Sea Zone: 1 submarine
EDIT: Adding units owned by British to 105 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to 26 Sea Zone: 1 battleship, 1 carrier, 2 cruisers, 2 fighters and 4 submarines
EDIT: Removing units owned by Americans from 54 Sea Zone: 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 4 submarines
EDIT: Removing units owned by Americans from 55 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 36 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 36 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 39 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode -
Sorry I guess the DOW isn’t until collect income and we were at peace as of ncm.
Now I see you didn’t build an airbase in FIC. I should have taken Burma. Ah well….
-
Hey, same problem with your US destroyer in sz 39; us fleet can’t be by Jap territory (Ceylon). Where would u like that one?
-
Duhhh. OK put it with the sub.
-
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 destroyer, 1 factory_minor, 1 marine and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 9x factory_major; Remaining resources: 16 PUs;
UK_Pacific buy 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 marine moved from United Kingdom to 110 Sea Zone
1 marine moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
3 infantry moved from Persia to Iraq
2 fighters moved from Egypt to Iraq
1 mech_infantry moved from Italian Somaliland to Kenya
British take Kenya from Italians
2 infantry moved from Belgian Congo to Tanganyika Territory
1 bomber moved from Egypt to Tanganyika TerritoryCombat - British
Battle in Tanganyika Territory
British attack with 1 bomber and 2 infantry
Italians defend with 1 infantry
British win, taking Tanganyika Territory from Italians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Iraq
British attack with 2 fighters and 3 infantry
Neutral_Axis defend with 3 infantry
British win, taking Iraq from Neutral_Axis with 2 fighters and 3 infantry remaining. Battle score for attacker is 9
Casualties for Neutral_Axis: 3 infantry
Battle in Holland Belgium
Battle in Normandy BordeauxNon Combat Move - British
1 armour and 2 artilleries moved from Alexandria to Egypt
1 bomber moved from Tanganyika Territory to Egypt
2 fighters moved from Iraq to EgyptPlace Units - British
1 destroyer placed in 71 Sea Zone
2 mech_infantrys placed in Union of South Africa
1 factory_minor placed in Egypt
1 marine placed in United KingdomTurn Complete - British
British collect 38 PUs; end with 38 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUsPlace Units - UK_Pacific
4 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,5,2,4,1,3
UK_Pacific collect 12 PUs (5 lost to blockades); end with 12 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs
Some Units in India change ownership: 4 infantry and 1 mech_infantry
Turning on Edit Mode
EDIT: Removing units owned by British from 110 Sea Zone: 1 submarine
EDIT: Adding units owned by British to 105 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to 26 Sea Zone: 1 battleship, 1 carrier, 2 cruisers, 2 fighters and 4 submarines
EDIT: Removing units owned by Americans from 54 Sea Zone: 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 4 submarines
EDIT: Removing units owned by Americans from 55 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 36 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 36 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 39 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 39 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 75 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 armour, 1 destroyer, 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 armour moved from Syria to Trans-Jordan
Italians take Trans-Jordan from British
1 armour moved from Trans-Jordan to Iraq
2 infantry moved from Syria to Iraq
1 artillery moved from Tobruk to Alexandria
Italians take Alexandria from BritishCombat - Italians
Battle in Iraq
Italians attack with 1 armour and 2 infantry
British defend with 3 infantry
Italians win, taking Iraq from British with 1 armour and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 3 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 armour moved from Eastern Poland to Bessarabia
2 aaGuns, 1 artillery and 1 infantry moved from Romania to Bessarabia
1 infantry moved from Greece to Bulgaria
1 infantry moved from Albania to Bulgaria
1 infantry moved from Yugoslavia to Romania
1 artillery moved from Albania to Bulgaria
1 infantry moved from Tunisia to Algeria
Italians take Algeria from Neutral_Axis
1 infantry moved from Tunisia to Algeria
EDIT: 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 4 submarines moved from 54 Sea Zone to 26 Sea Zone
EDIT: Italians undo move 9.
EDIT: 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 4 submarines moved from 54 Sea Zone to 26 Sea Zone
EDIT: 1 battleship moved from 54 Sea Zone to 26 Sea Zone
EDIT: 1 destroyer moved from 55 Sea Zone to 75 Sea ZonePlace Units - Italians
1 armour and 1 mech_infantry placed in Northern Italy
1 fighter placed in Southern Italy
1 destroyer placed in 97 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1
Italians collect 17 PUs (1 lost to blockades); end with 18 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 25 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 armour, 1 destroyer, 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 armour moved from Syria to Trans-Jordan
Italians take Trans-Jordan from British
1 armour moved from Trans-Jordan to Iraq
2 infantry moved from Syria to Iraq
1 artillery moved from Tobruk to Alexandria
Italians take Alexandria from BritishCombat - Italians
Battle in Iraq
Italians attack with 1 armour and 2 infantry
British defend with 3 infantry
Italians win, taking Iraq from British with 1 armour and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 3 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 armour moved from Eastern Poland to Bessarabia
2 aaGuns, 1 artillery and 1 infantry moved from Romania to Bessarabia
1 infantry moved from Greece to Bulgaria
1 infantry moved from Albania to Bulgaria
1 infantry moved from Yugoslavia to Romania
1 artillery moved from Albania to Bulgaria
1 infantry moved from Tunisia to Algeria
Italians take Algeria from Neutral_Axis
1 infantry moved from Tunisia to Algeria
EDIT: 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 4 submarines moved from 54 Sea Zone to 26 Sea Zone
EDIT: Italians undo move 9.
EDIT: 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 4 submarines moved from 54 Sea Zone to 26 Sea Zone
EDIT: 1 battleship moved from 54 Sea Zone to 26 Sea Zone
EDIT: 1 destroyer moved from 55 Sea Zone to 75 Sea ZonePlace Units - Italians
1 armour and 1 mech_infantry placed in Northern Italy
1 fighter placed in Southern Italy
1 destroyer placed in 97 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1
Italians collect 17 PUs (1 lost to blockades); end with 18 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 25 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 armour, 1 destroyer, 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 armour moved from Syria to Trans-Jordan
Italians take Trans-Jordan from British
1 armour moved from Trans-Jordan to Iraq
2 infantry moved from Syria to Iraq
1 artillery moved from Tobruk to Alexandria
Italians take Alexandria from BritishCombat - Italians
Battle in Iraq
Italians attack with 1 armour and 2 infantry
British defend with 3 infantry
Italians win, taking Iraq from British with 1 armour and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 3 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 armour moved from Eastern Poland to Bessarabia
2 aaGuns, 1 artillery and 1 infantry moved from Romania to Bessarabia
1 infantry moved from Greece to Bulgaria
1 infantry moved from Albania to Bulgaria
1 infantry moved from Yugoslavia to Romania
1 artillery moved from Albania to Bulgaria
1 infantry moved from Tunisia to Algeria
Italians take Algeria from Neutral_Axis
1 infantry moved from Tunisia to Algeria
EDIT: 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 4 submarines moved from 54 Sea Zone to 26 Sea Zone
EDIT: Italians undo move 9.
EDIT: 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 4 submarines moved from 54 Sea Zone to 26 Sea Zone
EDIT: 1 battleship moved from 54 Sea Zone to 26 Sea Zone
EDIT: 1 destroyer moved from 55 Sea Zone to 75 Sea ZonePlace Units - Italians
1 armour and 1 mech_infantry placed in Northern Italy
1 fighter placed in Southern Italy
1 destroyer placed in 97 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1
Italians collect 17 PUs (1 lost to blockades); end with 18 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 25 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
Non Combat Move - French
1 destroyer moved from 99 Sea Zone to 98 Sea ZoneTurn Complete - French
-
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians





