Odonis vs Soul (Allies +18) G40L


  • I know, yeah? This one is close, too.

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Germans
                Germans buy 3 artilleries, 8 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Karelia to Archangel
                      Germans take Archangel from Russians
                2 infantry moved from Western Germany to Holland Belgium
                1 armour moved from Germany to Holland Belgium
                3 fighters and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
                1 fighter moved from France to Normandy Bordeaux
                2 infantry moved from France to Normandy Bordeaux
                1 mech_infantry moved from Baltic States to Smolensk
                      Germans take Smolensk from Russians

  • '20 '19 '18 '15 '13

    problem saving…

    Ger15.tsvg


  • That file did not work.

  • '20 '19 '18 '15 '13

    had to recreate and edit it in.

    Hope this one works!

    Ger15(2).tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Russians
                Russians buy 1 armour, 1 artillery, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                3 infantry moved from Northwest Persia to Persia
                1 infantry moved from Northwest Persia to Persia
                1 tactical_bomber moved from Caucasus to Persia
                2 artilleries and 5 infantry moved from Bryansk to Ukraine
                1 armour and 1 mech_infantry moved from Volgograd to Ukraine
                1 infantry moved from Western Ukraine to Bessarabia
                      Russians take Bessarabia from Italians
                1 artillery and 1 infantry moved from Western Ukraine to Eastern Poland
                1 fighter moved from Bryansk to Archangel
                2 mech_infantrys moved from Russia to Archangel
                1 artillery and 3 infantry moved from Russia to Smolensk

    Combat - Russians
                Battle in Archangel
                    Russians attack with 1 fighter and 2 mech_infantrys
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 fighter and 2 mech_infantrys in Archangel, round 2 :  1/3 hits
                        Germans roll dice for 1 mech_infantry in Archangel, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Persia
                    Russians attack with 4 infantry and 1 tactical_bomber
                    Italians defend with 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
                        Russians roll dice for 4 infantry and 1 tactical_bomber in Persia, round 2 :  2/5 hits
                        Italians roll dice for 2 artilleries and 1 infantry in Persia, round 2 :  1/3 hits
                        1 infantry owned by the Russians, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Persia
                        Russians roll dice for 3 infantry and 1 tactical_bomber in Persia, round 3 :  1/4 hits
                        Italians roll dice for 1 artillery in Persia, round 3 :  0/1 hits
                        1 artillery owned by the Italians lost in Persia
                    Russians win, taking Persia from Italians with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Italians: 2 artilleries and 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Eastern Poland
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 1 infantry in Eastern Poland, round 2 :  1/2 hits
                        Germans roll dice for 1 infantry in Eastern Poland, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Eastern Poland
                    Russians win, taking Eastern Poland from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Ukraine
                    Russians attack with 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry
                    Italians defend with 1 aaGun, 1 factory_minor, 4 infantry and 1 mech_infantry
                        Russians roll dice for 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry in Ukraine, round 2 :  1/9 hits
                        Italians roll dice for 1 aaGun, 4 infantry and 1 mech_infantry in Ukraine, round 2 :  2/5 hits
                        2 infantry owned by the Russians and 1 aaGun owned by the Italians lost in Ukraine
                        Russians roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Ukraine, round 3 :  2/7 hits
                        Italians roll dice for 4 infantry and 1 mech_infantry in Ukraine, round 3 :  3/5 hits
                        3 infantry owned by the Russians and 2 infantry owned by the Italians lost in Ukraine
                        Russians roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Ukraine, round 4 :  2/4 hits
                        Italians roll dice for 2 infantry and 1 mech_infantry in Ukraine, round 4 :  1/3 hits
                        1 artillery owned by the Russians and 2 infantry owned by the Italians lost in Ukraine
                        Russians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Ukraine, round 5 :  1/3 hits
                        Italians roll dice for 1 mech_infantry in Ukraine, round 5 :  1/1 hits
                        1 artillery owned by the Russians and 1 mech_infantry owned by the Italians lost in Ukraine
                    Russians win, taking Ukraine from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -2
                    Casualties for Italians: 1 aaGun, 4 infantry and 1 mech_infantry
                    Casualties for Russians: 2 artilleries and 5 infantry
                Battle in Smolensk
                    Russians attack with 1 artillery and 3 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 artillery and 3 infantry in Smolensk, round 2 :  1/4 hits
                        Germans roll dice for 1 mech_infantry in Smolensk, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians
                1 armour and 1 mech_infantry moved from Northwest Persia to Caucasus
                1 infantry moved from Kazakhstan to Caucasus
                2 infantry moved from Caucasus to Northwest Persia
                1 infantry moved from Sikang to Kazakhstan
                3 armour and 3 mech_infantrys moved from Bryansk to Caucasus
                6 aaGuns, 3 armour, 25 infantry and 4 mech_infantrys moved from Bryansk to Russia
                3 infantry moved from Szechwan to Sikang
                1 fighter moved from Archangel to Russia
                1 tactical_bomber moved from Persia to Caucasus

    Place Units - Russians
                1 armour and 1 mech_infantry placed in Volgograd
                9 infantry placed in Russia
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Russia: 1 infantry
                EDIT: Adding units owned by Russians to Bryansk: 1 infantry
                EDIT: Turning off Edit Mode
                Russians undo move 2.
                1 infantry placed in Volgograd
                1 artillery and 8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 34 PUs; end with 34 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs

    Territory Summary for Russians :

    Sikang : 3 infantry
        Kazakhstan : 1 infantry
        Bryansk : 1 infantry
        Archangel : 2 mech_infantrys
        Eastern Poland : 1 artillery and 1 infantry
        Bessarabia : 1 infantry
        Russia : 6 aaGuns, 1 airfield, 4 armour, 1 artillery, 1 factory_major, 1 fighter, 34 infantry and 4 mech_infantrys
        Ukraine : 1 armour, 1 factory_minor and 1 mech_infantry
        Volgograd : 1 armour, 1 factory_minor, 1 infantry and 1 mech_infantry
        Caucasus : 4 armour, 1 infantry, 4 mech_infantrys and 1 tactical_bomber
        Smolensk : 1 artillery and 3 infantry
        125 Sea Zone : 1 submarine
        114 Sea Zone : 1 cruiser
        Northwest Persia : 1 flag, 10 infantry
        Persia : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 41 / 54
        Russians : 34 / 39
        Japanese : 50 / 60
        Americans : 55 / 79
        Chinese : 9 / 11
        British : 23 / 25
        UK_Pacific : 0 / 0
        Italians : 32 / 50
        ANZAC : 20 / 30
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 artillery, 1 destroyer, 1 fighter, 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Yunnan to Szechwan
                      Japanese take Szechwan from Chinese
                1 artillery and 1 infantry moved from Yunnan to Kweichow
                3 mech_infantrys moved from French Indo China to Malaya
                1 fighter moved from India to Malaya
                1 armour moved from Eastern Persia to Persia
                1 infantry and 1 mech_infantry moved from India to 39 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
                1 infantry and 1 mech_infantry moved from 80 Sea Zone to Persia
                1 armour and 1 infantry moved from Anhwe to Chahar
                1 fighter moved from Anhwe to Hopei
                3 mech_infantrys moved from Kiangsu to Hopei
                1 destroyer moved from 43 Sea Zone to 55 Sea Zone
                      Japanese take 42 Sea Zone from Americans
                1 fighter moved from 35 Sea Zone to 55 Sea Zone
                1 destroyer moved from 39 Sea Zone to 41 Sea Zone
                      Japanese take 39 Sea Zone from French
                2 carriers, 2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 41 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 artillery, 1 destroyer, 1 fighter, 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Yunnan to Szechwan
                      Japanese take Szechwan from Chinese
                1 artillery and 1 infantry moved from Yunnan to Kweichow
                3 mech_infantrys moved from French Indo China to Malaya
                1 fighter moved from India to Malaya
                1 armour moved from Eastern Persia to Persia
                1 infantry and 1 mech_infantry moved from India to 39 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
                1 infantry and 1 mech_infantry moved from 80 Sea Zone to Persia
                1 armour and 1 infantry moved from Anhwe to Chahar
                1 fighter moved from Anhwe to Hopei
                3 mech_infantrys moved from Kiangsu to Hopei
                1 destroyer moved from 43 Sea Zone to 55 Sea Zone
                      Japanese take 42 Sea Zone from Americans
                1 fighter moved from 35 Sea Zone to 55 Sea Zone
                1 destroyer moved from 39 Sea Zone to 41 Sea Zone
                      Japanese take 39 Sea Zone from French
                2 carriers, 2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 41 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone

    Combat - Japanese
                Battle in 41 Sea Zone
                    Japanese attack with 2 carriers, 1 destroyer, 2 fighters and 1 tactical_bomber
                    ANZAC defend with 1 destroyer and 1 submarine
                    Japanese win, taking 41 Sea Zone from ANZAC with 2 carriers, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
                    Casualties for ANZAC: 1 destroyer and 1 submarine
                Battle in 55 Sea Zone
                    Japanese attack with 1 destroyer and 1 fighter
                    Americans defend with 1 destroyer
                    Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 16 Sea Zone
                    Japanese attack with 1 destroyer
                    Americans defend with 1 submarine
                    Japanese win with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Malaya
                    Japanese attack with 1 fighter and 3 mech_infantrys
                    ANZAC defend with 1 artillery, 1 harbour and 1 infantry
                    Japanese win, taking Malaya from ANZAC with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for ANZAC: 1 artillery and 1 infantry
                Battle in Persia
                    Japanese attack with 1 armour, 1 infantry and 1 mech_infantry
                    Russians defend with 1 factory_minor, 1 harbour and 3 infantry
                    Russians win with 1 infantry remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 armour, 1 infantry and 1 mech_infantry
                    Casualties for Russians: 2 infantry
                Battle in Chahar
                    Japanese attack with 1 armour and 1 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Chahar from Chinese with 1 armour remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Hopei
                    Japanese attack with 1 fighter and 3 mech_infantrys
                    Chinese defend with 3 infantry
                    retreated to Hopei
                    Chinese win with 2 infantry remaining. Battle score for attacker is -9
                    Casualties for Japanese: 3 mech_infantrys
                    Casualties for Chinese: 1 infantry
                Battle in Kweichow
                    Japanese attack with 1 artillery and 1 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Kweichow from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 fighter moved from Hopei to Kiangsu
                1 fighter moved from Malaya to French Indo China
                1 fighter moved from 55 Sea Zone to 41 Sea Zone

