@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
15L G40 Mallery29(Axis) vs. Radiant(Allies16)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
1 destroyer moved from 70 Sea Zone to 83 Sea Zone
3 infantry moved from Tunisia to AlgeriaCombat - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber and 9 mech_infantrys; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to WarCombat Move - Germans
1 armour moved from Poland to Baltic States
Germans take Baltic States from Russians
1 armour moved from Baltic States to Eastern Poland
1 infantry moved from Finland to 115 Sea Zone
1 infantry moved from 115 Sea Zone to Novgorod
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
2 artilleries and 9 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 mech_infantry moved from Slovakia Hungary to Bessarabia
1 fighter and 1 tactical_bomber moved from Poland to Bessarabia
2 armour moved from Poland to Western Ukraine
7 armour and 9 mech_infantrys moved from Slovakia Hungary to Western Ukraine
3 bombers moved from Western Germany to Western Ukraine
1 fighter and 1 tactical_bomber moved from Western Germany to Western UkraineCombat - Germans
Germans creates battle in territory 115 Sea Zone
Battle in Bessarabia
Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Bessarabia from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Novgorod
Battle in Western Ukraine
Germans attack with 9 armour, 3 bombers, 1 fighter, 9 mech_infantrys and 1 tactical_bomber
Russians defend with 2 aaGuns, 5 artilleries and 13 infantry
3 mech_infantrys owned by the Germans and 9 armour owned by the Germans retreated to Eastern Poland
Russians win, taking Novgorod from Russians with 5 artilleries and 2 infantry remaining. Battle score for attacker is 19
Casualties for Germans: 6 mech_infantrys
Casualties for Russians: 2 aaGuns and 11 infantryNon Combat Move - Germans
3 aaGuns, 3 artilleries and 19 infantry moved from Poland to Eastern Poland
3 bombers moved from Western Ukraine to Greece
1 fighter and 1 tactical_bomber moved from Bessarabia to Greece
1 fighter and 1 tactical_bomber moved from Western Ukraine to Eastern Poland
1 armour and 8 mech_infantrys moved from Germany to Eastern Poland
1 fighter moved from Western Germany to Egypt
1 infantry moved from Northern Italy to 97 Sea ZonePlace Units - Germans
9 mech_infantrys placed in Germany
1 bomber placed in Western Germany
Germans undo move 2.
1 bomber placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,2
Germans collect 40 PUs (2 lost to blockades); end with 40 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 45 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 50 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Ukraine to Bryansk
5 artilleries and 2 infantry moved from Western Ukraine to Bryansk
10 infantry moved from Russia to Bryansk
5 infantry moved from Smolensk to Bryansk
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from Germans
1 infantry moved from Belarus to Novgorod
1 artillery moved from Belarus to Novgorod
1 cruiser moved from 114 Sea Zone to 115 Sea Zone
1 armour moved from Suiyuyan to Novosibirsk
3 mech_infantrys moved from Tsinghai to Volgograd
1 fighter moved from Suiyuyan to Russia
4 mech_infantrys moved from Suiyuyan to NovosibirskCombat - Russians
Battle in Novgorod
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 115 Sea Zone
Russians attack with 1 cruiser and 1 submarine
Germans defend with 1 cruiser and 1 transport
Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits
Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 cruiser and 1 transport in 115 Sea Zone, round 2 : 0/1 hits
Russians roll dice for 1 submarine in 115 Sea Zone, round 3 : 1/1 hits
1 cruiser owned by the Germans lost in 115 Sea Zone
Russians roll dice for 1 cruiser in 115 Sea Zone, round 3 : 0/1 hits
1 transport owned by the Germans lost in 115 Sea Zone
Russians roll dice for 1 submarine in 115 Sea Zone, round 4 : 0/1 hits
Russians win with 1 cruiser and 1 submarine remaining. Battle score for attacker is 19
Casualties for Germans: 1 cruiser and 1 transportNon Combat Move - Russians
1 aaGun, 3 artilleries and 13 infantry moved from Belarus to Bryansk
1 aaGun moved from Belarus to BryanskPlace Units - Russians
1 fighter and 9 infantry placed in RussiaTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 1 destroyer and 6 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 mech_infantry moved from Shantung to Manchuria
Japanese take Manchuria from Chinese
1 submarine moved from 44 Sea Zone to 35 Sea Zone
1 battleship and 2 carriers moved from 19 Sea Zone to 35 Sea Zone
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 artillery and 2 infantry moved from Shantung to 19 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 19 Sea Zone to 20 Sea Zone
1 artillery moved from Kwangtung to 20 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 20 Sea Zone to 35 Sea Zone
2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
1 bomber moved from Kwangsi to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from Kwangsi to Philippines
1 destroyer moved from 19 Sea Zone to 35 Sea Zone
3 fighters and 2 tactical_bombers moved from Kwangsi to Hopei
2 artilleries moved from Anhwe to Hopei
1 infantry moved from Anhwe to Chahar
1 infantry moved from Kweichow to Hopei
3 infantry moved from Anhwe to Hopei
1 bomber moved from Korea to Chahar
1 fighter and 2 tactical_bombers moved from 19 Sea Zone to HopeiCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 battleship, 1 bomber, 2 carriers, 1 destroyer, 1 submarine and 2 transports
Americans defend with 1 destroyer
Japanese win, taking 35 Sea Zone from Americans with 1 battleship, 1 bomber, 2 carriers, 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Philippines
Japanese attack with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 13
Casualties for Americans: 1 fighter and 2 infantry
Casualties for Japanese: 1 infantry
Battle in Chahar
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Chahar from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 2 artilleries, 4 fighters, 4 infantry and 4 tactical_bombers
Chinese defend with 9 infantry
2 infantry owned by the Japanese and 2 artilleries owned by the Japanese retreated to Anhwe
Chinese win with 2 infantry remaining. Battle score for attacker is 15
Casualties for Chinese: 7 infantry
Casualties for Japanese: 2 infantryNon Combat Move - Japanese
4 fighters and 4 tactical_bombers moved from Hopei to Anhwe
1 aaGun moved from Shantung to Anhwe
1 bomber moved from Chahar to Anhwe
1 battleship, 1 carrier, 2 cruisers, 4 destroyers, 2 fighters, 1 tactical_bomber and 1 transport moved from 19 Sea Zone to 6 Sea Zone
2 fighters moved from Korea to Japan
1 tactical_bomber moved from Korea to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from Philippines to 35 Sea Zone
1 bomber moved from 35 Sea Zone to Japan
1 armour moved from Kwangsi to AnhwePlace Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
1 armour and 6 infantry placed in KoreaTurn Complete - Japanese
Japanese collect 48 PUs; end with 48 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 3 artilleries, 1 carrier, 1 destroyer, 5 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 unit repaired.
1 fighter moved from Alaska to Eastern United States
1 tactical_bomber moved from Alaska to Eastern United States
3 armour, 1 artillery, 8 infantry and 4 mech_infantrys moved from Alaska to 2 Sea Zone
3 armour, 1 artillery, 1 battleship, 2 carriers, 3 cruisers, 2 destroyers, 4 fighters, 8 infantry, 4 mech_infantrys, 2 submarines and 8 transports moved from 2 Sea Zone to 3 Sea Zone
1 submarine moved from 8 Sea Zone to 3 Sea Zone
1 submarine moved from 8 Sea Zone to 3 Sea Zone
3 submarines moved from 10 Sea Zone to 3 Sea Zone
1 mech_infantry moved from British Columbia to AlaskaNon Combat Move - Americans
3 armour, 1 artillery, 8 infantry and 4 mech_infantrys moved from 3 Sea Zone to Soviet Far EastPlace Units - Americans
1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Eastern United States
1 artillery and 2 infantry placed in Alaska
1 infantry and 3 mech_infantrys placed in Western United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Hopei to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Shensi to Kweichow
1 infantry moved from Shensi to Kweichow
1 fighter moved from Shensi to BurmaCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 artillery and 3 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 3 artilleries, 2 infantry and 2 transports; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
1 unit repaired.
1 infantry moved from India to 39 Sea Zone
1 artillery moved from India to 39 Sea Zone
1 infantry moved from India to 39 Sea Zone
1 armour moved from India to 39 Sea Zone
1 armour, 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 armour moved from 41 Sea Zone to Sumatra
1 tactical_bomber moved from 39 Sea Zone to Kweichow
1 fighter moved from 39 Sea Zone to Kweichow
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from 43 Sea Zone to Borneo
1 tactical_bomber moved from Shan State to Borneo
1 fighter moved from Shan State to Borneo
1 destroyer moved from 38 Sea Zone to 43 Sea Zone
1 infantry moved from French Indo China to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Siam to French Indo China
1 artillery, 6 infantry and 4 mech_infantrys moved from Yunnan to Kweichow
1 fighter moved from India to Iraq
1 infantry moved from Iraq to Trans-Jordan
British take Trans-Jordan from Italians
3 armour and 4 infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 mech_infantrys moved from Union of South Africa to Belgian Congo
2 transports moved from 72 Sea Zone to 71 Sea Zone
1 battleship and 2 destroyers moved from 106 Sea Zone to 91 Sea Zone
1 infantry moved from Brazil to 86 Sea Zone
1 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to GibraltarCombat - British
Battle in Borneo
British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 battleship and 1 cruiser in Borneo, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Borneo, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Borneo
British win, taking Borneo from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Gibraltar
British attack with 2 infantry
Italians defend with 1 harbour and 2 infantry
British roll dice for 1 battleship in Gibraltar, round 2 : 0/1 hits
British roll dice for 2 infantry in Gibraltar, round 2 : 0/2 hits
Italians roll dice for 2 infantry in Gibraltar, round 2 : 0/2 hits
British roll dice for 2 infantry in Gibraltar, round 3 : 0/2 hits
Italians roll dice for 2 infantry in Gibraltar, round 3 : 0/2 hits
British roll dice for 2 infantry in Gibraltar, round 4 : 0/2 hits
Italians roll dice for 2 infantry in Gibraltar, round 4 : 1/2 hits
1 infantry owned by the British lost in Gibraltar
British roll dice for 1 infantry in Gibraltar, round 5 : 0/1 hits
Italians roll dice for 2 infantry in Gibraltar, round 5 : 0/2 hits
British roll dice for 1 infantry in Gibraltar, round 6 : 0/1 hits
Italians roll dice for 2 infantry in Gibraltar, round 6 : 0/2 hits
British roll dice for 1 infantry in Gibraltar, round 7 : 0/1 hits
Italians roll dice for 2 infantry in Gibraltar, round 7 : 0/2 hits
British roll dice for 1 infantry in Gibraltar, round 8 : 1/1 hits
Italians roll dice for 2 infantry in Gibraltar, round 8 : 0/2 hits
1 infantry owned by the Italians lost in Gibraltar
British roll dice for 1 infantry in Gibraltar, round 9 : 0/1 hits
Italians roll dice for 1 infantry in Gibraltar, round 9 : 0/1 hits
British roll dice for 1 infantry in Gibraltar, round 10 : 0/1 hits
Italians roll dice for 1 infantry in Gibraltar, round 10 : 1/1 hits
1 infantry owned by the British lost in Gibraltar
Italians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for British: 2 infantry
Casualties for Italians: 1 infantry
Battle in Sumatra
British attack with 1 armour and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 armour and 1 infantry in Sumatra, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits
British roll dice for 1 armour and 1 infantry in Sumatra, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Sumatra, round 3 : 0/1 hits
British roll dice for 1 armour and 1 infantry in Sumatra, round 4 : 0/2 hits
Japanese roll dice for 1 infantry in Sumatra, round 4 : 0/1 hits
British roll dice for 1 armour and 1 infantry in Sumatra, round 5 : 0/2 hits
Japanese roll dice for 1 infantry in Sumatra, round 5 : 0/1 hits
British roll dice for 1 armour and 1 infantry in Sumatra, round 6 : 1/2 hits
Japanese roll dice for 1 infantry in Sumatra, round 6 : 0/1 hits
1 infantry owned by the Japanese lost in Sumatra
British win, taking Sumatra from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 fighter moved from Borneo to 43 Sea Zone
1 tactical_bomber moved from Borneo to 43 Sea Zone
3 aaGuns moved from Yunnan to KweichowPlace Units - British
2 transports placed in 106 Sea Zone
1 artillery and 2 infantry placed in Union of South Africa
2 artilleries placed in IraqTurn Complete - British
British collect 33 PUs; end with 34 PUs totalPlace Units - UK_Pacific
3 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 25 PUs total
Some Units in India change ownership: 3 mech_infantrys -
Trying to finish research paper…will need about another day or so…sorry for the delay…
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Oh, yea no problem.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 3 artilleries, 1 destroyer and 4 infantry; Remaining resources: 1 PUs;Combat Move - Italians
2 infantry moved from Morocco to 92 Sea Zone
1 battleship, 1 destroyer, 2 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
1 infantry moved from Greece to 97 Sea Zone
1 cruiser, 2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Trans-Jordan
1 fighter moved from Southern Italy to Trans-Jordan
2 armour, 3 artilleries, 1 bomber, 2 fighters, 6 infantry and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
1 cruiser moved from 97 Sea Zone to 98 Sea Zone
1 armour moved from Eastern Poland to Western Ukraine
Italians take Western Ukraine from Russians
1 artillery moved from France to Northern Italy
1 transport moved from 92 Sea Zone to 97 Sea Zone
1 submarine moved from 92 Sea Zone to 98 Sea ZoneCombat - Italians
Battle in Trans-Jordan
Italians attack with 1 fighter and 3 infantry
British defend with 1 infantry
Italians win, taking Trans-Jordan from British with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Anglo Egyptian Sudan
Italians attack with 2 armour, 3 artilleries, 1 bomber, 2 fighters, 6 infantry and 1 mech_infantry
British defend with 3 armour and 4 infantry; French defend with 1 infantry
Italians win, taking Anglo Egyptian Sudan from British with 2 armour, 3 artilleries, 1 bomber, 2 fighters, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 24
Casualties for Italians: 3 infantry
Casualties for British: 3 armour and 4 infantry
Casualties for French: 1 infantryNon Combat Move - Italians
1 bomber and 2 fighters moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from Trans-Jordan to EgyptPlace Units - Italians
1 destroyer placed in 97 Sea Zone
2 artilleries and 1 infantry placed in Egypt
1 artillery and 3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 25 PUs; end with 26 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
1 destroyer moved from 39 Sea Zone to 43 Sea Zone
1 cruiser moved from 39 Sea Zone to 42 Sea Zone
3 fighters and 3 infantry moved from Yunnan to Kweichow
1 fighter moved from Queensland to New South WalesCombat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 cruiser in Java, round 2 : 0/1 hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
Place Units - ANZAC
2 destroyers and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
3 infantry moved from Algeria to Morocco
French take Morocco from Italians
1 destroyer moved from 83 Sea Zone to 91 Sea ZoneCombat - French
Non Combat Move - French
Turn Complete - French
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Bump.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Vyborg to Novgorod
2 artilleries and 9 infantry moved from Karelia to Novgorod
2 infantry moved from Eastern Poland to Belarus
1 mech_infantry moved from Germany to Baltic States
1 fighter and 1 tactical_bomber moved from Greece to Western Ukraine
1 fighter and 1 tactical_bomber moved from Eastern Poland to Belarus
1 bomber moved from Germany to Baltic States
1 bomber moved from Greece to Baltic States
1 bomber moved from Greece to BelarusCombat - Germans
Battle in Belarus
Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Novgorod
Germans attack with 2 artilleries and 10 infantry
Russians defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
Germans win, taking Novgorod from Russians with 2 artilleries and 9 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery
Battle in Baltic States
Germans attack with 2 bombers and 1 mech_infantry
Russians defend with 1 infantry
Germans win with 2 bombers remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 bombers moved from Baltic States to Western Ukraine
1 bomber, 1 fighter and 1 tactical_bomber moved from Belarus to Western Ukraine
3 aaGuns, 11 armour, 3 artilleries, 17 infantry and 11 mech_infantrys moved from Eastern Poland to Western Ukraine
8 mech_infantrys moved from Germany to Eastern Poland
1 bomber moved from Greece to Western Germany
1 infantry moved from 98 Sea Zone to Egypt
1 fighter moved from Egypt to Anglo Egyptian SudanPlace Units - Germans
5 armour and 5 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,3
Germans collect 41 PUs (3 lost to blockades); end with 41 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 fighter and 9 infantry; Remaining resources: 2 PUs;Combat Move - Russians
1 infantry moved from Bryansk to Belarus
1 infantry moved from Bryansk to Belarus
1 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Ukraine
1 fighter moved from Russia to Ukraine
1 fighter moved from Russia to Belarus
1 cruiser moved from 115 Sea Zone to 114 Sea ZoneCombat - Russians
Battle in Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 0/3 hits
Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Ukraine
Russians roll dice for 1 fighter and 1 infantry in Ukraine, round 3 : 0/2 hits
Germans roll dice for 1 mech_infantry in Ukraine, round 3 : 1/1 hits
1 infantry owned by the Russians lost in Ukraine
Russians roll dice for 1 fighter in Ukraine, round 4 : 0/1 hits
Germans roll dice for 1 mech_infantry in Ukraine, round 4 : 1/1 hits
1 fighter owned by the Russians lost in Ukraine
Germans win with 1 mech_infantry remaining. Battle score for attacker is -16
Casualties for Russians: 1 fighter and 2 infantry
Battle in Belarus
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Belarus, round 2 : 2/3 hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
3 mech_infantrys moved from Volgograd to Bryansk
9 infantry moved from Russia to Bryansk
1 fighter moved from Belarus to Bryansk
1 armour and 4 mech_infantrys moved from Novosibirsk to RussiaPlace Units - Russians
1 fighter and 9 infantry placed in RussiaTurn Complete - Russians
Russians collect 27 PUs; end with 29 PUs total -
Bloody funny…
98% to win, missed 100% of the time…
I love this dice rolling program…
I swear all my 14+ games same results…
Battle in Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 0/3 hits
Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Ukraine
Russians roll dice for 1 fighter and 1 infantry in Ukraine, round 3 : 0/2 hits
Germans roll dice for 1 mech_infantry in Ukraine, round 3 : 1/1 hits
1 infantry owned by the Russians lost in Ukraine
Russians roll dice for 1 fighter in Ukraine, round 4 : 0/1 hits
Germans roll dice for 1 mech_infantry in Ukraine, round 4 : 1/1 hits
1 fighter owned by the Russians lost in Ukraine
Germans win with 1 mech_infantry remaining. Battle score for attacker is -16
Casualties for Russians: 1 fighter and 2 infantry -
at least you didn’t lose the plane…that would…oh…sorry…
Yeah, those definitely drive me nuts…
streak of it, eh? Sorry to hear that.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 artillery, 4 destroyers and 4 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Sakha to Siberia
Japanese take Siberia from Russians
1 mech_infantry moved from Manchuria to Buryatia
Japanese take Buryatia from Russians
1 armour moved from Korea to Buryatia
1 bomber moved from Japan to 43 Sea Zone
1 bomber, 2 fighters and 2 tactical_bombers moved from Anhwe to 43 Sea Zone
1 battleship, 2 carriers, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers moved from 35 Sea Zone to 43 Sea Zone
1 infantry moved from Chahar to Jehol
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to MalayaCombat - Japanese
Battle in Malaya
Battle in 43 Sea Zone
Japanese attack with 1 battleship, 2 bombers, 2 carriers, 1 destroyer, 4 fighters, 1 submarine and 4 tactical_bombers
British defend with 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 tactical_bomber and 1 transport; ANZAC defend with 1 destroyer
Units damaged: 1 battleship owned by the British
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the Japanese, 1 submarine owned by the Japanese, 1 battleship owned by the Japanese and 2 carriers owned by the Japanese retreated to 35 Sea Zone
British win, taking Malaya from UK_Pacific with 1 battleship, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 30
Casualties for British: 1 carrier, 2 cruisers and 3 destroyers
