L16 G40 Soulblighter (Axis) vs alexgreat (Allies +25) Game 1


  • @alexgreat:

    I cant see you not taking Egypt immediately. If you do and succeed and agree it will be tough for Allies to come back, shall I report the game for the 15L as we finished in time, and start a new one? Whats your opinion in reversed roles, start can be overcome?

    I dislike playing the allies. Not sure why. In the past I have won as the allies, but I just don’t like playing as the allies. Doesn’t mean I won’t play as the allies, but I just prefer not to.

    As for you reporting this game. That is entirely up to you. If you feel you can’t come back from this, then you should report it. I intended this game to last into the new league season, but I can understand if you wish to avoid starting the league with a loss.

  • 17 16 15 12

    Nope, I wont take away this from you if you want it in 16L (and thats what we intended, minus my plans going so wrong). Pls play on.
    With new game I meant same bid, same side. You dont need to play Allies.


  • @alexgreat:

    Nope, I wont take away this from you if you want it in 16L (and thats what we intended, minus my plans going so wrong). Pls play on.
    With new game I meant same bid, same side. You dont need to play Allies.

    I will do some test runs to look over the possibilities.

  • 17 16 15 12

    sure.

    And just for clarification, I acknowledge that sz 97 was a 75% risk and Ethiopia a 50/50 (actually less) with the goal to take away 1 or 2 units. Its the cumulative going wrong of the 90s in Tobruk and sz 96 and two times 80s in Yunnan also that made me despair. Apologies if you felt personally attacked.

  • 17 16 15 12

    and I fear in Yunnan I have to sacrifice the fighter and take it with one inf. hope thats ok.


  • @alexgreat:

    and I fear in Yunnan I have to sacrifice the fighter and take it with one inf. hope thats ok.

    I agree. It is the fact that everything seems to have gone wrong that has placed the uk in a horrible position. However JDOW 1 is always bad for the allies. Given the JDOW 1 results it was going to be hard for the allies either way. Now it is harder still. It isn’t over however. Also I don’t mind. You can still make ncm changes if you feel like it.


  • However I still like to know what else you want to change :P.

  • 17 16 15 12

    nothing left to change other than Yu


  • @alexgreat:

    nothing left to change other than Yu

    So removing a single fighter from burma, adding the infantry back to yunan and changing ownership. got it :)

  • 17 16 15 12

    I would have done it before Anzac, no need for you to do it. Doesnt affect Italy, anyway.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Italians
                Italians buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan
                      Italians take Anglo Egyptian Sudan from British
                1 infantry moved from Italian Somaliland to Kenya
                      Italians take Kenya from British
                1 artillery and 1 infantry moved from Libya to 96 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
                2 infantry moved from Southern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Trans-Jordan
                1 bomber moved from Northern Italy to 93 Sea Zone
                1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 93 Sea Zone
                2 artilleries and 2 infantry moved from Northern Italy to Southern France

    Combat - Italians
                Battle in 98 Sea Zone
                    Italians attack with 2 transports
                    British defend with 1 artillery and 1 transport
                    British and Italians reach a stalemate
                Battle in Trans-Jordan
                Battle in 93 Sea Zone
                    Italians attack with 1 bomber, 1 cruiser, 1 destroyer and 1 submarine
                    French defend with 1 cruiser and 1 destroyer
                    Italians win, taking Trans-Jordan from British, taking 93 Sea Zone from Neutral with 1 bomber and 1 cruiser remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 destroyer and 1 submarine
                    Casualties for French: 1 cruiser and 1 destroyer
                Battle in Southern France
                    Italians attack with 2 artilleries and 2 infantry
                    French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Italians win, taking Southern France from French with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 infantry
                    Casualties for French: 1 artillery and 1 infantry

    Non Combat Move - Italians
                1 bomber moved from 93 Sea Zone to Southern Italy
                1 armour moved from Northern Italy to Romania
                1 armour moved from Albania to Romania
                2 infantry moved from Albania to Yugoslavia
                1 transport moved from 95 Sea Zone to 97 Sea Zone
                2 aaGuns moved from Northern Italy to Yugoslavia
                2 infantry moved from Southern Italy to 97 Sea Zone
                2 infantry moved from 97 Sea Zone to Yugoslavia
                1 destroyer moved from 96 Sea Zone to 97 Sea Zone

    Place Units - Italians
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1
                Italians collect 15 PUs (1 lost to blockades); end with 15 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs

  • 17 16 15 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Combat Move - French
                1 infantry moved from Tunisia to Libya
                      French take Libya from Italians
                1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
                1 fighter moved from United Kingdom to Holland Belgium

