Odonis vs Soul (Allies +18) G40L

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Japanese
                Japanese buy 2 destroyers, 1 fighter, 7 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery moved from Eastern Persia to 80 Sea Zone
                1 artillery and 1 transport moved from 80 Sea Zone to 72 Sea Zone
                1 artillery moved from 72 Sea Zone to Tanganyika Territory
                1 destroyer moved from 36 Sea Zone to 43 Sea Zone
                2 infantry moved from French Indo China to 36 Sea Zone
                1 fighter, 2 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
                1 fighter moved from 41 Sea Zone to Sumatra
                2 infantry moved from 41 Sea Zone to Sumatra
                1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
                1 fighter moved from 35 Sea Zone to 42 Sea Zone
                1 fighter moved from Philippines to 41 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 destroyer moved from 35 Sea Zone to 33 Sea Zone
                      Japanese take 35 Sea Zone from Americans
                1 fighter moved from 35 Sea Zone to 33 Sea Zone

    Combat - Japanese
                Battle in 41 Sea Zone
                    Japanese attack with 1 fighter and 1 transport
                    Americans defend with 1 transport
                    Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 42 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 43 Sea Zone
                    Japanese attack with 1 destroyer and 1 tactical_bomber
                    Americans defend with 1 submarine
                    Japanese win, taking 43 Sea Zone from ANZAC with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 33 Sea Zone
                    Japanese attack with 1 destroyer and 1 fighter
                    Americans defend with 1 submarine
                    Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 16 Sea Zone
                    Japanese attack with 1 destroyer
                    Americans defend with 1 submarine
                    Japanese win with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Sumatra
                    Japanese attack with 1 fighter and 2 infantry
                    Americans defend with 1 infantry
                    Japanese win, taking Sumatra from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Tanganyika Territory

    Non Combat Move - Japanese
                1 armour moved from India to Eastern Persia
                1 fighter moved from Sumatra to 41 Sea Zone
                1 carrier moved from 36 Sea Zone to 41 Sea Zone
                1 fighter moved from 42 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone
                1 destroyer moved from 35 Sea Zone to 55 Sea Zone
                1 fighter moved from 33 Sea Zone to 35 Sea Zone
                1 fighter moved from Japan to Philippines
                1 fighter moved from Japan to Anhwe
                1 infantry moved from Kiangsu to Anhwe
                1 armour moved from Kiangsu to Anhwe
                1 infantry moved from French Indo China to Yunnan
                1 artillery and 1 infantry moved from Shan State to Yunnan

    Place Units - Japanese
                1 fighter placed in Japan
                2 destroyers and 1 transport placed in 39 Sea Zone
                3 mech_infantrys placed in French Indo China
                3 mech_infantrys placed in Kiangsu
                Japanese undo move 2.
                1 destroyer placed in 6 Sea Zone
                1 destroyer and 1 transport placed in 39 Sea Zone
                1 mech_infantry placed in India
                Japanese undo move 6.
                1 mech_infantry placed in India
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Japan: 1 fighter
                EDIT: Adding units owned by Japanese to India: 1 fighter
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,1
                Japanese collect 55 PUs (2 lost to blockades); end with 55 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 60 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 1 bomber, 1 cruiser, 1 destroyer, 2 fighters, 3 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 bomber moved from Hawaiian Islands to 16 Sea Zone
                2 fighters moved from Midway to 16 Sea Zone
                1 fighter moved from New Guinea to 55 Sea Zone
                1 fighter moved from 54 Sea Zone to 55 Sea Zone
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                1 destroyer moved from 54 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 infantry moved from Gibraltar to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Holland Belgium
                1 fighter moved from United Kingdom to Normandy Bordeaux
                1 fighter moved from United Kingdom to Holland Belgium
                1 bomber moved from Gibraltar to Normandy Bordeaux
                1 bomber moved from Gibraltar to Libya
                2 fighters moved from 91 Sea Zone to 92 Sea Zone
                1 fighter moved from Gibraltar to 92 Sea Zone
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco

    Combat - Americans
                Battle in Morocco
                    Americans attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                    Italians defend with 1 artillery
                        Americans roll dice for 1 cruiser in Morocco, round 2 :  0/1 hits
                        Americans roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Morocco, round 2 :  1/6 hits
                        Italians roll dice for 1 artillery in Morocco, round 2 :  0/1 hits
                        1 artillery owned by the Italians lost in Morocco
                    Americans win, taking Morocco from Italians with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery
                Battle in 33 Sea Zone
                    Americans attack with 1 destroyer
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 destroyer in 33 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 33 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 destroyer owned by the Americans lost in 33 Sea Zone
                    Japanese win with no units remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 destroyer
                Battle in 16 Sea Zone
                    Americans attack with 1 bomber, 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 bomber and 2 fighters in 16 Sea Zone, round 2 :  1/3 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 55 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 destroyer and 2 fighters in 55 Sea Zone, round 2 :  1/3 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 55 Sea Zone
                    Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Normandy Bordeaux
                    Americans attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
                    Germans defend with 1 factory_minor, 1 harbour and 2 infantry
                        Americans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Normandy Bordeaux, round 2 :  2/4 hits
                        Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 :  0/2 hits
                        2 infantry owned by the Germans lost in Normandy Bordeaux
                    Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Battle in Holland Belgium
                    Americans attack with 1 fighter and 2 infantry
                    Germans defend with 1 artillery
                        Americans roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 :  1/3 hits
                        Germans roll dice for 1 artillery in Holland Belgium, round 2 :  1/1 hits
                        1 infantry owned by the Americans and 1 artillery owned by the Germans lost in Holland Belgium
                    Americans win, taking Holland Belgium from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 artillery
                    Casualties for Americans: 1 infantry
                Battle in Libya
                    Americans attack with 1 bomber
                    Italians defend with 1 bomber
                        Americans roll dice for 1 bomber in Libya, round 2 :  1/1 hits
                        Italians roll dice for 1 bomber in Libya, round 2 :  0/1 hits
                        1 bomber owned by the Italians lost in Libya
                    Americans win with 1 bomber remaining. Battle score for attacker is 12
                    Casualties for Italians: 1 bomber
                Battle in 92 Sea Zone
                    Americans attack with 3 fighters
                    Italians defend with 1 destroyer and 1 transport
                        Americans roll dice for 3 fighters in 92 Sea Zone, round 2 :  2/3 hits
                        Italians roll dice for 1 destroyer and 1 transport in 92 Sea Zone, round 2 :  1/1 hits
                        1 transport owned by the Italians, 1 fighter owned by the Americans and 1 destroyer owned by the Italians lost in 92 Sea Zone
                    Americans win with 2 fighters remaining. Battle score for attacker is 5
                    Casualties for Italians: 1 destroyer and 1 transport
                    Casualties for Americans: 1 fighter

    Non Combat Move - Americans
                1 bomber moved from Libya to Malta
                1 armour moved from French Central Africa to Nigeria
                2 transports moved from 91 Sea Zone to 101 Sea Zone
                1 transport moved from 110 Sea Zone to 91 Sea Zone
                1 fighter moved from Normandy Bordeaux to 91 Sea Zone
                1 fighter moved from 92 Sea Zone to Gibraltar
                1 fighter moved from 92 Sea Zone to 91 Sea Zone
                1 fighter moved from Holland Belgium to United Kingdom
                1 bomber moved from Normandy Bordeaux to United Kingdom
                1 submarine moved from 105 Sea Zone to 110 Sea Zone
                2 fighters moved from 55 Sea Zone to 54 Sea Zone
                1 armour and 1 infantry moved from Dutch New Guinea to New Guinea
                3 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 carrier, 2 destroyers, 3 infantry, 1 mech_infantry, 2 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                1 bomber moved from 16 Sea Zone to Hawaiian Islands
                2 fighters moved from 16 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 transport placed in 101 Sea Zone
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry placed in Eastern United States
                1 bomber placed in Eastern United States
                1 cruiser placed in 101 Sea Zone
                2 fighters placed in Western United States
                1 submarine placed in 10 Sea Zone
                1 destroyer placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 59 PUs; end with 59 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Iwo Jima : 1 flag, 1 infantry and 1 mech_infantry
        Queensland : 1 artillery and 2 infantry
        New Guinea : 1 armour and 1 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters and 1 harbour
        Hawaiian Islands : 1 airfield, 1 bomber and 1 harbour
        Midway : 1 airfield
        Dutch New Guinea : 1 flag
        42 Sea Zone : 1 flag
        26 Sea Zone : 1 carrier, 2 destroyers, 2 fighters, 3 infantry, 1 mech_infantry, 2 submarines and 2 transports
        22 Sea Zone : 1 flag
        10 Sea Zone : 1 submarine
        16 Sea Zone : 1 submarine
        2 Sea Zone : 1 flag
        54 Sea Zone : 1 carrier, 1 cruiser, 2 fighters and 2 transports
        55 Sea Zone : 1 destroyer
        Central United States : 1 factory_major
        Eastern United States : 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 factory_major, 1 harbour, 3 infantry and 1 mech_infantry
        Gibraltar : 2 aaGuns, 1 artillery, 1 fighter and 1 infantry
        Nigeria : 1 armour and 1 infantry
        Malta : 1 bomber
        United Kingdom : 1 bomber and 1 fighter
        Morocco : 1 flag, 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
        French Equatorial Africa : 1 flag
        Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        French Central Africa : 1 flag
        Holland Belgium : 1 flag, 1 infantry
        101 Sea Zone : 1 cruiser, 1 destroyer and 3 transports
        82 Sea Zone : 1 transport
        91 Sea Zone : 1 carrier, 1 cruiser, 2 fighters and 4 transports
        110 Sea Zone : 1 destroyer, 1 submarine and 2 transports

    Production/PUs Summary :

    Germans : 39 / 60
        Russians : 36 / 41
        Japanese : 57 / 60
        Americans : 59 / 79
        Chinese : 6 / 5
        British : 24 / 30
        UK_Pacific : 0 / 0
        Italians : 26 / 50
        ANZAC : 17 / 23
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Suiyuyan to Hopei
                2 infantry moved from Shensi to Hopei
                1 fighter and 1 infantry moved from Shensi to Kweichow

    Combat - Chinese
                Battle in Hopei
                    Chinese attack with 3 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 3 infantry in Hopei, round 2 :  1/3 hits
                        Japanese roll dice for 1 mech_infantry in Hopei, round 2 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Hopei
                    Chinese win, taking Hopei from Japanese with 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Kweichow
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 :  0/2 hits
                        Japanese roll dice for 1 mech_infantry in Kweichow, round 2 :  0/1 hits
                        Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 :  2/2 hits
                        Japanese roll dice for 1 mech_infantry in Kweichow, round 3 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Shensi

    Place Units - Chinese
                1 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 11 PUs total

    Territory Summary for Chinese :

    Shensi : 1 fighter and 1 infantry
        Kweichow : 1 infantry
        Hopei : 3 infantry
        Chahar : 1 infantry

    Production/PUs Summary :

    Germans : 39 / 60
        Russians : 36 / 41
        Japanese : 54 / 60
        Americans : 59 / 79
        Chinese : 9 / 11
        British : 24 / 30
        UK_Pacific : 0 / 0
        Italians : 26 / 50
        ANZAC : 17 / 23
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - British
                British buy 1 artillery, 2 fighters and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 artilleries and 1 infantry moved from Rhodesia to Tanganyika Territory
                1 armour and 2 mech_infantrys moved from Rhodesia to Tanganyika Territory

    Combat - British
                Battle in Tanganyika Territory
                    British attack with 1 armour, 2 artilleries, 1 infantry and 2 mech_infantrys
                    Japanese defend with 1 artillery
                        British roll dice for 1 armour, 2 artilleries, 1 infantry and 2 mech_infantrys in Tanganyika Territory, round 2 :  4/6 hits
                        Japanese roll dice for 1 artillery in Tanganyika Territory, round 2 :  1/1 hits
                        1 artillery owned by the Japanese and 1 infantry owned by the British lost in Tanganyika Territory
                    British win, taking Tanganyika Territory from Japanese with 1 armour, 2 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 1
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 artillery

    Non Combat Move - British
                4 infantry moved from Union of South Africa to Rhodesia
                1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
                1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 aaGun, 1 artillery and 2 infantry moved from United Kingdom to 110 Sea Zone
                1 aaGun, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux

    Place Units - British
                1 fighter and 1 infantry placed in United Kingdom
                1 artillery, 1 fighter and 1 infantry placed in Union of South Africa

    Turn Complete - British
                British collect 25 PUs; end with 25 PUs total

    Turn Complete - UK_Pacific

    Territory Summary for British and UK_Pacific :

    Iceland : 1 airfield and 1 harbour
        Quebec : 1 factory_minor
        Gibraltar : 1 aaGun, 2 artilleries, 1 harbour and 2 infantry
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 4 infantry
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 1 infantry
        Rhodesia : 4 infantry
        Tanganyika Territory : 1 armour, 2 artilleries and 2 mech_infantrys
        Normandy Bordeaux : 1 aaGun, 1 artillery and 2 infantry
        Brazil : 1 flag
        91 Sea Zone : 1 destroyer and 1 transport
        110 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 2 transports

    Production/PUs Summary :

    Germans : 39 / 60
        Russians : 36 / 41
        Japanese : 53 / 60
        Americans : 59 / 79
        Chinese : 9 / 11
        British : 25 / 25
        UK_Pacific : 0 / 0
        Italians : 26 / 50
        ANZAC : 17 / 23
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Italians
                Italians buy 2 armour, 1 destroyer, 1 fighter and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 fighter moved from Egypt to 82 Sea Zone
                1 armour moved from Egypt to French Equatorial Africa
                      Italians take French Equatorial Africa from Americans
                1 mech_infantry moved from Anglo Egyptian Sudan to Belgian Congo
                      Italians take Belgian Congo from British
                1 infantry moved from Kenya to 72 Sea Zone
                1 infantry and 1 transport moved from 72 Sea Zone to 70 Sea Zone
                1 infantry moved from 70 Sea Zone to South West Africa
                5 infantry moved from Bessarabia to Ukraine
                1 mech_infantry moved from Romania to Ukraine
                2 fighters moved from Germany to Novgorod
                1 armour moved from Baltic States to Belarus
                      Italians take Belarus from Russians
                1 armour moved from Belarus to Novgorod
                1 mech_infantry moved from Baltic States to Novgorod
                2 artilleries and 2 infantry moved from Iraq to Persia
                2 fighters moved from Iraq to Persia

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Italians
                Italians buy 2 armour, 1 destroyer, 1 fighter and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 fighter moved from Egypt to 82 Sea Zone
                1 armour moved from Egypt to French Equatorial Africa
                      Italians take French Equatorial Africa from Americans
                1 mech_infantry moved from Anglo Egyptian Sudan to Belgian Congo
                      Italians take Belgian Congo from British
                1 infantry moved from Kenya to 72 Sea Zone
                1 infantry and 1 transport moved from 72 Sea Zone to 70 Sea Zone
                1 infantry moved from 70 Sea Zone to South West Africa
                5 infantry moved from Bessarabia to Ukraine
                1 mech_infantry moved from Romania to Ukraine
                2 fighters moved from Germany to Novgorod
                1 armour moved from Baltic States to Belarus
                      Italians take Belarus from Russians
                1 armour moved from Belarus to Novgorod
                1 mech_infantry moved from Baltic States to Novgorod
                2 artilleries and 2 infantry moved from Iraq to Persia
                2 fighters moved from Iraq to Persia

    Combat - Italians
                Battle in 82 Sea Zone
                    Italians attack with 1 fighter
                    Americans defend with 1 transport
                    Italians win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Novgorod
                    Italians attack with 1 armour, 2 fighters and 1 mech_infantry
                    Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                    Italians win, taking Novgorod from Russians with 1 armour and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 artillery and 2 infantry
                    Casualties for Italians: 1 mech_infantry
                Battle in South West Africa
                Battle in Ukraine
                    Italians attack with 5 infantry and 1 mech_infantry
                    Russians defend with 1 artillery, 1 factory_minor and 1 infantry
                    Italians win, taking South West Africa from British, taking Ukraine from Russians with 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery and 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Persia
                    Italians attack with 2 artilleries, 2 fighters and 2 infantry
                    Russians defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                    Italians win, taking Persia from Russians with 2 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 artillery and 2 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                2 fighters moved from Persia to Iraq
                1 armour moved from Egypt to Iraq
                1 artillery moved from Egypt to Trans-Jordan
                1 fighter moved from 82 Sea Zone to Anglo Egyptian Sudan
                2 artilleries and 2 infantry moved from Northern Italy to 95 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 95 Sea Zone to 98 Sea Zone
                2 artilleries and 2 infantry moved from 98 Sea Zone to Trans-Jordan
                1 fighter moved from 95 Sea Zone to Egypt
                1 destroyer moved from 95 Sea Zone to 92 Sea Zone
                1 battleship moved from 95 Sea Zone to 98 Sea Zone
                1 carrier moved from 95 Sea Zone to 98 Sea Zone
                2 fighters moved from Novgorod to Karelia
                1 aaGun moved from Bessarabia to Ukraine
                2 infantry moved from Northern Italy to Southern France

    Place Units - Italians
                2 armour and 1 mech_infantry placed in Egypt
                4 mech_infantrys placed in Northern Italy
                1 fighter placed in Southern Italy
                1 destroyer placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 36 PUs; end with 36 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 40 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 45 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 50 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                1 bomber moved from Northern Territory to 41 Sea Zone
                1 bomber moved from Queensland to 41 Sea Zone
                1 submarine moved from 39 Sea Zone to 41 Sea Zone
                1 destroyer moved from 54 Sea Zone to 41 Sea Zone
                1 fighter moved from 54 Sea Zone to 41 Sea Zone

    Combat - ANZAC
                Battle in Malaya
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 harbour and 1 infantry
                        ANZAC roll dice for 1 artillery and 1 infantry in Malaya, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Malaya, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Malaya
                    ANZAC win, taking Malaya from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in 41 Sea Zone
                    ANZAC attack with 2 bombers, 1 destroyer, 1 fighter and 1 submarine
                    Japanese defend with 1 carrier, 2 fighters and 1 transport
                        ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 2 bombers, 1 destroyer and 1 fighter in 41 Sea Zone, round 2 :  4/4 hits
                        Japanese roll dice for 2 fighters in 41 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 carrier and 1 transport in 41 Sea Zone, round 2 :  0/1 hits
                        2 fighters owned by the Japanese, 1 fighter owned by the ANZAC and 1 carrier owned by the Japanese lost in 41 Sea Zone
                        1 transport owned by the Japanese lost in 41 Sea Zone
                        ANZAC roll dice for 1 submarine in 41 Sea Zone, round 3 :  0/1 hits
                    ANZAC win with 2 bombers, 1 destroyer and 1 submarine remaining. Battle score for attacker is 33
                    Casualties for ANZAC: 1 fighter
                    Casualties for Japanese: 1 carrier, 2 fighters and 1 transport

    Non Combat Move - ANZAC
                2 bombers moved from 41 Sea Zone to Northern Territory
                1 fighter moved from Queensland to 54 Sea Zone
                1 artillery moved from New South Wales to Queensland

    Place Units - ANZAC
                1 submarine and 1 transport placed in 54 Sea Zone
                1 infantry placed in Queensland
                1 artillery and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 20 PUs; end with 20 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs

    Territory Summary for ANZAC :

    Malaya : 1 flag, 1 artillery, 1 harbour and 1 infantry
        Queensland : 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
        Northern Territory : 2 aaGuns, 2 bombers, 1 fighter and 2 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Celebes : 1 flag, 2 infantry
        Java : 1 flag, 1 artillery and 1 infantry
        41 Sea Zone : 1 flag, 1 destroyer and 1 submarine
        44 Sea Zone : 1 flag
        37 Sea Zone : 1 flag, 1 transport
        54 Sea Zone : 1 carrier, 2 fighters, 1 submarine and 1 transport
        80 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 39 / 60
        Russians : 29 / 41
        Japanese : 50 / 60
        Americans : 58 / 79
        Chinese : 9 / 11
        British : 23 / 25
        UK_Pacific : 0 / 0
        Italians : 36 / 50
        ANZAC : 20 / 30
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • France has nothing, does nothing until they’re liberated.

  • '20 '19 '18 '15 '13

    …if they are liberated ;)

  • '20 '19 '18 '15 '13

    by the way, how come all of our games go so many rounds? Quite fun!


  • I know, yeah? This one is close, too.

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Germans
                Germans buy 3 artilleries, 8 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Karelia to Archangel
                      Germans take Archangel from Russians
                2 infantry moved from Western Germany to Holland Belgium
                1 armour moved from Germany to Holland Belgium
                3 fighters and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
                1 fighter moved from France to Normandy Bordeaux
                2 infantry moved from France to Normandy Bordeaux
                1 mech_infantry moved from Baltic States to Smolensk
                      Germans take Smolensk from Russians

  • '20 '19 '18 '15 '13

    problem saving…

    Ger15.tsvg


  • That file did not work.

  • '20 '19 '18 '15 '13

    had to recreate and edit it in.

    Hope this one works!

    Ger15(2).tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Russians
                Russians buy 1 armour, 1 artillery, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                3 infantry moved from Northwest Persia to Persia
                1 infantry moved from Northwest Persia to Persia
                1 tactical_bomber moved from Caucasus to Persia
                2 artilleries and 5 infantry moved from Bryansk to Ukraine
                1 armour and 1 mech_infantry moved from Volgograd to Ukraine
                1 infantry moved from Western Ukraine to Bessarabia
                      Russians take Bessarabia from Italians
                1 artillery and 1 infantry moved from Western Ukraine to Eastern Poland
                1 fighter moved from Bryansk to Archangel
                2 mech_infantrys moved from Russia to Archangel
                1 artillery and 3 infantry moved from Russia to Smolensk

    Combat - Russians
                Battle in Archangel
                    Russians attack with 1 fighter and 2 mech_infantrys
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 fighter and 2 mech_infantrys in Archangel, round 2 :  1/3 hits
                        Germans roll dice for 1 mech_infantry in Archangel, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Persia
                    Russians attack with 4 infantry and 1 tactical_bomber
                    Italians defend with 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
                        Russians roll dice for 4 infantry and 1 tactical_bomber in Persia, round 2 :  2/5 hits
                        Italians roll dice for 2 artilleries and 1 infantry in Persia, round 2 :  1/3 hits
                        1 infantry owned by the Russians, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Persia
                        Russians roll dice for 3 infantry and 1 tactical_bomber in Persia, round 3 :  1/4 hits
                        Italians roll dice for 1 artillery in Persia, round 3 :  0/1 hits
                        1 artillery owned by the Italians lost in Persia
                    Russians win, taking Persia from Italians with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Italians: 2 artilleries and 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Eastern Poland
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 1 infantry in Eastern Poland, round 2 :  1/2 hits
                        Germans roll dice for 1 infantry in Eastern Poland, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Eastern Poland
                    Russians win, taking Eastern Poland from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Ukraine
                    Russians attack with 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry
                    Italians defend with 1 aaGun, 1 factory_minor, 4 infantry and 1 mech_infantry
                        Russians roll dice for 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry in Ukraine, round 2 :  1/9 hits
                        Italians roll dice for 1 aaGun, 4 infantry and 1 mech_infantry in Ukraine, round 2 :  2/5 hits
                        2 infantry owned by the Russians and 1 aaGun owned by the Italians lost in Ukraine
                        Russians roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Ukraine, round 3 :  2/7 hits
                        Italians roll dice for 4 infantry and 1 mech_infantry in Ukraine, round 3 :  3/5 hits
                        3 infantry owned by the Russians and 2 infantry owned by the Italians lost in Ukraine
                        Russians roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Ukraine, round 4 :  2/4 hits
                        Italians roll dice for 2 infantry and 1 mech_infantry in Ukraine, round 4 :  1/3 hits
                        1 artillery owned by the Russians and 2 infantry owned by the Italians lost in Ukraine
                        Russians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Ukraine, round 5 :  1/3 hits
                        Italians roll dice for 1 mech_infantry in Ukraine, round 5 :  1/1 hits
                        1 artillery owned by the Russians and 1 mech_infantry owned by the Italians lost in Ukraine
                    Russians win, taking Ukraine from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -2
                    Casualties for Italians: 1 aaGun, 4 infantry and 1 mech_infantry
                    Casualties for Russians: 2 artilleries and 5 infantry
                Battle in Smolensk
                    Russians attack with 1 artillery and 3 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 artillery and 3 infantry in Smolensk, round 2 :  1/4 hits
                        Germans roll dice for 1 mech_infantry in Smolensk, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians
                1 armour and 1 mech_infantry moved from Northwest Persia to Caucasus
                1 infantry moved from Kazakhstan to Caucasus
                2 infantry moved from Caucasus to Northwest Persia
                1 infantry moved from Sikang to Kazakhstan
                3 armour and 3 mech_infantrys moved from Bryansk to Caucasus
                6 aaGuns, 3 armour, 25 infantry and 4 mech_infantrys moved from Bryansk to Russia
                3 infantry moved from Szechwan to Sikang
                1 fighter moved from Archangel to Russia
                1 tactical_bomber moved from Persia to Caucasus

    Place Units - Russians
                1 armour and 1 mech_infantry placed in Volgograd
                9 infantry placed in Russia
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Russia: 1 infantry
                EDIT: Adding units owned by Russians to Bryansk: 1 infantry
                EDIT: Turning off Edit Mode
                Russians undo move 2.
                1 infantry placed in Volgograd
                1 artillery and 8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 34 PUs; end with 34 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs

    Territory Summary for Russians :

    Sikang : 3 infantry
        Kazakhstan : 1 infantry
        Bryansk : 1 infantry
        Archangel : 2 mech_infantrys
        Eastern Poland : 1 artillery and 1 infantry
        Bessarabia : 1 infantry
        Russia : 6 aaGuns, 1 airfield, 4 armour, 1 artillery, 1 factory_major, 1 fighter, 34 infantry and 4 mech_infantrys
        Ukraine : 1 armour, 1 factory_minor and 1 mech_infantry
        Volgograd : 1 armour, 1 factory_minor, 1 infantry and 1 mech_infantry
        Caucasus : 4 armour, 1 infantry, 4 mech_infantrys and 1 tactical_bomber
        Smolensk : 1 artillery and 3 infantry
        125 Sea Zone : 1 submarine
        114 Sea Zone : 1 cruiser
        Northwest Persia : 1 flag, 10 infantry
        Persia : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 41 / 54
        Russians : 34 / 39
        Japanese : 50 / 60
        Americans : 55 / 79
        Chinese : 9 / 11
        British : 23 / 25
        UK_Pacific : 0 / 0
        Italians : 32 / 50
        ANZAC : 20 / 30
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 artillery, 1 destroyer, 1 fighter, 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Yunnan to Szechwan
                      Japanese take Szechwan from Chinese
                1 artillery and 1 infantry moved from Yunnan to Kweichow
                3 mech_infantrys moved from French Indo China to Malaya
                1 fighter moved from India to Malaya
                1 armour moved from Eastern Persia to Persia
                1 infantry and 1 mech_infantry moved from India to 39 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
                1 infantry and 1 mech_infantry moved from 80 Sea Zone to Persia
                1 armour and 1 infantry moved from Anhwe to Chahar
                1 fighter moved from Anhwe to Hopei
                3 mech_infantrys moved from Kiangsu to Hopei
                1 destroyer moved from 43 Sea Zone to 55 Sea Zone
                      Japanese take 42 Sea Zone from Americans
                1 fighter moved from 35 Sea Zone to 55 Sea Zone
                1 destroyer moved from 39 Sea Zone to 41 Sea Zone
                      Japanese take 39 Sea Zone from French
                2 carriers, 2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 41 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 artillery, 1 destroyer, 1 fighter, 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Yunnan to Szechwan
                      Japanese take Szechwan from Chinese
                1 artillery and 1 infantry moved from Yunnan to Kweichow
                3 mech_infantrys moved from French Indo China to Malaya
                1 fighter moved from India to Malaya
                1 armour moved from Eastern Persia to Persia
                1 infantry and 1 mech_infantry moved from India to 39 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
                1 infantry and 1 mech_infantry moved from 80 Sea Zone to Persia
                1 armour and 1 infantry moved from Anhwe to Chahar
                1 fighter moved from Anhwe to Hopei
                3 mech_infantrys moved from Kiangsu to Hopei
                1 destroyer moved from 43 Sea Zone to 55 Sea Zone
                      Japanese take 42 Sea Zone from Americans
                1 fighter moved from 35 Sea Zone to 55 Sea Zone
                1 destroyer moved from 39 Sea Zone to 41 Sea Zone
                      Japanese take 39 Sea Zone from French
                2 carriers, 2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 41 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone

    Combat - Japanese
                Battle in 41 Sea Zone
                    Japanese attack with 2 carriers, 1 destroyer, 2 fighters and 1 tactical_bomber
                    ANZAC defend with 1 destroyer and 1 submarine
                    Japanese win, taking 41 Sea Zone from ANZAC with 2 carriers, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
                    Casualties for ANZAC: 1 destroyer and 1 submarine
                Battle in 55 Sea Zone
                    Japanese attack with 1 destroyer and 1 fighter
                    Americans defend with 1 destroyer
                    Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 16 Sea Zone
                    Japanese attack with 1 destroyer
                    Americans defend with 1 submarine
                    Japanese win with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Malaya
                    Japanese attack with 1 fighter and 3 mech_infantrys
                    ANZAC defend with 1 artillery, 1 harbour and 1 infantry
                    Japanese win, taking Malaya from ANZAC with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for ANZAC: 1 artillery and 1 infantry
                Battle in Persia
                    Japanese attack with 1 armour, 1 infantry and 1 mech_infantry
                    Russians defend with 1 factory_minor, 1 harbour and 3 infantry
                    Russians win with 1 infantry remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 armour, 1 infantry and 1 mech_infantry
                    Casualties for Russians: 2 infantry
                Battle in Chahar
                    Japanese attack with 1 armour and 1 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Chahar from Chinese with 1 armour remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Hopei
                    Japanese attack with 1 fighter and 3 mech_infantrys
                    Chinese defend with 3 infantry
                    retreated to Hopei
                    Chinese win with 2 infantry remaining. Battle score for attacker is -9
                    Casualties for Japanese: 3 mech_infantrys
                    Casualties for Chinese: 1 infantry
                Battle in Kweichow
                    Japanese attack with 1 artillery and 1 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Kweichow from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 fighter moved from Hopei to Kiangsu
                1 fighter moved from Malaya to French Indo China
                1 fighter moved from 55 Sea Zone to 41 Sea Zone

    Place Units - Japanese
                1 fighter placed in French Indo China
                1 armour and 1 mech_infantry placed in French Indo China
                Japanese undo move 2.
                1 artillery and 1 infantry placed in French Indo China
                Japanese undo move 2.
                1 armour and 1 mech_infantry placed in French Indo China
                1 armour and 2 mech_infantrys placed in Kiangsu
                1 artillery and 2 mech_infantrys placed in India
                2 infantry placed in Japan
                1 destroyer placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 56 PUs; end with 56 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 61 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Americans
                Americans buy 2 armour, 1 artillery, 1 bomber, 1 cruiser, 1 destroyer, 3 infantry, 1 mech_infantry and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour and 1 mech_infantry moved from Morocco to Tunisia
                      Americans take Algeria from Italians
                      Americans take Tunisia from Italians
                1 fighter moved from Gibraltar to Southern France
                1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
                1 bomber and 1 fighter moved from United Kingdom to Holland Belgium
                1 artillery and 3 infantry moved from Morocco to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 82 Sea Zone
                2 infantry moved from 82 Sea Zone to French Equatorial Africa
                1 infantry moved from Nigeria to French Equatorial Africa
                1 armour moved from Nigeria to French Equatorial Africa
                2 fighters moved from 91 Sea Zone to 92 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
                1 bomber moved from Eastern United States to 92 Sea Zone
                1 bomber moved from Malta to Southern France
                2 fighters moved from 54 Sea Zone to 55 Sea Zone
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                3 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 22 Sea Zone
                3 infantry and 1 mech_infantry moved from 22 Sea Zone to Marianas
                1 artillery and 2 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 2 infantry and 2 transports moved from 54 Sea Zone to 46 Sea Zone
                1 infantry moved from New Guinea to 46 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 46 Sea Zone to 22 Sea Zone
                1 artillery and 3 infantry moved from 22 Sea Zone to Marianas
                1 bomber moved from Hawaiian Islands to 16 Sea Zone
                2 fighters moved from 26 Sea Zone to 16 Sea Zone
                1 cruiser moved from 91 Sea Zone to 110 Sea Zone

    Combat - Americans
                Battle in Holland Belgium
                    Americans attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
                    Germans defend with 1 armour and 2 infantry
                        Americans roll dice for 1 cruiser in Holland Belgium, round 2 :  1/1 hits
                        Americans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Holland Belgium, round 2 :  3/4 hits
                        Germans roll dice for 1 armour and 2 infantry in Holland Belgium, round 2 :  2/3 hits
                        1 artillery owned by the Americans, 1 infantry owned by the Americans, 2 infantry owned by the Germans and 1 armour owned by the Germans lost in Holland Belgium
                    Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 armour and 2 infantry
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in French Equatorial Africa
                    Americans attack with 1 armour and 3 infantry
                    Italians defend with 1 armour
                        Americans roll dice for 1 armour and 3 infantry in French Equatorial Africa, round 2 :  1/4 hits
                        Italians roll dice for 1 armour in French Equatorial Africa, round 2 :  0/1 hits
                        1 armour owned by the Italians lost in French Equatorial Africa
                    Americans win, taking French Equatorial Africa from Italians with 1 armour and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 armour
                Battle in Marianas
                Battle in 16 Sea Zone
                    Americans attack with 1 bomber, 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 bomber and 2 fighters in 16 Sea Zone, round 2 :  3/3 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 16 Sea Zone
                    Americans win, taking Marianas from Japanese with 1 bomber and 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in 92 Sea Zone
                    Americans attack with 1 bomber and 2 fighters
                    Italians defend with 1 destroyer
                        Americans roll dice for 1 bomber and 2 fighters in 92 Sea Zone, round 2 :  2/3 hits
                        Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 :  1/1 hits
                        1 bomber owned by the Americans and 1 destroyer owned by the Italians lost in 92 Sea Zone
                    Americans win with 2 fighters remaining. Battle score for attacker is -4
                    Casualties for Italians: 1 destroyer
                    Casualties for Americans: 1 bomber
                Battle in 55 Sea Zone
                    Americans attack with 2 fighters
                    Japanese defend with 1 destroyer
                        Americans roll dice for 2 fighters in 55 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 55 Sea Zone
                    Americans win with 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Southern France
                    Americans attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
                    Germans defend with 1 factory_minor and 1 harbour; Italians defend with 2 infantry
                        Americans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Southern France, round 2 :  0/4 hits
                        Germans roll dice for 2 infantry in Southern France, round 2 :  1/2 hits
                        1 infantry owned by the Americans lost in Southern France
                        Americans roll dice for 1 artillery, 1 bomber and 1 fighter in Southern France, round 3 :  1/3 hits
                        Germans roll dice for 2 infantry in Southern France, round 3 :  0/2 hits
                        1 infantry owned by the Italians lost in Southern France
                        Americans roll dice for 1 artillery, 1 bomber and 1 fighter in Southern France, round 4 :  1/3 hits
                        Germans roll dice for 1 infantry in Southern France, round 4 :  1/1 hits
                        1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Southern France
                    Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is -1
                    Casualties for Italians: 2 infantry
                    Casualties for Americans: 1 artillery and 1 infantry

    Non Combat Move - Americans
                1 bomber and 1 fighter moved from Southern France to Normandy Bordeaux
                1 bomber and 1 fighter moved from Holland Belgium to Normandy Bordeaux
                1 aaGun, 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 aaGun, 1 artillery, 1 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                1 aaGun, 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 transports moved from 110 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 artillery, 1 cruiser, 1 destroyer, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
                2 fighters moved from 92 Sea Zone to 91 Sea Zone
                2 fighters moved from 55 Sea Zone to 22 Sea Zone
                1 carrier and 1 cruiser moved from 54 Sea Zone to 22 Sea Zone
                1 carrier, 2 destroyers and 1 submarine moved from 26 Sea Zone to 22 Sea Zone
                2 fighters moved from 16 Sea Zone to 22 Sea Zone
                1 bomber moved from 16 Sea Zone to 21 Sea Zone
                1 bomber moved from 21 Sea Zone to Guam
                1 submarine moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from Western United States to Hawaiian Islands

    Place Units - Americans
                1 submarine placed in 10 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 91 Sea Zone: 2 transports
                EDIT: Adding units owned by Americans to 101 Sea Zone: 2 transports
                EDIT: Turning off Edit Mode
                1 artillery, 1 infantry and 1 mech_infantry placed in Normandy Bordeaux
                2 armour, 1 bomber and 2 infantry placed in Eastern United States
                1 cruiser, 1 destroyer and 1 submarine placed in 101 Sea Zone
                1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 58 PUs; end with 58 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Iwo Jima : 1 flag, 1 infantry and 1 mech_infantry
        Marianas : 1 flag, 1 artillery, 6 infantry and 1 mech_infantry
        New Guinea : 1 armour
        Guam : 1 airfield and 1 bomber
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield, 2 fighters and 1 harbour
        Midway : 1 airfield
        Dutch New Guinea : 1 flag
        26 Sea Zone : 1 submarine
        22 Sea Zone : 1 flag, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 1 submarine and 4 transports
        10 Sea Zone : 2 submarines
        2 Sea Zone : 1 flag
        Central United States : 1 factory_major
        Eastern United States : 1 airfield, 2 armour, 1 bomber, 1 factory_major, 1 harbour and 2 infantry
        Gibraltar : 1 aaGun, 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
        Morocco : 1 flag
        French Equatorial Africa : 1 flag, 1 armour and 3 infantry
        Normandy Bordeaux : 1 flag, 1 aaGun, 2 artilleries, 2 bombers, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry and 1 mech_infantry
        French Central Africa : 1 flag
        Algeria : 1 flag
        Tunisia : 1 flag, 1 armour and 1 mech_infantry
        101 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 2 transports
        82 Sea Zone : 1 transport
        91 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 transports
        110 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 3 transports

    Production/PUs Summary :

    Germans : 41 / 54
        Russians : 34 / 39
        Japanese : 56 / 61
        Americans : 58 / 78
        Chinese : 6 / 11
        British : 23 / 25
        UK_Pacific : 0 / 0
        Italians : 29 / 50
        ANZAC : 17 / 30
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                2 infantry moved from Hopei to Kweichow
                1 fighter and 1 infantry moved from Shensi to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 :  1/4 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                        Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 :  0/3 hits
                        Japanese roll dice for 1 artillery in Kweichow, round 3 :  1/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                        Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 4 :  0/2 hits
                        Japanese roll dice for 1 artillery in Kweichow, round 4 :  1/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                    retreated to Kweichow
                    Japanese win with 1 artillery remaining. Battle score for attacker is -6
                    Casualties for Chinese: 3 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Tsinghai

    Place Units - Chinese
                3 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 8 PUs total

    Territory Summary for Chinese :

    Shensi : 3 infantry
        Tsinghai : 1 fighter

    Production/PUs Summary :

    Germans : 41 / 54
        Russians : 34 / 39
        Japanese : 56 / 61
        Americans : 58 / 78
        Chinese : 6 / 8
        British : 23 / 25
        UK_Pacific : 0 / 0
        Italians : 29 / 50
        ANZAC : 17 / 30
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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