Ok, the engine did put in the request, but you’re right, it should not have worked, or may be a player enforced rule.
Pherman1215 (Axis) vs Cyanight (Allies +22)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 armour, 1 fighter, 3 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - British
1 submarine moved from 110 Sea Zone to 125 Sea Zone
2 infantry moved from West India to India
1 fighter and 1 tactical_bomber moved from West India to India
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
1 bomber moved from West India to 38 Sea Zone
1 fighter and 1 tactical_bomber moved from West India to BurmaCombat - British
Battle in Burma
British attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 artillery
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in India
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
British win, taking India from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in 38 Sea Zone
British attack with 1 bomber
Japanese defend with 1 transport
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 125 Sea Zone
British attack with 1 destroyer and 1 submarine
Germans defend with 1 destroyer
Germans win with no units remaining. Battle score for attacker is -6
Casualties for Germans: 1 destroyer
Casualties for British: 1 destroyer and 1 submarineNon Combat Move - British
1 armour, 1 artillery, 1 carrier, 2 cruisers, 1 fighter and 2 transports moved from 110 Sea Zone to 92 Sea Zone
1 artillery moved from 92 Sea Zone to Algeria
1 armour moved from 92 Sea Zone to Algeria
1 fighter moved from United Kingdom to 92 Sea Zone
4 armour and 1 mech_infantry moved from Persia to West India
1 tactical_bomber moved from India to West India
1 fighter moved from India to West India
1 bomber moved from 38 Sea Zone to West India
1 fighter moved from Burma to West India
1 tactical_bomber moved from Burma to West India
2 infantry moved from Persia to Eastern Persia
1 mech_infantry moved from Trans-Jordan to Persia
2 artilleries and 3 infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Union of South Africa to 71 Sea Zone
1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to EgyptPlace Units - British
Turning on Edit Mode
EDIT: Removing units owned by British from Bryansk: 2 fighters
EDIT: Adding units owned by British to Russia: 2 fighters
EDIT: Turning off Edit Mode
1 fighter placed in United Kingdom
1 submarine placed in 109 Sea Zone
1 armour and 2 mech_infantrys placed in Persia
2 infantry and 1 mech_infantry placed in Egypt
1 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,3
British collect 30 PUs (3 lost to blockades); end with 30 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUsTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,2,6,6,3,5,2,2,1
UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians repair damage of 6x factory_minor; Remaining resources: 13 PUs;
Italians buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour and 1 mech_infantry moved from Ukraine to Rostov
1 fighter moved from Bessarabia to Rostov
1 bomber moved from Bessarabia to RostovCombat - Italians
Battle in Rostov
Italians attack with 1 armour, 1 bomber, 1 fighter and 1 mech_infantry
Russians defend with 1 infantry
Italians win, taking Rostov from Russians with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 bomber and 1 fighter moved from Rostov to Ukraine
2 fighters moved from Bessarabia to Southern Italy
2 mech_infantrys moved from Northern Italy to Romania
4 aaGuns, 2 artilleries and 11 infantry moved from Northern Italy to Southern Italy
1 battleship, 2 cruisers and 1 destroyer moved from 95 Sea Zone to 97 Sea Zone
1 transport moved from 95 Sea Zone to 97 Sea Zone
1 submarine moved from 98 Sea Zone to 97 Sea ZonePlace Units - Italians
3 infantry placed in Ukraine
1 mech_infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in JavaNon Combat Move - ANZAC
2 aaGuns, 1 armour, 1 artillery, 1 bomber, 4 fighters and 3 mech_infantrys moved from New South Wales to QueenslandPlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Non Combat Move - French
3 infantry moved from Tobruk to Alexandria
1 cruiser and 1 destroyer moved from 110 Sea Zone to 92 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 infantry and 12 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Ukraine to Volgograd
Germans take Volgograd from Russians
1 mech_infantry moved from Ukraine to Caucasus
Germans take Caucasus from Russians
1 infantry moved from Archangel to Smolensk
1 mech_infantry moved from Novgorod to Archangel
1 mech_infantry moved from Archangel to Smolensk
1 infantry and 1 mech_infantry moved from Novgorod to Belarus
2 fighters and 2 tactical_bombers moved from Western Germany to Belarus
1 bomber moved from Ukraine to Smolensk
1 fighter and 1 tactical_bomber moved from Western Germany to BelarusCombat - Germans
Battle in Belarus
Germans attack with 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 3 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 bomber, 1 infantry and 1 mech_infantry
Russians defend with 2 infantry
Germans win, taking Smolensk from Russians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Germans
3 fighters and 3 tactical_bombers moved from Belarus to Novgorod
3 infantry and 6 mech_infantrys moved from Bessarabia to Ukraine
8 mech_infantrys moved from Germany to Eastern Poland
1 bomber moved from Smolensk to Novgorod
5 mech_infantrys moved from Western Germany to Germany
1 fighter and 1 tactical_bomber moved from France to Western Germany
2 infantry moved from Holland Belgium to France
2 infantry moved from Normandy Bordeaux to France
5 mech_infantrys moved from Germany to Western Germany
1 aaGun moved from Germany to Western Germany
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Finland
1 cruiser, 1 destroyer and 1 submarine moved from 113 Sea Zone to 115 Sea Zone
2 armour and 2 mech_infantrys moved from Karelia to Baltic States
1 armour moved from Finland to Novgorod
3 infantry moved from Western Germany to FrancePlace Units - Germans
3 infantry placed in France
2 infantry and 1 mech_infantry placed in Novgorod
10 mech_infantrys placed in Western Germany
1 mech_infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 fighter
EDIT: Adding units owned by Germans to Southern Italy: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 57 PUs; end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 33 Sea Zone: 1 cruiser
EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode
2 infantry moved from Bryansk to Rostov
2 infantry moved from Samara to Volgograd
1 fighter moved from Bryansk to Volgograd
1 infantry moved from Samara to Volgograd
1 artillery moved from Bryansk to Rostov
1 submarine moved from 115 Sea Zone to 113 Sea ZoneCombat - Russians
Battle in Volgograd
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians win, taking Volgograd from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Russians attack with 1 artillery and 2 infantry
Italians defend with 1 armour
Russians win, taking Rostov from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 armour
Casualties for Russians: 1 infantryNon Combat Move - Russians
Turning on Edit Mode
EDIT: Changing ownership of Ethiopia from Italians to Russians
EDIT: Removing units owned by Russians from Anglo Egyptian Sudan: 1 mech_infantry
EDIT: Adding units owned by Russians to Ethiopia: 1 mech_infantry
EDIT: Turning off Edit Mode
1 fighter moved from Volgograd to Russia
3 infantry moved from Samara to Russia
4 aaGuns, 3 armour, 14 artilleries, 35 infantry and 4 mech_infantrys moved from Bryansk to RussiaPlace Units - Russians
9 infantry placed in RussiaTurn Complete - Russians
Russians collect 24 PUs; end with 24 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 3 infantry, 3 mech_infantrys, 3 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 mech_infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 mech_infantry moved from Kweichow to Hopei
Japanese take Hopei from Chinese
1 artillery moved from Kweichow to Anhwe
1 mech_infantry moved from Kiangsu to Anhwe
4 infantry moved from French Indo China to 36 Sea Zone
1 transport moved from 39 Sea Zone to 37 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to India
2 fighters and 2 tactical_bombers moved from 39 Sea Zone to India
2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
3 fighters and 1 tactical_bomber moved from 35 Sea Zone to Java
1 submarine moved from 35 Sea Zone to 42 Sea Zone
2 fighters moved from 36 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from French Indo China to AnhweCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 submarine and 1 transport
ANZAC defend with 1 transport
Japanese win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Anhwe
Japanese attack with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Anhwe from Chinese with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Java
Japanese attack with 5 fighters, 2 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese win, taking Java from ANZAC with 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 infantry
Battle in India
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese captures 2PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantryNon Combat Move - Japanese
1 battleship, 2 carriers, 1 cruiser, 3 destroyers and 2 submarines moved from 35 Sea Zone to 42 Sea Zone
5 fighters and 1 tactical_bomber moved from Java to 42 Sea Zone
1 carrier moved from 36 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 42 Sea Zone
1 battleship moved from 35 Sea Zone to 42 Sea Zone
2 destroyers moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Yunnan to Burma
2 mech_infantrys moved from Kweichow to Yunnan
1 armour and 1 mech_infantry moved from Kiangsu to Kweichow
1 carrier moved from 39 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from India to 37 Sea Zone
