@mikawagunichi Edit on US turn to NCM inf to W. USA
15L G40 Balladeer (axis) v Ferrousgryphon (allies +23)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 bombers, 1 infantry and 3 tactical_bombers; Remaining resources: 1 PUs;Combat Move - Germans
1 infantry moved from Vologda to Samara
3 fighters and 4 tactical_bombers moved from Smolensk to Samara
1 armour moved from Urals to Novosibirsk
Germans take Novosibirsk from Russians
1 armour moved from Novosibirsk to Timguska
Germans take Timguska from Russians
1 mech_infantry moved from Rostov to Volgograd
Germans take Volgograd from Russians
1 mech_infantry moved from Rostov to Caucasus
1 mech_infantry moved from Caucasus to Kazakhstan
Germans take Kazakhstan from Russians
1 armour moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 armour moved from Evenkiyskiy to Yenisey
Germans take Yenisey from Russians
1 infantry moved from Tambov to SamaraCombat - Germans
Battle in Samara
Germans attack with 3 fighters, 2 infantry and 4 tactical_bombers
Russians defend with 1 infantry
Germans win, taking Samara from Russians with 3 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
3 fighters and 4 tactical_bombers moved from Samara to Smolensk
1 fighter moved from Western Germany to Smolensk
1 infantry moved from Nenetsia to Vologda
3 armour moved from Novgorod to Smolensk
4 infantry moved from Belarus to Smolensk
4 infantry moved from Karelia to Novgorod
4 armour and 6 mech_infantrys moved from Eastern Poland to Smolensk
1 armour moved from Rostov to Smolensk
3 armour moved from Ukraine to Smolensk
1 infantry moved from Bryansk to Tambov
2 infantry moved from Ukraine to Bryansk
4 mech_infantrys moved from Poland to Belarus
8 mech_infantrys moved from Germany to Eastern Poland
1 tactical_bomber moved from Southern Italy to Eastern Poland
2 infantry moved from Western Germany to France
2 mech_infantrys moved from Urals to SmolenskPlace Units - Germans
1 infantry placed in France
3 armour placed in Ukraine
3 tactical_bombers placed in Novgorod
2 bombers placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,5,3
Germans collect 63 PUs (4 lost to blockades); end with 64 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 89 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 bomber moved from Russia to UkraineCombat - Russians
Strategic bombing raid in Ukraine
Bombing raid in Ukraine rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Ukraine causes 3 damage total.Non Combat Move - Russians
1 bomber moved from Ukraine to RussiaPlace Units - Russians
1 artillery and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 9 PUs; end with 9 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese repair damage of 5x factory_minor; Remaining resources: 6 SuicideAttackTokens; 54 PUs;
Japanese buy 1 armour, 2 artilleries, 2 fighters, 4 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery, 1 bomber, 1 mech_infantry and 1 tactical_bomber moved from Yunnan to Burma
1 fighter and 1 infantry moved from Yunnan to Kweichow
1 mech_infantry moved from French Indo China to Szechwan
1 tactical_bomber moved from Yunnan to Szechwan
1 armour moved from Yunnan to Malaya
2 artilleries and 2 infantry moved from Sumatra to 41 Sea Zone
2 artilleries, 1 destroyer, 1 fighter, 2 infantry and 2 transports moved from 41 Sea Zone to 37 Sea Zone
2 artilleries and 2 infantry moved from 37 Sea Zone to MalayaCombat - Japanese
Battle in Kweichow
Japanese attack with 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Burma
Japanese attack with 1 artillery, 1 bomber, 1 mech_infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in 37 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 2 transports
ANZAC defend with 1 destroyer and 2 transports
Japanese win with 1 fighter and 2 transports remaining. Battle score for attacker is 14
Casualties for ANZAC: 1 destroyer and 2 transports
Casualties for Japanese: 1 destroyer
Battle in Malaya
Japanese attack with 1 armour, 2 artilleries and 2 infantry
ANZAC defend with 2 artilleries and 1 infantry; UK_Pacific defend with 1 factory_minor and 1 harbour
Japanese win, taking Malaya from UK_Pacific with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 11
Casualties for ANZAC: 2 artilleries and 1 infantryNon Combat Move - Japanese
1 carrier moved from 41 Sea Zone to 37 Sea Zone
1 cruiser moved from 41 Sea Zone to 37 Sea Zone
1 battleship moved from 41 Sea Zone to 36 Sea Zone
1 destroyer moved from 36 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from Burma to French Indo China
1 bomber moved from Burma to Yunnan
1 tactical_bomber moved from Szechwan to Yunnan
1 fighter moved from Kweichow to Manchuria
1 fighter moved from French Indo China to Manchuria
2 fighters moved from Japan to Manchuria
1 mech_infantry moved from French Indo China to YunnanPlace Units - Japanese
1 armour and 2 mech_infantrys placed in French Indo China
2 artilleries and 1 infantry placed in Manchuria
2 fighters and 3 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,3,3,4,1,5,3,6,4,4,3,6,1,2,6,1
Japanese collect 45 PUs (8 lost to blockades); end with 45 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 50 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 3 armour, 3 destroyers and 3 fighters; Remaining resources: 1 PUs;Combat Move - Americans
