@axis-dominion sounds good fire it up whenever you want
15L G40 Mallery29(Axis) vs. Radiant(Allies16)
-
stand by…
-
Standing By…
-
Bringing it up…going through the queue now actually…
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 factory_major and 1 fighter; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to AlliedCombat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Manchuria
1 infantry moved from Korea to Amur
Japanese take Amur from Russians
1 artillery and 12 infantry moved from Korea to Manchuria
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Manchuria
1 armour moved from Kwangsi to French Indo China
Japanese take French Indo China from French
1 armour moved from French Indo China to Kwangsi
1 artillery moved from Kwangsi to Kwangtung
2 fighters and 2 tactical_bombers moved from Kwangsi to Kwangtung
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Manchuria
1 submarine moved from 36 Sea Zone to 38 Sea Zone
1 infantry moved from Kwangsi to Yunnan
Japanese take Yunnan from Chinese
1 artillery moved from Kwangsi to Kwangtung
3 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from 43 Sea Zone to Borneo
1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 16 Sea Zone to 8 Sea Zone
1 destroyer moved from 6 Sea Zone to 2 Sea Zone
1 bomber moved from Kwangsi to Manchuria
1 artillery moved from Kwangsi to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 19 Sea Zone
1 artillery moved from 19 Sea Zone to Manchuria
1 submarine moved from 36 Sea Zone to 44 Sea Zone
1 bomber moved from Kwangsi to 45 Sea Zone
2 fighters moved from Kwangsi to Kwangtung
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from ChineseCombat - Japanese
Battle in Java
Battle in Borneo
Battle in 44 Sea Zone
Japanese attack with 1 submarine
British defend with 1 transport
Japanese win, taking Java from ANZAC, taking Borneo from UK_Pacific, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 38 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kwangtung
Japanese attack with 2 artilleries, 4 fighters and 2 tactical_bombers
British defend with 1 harbour and 2 infantry
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for British: 2 infantry
Casualties for Japanese: 1 artillery
Battle in Sumatra
Battle in Manchuria
Japanese attack with 2 artilleries, 1 bomber, 3 fighters, 14 infantry and 3 tactical_bombers
Russians defend with 2 aaGuns and 18 infantry
Japanese win, taking Sumatra from UK_Pacific with 1 bomber, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Russians: 2 aaGuns and 18 infantry
Casualties for Japanese: 2 artilleries, 1 fighter and 14 infantryNon Combat Move - Japanese
1 artillery and 2 infantry moved from Anhwe to Shantung
2 artilleries, 4 infantry and 1 mech_infantry moved from Hopei to Anhwe
1 mech_infantry moved from Anhwe to Shantung
2 battleships, 2 carriers, 2 cruisers and 2 destroyers moved from 36 Sea Zone to 19 Sea Zone
1 carrier and 3 destroyers moved from 6 Sea Zone to 19 Sea Zone
1 fighter moved from Kwangtung to 19 Sea Zone
1 bomber moved from Manchuria to Korea
2 fighters and 2 tactical_bombers moved from Manchuria to Korea
1 tactical_bomber moved from Manchuria to 19 Sea Zone
2 fighters and 2 tactical_bombers moved from Kwangtung to 19 Sea Zone
1 fighter moved from Kwangtung to Kwangsi
1 aaGun moved from Japan to 6 Sea Zone
1 aaGun and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 aaGun moved from 19 Sea Zone to Shantung
1 bomber moved from 45 Sea Zone to KwangsiPlace Units - Japanese
1 factory_major placed in Korea
1 fighter placed in JapanTurn Complete - Japanese
Japanese collect 47 PUs; end with 48 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 factory_major and 1 fighter; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to AlliedCombat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Manchuria
1 infantry moved from Korea to Amur
Japanese take Amur from Russians
1 artillery and 12 infantry moved from Korea to Manchuria
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Manchuria
1 armour moved from Kwangsi to French Indo China
Japanese take French Indo China from French
1 armour moved from French Indo China to Kwangsi
1 artillery moved from Kwangsi to Kwangtung
2 fighters and 2 tactical_bombers moved from Kwangsi to Kwangtung