    Place Units - Japanese
                1 fighter placed in French Indo China
                1 armour and 1 mech_infantry placed in French Indo China
                Japanese undo move 2.
                1 artillery and 1 infantry placed in French Indo China
                Japanese undo move 2.
                1 armour and 1 mech_infantry placed in French Indo China
                1 armour and 2 mech_infantrys placed in Kiangsu
                1 artillery and 2 mech_infantrys placed in India
                2 infantry placed in Japan
                1 destroyer placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 56 PUs; end with 56 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 61 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Americans
                Americans buy 2 armour, 1 artillery, 1 bomber, 1 cruiser, 1 destroyer, 3 infantry, 1 mech_infantry and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour and 1 mech_infantry moved from Morocco to Tunisia
                      Americans take Algeria from Italians
                      Americans take Tunisia from Italians
                1 fighter moved from Gibraltar to Southern France
                1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
                1 bomber and 1 fighter moved from United Kingdom to Holland Belgium
                1 artillery and 3 infantry moved from Morocco to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 82 Sea Zone
                2 infantry moved from 82 Sea Zone to French Equatorial Africa
                1 infantry moved from Nigeria to French Equatorial Africa
                1 armour moved from Nigeria to French Equatorial Africa
                2 fighters moved from 91 Sea Zone to 92 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
                1 bomber moved from Eastern United States to 92 Sea Zone
                1 bomber moved from Malta to Southern France
                2 fighters moved from 54 Sea Zone to 55 Sea Zone
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                3 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 22 Sea Zone
                3 infantry and 1 mech_infantry moved from 22 Sea Zone to Marianas
                1 artillery and 2 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 2 infantry and 2 transports moved from 54 Sea Zone to 46 Sea Zone
                1 infantry moved from New Guinea to 46 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 46 Sea Zone to 22 Sea Zone
                1 artillery and 3 infantry moved from 22 Sea Zone to Marianas
                1 bomber moved from Hawaiian Islands to 16 Sea Zone
                2 fighters moved from 26 Sea Zone to 16 Sea Zone
                1 cruiser moved from 91 Sea Zone to 110 Sea Zone

    Combat - Americans
                Battle in Holland Belgium
                    Americans attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
                    Germans defend with 1 armour and 2 infantry
                        Americans roll dice for 1 cruiser in Holland Belgium, round 2 :  1/1 hits
                        Americans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Holland Belgium, round 2 :  3/4 hits
                        Germans roll dice for 1 armour and 2 infantry in Holland Belgium, round 2 :  2/3 hits
                        1 artillery owned by the Americans, 1 infantry owned by the Americans, 2 infantry owned by the Germans and 1 armour owned by the Germans lost in Holland Belgium
                    Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 armour and 2 infantry
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in French Equatorial Africa
                    Americans attack with 1 armour and 3 infantry
                    Italians defend with 1 armour
                        Americans roll dice for 1 armour and 3 infantry in French Equatorial Africa, round 2 :  1/4 hits
                        Italians roll dice for 1 armour in French Equatorial Africa, round 2 :  0/1 hits
                        1 armour owned by the Italians lost in French Equatorial Africa
                    Americans win, taking French Equatorial Africa from Italians with 1 armour and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 armour
                Battle in Marianas
                Battle in 16 Sea Zone
                    Americans attack with 1 bomber, 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 bomber and 2 fighters in 16 Sea Zone, round 2 :  3/3 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 16 Sea Zone
                    Americans win, taking Marianas from Japanese with 1 bomber and 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in 92 Sea Zone
                    Americans attack with 1 bomber and 2 fighters
                    Italians defend with 1 destroyer
                        Americans roll dice for 1 bomber and 2 fighters in 92 Sea Zone, round 2 :  2/3 hits
                        Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 :  1/1 hits
                        1 bomber owned by the Americans and 1 destroyer owned by the Italians lost in 92 Sea Zone
                    Americans win with 2 fighters remaining. Battle score for attacker is -4
                    Casualties for Italians: 1 destroyer
                    Casualties for Americans: 1 bomber
                Battle in 55 Sea Zone
                    Americans attack with 2 fighters
                    Japanese defend with 1 destroyer
                        Americans roll dice for 2 fighters in 55 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 55 Sea Zone
                    Americans win with 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Southern France
                    Americans attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
                    Germans defend with 1 factory_minor and 1 harbour; Italians defend with 2 infantry
                        Americans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Southern France, round 2 :  0/4 hits
                        Germans roll dice for 2 infantry in Southern France, round 2 :  1/2 hits
                        1 infantry owned by the Americans lost in Southern France
                        Americans roll dice for 1 artillery, 1 bomber and 1 fighter in Southern France, round 3 :  1/3 hits
                        Germans roll dice for 2 infantry in Southern France, round 3 :  0/2 hits
                        1 infantry owned by the Italians lost in Southern France
                        Americans roll dice for 1 artillery, 1 bomber and 1 fighter in Southern France, round 4 :  1/3 hits
                        Germans roll dice for 1 infantry in Southern France, round 4 :  1/1 hits
                        1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Southern France
                    Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is -1
                    Casualties for Italians: 2 infantry
                    Casualties for Americans: 1 artillery and 1 infantry

    Non Combat Move - Americans
                1 bomber and 1 fighter moved from Southern France to Normandy Bordeaux
                1 bomber and 1 fighter moved from Holland Belgium to Normandy Bordeaux
                1 aaGun, 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 aaGun, 1 artillery, 1 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                1 aaGun, 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 transports moved from 110 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 artillery, 1 cruiser, 1 destroyer, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
                2 fighters moved from 92 Sea Zone to 91 Sea Zone
                2 fighters moved from 55 Sea Zone to 22 Sea Zone
                1 carrier and 1 cruiser moved from 54 Sea Zone to 22 Sea Zone
                1 carrier, 2 destroyers and 1 submarine moved from 26 Sea Zone to 22 Sea Zone
                2 fighters moved from 16 Sea Zone to 22 Sea Zone
                1 bomber moved from 16 Sea Zone to 21 Sea Zone
                1 bomber moved from 21 Sea Zone to Guam
                1 submarine moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from Western United States to Hawaiian Islands