1 infantry and 1 mech_infantry moved from Gibraltar to 92 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
1 infantry and 1 mech_infantry moved from 96 Sea Zone to TobrukCombat - Americans
Americans creates battle in territory 106 Sea Zone
Battle in TobrukNon Combat Move - Americans
1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 92 Sea Zone to 96 Sea Zone
1 destroyer moved from 106 Sea Zone to 104 Sea Zone
2 bombers moved from United Kingdom to Gibraltar
1 bomber moved from Western United States to Gibraltar
1 destroyer moved from 26 Sea Zone to 6 Sea Zone
2 fighters moved from 6 Sea Zone to Korea
3 fighters moved from Western United States to 6 Sea ZonePlace Units - Americans
3 armour placed in Korea
3 fighters placed in Western United States
3 destroyers placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 53 PUs; end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
2 infantry moved from Hopei to Kweichow
1 fighter moved from Shensi to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
8 infantry moved from Shensi to Szechwan
1 fighter moved from Kweichow to Szechwan
1 infantry moved from Hopei to Anhwe
2 infantry moved from Chahar to AnhwePlace Units - Chinese
3 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 16 PUs; end with 17 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 2 bombers; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 1 PUs;Combat Move - British
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
1 mech_infantry moved from Ethiopia to Anglo Egyptian Sudan
4 armour, 3 fighters and 3 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
2 infantry moved from India to Burma
2 fighters moved from India to Burma
1 tactical_bomber moved from India to BurmaCombat - British
Battle in Anglo Egyptian Sudan
British attack with 4 armour, 3 fighters and 5 mech_infantrys
Italians defend with 1 infantry
British win, taking Anglo Egyptian Sudan from Italians with 4 armour, 3 fighters and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Burma
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 mech_infantry
British win, taking Burma from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 artillery and 1 mech_infantryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Burma to India
3 fighters moved from Anglo Egyptian Sudan to Belgian Congo
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 artillery moved from Gibraltar to 92 Sea Zone
1 armour moved from Gibraltar to 92 Sea Zone
6 infantry moved from Gibraltar to 92 Sea Zone
1 armour, 1 artillery, 1 battleship, 1 destroyer, 6 infantry and 4 transports moved from 92 Sea Zone to 96 Sea Zone
6 infantry moved from 96 Sea Zone to Tobruk
1 artillery moved from 96 Sea Zone to Tobruk
1 armour moved from 96 Sea Zone to Tobruk
2 fighters moved from Gibraltar to TobrukPlace Units - British
2 bombers placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,4
British collect 26 PUs (2 lost to blockades); end with 28 PUs totalPlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,1,6,6
UK_Pacific collect 5 PUs (1 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 2 aaGuns, 2 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
2 armour, 4 artilleries, 1 bomber, 2 fighters, 6 infantry and 2 mech_infantrys moved from Egypt to Anglo Egyptian SudanCombat - Italians
Battle in Anglo Egyptian Sudan
Italians attack with 2 armour, 4 artilleries, 1 bomber, 2 fighters, 6 infantry and 2 mech_infantrys
British defend with 4 armour and 5 mech_infantrys
2 mech_infantrys owned by the Italians, 4 artilleries owned by the Italians, 2 armour owned by the Italians and 4 infantry owned by the Italians retreated to Egypt
British win with 3 armour remaining. Battle score for attacker is 20
Casualties for Italians: 2 infantry
Casualties for British: 1 armour and 5 mech_infantrysNon Combat Move - Italians
1 bomber and 2 fighters moved from Anglo Egyptian Sudan to Egypt
3 artilleries and 4 infantry moved from Iraq to Trans-Jordan
1 armour moved from Caucasus to Iraq
1 artillery and 1 infantry moved from Caucasus to Northwest Persia
1 bomber moved from Egypt to Trans-Jordan
1 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
1 armour and 2 mech_infantrys placed in Iraq
2 aaGuns and 1 armour placed in Egypt
1 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,6,1
Italians collect 19 PUs (4 lost to blockades); end with 19 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
2 infantry moved from Morocco to AlgeriaNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_minor; Remaining resources: 86 PUs;
Germans buy 3 armour, 2 bombers, 1 destroyer, 1 fighter, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
26 armour, 5 artilleries, 4 fighters, 22 infantry, 31 mech_infantrys and 4 tactical_bombers moved from Smolensk to Russia
4 mech_infantrys moved from Belarus to Russia
3 tactical_bombers moved from Novgorod to Russia
2 infantry moved from Bryansk to Russia
1 infantry moved from Tambov to Russia
1 infantry moved from Samara to Russia
1 infantry moved from Vologda to Russia
1 armour moved from Timguska to Suiyuyan
Germans take Kansu from Chinese
Germans take Suiyuyan from Chinese
1 mech_infantry moved from Kazakhstan to Tsinghai
Germans take Tsinghai from Chinese
1 armour moved from Yenisey to Yakut S.S.R.
Germans take Yakut S.S.R. from Russians
1 armour moved from Yakut S.S.R. to Yenisey
1 tactical_bomber moved from Eastern Poland to Russia
1 mech_infantry moved from Volgograd to Russia
1 infantry moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from French
1 submarine moved from 119 Sea Zone to 104 Sea Zone
1 bomber moved from Western Germany to 104 Sea Zone
3 bombers moved from Western Germany to Russia
2 armour moved from Ukraine to RussiaCombat - Germans
Battle in 104 Sea Zone
Germans attack with 1 bomber and 1 submarine
Americans defend with 1 destroyer
Germans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Russia
Germans attack with 28 armour, 5 artilleries, 3 bombers, 4 fighters, 27 infantry, 36 mech_infantrys and 8 tactical_bombers
Russians defend with 4 aaGuns, 1 airfield, 2 armour, 7 artilleries, 1 bomber, 1 factory_major, 3 fighters, 76 infantry and 3 mech_infantrys
Germans captures 9PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 19 armour, 3 bombers, 3 fighters and 8 tactical_bombers remaining. Battle score for attacker is 33
Casualties for Germans: 9 armour, 5 artilleries, 1 fighter, 27 infantry and 36 mech_infantrys
Casualties for Russians: 4 aaGuns, 2 armour, 7 artilleries, 1 bomber, 3 fighters, 76 infantry and 3 mech_infantrysNon Combat Move - Germans
3 bombers moved from Russia to Tambov
3 fighters and 4 tactical_bombers moved from Russia to Caucasus
4 tactical_bombers moved from Russia to Tambov
1 tactical_bomber moved from Tambov to Rostov
1 tactical_bomber moved from Tambov to Rostov
1 tactical_bomber moved from Tambov to Rostov
1 armour moved from Ukraine to Caucasus
8 mech_infantrys moved from Eastern Poland to Ukraine
3 aaGuns moved from Smolensk to Bryansk
4 infantry moved from Novgorod to Belarus
3 artilleries and 1 infantry moved from France to Western Germany
1 bomber moved from 104 Sea Zone to Western Germany
1 fighter moved from Southern Italy to Egypt
1 infantry moved from Tunisia to LibyaPlace Units - Germans
1 destroyer and 2 transports placed in 112 Sea Zone
2 bombers and 1 fighter placed in Western Germany
3 armour placed in Volgograd
3 mech_infantrys placed in UkraineTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,5,6
Germans collect 72 PUs (4 lost to blockades); end with 81 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 86 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 106 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 111 PUs -
Axis 8 VC on Europe map. Good luck in Egypt ;-)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - Russians
Turn Complete - Russians
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I’ll just play Japan after Ger next time ;-)
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 armour, 1 destroyer, 2 fighters and 4 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 destroyer moved from 36 Sea Zone to 55 Sea Zone
Japanese take 42 Sea Zone from ANZAC
1 fighter moved from 37 Sea Zone to 55 Sea Zone
2 artilleries and 2 infantry moved from Malaya to 37 Sea Zone
2 artilleries, 1 carrier, 1 cruiser, 2 infantry and 2 transports moved from 37 Sea Zone to 44 Sea Zone
Japanese take 37 Sea Zone from ANZAC
2 artilleries and 2 infantry moved from 44 Sea Zone to Celebes
1 artillery, 1 mech_infantry and 1 tactical_bomber moved from Yunnan to Burma
1 tactical_bomber moved from French Indo China to 6 Sea Zone
2 battleships, 2 carriers, 1 cruiser and 1 destroyer moved from 36 Sea Zone to 6 Sea Zone
1 destroyer moved from 20 Sea Zone to 6 Sea Zone
4 fighters and 1 tactical_bomber moved from Japan to 6 Sea Zone
1 bomber moved from Yunnan to 6 Sea Zone
4 fighters moved from Manchuria to 6 Sea Zone
14 artilleries and 14 infantry moved from Manchuria to Jehol -
Scramble Sz 6? OOL?
