@crockett36 no worries do what you need
15L G40 Mallery29(Axis) vs. Radiant(Allies16)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
1 destroyer moved from 70 Sea Zone to 83 Sea Zone
3 infantry moved from Tunisia to AlgeriaCombat - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber and 9 mech_infantrys; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to WarCombat Move - Germans
1 armour moved from Poland to Baltic States
Germans take Baltic States from Russians
1 armour moved from Baltic States to Eastern Poland
1 infantry moved from Finland to 115 Sea Zone
1 infantry moved from 115 Sea Zone to Novgorod
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
2 artilleries and 9 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 mech_infantry moved from Slovakia Hungary to Bessarabia
1 fighter and 1 tactical_bomber moved from Poland to Bessarabia
2 armour moved from Poland to Western Ukraine
7 armour and 9 mech_infantrys moved from Slovakia Hungary to Western Ukraine
3 bombers moved from Western Germany to Western Ukraine
1 fighter and 1 tactical_bomber moved from Western Germany to Western UkraineCombat - Germans
Germans creates battle in territory 115 Sea Zone
Battle in Bessarabia
Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Bessarabia from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Novgorod
Battle in Western Ukraine
Germans attack with 9 armour, 3 bombers, 1 fighter, 9 mech_infantrys and 1 tactical_bomber
Russians defend with 2 aaGuns, 5 artilleries and 13 infantry
3 mech_infantrys owned by the Germans and 9 armour owned by the Germans retreated to Eastern Poland
Russians win, taking Novgorod from Russians with 5 artilleries and 2 infantry remaining. Battle score for attacker is 19
Casualties for Germans: 6 mech_infantrys
Casualties for Russians: 2 aaGuns and 11 infantryNon Combat Move - Germans
3 aaGuns, 3 artilleries and 19 infantry moved from Poland to Eastern Poland
3 bombers moved from Western Ukraine to Greece
1 fighter and 1 tactical_bomber moved from Bessarabia to Greece
1 fighter and 1 tactical_bomber moved from Western Ukraine to Eastern Poland
1 armour and 8 mech_infantrys moved from Germany to Eastern Poland
1 fighter moved from Western Germany to Egypt
1 infantry moved from Northern Italy to 97 Sea ZonePlace Units - Germans
9 mech_infantrys placed in Germany
1 bomber placed in Western Germany
Germans undo move 2.
1 bomber placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,2
Germans collect 40 PUs (2 lost to blockades); end with 40 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 45 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 50 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Ukraine to Bryansk
5 artilleries and 2 infantry moved from Western Ukraine to Bryansk
10 infantry moved from Russia to Bryansk
5 infantry moved from Smolensk to Bryansk
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from Germans
1 infantry moved from Belarus to Novgorod
1 artillery moved from Belarus to Novgorod
1 cruiser moved from 114 Sea Zone to 115 Sea Zone
1 armour moved from Suiyuyan to Novosibirsk
3 mech_infantrys moved from Tsinghai to Volgograd
1 fighter moved from Suiyuyan to Russia
4 mech_infantrys moved from Suiyuyan to NovosibirskCombat - Russians
Battle in Novgorod
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 115 Sea Zone
Russians attack with 1 cruiser and 1 submarine
Germans defend with 1 cruiser and 1 transport
Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits
Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 cruiser and 1 transport in 115 Sea Zone, round 2 : 0/1 hits
Russians roll dice for 1 submarine in 115 Sea Zone, round 3 : 1/1 hits
1 cruiser owned by the Germans lost in 115 Sea Zone
Russians roll dice for 1 cruiser in 115 Sea Zone, round 3 : 0/1 hits
1 transport owned by the Germans lost in 115 Sea Zone
Russians roll dice for 1 submarine in 115 Sea Zone, round 4 : 0/1 hits
Russians win with 1 cruiser and 1 submarine remaining. Battle score for attacker is 19
Casualties for Germans: 1 cruiser and 1 transportNon Combat Move - Russians
1 aaGun, 3 artilleries and 13 infantry moved from Belarus to Bryansk
1 aaGun moved from Belarus to BryanskPlace Units - Russians
1 fighter and 9 infantry placed in RussiaTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 1 destroyer and 6 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 mech_infantry moved from Shantung to Manchuria
Japanese take Manchuria from Chinese
1 submarine moved from 44 Sea Zone to 35 Sea Zone
1 battleship and 2 carriers moved from 19 Sea Zone to 35 Sea Zone
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 artillery and 2 infantry moved from Shantung to 19 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 19 Sea Zone to 20 Sea Zone
1 artillery moved from Kwangtung to 20 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 20 Sea Zone to 35 Sea Zone
2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
1 bomber moved from Kwangsi to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from Kwangsi to Philippines
1 destroyer moved from 19 Sea Zone to 35 Sea Zone
3 fighters and 2 tactical_bombers moved from Kwangsi to Hopei
2 artilleries moved from Anhwe to Hopei
1 infantry moved from Anhwe to Chahar
1 infantry moved from Kweichow to Hopei
3 infantry moved from Anhwe to Hopei
1 bomber moved from Korea to Chahar
1 fighter and 2 tactical_bombers moved from 19 Sea Zone to HopeiCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 battleship, 1 bomber, 2 carriers, 1 destroyer, 1 submarine and 2 transports
Americans defend with 1 destroyer
Japanese win, taking 35 Sea Zone from Americans with 1 battleship, 1 bomber, 2 carriers, 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Philippines
Japanese attack with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 13
Casualties for Americans: 1 fighter and 2 infantry
Casualties for Japanese: 1 infantry
Battle in Chahar
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Chahar from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 2 artilleries, 4 fighters, 4 infantry and 4 tactical_bombers
Chinese defend with 9 infantry
2 infantry owned by the Japanese and 2 artilleries owned by the Japanese retreated to Anhwe
Chinese win with 2 infantry remaining. Battle score for attacker is 15
Casualties for Chinese: 7 infantry
Casualties for Japanese: 2 infantryNon Combat Move - Japanese
4 fighters and 4 tactical_bombers moved from Hopei to Anhwe
1 aaGun moved from Shantung to Anhwe
1 bomber moved from Chahar to Anhwe
1 battleship, 1 carrier, 2 cruisers, 4 destroyers, 2 fighters, 1 tactical_bomber and 1 transport moved from 19 Sea Zone to 6 Sea Zone
2 fighters moved from Korea to Japan
1 tactical_bomber moved from Korea to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from Philippines to 35 Sea Zone
1 bomber moved from 35 Sea Zone to Japan
1 armour moved from Kwangsi to AnhwePlace Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
1 armour and 6 infantry placed in KoreaTurn Complete - Japanese
Japanese collect 48 PUs; end with 48 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 3 artilleries, 1 carrier, 1 destroyer, 5 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 unit repaired.
1 fighter moved from Alaska to Eastern United States
1 tactical_bomber moved from Alaska to Eastern United States
3 armour, 1 artillery, 8 infantry and 4 mech_infantrys moved from Alaska to 2 Sea Zone
3 armour, 1 artillery, 1 battleship, 2 carriers, 3 cruisers, 2 destroyers, 4 fighters, 8 infantry, 4 mech_infantrys, 2 submarines and 8 transports moved from 2 Sea Zone to 3 Sea Zone
1 submarine moved from 8 Sea Zone to 3 Sea Zone
1 submarine moved from 8 Sea Zone to 3 Sea Zone
3 submarines moved from 10 Sea Zone to 3 Sea Zone
1 mech_infantry moved from British Columbia to AlaskaNon Combat Move - Americans
3 armour, 1 artillery, 8 infantry and 4 mech_infantrys moved from 3 Sea Zone to Soviet Far EastPlace Units - Americans
1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Eastern United States
1 artillery and 2 infantry placed in Alaska
1 infantry and 3 mech_infantrys placed in Western United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Hopei to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Shensi to Kweichow
1 infantry moved from Shensi to Kweichow
1 fighter moved from Shensi to BurmaCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 artillery and 3 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 3 artilleries, 2 infantry and 2 transports; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
1 unit repaired.
1 infantry moved from India to 39 Sea Zone
1 artillery moved from India to 39 Sea Zone
1 infantry moved from India to 39 Sea Zone
1 armour moved from India to 39 Sea Zone
1 armour, 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 armour moved from 41 Sea Zone to Sumatra
1 tactical_bomber moved from 39 Sea Zone to Kweichow
1 fighter moved from 39 Sea Zone to Kweichow
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from 43 Sea Zone to Borneo
1 tactical_bomber moved from Shan State to Borneo
1 fighter moved from Shan State to Borneo
1 destroyer moved from 38 Sea Zone to 43 Sea Zone
1 infantry moved from French Indo China to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Siam to French Indo China
1 artillery, 6 infantry and 4 mech_infantrys moved from Yunnan to Kweichow
1 fighter moved from India to Iraq
1 infantry moved from Iraq to Trans-Jordan
British take Trans-Jordan from Italians
3 armour and 4 infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 mech_infantrys moved from Union of South Africa to Belgian Congo
2 transports moved from 72 Sea Zone to 71 Sea Zone
1 battleship and 2 destroyers moved from 106 Sea Zone to 91 Sea Zone
1 infantry moved from Brazil to 86 Sea Zone
1 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to GibraltarCombat - British
Battle in Borneo
British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 battleship and 1 cruiser in Borneo, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Borneo, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Borneo
British win, taking Borneo from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Gibraltar
British attack with 2 infantry
Italians defend with 1 harbour and 2 infantry
British roll dice for 1 battleship in Gibraltar, round 2 : 0/1 hits
British roll dice for 2 infantry in Gibraltar, round 2 : 0/2 hits
Italians roll dice for 2 infantry in Gibraltar, round 2 : 0/2 hits
British roll dice for 2 infantry in Gibraltar, round 3 : 0/2 hits
Italians roll dice for 2 infantry in Gibraltar, round 3 : 0/2 hits
British roll dice for 2 infantry in Gibraltar, round 4 : 0/2 hits
Italians roll dice for 2 infantry in Gibraltar, round 4 : 1/2 hits
1 infantry owned by the British lost in Gibraltar
British roll dice for 1 infantry in Gibraltar, round 5 : 0/1 hits
Italians roll dice for 2 infantry in Gibraltar, round 5 : 0/2 hits
British roll dice for 1 infantry in Gibraltar, round 6 : 0/1 hits
Italians roll dice for 2 infantry in Gibraltar, round 6 : 0/2 hits
British roll dice for 1 infantry in Gibraltar, round 7 : 0/1 hits
Italians roll dice for 2 infantry in Gibraltar, round 7 : 0/2 hits
British roll dice for 1 infantry in Gibraltar, round 8 : 1/1 hits
Italians roll dice for 2 infantry in Gibraltar, round 8 : 0/2 hits
1 infantry owned by the Italians lost in Gibraltar
British roll dice for 1 infantry in Gibraltar, round 9 : 0/1 hits
Italians roll dice for 1 infantry in Gibraltar, round 9 : 0/1 hits
British roll dice for 1 infantry in Gibraltar, round 10 : 0/1 hits
Italians roll dice for 1 infantry in Gibraltar, round 10 : 1/1 hits
1 infantry owned by the British lost in Gibraltar
Italians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for British: 2 infantry
Casualties for Italians: 1 infantry
Battle in Sumatra
British attack with 1 armour and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 armour and 1 infantry in Sumatra, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits
British roll dice for 1 armour and 1 infantry in Sumatra, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Sumatra, round 3 : 0/1 hits
British roll dice for 1 armour and 1 infantry in Sumatra, round 4 : 0/2 hits
Japanese roll dice for 1 infantry in Sumatra, round 4 : 0/1 hits
British roll dice for 1 armour and 1 infantry in Sumatra, round 5 : 0/2 hits
Japanese roll dice for 1 infantry in Sumatra, round 5 : 0/1 hits
British roll dice for 1 armour and 1 infantry in Sumatra, round 6 : 1/2 hits
Japanese roll dice for 1 infantry in Sumatra, round 6 : 0/1 hits
1 infantry owned by the Japanese lost in Sumatra
British win, taking Sumatra from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 fighter moved from Borneo to 43 Sea Zone
1 tactical_bomber moved from Borneo to 43 Sea Zone
3 aaGuns moved from Yunnan to KweichowPlace Units - British
2 transports placed in 106 Sea Zone
1 artillery and 2 infantry placed in Union of South Africa
2 artilleries placed in IraqTurn Complete - British
British collect 33 PUs; end with 34 PUs totalPlace Units - UK_Pacific
3 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 25 PUs total
Some Units in India change ownership: 3 mech_infantrys -
Trying to finish research paper…will need about another day or so…sorry for the delay…
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Oh, yea no problem.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 3 artilleries, 1 destroyer and 4 infantry; Remaining resources: 1 PUs;Combat Move - Italians
2 infantry moved from Morocco to 92 Sea Zone
1 battleship, 1 destroyer, 2 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
1 infantry moved from Greece to 97 Sea Zone
1 cruiser, 2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Trans-Jordan
1 fighter moved from Southern Italy to Trans-Jordan
2 armour, 3 artilleries, 1 bomber, 2 fighters, 6 infantry and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
1 cruiser moved from 97 Sea Zone to 98 Sea Zone
1 armour moved from Eastern Poland to Western Ukraine
Italians take Western Ukraine from Russians
1 artillery moved from France to Northern Italy
1 transport moved from 92 Sea Zone to 97 Sea Zone
1 submarine moved from 92 Sea Zone to 98 Sea ZoneCombat - Italians
Battle in Trans-Jordan
Italians attack with 1 fighter and 3 infantry
British defend with 1 infantry
Italians win, taking Trans-Jordan from British with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Anglo Egyptian Sudan
Italians attack with 2 armour, 3 artilleries, 1 bomber, 2 fighters, 6 infantry and 1 mech_infantry
British defend with 3 armour and 4 infantry; French defend with 1 infantry
Italians win, taking Anglo Egyptian Sudan from British with 2 armour, 3 artilleries, 1 bomber, 2 fighters, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 24
Casualties for Italians: 3 infantry
Casualties for British: 3 armour and 4 infantry
Casualties for French: 1 infantryNon Combat Move - Italians
1 bomber and 2 fighters moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from Trans-Jordan to EgyptPlace Units - Italians
1 destroyer placed in 97 Sea Zone
2 artilleries and 1 infantry placed in Egypt
1 artillery and 3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 25 PUs; end with 26 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
1 destroyer moved from 39 Sea Zone to 43 Sea Zone
1 cruiser moved from 39 Sea Zone to 42 Sea Zone
3 fighters and 3 infantry moved from Yunnan to Kweichow
1 fighter moved from Queensland to New South WalesCombat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 cruiser in Java, round 2 : 0/1 hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
Place Units - ANZAC
2 destroyers and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
3 infantry moved from Algeria to Morocco
French take Morocco from Italians
1 destroyer moved from 83 Sea Zone to 91 Sea ZoneCombat - French
Non Combat Move - French
Turn Complete - French
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Bump.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Vyborg to Novgorod
2 artilleries and 9 infantry moved from Karelia to Novgorod
2 infantry moved from Eastern Poland to Belarus
1 mech_infantry moved from Germany to Baltic States
1 fighter and 1 tactical_bomber moved from Greece to Western Ukraine
1 fighter and 1 tactical_bomber moved from Eastern Poland to Belarus
1 bomber moved from Germany to Baltic States
1 bomber moved from Greece to Baltic States
1 bomber moved from Greece to BelarusCombat - Germans
Battle in Belarus
Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Novgorod
Germans attack with 2 artilleries and 10 infantry
Russians defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
Germans win, taking Novgorod from Russians with 2 artilleries and 9 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery
Battle in Baltic States
Germans attack with 2 bombers and 1 mech_infantry
Russians defend with 1 infantry
Germans win with 2 bombers remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 bombers moved from Baltic States to Western Ukraine
1 bomber, 1 fighter and 1 tactical_bomber moved from Belarus to Western Ukraine
3 aaGuns, 11 armour, 3 artilleries, 17 infantry and 11 mech_infantrys moved from Eastern Poland to Western Ukraine
8 mech_infantrys moved from Germany to Eastern Poland
1 bomber moved from Greece to Western Germany
1 infantry moved from 98 Sea Zone to Egypt
1 fighter moved from Egypt to Anglo Egyptian SudanPlace Units - Germans
5 armour and 5 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,3
Germans collect 41 PUs (3 lost to blockades); end with 41 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 fighter and 9 infantry; Remaining resources: 2 PUs;Combat Move - Russians
1 infantry moved from Bryansk to Belarus
1 infantry moved from Bryansk to Belarus
1 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Ukraine
1 fighter moved from Russia to Ukraine
1 fighter moved from Russia to Belarus
1 cruiser moved from 115 Sea Zone to 114 Sea ZoneCombat - Russians
Battle in Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 0/3 hits
Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Ukraine
Russians roll dice for 1 fighter and 1 infantry in Ukraine, round 3 : 0/2 hits
Germans roll dice for 1 mech_infantry in Ukraine, round 3 : 1/1 hits
1 infantry owned by the Russians lost in Ukraine
Russians roll dice for 1 fighter in Ukraine, round 4 : 0/1 hits
Germans roll dice for 1 mech_infantry in Ukraine, round 4 : 1/1 hits
1 fighter owned by the Russians lost in Ukraine
Germans win with 1 mech_infantry remaining. Battle score for attacker is -16
Casualties for Russians: 1 fighter and 2 infantry
Battle in Belarus
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Belarus, round 2 : 2/3 hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
3 mech_infantrys moved from Volgograd to Bryansk
9 infantry moved from Russia to Bryansk
1 fighter moved from Belarus to Bryansk
1 armour and 4 mech_infantrys moved from Novosibirsk to RussiaPlace Units - Russians
1 fighter and 9 infantry placed in RussiaTurn Complete - Russians
Russians collect 27 PUs; end with 29 PUs total -
Bloody funny…
98% to win, missed 100% of the time…
I love this dice rolling program…
I swear all my 14+ games same results…
Battle in Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 0/3 hits
Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Ukraine
Russians roll dice for 1 fighter and 1 infantry in Ukraine, round 3 : 0/2 hits
Germans roll dice for 1 mech_infantry in Ukraine, round 3 : 1/1 hits
1 infantry owned by the Russians lost in Ukraine
Russians roll dice for 1 fighter in Ukraine, round 4 : 0/1 hits
Germans roll dice for 1 mech_infantry in Ukraine, round 4 : 1/1 hits
1 fighter owned by the Russians lost in Ukraine
Germans win with 1 mech_infantry remaining. Battle score for attacker is -16
Casualties for Russians: 1 fighter and 2 infantry -
at least you didn’t lose the plane…that would…oh…sorry…
Yeah, those definitely drive me nuts…
streak of it, eh? Sorry to hear that.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 artillery, 4 destroyers and 4 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Sakha to Siberia
Japanese take Siberia from Russians
1 mech_infantry moved from Manchuria to Buryatia
Japanese take Buryatia from Russians
1 armour moved from Korea to Buryatia
1 bomber moved from Japan to 43 Sea Zone
1 bomber, 2 fighters and 2 tactical_bombers moved from Anhwe to 43 Sea Zone
1 battleship, 2 carriers, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers moved from 35 Sea Zone to 43 Sea Zone
1 infantry moved from Chahar to Jehol
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to MalayaCombat - Japanese
Battle in Malaya
Battle in 43 Sea Zone
Japanese attack with 1 battleship, 2 bombers, 2 carriers, 1 destroyer, 4 fighters, 1 submarine and 4 tactical_bombers
British defend with 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 tactical_bomber and 1 transport; ANZAC defend with 1 destroyer
Units damaged: 1 battleship owned by the British
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the Japanese, 1 submarine owned by the Japanese, 1 battleship owned by the Japanese and 2 carriers owned by the Japanese retreated to 35 Sea Zone
British win, taking Malaya from UK_Pacific with 1 battleship, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 30
Casualties for British: 1 carrier, 2 cruisers and 3 destroyers