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Manchuria
1 submarine moved from 36 Sea Zone to 38 Sea Zone
1 infantry moved from Kwangsi to Yunnan
Japanese take Yunnan from Chinese
1 artillery moved from Kwangsi to Kwangtung
3 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from 43 Sea Zone to Borneo
1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 16 Sea Zone to 8 Sea Zone
1 destroyer moved from 6 Sea Zone to 2 Sea Zone
1 bomber moved from Kwangsi to Manchuria
1 artillery moved from Kwangsi to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 19 Sea Zone
1 artillery moved from 19 Sea Zone to Manchuria
1 submarine moved from 36 Sea Zone to 44 Sea Zone
1 bomber moved from Kwangsi to 45 Sea Zone
2 fighters moved from Kwangsi to Kwangtung
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from ChineseCombat - Japanese
Battle in Java
Battle in Borneo
Battle in 44 Sea Zone
Japanese attack with 1 submarine
British defend with 1 transport
Japanese win, taking Java from ANZAC, taking Borneo from UK_Pacific, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 38 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kwangtung
Japanese attack with 2 artilleries, 4 fighters and 2 tactical_bombers
British defend with 1 harbour and 2 infantry
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for British: 2 infantry
Casualties for Japanese: 1 artillery
Battle in Sumatra
Battle in Manchuria
Japanese attack with 2 artilleries, 1 bomber, 3 fighters, 14 infantry and 3 tactical_bombers
Russians defend with 2 aaGuns and 18 infantry
Japanese win, taking Sumatra from UK_Pacific with 1 bomber, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Russians: 2 aaGuns and 18 infantry
Casualties for Japanese: 2 artilleries, 1 fighter and 14 infantryNon Combat Move - Japanese
1 artillery and 2 infantry moved from Anhwe to Shantung
2 artilleries, 4 infantry and 1 mech_infantry moved from Hopei to Anhwe
1 mech_infantry moved from Anhwe to Shantung
2 battleships, 2 carriers, 2 cruisers and 2 destroyers moved from 36 Sea Zone to 19 Sea Zone
1 carrier and 3 destroyers moved from 6 Sea Zone to 19 Sea Zone
1 fighter moved from Kwangtung to 19 Sea Zone
1 bomber moved from Manchuria to Korea
2 fighters and 2 tactical_bombers moved from Manchuria to Korea
1 tactical_bomber moved from Manchuria to 19 Sea Zone
2 fighters and 2 tactical_bombers moved from Kwangtung to 19 Sea Zone
1 fighter moved from Kwangtung to Kwangsi
1 aaGun moved from Japan to 6 Sea Zone
1 aaGun and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 aaGun moved from 19 Sea Zone to Shantung
1 bomber moved from 45 Sea Zone to KwangsiPlace Units - Japanese
1 factory_major placed in Korea
1 fighter placed in JapanTurn Complete - Japanese
Japanese collect 47 PUs; end with 48 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 battleship, 1 infantry and 5 submarines; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 submarine moved from 1 Sea Zone to 8 Sea Zone
1 mech_infantry moved from Western United States to Alaska
1 mech_infantry moved from Western United States to Alaska
1 mech_infantry moved from Central United States to British Columbia
2 artilleries and 3 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 3 infantry and 5 transports moved from 10 Sea Zone to 2 Sea Zone
1 battleship, 2 carriers, 3 cruisers, 2 destroyers, 3 fighters, 1 tactical_bomber and 3 transports moved from 1 Sea Zone to 2 Sea Zone
1 fighter moved from Alaska to 8 Sea Zone
1 fighter moved from Alaska to 8 Sea Zone
1 bomber moved from Alaska to 8 Sea Zone
1 tactical_bomber moved from 2 Sea Zone to 8 Sea Zone
1 fighter moved from 2 Sea Zone to 8 Sea Zone
1 submarine moved from 26 Sea Zone to 8 Sea ZoneCombat - Americans
Americans creates battle in territory 35 Sea Zone
Battle in 2 Sea Zone
Americans attack with 2 artilleries, 1 battleship, 2 carriers, 3 cruisers, 2 destroyers, 2 fighters, 3 infantry and 8 transports
Japanese defend with 1 destroyer
Americans roll dice for 1 battleship, 2 carriers, 3 cruisers, 2 destroyers, 2 fighters and 8 transports in 2 Sea Zone, round 2 : 3/8 hits
Japanese roll dice for 1 destroyer in 2 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Americans