    Combat - French
                Battle in Holland Belgium
                    French attack with 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 3 aaGuns and 1 tactical_bomber
                        AA fire in Holland Belgium :  0/1 hits
                        French roll dice for 1 artillery, 1 fighter and 1 infantry in Holland Belgium, round 2 :  0/3 hits
                        Germans roll dice for 3 aaGuns and 1 tactical_bomber in Holland Belgium, round 2 :  0/1 hits
                        French roll dice for 1 artillery, 1 fighter and 1 infantry in Holland Belgium, round 3 :  1/3 hits
                        Germans roll dice for 3 aaGuns and 1 tactical_bomber in Holland Belgium, round 3 :  1/1 hits
                        1 infantry owned by the French and 1 aaGun owned by the Germans lost in Holland Belgium
                        French roll dice for 1 artillery and 1 fighter in Holland Belgium, round 4 :  1/2 hits
                        Germans roll dice for 2 aaGuns and 1 tactical_bomber in Holland Belgium, round 4 :  1/1 hits
                        1 aaGun owned by the Germans and 1 artillery owned by the French lost in Holland Belgium
                    retreated to Holland Belgium
                    Germans win with 1 aaGun and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 aaGuns
                    Casualties for French: 1 artillery and 1 infantry

    Non Combat Move - French
                1 fighter moved from Holland Belgium to United Kingdom
                1 infantry moved from Algeria to Tunisia
                1 infantry moved from Morocco to Algeria
                1 infantry moved from French West Africa to French Central Africa
                1 destroyer moved from 72 Sea Zone to 76 Sea Zone

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 bombers, 1 destroyer, 3 fighters and 1 submarine; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied

    Combat Move - Germans
                1 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                1 infantry moved from Poland to Baltic States
                      Germans take Baltic States from Russians
                1 infantry moved from Poland to Eastern Poland
                      Germans take Eastern Poland from Russians
                1 infantry moved from Romania to Bessarabia
                      Germans take Bessarabia from Russians
                3 armour and 1 infantry moved from Romania to Eastern Poland
                3 artilleries and 14 infantry moved from Poland to Eastern Poland
                4 infantry moved from Bulgaria to Greece
                1 tactical_bomber moved from Southern Italy to 98 Sea Zone
                3 bombers, 1 fighter and 1 tactical_bomber moved from Western Germany to Greece
                1 bomber moved from Western Germany to 91 Sea Zone

    Combat - Germans
                Battle in Greece
                    Germans attack with 3 bombers, 1 fighter, 4 infantry and 1 tactical_bomber
                    Neutral_Allies defend with 4 infantry
                    Germans win, taking Greece from Neutral_Allies with 3 bombers, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Germans: 1 infantry
                    Casualties for Neutral_Allies: 4 infantry
                Battle in 98 Sea Zone
                    Germans attack with 1 tactical_bomber; Italians loiter and taunt
                    British defend with 1 artillery and 1 transport
                    Germans win with 1 tactical_bomber remaining. Battle score for attacker is 11
                    Casualties for British: 1 artillery and 1 transport
                Battle in 91 Sea Zone
                    Germans attack with 1 bomber
                    British defend with 1 transport
                    Germans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport

    Non Combat Move - Germans
                1 bomber moved from 91 Sea Zone to Southern France
                1 artillery and 1 infantry moved from Yugoslavia to 97 Sea Zone
                1 artillery and 2 infantry moved from Yugoslavia to Romania
                3 bombers, 1 fighter and 1 tactical_bomber moved from Greece to Southern Italy
                2 fighters and 2 tactical_bombers moved from Western Germany to Trans-Jordan
                1 tactical_bomber moved from 98 Sea Zone to Trans-Jordan
                1 aaGun moved from Holland Belgium to Western Germany
                1 tactical_bomber moved from Holland Belgium to Southern Italy
                2 artilleries moved from France to Western Germany
                6 armour and 4 mech_infantrys moved from France to Yugoslavia
                3 aaGuns moved from Poland to Eastern Poland
                1 cruiser and 1 transport moved from 113 Sea Zone to 112 Sea Zone
                2 infantry moved from Norway to Finland
                2 infantry moved from Western Germany to 112 Sea Zone
                2 infantry moved from 112 Sea Zone to Norway

    Place Units - Germans
                2 bombers and 3 fighters placed in Western Germany
                1 destroyer and 1 submarine placed in 112 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,5
                Germans collect 41 PUs (3 lost to blockades); end with 41 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs

  • 17 16 15 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Russians
                Russians buy 2 artilleries, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Japanese
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly

    Combat Move - Russians
                2 infantry moved from Novgorod to Baltic States
                1 fighter moved from Novgorod to Baltic States
                1 fighter moved from Novgorod to Bessarabia
                1 infantry moved from Ukraine to Bessarabia
                1 infantry moved from Ukraine to Bessarabia
                1 tactical_bomber moved from Novgorod to Baltic States

    Combat - Russians
                Battle in Bessarabia
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Bessarabia, round 2 :  3/3 hits
                        Germans roll dice for 1 infantry in Bessarabia, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Bessarabia
                    Russians win, taking Bessarabia from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Baltic States
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Baltic States, round 2 :  2/4 hits
                        Germans roll dice for 1 infantry in Baltic States, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Baltic States
                    Russians win, taking Baltic States from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Baltic States to Belarus
                1 fighter moved from Bessarabia to Belarus
                1 aaGun, 2 artilleries and 4 infantry moved from Novgorod to Belarus
                2 artilleries moved from Bryansk to Belarus
                2 armour moved from Bryansk to Belarus
                1 aaGun moved from Bryansk to Belarus
                5 infantry moved from Russia to Bryansk
                2 infantry moved from Rostov to Bryansk
                1 infantry moved from Ukraine to Western Ukraine
                3 infantry and 2 mech_infantrys moved from Ukraine to Bryansk
                1 mech_infantry moved from Caucasus to Bryansk
                1 mech_infantry moved from Kazakhstan to Szechwan
                2 aaGuns and 12 infantry moved from Buryatia to Amur
                6 infantry moved from Yakut S.S.R. to Buryatia
                1 infantry moved from Bryansk to Belarus
                1 submarine moved from 125 Sea Zone to 110 Sea Zone

    Place Units - Russians
                1 infantry placed in Novgorod
                1 infantry placed in Ukraine
                2 artilleries, 5 infantry and 2 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 35 PUs; end with 35 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 1 carrier and 2 factory_minors; Remaining resources: 6 SuicideAttackTokens; 5 PUs;

    Combat Move - Japanese
                1 unit repaired.
                1 armour moved from Philippines to 35 Sea Zone
                1 armour and 1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
                1 armour and 1 infantry moved from 42 Sea Zone to Java
                1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Java
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery and 1 transport moved from 35 Sea Zone to 44 Sea Zone
                1 artillery moved from 44 Sea Zone to Celebes
                1 infantry moved from Borneo to 43 Sea Zone
                1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
                1 carrier moved from 35 Sea Zone to 42 Sea Zone
                1 battleship and 1 destroyer moved from 35 Sea Zone to 42 Sea Zone
                1 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 infantry moved from Anhwe to Hunan
                      Japanese take Hunan from Chinese
                2 infantry moved from French Indo China to Yunnan
                3 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
                1 mech_infantry moved from Anhwe to Suiyuyan
                1 infantry moved from Chahar to Suiyuyan
                2 bombers moved from Kwangsi to Suiyuyan
                1 battleship moved from 35 Sea Zone to 42 Sea Zone
                1 carrier moved from 43 Sea Zone to 42 Sea Zone
                1 submarine moved from 35 Sea Zone to 37 Sea Zone

    Combat - Japanese
                Battle in Celebes
                Battle in Sumatra
                Battle in 42 Sea Zone
                    Japanese attack with 2 battleships, 2 carriers, 1 destroyer and 1 transport
                    ANZAC defend with 1 transport
                    Japanese win, taking Celebes from Dutch, taking Sumatra from Dutch, taking 42 Sea Zone from Neutral with 2 battleships, 2 carriers, 1 destroyer and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Java
                    Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 2 infantry
                    Japanese win, taking Java from ANZAC with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in 37 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    British defend with 1 destroyer
                    Japanese win, taking 37 Sea Zone from UK_Pacific with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Suiyuyan
                    Japanese attack with 2 bombers, 1 infantry and 1 mech_infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Suiyuyan from Chinese with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Yunnan
                    Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers
                    British defend with 1 infantry
                    Japanese win, taking Yunnan from Chinese with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                1 carrier moved from 35 Sea Zone to 6 Sea Zone
                2 artilleries and 4 infantry moved from Japan to 6 Sea Zone
                2 artilleries, 4 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
                2 artilleries and 4 infantry moved from 36 Sea Zone to Kwangsi
                1 artillery moved from Kwangtung to Kwangsi
                1 aaGun and 6 infantry moved from Jehol to Manchuria
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
                3 artilleries and 4 infantry moved from Anhwe to Hunan
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 destroyer moved from 35 Sea Zone to 6 Sea Zone
                2 fighters and 2 tactical_bombers moved from Kwangsi to Anhwe
                3 fighters and 3 tactical_bombers moved from Yunnan to Anhwe
                2 bombers moved from Suiyuyan to Anhwe
                1 tactical_bomber moved from 35 Sea Zone to Anhwe

    Place Units - Japanese
                1 carrier placed in 6 Sea Zone
                1 factory_minor placed in Manchuria
                1 factory_minor placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 55 PUs; end with 60 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs

  • 17 16 15 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 1 fighter, 4 submarines and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 bomber moved from Gibraltar to 93 Sea Zone
                1 fighter moved from Gibraltar to 93 Sea Zone
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                2 fighters moved from Hawaiian Islands to 16 Sea Zone
                1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 3 infantry, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 33 Sea Zone
                1 artillery moved from 33 Sea Zone to Caroline Islands
                3 infantry moved from 33 Sea Zone to Caroline Islands

    Combat - Americans
                Battle in Caroline Islands
                    Americans attack with 1 artillery and 3 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                        Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 :  1/3 hits
                        Americans roll dice for 1 artillery and 3 infantry in Caroline Islands, round 2 :  3/4 hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 :  1/2 hits
                        2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                    Americans win, taking Caroline Islands from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 aaGun and 2 infantry
                    Casualties for Americans: 1 infantry
                Battle in 16 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 fighters in 16 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 93 Sea Zone
                    Americans attack with 1 bomber and 1 fighter
                    Italians defend with 1 cruiser
                        Americans roll dice for 1 bomber and 1 fighter in 93 Sea Zone, round 2 :  2/2 hits
                        Italians roll dice for 1 cruiser in 93 Sea Zone, round 2 :  0/1 hits
                        1 cruiser owned by the Italians lost in 93 Sea Zone
                    Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 12
                    Casualties for Italians: 1 cruiser

    Non Combat Move - Americans
                1 bomber and 1 fighter moved from 93 Sea Zone to Gibraltar
                1 cruiser moved from 90 Sea Zone to 91 Sea Zone
                1 armour moved from Central United States to 101 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 carrier, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                2 fighters moved from 16 Sea Zone to 26 Sea Zone
                1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 destroyer, 3 submarines and 1 transport placed in 101 Sea Zone
                1 fighter placed in Eastern United States
                1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

  • 17 16 15 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Szechwan to Yunnan
                1 fighter moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 infantry moved from Shensi to Kansu
                1 infantry moved from Szechwan to Shensi
                1 fighter moved from Yunnan to Szechwan

    Place Units - Chinese
                3 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs

  • 17 16 15 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - British
                British buy 1 airfield and 3 armour; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 fighter moved from Egypt to 98 Sea Zone
                1 cruiser moved from 39 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from Burma to 41 Sea Zone

    Combat - British
                Battle in 41 Sea Zone
                    British attack with 1 tactical_bomber
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 41 Sea Zone
                    British win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 36 Sea Zone
                    British attack with 1 cruiser
                    Japanese defend with 3 transports
                        3 transports owned by the Japanese lost in 36 Sea Zone
                    British win, taking 36 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 21
                    Casualties for Japanese: 3 transports
                Battle in 98 Sea Zone
                    British attack with 1 fighter
                    Italians defend with 2 transports
                        2 transports owned by the Italians lost in 98 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is 14
                    Casualties for Italians: 2 transports

    Non Combat Move - British
                1 fighter moved from 98 Sea Zone to Egypt
                1 destroyer and 1 transport moved from 76 Sea Zone to 72 Sea Zone
                2 infantry moved from Rhodesia to Tanganyika Territory
                1 tactical_bomber moved from 41 Sea Zone to India
                1 fighter moved from Burma to India
                1 aaGun moved from Burma to India
                1 fighter moved from United Kingdom to Gibraltar
                1 destroyer moved from 90 Sea Zone to 104 Sea Zone
                1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Neutral_Allies

    Place Units - British
                3 armour placed in Egypt
                1 airfield placed in Gibraltar

    Turn Complete - British
                British collect 27 PUs; end with 27 PUs total

    Place Units - UK_Pacific
                2 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,2
                UK_Pacific collect 8 PUs (2 lost to blockades); end with 8 PUs total
                Some Units in India change ownership: 2 infantry and 1 mech_infantry


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - ANZAC


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - ANZAC
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from 92 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Italians to 95 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

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