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 2 fighters and 2 tactical_bombers
1 tactical_bomber owned by the British and 1 fighter owned by the British forced to land in BorneoNon Combat Move - Japanese
2 bombers, 2 fighters and 2 tactical_bombers moved from 43 Sea Zone to 35 Sea Zone
2 bombers moved from 35 Sea Zone to Philippines
1 destroyer moved from 6 Sea Zone to 4 Sea Zone
1 destroyer moved from 6 Sea Zone to 8 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Korea to Japan
1 fighter moved from Japan to Philippines
1 aaGun, 1 armour, 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers moved from Anhwe to Jehol
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
2 infantry moved from Korea to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to PhilippinesPlace Units - Japanese
4 destroyers placed in 6 Sea Zone
1 artillery and 4 infantry placed in KoreaTurn Complete - Japanese
Japanese collect 38 PUs; end with 38 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 3 armour, 1 carrier, 2 fighters, 3 infantry and 1 submarine; Remaining resources: 1 PUs;Combat Move - Americans
3 armour, 1 artillery, 8 infantry and 4 mech_infantrys moved from Soviet Far East to Siberia
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 1 battleship, 1 carrier, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
1 fighter and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone
3 transports moved from 3 Sea Zone to 2 Sea Zone
1 transport moved from 3 Sea Zone to 2 Sea Zone
1 submarine moved from 3 Sea Zone to 4 Sea Zone
1 submarine moved from 3 Sea Zone to 8 Sea Zone
1 bomber moved from Alaska to 8 Sea Zone
1 fighter moved from 3 Sea Zone to 4 Sea Zone
1 fighter moved from 3 Sea Zone to 8 Sea Zone
1 fighter moved from 3 Sea Zone to 4 Sea Zone
1 fighter moved from 3 Sea Zone to 8 Sea Zone
3 mech_infantrys moved from Western United States to Alaska
1 infantry moved from Western United States to British Columbia
4 transports moved from 3 Sea Zone to 1 Sea Zone
4 transports moved from 2 Sea Zone to 1 Sea Zone
1 battleship, 2 carriers, 3 cruisers, 2 destroyers and 5 submarines moved from 3 Sea Zone to 1 Sea ZoneCombat - Americans
Battle in Gibraltar
Americans attack with 2 artilleries and 2 infantry
Italians defend with 1 harbour and 1 infantry
Americans roll dice for 1 battleship in Gibraltar, round 2 : 1/1 hits
Italians roll dice for 1 infantry in Gibraltar, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in Siberia
Americans attack with 3 armour, 1 artillery, 8 infantry and 4 mech_infantrys
Japanese defend with 1 infantry
Americans roll dice for 3 armour, 1 artillery, 8 infantry and 4 mech_infantrys in Siberia, round 2 : 5/16 hits
Japanese roll dice for 1 infantry in Siberia, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Siberia
Americans win, taking Siberia from Japanese with 3 armour, 1 artillery, 7 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 4 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 4 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 fighters in 4 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 1 destroyer in 4 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 4 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 8 Sea Zone
Americans attack with 1 bomber, 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber and 2 fighters in 8 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 destroyer in 8 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 8 Sea Zone
Americans win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 fighter moved from 8 Sea Zone to 1 Sea Zone
1 fighter moved from 8 Sea Zone to 1 Sea Zone
1 fighter moved from 4 Sea Zone to 1 Sea Zone
1 fighter moved from 4 Sea Zone to 1 Sea Zone
1 bomber moved from 8 Sea Zone to AlaskaPlace Units - Americans
3 infantry placed in Alaska
3 armour placed in Western United States
1 carrier and 1 submarine placed in 10 Sea Zone
2 fighters placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 51 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 artillery and 7 infantry moved from Kweichow to Anhwe
Chinese take Anhwe from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 fighter moved from Burma to YunnanPlace Units - Chinese
5 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs





