Odonis vs Soul (Allies +18) G40L

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair 0 damage on 1 factory_minor; Remaining resources: 64 PUs;
                Germans buy 5 artilleries and 11 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 3 infantry moved from Western Germany to Holland Belgium
                1 artillery and 3 infantry moved from France to Normandy Bordeaux
                1 infantry moved from France to Normandy Bordeaux
                2 fighters moved from Western Germany to Holland Belgium
                1 armour moved from Persia to Eastern Persia
                      Germans take Eastern Persia from British
                1 armour moved from Eastern Persia to Persia
                1 bomber moved from Iraq to Ukraine
                2 infantry moved from Eastern Poland to Baltic States
                2 fighters moved from Western Germany to Baltic States

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair 0 damage on 1 factory_minor; Remaining resources: 64 PUs;
                Germans buy 5 artilleries and 11 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 3 infantry moved from Western Germany to Holland Belgium
                1 artillery and 3 infantry moved from France to Normandy Bordeaux
                1 infantry moved from France to Normandy Bordeaux
                2 fighters moved from Western Germany to Holland Belgium
                1 armour moved from Persia to Eastern Persia
                      Germans take Eastern Persia from British
                1 armour moved from Eastern Persia to Persia
                1 bomber moved from Iraq to Ukraine
                2 infantry moved from Eastern Poland to Baltic States
                2 fighters moved from Western Germany to Baltic States

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 1 artillery, 2 fighters and 3 infantry
                    Americans defend with 1 artillery and 1 infantry
                    Germans win, taking Holland Belgium from Americans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 2 infantry
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 1 artillery and 4 infantry
                    Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans win, taking Normandy Bordeaux from Americans with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Baltic States
                    Germans attack with 2 fighters and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Baltic States from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Strategic bombing raid in Ukraine
                    1 bomber killed by AA
                    Bombing raid in Ukraine causes 0 damage total.

    Non Combat Move - Germans
                2 artilleries, 16 infantry and 13 mech_infantrys moved from Germany to Poland
                3 mech_infantrys moved from Eastern Poland to Poland
                1 infantry moved from Eastern Poland to Bessarabia
                2 aaGuns and 2 infantry moved from Eastern Poland to Poland
                2 fighters moved from Baltic States to Germany
                2 fighters moved from Holland Belgium to Western Germany
                1 artillery moved from Western Germany to Germany
                1 artillery and 1 infantry moved from Northern Italy to France
                1 transport moved from 95 Sea Zone to 98 Sea Zone
                1 armour and 5 mech_infantrys moved from Norway to Karelia
                2 infantry moved from Morocco to Algeria

    Place Units - Germans
                5 artilleries placed in Germany
                5 mech_infantrys placed in Germany
                6 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,4
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,1
                Germans collect 46 PUs (3 lost to blockades); end with 46 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 51 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 58 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Russians
                Russians buy 1 armour, 1 artillery, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Kazakhstan to Turkmenistan
                      Russians take Turkmenistan from Japanese
                1 artillery and 3 infantry moved from Belarus to Baltic States
                1 infantry moved from Belarus to Baltic States
                1 artillery and 1 infantry moved from Western Ukraine to Eastern Poland
                1 artillery and 4 infantry moved from Ukraine to Bessarabia
                1 infantry moved from Western Ukraine to Eastern Poland
                2 artilleries and 20 infantry moved from Caucasus to Northwest Persia
                      Russians take Northwest Persia from Italians
                1 armour and 1 mech_infantry moved from Volgograd to Northwest Persia

    Combat - Russians
                Battle in Bessarabia
                    Russians attack with 1 artillery and 4 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 4 infantry in Bessarabia, round 2 :  1/5 hits
                        Germans roll dice for 1 infantry in Bessarabia, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                    Russians win, taking Bessarabia from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Baltic States
                    Russians attack with 1 artillery and 4 infantry
                    Germans defend with 2 infantry
                        Russians roll dice for 1 artillery and 4 infantry in Baltic States, round 2 :  2/5 hits
                        Germans roll dice for 2 infantry in Baltic States, round 2 :  2/2 hits
                        2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Baltic States
                    Russians win, taking Baltic States from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 infantry
                Battle in Eastern Poland
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 2 infantry in Eastern Poland, round 2 :  0/3 hits
                        Germans roll dice for 1 infantry in Eastern Poland, round 2 :  1/1 hits
                        1 infantry owned by the Russians lost in Eastern Poland
                        Russians roll dice for 1 artillery and 1 infantry in Eastern Poland, round 3 :  1/2 hits
                        Germans roll dice for 1 infantry in Eastern Poland, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Eastern Poland
                    Russians win, taking Eastern Poland from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 artillery and 8 infantry moved from Belarus to Novgorod
                1 infantry moved from Tsinghai to Shensi
                1 infantry moved from Kansu to Shensi
                1 fighter and 1 tactical_bomber moved from Kansu to Russia
                1 infantry moved from Kazakhstan to Sikang
                2 infantry moved from Russia to Samara
                5 infantry moved from Russia to Bryansk
                2 aaGuns moved from Russia to Bryansk
                1 infantry moved from Kazakhstan to Tsinghai

    Place Units - Russians
                1 artillery and 2 infantry placed in Novgorod
                1 armour and 2 mech_infantrys placed in Volgograd
                4 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 36 PUs; end with 36 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs

    Territory Summary for Russians :

    Shensi : 2 infantry
        Tsinghai : 1 infantry
        Sikang : 1 infantry
        Kazakhstan : 1 infantry
        Baltic States : 1 artillery and 2 infantry
        Bryansk : 2 aaGuns and 5 infantry
        Nenetsia : 1 infantry
        Eastern Poland : 1 artillery and 1 infantry
        Bessarabia : 1 artillery and 3 infantry
        Russia : 4 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber
        Ukraine : 1 factory_minor
        Western Ukraine : 3 armour, 4 artilleries, 13 infantry and 2 mech_infantrys
        Volgograd : 1 armour, 1 factory_minor and 2 mech_infantrys
        Turkmenistan : 1 infantry
        Novgorod : 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 21 infantry
        Samara : 2 infantry
        125 Sea Zone : 1 submarine
        114 Sea Zone : 1 cruiser
        Northwest Persia : 1 flag, 1 armour, 2 artilleries, 20 infantry and 1 mech_infantry
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 47 / 58
        Russians : 36 / 41
        Japanese : 55 / 62
        Americans : 51 / 76
        Chinese : 4 / 5
        British : 22 / 23
        UK_Pacific : 0 / 0
        Italians : 29 / 48
        ANZAC : 20 / 25
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy 3 destroyers, 3 fighters and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 fighter moved from French Indo China to Malaya
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 fighter moved from Japan to 16 Sea Zone
                1 destroyer moved from 41 Sea Zone to 42 Sea Zone
                1 fighter moved from 35 Sea Zone to 42 Sea Zone
                1 fighter moved from 35 Sea Zone to Borneo
                1 mech_infantry moved from Hopei to Kansu
                      Japanese take Kansu from Chinese
                1 transport moved from 39 Sea Zone to 38 Sea Zone
                1 artillery and 1 infantry moved from Burma to 38 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                1 transport moved from 39 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                2 infantry moved from Shan State to Malaya

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy 3 destroyers, 3 fighters and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Dutch New Guinea: 1 infantry
                EDIT: Changing ownership of New Guinea from ANZAC to Japanese
                EDIT: Adding units owned by Japanese to New Guinea: 1 infantry
                EDIT: Turning off Edit Mode
                1 fighter moved from French Indo China to Malaya
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 fighter moved from Japan to 16 Sea Zone
                1 destroyer moved from 41 Sea Zone to 42 Sea Zone
                1 fighter moved from 35 Sea Zone to 42 Sea Zone
                1 fighter moved from 35 Sea Zone to Borneo
                1 mech_infantry moved from Hopei to Kansu
                      Japanese take Kansu from Chinese
                1 transport moved from 39 Sea Zone to 38 Sea Zone
                1 artillery and 1 infantry moved from Burma to 38 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                1 transport moved from 39 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                2 infantry moved from Shan State to Malaya

    Combat - Japanese
                Battle in 16 Sea Zone
                    Japanese attack with 1 destroyer and 1 fighter
                    Americans defend with 1 submarine
                    Japanese win with 1 fighter remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in Malaya
                    Japanese attack with 1 artillery, 1 fighter and 3 infantry
                    ANZAC defend with 1 harbour and 2 infantry
                    Japanese win with 1 fighter remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 artillery and 3 infantry
                    Casualties for ANZAC: 2 infantry
                Battle in Borneo
                    Japanese attack with 1 artillery, 1 fighter and 1 infantry
                    ANZAC defend with 1 artillery
                    Japanese win, taking Borneo from ANZAC with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for ANZAC: 1 artillery
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer and 1 fighter
                    ANZAC defend with 1 destroyer
                    Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer

    Non Combat Move - Japanese
                1 fighter moved from Borneo to 37 Sea Zone
                1 fighter moved from 42 Sea Zone to 37 Sea Zone
                1 fighter moved from Malaya to French Indo China
                1 carrier moved from 35 Sea Zone to 37 Sea Zone
                1 mech_infantry moved from Shan State to Szechwan
                1 mech_infantry moved from Hopei to Suiyuyan
                1 mech_infantry moved from Hopei to Kweichow
                1 mech_infantry moved from Kiangsu to Hopei
                1 destroyer moved from 35 Sea Zone to 37 Sea Zone
                1 fighter moved from 16 Sea Zone to Japan
                1 infantry moved from Burma to Shan State
                1 artillery and 1 infantry moved from India to 39 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
                1 artillery and 1 infantry moved from India to Burma
                2 fighters moved from 35 Sea Zone to Philippines
                1 tactical_bomber moved from 35 Sea Zone to Philippines
                2 carriers and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
                1 fighter moved from Japan to 6 Sea Zone

    Place Units - Japanese
                3 destroyers placed in 6 Sea Zone
                3 fighters placed in Japan
                2 mech_infantrys placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 60 PUs; end with 60 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 65 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 1 artillery, 1 bomber, 1 fighter, 6 infantry, 1 mech_infantry, 1 submarine and 3 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 82 Sea Zone
                1 armour and 1 infantry moved from 82 Sea Zone to Nigeria
                1 bomber moved from Eastern United States to Nigeria
                1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 46 Sea Zone
                1 armour and 1 infantry moved from 46 Sea Zone to New Guinea
                2 fighters moved from 33 Sea Zone to New Guinea
                1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
                1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
                2 fighters moved from United Kingdom to Holland Belgium
                1 submarine moved from 91 Sea Zone to 92 Sea Zone
                2 fighters moved from 91 Sea Zone to 92 Sea Zone
                1 fighter moved from Celebes to 37 Sea Zone
                2 bombers and 1 fighter moved from Queensland to 37 Sea Zone
                1 submarine moved from 33 Sea Zone to 43 Sea Zone
                      Americans take 35 Sea Zone from Japanese
                2 destroyers moved from 33 Sea Zone to 42 Sea Zone

    Combat - Americans
                Battle in Nigeria
                    Americans attack with 1 armour, 1 bomber and 1 infantry
                    Italians defend with 1 mech_infantry
                        Americans roll dice for 1 armour, 1 bomber and 1 infantry in Nigeria, round 2 :  2/3 hits
                        Italians roll dice for 1 mech_infantry in Nigeria, round 2 :  0/1 hits
                        1 mech_infantry owned by the Italians lost in Nigeria
                    Americans win, taking Nigeria from Italians with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 mech_infantry
                Battle in New Guinea
                    Americans attack with 1 armour, 2 fighters and 1 infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 armour, 2 fighters and 1 infantry in New Guinea, round 2 :  0/4 hits
                        Japanese roll dice for 1 infantry in New Guinea, round 2 :  0/1 hits
                        Americans roll dice for 1 armour, 2 fighters and 1 infantry in New Guinea, round 3 :  2/4 hits
                        Japanese roll dice for 1 infantry in New Guinea, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in New Guinea
                    Americans win, taking New Guinea from Japanese with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Holland Belgium
                    Americans attack with 2 fighters, 1 infantry and 1 mech_infantry
                    Germans defend with 1 artillery and 1 infantry
                        Americans roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Holland Belgium, round 2 :  2/4 hits
                        Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 :  0/2 hits
                        1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Holland Belgium
                    Americans win, taking Holland Belgium from Germans with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 1 infantry
                Battle in 42 Sea Zone
                    Americans attack with 2 destroyers
                    Japanese defend with 1 destroyer
                        Americans roll dice for 2 destroyers in 42 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 42 Sea Zone
                    Americans win, taking 42 Sea Zone from Japanese with 2 destroyers remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 43 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 43 Sea Zone
                        Americans roll dice for 1 submarine in 43 Sea Zone, round 2 :  0/1 hits
                    Americans win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 92 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Italians defend with 1 destroyer
                        Americans roll dice for 1 submarine in 92 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 fighters in 92 Sea Zone, round 2 :  1/2 hits
                        Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 92 Sea Zone
                    Americans win with 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Italians: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 37 Sea Zone
                    Americans attack with 2 bombers and 2 fighters
                    Japanese defend with 1 carrier, 1 destroyer, 2 fighters and 1 transport
                        Americans roll dice for 2 bombers and 2 fighters in 37 Sea Zone, round 2 :  2/4 hits
                    Units damaged: 1 carrier owned by the Japanese
                        Japanese roll dice for 1 carrier, 1 destroyer, 2 fighters and 1 transport in 37 Sea Zone, round 2 :  2/4 hits
                        1 destroyer owned by the Japanese, 1 bomber owned by the Americans and 1 fighter owned by the Americans lost in 37 Sea Zone
                        Americans roll dice for 1 bomber and 1 fighter in 37 Sea Zone, round 3 :  1/2 hits
                        Japanese roll dice for 1 carrier, 2 fighters and 1 transport in 37 Sea Zone, round 3 :  2/3 hits
                        1 bomber owned by the Americans, 1 fighter owned by the Americans and 1 carrier owned by the Japanese lost in 37 Sea Zone
                    Japanese win with 2 fighters and 1 transport remaining. Battle score for attacker is -20
                    Casualties for Americans: 2 bombers and 2 fighters
                    Casualties for Japanese: 1 carrier and 1 destroyer
                    2 fighters owned by the Japanese forced to land in Shan State

    Non Combat Move - Americans
                1 carrier, 1 cruiser and 1 destroyer moved from 33 Sea Zone to 46 Sea Zone
                2 fighters moved from New Guinea to 46 Sea Zone
                1 destroyer moved from 26 Sea Zone to 16 Sea Zone
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                2 infantry moved from 54 Sea Zone to Queensland
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 submarine moved from 26 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                1 transport moved from 123 Sea Zone to 101 Sea Zone
                1 infantry moved from Iceland to 123 Sea Zone
                1 infantry and 1 transport moved from 123 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to United Kingdom
                2 transports moved from 110 Sea Zone to 91 Sea Zone
                2 fighters moved from 92 Sea Zone to 91 Sea Zone
                1 bomber moved from Nigeria to French West Africa
                2 fighters moved from Holland Belgium to United Kingdom

    Place Units - Americans
                1 transport placed in 101 Sea Zone
                1 artillery, 3 infantry and 1 mech_infantry placed in Eastern United States
                1 submarine and 2 transports placed in 10 Sea Zone
                3 infantry placed in Western United States
                1 bomber and 1 fighter placed in Eastern United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 55 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Iwo Jima : 1 flag, 1 infantry and 1 mech_infantry
        Queensland : 2 infantry
        New Guinea : 1 armour and 1 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 3 infantry
        Hawaiian Islands : 1 airfield, 1 artillery, 1 bomber, 2 fighters, 1 harbour and 1 infantry
        Midway : 1 airfield
        42 Sea Zone : 1 flag, 2 destroyers
        43 Sea Zone : 1 submarine
        46 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
        33 Sea Zone : 1 submarine
        35 Sea Zone : 1 flag
        26 Sea Zone : 1 destroyer, 1 submarine and 1 transport
        22 Sea Zone : 1 flag
        10 Sea Zone : 1 submarine and 2 transports
        16 Sea Zone : 1 destroyer
        2 Sea Zone : 1 flag
        54 Sea Zone : 1 transport
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 3 infantry and 1 mech_infantry
        Gibraltar : 2 artilleries and 2 infantry
        Nigeria : 1 armour and 1 infantry
        United Kingdom : 2 fighters and 1 infantry
        French West Africa : 1 bomber
        Holland Belgium : 1 flag, 1 infantry and 1 mech_infantry
        101 Sea Zone : 3 transports
        82 Sea Zone : 1 transport
        91 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 transports
        110 Sea Zone : 1 destroyer and 2 transports
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 44 / 58
        Russians : 36 / 41
        Japanese : 60 / 65
        Americans : 54 / 75
        Chinese : 3 / 5
        British : 23 / 23
        UK_Pacific : 0 / 0
        Italians : 28 / 48
        ANZAC : 16 / 25
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Kansu
                1 fighter moved from Shensi to Kansu

    Combat - Chinese
                Battle in Kansu
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 2 :  1/2 hits
                        Japanese roll dice for 1 mech_infantry in Kansu, round 2 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Kansu
                    Chinese win, taking Kansu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese
                1 infantry moved from Sikang to Shensi
                1 fighter moved from Kansu to Shensi

    Place Units - Chinese
                1 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 6 PUs total

    Territory Summary for Chinese :

    Shensi : 1 fighter and 2 infantry
        Kansu : 1 infantry

    Production/PUs Summary :

    Germans : 44 / 58
        Russians : 36 / 41
        Japanese : 59 / 65
        Americans : 54 / 75
        Chinese : 4 / 6
        British : 23 / 23
        UK_Pacific : 0 / 0
        Italians : 28 / 48
        ANZAC : 16 / 25
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - British
                British buy 1 artillery, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Morocco
                1 infantry moved from Rhodesia to Belgian Congo
                      British take Belgian Congo from Italians
                1 infantry moved from Rhodesia to Tanganyika Territory
                      British take Tanganyika Territory from Germans

    Combat - British
                Battle in Morocco

    Non Combat Move - British
                1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 artillery moved from Union of South Africa to Rhodesia
                1 infantry moved from Union of South Africa to Rhodesia
                1 infantry moved from Union of South Africa to Rhodesia
                1 armour moved from Union of South Africa to Rhodesia
                1 mech_infantry moved from Union of South Africa to Rhodesia

    Place Units - British
                2 infantry and 1 mech_infantry placed in Union of South Africa
                1 artillery and 3 infantry placed in United Kingdom

    Turn Complete - British
                British collect 26 PUs; end with 26 PUs total

    Turn Complete - UK_Pacific

    Territory Summary for British and UK_Pacific :

    Belgian Congo : 1 infantry
        Iceland : 1 airfield and 1 harbour
        Quebec : 1 factory_minor
        Gibraltar : 2 artilleries, 1 harbour and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 3 infantry
        Rhodesia : 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
        Tanganyika Territory : 1 infantry
        Morocco : 1 flag, 1 infantry
        Brazil : 1 flag
        91 Sea Zone : 1 transport
        110 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 2 transports

    Production/PUs Summary :

    Germans : 42 / 58
        Russians : 36 / 41
        Japanese : 59 / 65
        Americans : 54 / 75
        Chinese : 4 / 6
        British : 26 / 26
        UK_Pacific : 0 / 0
        Italians : 27 / 48
        ANZAC : 16 / 25
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 19 18 15 13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Italians
                Italians buy 1 artillery, 1 bomber, 1 fighter, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                4 mech_infantrys moved from Yugoslavia to Bessarabia
                4 fighters moved from Southern Italy to Bessarabia

  • 20 19 18 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Italians
                Italians buy 1 artillery, 1 bomber, 1 fighter, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                4 mech_infantrys moved from Yugoslavia to Bessarabia
                4 fighters moved from Southern Italy to Bessarabia

    Combat - Italians
                Battle in Bessarabia
                    Italians attack with 4 fighters and 4 mech_infantrys
                    Russians defend with 1 artillery and 3 infantry
                    Italians win, taking Bessarabia from Russians with 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 1
                    Casualties for Russians: 1 artillery and 3 infantry
                    Casualties for Italians: 3 mech_infantrys

    Non Combat Move - Italians
                4 fighters moved from Bessarabia to Romania
                6 infantry moved from Yugoslavia to Romania
                1 aaGun moved from Yugoslavia to Romania
                1 armour and 2 mech_infantrys moved from Northern Italy to Romania
                3 artilleries and 2 infantry moved from Northern Italy to 95 Sea Zone
                1 infantry moved from Southern Italy to 95 Sea Zone
                1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone
                4 artilleries, 4 infantry and 4 transports moved from 95 Sea Zone to 98 Sea Zone
                4 artilleries and 4 infantry moved from 98 Sea Zone to Trans-Jordan
                3 armour moved from Egypt to Iraq
                1 fighter moved from India to Iraq
                1 destroyer moved from 95 Sea Zone to 92 Sea Zone
                3 infantry moved from Southern France to Northern Italy
                1 aaGun moved from Southern France to Northern Italy
                1 artillery moved from Southern Italy to Northern Italy
                1 battleship moved from 95 Sea Zone to 98 Sea Zone

    Place Units - Italians
                3 mech_infantrys placed in Egypt
                1 artillery, 2 infantry and 1 mech_infantry placed in Northern Italy
                1 bomber and 1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 27 PUs; end with 27 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 29 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 39 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 1 transport; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 bomber moved from Queensland to 37 Sea Zone

    Combat - ANZAC
                Battle in 37 Sea Zone
                    ANZAC attack with 1 bomber
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 37 Sea Zone
                    ANZAC win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 bomber moved from 37 Sea Zone to Northern Territory
                2 infantry moved from Queensland to Northern Territory
                1 fighter moved from Northern Territory to New Guinea
                2 fighters moved from Caroline Islands to 54 Sea Zone
                1 fighter moved from Caroline Islands to Hawaiian Islands
                1 submarine moved from 62 Sea Zone to 42 Sea Zone
                1 submarine moved from 62 Sea Zone to 42 Sea Zone

    Place Units - ANZAC
                1 carrier and 1 transport placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 16 PUs; end with 18 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs

    Territory Summary for ANZAC :

    Malaya : 1 flag, 1 harbour
        Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
        Northern Territory : 1 bomber and 2 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor and 1 harbour
        New Guinea : 1 fighter
        Hawaiian Islands : 1 fighter
        Celebes : 1 flag, 2 infantry
        42 Sea Zone : 2 submarines
        44 Sea Zone : 1 flag
        43 Sea Zone : 1 flag
        37 Sea Zone : 1 flag
        54 Sea Zone : 1 carrier, 2 fighters and 1 transport
        80 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 42 / 58
        Russians : 36 / 41
        Japanese : 59 / 65
        Americans : 54 / 75
        Chinese : 4 / 6
        British : 26 / 26
        UK_Pacific : 0 / 0
        Italians : 27 / 39
        ANZAC : 16 / 23
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from 110 Sea Zone to Holland Belgium

    Turn Complete - French

    Territory Summary for French :

    39 Sea Zone : 1 flag
        Holland Belgium : 2 infantry

    Production/PUs Summary :

    Germans : 42 / 58
        Russians : 36 / 41
        Japanese : 59 / 65
        Americans : 54 / 75
        Chinese : 4 / 6
        British : 26 / 26
        UK_Pacific : 0 / 0
        Italians : 27 / 39
        ANZAC : 16 / 23
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 19 18 15 13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 destroyer, 5 infantry, 6 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 3 infantry moved from Poland to Baltic States
                1 artillery, 15 infantry and 16 mech_infantrys moved from Poland to Eastern Poland
                2 fighters moved from Germany to Baltic States
                1 artillery and 4 infantry moved from Normandy Bordeaux to Holland Belgium
                3 fighters moved from Western Germany to Holland Belgium
                2 infantry moved from Algeria to Morocco

  • 20 19 18 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 destroyer, 5 infantry, 6 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 3 infantry moved from Poland to Baltic States
                1 artillery, 15 infantry and 16 mech_infantrys moved from Poland to Eastern Poland
                2 fighters moved from Germany to Baltic States
                1 artillery and 4 infantry moved from Normandy Bordeaux to Holland Belgium
                3 fighters moved from Western Germany to Holland Belgium
                2 infantry moved from Algeria to Morocco

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 1 artillery, 3 fighters and 4 infantry
                    French defend with 2 infantry; Americans defend with 1 infantry and 1 mech_infantry
                    Germans win, taking Holland Belgium from Americans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 3 infantry
                    Casualties for French: 2 infantry
                    Casualties for Americans: 1 infantry and 1 mech_infantry
                Battle in Eastern Poland
                    Germans attack with 1 artillery, 15 infantry and 16 mech_infantrys
                    Russians defend with 1 artillery and 1 infantry
                    Germans win, taking Eastern Poland from Russians with 1 artillery, 14 infantry and 16 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Morocco
                    Germans attack with 2 infantry
                    British defend with 1 infantry
                    Germans win, taking Morocco from British with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Baltic States
                    Germans attack with 1 artillery, 2 fighters and 3 infantry
                    Russians defend with 1 artillery and 2 infantry
                    Germans win, taking Baltic States from Russians with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 2 infantry

    Non Combat Move - Germans
                2 fighters moved from Baltic States to Germany
                1 aaGun moved from Poland to Eastern Poland
                1 aaGun moved from Poland to Germany
                1 aaGun moved from France to Western Germany
                3 fighters moved from Holland Belgium to Western Germany
                1 artillery and 1 infantry moved from France to Western Germany
                8 armour moved from Persia to Iraq
                6 artilleries moved from Germany to Poland
                1 aaGun, 1 armour and 8 mech_infantrys moved from Karelia to Finland
                6 mech_infantrys moved from Western Germany to Germany

    Place Units - Germans
                1 infantry placed in Persia
                3 mech_infantrys placed in Norway
                2 infantry and 1 mech_infantry placed in France
                2 infantry and 1 tactical_bomber placed in Western Germany
                2 mech_infantrys placed in Germany
                1 destroyer placed in 110 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,5
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,6
                Germans collect 44 PUs (4 lost to blockades); end with 44 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 49 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 56 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Russians
                Russians buy 2 armour, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Shensi to Szechwan
                1 infantry moved from Novgorod to Karelia
                      Russians take Karelia from Germans
                1 infantry moved from Novgorod to Vyborg
                      Russians take Vyborg from Germans
                1 artillery and 4 infantry moved from Novgorod to Baltic States
                1 artillery and 2 infantry moved from Northwest Persia to Persia
                1 infantry moved from Turkmenistan to Eastern Persia
                      Russians take Eastern Persia from Germans
                1 tactical_bomber moved from Russia to Szechwan
                1 infantry moved from Western Ukraine to Bessarabia
                1 fighter moved from Russia to Bessarabia

