@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
L16 Radiant vs Snigg (Allies+21)
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Yea intercept with the 3 fighters. OOL = battle, destroyer, destroyer, crusier, battle, destroyer. Thanks.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 carriers, 1 fighter, 5 infantry and 3 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 2 artilleries, 2 carriers, 2 fighters, 4 infantry, 1 mech_infantry and 4 transports moved from 33 Sea Zone to 35 Sea Zone
Americans take 35 Sea Zone from Japanese
1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 mech_infantry moved from 43 Sea Zone to Borneo
1 infantry moved from 43 Sea Zone to Borneo
1 armour moved from 35 Sea Zone to Philippines
3 infantry moved from 35 Sea Zone to Philippines
2 artilleries moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from Wake Island to 35 Sea Zone
2 destroyers moved from 26 Sea Zone to 33 Sea Zone
1 bomber moved from United Kingdom to Western Germany
6 submarines moved from 91 Sea Zone to 94 Sea Zone
2 armour and 2 mech_infantrys moved from Jehol to Anhwe
1 artillery moved from Manchuria to Jehol
2 armour and 1 mech_infantry moved from Korea to JeholCombat - Americans
Battle in Borneo
Battle in Philippines
Americans attack with 1 armour, 2 artilleries and 3 infantry
Japanese defend with 1 airfield, 1 harbour and 1 infantry
Americans roll dice for 1 armour, 2 artilleries and 3 infantry in Philippines, round 2 : 2/6 hits
Japanese roll dice for 1 infantry in Philippines, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Philippines
Americans win, taking Borneo from Japanese, taking Philippines from Japanese with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Anhwe
Americans attack with 2 armour and 2 mech_infantrys
Japanese defend with 1 mech_infantry
Americans roll dice for 2 armour and 2 mech_infantrys in Anhwe, round 2 : 1/4 hits
Japanese roll dice for 1 mech_infantry in Anhwe, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Anhwe
Americans win, taking Anhwe from Japanese with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Air Battle in Western Germany
Americans attacks with 1 units heading to Western Germany
Germans launches 3 interceptors out of Western Germany
Attackers Fire, : 0/1 hits
Defenders Fire, : 0/3 hits
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/1 hits
Bombing raid in Western Germany rolls: 8 and causes: 6 damage to unit: airfield
Bombing raid in Western Germany causes 6 damage total.
Battle in 94 Sea Zone
Americans attack with 6 submarines
Italians defend with 1 battleship, 1 cruiser, 3 destroyers and 5 transports
Americans roll dice for 6 submarines in 94 Sea Zone, round 2 : 2/6 hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 1 battleship, 1 cruiser, 3 destroyers and 5 transports in 94 Sea Zone, round 2 : 4/5 hits
4 submarines owned by the Americans and 1 destroyer owned by the Italians lost in 94 Sea Zone
Americans roll dice for 2 submarines in 94 Sea Zone, round 3 : 0/2 hits
Italians roll dice for 1 battleship, 1 cruiser, 2 destroyers and 5 transports in 94 Sea Zone, round 3 : 4/4 hits
2 submarines owned by the Americans lost in 94 Sea Zone
Italians win with 1 battleship, 1 cruiser, 2 destroyers and 5 transports remaining. Battle score for attacker is -28
Casualties for Italians: 1 destroyer
Casualties for Americans: 6 submarines
Cleaning up after air battlesNon Combat Move - Americans
1 bomber moved from Western Germany to United Kingdom
3 fighters moved from Western United States to 101 Sea Zone
1 aaGun, 2 artilleries and 3 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 2 artilleries, 3 infantry and 3 transports moved from 10 Sea Zone to 31 Sea Zone
1 aaGun, 2 artilleries and 3 infantry moved from 31 Sea Zone to Wake IslandPlace Units - Americans
2 carriers and 3 transports placed in 101 Sea Zone
1 fighter placed in 101 Sea Zone
5 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 60 PUs; end with 61 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 7 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Shensi
1 artillery moved from Kweichow to Shensi
1 infantry moved from Hunan to Kiangsi
1 fighter moved from Burma to KiangsiCombat - Chinese
Battle in Shensi
Chinese attack with 1 artillery and 1 infantry
Germans defend with 1 armour
Chinese roll dice for 1 artillery and 1 infantry in Shensi, round 2 : 1/2 hits
Germans roll dice for 1 armour in Shensi, round 2 : 0/1 hits
1 armour owned by the Germans lost in Shensi
Chinese win, taking Shensi from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Kiangsi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 1 infantry in Kiangsi, round 2 : 2/2 hits
Japanese roll dice for 1 mech_infantry in Kiangsi, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kiangsi
Chinese win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Kiangsi to AnhwePlace Units - Chinese
1 infantry placed in Kansu
1 infantry placed in Kweichow
1 infantry placed in Yunnan
4 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 16 PUs; end with 18 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - British
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Trans-Jordan
1 artillery moved from 81 Sea Zone to Trans-Jordan
1 armour moved from Kwangsi to Kiangsi
Chinese take Kiangsi from Japanese
1 armour moved from Kiangsi to Kwangtung
1 mech_infantry moved from Kwangsi to Kwangtung
2 artilleries moved from Kwangsi to Kwangtung
2 infantry moved from Kwangsi to Kwangtung
1 tactical_bomber moved from Kweichow to Kwangtung
2 fighters moved from Burma to Kwangtung
1 infantry moved from Malaya to Shan State
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Persia
2 submarines moved from 92 Sea Zone to 94 Sea Zone
2 destroyers moved from 91 Sea Zone to 94 Sea Zone
1 bomber moved from Gibraltar to 94 Sea Zone
1 fighter moved from Gibraltar to 94 Sea ZoneCombat - British
Battle in Trans-Jordan
Battle in Persia
Battle in Kwangtung
British attack with 1 armour, 2 artilleries, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 factory_minor, 1 harbour, 3 infantry and 2 mech_infantrys
British win, taking Trans-Jordan from Italians, taking Persia from Germans, taking Kwangtung from Japanese with 1 armour, 1 artillery, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 2 infantry
Casualties for Japanese: 3 infantry and 2 mech_infantrys
Battle in 94 Sea Zone
British attack with 1 bomber, 2 destroyers, 1 fighter and 2 submarines
Italians defend with 1 battleship, 1 cruiser, 2 destroyers and 5 transports -
Same OOL in Med? Mixed surface/sub/air fleet this time, so want to make sure.
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destroyer, crusier, destroyer, battle. Thanks.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 1 artillery, 1 fighter, 3 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - British
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Trans-Jordan
1 artillery moved from 81 Sea Zone to Trans-Jordan
1 armour moved from Kwangsi to Kiangsi
Chinese take Kiangsi from Japanese
1 armour moved from Kiangsi to Kwangtung
1 mech_infantry moved from Kwangsi to Kwangtung
2 artilleries moved from Kwangsi to Kwangtung
2 infantry moved from Kwangsi to Kwangtung
1 tactical_bomber moved from Kweichow to Kwangtung
2 fighters moved from Burma to Kwangtung
1 infantry moved from Malaya to Shan State
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Persia
2 submarines moved from 92 Sea Zone to 94 Sea Zone
2 destroyers moved from 91 Sea Zone to 94 Sea Zone
1 bomber moved from Gibraltar to 94 Sea Zone
1 fighter moved from Gibraltar to 94 Sea ZoneCombat - British
Battle in Trans-Jordan
Battle in Persia
Battle in Kwangtung
British attack with 1 armour, 2 artilleries, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 factory_minor, 1 harbour, 3 infantry and 2 mech_infantrys
British roll dice for 1 armour, 2 artilleries, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Kwangtung, round 2 : 4/9 hits
Japanese roll dice for 3 infantry and 2 mech_infantrys in Kwangtung, round 2 : 2/5 hits
3 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung
British roll dice for 1 armour, 2 artilleries, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Kwangtung, round 3 : 4/7 hits
Japanese roll dice for 1 mech_infantry in Kwangtung, round 3 : 1/1 hits
1 artillery owned by the British and 1 mech_infantry owned by the Japanese lost in Kwangtung
British win, taking Trans-Jordan from Italians, taking Persia from Germans, taking Kwangtung from Japanese with 1 armour, 1 artillery, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 2 infantry
Casualties for Japanese: 3 infantry and 2 mech_infantrys
Battle in 94 Sea Zone
British attack with 1 bomber, 2 destroyers, 1 fighter and 2 submarines
Italians defend with 1 battleship, 1 cruiser, 2 destroyers and 5 transports
British roll dice for 2 submarines in 94 Sea Zone, round 2 : 0/2 hits
British roll dice for 1 bomber, 2 destroyers and 1 fighter in 94 Sea Zone, round 2 : 2/4 hits
Italians roll dice for 1 battleship, 1 cruiser, 2 destroyers and 5 transports in 94 Sea Zone, round 2 : 2/4 hits
1 cruiser owned by the Italians, 2 destroyers owned by the British and 1 destroyer owned by the Italians lost in 94 Sea Zone
British roll dice for 2 submarines in 94 Sea Zone, round 3 : 0/2 hits
British roll dice for 1 bomber and 1 fighter in 94 Sea Zone, round 3 : 1/2 hits
Italians roll dice for 1 battleship, 1 destroyer and 5 transports in 94 Sea Zone, round 3 : 0/2 hits
1 destroyer owned by the Italians lost in 94 Sea Zone
British roll dice for 2 submarines in 94 Sea Zone, round 4 : 0/2 hits
British roll dice for 1 bomber and 1 fighter in 94 Sea Zone, round 4 : 2/2 hits
Italians roll dice for 1 battleship and 5 transports in 94 Sea Zone, round 4 : 1/1 hits
1 battleship owned by the Italians, 1 submarine owned by the British and 1 transport owned by the Italians lost in 94 Sea Zone
4 transports owned by the Italians lost in 94 Sea Zone
British roll dice for 1 submarine in 94 Sea Zone, round 5 : 0/1 hits
British win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 61
Casualties for British: 2 destroyers and 1 submarine
Casualties for Italians: 1 battleship, 1 cruiser, 2 destroyers and 5 transportsNon Combat Move - British
1 fighter moved from 94 Sea Zone to Gibraltar
1 bomber moved from 94 Sea Zone to Gibraltar
1 fighter moved from Kwangtung to Kwangsi
1 fighter moved from Kwangtung to Kwangsi
1 tactical_bomber moved from Kwangtung to KwangsiPlace Units - British
1 transport placed in 71 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
1 fighter placed in 106 Sea Zone
2 infantry placed in United KingdomTurn Complete - British
British collect 29 PUs; end with 29 PUs totalPlace Units - UK_Pacific
1 artillery and 4 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
Some Units in India change ownership: 1 artillery and 4 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 carrier and 1 fighter; Remaining resources: 7 PUs;Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 94 Sea Zone
1 fighter moved from Southern Italy to 94 Sea Zone
1 fighter moved from Southern Italy to 94 Sea Zone
3 artilleries moved from Tunisia to Algeria
Italians take Algeria from Americans
1 bomber moved from Southern Italy to 81 Sea Zone
1 bomber moved from Southern Italy to 80 Sea ZoneCombat - Italians
Battle in 80 Sea Zone
Italians attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 80 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 81 Sea Zone
Italians attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 81 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 94 Sea Zone
Italians attack with 1 destroyer and 2 fighters
British defend with 1 submarine
Italians roll dice for 1 destroyer and 2 fighters in 94 Sea Zone, round 2 : 1/3 hits
British roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the British lost in 94 Sea Zone
Italians win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for British: 1 submarineNon Combat Move - Italians
1 fighter moved from 94 Sea Zone to Southern Italy
1 fighter moved from 94 Sea Zone to Southern Italy
2 artilleries moved from Egypt to Alexandria
1 bomber moved from 80 Sea Zone to West India
1 bomber moved from 81 Sea Zone to Alexandria
1 infantry moved from Bessarabia to Ukraine
3 infantry moved from Bessarabia to Ukraine
4 artilleries and 5 infantry moved from Northern Italy to YugoslaviaPlace Units - Italians
1 carrier placed in 97 Sea Zone
1 fighter placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 20 PUs; end with 27 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 37 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 2 bombers; Remaining resources: 4 PUs;Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 submarine moved from 43 Sea Zone to 20 Sea Zone
ANZAC take 20 Sea Zone from Japanese
3 submarines moved from 33 Sea Zone to 6 Sea ZoneCombat - ANZAC
Battle in SumatraNon Combat Move - ANZAC
2 fighters moved from New South Wales to QueenslandPlace Units - ANZAC
2 bombers placed in New South WalesTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 22 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 3 bombers, 3 infantry and 3 submarines; Remaining resources: 1 PUs;Combat Move - Germans
10 armour, 6 artilleries and 5 mech_infantrys moved from Bryansk to Russia
1 bomber moved from Bessarabia to Russia
4 bombers, 3 fighters and 2 tactical_bombers moved from Western Ukraine to Russia
1 bomber moved from Novgorod to Russia
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
9 armour and 5 mech_infantrys moved from West India to India
1 armour moved from Eastern Persia to India
4 armour moved from Szechwan to Shensi
1 armour and 1 mech_infantry moved from Tsinghai to Shensi
1 destroyer moved from 113 Sea Zone to 114 Sea Zone
3 fighters moved from Western Germany to 114 Sea ZoneCombat - Germans
Battle in 114 Sea Zone
Germans attack with 1 destroyer and 3 fighters
Russians defend with 1 submarine
Germans roll dice for 1 destroyer and 3 fighters in 114 Sea Zone, round 2 : 1/4 hits
Russians roll dice for 1 submarine in 114 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Russians and 1 destroyer owned by the Germans lost in 114 Sea Zone
Germans win with 3 fighters remaining. Battle score for attacker is -2
Casualties for Germans: 1 destroyer
Casualties for Russians: 1 submarine
Battle in India
Germans attack with 10 armour and 5 mech_infantrys
British defend with 1 airfield, 2 artilleries, 1 harbour and 9 infantry; UK_Pacific defend with 1 factory_major
Germans roll dice for 10 armour and 5 mech_infantrys in India, round 2 : 3/15 hits
UK_Pacific roll dice for 2 artilleries and 9 infantry in India, round 2 : 5/11 hits
5 mech_infantrys owned by the Germans and 3 infantry owned by the British lost in India
Germans roll dice for 10 armour in India, round 3 : 3/10 hits
UK_Pacific roll dice for 2 artilleries and 6 infantry in India, round 3 : 5/8 hits
3 infantry owned by the British and 5 armour owned by the Germans lost in India
Germans roll dice for 5 armour in India, round 4 : 3/5 hits
UK_Pacific roll dice for 2 artilleries and 3 infantry in India, round 4 : 1/5 hits
3 infantry owned by the British and 1 armour owned by the Germans lost in India
Germans roll dice for 4 armour in India, round 5 : 2/4 hits
UK_Pacific roll dice for 2 artilleries in India, round 5 : 2/2 hits
2 artilleries owned by the British and 2 armour owned by the Germans lost in India
Germans captures 26PUs while taking UK_Pacific capital
Germans converts factory_major into different units
Germans win, taking India from UK_Pacific with 2 armour remaining. Battle score for attacker is -33
Casualties for Germans: 8 armour and 5 mech_infantrys
Casualties for British: 2 artilleries and 9 infantry
Battle in Russia
Germans attack with 10 armour, 6 artilleries, 6 bombers, 3 fighters, 5 mech_infantrys and 2 tactical_bombers
Russians defend with 1 airfield, 4 artilleries, 1 factory_major, 2 fighters, 11 infantry and 1 tactical_bomber
Germans roll dice for 10 armour, 6 artilleries, 6 bombers, 3 fighters, 5 mech_infantrys and 2 tactical_bombers in Russia, round 2 : 16/32 hits
Russians roll dice for 4 artilleries, 2 fighters, 11 infantry and 1 tactical_bomber in Russia, round 2 : 7/18 hits
11 infantry owned by the Russians, 3 mech_infantrys owned by the Germans, 4 artilleries owned by the Russians, 1 tactical_bomber owned by the Russians and 4 artilleries owned by the Germans lost in Russia
Germans roll dice for 10 armour, 2 artilleries, 6 bombers, 3 fighters, 2 mech_infantrys and 2 tactical_bombers in Russia, round 3 : 15/25 hits
Russians roll dice for 2 fighters in Russia, round 3 : 1/2 hits
1 mech_infantry owned by the Germans and 2 fighters owned by the Russians lost in Russia
Germans captures 25PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 10 armour, 2 artilleries, 6 bombers, 3 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 48
Casualties for Germans: 4 artilleries and 4 mech_infantrys
Casualties for Russians: 4 artilleries, 2 fighters, 11 infantry and 1 tactical_bomber
Battle in Shensi
Germans attack with 5 armour and 1 mech_infantry
Chinese defend with 1 artillery and 1 infantry
Germans roll dice for 5 armour and 1 mech_infantry in Shensi, round 2 : 2/6 hits
Chinese roll dice for 1 artillery and 1 infantry in Shensi, round 2 : 0/2 hits
1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Shensi
Germans win, taking Shensi from Chinese with 5 armour and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Chinese: 1 artillery and 1 infantryNon Combat Move - Germans
13 infantry moved from Western Ukraine to Bryansk
6 bombers, 3 fighters and 2 tactical_bombers moved from Russia to Bryansk
5 bombers moved from Bryansk to Poland
1 bomber moved from Bryansk to Eastern Poland
1 infantry moved from Poland to Eastern Poland
1 infantry moved from Poland to Eastern Poland
3 artilleries moved from Ukraine to Bryansk
1 infantry moved from Germany to Poland
1 carrier, 1 destroyer and 2 fighters moved from 113 Sea Zone to 105 Sea Zone
3 fighters moved from 114 Sea Zone to Western GermanyPlace Units - Germans
3 infantry placed in Novgorod
3 armour placed in Ukraine
1 armour and 3 bombers placed in Germany
3 submarines placed in 93 Sea ZoneTurn Complete - Germans
Germans collect 66 PUs; end with 118 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 123 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 127 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 137 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - Russians
5 artilleries and 11 infantry moved from Tambov to Russia
1 infantry moved from Smolensk to Russia
1 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Germans
1 infantry moved from Kazakhstan to Volgograd
1 infantry moved from Rostov to Volgograd
1 infantry moved from Novosibirsk to Timguska
Russians take Timguska from Japanese
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from GermansCombat - Russians
Battle in Russia
Russians attack with 5 artilleries and 12 infantry
Germans defend with 1 airfield, 10 armour, 2 artilleries, 1 factory_minor and 1 mech_infantry
Russians roll dice for 5 artilleries and 12 infantry in Russia, round 2 : 7/17 hits
Germans roll dice for 10 armour, 2 artilleries and 1 mech_infantry in Russia, round 2 : 6/13 hits
6 infantry owned by the Russians, 1 mech_infantry owned by the Germans, 2 artilleries owned by the Germans and 4 armour owned by the Germans lost in Russia
Russians roll dice for 5 artilleries and 6 infantry in Russia, round 3 : 6/11 hits
Germans roll dice for 6 armour in Russia, round 3 : 5/6 hits
5 infantry owned by the Russians and 6 armour owned by the Germans lost in Russia
Russians win, taking Russia from Germans with 5 artilleries and 1 infantry remaining. Battle score for attacker is 39
Casualties for Germans: 10 armour, 2 artilleries and 1 mech_infantry
Casualties for Russians: 11 infantryNon Combat Move - Russians
Turn Complete - Russians
Russians collect 21 PUs; end with 21 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 2 bombers and 3 infantry; Remaining resources: 0 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
3 fighters and 3 infantry moved from Kiangsu to Anhwe
3 bombers and 2 fighters moved from Japan to AnhweCombat - Japanese
Battle in Anhwe
Japanese attack with 3 bombers, 5 fighters and 3 infantry
Americans defend with 2 armour and 2 mech_infantrys; Chinese defend with 1 fighter and 4 infantry
Japanese roll dice for 3 bombers, 5 fighters and 3 infantry in Anhwe, round 2 : 2/11 hits
Chinese roll dice for 2 armour, 1 fighter, 4 infantry and 2 mech_infantrys in Anhwe, round 2 : 4/9 hits
3 infantry owned by the Japanese, 2 infantry owned by the Chinese and 1 bomber owned by the Japanese lost in Anhwe
retreated to Anhwe
Chinese win with 2 armour, 1 fighter, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is -15
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 bomber and 3 infantryNon Combat Move - Japanese
2 bombers and 5 fighters moved from Anhwe to KiangsuPlace Units - Japanese
3 infantry placed in Kiangsu
2 bombers placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,3,3,6,5,3
Japanese collect 11 PUs (8 lost to blockades); end with 12 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 2 armour, 2 artilleries, 1 bomber, 3 destroyers, 1 mech_infantry and 4 submarines; Remaining resources: 2 PUs;Combat Move - Americans
2 destroyers moved from 33 Sea Zone to 19 Sea Zone
Americans take 19 Sea Zone from Japanese
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Kiangsu
2 armour and 2 mech_infantrys moved from Anhwe to Kiangsu
2 armour and 1 mech_infantry moved from Jehol to Kiangsu
1 artillery moved from Jehol to Anhwe
1 infantry moved from Philippines to 35 Sea Zone
1 armour moved from Philippines to 35 Sea Zone
1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
1 armour moved from 19 Sea Zone to Kiangsu
1 infantry moved from 19 Sea Zone to Kiangsu
2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 35 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
1 carrier moved from 35 Sea Zone to 19 Sea Zone
1 mech_infantry moved from Borneo to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 43 Sea Zone to 38 Sea Zone
1 carrier and 2 fighters moved from 35 Sea Zone to 38 Sea Zone
Americans take 37 Sea Zone from Japanese
1 bomber moved from United Kingdom to Normandy BordeauxCombat - Americans
Strategic bombing raid in Normandy Bordeaux
AA fire in Normandy Bordeaux : 0/1 hits
Bombing raid in Normandy Bordeaux rolls: 3 and causes: 3 damage to unit: harbour
Bombing raid in Normandy Bordeaux causes 3 damage total.
Battle in Kiangsu
Americans attack with 5 armour, 2 artilleries, 1 fighter, 3 infantry, 3 mech_infantrys and 1 tactical_bomber
Japanese defend with 2 bombers, 1 factory_minor, 5 fighters and 3 infantry
Americans roll dice for 5 armour, 2 artilleries, 1 fighter, 3 infantry, 3 mech_infantrys and 1 tactical_bomber in Kiangsu, round 2 : 5/15 hits
Japanese roll dice for 2 bombers, 5 fighters and 3 infantry in Kiangsu, round 2 : 4/10 hits
3 infantry owned by the Japanese, 2 bombers owned by the Japanese, 1 artillery owned by the Americans and 3 infantry owned by the Americans lost in Kiangsu
Americans roll dice for 5 armour, 1 artillery, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Kiangsu, round 3 : 4/11 hits
Japanese roll dice for 5 fighters in Kiangsu, round 3 : 4/5 hits
4 fighters owned by the Japanese, 3 mech_infantrys owned by the Americans and 1 artillery owned by the Americans lost in Kiangsu
Americans roll dice for 5 armour, 1 fighter and 1 tactical_bomber in Kiangsu, round 4 : 4/7 hits
Japanese roll dice for 1 fighter in Kiangsu, round 4 : 1/1 hits
1 fighter owned by the Japanese and 1 armour owned by the Americans lost in Kiangsu
Americans win, taking Kiangsu from Japanese with 4 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 48
Casualties for Americans: 1 armour, 2 artilleries, 3 infantry and 3 mech_infantrys
Casualties for Japanese: 2 bombers, 5 fighters and 3 infantry
Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in KiangsuNon Combat Move - Americans
1 tactical_bomber moved from Kiangsu to 19 Sea Zone
1 fighter moved from Kiangsu to 19 Sea Zone
1 infantry moved from 38 Sea Zone to Burma
1 mech_infantry moved from 38 Sea Zone to Burma
1 aaGun, 2 artilleries and 3 infantry moved from Wake Island to 31 Sea Zone
1 aaGun, 2 artilleries, 3 infantry and 3 transports moved from 31 Sea Zone to 54 Sea Zone
1 aaGun, 2 artilleries and 3 infantry moved from 54 Sea Zone to Queensland
1 bomber moved from Normandy Bordeaux to United KingdomPlace Units - Americans
2 armour and 1 mech_infantry placed in Korea
2 artilleries and 1 bomber placed in Eastern United States
3 destroyers and 4 submarines placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 59 PUs; end with 61 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 2 armour, 2 artilleries, 1 bomber, 3 destroyers, 1 mech_infantry and 4 submarines; Remaining resources: 2 PUs;Combat Move - Americans
2 destroyers moved from 33 Sea Zone to 19 Sea Zone
Americans take 19 Sea Zone from Japanese
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Kiangsu
2 armour and 2 mech_infantrys moved from Anhwe to Kiangsu
2 armour and 1 mech_infantry moved from Jehol to Kiangsu
1 artillery moved from Jehol to Anhwe
1 infantry moved from Philippines to 35 Sea Zone
1 armour moved from Philippines to 35 Sea Zone
1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
1 armour moved from 19 Sea Zone to Kiangsu
1 infantry moved from 19 Sea Zone to Kiangsu
2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 35 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
1 carrier moved from 35 Sea Zone to 19 Sea Zone
1 mech_infantry moved from Borneo to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 43 Sea Zone to 38 Sea Zone
1 carrier and 2 fighters moved from 35 Sea Zone to 38 Sea Zone
Americans take 37 Sea Zone from Japanese
1 bomber moved from United Kingdom to Normandy BordeauxCombat - Americans
Strategic bombing raid in Normandy Bordeaux
AA fire in Normandy Bordeaux : 0/1 hits
Bombing raid in Normandy Bordeaux rolls: 3 and causes: 3 damage to unit: harbour
Bombing raid in Normandy Bordeaux causes 3 damage total.
Battle in Kiangsu
Americans attack with 5 armour, 2 artilleries, 1 fighter, 3 infantry, 3 mech_infantrys and 1 tactical_bomber
Japanese defend with 2 bombers, 1 factory_minor, 5 fighters and 3 infantry
Americans roll dice for 5 armour, 2 artilleries, 1 fighter, 3 infantry, 3 mech_infantrys and 1 tactical_bomber in Kiangsu, round 2 : 5/15 hits
Japanese roll dice for 2 bombers, 5 fighters and 3 infantry in Kiangsu, round 2 : 4/10 hits
3 infantry owned by the Japanese, 2 bombers owned by the Japanese, 1 artillery owned by the Americans and 3 infantry owned by the Americans lost in Kiangsu
Americans roll dice for 5 armour, 1 artillery, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Kiangsu, round 3 : 4/11 hits
Japanese roll dice for 5 fighters in Kiangsu, round 3 : 4/5 hits
4 fighters owned by the Japanese, 3 mech_infantrys owned by the Americans and 1 artillery owned by the Americans lost in Kiangsu
Americans roll dice for 5 armour, 1 fighter and 1 tactical_bomber in Kiangsu, round 4 : 4/7 hits
Japanese roll dice for 1 fighter in Kiangsu, round 4 : 1/1 hits
1 fighter owned by the Japanese and 1 armour owned by the Americans lost in Kiangsu
Americans win, taking Kiangsu from Japanese with 4 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 48
Casualties for Americans: 1 armour, 2 artilleries, 3 infantry and 3 mech_infantrys
Casualties for Japanese: 2 bombers, 5 fighters and 3 infantry
Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in KiangsuNon Combat Move - Americans
1 tactical_bomber moved from Kiangsu to 19 Sea Zone
1 fighter moved from Kiangsu to 19 Sea Zone
1 infantry moved from 38 Sea Zone to Burma
1 mech_infantry moved from 38 Sea Zone to Burma
1 aaGun, 2 artilleries and 3 infantry moved from Wake Island to 31 Sea Zone
1 aaGun, 2 artilleries, 3 infantry and 3 transports moved from 31 Sea Zone to 54 Sea Zone
1 aaGun, 2 artilleries and 3 infantry moved from 54 Sea Zone to Queensland
1 bomber moved from Normandy Bordeaux to United KingdomPlace Units - Americans
2 armour and 1 mech_infantry placed in Korea
2 artilleries and 1 bomber placed in Eastern United States
3 destroyers and 4 submarines placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 59 PUs; end with 61 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Szechwan
Chinese take Szechwan from Germans
1 infantry moved from Kansu to Tsinghai
Chinese take Tsinghai from Germans
1 infantry moved from Anhwe to HopeiCombat - Chinese
Non Combat Move - Chinese
1 fighter and 1 infantry moved from Anhwe to HunanPlace Units - Chinese
6 infantry placed in HunanTurn Complete - Chinese
Chinese collect 21 PUs; end with 21 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British buy 1 fighter, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 armour and 1 mech_infantry moved from Kwangtung to Yunnan
1 artillery moved from Kwangtung to Kwangsi
1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 79 Sea Zone
1 infantry moved from Trans-Jordan to Egypt
British take Egypt from Italians
1 artillery moved from Trans-Jordan to Syria
British take Syria from Italians
1 infantry moved from 79 Sea Zone to West India
1 artillery moved from 79 Sea Zone to West India
1 infantry moved from Persia to Iraq
British take Iraq from Germans
1 infantry moved from Persia to Eastern Persia
British take Eastern Persia from Germans
1 fighter moved from Gibraltar to 94 Sea Zone
1 bomber moved from Gibraltar to 94 Sea Zone
2 fighters moved from Kwangsi to India
1 tactical_bomber moved from Kwangsi to India
1 infantry moved from Shan State to BurmaCombat - British
Battle in 94 Sea Zone
British attack with 1 bomber and 1 fighter
Italians defend with 1 destroyer
British roll dice for 1 bomber and 1 fighter in 94 Sea Zone, round 2 : 1/2 hits
Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the British and 1 destroyer owned by the Italians lost in 94 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is -2
Casualties for British: 1 fighter
Casualties for Italians: 1 destroyer
Battle in West India
British attack with 1 artillery and 1 infantry
Italians defend with 1 bomber
British roll dice for 1 artillery and 1 infantry in West India, round 2 : 1/2 hits
Germans roll dice for 1 bomber in West India, round 2 : 0/1 hits
1 bomber owned by the Italians lost in West India
British win, taking West India from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 12
Casualties for Italians: 1 bomber
Battle in India
British attack with 2 fighters and 1 tactical_bomber
Germans defend with 1 airfield, 2 armour, 1 factory_minor and 1 harbour
British roll dice for 2 fighters and 1 tactical_bomber in India, round 2 : 2/3 hits
Germans roll dice for 2 armour in India, round 2 : 2/2 hits
2 fighters owned by the British and 2 armour owned by the Germans lost in India
British win with 1 tactical_bomber remaining. Battle score for attacker is -8
Casualties for Germans: 2 armour
Casualties for British: 2 fightersNon Combat Move - British
1 tactical_bomber moved from India to Burma
3 aaGuns moved from Kwangsi to Yunnan
1 bomber moved from 94 Sea Zone to GibraltarPlace Units - British
1 transport placed in 71 Sea Zone
2 infantry placed in Union of South Africa
1 submarine placed in 109 Sea Zone
1 fighter placed in United KingdomTurn Complete - British
British collect 35 PUs; end with 35 PUs totalTurn Complete - UK_Pacific
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - Italians
1 artillery moved from Algeria to Morocco
Italians take Morocco from Americans
4 infantry moved from Ukraine to Rostov
Italians take Rostov from Russians
2 artilleries and 1 bomber moved from Alexandria to Egypt
1 fighter moved from Southern Italy to Egypt
1 fighter moved from Southern Italy to Egypt
4 artilleries and 5 infantry moved from Yugoslavia to RomaniaCombat - Italians
Battle in Egypt
Italians attack with 2 artilleries, 1 bomber and 2 fighters
British defend with 1 harbour and 1 infantry
Italians roll dice for 2 artilleries, 1 bomber and 2 fighters in Egypt, round 2 : 1/5 hits
British roll dice for 1 infantry in Egypt, round 2 : 0/1 hits
1 infantry owned by the British lost in Egypt
Italians win, taking Egypt from British with 2 artilleries, 1 bomber and 2 fighters remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 bomber moved from Egypt to Southern Italy
1 fighter moved from Egypt to Alexandria
1 fighter moved from Egypt to AlexandriaPlace Units - Italians
1 fighter and 1 transport placed in 97 Sea Zone
1 artillery, 1 bomber and 1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 21 PUs; end with 22 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 37 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 2 bombers and 1 submarine; Remaining resources: 2 PUs;Combat Move - ANZAC
2 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to India
1 submarine moved from 20 Sea Zone to 6 Sea Zone
2 fighters moved from Queensland to Philippines
2 bombers moved from New South Wales to PhilippinesCombat - ANZAC
Battle in IndiaNon Combat Move - ANZAC
Place Units - ANZAC
1 submarine placed in 62 Sea Zone
2 bombers placed in New South WalesTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 20 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
1 destroyer moved from 41 Sea Zone to 39 Sea ZoneNon Combat Move - French
Turn Complete - French