1 destroyer owned by the Japanese lost in 2 Sea Zone
Americans win, taking 35 Sea Zone from Japanese, taking 2 Sea Zone from Neutral with 1 battleship, 2 carriers, 3 cruisers, 2 destroyers, 2 fighters and 8 transports remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 8 Sea Zone
Americans attack with 1 bomber, 3 fighters, 2 submarines and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 8 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in 8 Sea Zone, round 2 : 5/5 hits
Japanese roll dice for 1 destroyer in 8 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 8 Sea Zone
Americans win with 1 bomber, 3 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 bomber moved from 8 Sea Zone to Alaska
1 tactical_bomber moved from 8 Sea Zone to 2 Sea Zone
1 fighter moved from 8 Sea Zone to 2 Sea Zone
1 fighter moved from 8 Sea Zone to 2 Sea Zone
1 fighter moved from 8 Sea Zone to Alaska
1 tactical_bomber moved from 2 Sea Zone to Alaska
2 artilleries and 3 infantry moved from 2 Sea Zone to AlaskaPlace Units - Americans
1 infantry placed in Alaska
2 submarines placed in 2 Sea Zone
3 submarines placed in 10 Sea Zone
1 battleship placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
4 infantry moved from Suiyuyan to Hopei
1 infantry moved from Kansu to Shensi
1 infantry moved from Kansu to Shensi
1 fighter moved from Kansu to ShensiCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
4 infantry placed in HopeiTurn Complete - Chinese
Chinese collect 11 PUs; end with 13 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 2 factory_minors and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - British
4 mech_infantrys moved from India to Yunnan
1 fighter moved from Shan State to 41 Sea Zone
1 fighter moved from Shan State to 42 Sea Zone
1 tactical_bomber moved from Shan State to 43 Sea Zone
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 infantry moved from Shan State to French Indo China
UK_Pacific take French Indo China from Japanese
1 artillery and 7 infantry moved from Shan State to Yunnan
1 transport moved from 80 Sea Zone to 72 Sea Zone
1 transport moved from 80 Sea Zone to 72 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 80 Sea Zone to 39 Sea Zone
1 destroyer moved from 39 Sea Zone to 38 Sea Zone
1 tactical_bomber moved from 39 Sea Zone to 38 Sea Zone
1 fighter moved from 39 Sea Zone to 38 Sea Zone
4 infantry moved from Anglo Egyptian Sudan to Belgian Congo
3 armour moved from Union of South Africa to Belgian Congo
1 battleship moved from 117 Sea Zone to 106 Sea Zone
British take 106 Sea Zone from Germans
4 mech_infantrys moved from Eastern Persia to Iraq
3 infantry moved from Persia to Iraq
1 bomber moved from French West Africa to IraqCombat - British
Battle in 43 Sea Zone
British attack with 1 tactical_bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
British win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 38 Sea Zone
British attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 submarine
British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 38 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 1 submarine in 38 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 38 Sea Zone
British win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Yunnan
British attack with 1 artillery, 7 infantry and 4 mech_infantrys
Japanese defend with 1 infantry
British roll dice for 1 artillery, 7 infantry and 4 mech_infantrys in Yunnan, round 2 : 1/12 hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 artillery, 7 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 41 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 42 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - British
1 fighter moved from 41 Sea Zone to India
1 tactical_bomber moved from 43 Sea Zone to Shan State
1 fighter moved from 42 Sea Zone to Shan State
3 aaGuns moved from Shan State to Yunnan
1 fighter moved from 38 Sea Zone to 39 Sea Zone
1 tactical_bomber moved from 38 Sea Zone to 39 Sea Zone
1 infantry moved from British Guiana to Brazil
British take Brazil from Neutral_Allies
1 transport moved from 88 Sea Zone to 86 Sea ZonePlace Units - British
1 factory_minor placed in Iraq
1 factory_minor placed in Persia