    Combat - Russians
                Battle in Szechwan
                    Russians attack with 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 mech_infantry
                        Russians roll dice for 2 infantry and 1 tactical_bomber in Szechwan, round 2 :  0/3 hits
                        Japanese roll dice for 1 mech_infantry in Szechwan, round 2 :  0/1 hits
                        Russians roll dice for 2 infantry and 1 tactical_bomber in Szechwan, round 3 :  3/3 hits
                        Japanese roll dice for 1 mech_infantry in Szechwan, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Szechwan
                    Russians win, taking Szechwan from Japanese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Bessarabia
                    Russians attack with 1 fighter and 1 infantry
                    Italians defend with 1 mech_infantry
                        Russians roll dice for 1 fighter and 1 infantry in Bessarabia, round 2 :  1/2 hits
                        Italians roll dice for 1 mech_infantry in Bessarabia, round 2 :  0/1 hits
                        1 mech_infantry owned by the Italians lost in Bessarabia
                    Russians win, taking Bessarabia from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 mech_infantry
                Battle in Persia
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                        Russians roll dice for 1 artillery and 2 infantry in Persia, round 2 :  3/3 hits
                        Germans roll dice for 1 infantry in Persia, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Persia
                    Russians win, taking Persia from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Baltic States
                    Russians attack with 1 artillery and 4 infantry
                    Germans defend with 1 artillery and 2 infantry
                        Russians roll dice for 1 artillery and 4 infantry in Baltic States, round 2 :  2/5 hits
                        Germans roll dice for 1 artillery and 2 infantry in Baltic States, round 2 :  2/3 hits
                        2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Baltic States
                        Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 3 :  1/3 hits
                        Germans roll dice for 1 artillery in Baltic States, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Baltic States
                    Russians win, taking Baltic States from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for Russians: 3 infantry

    Non Combat Move - Russians
                1 artillery and 15 infantry moved from Novgorod to Belarus
                5 infantry moved from Bryansk to Belarus
                2 aaGuns moved from Bryansk to Belarus
                1 armour and 2 mech_infantrys moved from Volgograd to Bryansk
                4 aaGuns, 4 infantry and 1 mech_infantry moved from Russia to Bryansk
                1 fighter moved from Bessarabia to Bryansk
                3 armour, 4 artilleries, 12 infantry and 2 mech_infantrys moved from Western Ukraine to Bryansk
                1 infantry moved from Nenetsia to Archangel
                1 infantry moved from Kazakhstan to Sikang
                1 tactical_bomber moved from Szechwan to Shensi
                1 infantry moved from Sikang to Shensi
                1 infantry moved from Tsinghai to Shensi
                1 infantry moved from Samara to Kazakhstan
                1 infantry moved from Samara to Russia
                1 armour and 1 mech_infantry moved from Northwest Persia to Volgograd

    Place Units - Russians
                1 armour and 2 mech_infantrys placed in Volgograd
                1 armour and 7 infantry placed in Russia
                Russians undo move 1.
                Russians undo move 1.
                3 infantry placed in Volgograd
                2 armour, 4 infantry and 2 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 38 PUs; end with 38 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 43 PUs

    Territory Summary for Russians :

    Shensi : 2 infantry and 1 tactical_bomber
        Szechwan : 1 infantry
        Sikang : 1 infantry
        Kazakhstan : 1 infantry
        Belarus : 2 aaGuns, 1 artillery and 20 infantry
        Karelia : 1 infantry
        Baltic States : 1 artillery and 1 infantry
        Bryansk : 4 aaGuns, 4 armour, 4 artilleries, 1 fighter, 16 infantry and 5 mech_infantrys
        Vyborg : 1 infantry
        Archangel : 1 infantry
        Bessarabia : 1 infantry
        Russia : 1 airfield, 2 armour, 1 factory_major, 5 infantry and 2 mech_infantrys
        Ukraine : 1 factory_minor
        Volgograd : 1 armour, 1 factory_minor, 3 infantry and 1 mech_infantry
        Novgorod : 1 airfield, 1 factory_minor and 1 harbour
        125 Sea Zone : 1 submarine
        Eastern Persia : 1 flag, 1 infantry
        114 Sea Zone : 1 cruiser
        Northwest Persia : 1 flag, 1 artillery and 18 infantry
        Persia : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 44 / 56
        Russians : 38 / 43
        Japanese : 58 / 65
        Americans : 51 / 75
        Chinese : 5 / 6
        British : 25 / 26
        UK_Pacific : 0 / 0
        Italians : 27 / 39
        ANZAC : 16 / 23
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 19 18 15 13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 carrier, 3 destroyers, 2 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 infantry moved from Shan State to Malaya
                      Japanese take Malaya from ANZAC
                2 fighters moved from Japan to 16 Sea Zone
                2 fighters moved from Shan State to 42 Sea Zone
                1 fighter moved from French Indo China to 42 Sea Zone
                1 tactical_bomber moved from Philippines to 42 Sea Zone
                1 artillery and 1 infantry moved from Iraq to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Eastern Persia
                2 mech_infantrys moved from French Indo China to Szechwan
                1 mech_infantry moved from Kweichow to Szechwan
                1 mech_infantry moved from Hopei to Szechwan

  • 20 19 18 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 carrier, 3 destroyers, 2 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 infantry moved from Shan State to Malaya
                      Japanese take Malaya from ANZAC
                2 fighters moved from Japan to 16 Sea Zone
                2 fighters moved from Shan State to 42 Sea Zone
                1 fighter moved from French Indo China to 42 Sea Zone
                1 tactical_bomber moved from Philippines to 42 Sea Zone
                1 artillery and 1 infantry moved from Iraq to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Eastern Persia
                2 mech_infantrys moved from French Indo China to Szechwan
                1 mech_infantry moved from Kweichow to Szechwan
                1 mech_infantry moved from Hopei to Szechwan

    Combat - Japanese
                Battle in Eastern Persia
                    Japanese attack with 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Eastern Persia from Russians with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 3 fighters and 1 tactical_bomber
                    ANZAC defend with 2 submarines; Americans defend with 2 destroyers
                    2 submarines owned by the ANZAC Submerged
                    Japanese win with 3 fighters remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 tactical_bomber
                    Casualties for Americans: 2 destroyers
                Battle in Szechwan
                    Japanese attack with 4 mech_infantrys
                    Russians defend with 1 infantry
                    Japanese win, taking Szechwan from Chinese with 2 mech_infantrys remaining. Battle score for attacker is -5
                    Casualties for Japanese: 2 mech_infantrys
                    Casualties for Russians: 1 infantry
                Battle in 16 Sea Zone
                    Japanese attack with 1 destroyer and 2 fighters
                    Americans defend with 1 destroyer
                    Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Japanese
                2 fighters moved from 16 Sea Zone to Japan
                2 carriers, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
                1 fighter moved from 42 Sea Zone to 35 Sea Zone
                1 fighter moved from 42 Sea Zone to 35 Sea Zone
                1 fighter moved from 42 Sea Zone to 35 Sea Zone
                1 fighter moved from 35 Sea Zone to Philippines
                1 artillery and 1 infantry moved from Burma to Shan State
                1 mech_infantry moved from Kiangsu to Hopei
                1 mech_infantry moved from Kiangsu to Kweichow

    Place Units - Japanese
                1 carrier, 1 destroyer and 1 transport placed in 36 Sea Zone
                1 armour placed in India
                1 armour placed in Kiangsu
                2 infantry placed in India
                Japanese undo move 4.
                1 destroyer placed in 39 Sea Zone
                1 destroyer placed in 6 Sea Zone
                1 infantry placed in India
                1 infantry placed in Kiangsu
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Japan: 2 fighters
                EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 fighter
                EDIT: Adding units owned by Japanese to Japan: 1 fighter
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,6,1,2
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,3
                Japanese collect 56 PUs (6 lost to blockades); end with 56 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 61 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 1 carrier, 2 destroyers, 3 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 8 PUs;

    Combat Move - Americans
                2 fighters moved from United Kingdom to 110 Sea Zone
                1 transport moved from 110 Sea Zone to 109 Sea Zone
                1 infantry moved from United Kingdom to 109 Sea Zone
                1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 transport moved from 110 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                1 armour moved from Nigeria to French Equatorial Africa
                      Americans take French Equatorial Africa from Italians
                1 armour moved from French Equatorial Africa to French Central Africa
                      Americans take French Central Africa from Italians
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 bomber moved from Hawaiian Islands to 16 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                1 armour and 1 infantry moved from New Guinea to Dutch New Guinea
                1 bomber moved from Eastern United States to Morocco
                1 bomber moved from French West Africa to Morocco
                2 fighters moved from Hawaiian Islands to 16 Sea Zone
                2 fighters moved from 91 Sea Zone to 92 Sea Zone
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 fighter moved from 46 Sea Zone to Dutch New Guinea

    Combat - Americans
                Battle in Morocco
                    Americans attack with 1 artillery, 2 bombers and 1 infantry
                    Germans defend with 2 infantry
                        Americans roll dice for 1 cruiser in Morocco, round 2 :  0/1 hits
                        Americans roll dice for 1 artillery, 2 bombers and 1 infantry in Morocco, round 2 :  2/4 hits
                        Germans roll dice for 2 infantry in Morocco, round 2 :  0/2 hits
                        2 infantry owned by the Germans lost in Morocco
                    Americans win, taking Morocco from Germans with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Battle in Sumatra
                Battle in 110 Sea Zone
                    British loiter and taunt; Americans attack with 1 destroyer, 2 fighters and 1 transport
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 destroyer, 2 fighters and 1 transport in 110 Sea Zone, round 2 :  2/3 hits
                        Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Germans lost in 110 Sea Zone
                    Americans win, taking Sumatra from Japanese with 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in Normandy Bordeaux
                Battle in 16 Sea Zone
                    Americans attack with 1 bomber, 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win, taking Normandy Bordeaux from Germans with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 92 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Italians defend with 1 destroyer
                        Americans roll dice for 1 destroyer and 2 fighters in 92 Sea Zone, round 2 :  2/3 hits
                        Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Italians lost in 92 Sea Zone
                    Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Battle in Dutch New Guinea
                    Americans attack with 1 armour, 1 fighter and 1 infantry
                    Japanese defend with 1 artillery
                        Americans roll dice for 1 armour, 1 fighter and 1 infantry in Dutch New Guinea, round 2 :  1/3 hits
                        Japanese roll dice for 1 artillery in Dutch New Guinea, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Dutch New Guinea
                    Americans win, taking Dutch New Guinea from Japanese with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Americans
                1 fighter moved from Dutch New Guinea to New Guinea
                1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 transport moved from 46 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
                1 destroyer moved from 26 Sea Zone to 54 Sea Zone
                2 fighters moved from 16 Sea Zone to Midway
                1 bomber moved from 16 Sea Zone to Hawaiian Islands
                1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 mech_infantry moved from Eastern United States to Western United States
                2 aaGuns, 1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
                2 aaGuns, 1 artillery, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                2 aaGuns, 1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
                3 transports moved from 91 Sea Zone to 101 Sea Zone
                1 fighter moved from 92 Sea Zone to Gibraltar
                1 fighter moved from Eastern United States to 91 Sea Zone
                1 fighter moved from 92 Sea Zone to 91 Sea Zone
                2 fighters moved from 110 Sea Zone to United Kingdom
                2 bombers moved from Morocco to Gibraltar

    Place Units - Americans
                1 carrier, 2 destroyers and 2 submarines placed in 10 Sea Zone
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 60 PUs; end with 68 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Iwo Jima : 1 flag, 1 infantry and 1 mech_infantry
        Queensland : 1 artillery and 2 infantry
        New Guinea : 1 fighter
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 3 infantry and 1 mech_infantry
        Hawaiian Islands : 1 airfield, 1 bomber and 1 harbour
        Midway : 1 airfield and 2 fighters
        Dutch New Guinea : 1 flag, 1 armour and 1 infantry
        Sumatra : 1 flag, 1 infantry
        42 Sea Zone : 1 flag
        41 Sea Zone : 1 transport
        43 Sea Zone : 1 submarine
        33 Sea Zone : 1 submarine
        35 Sea Zone : 1 flag
        26 Sea Zone : 1 submarine
        22 Sea Zone : 1 flag
        10 Sea Zone : 1 carrier, 2 destroyers, 2 submarines and 2 transports
        16 Sea Zone : 1 submarine
        2 Sea Zone : 1 flag
        54 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 2 transports
        Central United States : 1 factory_major
        Eastern United States : 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour, 3 infantry and 1 mech_infantry
        Gibraltar : 2 aaGuns, 2 artilleries, 2 bombers, 1 fighter and 4 infantry
        Nigeria : 1 infantry
        United Kingdom : 2 fighters
        Morocco : 1 flag, 1 artillery and 1 infantry
        French Equatorial Africa : 1 flag
        Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        French Central Africa : 1 flag, 1 armour
        92 Sea Zone : 1 destroyer
        101 Sea Zone : 3 transports
        82 Sea Zone : 1 transport
        91 Sea Zone : 1 carrier, 1 cruiser, 2 fighters and 4 transports
        110 Sea Zone : 1 destroyer and 1 transport
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 41 / 56
        Russians : 38 / 43
        Japanese : 58 / 61
        Americans : 60 / 88
        Chinese : 4 / 6
        British : 25 / 26
        UK_Pacific : 0 / 0
        Italians : 25 / 39
        ANZAC : 13 / 23
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Shensi to Suiyuyan
                1 fighter moved from Shensi to Suiyuyan

    Combat - Chinese
                Battle in Suiyuyan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 :  1/3 hits
                        Japanese roll dice for 1 mech_infantry in Suiyuyan, round 2 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Suiyuyan
                    Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese
                1 fighter moved from Suiyuyan to Shensi
                1 infantry moved from Kansu to Shensi

    Place Units - Chinese
                2 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 5 PUs total

    Territory Summary for Chinese :

    Shensi : 1 fighter and 3 infantry
        Suiyuyan : 2 infantry

    Production/PUs Summary :

    Germans : 41 / 56
        Russians : 38 / 43
        Japanese : 57 / 61
        Americans : 60 / 88
        Chinese : 5 / 5
        British : 25 / 26
        UK_Pacific : 0 / 0
        Italians : 25 / 39
        ANZAC : 13 / 23
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - British
                British buy 1 destroyer and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                3 infantry moved from United Kingdom to 110 Sea Zone
                3 infantry moved from 110 Sea Zone to Holland Belgium
                2 fighters moved from 110 Sea Zone to Holland Belgium
                1 fighter moved from United Kingdom to Holland Belgium
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                      British take Anglo Egyptian Sudan from Italians
                1 infantry moved from Tanganyika Territory to Kenya
                      British take Kenya from Italians

    Combat - British
                Battle in Holland Belgium
                    British attack with 3 fighters and 3 infantry
                    Germans defend with 1 artillery and 1 infantry
                        British roll dice for 3 fighters and 3 infantry in Holland Belgium, round 2 :  1/6 hits
                        Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 :  1/2 hits
                        1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
                        British roll dice for 3 fighters and 2 infantry in Holland Belgium, round 3 :  3/5 hits
                        Germans roll dice for 1 artillery in Holland Belgium, round 3 :  0/1 hits
                        1 artillery owned by the Germans lost in Holland Belgium
                    British win, taking Holland Belgium from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                2 fighters moved from Holland Belgium to 110 Sea Zone
                1 fighter moved from Holland Belgium to United Kingdom
                1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 destroyer moved from 110 Sea Zone to 91 Sea Zone
                1 mech_infantry moved from Union of South Africa to Rhodesia
                1 infantry moved from Rhodesia to Union of South Africa

    Place Units - British
                1 destroyer placed in 110 Sea Zone
                3 infantry placed in Union of South Africa
                3 infantry placed in United Kingdom

    Turn Complete - British
                British collect 30 PUs; end with 30 PUs total

    Turn Complete - UK_Pacific

    Territory Summary for British and UK_Pacific :

    Iceland : 1 airfield and 1 harbour
        Quebec : 1 factory_minor
        Gibraltar : 2 artilleries, 1 harbour and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 factory_minor, 1 harbour and 7 infantry
        Scotland : 1 airfield
        Kenya : 1 infantry
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 3 infantry
        Anglo Egyptian Sudan : 1 infantry
        Rhodesia : 1 armour, 2 artilleries, 1 infantry and 2 mech_infantrys
        Holland Belgium : 1 flag, 2 infantry
        Brazil : 1 flag
        91 Sea Zone : 1 destroyer
        110 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 3 transports

    Production/PUs Summary :

    Germans : 38 / 56
        Russians : 38 / 43
        Japanese : 57 / 61
        Americans : 60 / 88
        Chinese : 5 / 5
        British : 30 / 30
        UK_Pacific : 0 / 0
        Italians : 23 / 39
        ANZAC : 13 / 23
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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