L16 G40 AeV (axis) vs Radiant (allies +20)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 battleship, 1 factory_minor, 2 infantry, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                    Turning on Edit Mode
                    EDIT: Changing ownership of South Australia from ANZAC to Japanese
                    EDIT: Adding units owned by Japanese to South Australia: 1 artillery
                    EDIT: Removing units owned by Japanese from Western Australia: 1 artillery
                    EDIT: Turning off Edit Mode
                1 artillery moved from Japan to 6 Sea Zone
                1 artillery moved from Korea to 6 Sea Zone
                1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 artillery moved from Manchuria to 19 Sea Zone
                2 artilleries and 2 transports moved from 6 Sea Zone to 19 Sea Zone
                3 infantry moved from Manchuria to 19 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 19 Sea Zone to 20 Sea Zone
                3 artilleries and 3 infantry moved from 20 Sea Zone to Kiangsi
                2 fighters moved from 6 Sea Zone to Kiangsi
                2 fighters moved from 20 Sea Zone to Kiangsi
                1 transport moved from 20 Sea Zone to 19 Sea Zone
                2 infantry moved from Manchuria to 19 Sea Zone
                2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
                2 infantry moved from 20 Sea Zone to Kiangsi
                4 bombers moved from Caroline Islands to New South Wales
                2 fighters and 2 tactical_bombers moved from 62 Sea Zone to New South Wales
                1 fighter and 3 tactical_bombers moved from 63 Sea Zone to New South Wales
                3 artilleries and 3 infantry moved from New Zealand to 63 Sea Zone
                3 artilleries, 2 carriers, 1 cruiser, 3 infantry and 4 transports moved from 63 Sea Zone to 62 Sea Zone
                3 artilleries and 3 infantry moved from 62 Sea Zone to New South Wales
                1 submarine moved from 19 Sea Zone to 36 Sea Zone
                1 carrier moved from 6 Sea Zone to 20 Sea Zone
                1 artillery moved from Kwangtung to Kiangsi
                1 infantry moved from Kwangtung to Kwangsi
                      Japanese take Kwangsi from Chinese

    Combat - Japanese
                Battle in New South Wales
                    Japanese attack with 3 artilleries, 4 bombers, 3 fighters, 3 infantry and 5 tactical_bombers
                    British defend with 1 bomber; ANZAC defend with 1 aaGun, 2 artilleries, 1 factory_minor, 3 fighters, 1 harbour and 10 infantry
                        AA fire in New South Wales :  2/3 hits
                        2 tactical_bombers owned by the Japanese lost in New South Wales
                        Japanese roll dice for 2 battleships and 1 cruiser in New South Wales, round 2 :  2/3 hits
                        Japanese roll dice for 3 artilleries, 4 bombers, 3 fighters, 3 infantry and 3 tactical_bombers in New South Wales, round 2 :  10/16 hits
                        ANZAC roll dice for 1 aaGun, 2 artilleries, 1 bomber, 3 fighters and 10 infantry in New South Wales, round 2 :  3/16 hits
                        3 infantry owned by the Japanese, 1 aaGun owned by the ANZAC, 1 bomber owned by the British and 10 infantry owned by the ANZAC lost in New South Wales
                        Japanese roll dice for 3 artilleries, 4 bombers, 3 fighters and 3 tactical_bombers in New South Wales, round 3 :  5/13 hits
                        ANZAC roll dice for 2 artilleries and 3 fighters in New South Wales, round 3 :  2/5 hits
                        2 artilleries owned by the ANZAC, 2 tactical_bombers owned by the Japanese and 3 fighters owned by the ANZAC lost in New South Wales
                    Japanese captures 6PUs while taking ANZAC capital
                    Japanese win, taking New South Wales from ANZAC with 3 artilleries, 4 bombers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 32
                    Casualties for British: 1 bomber
                    Casualties for ANZAC: 1 aaGun, 2 artilleries, 3 fighters and 10 infantry
                    Casualties for Japanese: 3 infantry and 4 tactical_bombers
                Battle in Kiangsi
                    Japanese attack with 4 artilleries, 4 fighters and 5 infantry
                    Chinese defend with 1 artillery, 1 fighter and 8 infantry
                        Japanese roll dice for 4 artilleries, 4 fighters and 5 infantry in Kiangsi, round 2 :  5/13 hits
                        Chinese roll dice for 1 artillery, 1 fighter and 8 infantry in Kiangsi, round 2 :  4/10 hits
                        4 infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Kiangsi
                        Japanese roll dice for 4 artilleries, 4 fighters and 1 infantry in Kiangsi, round 3 :  6/9 hits
                        Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Kiangsi, round 3 :  4/5 hits
                        1 fighter owned by the Chinese, 1 infantry owned by the Japanese, 3 artilleries owned by the Japanese, 3 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kiangsi
                    Japanese win, taking Kiangsi from Chinese with 1 artillery and 4 fighters remaining. Battle score for attacker is 11
                    Casualties for Chinese: 1 artillery, 1 fighter and 8 infantry
                    Casualties for Japanese: 3 artilleries and 5 infantry

    Non Combat Move - Japanese
                4 fighters moved from Kiangsi to Kwangtung
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                4 bombers moved from New South Wales to Western Australia
                3 fighters and 1 tactical_bomber moved from New South Wales to 62 Sea Zone
                1 aaGun and 2 infantry moved from Manchuria to Korea

    Place Units - Japanese
                1 factory_minor placed in Kwangtung
                1 battleship, 1 submarine and 1 transport placed in 6 Sea Zone
                2 artilleries and 2 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 56 PUs; end with 62 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 artillery, 1 battleship, 4 infantry and 4 transports; Remaining resources: 4 PUs;

    Combat Move - Americans
                1 unit repaired.
                4 infantry moved from Gibraltar to 92 Sea Zone
                1 artillery moved from Morocco to 92 Sea Zone
                1 artillery moved from Morocco to 92 Sea Zone
                1 artillery moved from Algeria to 92 Sea Zone
                1 artillery moved from Algeria to 92 Sea Zone
                1 infantry moved from Morocco to 92 Sea Zone
                1 infantry moved from Morocco to 92 Sea Zone
                4 artilleries, 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 4 fighters, 6 infantry, 1 tactical_bomber and 5 transports moved from 92 Sea Zone to 93 Sea Zone
                4 artilleries and 6 infantry moved from 93 Sea Zone to Southern France
                1 carrier, 1 destroyer, 2 fighters and 2 transports moved from 91 Sea Zone to 92 Sea Zone
                1 infantry moved from Algeria to 92 Sea Zone
                1 infantry moved from Algeria to 92 Sea Zone
                1 infantry moved from Algeria to 92 Sea Zone
                1 infantry moved from Algeria to 92 Sea Zone
                1 carrier, 1 destroyer, 2 fighters, 4 infantry and 2 transports moved from 92 Sea Zone to 93 Sea Zone
                4 infantry moved from 93 Sea Zone to Southern France
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 battleship, 2 destroyers, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry moved from Western United States to British Columbia
                      British take British Columbia from Japanese
                1 infantry moved from Western United States to 10 Sea Zone
                1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
                1 infantry moved from 1 Sea Zone to Alaska
                1 fighter moved from Western United States to Hawaiian Islands
                1 fighter moved from 10 Sea Zone to Hawaiian Islands
                1 fighter moved from 10 Sea Zone to Hawaiian Islands
                1 carrier moved from 10 Sea Zone to 89 Sea Zone

    Combat - Americans
                Battle in 93 Sea Zone
                    Americans attack with 2 battleships, 4 carriers, 2 cruisers, 5 destroyers, 6 fighters, 1 tactical_bomber and 7 transports
                    Germans defend with 1 destroyer
                        Americans roll dice for 2 battleships, 4 carriers, 2 cruisers, 5 destroyers, 6 fighters, 1 tactical_bomber and 7 transports in 93 Sea Zone, round 2 :  6/16 hits
                        Germans roll dice for 1 destroyer in 93 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Germans lost in 93 Sea Zone
                    Americans win, taking 93 Sea Zone from Neutral with 2 battleships, 4 carriers, 2 cruisers, 5 destroyers, 6 fighters, 1 tactical_bomber and 7 transports remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in Alaska
                Battle in Southern France

    Non Combat Move - Americans
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 artillery moved from 91 Sea Zone to Gibraltar
                2 artilleries, 5 infantry and 3 mech_infantrys moved from Tunisia to Libya
                2 infantry moved from Algeria to Tunisia

    Place Units - Americans
                1 transport placed in 10 Sea Zone
                1 infantry placed in Western United States
                1 battleship and 3 transports placed in 101 Sea Zone
                1 artillery and 3 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 56 PUs; end with 60 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                6 artilleries and 18 infantry moved from Jehol to Manchuria
                      Chinese take Manchuria from Japanese
                3 artilleries and 19 infantry moved from Jehol to Anhwe

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                2 artilleries and 6 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 21 PUs; end with 21 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 27 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - British
                British buy 2 armour, 1 fighter and 3 infantry; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 93 Sea Zone
                1 cruiser and 1 destroyer moved from 92 Sea Zone to 93 Sea Zone
                1 destroyer moved from 104 Sea Zone to 91 Sea Zone
                1 infantry moved from Iraq to Trans-Jordan
                1 infantry moved from Iraq to Trans-Jordan
                1 fighter moved from Iraq to 98 Sea Zone
                1 artillery moved from Iraq to Trans-Jordan
                6 armour and 1 mech_infantry moved from Iraq to Caucasus
                      Russians take Caucasus from Germans
                1 infantry moved from Ethiopia to Italian Somaliland

    Combat - British
                Battle in 98 Sea Zone
                    British attack with 1 fighter
                    Germans defend with 1 transport; Italians defend with 2 transports
                        2 transports owned by the Italians and 1 transport owned by the Germans lost in 98 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is 21
                    Casualties for Germans: 1 transport
                    Casualties for Italians: 2 transports
                Battle in Trans-Jordan
                    British attack with 1 artillery and 2 infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 artillery and 2 infantry in Trans-Jordan, round 2 :  2/3 hits
                        Italians roll dice for 1 infantry in Trans-Jordan, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Trans-Jordan
                    British win, taking Trans-Jordan from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                1 fighter moved from 98 Sea Zone to Iraq
                5 fighters moved from Iraq to Russia
                1 infantry moved from Iraq to Northwest Persia
                5 infantry moved from West India to Eastern Persia
                1 armour moved from India to Eastern Persia
                1 armour moved from India to Eastern Persia
                5 infantry moved from India to West India
                1 armour and 3 mech_infantrys moved from Burma to West India
                4 infantry moved from Shan State to Burma
                3 aaGuns, 1 artillery and 4 infantry moved from Jehol to Anhwe
                2 artilleries and 2 infantry moved from 93 Sea Zone to Southern France

    Place Units - British
                2 armour and 1 infantry placed in Iraq
                1 fighter and 2 infantry placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,5
                British collect 30 PUs; end with 32 PUs total

    Place Units - UK_Pacific
                1 armour and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,5
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,2
                UK_Pacific collect 9 PUs (4 lost to blockades); end with 9 PUs total
                Some Units in India change ownership: 1 armour and 1 mech_infantry


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 2 artilleries, 1 destroyer and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery moved from Anglo Egyptian Sudan to French Equatorial Africa
                      Italians take French Equatorial Africa from French
                1 bomber moved from Egypt to Caucasus
                1 infantry moved from Rostov to Caucasus
                3 armour and 1 mech_infantry moved from Volgograd to Caucasus
                1 armour moved from Kazakhstan to Caucasus
                2 infantry moved from Egypt to Trans-Jordan
                2 fighters moved from Egypt to Trans-Jordan
                1 armour moved from Anglo Egyptian Sudan to Trans-Jordan
                1 artillery moved from Anglo Egyptian Sudan to Ethiopia
                      Italians take Ethiopia from British
                1 armour moved from Anglo Egyptian Sudan to Kenya
                      Italians take Kenya from British
                1 armour moved from Kenya to Tanganyika Territory
                      Italians take Tanganyika Territory from British

    Combat - Italians
                Battle in Trans-Jordan
                    Italians attack with 1 armour, 2 fighters and 2 infantry
                    British defend with 1 artillery and 2 infantry
                        Italians roll dice for 1 armour, 2 fighters and 2 infantry in Trans-Jordan, round 2 :  2/5 hits
                        British roll dice for 1 artillery and 2 infantry in Trans-Jordan, round 2 :  0/3 hits
                        2 infantry owned by the British lost in Trans-Jordan
                        Italians roll dice for 1 armour, 2 fighters and 2 infantry in Trans-Jordan, round 3 :  3/5 hits
                        British roll dice for 1 artillery in Trans-Jordan, round 3 :  0/1 hits
                        1 artillery owned by the British lost in Trans-Jordan
                    Italians win, taking Trans-Jordan from British with 1 armour, 2 fighters and 2 infantry remaining. Battle score for attacker is 10
                    Casualties for British: 1 artillery and 2 infantry
                Battle in Caucasus
                    Italians attack with 4 armour, 1 bomber, 1 infantry and 1 mech_infantry
                    British defend with 6 armour and 1 mech_infantry
                        Italians roll dice for 4 armour, 1 bomber, 1 infantry and 1 mech_infantry in Caucasus, round 2 :  3/7 hits
                        Russians roll dice for 6 armour and 1 mech_infantry in Caucasus, round 2 :  2/7 hits
                        1 mech_infantry owned by the Italians, 1 mech_infantry owned by the British, 2 armour owned by the British and 1 infantry owned by the Italians lost in Caucasus
                        Italians roll dice for 4 armour and 1 bomber in Caucasus, round 3 :  3/5 hits
                        Russians roll dice for 4 armour in Caucasus, round 3 :  0/4 hits
                        3 armour owned by the British lost in Caucasus
                        Italians roll dice for 4 armour and 1 bomber in Caucasus, round 4 :  5/5 hits
                        Russians roll dice for 1 armour in Caucasus, round 4 :  0/1 hits
                        1 armour owned by the British lost in Caucasus
                    Italians win, taking Caucasus from Russians with 4 armour and 1 bomber remaining. Battle score for attacker is 33
                    Casualties for Italians: 1 infantry and 1 mech_infantry
                    Casualties for British: 6 armour and 1 mech_infantry

    Non Combat Move - Italians
                1 bomber moved from Caucasus to Ukraine
                2 fighters moved from Trans-Jordan to Egypt
                1 aaGun, 1 armour and 3 artilleries moved from Anglo Egyptian Sudan to Egypt
                1 aaGun moved from Belarus to Bryansk

    Place Units - Italians
                1 destroyer placed in 95 Sea Zone
                1 artillery and 1 infantry placed in Northern Italy
                1 artillery and 2 infantry placed in Egypt

    Turn Complete - Italians
                Italians collect 25 PUs; end with 25 PUs total


  • LOL okay the dice are getting crazy out of hand here.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - ANZAC
                1 infantry moved from Queensland to New South Wales
                1 infantry moved from Suiyuyan to Kansu

    Combat - ANZAC
                Battle in New South Wales
                    ANZAC attack with 1 infantry
                    Japanese defend with 3 artilleries, 1 factory_minor and 1 harbour
                    Japanese win with 2 artilleries remaining. Battle score for attacker is 1
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 artillery

    Non Combat Move - ANZAC

    Turn Complete - ANZAC


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - French
                3 infantry moved from Tobruk to Alexandria
                      British take Alexandria from Italians
                1 infantry moved from Northwest Persia to Iraq

    Combat - French

    Non Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 bomber, 3 fighters, 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 armour and 2 infantry moved from Vologda to Russia
                1 infantry moved from Smolensk to Russia
                1 armour and 2 mech_infantrys moved from Western Ukraine to Russia
                2 bombers moved from Western Germany to Russia
                3 bombers, 1 fighter, 3 mech_infantrys and 1 tactical_bomber moved from Ukraine to Russia
                6 armour, 1 artillery, 3 infantry and 6 mech_infantrys moved from Bryansk to Russia
                1 armour moved from Bryansk to Tambov
                      Germans take Tambov from Russians
                1 armour moved from Tambov to Russia
                1 armour moved from Belgian Congo to Rhodesia
                      Germans take Rhodesia from British
                1 armour moved from Rhodesia to Tanganyika Territory

    Combat - Germans
                Battle in Russia
                    Germans attack with 10 armour, 1 artillery, 5 bombers, 1 fighter, 6 infantry, 11 mech_infantrys and 1 tactical_bomber
                    British defend with 5 fighters; Russians defend with 4 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 18 infantry and 1 tactical_bomber
                        AA fire in Russia :  1/7 hits
                        1 fighter owned by the Germans lost in Russia
                        Germans roll dice for 10 armour, 1 artillery, 5 bombers, 6 infantry, 11 mech_infantrys and 1 tactical_bomber in Russia, round 2 :  10/34 hits
                        Russians roll dice for 4 aaGuns, 1 artillery, 7 fighters, 18 infantry and 1 tactical_bomber in Russia, round 2 :  9/27 hits
                        6 infantry owned by the Russians, 3 mech_infantrys owned by the Germans, 4 aaGuns owned by the Russians and 6 infantry owned by the Germans lost in Russia
                        Germans roll dice for 10 armour, 1 artillery, 5 bombers, 8 mech_infantrys and 1 tactical_bomber in Russia, round 3 :  9/25 hits
                        Russians roll dice for 1 artillery, 7 fighters, 12 infantry and 1 tactical_bomber in Russia, round 3 :  11/21 hits
                        9 infantry owned by the Russians, 8 mech_infantrys owned by the Germans, 1 artillery owned by the Germans and 2 armour owned by the Germans lost in Russia
                        Germans roll dice for 8 armour, 5 bombers and 1 tactical_bomber in Russia, round 4 :  10/14 hits
                        Russians roll dice for 1 artillery, 7 fighters, 3 infantry and 1 tactical_bomber in Russia, round 4 :  7/12 hits
                        1 tactical_bomber owned by the Germans, 3 infantry owned by the Russians, 1 artillery owned by the Russians, 2 fighters owned by the Russians, 3 fighters owned by the British, 1 tactical_bomber owned by the Russians and 6 armour owned by the Germans lost in Russia
                        Germans roll dice for 2 armour and 5 bombers in Russia, round 5 :  5/7 hits
                        Russians roll dice for 2 fighters in Russia, round 5 :  2/2 hits
                        2 bombers owned by the Germans and 2 fighters owned by the British lost in Russia
                    Germans captures 7PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 2 armour and 3 bombers remaining. Battle score for attacker is 0
                    Casualties for Germans: 8 armour, 1 artillery, 2 bombers, 1 fighter, 6 infantry, 11 mech_infantrys and 1 tactical_bomber
                    Casualties for British: 5 fighters
                    Casualties for Russians: 4 aaGuns, 1 artillery, 2 fighters, 18 infantry and 1 tactical_bomber

    Non Combat Move - Germans
                2 mech_infantrys moved from Novgorod to Vologda
                1 mech_infantry moved from Novgorod to Bryansk
                1 aaGun moved from Rostov to Caucasus
                1 aaGun moved from Bryansk to Russia
                3 bombers moved from Russia to Novgorod
                1 aaGun and 5 infantry moved from France to Northern Italy
                1 armour, 4 infantry and 1 mech_infantry moved from Western Germany to Northern Italy
                3 mech_infantrys moved from Germany to Northern Italy
                1 destroyer moved from 110 Sea Zone to 104 Sea Zone
                1 mech_infantry moved from Northern Italy to Southern Italy

    Place Units - Germans
                10 infantry placed in Western Germany
                1 bomber and 3 fighters placed in Germany
                3 mech_infantrys placed in Ukraine

    Turn Complete - Germans
                Germans collect 64 PUs; end with 71 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 76 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 91 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 96 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - Russians
                1 infantry moved from Samara to Volgograd
                      Russians take Volgograd from Italians
                2 armour and 2 mech_infantrys moved from Hopei to Tsinghai

    Combat - Russians

    Non Combat Move - Russians

    Turn Complete - Russians


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 2 bombers, 1 carrier, 2 fighters and 4 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 units repaired.
                1 submarine moved from 6 Sea Zone to 1 Sea Zone
                1 artillery moved from Kiangsi to 20 Sea Zone
                1 artillery and 1 transport moved from 20 Sea Zone to 55 Sea Zone
                1 artillery moved from 55 Sea Zone to Northern Territory
                1 artillery moved from South Australia to Victoria
                      Japanese take Victoria from ANZAC
                1 infantry moved from Kwangsi to French Indo China
                      Japanese take French Indo China from UK_Pacific

    Combat - Japanese
                Battle in 1 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 1 transport
                    Japanese win, taking 1 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Northern Territory

    Non Combat Move - Japanese
                2 battleships, 4 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber moved from 62 Sea Zone to 57 Sea Zone
                4 bombers moved from Western Australia to Tanganyika Territory
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                2 transports moved from 20 Sea Zone to 6 Sea Zone
                2 infantry and 2 mech_infantrys moved from Korea to 6 Sea Zone
                1 transport moved from 20 Sea Zone to 6 Sea Zone
                1 aaGun moved from Korea to 6 Sea Zone
                1 aaGun moved from 6 Sea Zone to Japan
                1 destroyer moved from 16 Sea Zone to 6 Sea Zone
                2 carriers moved from 20 Sea Zone to 41 Sea Zone
                4 fighters moved from Kwangtung to 41 Sea Zone
                1 submarine moved from 36 Sea Zone to 41 Sea Zone

    Place Units - Japanese
                1 carrier placed in 6 Sea Zone
                2 fighters placed in 6 Sea Zone
                2 bombers and 1 infantry placed in Japan
                3 infantry placed in New South Wales

    Turn Complete - Japanese
                Japanese collect 54 PUs; end with 54 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 artillery, 2 destroyers, 4 fighters, 4 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 infantry moved from Southern France to France
                      French take France from Germans
                      French take Southern France from Americans
                      French take Syria from British
                1 infantry moved from Southern France to Normandy Bordeaux
                      French take Normandy Bordeaux from Germans
                4 artilleries and 8 infantry moved from Southern France to Northern Italy
                6 fighters and 1 tactical_bomber moved from 93 Sea Zone to Northern Italy
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                1 battleship moved from 93 Sea Zone to 91 Sea Zone
                1 battleship, 4 carriers, 2 cruisers, 5 destroyers and 7 transports moved from 93 Sea Zone to 90 Sea Zone
                3 mech_infantrys moved from Libya to Alexandria
                2 artilleries and 5 infantry moved from Libya to Tobruk
                2 infantry moved from Tunisia to Libya
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 carrier moved from 89 Sea Zone to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer moved from 26 Sea Zone to 1 Sea Zone
                1 fighter moved from Hawaiian Islands to 1 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 destroyer moved from 91 Sea Zone to 104 Sea Zone
                1 battleship moved from 91 Sea Zone to 104 Sea Zone

    Combat - Americans
                Battle in 1 Sea Zone
                    Americans attack with 1 destroyer and 1 fighter
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 destroyer and 1 fighter in 1 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 submarine in 1 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Japanese lost in 1 Sea Zone
                    Americans win, taking 1 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 104 Sea Zone
                    Americans attack with 1 battleship and 1 destroyer
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 battleship and 1 destroyer in 104 Sea Zone, round 2 :  2/2 hits
                        Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Germans lost in 104 Sea Zone
                    Americans win with 1 battleship and 1 destroyer remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in Northern Italy
                    Americans attack with 4 artilleries, 6 fighters, 8 infantry and 1 tactical_bomber
                    Germans defend with 1 aaGun, 1 armour, 11 infantry and 3 mech_infantrys; Italians defend with 1 artillery, 1 factory_major and 1 infantry
                        AA fire in Northern Italy :  0/3 hits
                        Americans roll dice for 4 artilleries, 6 fighters, 8 infantry and 1 tactical_bomber in Northern Italy, round 2 :  12/19 hits
                        Italians roll dice for 1 aaGun, 1 armour, 1 artillery, 12 infantry and 3 mech_infantrys in Northern Italy, round 2 :  5/17 hits
                        1 aaGun owned by the Germans, 5 infantry owned by the Americans, 10 infantry owned by the Germans and 1 infantry owned by the Italians lost in Northern Italy
                        Americans roll dice for 4 artilleries, 6 fighters, 3 infantry and 1 tactical_bomber in Northern Italy, round 3 :  6/14 hits
                        Italians roll dice for 1 armour, 1 artillery, 1 infantry and 3 mech_infantrys in Northern Italy, round 3 :  1/6 hits
                        3 mech_infantrys owned by the Germans, 1 infantry owned by the Americans, 1 artillery owned by the Italians, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Northern Italy
                    Americans converts factory_major into different units
                    Americans win, taking Northern Italy from Italians with 4 artilleries, 6 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 45
                    Casualties for Germans: 1 aaGun, 1 armour, 11 infantry and 3 mech_infantrys
                    Casualties for Italians: 1 artillery and 1 infantry
                    Casualties for Americans: 6 infantry
                Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
                Trigger French 1 Liberation By Americans: French has 4 infantry placed in France

    Non Combat Move - Americans
                6 fighters and 1 tactical_bomber moved from Northern Italy to Southern France
                3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
                1 aaGun moved from Western United States to 10 Sea Zone
                1 fighter moved from 1 Sea Zone to British Columbia
                1 infantry moved from British Columbia to Western United States
                1 infantry moved from Alaska to British Columbia
                1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 aaGun moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                2 destroyers and 1 transport placed in 101 Sea Zone
                1 artillery, 4 fighters and 4 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 57 PUs; end with 58 PUs total
                Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 artilleries and 6 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                3 artilleries and 19 infantry moved from Anhwe to Kiangsi
                      Chinese take Kiangsi from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                3 artilleries and 5 infantry placed in Shantung

