@Grinchveld How is this my turn? The last turn that completed is Japan6. The posted turn here is for USA 5, i.e., old turn.
It should be China’s turn 6, right?
Aus_innohub v Dregonoid_yesno_KAPP Global 1940 2nd Edition no bid
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Italians
Turning on Edit Mode
EDIT: Adding units owned by Germans to Romania: 1 infantry
EDIT: Turning off Edit Mode
Italians buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarCombat Move - Italians
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
1 artillery moved from Ethiopia to Kenya
1 submarine moved from 95 Sea Zone to 96 Sea Zone
1 cruiser moved from 95 Sea Zone to 96 Sea Zone
1 bomber moved from Northern Italy to 96 Sea Zone
2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia
2 infantry moved from Albania to YugoslaviaCombat - Italians
Battle in 96 Sea Zone
Italians attack with 1 bomber, 1 cruiser and 1 submarine
British defend with 1 cruiser
Italians win with 1 bomber and 1 cruiser remaining. Battle score for attacker is 6
Casualties for British: 1 cruiser
Casualties for Italians: 1 submarine
Battle in Yugoslavia
Italians attack with 2 artilleries and 4 infantry
Neutral_Allies defend with 1 infantry
Italians win, taking Yugoslavia from Neutral_Allies with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Allies: 1 infantryNon Combat Move - Italians
1 armour moved from Albania to Slovakia Hungary
1 armour moved from Northern Italy to Slovakia Hungary
2 aaGuns moved from Northern Italy to Yugoslavia
6 infantry moved from Southern Italy to Northern Italy
1 transport moved from 95 Sea Zone to 96 Sea Zone
1 armour moved from Tobruk to 96 Sea Zone
1 infantry moved from Libya to 96 Sea Zone
1 artillery moved from Libya to Tobruk
1 bomber moved from 96 Sea Zone to Southern Italy
2 aaGuns moved from Southern Italy to Northern ItalyPlace Units - Italians
1 armour and 1 mech_infantry placed in Northern Italy
Italians undo move 1.
1 armour and 1 mech_infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from 96 Sea Zone: 1 armour, 1 infantry and 1 transport
EDIT: Adding units owned by Italians to 97 Sea Zone: 1 transport
EDIT: Adding units owned by Italians to Yugoslavia: 1 armour and 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1
Italians collect 12 PUs (1 lost to blockades); end with 12 PUs total
Turning on Edit Mode
EDIT: Removing units owned by British from 71 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 81 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode -
I have no idea why it won’t upload the save. Will try this.
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ok…I just tried to upload the save and that gets an error.
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Test summary from TripleA, engine version: 1.8.0.9, time: 09:05:37
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It is server side guys, someone already posted the issue. Want me to send the save via email or wait for server to straighten out?
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Email it to us please. I don’t know why the servers aren’t working.
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righto
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emailed. 77darkace77 has an invitation to chat from me on gmail, can’t figure out how to turn it off. please decline it.
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Italians
Turning on Edit Mode
EDIT: Adding units owned by Germans to Romania: 1 infantry
EDIT: Turning off Edit Mode
Italians buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarCombat Move - Italians
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
1 artillery moved from Ethiopia to Kenya
1 submarine moved from 95 Sea Zone to 96 Sea Zone
1 cruiser moved from 95 Sea Zone to 96 Sea Zone
1 bomber moved from Northern Italy to 96 Sea Zone
2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia
2 infantry moved from Albania to YugoslaviaCombat - Italians
Battle in 96 Sea Zone
Italians attack with 1 bomber, 1 cruiser and 1 submarine
British defend with 1 cruiser
Italians win with 1 bomber and 1 cruiser remaining. Battle score for attacker is 6
Casualties for British: 1 cruiser
Casualties for Italians: 1 submarine
Battle in Yugoslavia
Italians attack with 2 artilleries and 4 infantry
Neutral_Allies defend with 1 infantry
Italians win, taking Yugoslavia from Neutral_Allies with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Allies: 1 infantryNon Combat Move - Italians
1 armour moved from Albania to Slovakia Hungary
1 armour moved from Northern Italy to Slovakia Hungary
2 aaGuns moved from Northern Italy to Yugoslavia
6 infantry moved from Southern Italy to Northern Italy
1 transport moved from 95 Sea Zone to 96 Sea Zone
1 armour moved from Tobruk to 96 Sea Zone
1 infantry moved from Libya to 96 Sea Zone
1 artillery moved from Libya to Tobruk
1 bomber moved from 96 Sea Zone to Southern Italy
2 aaGuns moved from Southern Italy to Northern ItalyPlace Units - Italians
1 armour and 1 mech_infantry placed in Northern Italy
Italians undo move 1.
1 armour and 1 mech_infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from 96 Sea Zone: 1 armour, 1 infantry and 1 transport
EDIT: Adding units owned by Italians to 97 Sea Zone: 1 transport
EDIT: Adding units owned by Italians to Yugoslavia: 1 armour and 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1
Italians collect 12 PUs (1 lost to blockades); end with 12 PUs total
Turning on Edit Mode
EDIT: Removing units owned by British from 71 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 81 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode -
All set ANZAC. Edited in the DD to z81, got my troop edit in Romania, Italy turn is done. Crazy server issues, should be resolved now.
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I’m a bit confused…who’s turn is it right now?
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Germany and Italy: Auswanderersland
Soviet Union and France: Dregonoid
Japan: innohub
USA and China: yesno789
UK and ANZAC: KAPPLOCZCurrently ANZAC so KAPPLOCZ turn.
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Kap hasn’t logged in since 15NOV.
If you guys know him/her personally, might want to let him/her know.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 destroyer; Remaining resources: 2 PUs;Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
2 fighters moved from New Zealand to Queensland
1 destroyer moved from 62 Sea Zone to 45 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 destroyer; Remaining resources: 2 PUs;Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
2 fighters moved from New Zealand to Queensland
1 destroyer moved from 62 Sea Zone to 45 Sea ZoneNon Combat Move - ANZAC
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
2 aaGuns moved from New South Wales to QueenslandPlace Units - ANZAC
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs totalTerritory Summary for ANZAC :
Malaya : 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 2 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor, 1 harbour and 1 infantry
Dutch New Guinea : 1 flag, 1 infantry
45 Sea Zone : 1 destroyer and 1 transport
54 Sea Zone : 1 cruiser
62 Sea Zone : 1 destroyer
Egypt : 2 infantryProduction/PUs Summary :
Germans : 37 / 68
Russians : 35 / 37
Japanese : 32 / 42
Americans : 52 / 52
Chinese : 8 / 8
British : 27 / 33
UK_Pacific : 20 / 20
Italians : 13 / 12
ANZAC : 10 / 12
French : 15 / 0
Dutch : 8 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
1 destroyer moved from 72 Sea Zone to 78 Sea Zone
1 infantry moved from Syria to Trans-Jordan
1 infantry moved from Algeria to Tunisia
1 infantry moved from Tunisia to Libya
French take Libya from Italians
1 infantry moved from Morocco to Algeria
1 fighter moved from United Kingdom to Holland Belgium
1 cruiser moved from 93 Sea Zone to 96 Sea Zone
1 destroyer moved from 93 Sea Zone to 96 Sea Zone
1 artillery moved from Southern France to Normandy Bordeaux
1 infantry moved from French West Africa to French Central Africa -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
1 destroyer moved from 72 Sea Zone to 78 Sea Zone
1 infantry moved from Syria to Trans-Jordan
1 infantry moved from Algeria to Tunisia
1 infantry moved from Tunisia to Libya
French take Libya from Italians
1 infantry moved from Morocco to Algeria
1 fighter moved from United Kingdom to Holland Belgium
1 cruiser moved from 93 Sea Zone to 96 Sea Zone
1 destroyer moved from 93 Sea Zone to 96 Sea Zone
1 artillery moved from Southern France to Normandy Bordeaux
1 infantry moved from French West Africa to French Central AfricaCombat - French
Battle in 96 Sea Zone
French attack with 1 cruiser and 1 destroyer
Italians defend with 1 cruiser
French roll dice for 1 cruiser and 1 destroyer in 96 Sea Zone, round 2 : 2/2 hits
Italians roll dice for 1 cruiser in 96 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the Italians and 1 destroyer owned by the French lost in 96 Sea Zone
French win with 1 cruiser remaining. Battle score for attacker is 4
Casualties for Italians: 1 cruiser
Casualties for French: 1 destroyer
Battle in Holland Belgium
French attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 3 aaGuns and 1 infantry
AA fire in Holland Belgium : 0/1 hits
French roll dice for 1 artillery, 1 fighter and 1 infantry in Holland Belgium, round 2 : 2/3 hits
Germans roll dice for 3 aaGuns and 1 infantry in Holland Belgium, round 2 : 0/1 hits
2 aaGuns owned by the Germans lost in Holland Belgium
French roll dice for 1 artillery, 1 fighter and 1 infantry in Holland Belgium, round 3 : 1/3 hits
Germans roll dice for 1 aaGun and 1 infantry in Holland Belgium, round 3 : 1/1 hits
1 aaGun owned by the Germans and 1 infantry owned by the French lost in Holland Belgium
French roll dice for 1 artillery and 1 fighter in Holland Belgium, round 4 : 2/2 hits
Germans roll dice for 1 infantry in Holland Belgium, round 4 : 1/1 hits
1 infantry owned by the Germans and 1 artillery owned by the French lost in Holland Belgium
French win with 1 fighter remaining. Battle score for attacker is 11
Casualties for Germans: 3 aaGuns and 1 infantry
Casualties for French: 1 artillery and 1 infantryNon Combat Move - French
1 fighter moved from Holland Belgium to United KingdomTurn Complete - French
Territory Summary for French :
Trans-Jordan : 1 infantry
United Kingdom : 1 fighter and 2 infantry
Normandy Bordeaux : 1 artillery, 1 factory_minor and 1 harbour
French Central Africa : 1 infantry
Algeria : 1 infantry
Southern France : 1 factory_minor, 1 harbour and 1 infantry
Tunisia : 1 infantry
Libya : 1 flag, 1 infantry
96 Sea Zone : 1 cruiser
78 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 37 / 68
Russians : 35 / 37
Japanese : 32 / 42
Americans : 52 / 52
Chinese : 8 / 8
British : 27 / 33
UK_Pacific : 20 / 20
Italians : 12 / 12
ANZAC : 10 / 12
French : 16 / 0
Dutch : 8 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 7 times
3 was rolled 2 times
4 was rolled 2 times
6 was rolled 2 times
Average roll : 2,800
Median : 2,000
Variance : 2,071
Standard Deviation : 1,439
Total rolls : 15Germans Combat
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 2,750
Median : 2,500
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 4Italians Combat
2 was rolled 1 times
Average roll : 2,000
Median : 2,000
Variance : ?
Standard Deviation : ?
Total rolls : 1French Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 2,900
Median : 2,000
Variance : 1,333
Standard Deviation : 1,155
Total rolls : 10 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 bombers and 2 mech_infantrys; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Germans
3 infantry moved from Poland to Eastern Poland
1 artillery and 12 infantry moved from Slovakia Hungary to Eastern Poland
2 artilleries and 6 infantry moved from Romania to Eastern Poland
3 bombers moved from Western Germany to 109 Sea Zone
2 submarines moved from 111 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 109 Sea Zone
1 artillery moved from France to Southern France
3 fighters and 3 tactical_bombers moved from Western Germany to Southern France
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 submarine moved from 124 Sea Zone to 125 Sea Zone -
UK and FRA need scramble orders!
Attacking z109, you have 2_UK and 1_FRA fighters available for scramble
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No scramble for both UK and French fighters.