2 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 33 PUs; end with 33 PUs totalPlace Units - UK_Pacific
2 transports placed in 39 Sea Zone
1 artillery and 2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,2
UK_Pacific collect 13 PUs (3 lost to blockades); end with 13 PUs total
Units Change Ownership
Some Units in India change ownership: 1 artillery and 2 infantry
Some Units in 39 Sea Zone change ownership: 2 transports -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 airfield, 1 factory_minor and 1 transport; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Italians
1 armour moved from Yugoslavia to Eastern Poland
Italians take Eastern Poland from Russians
1 artillery moved from Normandy Bordeaux to France
4 infantry moved from Greece to 97 Sea Zone
1 battleship, 1 destroyer, 4 infantry and 2 transports moved from 97 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Morocco
2 infantry moved from 92 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Alexandria to Egypt
1 armour moved from Egypt to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 armour moved from Anglo Egyptian Sudan to Egypt
1 armour moved from Egypt to Trans-Jordan
Italians take Trans-Jordan from British
1 armour moved from Trans-Jordan to Egypt
1 bomber and 2 fighters moved from Albania to Egypt
1 submarine moved from 97 Sea Zone to 92 Sea ZoneCombat - Italians
Battle in Gibraltar
Battle in MoroccoNon Combat Move - Italians
1 aaGun moved from Northern Italy to Western GermanyPlace Units - Italians
1 transport placed in 97 Sea Zone
1 airfield and 1 factory_minor placed in EgyptTurn Complete - Italians
Italians collect 23 PUs; end with 23 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
3 fighters and 3 infantry moved from Shan State to Yunnan
1 fighter moved from New South Wales to Queensland
1 cruiser moved from 58 Sea Zone to 39 Sea ZoneCombat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 62 Sea Zone
2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
1 destroyer moved from 70 Sea Zone to 83 Sea Zone
3 infantry moved from Tunisia to AlgeriaCombat - French
Non Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber and 9 mech_infantrys; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to WarCombat Move - Germans
1 armour moved from Poland to Baltic States
Germans take Baltic States from Russians
1 armour moved from Baltic States to Eastern Poland
1 infantry moved from Finland to 115 Sea Zone
1 infantry moved from 115 Sea Zone to Novgorod
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
2 artilleries and 9 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 mech_infantry moved from Slovakia Hungary to Bessarabia
1 fighter and 1 tactical_bomber moved from Poland to Bessarabia
2 armour moved from Poland to Western Ukraine
7 armour and 9 mech_infantrys moved from Slovakia Hungary to Western Ukraine
3 bombers moved from Western Germany to Western Ukraine
1 fighter and 1 tactical_bomber moved from Western Germany to Western UkraineCombat - Germans
Germans creates battle in territory 115 Sea Zone
Battle in Bessarabia
Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Bessarabia from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Novgorod
Battle in Western Ukraine
Germans attack with 9 armour, 3 bombers, 1 fighter, 9 mech_infantrys and 1 tactical_bomber
Russians defend with 2 aaGuns, 5 artilleries and 13 infantry
3 mech_infantrys owned by the Germans and 9 armour owned by the Germans retreated to Eastern Poland
Russians win, taking Novgorod from Russians with 5 artilleries and 2 infantry remaining. Battle score for attacker is 19
Casualties for Germans: 6 mech_infantrys
Casualties for Russians: 2 aaGuns and 11 infantryNon Combat Move - Germans
3 aaGuns, 3 artilleries and 19 infantry moved from Poland to Eastern Poland
3 bombers moved from Western Ukraine to Greece
1 fighter and 1 tactical_bomber moved from Bessarabia to Greece
1 fighter and 1 tactical_bomber moved from Western Ukraine to Eastern Poland
1 armour and 8 mech_infantrys moved from Germany to Eastern Poland
1 fighter moved from Western Germany to Egypt
1 infantry moved from Northern Italy to 97 Sea ZonePlace Units - Germans
9 mech_infantrys placed in Germany
1 bomber placed in Western Germany
Germans undo move 2.
1 bomber placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,2
Germans collect 40 PUs (2 lost to blockades); end with 40 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 45 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 50 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Ukraine to Bryansk
5 artilleries and 2 infantry moved from Western Ukraine to Bryansk
10 infantry moved from Russia to Bryansk
5 infantry moved from Smolensk to Bryansk
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from Germans
1 infantry moved from Belarus to Novgorod
1 artillery moved from Belarus to Novgorod
1 cruiser moved from 114 Sea Zone to 115 Sea Zone
1 armour moved from Suiyuyan to Novosibirsk
3 mech_infantrys moved from Tsinghai to Volgograd
1 fighter moved from Suiyuyan to Russia
4 mech_infantrys moved from Suiyuyan to NovosibirskCombat - Russians
Battle in Novgorod
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 115 Sea Zone
Russians attack with 1 cruiser and 1 submarine
Germans defend with 1 cruiser and 1 transport
Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits
Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 cruiser and 1 transport in 115 Sea Zone, round 2 : 0/1 hits
Russians roll dice for 1 submarine in 115 Sea Zone, round 3 : 1/1 hits
1 cruiser owned by the Germans lost in 115 Sea Zone
Russians roll dice for 1 cruiser in 115 Sea Zone, round 3 : 0/1 hits
1 transport owned by the Germans lost in 115 Sea Zone
Russians roll dice for 1 submarine in 115 Sea Zone, round 4 : 0/1 hits
Russians win with 1 cruiser and 1 submarine remaining. Battle score for attacker is 19
Casualties for Germans: 1 cruiser and 1 transportNon Combat Move - Russians
1 aaGun, 3 artilleries and 13 infantry moved from Belarus to Bryansk
1 aaGun moved from Belarus to BryanskPlace Units - Russians
1 fighter and 9 infantry placed in RussiaTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 1 destroyer and 6 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 mech_infantry moved from Shantung to Manchuria
Japanese take Manchuria from Chinese
1 submarine moved from 44 Sea Zone to 35 Sea Zone
1 battleship and 2 carriers moved from 19 Sea Zone to 35 Sea Zone
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 artillery and 2 infantry moved from Shantung to 19 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 19 Sea Zone to 20 Sea Zone
1 artillery moved from Kwangtung to 20 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 20 Sea Zone to 35 Sea Zone
2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
1 bomber moved from Kwangsi to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from Kwangsi to Philippines
1 destroyer moved from 19 Sea Zone to 35 Sea Zone
3 fighters and 2 tactical_bombers moved from Kwangsi to Hopei
2 artilleries moved from Anhwe to Hopei
1 infantry moved from Anhwe to Chahar
1 infantry moved from Kweichow to Hopei
3 infantry moved from Anhwe to Hopei
1 bomber moved from Korea to Chahar
1 fighter and 2 tactical_bombers moved from 19 Sea Zone to HopeiCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 battleship, 1 bomber, 2 carriers, 1 destroyer, 1 submarine and 2 transports
Americans defend with 1 destroyer
Japanese win, taking 35 Sea Zone from Americans with 1 battleship, 1 bomber, 2 carriers, 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Philippines
Japanese attack with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 13
Casualties for Americans: 1 fighter and 2 infantry
Casualties for Japanese: 1 infantry
Battle in Chahar
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Chahar from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 2 artilleries, 4 fighters, 4 infantry and 4 tactical_bombers
Chinese defend with 9 infantry
2 infantry owned by the Japanese and 2 artilleries owned by the Japanese retreated to Anhwe
Chinese win with 2 infantry remaining. Battle score for attacker is 15
Casualties for Chinese: 7 infantry
Casualties for Japanese: 2 infantryNon Combat Move - Japanese
4 fighters and 4 tactical_bombers moved from Hopei to Anhwe
1 aaGun moved from Shantung to Anhwe
1 bomber moved from Chahar to Anhwe
1 battleship, 1 carrier, 2 cruisers, 4 destroyers, 2 fighters, 1 tactical_bomber and 1 transport moved from 19 Sea Zone to 6 Sea Zone
2 fighters moved from Korea to Japan
1 tactical_bomber moved from Korea to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from Philippines to 35 Sea Zone
1 bomber moved from 35 Sea Zone to Japan
1 armour moved from Kwangsi to AnhwePlace Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
1 armour and 6 infantry placed in KoreaTurn Complete - Japanese
Japanese collect 48 PUs; end with 48 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 3 artilleries, 1 carrier, 1 destroyer, 5 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 unit repaired.
1 fighter moved from Alaska to Eastern United States
1 tactical_bomber moved from Alaska to Eastern United States
3 armour, 1 artillery, 8 infantry and 4 mech_infantrys moved from Alaska to 2 Sea Zone
3 armour, 1 artillery, 1 battleship, 2 carriers, 3 cruisers, 2 destroyers, 4 fighters, 8 infantry, 4 mech_infantrys, 2 submarines and 8 transports moved from 2 Sea Zone to 3 Sea Zone
1 submarine moved from 8 Sea Zone to 3 Sea Zone
1 submarine moved from 8 Sea Zone to 3 Sea Zone
3 submarines moved from 10 Sea Zone to 3 Sea Zone
1 mech_infantry moved from British Columbia to AlaskaNon Combat Move - Americans
3 armour, 1 artillery, 8 infantry and 4 mech_infantrys moved from 3 Sea Zone to Soviet Far EastPlace Units - Americans
1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Eastern United States
1 artillery and 2 infantry placed in Alaska
1 infantry and 3 mech_infantrys placed in Western United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Hopei to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Shensi to Kweichow
1 infantry moved from Shensi to Kweichow
1 fighter moved from Shensi to BurmaCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 artillery and 3 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 3 artilleries, 2 infantry and 2 transports; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
1 unit repaired.
1 infantry moved from India to 39 Sea Zone
1 artillery moved from India to 39 Sea Zone
1 infantry moved from India to 39 Sea Zone
1 armour moved from India to 39 Sea Zone
1 armour, 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 armour moved from 41 Sea Zone to Sumatra
1 tactical_bomber moved from 39 Sea Zone to Kweichow
1 fighter moved from 39 Sea Zone to Kweichow
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from 43 Sea Zone to Borneo
1 tactical_bomber moved from Shan State to Borneo
1 fighter moved from Shan State to Borneo
1 destroyer moved from 38 Sea Zone to 43 Sea Zone
1 infantry moved from French Indo China to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Siam to French Indo China
1 artillery, 6 infantry and 4 mech_infantrys moved from Yunnan to Kweichow
1 fighter moved from India to Iraq
1 infantry moved from Iraq to Trans-Jordan
British take Trans-Jordan from Italians
3 armour and 4 infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 mech_infantrys moved from Union of South Africa to Belgian Congo
2 transports moved from 72 Sea Zone to 71 Sea Zone
1 battleship and 2 destroyers moved from 106 Sea Zone to 91 Sea Zone
1 infantry moved from Brazil to 86 Sea Zone
1 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to GibraltarCombat - British
Battle in Borneo
British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 battleship and 1 cruiser in Borneo, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Borneo, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Borneo
British win, taking Borneo from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Gibraltar
British attack with 2 infantry
Italians defend with 1 harbour and 2 infantry
British roll dice for 1 battleship in Gibraltar, round 2 : 0/1 hits
British roll dice for 2 infantry in Gibraltar, round 2 : 0/2 hits
Italians roll dice for 2 infantry in Gibraltar, round 2 : 0/2 hits
British roll dice for 2 infantry in Gibraltar, round 3 : 0/2 hits
Italians roll dice for 2 infantry in Gibraltar, round 3 : 0/2 hits
British roll dice for 2 infantry in Gibraltar, round 4 : 0/2 hits
Italians roll dice for 2 infantry in Gibraltar, round 4 : 1/2 hits
1 infantry owned by the British lost in Gibraltar
British roll dice for 1 infantry in Gibraltar, round 5 : 0/1 hits
Italians roll dice for 2 infantry in Gibraltar, round 5 : 0/2 hits
British roll dice for 1 infantry in Gibraltar, round 6 : 0/1 hits
Italians roll dice for 2 infantry in Gibraltar, round 6 : 0/2 hits
British roll dice for 1 infantry in Gibraltar, round 7 : 0/1 hits
Italians roll dice for 2 infantry in Gibraltar, round 7 : 0/2 hits
British roll dice for 1 infantry in Gibraltar, round 8 : 1/1 hits