1 carrier moved from 39 Sea Zone to 42 Sea Zone
1 armour and 1 artillery moved from Philippines to 35 Sea Zone
1 armour, 1 artillery and 2 transports moved from 35 Sea Zone to 36 Sea Zone
1 armour and 1 artillery moved from 36 Sea Zone to French Indo China
1 destroyer moved from 20 Sea Zone to 37 Sea Zone
1 destroyer moved from 39 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Anhwe to Kweichow
1 fighter and 1 tactical_bomber moved from India to French Indo ChinaPlace Units - Japanese
1 carrier, 1 destroyer, 3 submarines and 1 transport placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 battleship
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 battleship
EDIT: Removing units owned by Japanese from Korea: 1 fighter
EDIT: Adding units owned by Japanese to Japan: 1 fighter
EDIT: Turning off Edit Mode
3 infantry placed in French Indo China
3 mech_infantrys placed in Kiangsu
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Korea: 1 aaGun and 8 infantry
EDIT: Adding units owned by Japanese to Manchuria: 1 aaGun and 8 infantry
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 64 PUs; end with 67 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 2 fighters, 2 infantry and 7 submarines; Remaining resources: 1 PUs;Combat Move - Americans
Non Combat Move - Americans
1 carrier, 1 destroyer, 2 fighters and 1 transport moved from 26 Sea Zone to 54 Sea Zone
2 carriers and 2 destroyers moved from 10 Sea Zone to 26 Sea Zone
3 fighters moved from Western United States to 26 Sea Zone
2 submarines moved from 25 Sea Zone to 26 Sea Zone
2 artilleries moved from Algeria to 92 Sea Zone
2 infantry moved from Algeria to 92 Sea Zone
3 infantry moved from Algeria to 92 Sea Zone
2 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 5 infantry and 4 transports moved from 92 Sea Zone to 98 Sea Zone
1 armour and 1 mech_infantry moved from Egypt to Iraq
2 artilleries and 5 infantry moved from 98 Sea Zone to Egypt
1 fighter moved from Gibraltar to Egypt
2 transports moved from 91 Sea Zone to 101 Sea ZonePlace Units - Americans
2 submarines placed in 101 Sea Zone
1 artillery and 2 infantry placed in Eastern United States
2 fighters placed in Western United States
5 submarines placed in 10 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from Russia: 1 bomber
EDIT: Adding units owned by Americans to Egypt: 1 bomber
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
5 infantry moved from Chahar to AnhweCombat - Chinese
Battle in Anhwe
Chinese attack with 5 infantry
Japanese defend with 1 artillery and 1 mech_infantry
Chinese win, taking Anhwe from Japanese with 4 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 artillery and 1 mech_infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
1 infantry placed in Kansu
1 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 2 armour, 3 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from West India to India
1 infantry moved from West India to India
2 tactical_bombers moved from West India to India
2 fighters moved from West India to India
1 bomber moved from West India to 39 Sea Zone
6 armour moved from West India to India
4 infantry moved from West India to India
6 mech_infantrys moved from West India to India
1 mech_infantry moved from Persia to Caucasus
1 fighter moved from Bryansk to Caucasus
1 mech_infantry moved from Persia to CaucasusCombat - British
Battle in 39 Sea Zone
British attack with 1 bomber
Japanese defend with 1 transport
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Caucasus
British attack with 1 fighter and 2 mech_infantrys
Germans defend with 1 mech_infantry
British win, taking Caucasus from Germans with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in India
British attack with 6 armour, 2 fighters, 7 infantry, 6 mech_infantrys and 2 tactical_bombers
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
British win, taking India from Japanese with 6 armour, 2 fighters, 6 infantry, 6 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for British: 1 infantryNon Combat Move - British
3 aaGuns moved from West India to India
2 infantry moved from Eastern Persia to West India
1 armour and 1 mech_infantry moved from Persia to West India
2 fighters and 2 tactical_bombers moved from India to West India
1 bomber moved from 39 Sea Zone to West India
1 fighter moved from Caucasus to Persia
2 fighters moved from Bryansk to Russia
1 mech_infantry moved from Egypt to Iraq
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Eastern Persia
1 armour and 1 artillery moved from Algeria to 92 Sea Zone
1 armour, 1 artillery, 1 carrier, 2 cruisers, 2 fighters and 2 transports moved from 92 Sea Zone to 98 Sea Zone
1 armour and 1 artillery moved from 98 Sea Zone to Egypt
1 fighter moved from United Kingdom to Gibraltar
1 submarine moved from 109 Sea Zone to 92 Sea Zone
1 cruiser and 1 destroyer moved from 81 Sea Zone to 98 Sea ZonePlace Units - British
1 submarine placed in 98 Sea Zone
1 infantry and 1 mech_infantry placed in Egypt
2 armour and 1 mech_infantry placed in Persia
2 infantry placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 destroyer and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
3 infantry moved from Ukraine to Rostov
1 bomber and 1 fighter moved from Ukraine to RostovCombat - Italians
Battle in Rostov
Italians attack with 1 bomber, 1 fighter and 3 infantry
Russians defend with 1 artillery and 1 infantry
Italians win, taking Rostov from Russians with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Italians
2 mech_infantrys moved from Romania to Ukraine
1 bomber and 1 fighter moved from Rostov to Ukraine
1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 1 transport moved from 97 Sea Zone to 95 Sea Zone
1 mech_infantry moved from Southern Italy to YugoslaviaPlace Units - Italians
2 mech_infantrys placed in Ukraine
1 destroyer placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 1 PUs;Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea ZoneNon Combat Move - ANZAC
Place Units - ANZAC
3 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 1 PUs;Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea ZoneNon Combat Move - ANZAC
Place Units - ANZAC
3 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Non Combat Move - French
1 fighter moved from United Kingdom to Gibraltar
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
1 cruiser moved from 92 Sea Zone to 98 Sea Zone
3 infantry moved from Alexandria to EgyptTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 infantry and 17 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Ukraine to Tambov
Germans take Tambov from Russians
2 armour and 2 mech_infantrys moved from Ukraine to Volgograd
2 armour and 2 mech_infantrys moved from Ukraine to Volgograd
1 infantry moved from Ukraine to Bryansk
1 infantry moved from Western Ukraine to Bryansk
2 mech_infantrys moved from Ukraine to Caucasus
1 fighter moved from Southern Italy to Caucasus
1 tactical_bomber moved from Novgorod to Caucasus
1 mech_infantry moved from Ukraine to Caucasus
1 fighter and 1 tactical_bomber moved from Novgorod to Bryansk
1 bomber moved from Novgorod to Caucasus
1 infantry moved from Smolensk to Vologda
Germans take Vologda from Russians
1 mech_infantry moved from Novgorod to Nenetsia
Germans take Nenetsia from Russians
1 armour moved from Novgorod to Nenetsia
1 armour and 1 mech_infantry moved from Ukraine to Volgograd
1 armour and 1 mech_infantry moved from Ukraine to Volgograd
1 fighter and 1 tactical_bomber moved from Novgorod to Caucasus
1 cruiser, 1 destroyer and 1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 113 Sea ZoneCombat - Germans
Battle in Caucasus
Germans attack with 1 bomber, 2 fighters, 3 mech_infantrys and 2 tactical_bombers
British defend with 2 mech_infantrys
Germans win, taking Caucasus from Russians with 1 bomber, 2 fighters, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 2 mech_infantrys
Battle in 113 Sea Zone
Germans attack with 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Russians defend with 1 submarine
Germans win with 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 submarine
Casualties for Russians: 1 submarine
Battle in Volgograd
Germans attack with 6 armour and 6 mech_infantrys
Russians defend with 1 factory_minor and 2 infantry
Germans win, taking Volgograd from Russians with 6 armour and 6 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Bryansk
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 aaGuns, 8 artilleries and 24 infantry moved from Ukraine to Rostov
4 armour and 4 mech_infantrys moved from Ukraine to Volgograd
1 bomber, 2 fighters and 2 tactical_bombers moved from Caucasus to Rostov
1 fighter and 1 tactical_bomber moved from Bryansk to Rostov
2 armour and 2 mech_infantrys moved from Baltic States to Western Ukraine
8 mech_infantrys moved from Eastern Poland to Ukraine
1 mech_infantry moved from Belarus to Rostov
2 infantry moved from Novgorod to Archangel
10 infantry moved from Finland to Karelia
1 fighter moved from 113 Sea Zone to Southern Italy
1 mech_infantry moved from Germany to Eastern Poland
15 mech_infantrys moved from Western Germany to Poland
2 artilleries and 14 infantry moved from France to Northern Italy
1 tactical_bomber moved from Western Germany to Southern Italy
1 tactical_bomber moved from 113 Sea Zone to Southern Italy
1 fighter moved from Novgorod to Rostov
1 transport moved from 115 Sea Zone to 113 Sea ZonePlace Units - Germans
3 infantry placed in Novgorod
10 mech_infantrys placed in Germany
7 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 60 PUs; end with 60 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Ethiopia to Italian Somaliland
Russians take Italian Somaliland from ItaliansCombat - Russians
