Aus_innohub v Dregonoid_yesno_KAPP Global 1940 2nd Edition no bid


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Italians
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to Romania: 1 infantry
                EDIT: Turning off Edit Mode
                Italians buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Combat Move - Italians
                1 infantry moved from Italian Somaliland to Kenya
                      Italians take Kenya from British
                1 artillery moved from Ethiopia to Kenya
                1 submarine moved from 95 Sea Zone to 96 Sea Zone
                1 cruiser moved from 95 Sea Zone to 96 Sea Zone
                1 bomber moved from Northern Italy to 96 Sea Zone
                2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia
                2 infantry moved from Albania to Yugoslavia

    Combat - Italians
                Battle in 96 Sea Zone
                    Italians attack with 1 bomber, 1 cruiser and 1 submarine
                    British defend with 1 cruiser
                    Italians win with 1 bomber and 1 cruiser remaining. Battle score for attacker is 6
                    Casualties for British: 1 cruiser
                    Casualties for Italians: 1 submarine
                Battle in Yugoslavia
                    Italians attack with 2 artilleries and 4 infantry
                    Neutral_Allies defend with 1 infantry
                    Italians win, taking Yugoslavia from Neutral_Allies with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Neutral_Allies: 1 infantry

    Non Combat Move - Italians
                1 armour moved from Albania to Slovakia Hungary
                1 armour moved from Northern Italy to Slovakia Hungary
                2 aaGuns moved from Northern Italy to Yugoslavia
                6 infantry moved from Southern Italy to Northern Italy
                1 transport moved from 95 Sea Zone to 96 Sea Zone
                1 armour moved from Tobruk to 96 Sea Zone
                1 infantry moved from Libya to 96 Sea Zone
                1 artillery moved from Libya to Tobruk
                1 bomber moved from 96 Sea Zone to Southern Italy
                2 aaGuns moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 armour and 1 mech_infantry placed in Northern Italy
                Italians undo move 1.
                1 armour and 1 mech_infantry placed in Northern Italy
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from 96 Sea Zone: 1 armour, 1 infantry and 1 transport
                EDIT: Adding units owned by Italians to 97 Sea Zone: 1 transport
                EDIT: Adding units owned by Italians to Yugoslavia: 1 armour and 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1
                Italians collect 12 PUs (1 lost to blockades); end with 12 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by British from 71 Sea Zone: 1 destroyer
                EDIT: Adding units owned by British to 81 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode


  • I have no idea why it won’t upload the save.  Will try this.

    manualsavegame5playerforum.tsvg


  • ok…I just tried to upload the save and that gets an error.


  • Test summary from TripleA, engine version: 1.8.0.9, time: 09:05:37


  • It is server side guys, someone already posted the issue.  Want me to send the save via email or wait for server to straighten out?


  • Email it to us please. I don’t know why the servers aren’t working.


  • righto


  • emailed.  77darkace77 has an invitation to chat from me on gmail, can’t figure out how to turn it off.    please decline it.


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Italians
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to Romania: 1 infantry
                EDIT: Turning off Edit Mode
                Italians buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Combat Move - Italians
                1 infantry moved from Italian Somaliland to Kenya
                      Italians take Kenya from British
                1 artillery moved from Ethiopia to Kenya
                1 submarine moved from 95 Sea Zone to 96 Sea Zone
                1 cruiser moved from 95 Sea Zone to 96 Sea Zone
                1 bomber moved from Northern Italy to 96 Sea Zone
                2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia
                2 infantry moved from Albania to Yugoslavia

    Combat - Italians
                Battle in 96 Sea Zone
                    Italians attack with 1 bomber, 1 cruiser and 1 submarine
                    British defend with 1 cruiser
                    Italians win with 1 bomber and 1 cruiser remaining. Battle score for attacker is 6
                    Casualties for British: 1 cruiser
                    Casualties for Italians: 1 submarine
                Battle in Yugoslavia
                    Italians attack with 2 artilleries and 4 infantry
                    Neutral_Allies defend with 1 infantry
                    Italians win, taking Yugoslavia from Neutral_Allies with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Neutral_Allies: 1 infantry

    Non Combat Move - Italians
                1 armour moved from Albania to Slovakia Hungary
                1 armour moved from Northern Italy to Slovakia Hungary
                2 aaGuns moved from Northern Italy to Yugoslavia
                6 infantry moved from Southern Italy to Northern Italy
                1 transport moved from 95 Sea Zone to 96 Sea Zone
                1 armour moved from Tobruk to 96 Sea Zone
                1 infantry moved from Libya to 96 Sea Zone
                1 artillery moved from Libya to Tobruk
                1 bomber moved from 96 Sea Zone to Southern Italy
                2 aaGuns moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 armour and 1 mech_infantry placed in Northern Italy
                Italians undo move 1.
                1 armour and 1 mech_infantry placed in Northern Italy
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from 96 Sea Zone: 1 armour, 1 infantry and 1 transport
                EDIT: Adding units owned by Italians to 97 Sea Zone: 1 transport
                EDIT: Adding units owned by Italians to Yugoslavia: 1 armour and 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1
                Italians collect 12 PUs (1 lost to blockades); end with 12 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by British from 71 Sea Zone: 1 destroyer
                EDIT: Adding units owned by British to 81 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode


  • All set ANZAC.  Edited in the DD to z81, got my troop edit in Romania, Italy turn is done.  Crazy server issues, should be resolved now.

  • '19 '18 '17 '16 '15

    I’m a bit confused…who’s turn is it right now?


  • Germany and Italy: Auswanderersland
    Soviet Union and France: Dregonoid
    Japan: innohub
    USA and China: yesno789
    UK and ANZAC: KAPPLOCZ

    Currently ANZAC so KAPPLOCZ turn.


  • Kap hasn’t logged in since 15NOV.

    If you guys know him/her personally, might want to let him/her know.


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
                1 cruiser moved from 63 Sea Zone to 54 Sea Zone
                2 fighters moved from New Zealand to Queensland
                1 destroyer moved from 62 Sea Zone to 45 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
                1 cruiser moved from 63 Sea Zone to 54 Sea Zone
                2 fighters moved from New Zealand to Queensland
                1 destroyer moved from 62 Sea Zone to 45 Sea Zone

    Non Combat Move - ANZAC
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                2 aaGuns moved from New South Wales to Queensland

    Place Units - ANZAC
                1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 12 PUs total

    Territory Summary for ANZAC :

    Malaya : 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 2 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor, 1 harbour and 1 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        45 Sea Zone : 1 destroyer and 1 transport
        54 Sea Zone : 1 cruiser
        62 Sea Zone : 1 destroyer
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 37 / 68
        Russians : 35 / 37
        Japanese : 32 / 42
        Americans : 52 / 52
        Chinese : 8 / 8
        British : 27 / 33
        UK_Pacific : 20 / 20
        Italians : 13 / 12
        ANZAC : 10 / 12
        French : 15 / 0
        Dutch : 8 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French
                1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
                1 destroyer moved from 72 Sea Zone to 78 Sea Zone
                1 infantry moved from Syria to Trans-Jordan
                1 infantry moved from Algeria to Tunisia
                1 infantry moved from Tunisia to Libya
                      French take Libya from Italians
                1 infantry moved from Morocco to Algeria
                1 fighter moved from United Kingdom to Holland Belgium
                1 cruiser moved from 93 Sea Zone to 96 Sea Zone
                1 destroyer moved from 93 Sea Zone to 96 Sea Zone
                1 artillery moved from Southern France to Normandy Bordeaux
                1 infantry moved from French West Africa to French Central Africa


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French
                1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
                1 destroyer moved from 72 Sea Zone to 78 Sea Zone
                1 infantry moved from Syria to Trans-Jordan
                1 infantry moved from Algeria to Tunisia
                1 infantry moved from Tunisia to Libya
                      French take Libya from Italians
                1 infantry moved from Morocco to Algeria
                1 fighter moved from United Kingdom to Holland Belgium
                1 cruiser moved from 93 Sea Zone to 96 Sea Zone
                1 destroyer moved from 93 Sea Zone to 96 Sea Zone
                1 artillery moved from Southern France to Normandy Bordeaux
                1 infantry moved from French West Africa to French Central Africa

    Combat - French
                Battle in 96 Sea Zone
                    French attack with 1 cruiser and 1 destroyer
                    Italians defend with 1 cruiser
                        French roll dice for 1 cruiser and 1 destroyer in 96 Sea Zone, round 2 :  2/2 hits
                        Italians roll dice for 1 cruiser in 96 Sea Zone, round 2 :  1/1 hits
                        1 cruiser owned by the Italians and 1 destroyer owned by the French lost in 96 Sea Zone
                    French win with 1 cruiser remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 cruiser
                    Casualties for French: 1 destroyer
                Battle in Holland Belgium
                    French attack with 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 3 aaGuns and 1 infantry
                        AA fire in Holland Belgium :  0/1 hits
                        French roll dice for 1 artillery, 1 fighter and 1 infantry in Holland Belgium, round 2 :  2/3 hits
                        Germans roll dice for 3 aaGuns and 1 infantry in Holland Belgium, round 2 :  0/1 hits
                        2 aaGuns owned by the Germans lost in Holland Belgium
                        French roll dice for 1 artillery, 1 fighter and 1 infantry in Holland Belgium, round 3 :  1/3 hits
                        Germans roll dice for 1 aaGun and 1 infantry in Holland Belgium, round 3 :  1/1 hits
                        1 aaGun owned by the Germans and 1 infantry owned by the French lost in Holland Belgium
                        French roll dice for 1 artillery and 1 fighter in Holland Belgium, round 4 :  2/2 hits
                        Germans roll dice for 1 infantry in Holland Belgium, round 4 :  1/1 hits
                        1 infantry owned by the Germans and 1 artillery owned by the French lost in Holland Belgium
                    French win with 1 fighter remaining. Battle score for attacker is 11
                    Casualties for Germans: 3 aaGuns and 1 infantry
                    Casualties for French: 1 artillery and 1 infantry

    Non Combat Move - French
                1 fighter moved from Holland Belgium to United Kingdom

    Turn Complete - French

    Territory Summary for French :

    Trans-Jordan : 1 infantry
        United Kingdom : 1 fighter and 2 infantry
        Normandy Bordeaux : 1 artillery, 1 factory_minor and 1 harbour
        French Central Africa : 1 infantry
        Algeria : 1 infantry
        Southern France : 1 factory_minor, 1 harbour and 1 infantry
        Tunisia : 1 infantry
        Libya : 1 flag, 1 infantry
        96 Sea Zone : 1 cruiser
        78 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 37 / 68
        Russians : 35 / 37
        Japanese : 32 / 42
        Americans : 52 / 52
        Chinese : 8 / 8
        British : 27 / 33
        UK_Pacific : 20 / 20
        Italians : 12 / 12
        ANZAC : 10 / 12
        French : 16 / 0
        Dutch : 8 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 7 times
                3 was rolled 2 times
                4 was rolled 2 times
                6 was rolled 2 times
            Average roll : 2,800
            Median : 2,000
            Variance : 2,071
            Standard Deviation : 1,439
            Total rolls : 15

    Germans Combat
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2,750
            Median : 2,500
            Variance : 2,000
            Standard Deviation : 1,414
            Total rolls : 4

    Italians Combat
                2 was rolled 1 times
            Average roll : 2,000
            Median : 2,000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    French Combat
                1 was rolled 2 times
                2 was rolled 4 times
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 2 times
            Average roll : 2,900
            Median : 2,000
            Variance : 1,333
            Standard Deviation : 1,155
            Total rolls : 10


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 5 bombers and 2 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Combat Move - Germans
                3 infantry moved from Poland to Eastern Poland
                1 artillery and 12 infantry moved from Slovakia Hungary to Eastern Poland
                2 artilleries and 6 infantry moved from Romania to Eastern Poland
                3 bombers moved from Western Germany to 109 Sea Zone
                2 submarines moved from 111 Sea Zone to 109 Sea Zone
                1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 109 Sea Zone
                1 artillery moved from France to Southern France
                3 fighters and 3 tactical_bombers moved from Western Germany to Southern France
                1 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                1 submarine moved from 124 Sea Zone to 125 Sea Zone


  • UK and FRA need scramble orders!

    Attacking z109, you have 2_UK and 1_FRA fighters available for scramble


  • No scramble for both UK and French fighters.

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