    Place Units - Americans
                1 submarine placed in 10 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 91 Sea Zone: 2 transports
                EDIT: Adding units owned by Americans to 101 Sea Zone: 2 transports
                EDIT: Turning off Edit Mode
                1 artillery, 1 infantry and 1 mech_infantry placed in Normandy Bordeaux
                2 armour, 1 bomber and 2 infantry placed in Eastern United States
                1 cruiser, 1 destroyer and 1 submarine placed in 101 Sea Zone
                1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 58 PUs; end with 58 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Iwo Jima : 1 flag, 1 infantry and 1 mech_infantry
        Marianas : 1 flag, 1 artillery, 6 infantry and 1 mech_infantry
        New Guinea : 1 armour
        Guam : 1 airfield and 1 bomber
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield, 2 fighters and 1 harbour
        Midway : 1 airfield
        Dutch New Guinea : 1 flag
        26 Sea Zone : 1 submarine
        22 Sea Zone : 1 flag, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 1 submarine and 4 transports
        10 Sea Zone : 2 submarines
        2 Sea Zone : 1 flag
        Central United States : 1 factory_major
        Eastern United States : 1 airfield, 2 armour, 1 bomber, 1 factory_major, 1 harbour and 2 infantry
        Gibraltar : 1 aaGun, 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
        Morocco : 1 flag
        French Equatorial Africa : 1 flag, 1 armour and 3 infantry
        Normandy Bordeaux : 1 flag, 1 aaGun, 2 artilleries, 2 bombers, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry and 1 mech_infantry
        French Central Africa : 1 flag
        Algeria : 1 flag
        Tunisia : 1 flag, 1 armour and 1 mech_infantry
        101 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 2 transports
        82 Sea Zone : 1 transport
        91 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 transports
        110 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 3 transports

    Production/PUs Summary :

    Germans : 41 / 54
        Russians : 34 / 39
        Japanese : 56 / 61
        Americans : 58 / 78
        Chinese : 6 / 11
        British : 23 / 25
        UK_Pacific : 0 / 0
        Italians : 29 / 50
        ANZAC : 17 / 30
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                2 infantry moved from Hopei to Kweichow
                1 fighter and 1 infantry moved from Shensi to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 :  1/4 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                        Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 :  0/3 hits
                        Japanese roll dice for 1 artillery in Kweichow, round 3 :  1/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                        Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 4 :  0/2 hits
                        Japanese roll dice for 1 artillery in Kweichow, round 4 :  1/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                    retreated to Kweichow
                    Japanese win with 1 artillery remaining. Battle score for attacker is -6
                    Casualties for Chinese: 3 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Tsinghai

    Place Units - Chinese
                3 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 8 PUs total

    Territory Summary for Chinese :

    Shensi : 3 infantry
        Tsinghai : 1 fighter

    Production/PUs Summary :

    Germans : 41 / 54
        Russians : 34 / 39
        Japanese : 56 / 61
        Americans : 58 / 78
        Chinese : 6 / 8
        British : 23 / 25
        UK_Pacific : 0 / 0
        Italians : 29 / 50
        ANZAC : 17 / 30
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - British
                British buy 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 fighter moved from Union of South Africa to 72 Sea Zone
                1 artillery moved from Union of South Africa to South West Africa
                2 infantry moved from Union of South Africa to South West Africa
                2 artilleries moved from Tanganyika Territory to Belgian Congo
                2 fighters moved from 110 Sea Zone to 112 Sea Zone
                2 fighters moved from United Kingdom to 112 Sea Zone
                1 destroyer moved from 110 Sea Zone to 112 Sea Zone
                1 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
                1 infantry moved from 125 Sea Zone to Norway
                1 armour and 2 mech_infantrys moved from Tanganyika Territory to Belgian Congo
                1 infantry moved from Rhodesia to Belgian Congo
                1 infantry moved from Rhodesia to South West Africa

    Combat - British
                Battle in Norway
                Battle in 112 Sea Zone
                    British attack with 1 destroyer and 4 fighters
                    Germans defend with 1 destroyer
                        British roll dice for 1 destroyer and 4 fighters in 112 Sea Zone, round 2 :  2/5 hits
                        Germans roll dice for 1 destroyer in 112 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Germans and 1 destroyer owned by the British lost in 112 Sea Zone
                    British win, taking Norway from Germans with 4 fighters remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 destroyer
                    Casualties for British: 1 destroyer
                Battle in 72 Sea Zone
                    British attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 72 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Belgian Congo
                    British attack with 1 armour, 2 artilleries, 1 infantry and 2 mech_infantrys
                    Italians defend with 1 mech_infantry
                        British roll dice for 1 armour, 2 artilleries, 1 infantry and 2 mech_infantrys in Belgian Congo, round 2 :  1/6 hits
                        Italians roll dice for 1 mech_infantry in Belgian Congo, round 2 :  0/1 hits
                        1 mech_infantry owned by the Italians lost in Belgian Congo
                    British win, taking Belgian Congo from Italians with 1 armour, 2 artilleries, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 mech_infantry
                Battle in South West Africa
                    British attack with 1 artillery and 3 infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 artillery and 3 infantry in South West Africa, round 2 :  1/4 hits
                        Italians roll dice for 1 infantry in South West Africa, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in South West Africa
                    British win, taking South West Africa from Italians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 aaGun moved from United Kingdom to 110 Sea Zone
                1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter moved from 72 Sea Zone to Union of South Africa
                2 fighters moved from 112 Sea Zone to 110 Sea Zone
                2 fighters moved from 112 Sea Zone to United Kingdom