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - British
                British buy 4 armour and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - British
                1 infantry moved from Iraq to Trans-Jordan
                2 armour and 1 fighter moved from Iraq to Trans-Jordan
                1 infantry moved from Union of South Africa to Rhodesia
                      British take Rhodesia from Germans
                1 infantry moved from Italian Somaliland to Kenya
                      British take Kenya from Italians
                1 transport moved from 93 Sea Zone to 92 Sea Zone
                1 transport moved from 93 Sea Zone to 92 Sea Zone
                1 artillery moved from Gibraltar to 92 Sea Zone
                1 armour moved from Gibraltar to 92 Sea Zone
                1 armour and 1 transport moved from 92 Sea Zone to 93 Sea Zone
                1 artillery and 1 transport moved from 92 Sea Zone to 93 Sea Zone
                2 artilleries and 2 infantry moved from Southern France to France
                1 destroyer moved from 91 Sea Zone to 93 Sea Zone

    Combat - British
                Battle in Trans-Jordan
                    British attack with 2 armour, 1 fighter and 1 infantry
                    Italians defend with 1 armour and 2 infantry
                        British roll dice for 2 armour, 1 fighter and 1 infantry in Trans-Jordan, round 2 :  2/4 hits
                        Italians roll dice for 1 armour and 2 infantry in Trans-Jordan, round 2 :  0/3 hits
                        2 infantry owned by the Italians lost in Trans-Jordan
                        British roll dice for 2 armour, 1 fighter and 1 infantry in Trans-Jordan, round 3 :  1/4 hits
                        Italians roll dice for 1 armour in Trans-Jordan, round 3 :  0/1 hits
                        1 armour owned by the Italians lost in Trans-Jordan
                    British win, taking Trans-Jordan from Italians with 2 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 12
                    Casualties for Italians: 1 armour and 2 infantry

    Non Combat Move - British
                1 fighter moved from Trans-Jordan to Iraq
                2 armour moved from Eastern Persia to Northwest Persia
                5 infantry moved from Eastern Persia to Persia
                1 armour moved from West India to Persia
                3 mech_infantrys moved from West India to Persia
                5 infantry moved from West India to Eastern Persia
                1 mech_infantry moved from India to Eastern Persia
                1 armour moved from India to Eastern Persia
                5 infantry moved from India to West India
                3 aaGuns, 1 artillery and 4 infantry moved from Anhwe to Kweichow
                4 infantry moved from Burma to Shan State
                1 armour moved from 93 Sea Zone to Southern France
                1 artillery moved from 93 Sea Zone to Southern France

    Place Units - British
                3 armour placed in Iraq
                1 armour and 2 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,1
                British collect 26 PUs (1 lost to blockades); end with 26 PUs total

    Place Units - UK_Pacific
                2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,1
                UK_Pacific collect 7 PUs (4 lost to blockades); end with 8 PUs total
                Some Units in India change ownership: 2 mech_infantrys


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 fighter and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 destroyer moved from 94 Sea Zone to 92 Sea Zone
                1 battleship, 2 cruisers and 1 destroyer moved from 95 Sea Zone to 93 Sea Zone
                1 armour moved from Tanganyika Territory to Kenya
                1 artillery moved from Ethiopia to Kenya
                1 artillery moved from French Equatorial Africa to Nigeria
                      Italians take Nigeria from British
                1 artillery and 2 infantry moved from Egypt to Trans-Jordan
                1 fighter moved from Egypt to Trans-Jordan
                1 fighter moved from Egypt to Trans-Jordan
                1 armour moved from Caucasus to Samara
                      Italians take Samara from Russians
                1 bomber moved from Ukraine to Trans-Jordan

    Combat - Italians
                Battle in 93 Sea Zone
                    Italians attack with 1 battleship, 2 cruisers and 1 destroyer
                    British defend with 1 cruiser, 2 destroyers and 2 transports
                        Italians roll dice for 1 battleship, 2 cruisers and 1 destroyer in 93 Sea Zone, round 2 :  2/4 hits
                        British roll dice for 1 cruiser, 2 destroyers and 2 transports in 93 Sea Zone, round 2 :  2/3 hits
                    Units damaged: 1 battleship owned by the Italians
                        1 destroyer owned by the Italians and 2 destroyers owned by the British lost in 93 Sea Zone
                        Italians roll dice for 1 battleship and 2 cruisers in 93 Sea Zone, round 3 :  3/3 hits
                        British roll dice for 1 cruiser and 2 transports in 93 Sea Zone, round 3 :  1/1 hits
                        2 transports owned by the British, 1 cruiser owned by the Italians and 1 cruiser owned by the British lost in 93 Sea Zone
                    Italians win, taking 93 Sea Zone from Americans with 1 battleship and 1 cruiser remaining. Battle score for attacker is 22
                    Casualties for Italians: 1 cruiser and 1 destroyer
                    Casualties for British: 1 cruiser, 2 destroyers and 2 transports
                Battle in Kenya
                    Italians attack with 1 armour and 1 artillery
                    British defend with 1 infantry
                        Italians roll dice for 1 armour and 1 artillery in Kenya, round 2 :  0/2 hits
                        British roll dice for 1 infantry in Kenya, round 2 :  1/1 hits
                        1 artillery owned by the Italians lost in Kenya
                        Italians roll dice for 1 armour in Kenya, round 3 :  0/1 hits
                        British roll dice for 1 infantry in Kenya, round 3 :  1/1 hits
                        1 armour owned by the Italians lost in Kenya
                    British win with 1 infantry remaining. Battle score for attacker is -10
                    Casualties for Italians: 1 armour and 1 artillery
                Battle in Trans-Jordan
                    Italians attack with 1 artillery, 1 bomber, 2 fighters and 2 infantry
                    British defend with 2 armour and 1 infantry
                        Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 2 infantry in Trans-Jordan, round 2 :  2/6 hits
                        British roll dice for 2 armour and 1 infantry in Trans-Jordan, round 2 :  1/3 hits
                        1 armour owned by the British, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan
                        Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Trans-Jordan, round 3 :  1/5 hits
                        British roll dice for 1 armour in Trans-Jordan, round 3 :  0/1 hits
                        1 armour owned by the British lost in Trans-Jordan
                    Italians win, taking Trans-Jordan from British with 1 artillery, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 12
                    Casualties for Italians: 1 infantry
                    Casualties for British: 2 armour and 1 infantry

    Non Combat Move - Italians
                2 fighters moved from Trans-Jordan to Egypt
                1 bomber moved from Trans-Jordan to Egypt
                1 armour moved from Caucasus to Kazakhstan
                2 armour moved from Caucasus to Ukraine

    Place Units - Italians
                1 fighter and 2 infantry placed in Southern Italy
                3 infantry placed in Egypt

    Turn Complete - Italians
                Italians collect 20 PUs; end with 20 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - ANZAC
                1 infantry moved from Kansu to Timguska
                      ANZAC take Timguska from Japanese

    Combat - ANZAC

    Non Combat Move - ANZAC

    Turn Complete - ANZAC


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - French
                1 infantry moved from France to Holland Belgium
                      French take Holland Belgium from Germans

    Combat - French

    Non Combat Move - French

    Turn Complete - French
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,2
                French collect 17 PUs (2 lost to blockades); end with 17 PUs total


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 6x factory_minor; Remaining resources: 90 PUs;
                Germans buy 4 armour, 1 artillery, 1 bomber, 2 fighters and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                5 infantry moved from Western Germany to Northern Italy
                4 infantry moved from Egypt to Alexandria
                1 mech_infantry moved from Southern Italy to 95 Sea Zone
                1 mech_infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
                1 mech_infantry moved from 98 Sea Zone to Alexandria
                3 mech_infantrys moved from Ukraine to Volgograd
                2 armour moved from Russia to Volgograd
                2 mech_infantrys moved from Vologda to Volgograd
                1 mech_infantry moved from Bryansk to Caucasus
                1 armour moved from Tanganyika Territory to Rhodesia
                5 infantry moved from Western Germany to France
                3 fighters moved from Germany to France
                1 bomber moved from Germany to France
                3 fighters moved from 95 Sea Zone to Northern Italy
                2 bombers moved from Novgorod to Northern Italy
                1 bomber moved from Novgorod to France
                1 tactical_bomber moved from 95 Sea Zone to Alexandria
                1 fighter moved from Southern Italy to Alexandria


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 6x factory_minor; Remaining resources: 90 PUs;
                Germans buy 4 armour, 1 artillery, 1 bomber, 2 fighters and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                5 infantry moved from Western Germany to Northern Italy
                4 infantry moved from Egypt to Alexandria
                1 mech_infantry moved from Southern Italy to 95 Sea Zone
                1 mech_infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
                1 mech_infantry moved from 98 Sea Zone to Alexandria
                3 mech_infantrys moved from Ukraine to Volgograd
                2 armour moved from Russia to Volgograd
                2 mech_infantrys moved from Vologda to Volgograd
                1 mech_infantry moved from Bryansk to Caucasus
                1 armour moved from Tanganyika Territory to Rhodesia
                5 infantry moved from Western Germany to France
                3 fighters moved from Germany to France
                1 bomber moved from Germany to France
                3 fighters moved from 95 Sea Zone to Northern Italy
                2 bombers moved from Novgorod to Northern Italy
                1 bomber moved from Novgorod to France
                1 tactical_bomber moved from 95 Sea Zone to Alexandria
                1 fighter moved from Southern Italy to Alexandria

    Combat - Germans
                Battle in Alexandria
                    Germans attack with 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber
                    French defend with 3 infantry; Americans defend with 3 mech_infantrys
                        Germans roll dice for 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Alexandria, round 2 :  1/7 hits
                        British roll dice for 3 infantry and 3 mech_infantrys in Alexandria, round 2 :  1/6 hits
                        1 infantry owned by the Germans and 1 infantry owned by the French lost in Alexandria
                        Germans roll dice for 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Alexandria, round 3 :  2/6 hits
                        British roll dice for 2 infantry and 3 mech_infantrys in Alexandria, round 3 :  2/5 hits
                        2 infantry owned by the Germans and 2 infantry owned by the French lost in Alexandria
                        Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Alexandria, round 4 :  2/4 hits
                        British roll dice for 3 mech_infantrys in Alexandria, round 4 :  0/3 hits
                        2 mech_infantrys owned by the Americans lost in Alexandria
                        Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Alexandria, round 5 :  3/4 hits
                        British roll dice for 1 mech_infantry in Alexandria, round 5 :  1/1 hits
                        1 mech_infantry owned by the Americans and 1 infantry owned by the Germans lost in Alexandria
                    Germans win, taking Alexandria from British with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Germans: 4 infantry
                    Casualties for French: 3 infantry
                    Casualties for Americans: 3 mech_infantrys
                Battle in France
                    Germans attack with 2 bombers, 3 fighters and 5 infantry
                    British defend with 2 artilleries and 2 infantry; French defend with 1 airfield, 1 factory_minor and 3 infantry; Americans defend with 1 infantry
                        Germans roll dice for 2 bombers, 3 fighters and 5 infantry in France, round 2 :  2/10 hits
                        French roll dice for 2 artilleries and 6 infantry in France, round 2 :  2/8 hits
                        1 infantry owned by the Americans, 2 infantry owned by the Germans and 1 infantry owned by the French lost in France
                        Germans roll dice for 2 bombers, 3 fighters and 3 infantry in France, round 3 :  5/8 hits
                        French roll dice for 2 artilleries and 4 infantry in France, round 3 :  2/6 hits
                        2 infantry owned by the Germans, 1 artillery owned by the British, 2 infantry owned by the British and 2 infantry owned by the French lost in France
                        Germans roll dice for 2 bombers, 3 fighters and 1 infantry in France, round 4 :  2/6 hits
                        French roll dice for 1 artillery in France, round 4 :  0/1 hits
                        1 artillery owned by the British lost in France
                    Germans captures 17PUs while taking French capital
                    Germans win, taking France from French with 2 bombers, 3 fighters and 1 infantry remaining. Battle score for attacker is 14
                    Casualties for Germans: 4 infantry
                    Casualties for British: 2 artilleries and 2 infantry
                    Casualties for French: 3 infantry
                    Casualties for Americans: 1 infantry
                Battle in Northern Italy
                    Germans attack with 2 bombers, 3 fighters and 5 infantry
                    Americans defend with 4 artilleries, 1 factory_minor and 2 infantry
                        Germans roll dice for 2 bombers, 3 fighters and 5 infantry in Northern Italy, round 2 :  3/10 hits
                        Americans roll dice for 4 artilleries and 2 infantry in Northern Italy, round 2 :  2/6 hits
                        1 artillery owned by the Americans, 2 infantry owned by the Americans and 2 infantry owned by the Germans lost in Northern Italy
                        Germans roll dice for 2 bombers, 3 fighters and 3 infantry in Northern Italy, round 3 :  2/8 hits
                        Americans roll dice for 3 artilleries in Northern Italy, round 3 :  0/3 hits
                        2 artilleries owned by the Americans lost in Northern Italy
                        Germans roll dice for 2 bombers, 3 fighters and 3 infantry in Northern Italy, round 4 :  2/8 hits
                        Americans roll dice for 1 artillery in Northern Italy, round 4 :  1/1 hits
                        1 artillery owned by the Americans and 1 infantry owned by the Germans lost in Northern Italy
                    Germans win, taking Northern Italy from Americans with 2 bombers, 3 fighters and 2 infantry remaining. Battle score for attacker is 13
                    Casualties for Germans: 3 infantry
                    Casualties for Americans: 4 artilleries and 2 infantry
                Battle in Rhodesia
                    Germans attack with 1 armour
                    British defend with 1 infantry
                        Germans roll dice for 1 armour in Rhodesia, round 2 :  0/1 hits
                        British roll dice for 1 infantry in Rhodesia, round 2 :  0/1 hits
                        Germans roll dice for 1 armour in Rhodesia, round 3 :  1/1 hits
                        British roll dice for 1 infantry in Rhodesia, round 3 :  0/1 hits
                        1 infantry owned by the British lost in Rhodesia
                    Germans win, taking Rhodesia from British with 1 armour remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Volgograd
                    Germans attack with 2 armour and 5 mech_infantrys
                    Russians defend with 1 factory_minor and 1 infantry
                        Germans roll dice for 2 armour and 5 mech_infantrys in Volgograd, round 2 :  2/7 hits
                        Russians roll dice for 1 infantry in Volgograd, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Volgograd
                    Germans win, taking Volgograd from Russians with 2 armour and 5 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                2 bombers and 3 fighters moved from France to Western Germany
                2 bombers and 3 fighters moved from Northern Italy to Western Germany
                2 carriers moved from 95 Sea Zone to 98 Sea Zone
                1 fighter and 1 tactical_bomber moved from Alexandria to 98 Sea Zone
                1 aaGun moved from Caucasus to Volgograd
                1 cruiser moved from 112 Sea Zone to 110 Sea Zone

    Place Units - Germans
                1 artillery, 1 fighter and 8 infantry placed in Western Germany
                4 armour and 1 bomber placed in Germany
                Germans undo move 1.
                1 artillery, 2 fighters and 7 infantry placed in Western Germany
                3 infantry placed in Russia

    Turn Complete - Germans
                Germans collect 61 PUs; end with 78 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 98 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 103 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Combat Move - Russians
                2 armour and 2 mech_infantrys moved from Tsinghai to Kazakhstan

    Combat - Russians
                Battle in Kazakhstan
                    Russians attack with 2 armour and 2 mech_infantrys
                    Italians defend with 1 armour
                        Russians roll dice for 2 armour and 2 mech_infantrys in Kazakhstan, round 2 :  1/4 hits
                        Italians roll dice for 1 armour in Kazakhstan, round 2 :  0/1 hits
                        1 armour owned by the Italians lost in Kazakhstan
                    Russians win, taking Kazakhstan from Italians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 armour

    Non Combat Move - Russians

    Turn Complete - Russians

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