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Full Scramble 3 Fighters
OOL
Hit 1 & 2 1st hit on each Carrier
Hit 3, 4, & 5 Subs
Hit 6, 7, 8, 9, & 10 Destroyers
Hit 11 & 12 2nd hit on each Carrier
Remaining Hits Fighters -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 armour, 1 destroyer, 2 fighters and 4 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 destroyer moved from 36 Sea Zone to 55 Sea Zone
Japanese take 42 Sea Zone from ANZAC
1 fighter moved from 37 Sea Zone to 55 Sea Zone
2 artilleries and 2 infantry moved from Malaya to 37 Sea Zone
2 artilleries, 1 carrier, 1 cruiser, 2 infantry and 2 transports moved from 37 Sea Zone to 44 Sea Zone
Japanese take 37 Sea Zone from ANZAC
2 artilleries and 2 infantry moved from 44 Sea Zone to Celebes
1 artillery, 1 mech_infantry and 1 tactical_bomber moved from Yunnan to Burma
1 tactical_bomber moved from French Indo China to 6 Sea Zone
2 battleships, 2 carriers, 1 cruiser and 1 destroyer moved from 36 Sea Zone to 6 Sea Zone
1 destroyer moved from 20 Sea Zone to 6 Sea Zone
4 fighters and 1 tactical_bomber moved from Japan to 6 Sea Zone
1 bomber moved from Yunnan to 6 Sea Zone
4 fighters moved from Manchuria to 6 Sea Zone
14 artilleries and 14 infantry moved from Manchuria to JeholCombat - Japanese
Americans scrambles 3 units out of Korea to defend against the attack in 6 Sea Zone
Battle in 55 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
ANZAC defend with 1 destroyer
Japanese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in 44 Sea Zone
Japanese attack with 1 carrier, 1 cruiser and 2 transports
ANZAC defend with 1 transport
Japanese win with 1 carrier, 1 cruiser and 2 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Jehol
Japanese attack with 14 artilleries and 14 infantry
Chinese defend with 1 infantry
Japanese win, taking Jehol from Chinese with 14 artilleries and 14 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Celebes
Japanese attack with 2 artilleries and 2 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese win, taking Celebes from ANZAC with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Burma
Japanese attack with 1 artillery, 1 mech_infantry and 1 tactical_bomber
British defend with 2 infantry
UK_Pacific win with 1 infantry remaining. Battle score for attacker is -16
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery, 1 mech_infantry and 1 tactical_bomber
Battle in 6 Sea Zone
Japanese attack with 2 battleships, 1 bomber, 2 carriers, 1 cruiser, 2 destroyers, 8 fighters and 2 tactical_bombers
Americans defend with 2 carriers, 5 destroyers, 7 fighters, 3 submarines and 1 transport
Units damaged: 2 carriers owned by the Americans
Units damaged: 2 battleships owned by the Japanese
retreated to 6 Sea Zone
Americans win with 3 fighters and 1 transport remaining. Battle score for attacker is -42
Casualties for Americans: 2 carriers, 5 destroyers, 4 fighters and 3 submarines
Casualties for Japanese: 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 5 fighters and 2 tactical_bombers
Moving scrambled unit from 6 Sea Zone back to originating territory: Korea
Moving scrambled unit from 6 Sea Zone back to originating territory: Korea
Moving scrambled unit from 6 Sea Zone back to originating territory: KoreaNon Combat Move - Japanese
3 fighters moved from 6 Sea Zone to Japan
1 bomber moved from 6 Sea Zone to Japan
1 armour moved from Malaya to French Indo China
1 aaGun moved from Yunnan to French Indo China
1 fighter moved from 55 Sea Zone to 44 Sea ZonePlace Units - Japanese
1 destroyer placed in 36 Sea Zone
1 armour and 1 mech_infantry placed in French Indo China
3 mech_infantrys placed in Malaya
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 2 fighters
EDIT: Adding units owned by Japanese to French Indo China: 2 fighters
EDIT: Turning off Edit Mode
2 fighters placed in JapanTurn Complete - Japanese
Japanese collect 46 PUs; end with 46 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 51 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 armour, 1 battleship, 1 carrier, 2 destroyers, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry and 1 mech_infantry moved from Tobruk to 96 Sea Zone
1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 infantry and 1 mech_infantry moved from 98 Sea Zone to Trans-Jordan
1 fighter moved from 98 Sea Zone to Trans-Jordan
5 bombers moved from Gibraltar to Trans-Jordan
1 infantry moved from Korea to Manchuria
Chinese take Manchuria from Japanese
1 transport moved from 6 Sea Zone to 25 Sea ZoneCombat - Americans
Battle in Trans-Jordan
Americans attack with 5 bombers, 1 fighter, 1 infantry and 1 mech_infantry
Italians defend with 3 artilleries, 1 bomber and 4 infantry
Italians win with 1 artillery remaining. Battle score for attacker is -45
Casualties for Italians: 2 artilleries, 1 bomber and 4 infantry
Casualties for Americans: 5 bombers, 1 fighter, 1 infantry and 1 mech_infantry
Trigger Chinese Destroy Factories Manchuria Americans: has removed 1 factory_minor owned by Chinese in ManchuriaNon Combat Move - Americans
3 destroyers moved from 10 Sea Zone to 25 Sea Zone
3 fighters moved from Western United States to Eastern United States
1 mech_infantry moved from Central United States to Eastern United States
3 fighters moved from Korea to MidwayPlace Units - Americans
2 armour and 1 mech_infantry placed in Korea
1 destroyer placed in 101 Sea Zone
1 battleship, 1 carrier, 1 destroyer and 1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Yunnan
Chinese take Yunnan from Japanese
1 infantry moved from Anhwe to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Kiangsu to Kiangsi
Chinese take Kiangsi from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 fighter moved from Szechwan to Burma
10 infantry moved from Szechwan to Yunnan
2 infantry moved from Kweichow to Yunnan
2 infantry moved from Anhwe to Kweichow
1 infantry moved from Shantung to KiangsuPlace Units - Chinese
5 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 18 PUs; end with 20 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 3 armour and 1 destroyer; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour, 1 artillery and 6 infantry moved from Tobruk to 96 Sea Zone
1 armour, 1 artillery, 1 battleship, 1 destroyer, 6 infantry and 4 transports moved from 96 Sea Zone to 98 Sea Zone
1 fighter moved from 98 Sea Zone to Egypt
1 armour moved from 98 Sea Zone to Egypt
1 artillery moved from 98 Sea Zone to Egypt
6 infantry moved from 98 Sea Zone to Egypt
2 fighters moved from Tobruk to Egypt
3 armour moved from Anglo Egyptian Sudan to Egypt
3 fighters and 3 mech_infantrys moved from Belgian Congo to Egypt
2 bombers moved from Union of South Africa to Egypt
1 destroyer moved from 106 Sea Zone to 104 Sea Zone
1 fighter moved from United Kingdom to 104 Sea Zone
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from JapaneseCombat - British
Battle in 104 Sea Zone
British attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Egypt
British attack with 4 armour, 1 artillery, 2 bombers, 6 fighters, 6 infantry and 3 mech_infantrys
Germans defend with 1 armour and 1 fighter; Italians defend with 2 aaGuns, 3 armour, 4 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 4 infantry and 2 mech_infantrys
British win, taking Egypt from Italians with 1 armour, 2 bombers and 5 fighters remaining. Battle score for attacker is 38
Casualties for Germans: 1 armour and 1 fighter
Casualties for British: 3 armour, 1 artillery, 1 fighter, 6 infantry and 3 mech_infantrys
Casualties for Italians: 2 aaGuns, 3 armour, 4 artilleries, 2 fighters, 4 infantry and 2 mech_infantrysNon Combat Move - British
2 fighters moved from Egypt to 98 Sea Zone
3 fighters moved from Egypt to Anglo Egyptian Sudan
2 bombers moved from Egypt to Belgian Congo
3 fighters moved from Anglo Egyptian Sudan to Belgian Congo
1 fighter moved from 104 Sea Zone to United Kingdom
1 fighter moved from India to Yunnan
2 mech_infantrys moved from India to Yunnan
3 infantry moved from India to BurmaPlace Units - British
1 destroyer placed in 106 Sea Zone
3 armour placed in Union of South AfricaTurn Complete - British
British collect 30 PUs; end with 32 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,4,5,1
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 2 infantry -
OK, I think we can call this one. It has been over for quite awhile and you are going to take Egypt right back anyway. Good game and well plaid on your part. I’ll post in the results thread. Thanks for the game.