Italians roll dice for 2 infantry in Gibraltar, round 8 : 0/2 hits
1 infantry owned by the Italians lost in Gibraltar
British roll dice for 1 infantry in Gibraltar, round 9 : 0/1 hits
Italians roll dice for 1 infantry in Gibraltar, round 9 : 0/1 hits
British roll dice for 1 infantry in Gibraltar, round 10 : 0/1 hits
Italians roll dice for 1 infantry in Gibraltar, round 10 : 1/1 hits
1 infantry owned by the British lost in Gibraltar
Italians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for British: 2 infantry
Casualties for Italians: 1 infantry
Battle in Sumatra
British attack with 1 armour and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 armour and 1 infantry in Sumatra, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits
British roll dice for 1 armour and 1 infantry in Sumatra, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Sumatra, round 3 : 0/1 hits
British roll dice for 1 armour and 1 infantry in Sumatra, round 4 : 0/2 hits
Japanese roll dice for 1 infantry in Sumatra, round 4 : 0/1 hits
British roll dice for 1 armour and 1 infantry in Sumatra, round 5 : 0/2 hits
Japanese roll dice for 1 infantry in Sumatra, round 5 : 0/1 hits
British roll dice for 1 armour and 1 infantry in Sumatra, round 6 : 1/2 hits
Japanese roll dice for 1 infantry in Sumatra, round 6 : 0/1 hits
1 infantry owned by the Japanese lost in Sumatra
British win, taking Sumatra from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 fighter moved from Borneo to 43 Sea Zone
1 tactical_bomber moved from Borneo to 43 Sea Zone
3 aaGuns moved from Yunnan to KweichowPlace Units - British
2 transports placed in 106 Sea Zone
1 artillery and 2 infantry placed in Union of South Africa
2 artilleries placed in IraqTurn Complete - British
British collect 33 PUs; end with 34 PUs totalPlace Units - UK_Pacific
3 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 25 PUs total
Some Units in India change ownership: 3 mech_infantrys -
Trying to finish research paper…will need about another day or so…sorry for the delay…
-
Oh, yea no problem.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 3 artilleries, 1 destroyer and 4 infantry; Remaining resources: 1 PUs;Combat Move - Italians
2 infantry moved from Morocco to 92 Sea Zone
1 battleship, 1 destroyer, 2 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
1 infantry moved from Greece to 97 Sea Zone
1 cruiser, 2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Trans-Jordan
1 fighter moved from Southern Italy to Trans-Jordan
2 armour, 3 artilleries, 1 bomber, 2 fighters, 6 infantry and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
1 cruiser moved from 97 Sea Zone to 98 Sea Zone
1 armour moved from Eastern Poland to Western Ukraine
Italians take Western Ukraine from Russians
1 artillery moved from France to Northern Italy
1 transport moved from 92 Sea Zone to 97 Sea Zone
1 submarine moved from 92 Sea Zone to 98 Sea ZoneCombat - Italians
Battle in Trans-Jordan
Italians attack with 1 fighter and 3 infantry
British defend with 1 infantry
Italians win, taking Trans-Jordan from British with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Anglo Egyptian Sudan
Italians attack with 2 armour, 3 artilleries, 1 bomber, 2 fighters, 6 infantry and 1 mech_infantry
British defend with 3 armour and 4 infantry; French defend with 1 infantry
Italians win, taking Anglo Egyptian Sudan from British with 2 armour, 3 artilleries, 1 bomber, 2 fighters, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 24
Casualties for Italians: 3 infantry
Casualties for British: 3 armour and 4 infantry
Casualties for French: 1 infantryNon Combat Move - Italians
1 bomber and 2 fighters moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from Trans-Jordan to EgyptPlace Units - Italians
1 destroyer placed in 97 Sea Zone
2 artilleries and 1 infantry placed in Egypt
1 artillery and 3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 25 PUs; end with 26 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUs





