L16 G40 Soulblighter (Axis) vs alexgreat (Allies +25) Game 1


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 armour, 1 destroyer, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 destroyer moved from 97 Sea Zone to 93 Sea Zone
                2 fighters moved from Southern Italy to 93 Sea Zone
                1 bomber and 1 fighter moved from Southern Italy to Caucasus
                2 infantry moved from Northwest Persia to Caucasus
                1 artillery and 3 infantry moved from Egypt to Anglo Egyptian Sudan
                1 armour moved from Romania to Belarus
                2 armour and 4 infantry moved from Eastern Poland to Belarus
                1 armour, 1 infantry and 2 mech_infantrys moved from Iraq to Persia

    Combat - Italians
                Battle in 93 Sea Zone
                    Italians attack with 1 destroyer and 2 fighters
                    Americans defend with 1 submarine
                    Italians win, taking 93 Sea Zone from Americans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Persia
                    Italians attack with 1 armour, 1 infantry and 2 mech_infantrys
                    British defend with 1 infantry
                    Italians win, taking Persia from British with 1 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Anglo Egyptian Sudan
                    Italians attack with 1 artillery and 3 infantry
                    French defend with 1 infantry
                    Italians win, taking Anglo Egyptian Sudan from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for French: 1 infantry
                Battle in Belarus
                    Italians attack with 3 armour and 4 infantry
                    Russians defend with 1 infantry
                    Italians win, taking Belarus from Russians with 3 armour and 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Caucasus
                    Italians attack with 1 bomber, 1 fighter and 2 infantry
                    Russians defend with 1 artillery and 1 mech_infantry
                    Italians win, taking Caucasus from Russians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Italians: 1 infantry
                    Casualties for Russians: 1 artillery and 1 mech_infantry

    Non Combat Move - Italians
                1 bomber and 1 fighter moved from Caucasus to Northwest Persia
                1 infantry moved from Iraq to Northwest Persia
                2 fighters moved from 93 Sea Zone to Southern Italy
                2 aaGuns moved from Eastern Poland to Belarus

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone
                1 fighter and 1 mech_infantry placed in Southern Italy
                1 armour, 1 infantry and 1 mech_infantry placed in Iraq

    Turn Complete - Italians
                Italians collect 24 PUs; end with 24 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 40 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Combat Move - French
                1 infantry moved from Tunisia to Libya
                2 infantry moved from Tunisia to Algeria
                1 destroyer moved from 83 Sea Zone to 91 Sea Zone

    Non Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 3 artilleries, 1 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Eastern Poland to Smolensk
                      Germans take Smolensk from Russians
                2 infantry moved from Bessarabia to Ukraine
                2 infantry moved from Eastern Poland to Western Ukraine
                2 bombers moved from Eastern Poland to Ukraine
                2 bombers moved from Eastern Poland to Western Ukraine
                2 bombers moved from Eastern Poland to Archangel
                2 mech_infantrys moved from Eastern Poland to Archangel
                1 mech_infantry moved from Egypt to Ethiopia
                1 fighter and 1 tactical_bomber moved from Egypt to Ethiopia

    Combat - Germans
                Battle in Ukraine
                    Germans attack with 2 bombers and 2 infantry
                    Russians defend with 1 factory_minor and 1 infantry
                    Germans win, taking Ukraine from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Ethiopia
                    Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    British defend with 1 infantry
                    Germans win, taking Ethiopia from British with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Archangel
                    Germans attack with 2 bombers and 2 mech_infantrys
                    Russians defend with 1 mech_infantry
                    Germans win, taking Archangel from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Battle in Western Ukraine
                    Germans attack with 2 bombers and 2 infantry
                    Russians defend with 2 infantry
                    Germans win with 2 bombers remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                2 bombers moved from Western Ukraine to Belarus
                2 bombers moved from Ukraine to Belarus
                2 bombers moved from Archangel to Belarus
                1 artillery moved from Novgorod to Belarus
                1 infantry moved from Baltic States to Belarus
                3 aaGuns, 13 armour, 6 artilleries, 13 infantry and 2 mech_infantrys moved from Eastern Poland to Belarus
                10 mech_infantrys moved from Germany to Eastern Poland
                1 infantry moved from Baltic States to Belarus
                1 transport moved from 115 Sea Zone to 113 Sea Zone
                1 cruiser, 1 destroyer and 1 submarine moved from 112 Sea Zone to 113 Sea Zone
                2 armour, 1 artillery and 2 infantry moved from Egypt to Anglo Egyptian Sudan
                1 fighter and 1 tactical_bomber moved from Ethiopia to Anglo Egyptian Sudan
                2 fighters and 2 tactical_bombers moved from Southern Italy to Belarus
                2 mech_infantrys moved from Tobruk to Egypt
                6 infantry moved from Karelia to Finland

    Place Units - Germans
                3 artilleries placed in Novgorod
                1 armour, 1 infantry and 8 mech_infantrys placed in Western Germany
                2 armour and 1 mech_infantry placed in Egypt

    Turn Complete - Germans
                Germans collect 51 PUs; end with 51 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs


  • I figured out what I want to do this game :D.

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 1 artillery, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Volgograd to Caucasus
                1 fighter moved from Volgograd to Caucasus
                1 infantry moved from Bryansk to Ukraine
                1 artillery moved from Bryansk to Ukraine
                1 fighter moved from Bryansk to Ukraine
                1 artillery and 1 infantry moved from Bryansk to Smolensk

    Combat - Russians
                Battle in Ukraine
                    Russians attack with 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 1 factory_minor and 2 infantry
                        Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Ukraine, round 2 :  1/3 hits
                        Germans roll dice for 2 infantry in Ukraine, round 2 :  0/2 hits
                        1 infantry owned by the Germans lost in Ukraine
                        Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Ukraine, round 3 :  1/3 hits
                        Germans roll dice for 1 infantry in Ukraine, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                    Russians win, taking Ukraine from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 :  0/2 hits
                        Germans roll dice for 1 mech_infantry in Smolensk, round 2 :  1/1 hits
                        1 infantry owned by the Russians lost in Smolensk
                        Russians roll dice for 1 artillery in Smolensk, round 3 :  1/1 hits
                        Germans roll dice for 1 mech_infantry in Smolensk, round 3 :  1/1 hits
                        1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk
                    Germans win with no units remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Caucasus
                    Russians attack with 1 fighter and 1 infantry
                    Italians defend with 1 infantry
                        Russians roll dice for 1 fighter and 1 infantry in Caucasus, round 2 :  1/2 hits
                        Italians roll dice for 1 infantry in Caucasus, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Caucasus
                    Russians win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Caucasus to Russia
                1 artillery moved from Tambov to Russia
                1 fighter moved from Ukraine to Russia
                4 aaGuns, 1 armour, 6 artilleries, 33 infantry and 4 mech_infantrys moved from Bryansk to Russia
                2 aaGuns and 18 infantry moved from Buryatia to Yakut S.S.R.
                1 mech_infantry moved from Sikang to Volgograd
                1 infantry moved from Russia to Vologda

    Place Units - Russians
                1 artillery, 8 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 27 PUs; end with 27 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 2 armour, 2 carriers, 2 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 mech_infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 infantry moved from Kweichow to Shensi
                      Japanese take Shensi from Chinese
                1 artillery and 1 infantry moved from Yunnan to Szechwan
                2 infantry moved from Yunnan to Burma
                1 bomber moved from Yunnan to Szechwan
                1 bomber moved from French Indo China to Szechwan
                2 bombers moved from French Indo China to Burma
                1 transport moved from 35 Sea Zone to 36 Sea Zone
                2 infantry moved from French Indo China to 36 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Celebes
                2 battleships, 5 carriers, 1 cruiser, 1 destroyer and 1 submarine moved from 35 Sea Zone to 42 Sea Zone
                2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Java
                1 submarine moved from 35 Sea Zone to 44 Sea Zone

    Combat - Japanese
                Battle in 44 Sea Zone
                    Japanese attack with 1 submarine and 1 transport
                    Americans defend with 1 transport
                    Japanese win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Celebes
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                    Americans defend with 1 artillery and 1 infantry
                    Japanese win, taking Celebes from Americans with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 2 battleships, 5 carriers, 1 cruiser, 1 destroyer, 1 submarine and 1 transport
                    ANZAC defend with 1 destroyer and 1 transport
                    Units damaged: 1 battleship owned by the Japanese
                    Japanese win, taking 42 Sea Zone from ANZAC with 2 battleships, 5 carriers, 1 cruiser, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 15
                    Casualties for ANZAC: 1 destroyer and 1 transport
                Battle in Java
                    Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    ANZAC defend with 1 armour and 1 infantry
                    Japanese win, taking Java from ANZAC with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for ANZAC: 1 armour and 1 infantry
                Battle in Szechwan
                    Japanese attack with 1 artillery, 2 bombers and 1 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Szechwan from Chinese with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Burma
                    Japanese attack with 2 bombers and 2 infantry
                    British defend with 1 infantry
                    Japanese win, taking Burma from UK_Pacific with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                2 bombers moved from Burma to French Indo China
                2 bombers moved from Szechwan to French Indo China
                1 fighter and 1 tactical_bomber moved from French Indo China to 42 Sea Zone
                1 destroyer moved from 36 Sea Zone to 42 Sea Zone
                2 fighters and 2 tactical_bombers moved from Celebes to 42 Sea Zone
                2 fighters and 2 tactical_bombers moved from Java to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from French Indo China to Philippines
                1 submarine moved from 6 Sea Zone to 35 Sea Zone
                1 destroyer moved from 19 Sea Zone to 35 Sea Zone
                2 fighters and 2 tactical_bombers moved from Japan to 6 Sea Zone
                1 armour and 1 mech_infantry moved from Manchuria to Anhwe
                1 armour and 2 mech_infantrys moved from Anhwe to Szechwan
                1 mech_infantry moved from Hopei to Szechwan
                1 armour moved from Yunnan to Szechwan

    Place Units - Japanese
                2 carriers and 1 transport placed in 6 Sea Zone
                2 infantry and 1 mech_infantry placed in French Indo China
                2 armour and 1 mech_infantry placed in Manchuria

    Turn Complete - Japanese
                Japanese collect 63 PUs; end with 63 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs


  • .

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    just did a dry run and forgot to switch to local mode. Rolled just rd 1 of a battle between sub+bomber vs dd in the med, and cant remember the results (shock from seeing its live). If you have easy access to the rolls, can you pls modify? I will repeat the combat.

  • 17 16 15 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 armour, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 3 PUs;

    Combat Move - Americans
                1 bomber moved from Northern Territory to 44 Sea Zone
                1 destroyer moved from 54 Sea Zone to 44 Sea Zone
                1 artillery moved from Gibraltar to 91 Sea Zone
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                1 bomber moved from United Kingdom to 93 Sea Zone

    Combat - Americans
                Battle in Normandy Bordeaux
                Battle in 93 Sea Zone
                    Americans attack with 1 bomber and 1 submarine
                    Italians defend with 1 destroyer
                        Americans roll dice for 1 submarine in 93 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 bomber in 93 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 93 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 bomber in 93 Sea Zone, round 3 :  1/1 hits
                        Italians roll dice for 1 destroyer in 93 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Italians lost in 93 Sea Zone
                    Americans win, taking Normandy Bordeaux from Italians, taking 93 Sea Zone from Italians with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Battle in 44 Sea Zone
                    Americans attack with 1 bomber and 1 destroyer
                    Japanese defend with 1 submarine and 1 transport
                        Americans roll dice for 1 bomber and 1 destroyer in 44 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Japanese lost in 44 Sea Zone
                        1 transport owned by the Japanese lost in 44 Sea Zone
                    Americans win, taking 44 Sea Zone from Japanese with 1 bomber and 1 destroyer remaining. Battle score for attacker is 13
                    Casualties for Japanese: 1 submarine and 1 transport

    Non Combat Move - Americans
                1 bomber moved from 44 Sea Zone to Northern Territory
                1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 4 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
                1 armour and 1 infantry moved from Western United States to 10 Sea Zone
                1 armour, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 30 Sea Zone
                2 infantry moved from French Equatorial Africa to Belgian Congo
                1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
                1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 aaGun and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 aaGun, 1 armour, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 3 infantry, 1 mech_infantry, 1 submarine and 3 transports moved from 91 Sea Zone to 110 Sea Zone
                1 bomber moved from 93 Sea Zone to Gibraltar
                1 armour and 3 infantry moved from 110 Sea Zone to United Kingdom
                1 mech_infantry moved from 110 Sea Zone to United Kingdom
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar

    Place Units - Americans
                1 submarine placed in 101 Sea Zone
                1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
                1 armour and 1 infantry placed in Western United States
                2 fighters placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 54 PUs; end with 57 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                2 infantry moved from Tsinghai to Shensi
                1 fighter moved from Tsinghai to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 :  2/3 hits
                        Japanese roll dice for 1 infantry in Shensi, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 infantry moved from Tsinghai to Sikang
                1 fighter moved from Shensi to Tsinghai

    Place Units - Chinese
                2 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 4 PUs total

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - British
                British buy 1 armour, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from India to Burma
                1 tactical_bomber moved from West India to Burma
                1 fighter moved from India to Burma
                1 armour moved from Gibraltar to 91 Sea Zone
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium

    Combat - British
                Battle in Holland Belgium
                Battle in Burma
                    British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 :  3/4 hits
                        Japanese roll dice for 1 infantry in Burma, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Burma
                    British win, taking Holland Belgium from Germans, taking Burma from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Burma to India
                1 infantry moved from West India to Eastern Persia
                1 artillery moved from India to West India
                1 aaGun moved from India to West India
                1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 fighter moved from Gibraltar to United Kingdom
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from United Kingdom to Scotland

    Place Units - British
                2 transports placed in 110 Sea Zone
                1 armour and 2 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                British collect 27 PUs; end with 27 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 2 infantry


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 armour, 1 bomber, 1 destroyer, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Persia to Eastern Persia
                1 bomber and 1 fighter moved from Northwest Persia to Eastern Persia
                1 artillery and 1 infantry moved from France to Normandy Bordeaux
                2 fighters moved from Southern Italy to Normandy Bordeaux
                1 fighter moved from Southern Italy to 93 Sea Zone
                1 destroyer moved from 97 Sea Zone to 93 Sea Zone

    Combat - Italians
                Battle in Eastern Persia
                    Italians attack with 1 bomber, 1 fighter and 1 infantry
                    British defend with 1 infantry
                    Italians win, taking Eastern Persia from British with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 93 Sea Zone
                    Italians attack with 1 destroyer and 1 fighter
                    Americans defend with 1 submarine
                    Italians win, taking 93 Sea Zone from Americans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Normandy Bordeaux
                    Italians attack with 1 artillery, 2 fighters and 1 infantry
                    Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians win, taking Normandy Bordeaux from Americans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry

    Non Combat Move - Italians
                2 fighters moved from Normandy Bordeaux to Western Germany
                1 fighter moved from 93 Sea Zone to Southern Italy
                1 artillery and 1 infantry moved from Northwest Persia to Caucasus
                1 armour and 2 mech_infantrys moved from Persia to Caucasus
                1 armour, 1 infantry and 1 mech_infantry moved from Iraq to Northwest Persia
                1 armour and 1 mech_infantry moved from Northwest Persia to Caucasus
                1 bomber and 1 fighter moved from Eastern Persia to Caucasus
                2 mech_infantrys moved from Southern Italy to France

    Place Units - Italians
                2 infantry placed in Northern Italy
                1 bomber placed in Southern Italy
                1 armour and 2 mech_infantrys placed in Iraq
                1 destroyer placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 25 PUs; end with 25 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 35 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 41 PUs

  • 17 16 15 12

    have you seen my remark above? dont want to cheat you on this battle.

  • 17 16 15 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 armour moved from Queensland to 54 Sea Zone
                1 armour and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                1 infantry moved from Dutch New Guinea to 45 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
                1 armour and 1 infantry moved from 44 Sea Zone to Celebes

    Combat - ANZAC
                Battle in Celebes
                    ANZAC attack with 1 armour and 1 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        ANZAC roll dice for 1 armour and 1 infantry in Celebes, round 2 :  0/2 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 :  1/2 hits
                        1 infantry owned by the ANZAC lost in Celebes
                        ANZAC roll dice for 1 armour in Celebes, round 3 :  1/1 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 3 :  0/2 hits
                        1 infantry owned by the Japanese lost in Celebes
                        ANZAC roll dice for 1 armour in Celebes, round 4 :  0/1 hits
                        Japanese roll dice for 1 artillery in Celebes, round 4 :  1/1 hits
                        1 armour owned by the ANZAC lost in Celebes
                    Japanese win with 1 artillery remaining. Battle score for attacker is -6
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 armour and 1 infantry

    Non Combat Move - ANZAC
                1 aaGun moved from Queensland to Northern Territory
                1 armour moved from Northern Territory to Queensland
                1 mech_infantry moved from Queensland to Northern Territory

    Place Units - ANZAC
                1 submarine and 1 transport placed in 54 Sea Zone
                1 infantry placed in Queensland
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

  • 17 16 15 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - French
                2 infantry moved from Algeria to Tunisia

    Non Combat Move - French
                1 destroyer moved from 91 Sea Zone to 112 Sea Zone

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 2 carriers, 5 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 cruiser, 1 destroyer and 1 submarine moved from 113 Sea Zone to 112 Sea Zone
                1 submarine moved from 125 Sea Zone to 112 Sea Zone
                1 armour and 1 mech_infantry moved from Belarus to Nenetsia
                      Germans take Nenetsia from Russians
                2 mech_infantrys moved from Archangel to Vologda
                2 infantry moved from Belarus to Bryansk
                1 mech_infantry moved from Eastern Poland to Western Ukraine
                      Germans take Western Ukraine from Russians
                2 mech_infantrys moved from Eastern Poland to Ukraine
                1 armour moved from Belarus to Western Ukraine
                1 infantry moved from France to Holland Belgium
                1 infantry moved from Western Germany to Holland Belgium
                2 fighters and 1 tactical_bomber moved from Western Germany to Holland Belgium
                1 fighter and 1 tactical_bomber moved from Southern Italy to 112 Sea Zone
                3 bombers moved from Belarus to Ukraine
                3 bombers moved from Belarus to Bryansk
                1 fighter and 1 tactical_bomber moved from Belarus to Vologda
                1 armour moved from Anglo Egyptian Sudan to French Equatorial Africa
                      Germans take French Equatorial Africa from French
                1 armour moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 armour moved from Anglo Egyptian Sudan to Kenya
                      Germans take Kenya from British
                1 armour moved from Kenya to Anglo Egyptian Sudan

    Combat - Germans
                Battle in 112 Sea Zone
                    Germans attack with 1 cruiser, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber
                    French defend with 1 destroyer
                    Germans win with 1 cruiser, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for French: 1 destroyer
                Battle in Bryansk
                    Germans attack with 3 bombers and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Bryansk from Russians with 3 bombers and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Ukraine
                    Germans attack with 3 bombers and 2 mech_infantrys
                    Russians defend with 1 artillery and 1 factory_minor
                    Germans win, taking Ukraine from Russians with 3 bombers and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery
                Battle in Holland Belgium
                    Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                    Germans win, taking Holland Belgium from British with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Vologda
                    Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Germans win, taking Vologda from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from Vologda to Novgorod
                3 artilleries moved from Novgorod to Belarus
                3 armour moved from Belarus to Karelia
                7 mech_infantrys moved from Eastern Poland to Belarus
                1 infantry moved from Belarus to Smolensk
                3 bombers moved from Bryansk to Southern Italy
                3 infantry moved from Bulgaria to Romania
                3 bombers moved from Ukraine to Southern Italy
                2 armour and 3 mech_infantrys moved from Egypt to Anglo Egyptian Sudan
                1 mech_infantry moved from Ethiopia to Anglo Egyptian Sudan
                1 artillery moved from France to Western Germany
                2 mech_infantrys moved from Southern Italy to Western Germany
                1 armour and 8 mech_infantrys moved from Western Germany to Slovakia Hungary
                2 fighters moved from Holland Belgium to 112 Sea Zone
                1 tactical_bomber moved from Holland Belgium to Western Germany
                1 fighter and 1 tactical_bomber moved from Belarus to Western Germany
                1 transport moved from 113 Sea Zone to 112 Sea Zone

    Place Units - Germans
                2 carriers and 1 submarine placed in 112 Sea Zone
                2 infantry placed in Western Germany
                3 armour placed in Egypt
                3 infantry placed in Novgorod

    Turn Complete - Germans
                Germans collect 57 PUs; end with 57 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs

  • 17 16 15 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Russia to Vologda
                1 fighter moved from Russia to Vologda
                1 infantry moved from Russia to Smolensk
                1 fighter moved from Russia to Smolensk

    Combat - Russians
                Battle in Vologda
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 :  1/2 hits
                        Germans roll dice for 1 mech_infantry in Vologda, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda
                    Russians win with 1 fighter remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 :  0/2 hits
                        Germans roll dice for 1 infantry in Smolensk, round 2 :  0/1 hits
                        Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 3 :  0/2 hits
                        Germans roll dice for 1 infantry in Smolensk, round 3 :  0/1 hits
                        Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 4 :  1/2 hits
                        Germans roll dice for 1 infantry in Smolensk, round 4 :  0/1 hits
                        1 infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Smolensk to Russia
                1 fighter moved from Vologda to Russia
                1 mech_infantry moved from Russia to Samara
                1 mech_infantry moved from Samara to Novosibirsk
                1 mech_infantry moved from Volgograd to Novosibirsk

    Place Units - Russians
                9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 22 PUs; end with 22 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 destroyers, 6 infantry, 2 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Szechwan to Sikang
                1 mech_infantry moved from French Indo China to Burma
                1 mech_infantry moved from Szechwan to Burma
                2 bombers moved from French Indo China to Burma
                2 bombers moved from French Indo China to Sikang
                1 armour and 1 mech_infantry moved from Anhwe to Shensi
                1 mech_infantry moved from Kansu to Shensi
                1 mech_infantry moved from Szechwan to Sikang
                2 armour, 1 artillery and 1 mech_infantry moved from Szechwan to Shensi
                1 destroyer and 1 submarine moved from 35 Sea Zone to 44 Sea Zone
                5 fighters and 5 tactical_bombers moved from 42 Sea Zone to 44 Sea Zone

    Combat - Japanese
                Battle in 44 Sea Zone
                    Japanese attack with 1 destroyer, 5 fighters, 1 submarine and 5 tactical_bombers
                    Americans defend with 1 destroyer; ANZAC defend with 1 transport
                    Japanese win, taking 44 Sea Zone from Americans with 1 destroyer, 5 fighters, 1 submarine and 5 tactical_bombers remaining. Battle score for attacker is 15
                    Casualties for Americans: 1 destroyer
                    Casualties for ANZAC: 1 transport
                Battle in Burma
                    Japanese attack with 2 bombers and 2 mech_infantrys
                    British defend with 2 infantry
                    Japanese win with 2 bombers remaining. Battle score for attacker is -2
                    Casualties for British: 2 infantry
                    Casualties for Japanese: 2 mech_infantrys
                Battle in Sikang
                    Japanese attack with 2 bombers, 1 infantry and 1 mech_infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Sikang from Chinese with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Shensi
                    Japanese attack with 3 armour, 1 artillery and 3 mech_infantrys
                    Chinese defend with 1 infantry
                    Japanese win, taking Shensi from Chinese with 3 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Japanese
                2 bombers moved from Sikang to French Indo China
                2 infantry moved from French Indo China to Yunnan
                2 bombers moved from Burma to French Indo China
                2 armour and 1 mech_infantry moved from Manchuria to Anhwe
                2 infantry moved from Japan to 6 Sea Zone
                2 carriers, 1 destroyer, 2 fighters, 2 infantry, 2 tactical_bombers and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                5 fighters and 5 tactical_bombers moved from 44 Sea Zone to 35 Sea Zone
                2 battleships, 5 carriers, 1 cruiser and 1 transport moved from 42 Sea Zone to 35 Sea Zone
                1 destroyer moved from 42 Sea Zone to 35 Sea Zone
                1 submarine moved from 42 Sea Zone to 39 Sea Zone
                3 fighters moved from Japan to Philippines

    Place Units - Japanese
                3 infantry placed in French Indo China
                1 armour and 2 mech_infantrys placed in Manchuria
                3 infantry placed in Japan
                2 destroyers, 1 submarine and 2 transports placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 63 PUs; end with 63 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs


  • 17 16 15 12

    funny, was just downloading it and doing the turn when I saw this post.

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