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 2 fighters and 2 tactical_bombers
1 tactical_bomber owned by the British and 1 fighter owned by the British forced to land in BorneoNon Combat Move - Japanese
2 bombers, 2 fighters and 2 tactical_bombers moved from 43 Sea Zone to 35 Sea Zone
2 bombers moved from 35 Sea Zone to Philippines
1 destroyer moved from 6 Sea Zone to 4 Sea Zone
1 destroyer moved from 6 Sea Zone to 8 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Korea to Japan
1 fighter moved from Japan to Philippines
1 aaGun, 1 armour, 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers moved from Anhwe to Jehol
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
2 infantry moved from Korea to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to PhilippinesPlace Units - Japanese
4 destroyers placed in 6 Sea Zone
1 artillery and 4 infantry placed in KoreaTurn Complete - Japanese
Japanese collect 38 PUs; end with 38 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 3 armour, 1 carrier, 2 fighters, 3 infantry and 1 submarine; Remaining resources: 1 PUs;Combat Move - Americans
3 armour, 1 artillery, 8 infantry and 4 mech_infantrys moved from Soviet Far East to Siberia
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 1 battleship, 1 carrier, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
1 fighter and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone
3 transports moved from 3 Sea Zone to 2 Sea Zone
1 transport moved from 3 Sea Zone to 2 Sea Zone
1 submarine moved from 3 Sea Zone to 4 Sea Zone
1 submarine moved from 3 Sea Zone to 8 Sea Zone
1 bomber moved from Alaska to 8 Sea Zone
1 fighter moved from 3 Sea Zone to 4 Sea Zone
1 fighter moved from 3 Sea Zone to 8 Sea Zone
1 fighter moved from 3 Sea Zone to 4 Sea Zone
1 fighter moved from 3 Sea Zone to 8 Sea Zone
3 mech_infantrys moved from Western United States to Alaska
1 infantry moved from Western United States to British Columbia
4 transports moved from 3 Sea Zone to 1 Sea Zone
4 transports moved from 2 Sea Zone to 1 Sea Zone
1 battleship, 2 carriers, 3 cruisers, 2 destroyers and 5 submarines moved from 3 Sea Zone to 1 Sea ZoneCombat - Americans
Battle in Gibraltar
Americans attack with 2 artilleries and 2 infantry
Italians defend with 1 harbour and 1 infantry
Americans roll dice for 1 battleship in Gibraltar, round 2 : 1/1 hits
Italians roll dice for 1 infantry in Gibraltar, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in Siberia
Americans attack with 3 armour, 1 artillery, 8 infantry and 4 mech_infantrys
Japanese defend with 1 infantry
Americans roll dice for 3 armour, 1 artillery, 8 infantry and 4 mech_infantrys in Siberia, round 2 : 5/16 hits
Japanese roll dice for 1 infantry in Siberia, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Siberia
Americans win, taking Siberia from Japanese with 3 armour, 1 artillery, 7 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 4 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 4 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 fighters in 4 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 1 destroyer in 4 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 4 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 8 Sea Zone
Americans attack with 1 bomber, 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber and 2 fighters in 8 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 destroyer in 8 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 8 Sea Zone
Americans win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 fighter moved from 8 Sea Zone to 1 Sea Zone
1 fighter moved from 8 Sea Zone to 1 Sea Zone
1 fighter moved from 4 Sea Zone to 1 Sea Zone
1 fighter moved from 4 Sea Zone to 1 Sea Zone
1 bomber moved from 8 Sea Zone to AlaskaPlace Units - Americans
3 infantry placed in Alaska
3 armour placed in Western United States
1 carrier and 1 submarine placed in 10 Sea Zone
2 fighters placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 51 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 artillery and 7 infantry moved from Kweichow to Anhwe
Chinese take Anhwe from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 fighter moved from Burma to YunnanPlace Units - Chinese
5 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs





