@msoot scramble 109 and/or 111?
15L Playoff Rd1: [4] JDOW (Axis) vs. [5] Adam514 (Allies +27)
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 7 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Italians
1 bomber moved from Normandy Bordeaux to 95 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 93 Sea Zone to 95 Sea Zone
1 submarine moved from 91 Sea Zone to 94 Sea Zone
1 submarine moved from 94 Sea Zone to 95 Sea Zone
1 bomber moved from Norway to 95 Sea Zone
1 fighter and 2 infantry moved from Norway to Finland
1 fighter moved from Normandy Bordeaux to Finland
1 submarine moved from 46 Sea Zone to 44 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 submarine moved from 10 Sea Zone to 8 Sea Zone -
Scramble and OOL in 95 if possible?
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Yeah, lets scramble. In case you score just 1 hit by a bomber, take Italian fighter down, otherwise max defense, German fighter dies last.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 7 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Italians
1 bomber moved from Normandy Bordeaux to 95 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 93 Sea Zone to 95 Sea Zone
1 submarine moved from 91 Sea Zone to 94 Sea Zone
1 submarine moved from 94 Sea Zone to 95 Sea Zone
1 bomber moved from Norway to 95 Sea Zone
1 fighter and 2 infantry moved from Norway to Finland
1 fighter moved from Normandy Bordeaux to Finland
1 submarine moved from 46 Sea Zone to 44 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 submarine moved from 10 Sea Zone to 8 Sea ZoneCombat - Americans
Italians scrambles 3 units out of Southern Italy to defend against the attack in 95 Sea Zone
Battle in 95 Sea Zone
Americans attack with 2 bombers and 2 submarines
Germans defend with 1 fighter; Italians defend with 1 destroyer and 2 fighters
Italians win with 2 fighters remaining. Battle score for attacker is -18
Casualties for Italians: 1 destroyer and 1 fighter
Casualties for Americans: 2 bombers and 2 submarines
Battle in Finland
Americans attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Americans win, taking Finland from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 44 Sea Zone
Americans attack with 1 submarine and 1 transport
Japanese defend with 1 transport
Americans win, taking 44 Sea Zone from Japanese with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Celebes
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 armour
Americans win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in 8 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 95 Sea Zone back to originating territory: Southern ItalyNon Combat Move - Americans
1 submarine moved from 96 Sea Zone to 97 Sea Zone
1 submarine moved from 94 Sea Zone to 97 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 transports moved from 110 Sea Zone to 102 Sea Zone
1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Finland to Normandy Bordeaux
1 fighter moved from Finland to Norway
1 destroyer and 1 submarine moved from 110 Sea Zone to 92 Sea Zone
1 fighter moved from Trans-Jordan to Ethiopia
1 fighter moved from Trans-Jordan to Italian Somaliland
2 destroyers and 2 submarines moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 46 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Caroline Islands to Western United StatesPlace Units - Americans
3 infantry placed in Norway
1 artillery and 2 infantry placed in Normandy Bordeaux
Turning on Edit Mode
EDIT: Removing units owned by Americans from 64 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 10 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
1 artillery, 2 fighters and 2 infantry placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 1 bomber
EDIT: Adding units owned by Americans to Caroline Islands: 1 bomber
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 65 PUs; end with 65 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 fighter and 1 infantry moved from Shensi to SzechwanCombat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Szechwan to Shensi
9 infantry moved from Suiyuyan to ShensiPlace Units - Chinese
3 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - British
British repair damage of 6x factory_minor; Remaining resources: 29 PUs;
British buy 4 infantry and 4 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
2 infantry moved from Eastern Persia to Persia
2 fighters and 2 tactical_bombers moved from Trans-Jordan to Persia
1 bomber moved from Trans-Jordan to 97 Sea Zone
1 submarine moved from 99 Sea Zone to 97 Sea Zone
1 submarine moved from 98 Sea Zone to 96 Sea Zone
1 submarine moved from 96 Sea Zone to 97 Sea Zone
1 fighter moved from Normandy Bordeaux to 97 Sea Zone
1 fighter moved from Normandy Bordeaux to 97 Sea Zone
1 fighter moved from United Kingdom to Holland Belgium
4 fighters moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Normandy Bordeaux to Holland Belgium -
Scramble, submerge and OOL in 97?
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Nope, Italians had enough for today. Crazy dice in 95.
Germans not in fighting mood, too. -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - British
British repair damage of 6x factory_minor; Remaining resources: 29 PUs;
British buy 4 infantry and 4 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
2 infantry moved from Eastern Persia to Persia
2 fighters and 2 tactical_bombers moved from Trans-Jordan to Persia
1 bomber moved from Trans-Jordan to 97 Sea Zone
1 submarine moved from 99 Sea Zone to 97 Sea Zone
1 submarine moved from 98 Sea Zone to 96 Sea Zone
1 submarine moved from 96 Sea Zone to 97 Sea Zone
1 fighter moved from Normandy Bordeaux to 97 Sea Zone
1 fighter moved from Normandy Bordeaux to 97 Sea Zone
1 fighter moved from United Kingdom to Holland Belgium
4 fighters moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Normandy Bordeaux to Holland BelgiumCombat - British
Battle in 97 Sea Zone
British attack with 1 bomber, 2 fighters and 2 submarines; Americans loiter and taunt
Germans defend with 1 submarine; Italians defend with 1 destroyer
1 submarine owned by the Germans Submerged
British win, taking 97 Sea Zone from Italians with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 2
Casualties for British: 1 submarine
Casualties for Italians: 1 destroyer
Battle in Holland Belgium
British attack with 5 fighters and 1 infantry
Germans defend with 1 infantry
British win with 5 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Persia
British attack with 2 fighters, 2 infantry and 2 tactical_bombers
Germans defend with 1 mech_infantry
British win, taking Persia from Germans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - British
2 fighters and 2 tactical_bombers moved from Persia to Trans-Jordan
1 bomber moved from 97 Sea Zone to Trans-Jordan
2 fighters moved from 97 Sea Zone to Cyprus
5 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 battleship and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone
5 fighters moved from Holland Belgium to Normandy Bordeaux
4 infantry moved from United Kingdom to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 aaGun moved from Eastern Persia to Persia
1 artillery and 2 infantry moved from Eastern Persia to Persia
1 artillery moved from Eastern Persia to Persia
1 submarine moved from 76 Sea Zone to 98 Sea ZonePlace Units - British
1 infantry and 2 mech_infantrys placed in Egypt
3 infantry and 1 mech_infantry placed in United Kingdom
1 mech_infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,2
British collect 28 PUs (2 lost to blockades); end with 29 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter and 3 infantry; Remaining resources: 2 PUs;Combat Move - Italians
1 bomber moved from Iraq to Egypt
1 infantry moved from Northern Italy to Southern France
1 fighter moved from Southern Italy to Southern FranceCombat - Italians
Italians creates battle in territory 98 Sea Zone
Strategic bombing raid in Egypt
Bombing raid in Egypt rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Egypt causes 6 damage total.
Battle in Southern France
Italians attack with 1 fighter and 1 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
retreated to Southern France
Americans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 fighter moved from Southern France to Southern Italy
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Caucasus to Northwest Persia
1 armour moved from Iraq to Caucasus
1 mech_infantry moved from Caucasus to Iraq
1 mech_infantry moved from Ukraine to Caucasus
1 mech_infantry moved from Germany to Eastern Poland
1 mech_infantry moved from Northern Italy to Germany
1 infantry moved from Yugoslavia to Northern Italy
2 infantry moved from Northern Italy to Western Germany
1 bomber moved from Egypt to Southern Italy
1 infantry moved from Northern Italy to Western Germany
1 submarine moved from 98 Sea Zone to 95 Sea ZonePlace Units - Italians
1 fighter placed in Southern Italy
1 artillery and 3 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,2,1,3,4
Italians collect 4 PUs (11 lost to blockades); end with 6 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 10 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 1 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in JavaNon Combat Move - ANZAC
2 destroyers moved from 62 Sea Zone to 33 Sea Zone
1 fighter moved from Caroline Islands to Hawaiian Islands
1 fighter moved from New South Wales to 33 Sea ZonePlace Units - ANZAC
1 armour, 1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Combat Move - French
Non Combat Move - French
1 fighter moved from Normandy Bordeaux to GibraltarTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 16 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Volgograd to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Volgograd
2 infantry moved from France to Southern France
1 fighter moved from Southern Italy to Southern France
1 transport moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Germany to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Finland
1 infantry moved from Vyborg to Finland
1 tactical_bomber moved from Germany to Finland
1 bomber moved from Western Germany to Finland
1 infantry moved from Novgorod to Archangel
1 fighter moved from Novgorod to Archangel
2 infantry moved from Belarus to Smolensk
1 tactical_bomber moved from Rostov to Smolensk
13 armour and 11 mech_infantrys moved from Iraq to Persia
3 mech_infantrys moved from Caucasus to Persia
2 fighters moved from Western Germany to Southern France
1 bomber moved from Tobruk to Southern FranceCombat - Germans
Germans creates battle in territory 97 Sea Zone
Battle in Finland
Germans attack with 1 bomber, 3 infantry and 1 tactical_bomber
Americans defend with 2 infantry
Germans win, taking Finland from Americans with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Americans: 2 infantry
Battle in Persia
Germans attack with 13 armour and 14 mech_infantrys
British defend with 1 aaGun, 2 artilleries and 4 infantry
Germans win, taking Persia from British with 13 armour and 11 mech_infantrys remaining. Battle score for attacker is 13
Casualties for Germans: 3 mech_infantrys
Casualties for British: 1 aaGun, 2 artilleries and 4 infantry
Battle in Archangel
Germans attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Southern France
Germans attack with 1 bomber, 3 fighters and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Southern France from Americans with 1 bomber, 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Germans
1 infantry moved from Novgorod to Vyborg
1 bomber moved from Finland to Western Germany
1 tactical_bomber moved from Finland to Vyborg
1 fighter moved from Archangel to Novgorod
1 infantry moved from Novgorod to Belarus
1 tactical_bomber moved from Smolensk to Rostov
3 artilleries moved from Ukraine to Rostov
1 aaGun, 10 artilleries and 40 infantry moved from Rostov to Volgograd
1 mech_infantry moved from Ukraine to Caucasus
2 tactical_bombers moved from Caucasus to Rostov
2 mech_infantrys moved from Eastern Poland to Ukraine
1 fighter moved from Southern France to Southern Italy
2 fighters moved from Southern France to Western Germany
1 bomber moved from Southern France to Western Germany
1 artillery moved from Western Germany to France
7 infantry moved from Western Germany to France
1 fighter moved from Iraq to Rostov
2 mech_infantrys moved from Volgograd to Caucasus
1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 mech_infantry moved from Germany to Eastern Poland
1 infantry moved from Rostov to Caucasus
1 infantry moved from Rostov to Caucasus
1 mech_infantry moved from Volgograd to Caucasus
1 infantry moved from Western Germany to FrancePlace Units - Germans
1 artillery placed in France
1 armour and 1 mech_infantry placed in Germany
1 artillery and 6 infantry placed in Western Germany
3 infantry placed in Novgorod
3 infantry placed in Ukraine
2 infantry placed in Germany
2 infantry and 1 mech_infantry placed in Volgograd
Turning on Edit Mode
EDIT: Removing units owned by Germans from 113 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 115 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,6,1,1,6
Germans collect 53 PUs (6 lost to blockades); end with 53 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs -
Always indecisive on the position of the 115 sub :wink:.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Vologda to Archangel
1 fighter moved from Russia to Archangel
1 fighter moved from Norway to Archangel
1 artillery and 10 infantry moved from Vologda to Smolensk
1 armour moved from Russia to Tambov
Russians take Tambov from Germans
1 armour moved from Tambov to Russia
1 infantry moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Russia to Bryansk
1 infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from Italians
2 infantry moved from Vologda to SmolenskCombat - Russians
Battle in Archangel
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians win, taking Archangel from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Bryansk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 artillery and 12 infantry
Germans defend with 1 infantry
Russians win, taking Smolensk from Germans with 1 artillery and 11 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 aaGun and 3 infantry moved from Vologda to Smolensk
1 infantry moved from Russia to Smolensk
1 fighter and 1 tactical_bomber moved from Bryansk to Russia
1 fighter moved from Archangel to Norway
1 fighter moved from Archangel to Russia
1 infantry moved from Russia to Smolensk
6 infantry moved from Russia to Samara
5 infantry moved from Russia to Samara
1 armour moved from Trans-Jordan to Anglo Egyptian Sudan
1 armour moved from Trans-Jordan to EgyptPlace Units - Russians
9 infantry placed in RussiaTurn Complete - Russians
Russians collect 17 PUs; end with 17 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 28 PUs -
Always indecisive on the position of the 115 sub :wink:.
Yep, German Marine is getting a bid mad being caught in the Baltic sea:)
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I was curious about my perception about defending rolls and made an analysis.
- I ignored G1 (Just too lazy, France was bad even on the ground, Yugo was good)
- I counted all defending 2s. Ignored 3s and 1s for simplification
- I did not consider the effects on poor attack rolls, so I just counted how well Axis and Allied units defended when they could roll.
The result is:
- Axis scored 29 hits and missed 66 times which equals 30.5% accuracy.
- Allies scored 49 hits and missed 76 times which equals 39.2% accuracy.
This comes with a 6/16 AA for Allies and 0/3 AA for Axis.
I did of course ignore the 1s and 3s at this point. I scored some nice sub hits at the beginning and your cruiser whiffed against the air strike in 96
We both had our moments in terms of more or less bad disasters.
I got very lucky at Celebs and Iraq. Recent 95 went well for me
I had disasters in 55 J4 and 46 J9.In a nutshell I would say that if dice would have been average, there would be a difference of 10 ground units on the map, plus Germans had +1 bomber + 1 fig and Italians would have +1 bomber.
On the given map those units matter of course less compared to the changed dynamics those units would have caused if being on the board earlier.
So in a nutshell I am still not happy how the dice went in this game overall. I don’t claim the dice blew me up or so but I think the overall position would have been more in favor to the Axis if the dice would have gone average to this point.
p.s.: I forgot the German bomber at Tokyo, I hope you don’t mind if I relocate to Phil prior to Japans turn.
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Yeah you can edit the German bomber.
Being lucky isn’t only about dice, it’s about dice at the right moments. For example, I knew Celebes was a very important battle that if won would have changed the dynamic in the Pacific which is why I sent a lot against it, but it failed. Same thing with Iraq. I’ve certainly had the better dice this game, but that’s not the only thing that matters and it may not even be the most important thing when measuring luck difference.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 3 armour, 1 carrier, 1 destroyer, 4 submarines and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour and 1 mech_infantry moved from Central Mongolia to Olgiy
Japanese take Tsagaan Olom from Russians
Japanese take Olgiy from Russians
1 infantry moved from Ceylon to 39 Sea Zone
1 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 44 Sea Zone
1 destroyer moved from 37 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 fighter moved from 35 Sea Zone to 42 Sea Zone
3 fighters moved from Philippines to 44 Sea Zone
1 tactical_bomber moved from Philippines to 44 Sea Zone
6 fighters moved from 35 Sea Zone to Celebes
1 tactical_bomber moved from 35 Sea Zone to Celebes
1 artillery moved from India to 39 Sea Zone
1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
2 bombers moved from Philippines to JavaCombat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport
Americans defend with 1 submarine and 1 transport
Japanese win, taking 44 Sea Zone from Americans with 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 13
Casualties for Americans: 1 submarine and 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 artillery, 2 bombers and 1 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese win, taking Java from ANZAC with 1 bomber and 1 infantry remaining. Battle score for attacker is -9
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 1 artillery and 1 bomber
Battle in Celebes
Japanese attack with 6 fighters, 2 infantry and 1 tactical_bomber
Americans defend with 1 artillery and 1 infantry
Japanese win, taking Celebes from Americans with 6 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 bomber moved from Java to Borneo
2 battleships and 1 carrier moved from 37 Sea Zone to 35 Sea Zone
3 fighters moved from 44 Sea Zone to 35 Sea Zone
3 fighters moved from 35 Sea Zone to Philippines
6 fighters moved from Celebes to 35 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Celebes to 35 Sea Zone
1 fighter moved from 42 Sea Zone to 35 Sea Zone
1 submarine moved from 39 Sea Zone to 72 Sea Zone
1 infantry moved from West India to India
1 infantry moved from India to Burma
1 mech_infantry moved from Malaya to Yunnan
2 fighters moved from Iraq to Persia
1 tactical_bomber moved from Iraq to India
1 armour moved from Anhwe to Chahar
1 mech_infantry moved from Kiangsu to Chahar
3 infantry moved from Kiangsu to Anhwe
1 infantry moved from Central Mongolia to Tsagaan Olom
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 bomber moved from Japan to PhilippinesPlace Units - Japanese
3 armour placed in Kiangsu
2 submarines placed in 6 Sea Zone
1 submarine and 2 transports placed in 39 Sea Zone
1 carrier, 1 destroyer and 1 submarine placed in 37 Sea ZoneTurn Complete - Japanese
Japanese collect 70 PUs; end with 70 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs -
German bomber to Philippines?