    Place Units - British
                2 infantry and 1 mech_infantry placed in Union of South Africa
                5 infantry placed in United Kingdom

    Turn Complete - British
                British collect 28 PUs; end with 28 PUs total

    Turn Complete - UK_Pacific

    Territory Summary for British and UK_Pacific :

    Belgian Congo : 1 armour, 2 artilleries, 1 infantry and 2 mech_infantrys
        Iceland : 1 airfield and 1 harbour
        Quebec : 1 factory_minor
        Gibraltar : 1 aaGun, 1 artillery, 1 harbour and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 factory_minor, 1 fighter, 1 harbour, 4 infantry and 1 mech_infantry
        Scotland : 1 airfield
        South West Africa : 1 artillery and 3 infantry
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 5 infantry
        Rhodesia : 2 infantry
        Normandy Bordeaux : 1 aaGun, 1 artillery and 1 infantry
        Norway : 1 flag, 1 factory_minor and 1 infantry
        125 Sea Zone : 1 transport
        Brazil : 1 flag
        91 Sea Zone : 1 destroyer
        110 Sea Zone : 1 carrier, 2 fighters and 2 transports

    Production/PUs Summary :

    Germans : 38 / 54
        Russians : 34 / 39
        Japanese : 56 / 61
        Americans : 58 / 78
        Chinese : 6 / 8
        British : 28 / 28
        UK_Pacific : 0 / 0
        Italians : 27 / 50
        ANZAC : 17 / 30
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Italians
                Italians buy 1 armour, 1 artillery, 1 destroyer, 1 fighter, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 fighter moved from Iraq to Persia
                2 armour and 1 mech_infantry moved from Egypt to French Equatorial Africa
                1 fighter moved from Anglo Egyptian Sudan to French Equatorial Africa
                1 artillery moved from Kenya to Tanganyika Territory
                      Italians take Tanganyika Territory from British
                1 fighter moved from Egypt to French Equatorial Africa
                2 artilleries and 2 infantry moved from Trans-Jordan to 98 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 98 Sea Zone to 80 Sea Zone
                2 artilleries and 2 infantry moved from 80 Sea Zone to Persia
                1 artillery moved from Iraq to Persia
                1 armour moved from Novgorod to Bryansk
                2 fighters moved from Karelia to Bryansk

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Italians
                Italians buy 1 armour, 1 artillery, 1 destroyer, 1 fighter, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 fighter moved from Iraq to Persia
                2 armour and 1 mech_infantry moved from Egypt to French Equatorial Africa
                1 fighter moved from Anglo Egyptian Sudan to French Equatorial Africa
                1 artillery moved from Kenya to Tanganyika Territory
                      Italians take Tanganyika Territory from British
                1 fighter moved from Egypt to French Equatorial Africa
                2 artilleries and 2 infantry moved from Trans-Jordan to 98 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 98 Sea Zone to 80 Sea Zone
                2 artilleries and 2 infantry moved from 80 Sea Zone to Persia
                1 artillery moved from Iraq to Persia
                1 armour moved from Novgorod to Bryansk
                2 fighters moved from Karelia to Bryansk

    Combat - Italians
                Battle in French Equatorial Africa
                    Italians attack with 2 armour, 2 fighters and 1 mech_infantry
                    Americans defend with 1 armour and 3 infantry
                    Italians win, taking French Equatorial Africa from Americans with 1 armour and 1 fighter remaining. Battle score for attacker is -5
                    Casualties for Italians: 1 armour, 1 fighter and 1 mech_infantry
                    Casualties for Americans: 1 armour and 3 infantry
                Battle in Bryansk
                    Italians attack with 1 armour and 2 fighters
                    Russians defend with 1 infantry
                    Italians win with 2 fighters remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 armour
                Battle in Persia
                    Italians attack with 3 artilleries, 1 fighter and 2 infantry
                    Russians defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians win, taking Persia from Russians with 3 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                Turning on Edit Mode
                EDIT: Adding units owned by Italians to Bryansk: 1 armour
                EDIT: Changing ownership of Bryansk from Russians to Italians
                EDIT: Removing units owned by Italians from Bryansk: 1 fighter
                EDIT: Turning off Edit Mode
                1 fighter moved from Persia to Egypt
                1 fighter moved from Iraq to Egypt
                1 armour and 1 mech_infantry moved from Iraq to Egypt
                1 artillery moved from Trans-Jordan to Egypt
                1 fighter moved from French Equatorial Africa to Egypt
                1 battleship moved from 98 Sea Zone to 80 Sea Zone
                1 carrier moved from 98 Sea Zone to 95 Sea Zone
                1 destroyer moved from 95 Sea Zone to 92 Sea Zone
                6 infantry moved from Southern Italy to Northern Italy
                1 fighter moved from Bryansk to Belarus

    Place Units - Italians
                1 armour and 2 mech_infantrys placed in Novgorod
                1 infantry and 2 mech_infantrys placed in Northern Italy
                1 artillery, 1 fighter and 1 infantry placed in Egypt
                1 destroyer placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 32 PUs; end with 32 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 36 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 41 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 46 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers and 1 fighter; Remaining resources: 4 PUs;

    Combat Move - ANZAC
                1 transport moved from 54 Sea Zone to 55 Sea Zone
                2 infantry moved from Northern Territory to 55 Sea Zone
                2 infantry and 1 transport moved from 55 Sea Zone to 43 Sea Zone
                2 infantry moved from 43 Sea Zone to Borneo
                1 transport moved from 37 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo

    Combat - ANZAC
                Battle in Borneo
                    ANZAC attack with 1 artillery and 3 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        ANZAC roll dice for 1 artillery and 3 infantry in Borneo, round 2 :  1/4 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 2 :  0/2 hits
                        1 infantry owned by the Japanese lost in Borneo
                        ANZAC roll dice for 1 artillery and 3 infantry in Borneo, round 3 :  1/4 hits
                        Japanese roll dice for 1 artillery in Borneo, round 3 :  1/1 hits
                        1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Borneo
                    ANZAC win, taking Borneo from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - ANZAC
                1 fighter moved from Northern Territory to Queensland
                2 bombers moved from Northern Territory to Queensland
                2 aaGuns moved from Northern Territory to Queensland
                1 artillery and 1 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 fighter placed in Queensland
                2 destroyers placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 21 PUs; end with 25 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs

    Territory Summary for ANZAC :

    Borneo : 1 flag, 1 artillery and 2 infantry
        Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 2 bombers, 1 factory_minor, 3 fighters, 1 harbour and 2 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor and 1 harbour
        Celebes : 1 flag, 2 infantry
        Java : 1 flag
        44 Sea Zone : 1 flag
        43 Sea Zone : 2 transports
        37 Sea Zone : 1 flag
        54 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 1 submarine
        80 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 38 / 54
        Russians : 31 / 39
        Japanese : 52 / 61
        Americans : 57 / 78
        Chinese : 6 / 8
        British : 27 / 28
        UK_Pacific : 0 / 0
        Italians : 32 / 46
        ANZAC : 21 / 30
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Purchase Units - Germans
                Germans buy 2 artilleries, 2 bombers, 1 fighter and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Belarus to Tambov
                      Germans take Tambov from Russians
                1 mech_infantry moved from Belarus to Rostov
                      Germans take Rostov from Russians
                1 armour and 2 mech_infantrys moved from Belarus to Ukraine
                6 mech_infantrys moved from Germany to Eastern Poland
                1 mech_infantry moved from Belarus to Western Ukraine
                      Germans take Western Ukraine from Russians
                1 mech_infantry moved from Belarus to Ukraine

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Purchase Units - Germans
                Germans buy 2 artilleries, 2 bombers, 1 fighter and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Belarus to Tambov
                      Germans take Tambov from Russians
                1 mech_infantry moved from Belarus to Rostov
                      Germans take Rostov from Russians
                1 armour and 2 mech_infantrys moved from Belarus to Ukraine
                6 mech_infantrys moved from Germany to Eastern Poland
                1 mech_infantry moved from Belarus to Western Ukraine
                      Germans take Western Ukraine from Russians
                1 mech_infantry moved from Belarus to Ukraine

    Combat - Germans
                Battle in Eastern Poland
                    Germans attack with 6 mech_infantrys
                    Russians defend with 1 artillery and 1 infantry
                    Germans win, taking Eastern Poland from Russians with 6 mech_infantrys remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Ukraine
                    Germans attack with 1 armour and 3 mech_infantrys
                    Russians defend with 1 armour, 1 factory_minor and 1 mech_infantry
                    Germans win, taking Ukraine from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 2
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 1 armour and 1 mech_infantry

    Non Combat Move - Germans
                1 aaGun, 7 artilleries, 1 fighter, 13 infantry and 17 mech_infantrys moved from Belarus to Bryansk
                11 mech_infantrys moved from Baltic States to Bryansk
                1 aaGun moved from Novgorod to Belarus
                5 infantry moved from France to Northern Italy
                1 artillery moved from Western Germany to Northern Italy
                2 artilleries moved from Germany to Western Germany
                7 infantry moved from Western Germany to Germany

    Place Units - Germans
                2 artilleries and 2 infantry placed in Germany
                2 bombers placed in Germany
                1 fighter and 2 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 46 PUs; end with 46 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 51 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Purchase Units - Russians
                Russians repair damage of 1x factory_major; Remaining resources: 38 PUs;
                Russians buy 2 armour, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery and 2 infantry moved from Smolensk to Belarus
                1 infantry moved from Russia to Tambov
                1 fighter moved from Russia to Tambov
                10 infantry moved from Northwest Persia to Iraq
                4 armour and 4 mech_infantrys moved from Caucasus to Iraq
                1 infantry moved from Caucasus to Rostov
                1 infantry moved from Volgograd to Rostov
                1 tactical_bomber moved from Caucasus to Rostov
                1 infantry moved from Russia to Tambov

    Combat - Russians
                Battle in Iraq
                    Russians attack with 4 armour, 10 infantry and 4 mech_infantrys
                    Germans defend with 8 armour
                        Russians roll dice for 4 armour, 10 infantry and 4 mech_infantrys in Iraq, round 2 :  5/18 hits
                        Italians roll dice for 8 armour in Iraq, round 2 :  4/8 hits
                        4 infantry owned by the Russians and 5 armour owned by the Germans lost in Iraq
                    6 infantry owned by the Russians, 4 armour owned by the Russians and 4 mech_infantrys owned by the Russians retreated to Northwest Persia
                    Italians win with 3 armour remaining. Battle score for attacker is 18
                    Casualties for Germans: 5 armour
                    Casualties for Russians: 4 infantry
                Battle in Tambov
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 fighter and 2 infantry in Tambov, round 2 :  1/3 hits
                        Germans roll dice for 1 mech_infantry in Tambov, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Tambov
                    Russians win, taking Tambov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Rostov
                    Russians attack with 2 infantry and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 2 infantry and 1 tactical_bomber in Rostov, round 2 :  2/3 hits
                        Germans roll dice for 1 mech_infantry in Rostov, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Rostov
                    Russians win, taking Rostov from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Belarus
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 aaGun; Italians defend with 1 fighter
                        Russians roll dice for 1 artillery and 2 infantry in Belarus, round 2 :  1/3 hits
                        Italians roll dice for 1 aaGun and 1 fighter in Belarus, round 2 :  0/1 hits
                        1 aaGun owned by the Germans lost in Belarus
                        Russians roll dice for 1 artillery and 2 infantry in Belarus, round 3 :  0/3 hits
                        Italians roll dice for 1 fighter in Belarus, round 3 :  1/1 hits
                        1 infantry owned by the Russians lost in Belarus
                        Russians roll dice for 1 artillery and 1 infantry in Belarus, round 4 :  0/2 hits
                        Italians roll dice for 1 fighter in Belarus, round 4 :  1/1 hits
                        1 infantry owned by the Russians lost in Belarus
                        Russians roll dice for 1 artillery in Belarus, round 5 :  0/1 hits
                        Italians roll dice for 1 fighter in Belarus, round 5 :  1/1 hits
                        1 artillery owned by the Russians lost in Belarus
                    Italians win with 1 fighter remaining. Battle score for attacker is -5
                    Casualties for Germans: 1 aaGun
                    Casualties for Russians: 1 artillery and 2 infantry

    Non Combat Move - Russians
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Bessarabia: 1 infantry
                EDIT: Adding units owned by Russians to Romania: 1 infantry
                EDIT: Changing ownership of Romania from Germans to Russians
                EDIT: Turning off Edit Mode
                1 infantry moved from Smolensk to Russia
                2 mech_infantrys moved from Archangel to Russia
                1 fighter moved from Tambov to Russia
                1 tactical_bomber moved from Rostov to Russia
                1 armour and 1 mech_infantry moved from Volgograd to Russia
                1 infantry moved from Kazakhstan to Samara
                3 infantry moved from Sikang to Kazakhstan

    Place Units - Russians
                2 armour, 6 infantry and 2 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 29 PUs; end with 29 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 34 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 37 PUs

    Territory Summary for Russians :

    Kazakhstan : 3 infantry
        Romania : 1 flag, 1 infantry
        Rostov : 2 infantry
        Russia : 6 aaGuns, 1 airfield, 7 armour, 1 artillery, 1 factory_major, 1 fighter, 39 infantry, 9 mech_infantrys and 1 tactical_bomber
        Tambov : 2 infantry
        Volgograd : 1 factory_minor
        Samara : 1 infantry
        125 Sea Zone : 1 submarine
        114 Sea Zone : 1 cruiser
        Northwest Persia : 1 flag, 4 armour, 6 infantry and 4 mech_infantrys
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 40 / 51
        Russians : 29 / 37
        Japanese : 52 / 61
        Americans : 57 / 78
        Chinese : 6 / 8
        British : 27 / 28
        UK_Pacific : 0 / 0
        Italians : 32 / 46
        ANZAC : 21 / 30
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 3 fighters, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour moved from Kiangsu to Hopei
                      Japanese take Hopei from Chinese
                1 armour moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 armour moved from Suiyuyan to Shensi
                1 artillery moved from Kweichow to Shensi
                1 fighter moved from Kiangsu to Shensi
                2 fighters moved from French Indo China to Shensi
                1 infantry moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                1 fighter moved from 41 Sea Zone to 43 Sea Zone

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 3 fighters, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour moved from Kiangsu to Hopei
                      Japanese take Hopei from Chinese
                1 armour moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 armour moved from Suiyuyan to Shensi
                1 artillery moved from Kweichow to Shensi
                1 fighter moved from Kiangsu to Shensi
                2 fighters moved from French Indo China to Shensi
                1 infantry moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                1 fighter moved from 41 Sea Zone to 43 Sea Zone

    Combat - Japanese
                Japanese creates battle in territory 80 Sea Zone
                Battle in 43 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 2 transports
                    Japanese win with 1 fighter remaining. Battle score for attacker is 14
                    Casualties for ANZAC: 2 transports
                Battle in Shensi
                    Japanese attack with 1 armour, 1 artillery and 3 fighters
                    Chinese defend with 3 infantry
                    retreated to Shensi
                    Chinese win with 1 infantry remaining. Battle score for attacker is -24
                    Casualties for Japanese: 1 armour, 1 artillery and 2 fighters
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Japanese
                1 fighter moved from Shensi to Anhwe
                1 destroyer moved from 6 Sea Zone to 21 Sea Zone
                2 mech_infantrys moved from Kiangsu to Anhwe
                1 armour and 1 mech_infantry moved from French Indo China to Hunan
                2 mech_infantrys moved from India to Yunnan
                2 fighters moved from 41 Sea Zone to Philippines
                1 fighter moved from 43 Sea Zone to Philippines
                3 fighters moved from Philippines to Japan
                2 mech_infantrys moved from Malaya to Yunnan
                1 destroyer moved from 41 Sea Zone to 36 Sea Zone
                2 carriers and 1 tactical_bomber moved from 41 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from 36 Sea Zone to Philippines