Non Combat Move - Russians
Place Units - Russians
9 infantry placed in RussiaTurn Complete - Russians
Russians collect 17 PUs; end with 17 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 6 mech_infantrys, 3 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour, 1 artillery and 2 infantry moved from French Indo China to 36 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 36 Sea Zone to 39 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
1 battleship and 1 cruiser moved from 42 Sea Zone to 39 Sea Zone
1 armour, 1 artillery and 3 infantry moved from 39 Sea Zone to India
1 artillery and 1 infantry moved from Burma to India
2 mech_infantrys moved from Yunnan to India
2 fighters and 4 tactical_bombers moved from French Indo China to India
1 fighter and 1 tactical_bomber moved from Kweichow to India
6 fighters and 2 tactical_bombers moved from 42 Sea Zone to India
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to India
1 mech_infantry moved from Hopei to Anhwe
1 mech_infantry moved from Shensi to Anhwe
1 armour and 1 mech_infantry moved from Kweichow to Anhwe
3 mech_infantrys moved from Kiangsu to Anhwe
1 fighter moved from Japan to Anhwe
8 infantry moved from Manchuria to JeholCombat - Japanese
Japanese creates battle in territory 6 Sea Zone
Battle in Jehol
Japanese attack with 8 infantry
Chinese defend with 1 infantry
Japanese win, taking 6 Sea Zone from Americans, taking Jehol from Chinese with 8 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Anhwe
Japanese attack with 1 armour, 1 fighter and 6 mech_infantrys
Chinese defend with 4 infantry
Japanese win, taking Anhwe from Chinese with 1 armour, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is -4
Casualties for Chinese: 4 infantry
Casualties for Japanese: 4 mech_infantrys
Battle in India
Japanese attack with 1 armour, 2 artilleries, 10 fighters, 4 infantry, 2 mech_infantrys and 8 tactical_bombers
British defend with 3 aaGuns, 6 armour, 6 infantry and 6 mech_infantrys; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese captures 5PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 1 armour, 6 fighters and 7 tactical_bombers remaining. Battle score for attacker is 14
Casualties for British: 3 aaGuns, 6 armour, 6 infantry and 6 mech_infantrys
Casualties for Japanese: 2 artilleries, 4 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomberNon Combat Move - Japanese
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
1 destroyer moved from 42 Sea Zone to 46 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 aaGun moved from Manchuria to Jehol
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 destroyer moved from 37 Sea Zone to 39 Sea Zone
1 carrier moved from 42 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from India to 39 Sea Zone
1 carrier moved from 42 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from India to 39 Sea Zone
2 fighters and 3 tactical_bombers moved from India to Yunnan
2 fighters and 2 tactical_bombers moved from India to Burma
1 carrier moved from 37 Sea Zone to 36 Sea Zone
2 carriers, 4 destroyers and 3 submarines moved from 42 Sea Zone to 36 Sea Zone
3 submarines moved from 6 Sea Zone to 36 Sea Zone
1 carrier moved from 6 Sea Zone to 36 Sea Zone
1 fighter moved from Anhwe to Kiangsu
1 destroyer moved from 6 Sea Zone to 16 Sea ZonePlace Units - Japanese
1 carrier, 1 destroyer, 3 submarines and 1 transport placed in 6 Sea Zone
1 artillery placed in Japan
3 mech_infantrys placed in French Indo China
3 mech_infantrys placed in Kiangsu
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Yunnan: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Japanese to Burma: 2 fighters and 2 tactical_bombers
EDIT: Removing units owned by Japanese from Yunnan: 1 fighter and 1 tactical_bomber
EDIT: Removing units owned by Japanese from Yunnan: 1 tactical_bomber
EDIT: Adding units owned by Japanese to Burma: 1 tactical_bomber
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 64 PUs; end with 69 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 destroyer, 2 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Queensland to 55 Sea Zone
1 fighter moved from Queensland to 46 Sea Zone
8 fighters moved from 54 Sea Zone to 46 Sea Zone
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
2 fighters moved from 98 Sea Zone to 95 Sea Zone
1 cruiser moved from 98 Sea Zone to 95 Sea Zone
1 carrier moved from 98 Sea Zone to 95 Sea Zone
1 destroyer moved from 98 Sea Zone to 95 Sea Zone
1 fighter moved from Egypt to 95 Sea Zone
1 bomber moved from Egypt to 95 Sea Zone
1 armour and 1 mech_infantry moved from Iraq to CaucasusCombat - Americans
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Scramble Orders for sz 95
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Scramble the 3 fighters. OOL is max defense except keep 1 DD alive until only 4’s are left. So lose the cruisers before the 2nd dd.