    Place Units - Japanese
                1 transport placed in 39 Sea Zone
                1 destroyer placed in 6 Sea Zone
                3 fighters placed in Japan
                3 mech_infantrys placed in French Indo China
                1 mech_infantry placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 55 PUs; end with 55 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 60 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 bomber, 2 destroyers, 4 infantry, 1 mech_infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                      Americans take Holland Belgium from Germans
                1 infantry moved from Normandy Bordeaux to Southern France
                      Americans take Southern France from Germans
                1 bomber moved from Guam to 21 Sea Zone
                1 submarine moved from 22 Sea Zone to 21 Sea Zone
                4 fighters moved from 22 Sea Zone to Paulau Island
                1 artillery, 6 infantry and 1 mech_infantry moved from Marianas to 22 Sea Zone
                1 artillery, 6 infantry, 1 mech_infantry and 4 transports moved from 22 Sea Zone to 34 Sea Zone
                1 artillery, 6 infantry and 1 mech_infantry moved from 34 Sea Zone to Paulau Island
                1 cruiser moved from 22 Sea Zone to 34 Sea Zone
                1 armour moved from Tunisia to Libya
                      Americans take Libya from Italians
                1 armour moved from Libya to Tunisia
                2 bombers moved from Normandy Bordeaux to Germany
                2 fighters moved from 91 Sea Zone to 92 Sea Zone
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 bomber moved from Eastern United States to 92 Sea Zone

    Combat - Americans
                Strategic bombing raid in Germany
                        AA fire in Germany :  0/2 hits
                    Bombing raid in Germany rolls: 8,7 and causes: 15 damage to unit: factory_major
                    Bombing raid in Germany causes 15 damage total.
                Battle in Paulau Island
                    Americans attack with 1 artillery, 4 fighters, 6 infantry and 1 mech_infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 cruiser in Paulau Island, round 2 :  1/1 hits
                        Japanese roll dice for 1 infantry in Paulau Island, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Paulau Island
                    Americans win, taking Paulau Island from Japanese with 1 artillery, 4 fighters, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in 92 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer and 2 fighters
                    Italians defend with 1 destroyer
                        Americans roll dice for 1 bomber, 1 destroyer and 2 fighters in 92 Sea Zone, round 2 :  1/4 hits
                        Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Italians lost in 92 Sea Zone
                    Americans win with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Battle in 21 Sea Zone
                    Americans attack with 1 bomber and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 21 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 21 Sea Zone
                    Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 bomber moved from 21 Sea Zone to Caroline Islands
                2 carriers and 2 destroyers moved from 22 Sea Zone to 34 Sea Zone
                4 fighters moved from Paulau Island to 34 Sea Zone
                2 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 submarine moved from 26 Sea Zone to 33 Sea Zone
                2 fighters moved from 92 Sea Zone to 91 Sea Zone
                1 bomber moved from 92 Sea Zone to Gibraltar
                2 bombers moved from Germany to Normandy Bordeaux
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
                1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                3 transports moved from 110 Sea Zone to 91 Sea Zone
                2 armour and 2 infantry moved from Eastern United States to 101 Sea Zone
                2 armour, 1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 armour and 2 infantry moved from 91 Sea Zone to Gibraltar
                1 transport moved from 82 Sea Zone to 87 Sea Zone

    Place Units - Americans
                1 submarine placed in 10 Sea Zone
                2 destroyers and 2 transports placed in 101 Sea Zone
                1 submarine placed in 10 Sea Zone
                2 artilleries, 1 bomber, 4 infantry and 1 mech_infantry placed in Eastern United States
                Americans undo move 4.
                1 artillery and 2 infantry placed in Normandy Bordeaux
                1 artillery, 1 bomber, 2 infantry and 1 mech_infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 64 PUs; end with 64 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 bomber and 1 harbour
        Iwo Jima : 1 flag, 1 infantry and 1 mech_infantry
        Paulau Island : 1 flag, 1 artillery, 6 infantry and 1 mech_infantry
        Marianas : 1 flag
        New Guinea : 1 armour
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield, 2 fighters and 1 harbour
        Midway : 1 airfield
        Dutch New Guinea : 1 flag
        33 Sea Zone : 1 submarine
        34 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 4 transports
        26 Sea Zone : 2 submarines
        22 Sea Zone : 1 flag
        21 Sea Zone : 1 submarine
        10 Sea Zone : 2 submarines
        2 Sea Zone : 1 flag
        Central United States : 1 factory_major
        Eastern United States : 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
        Gibraltar : 1 aaGun, 2 armour, 1 bomber and 2 infantry
        Morocco : 1 flag
        Normandy Bordeaux : 1 flag, 1 aaGun, 1 armour, 4 artilleries, 2 bombers, 1 factory_minor, 2 fighters, 1 harbour, 5 infantry and 2 mech_infantrys
        French Central Africa : 1 flag
        Algeria : 1 flag
        Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        Tunisia : 1 flag, 1 armour and 1 mech_infantry
        Holland Belgium : 1 flag, 1 infantry
        Libya : 1 flag
        87 Sea Zone : 1 transport
        92 Sea Zone : 1 destroyer
        101 Sea Zone : 2 destroyers and 2 transports
        91 Sea Zone : 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 5 transports
        110 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 3 transports

    Production/PUs Summary :

    Germans : 34 / 51
        Russians : 29 / 37
        Japanese : 55 / 60
        Americans : 64 / 84
        Chinese : 3 / 8
        British : 27 / 28
        UK_Pacific : 0 / 0
        Italians : 31 / 46
        ANZAC : 21 / 30
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

Suggested Topics

  • 35
  • 75
  • 171
  • 168
  • 112
  • 267
  • 120
  • 89
Axis & Allies Boardgaming Custom Painted Miniatures

25

Online

17.8k

Users

40.5k

Topics

1.8m

Posts