TheWell-KnownSoldier vs Giallo (allies+19)

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians repair damage of 5x factory_major; Remaining resources: 36 PUs;
                Russians buy 8 artilleries and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Bryansk to Belarus
                2 infantry moved from Bryansk to Ukraine
                2 fighters moved from Bryansk to Belarus
                2 fighters and 1 tactical_bomber moved from Bryansk to Ukraine
                3 armour and 1 mech_infantry moved from Iraq to Trans-Jordan
                1 armour and 1 mech_infantry moved from Iraq to Trans-Jordan
                1 infantry moved from Northwest Persia to Iraq

    Combat - Russians
                Battle in Ukraine
                    Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 factory_minor and 2 infantry
                    retreated to Ukraine
                    Germans win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Belarus
                    Russians attack with 2 fighters and 2 infantry
                    Germans defend with 2 infantry
                    Russians win, taking Belarus from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Battle in Trans-Jordan
                    Russians attack with 4 armour and 2 mech_infantrys
                    Italians defend with 1 infantry
                    Russians win, taking Trans-Jordan from Italians with 4 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Ukraine to Bryansk
                2 fighters moved from Belarus to Bryansk
                4 artilleries and 6 infantry moved from Russia to Bryansk
                1 infantry moved from Volgograd to Rostov

    Place Units - Russians
                8 artilleries and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 29 PUs; end with 29 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 32 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 2 destroyers, 16 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Novosibirsk to Urals
                      Japanese take Urals from Russians
                2 infantry moved from Western Australia to South Australia
                1 carrier and 1 destroyer moved from 56 Sea Zone to 55 Sea Zone
                2 infantry moved from Malaya to 37 Sea Zone
                2 fighters, 2 infantry and 1 transport moved from 37 Sea Zone to 55 Sea Zone
                2 infantry moved from 55 Sea Zone to Northern Territory
                1 fighter moved from 56 Sea Zone to South Australia
                1 fighter moved from 56 Sea Zone to Northern Territory
                1 bomber moved from Malaya to South Australia
                1 bomber moved from Malaya to Northern Territory
                1 destroyer moved from 35 Sea Zone to 19 Sea Zone
                1 destroyer moved from 35 Sea Zone to 18 Sea Zone
                1 fighter, 1 infantry and 1 tactical_bomber moved from Jehol to Manchuria
                2 mech_infantrys moved from Kwangtung to Kiangsu
                1 infantry moved from Shan State to Burma
                      Japanese take Burma from UK_Pacific
                1 infantry moved from Yunnan to Szechwan
                1 infantry moved from Yunnan to Kweichow
                1 fighter and 1 tactical_bomber moved from Jehol to Szechwan
                1 fighter and 1 tactical_bomber moved from Jehol to Kweichow
                2 tactical_bombers moved from Jehol to Kiangsu
                2 fighters moved from Japan to Kiangsu
                3 fighters moved from Japan to 18 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to 18 Sea Zone
                1 fighter moved from 35 Sea Zone to 19 Sea Zone
                2 tactical_bombers moved from Jehol to 19 Sea Zone

    Combat - Japanese
                Battle in 55 Sea Zone
                    Japanese attack with 1 carrier, 1 destroyer, 2 fighters and 1 transport
                    ANZAC defend with 1 submarine
                        Japanese roll dice for 1 carrier, 1 destroyer, 2 fighters and 1 transport in 55 Sea Zone, round 2 :  2/3 hits
                        ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the ANZAC lost in 55 Sea Zone
                    Japanese win with 1 carrier, 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in 19 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 2 tactical_bombers
                    Americans defend with 1 destroyer and 1 transport
                        Japanese roll dice for 1 destroyer, 1 fighter and 2 tactical_bombers in 19 Sea Zone, round 2 :  3/4 hits
                        Americans roll dice for 1 destroyer and 1 transport in 19 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 19 Sea Zone
                    Japanese win with 1 destroyer, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 15
                    Casualties for Americans: 1 destroyer and 1 transport
                Battle in 18 Sea Zone
                    Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                    Americans defend with 1 cruiser
                        Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 18 Sea Zone, round 2 :  3/5 hits
                        Americans roll dice for 1 cruiser in 18 Sea Zone, round 2 :  0/1 hits
                        1 cruiser owned by the Americans lost in 18 Sea Zone
                    Japanese win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Americans: 1 cruiser
                Battle in South Australia
                    Japanese attack with 1 bomber, 1 fighter and 2 infantry
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 bomber, 1 fighter and 2 infantry in South Australia, round 2 :  2/4 hits
                        ANZAC roll dice for 1 infantry in South Australia, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in South Australia
                    Japanese win, taking South Australia from ANZAC with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Northern Territory
                    Japanese attack with 1 bomber, 1 fighter and 2 infantry
                    ANZAC defend with 1 mech_infantry
                        Japanese roll dice for 1 bomber, 1 fighter and 2 infantry in Northern Territory, round 2 :  2/4 hits
                        ANZAC roll dice for 1 mech_infantry in Northern Territory, round 2 :  0/1 hits
                        1 mech_infantry owned by the ANZAC lost in Northern Territory
                    Japanese win, taking Northern Territory from ANZAC with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for ANZAC: 1 mech_infantry
                Battle in Szechwan
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Szechwan, round 2 :  2/3 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Kiangsu
                    Japanese attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
                    Americans defend with 2 infantry
                        Japanese roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Kiangsu, round 2 :  4/6 hits
                        Chinese roll dice for 2 infantry in Kiangsu, round 2 :  1/2 hits
                        2 infantry owned by the Americans and 1 mech_infantry owned by the Japanese lost in Kiangsu
                    Japanese win, taking Kiangsu from Chinese with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Americans: 2 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Manchuria
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Americans defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Manchuria, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Manchuria, round 2 :  0/1 hits
                        1 infantry owned by the Americans lost in Manchuria
                    Japanese win, taking Manchuria from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Kweichow
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 :  2/3 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 bomber and 1 fighter moved from South Australia to Western Australia
                1 bomber and 1 fighter moved from Northern Territory to Western Australia
                1 infantry moved from Malaya to 37 Sea Zone
                1 infantry moved from Shan State to 37 Sea Zone
                2 infantry and 1 transport moved from 37 Sea Zone to 56 Sea Zone
                2 infantry moved from 56 Sea Zone to Western Australia
                2 transports moved from 56 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kweichow to Shan State
                1 armour moved from French Indo China to Shan State
                2 armour moved from French Indo China to Burma
                1 aaGun, 1 armour, 6 artilleries and 8 infantry moved from Yunnan to Burma
                1 mech_infantry moved from Yunnan to Burma
                1 fighter and 1 tactical_bomber moved from Szechwan to Yunnan
                1 mech_infantry moved from Kwangtung to Yunnan
                1 fighter moved from 18 Sea Zone to 36 Sea Zone
                2 fighters and 1 tactical_bomber moved from 18 Sea Zone to Japan
                1 cruiser moved from 37 Sea Zone to 36 Sea Zone
                2 fighters moved from 55 Sea Zone to 37 Sea Zone
                2 battleships, 1 carrier, 1 cruiser and 1 destroyer moved from 35 Sea Zone to 36 Sea Zone
                2 fighters and 2 tactical_bombers moved from Kiangsu to Hunan
                1 tactical_bomber moved from 19 Sea Zone to Hunan
                1 fighter moved from 19 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from 19 Sea Zone to Hunan
                1 fighter and 1 tactical_bomber moved from Manchuria to Hunan
                7 infantry moved from Jehol to Anhwe

    Place Units - Japanese
                10 infantry placed in Japan
                3 infantry placed in Kwangtung
                2 destroyers placed in 36 Sea Zone
                3 infantry placed in Malaya
                1 mech_infantry placed in French Indo China

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2,6,2,5,3,2,1,1,6,5,5,1,1,3,3,6,2,6,2,1,4,5,3,1,3
                Japanese collect 54 PUs (8 lost to blockades); end with 54 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUs

    Production/PUs Summary :

    Germans : 48 / 65
        Russians : 28 / 32
        Japanese : 62 / 59
        Americans : 53 / 74
        Chinese : 5 / 14
        British : 29 / 28
        UK_Pacific : 5 / 13
        Italians : 24 / 40
        ANZAC : 7 / 15
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 2 bombers and 3 carriers; Remaining resources: 2 PUs;

    Combat Move - Americans
                1 submarine moved from 6 Sea Zone to 19 Sea Zone
                      Americans take 6 Sea Zone from Japanese
                4 fighters moved from 6 Sea Zone to 19 Sea Zone
                4 fighters moved from 6 Sea Zone to 18 Sea Zone
                3 artilleries and 3 infantry moved from Korea to Manchuria
                1 armour moved from Korea to Manchuria

    Combat - Americans
                Battle in Manchuria
                    Americans attack with 1 armour, 3 artilleries and 3 infantry
                    Japanese defend with 1 infantry
                    Americans win, taking Manchuria from Japanese with 1 armour, 3 artilleries and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in 18 Sea Zone
                    Americans attack with 4 fighters
                    Japanese defend with 1 destroyer
                    Americans win with 3 fighters remaining. Battle score for attacker is -2
                    Casualties for Americans: 1 fighter
                    Casualties for Japanese: 1 destroyer
                Battle in 19 Sea Zone
                    Americans attack with 4 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 4 fighters remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                4 fighters moved from 19 Sea Zone to 6 Sea Zone
                3 fighters moved from 18 Sea Zone to 6 Sea Zone
                3 fighters moved from Korea to 6 Sea Zone
                5 submarines moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                2 carriers placed in 6 Sea Zone
                1 carrier placed in 6 Sea Zone
                2 bombers placed in Eastern United States

    Turn Complete - Americans
                Americans collect 53 PUs; end with 55 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 infantry moved from Shensi to Szechwan
                1 infantry moved from Shensi to Hopei
                      Chinese take Hopei from Japanese
                1 fighter moved from Tsinghai to Kweichow
                1 infantry moved from Shensi to Kweichow
                1 infantry moved from Shensi to Kweichow
                3 artilleries and 10 infantry moved from Shensi to Szechwan

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Szechwan

    Place Units - Chinese
                4 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 11 PUs; end with 13 PUs total

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - British
                British repair damage of 6x factory_minor; Remaining resources: 22 PUs;
                British buy 1 artillery, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair damage of 13x factory_major; Remaining resources: 0 PUs;
                UK_Pacific buy nothing; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from Persia to Syria
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 bomber moved from Iraq to Anglo Egyptian Sudan
                1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 transport moved from 70 Sea Zone to 71 Sea Zone
                1 transport moved from 83 Sea Zone to 86 Sea Zone
                1 artillery and 1 infantry moved from French West Africa to French Central Africa
                2 infantry moved from Suriname to Brazil
                2 fighters and 2 tactical_bombers moved from Iraq to Syria
                2 mech_infantrys moved from Persia to Trans-Jordan

    Combat - British
                Battle in Anglo Egyptian Sudan
                    British attack with 1 bomber, 1 infantry and 1 mech_infantry
                    Italians defend with 1 mech_infantry
                    British win, taking Anglo Egyptian Sudan from Italians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 mech_infantry
                Battle in Syria
                    British attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers
                    Italians defend with 2 infantry
                    retreated to Syria
                    Italians win with 1 infantry remaining. Battle score for attacker is -1
                    Casualties for British: 1 mech_infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                2 fighters and 2 tactical_bombers moved from Syria to Trans-Jordan
                2 fighters and 1 tactical_bomber moved from Iraq to Trans-Jordan
                1 artillery and 5 infantry moved from Persia to Iraq
                4 mech_infantrys moved from India to Eastern Persia
                3 aaGuns, 2 artilleries and 11 infantry moved from India to West India
                2 fighters moved from India to Persia
                1 bomber moved from Anglo Egyptian Sudan to Trans-Jordan

    Place Units - British
                Turning on Edit Mode
                EDIT: Removing units owned by British from Persia: 2 fighters
                EDIT: Adding units owned by British to Trans-Jordan: 2 fighters
                EDIT: Turning off Edit Mode
                3 mech_infantrys placed in Persia
                1 artillery and 2 infantry placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,6,4,6,3,3,2,4,1,3
                British collect 29 PUs (1 lost to blockades); end with 29 PUs total

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 airfield, 1 armour, 1 fighter and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber and 2 infantry moved from Egypt to Anglo Egyptian Sudan
                3 fighters moved from 98 Sea Zone to Anglo Egyptian Sudan

    Combat - Italians
                Battle in Anglo Egyptian Sudan
                    Italians attack with 1 bomber, 3 fighters and 2 infantry
                    British defend with 1 infantry and 1 mech_infantry
                    Italians win, taking Anglo Egyptian Sudan from British with 1 bomber, 3 fighters and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for British: 1 infantry and 1 mech_infantry

    Non Combat Move - Italians
                1 bomber moved from Anglo Egyptian Sudan to Egypt
                3 fighters moved from Anglo Egyptian Sudan to 98 Sea Zone
                1 artillery and 1 infantry moved from Algeria to Morocco
                2 transports moved from 98 Sea Zone to 99 Sea Zone
                1 aaGun and 3 infantry moved from Greece to 99 Sea Zone
                1 aaGun, 3 infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone
                1 aaGun and 3 infantry moved from 98 Sea Zone to Egypt
                1 mech_infantry moved from Romania to Ukraine
                1 artillery and 2 infantry moved from Western Ukraine to Ukraine
                1 armour moved from Eastern Poland to Ukraine
                1 aaGun and 1 infantry moved from Eastern Poland to Bessarabia
                1 mech_infantry moved from Northern Italy to Romania

    Place Units - Italians
                1 airfield and 3 infantry placed in Egypt
                1 fighter placed in Southern Italy
                1 armour placed in Northern Italy

    Turn Complete - Italians
                Italians collect 24 PUs; end with 24 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 29 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 39 PUs


  • Ncm edit: fig sz98 > egy


  • Also map.  :roll:

    ncm_edit.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 2 armour and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from New South Wales to South Australia
                2 mech_infantrys moved from New South Wales to Northern Territory
                2 fighters moved from New South Wales to South Australia
                3 fighters moved from New South Wales to Northern Territory

    Combat - ANZAC
                Battle in Northern Territory
                    ANZAC attack with 3 fighters and 2 mech_infantrys
                    Japanese defend with 2 infantry
                    ANZAC win with 3 fighters remaining. Battle score for attacker is -2
                    Casualties for ANZAC: 2 mech_infantrys
                    Casualties for Japanese: 2 infantry
                Battle in South Australia
                    ANZAC attack with 2 fighters and 1 infantry
                    Japanese defend with 1 infantry
                    ANZAC win with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - ANZAC
                2 fighters moved from South Australia to New South Wales
                3 fighters moved from Northern Territory to New South Wales

    Place Units - ANZAC
                2 armour and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 7 PUs; end with 7 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 12 PUs

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Combat Move - French
                1 destroyer moved from 75 Sea Zone to 71 Sea Zone

    Non Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 7 armour, 3 artilleries, 2 infantry and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Novgorod to Archangel
                1 tactical_bomber moved from Greece to Rostov
                1 infantry moved from Ukraine to Rostov
                1 infantry and 1 mech_infantry moved from Eastern Poland to Belarus
                1 fighter moved from Eastern Poland to Belarus
                1 tactical_bomber moved from Western Ukraine to Belarus
                1 fighter and 1 tactical_bomber moved from Western Ukraine to Archangel
                1 bomber moved from Western Ukraine to Russia
                1 bomber moved from Egypt to Rostov

    Combat - Germans
                Strategic bombing raid in Russia
                        AA fire in Russia :  1/1 hits
                    1 bomber killed by AA
                    Bombing raid in Russia causes 0 damage total.
                Battle in Archangel
                    Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Archangel, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Archangel, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Germans attack with 1 bomber, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Rostov, round 2 :  2/3 hits
                        Russians roll dice for 1 infantry in Rostov, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Rostov
                    Germans win, taking Rostov from Russians with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 2 infantry
                        Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Belarus, round 2 :  1/4 hits
                        Russians roll dice for 2 infantry in Belarus, round 2 :  0/2 hits
                        1 infantry owned by the Russians lost in Belarus
                        Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Belarus, round 3 :  2/4 hits
                        Russians roll dice for 1 infantry in Belarus, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                1 bomber and 1 tactical_bomber moved from Rostov to Ukraine
                2 aaGuns, 9 armour, 13 artilleries, 18 infantry and 6 mech_infantrys moved from Western Ukraine to Ukraine
                1 aaGun moved from Western Ukraine to Ukraine
                1 artillery moved from Eastern Poland to Bessarabia
                1 armour and 6 mech_infantrys moved from Eastern Poland to Ukraine
                1 fighter and 1 tactical_bomber moved from Belarus to Ukraine
                1 fighter and 1 tactical_bomber moved from Archangel to Novgorod
                6 infantry moved from Karelia to Novgorod
                1 infantry moved from Vyborg to Novgorod
                1 infantry moved from Finland to Karelia
                1 aaGun moved from Holland Belgium to Western Germany
                9 armour and 1 mech_infantry moved from Germany to Eastern Poland
                1 transport moved from 98 Sea Zone to 99 Sea Zone
                2 infantry moved from Greece to 99 Sea Zone
                2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Egypt
                1 cruiser and 1 destroyer moved from 110 Sea Zone to 119 Sea Zone
                1 submarine moved from 125 Sea Zone to 119 Sea Zone

    Place Units - Germans
                3 artilleries placed in Ukraine
                1 armour and 2 infantry placed in Yugoslavia
                3 armour placed in Novgorod
                3 armour and 1 mech_infantry placed in Germany

    Turn Complete - Germans
                Germans collect 52 PUs; end with 53 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs

    Production/PUs Summary :

    Germans : 52 / 68
        Russians : 24 / 32
        Japanese : 56 / 59
        Americans : 53 / 75
        Chinese : 11 / 13
        British : 29 / 29
        UK_Pacific : 5 / 5
        Italians : 24 / 39
        ANZAC : 7 / 12
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians repair damage of 1x factory_major; Remaining resources: 31 PUs;
                Russians buy 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 fighter moved from Bryansk to Urals
                1 mech_infantry moved from Russia to Urals
                2 infantry moved from Bryansk to Rostov
                1 fighter moved from Bryansk to Rostov
                1 infantry moved from Bryansk to Western Ukraine
                1 fighter moved from Bryansk to Western Ukraine
                2 infantry moved from Bryansk to Belarus
                1 fighter moved from Bryansk to Belarus
                1 tactical_bomber moved from Bryansk to Belarus
                1 infantry moved from Bryansk to Rostov
                1 submarine moved from 127 Sea Zone to 125 Sea Zone
                1 infantry moved from Iraq to Trans-Jordan

    Combat - Russians
                Battle in Urals
                    Russians attack with 1 fighter and 1 mech_infantry
                    Japanese defend with 1 infantry
                    Russians win, taking Urals from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Western Ukraine
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                    retreated to Western Ukraine
                    Italians win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Russians attack with 1 fighter and 3 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Rostov from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Belarus
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry and 1 mech_infantry
                    Russians win, taking Belarus from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 infantry and 1 mech_infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Belarus to Russia
                1 fighter moved from Western Ukraine to Russia
                1 fighter moved from Rostov to Russia
                1 fighter moved from Urals to Evenkiyskiy
                4 aaGuns, 9 artilleries and 46 infantry moved from Bryansk to Russia
                1 aaGun and 8 infantry moved from Korea to Manchuria

    Place Units - Russians
                9 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 28 PUs; end with 28 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 31 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 3 destroyers, 1 mech_infantry and 5 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                    Japanese captures 5PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                1 infantry moved from Burma to India
                      Japanese take India from UK_Pacific
                1 infantry moved from Western Australia to 56 Sea Zone
                1 infantry and 1 transport moved from 56 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland
                1 infantry moved from Anhwe to Hopei
                1 mech_infantry moved from Burma to Kweichow
                3 tactical_bombers moved from Hunan to Hopei
                3 fighters and 2 tactical_bombers moved from Hunan to Kweichow
                1 fighter and 1 tactical_bomber moved from Yunnan to Kweichow

    Combat - Japanese
                Battle in Queensland
                Battle in Hopei
                    Japanese attack with 1 infantry and 3 tactical_bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 infantry and 3 tactical_bombers in Hopei, round 2 :  1/4 hits
                        Chinese roll dice for 1 infantry in Hopei, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Hopei
                    Japanese win, taking Queensland from ANZAC, taking Hopei from Chinese with 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kweichow
                    Japanese attack with 4 fighters, 1 mech_infantry and 3 tactical_bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 4 fighters, 1 mech_infantry and 3 tactical_bombers in Kweichow, round 2 :  3/8 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 2 :  1/1 hits
                        1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kweichow
                    Japanese win with 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is -1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Japanese
                2 bombers moved from Western Australia to Northern Territory
                2 artilleries, 2 fighters and 1 infantry moved from Western Australia to South Australia
                1 fighter moved from 37 Sea Zone to South Australia
                1 fighter moved from 37 Sea Zone to Northern Territory
                2 fighters moved from 36 Sea Zone to Northern Territory
                1 fighter and 1 tactical_bomber moved from Shan State to Northern Territory
                2 infantry moved from Malaya to 37 Sea Zone
                1 armour moved from Shan State to 37 Sea Zone
                1 armour, 2 infantry and 2 transports moved from 37 Sea Zone to 42 Sea Zone
                1 artillery moved from Java to 42 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 42 Sea Zone to 61 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 61 Sea Zone to South Australia
                1 destroyer moved from 36 Sea Zone to 19 Sea Zone
                1 destroyer moved from 36 Sea Zone to 21 Sea Zone
                2 battleships, 1 carrier, 2 cruisers and 1 destroyer moved from 36 Sea Zone to 20 Sea Zone
                1 carrier moved from 37 Sea Zone to 20 Sea Zone
                1 infantry moved from Malaya to Shan State
                1 carrier, 1 destroyer and 1 transport moved from 55 Sea Zone to 37 Sea Zone
                3 armour moved from Burma to Shan State
                3 tactical_bombers moved from Hopei to Kiangsi
                6 infantry moved from Anhwe to Kiangsi
                1 mech_infantry moved from Kiangsu to Kiangsi
                3 infantry moved from Kwangtung to Kiangsi
                1 mech_infantry moved from Yunnan to Kiangsi
                1 mech_infantry moved from French Indo China to Kiangsi
                2 fighters moved from Japan to 20 Sea Zone
                2 fighters moved from Kweichow to 20 Sea Zone
                1 tactical_bomber moved from Japan to Kwangsi
                2 fighters and 3 tactical_bombers moved from Kweichow to Kwangsi

    Place Units - Japanese
                1 mech_infantry placed in French Indo China
                3 destroyers placed in 20 Sea Zone
                2 submarines placed in 36 Sea Zone
                3 submarines placed in 37 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,4,3,3,5,4,6,6,2,4,5,4,2,5,3,4,6,5,4,6,3,4,2,6,1,3,4,4
                Japanese collect 53 PUs (8 lost to blockades); end with 59 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 2 fighters and 4 tactical_bombers
        Kiangsu : 1 flag
        Kiangsi : 1 flag, 9 infantry, 3 mech_infantrys and 3 tactical_bombers
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 22 infantry and 1 mech_infantry
        Jehol : 1 flag
        Yunnan : 1 flag
        Hunan : 1 flag
        Hopei : 1 flag, 1 infantry
        Chahar : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag, 3 armour and 1 infantry
        Burma : 1 flag, 1 aaGun, 6 artilleries and 8 infantry
        India : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
        Malaya : 1 flag, 1 factory_minor and 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 factory_minor and 1 harbour
        Queensland : 1 flag, 1 airfield, 1 harbour and 1 infantry
        Northern Territory : 1 flag, 2 bombers, 4 fighters and 1 tactical_bomber
        South Australia : 1 flag, 1 armour, 3 artilleries, 3 fighters and 3 infantry
        Western Australia : 1 flag
        Philippines : 1 flag, 1 airfield and 1 harbour
        Guam : 1 flag, 1 airfield
        French Indo China : 1 flag, 1 factory_minor and 1 mech_infantry
        Celebes : 1 flag
        Java : 1 flag
        Sumatra : 1 flag
        43 Sea Zone : 1 flag
        37 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 3 submarines and 1 transport
        36 Sea Zone : 2 submarines
        35 Sea Zone : 2 submarines
        20 Sea Zone : 2 battleships, 2 carriers, 2 cruisers, 4 destroyers and 4 fighters
        21 Sea Zone : 1 destroyer
        19 Sea Zone : 1 destroyer
        54 Sea Zone : 1 transport
        61 Sea Zone : 2 transports
        Novosibirsk : 1 flag

    Production/PUs Summary :

    Germans : 49 / 68
        Russians : 28 / 31
        Japanese : 61 / 69
        Americans : 53 / 75
        Chinese : 10 / 13
        British : 29 / 29
        UK_Pacific : 2 / 0
        Italians : 24 / 39
        ANZAC : 5 / 12
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '21 '20 '19 '18 '17 '16

    I will be on a short holiday the next 5 days


  • Have fun.  :-)

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 6 Sea Zone to 19 Sea Zone
                1 submarine moved from 6 Sea Zone to 21 Sea Zone
                5 fighters moved from 6 Sea Zone to 19 Sea Zone
                5 fighters moved from 6 Sea Zone to 21 Sea Zone
                1 bomber moved from Korea to Kwangtung
                1 armour moved from Manchuria to Chahar
                      Chinese take Jehol from Japanese
                      Chinese take Chahar from Japanese
                3 artilleries and 3 infantry moved from Manchuria to Jehol
                1 tactical_bomber moved from Korea to 19 Sea Zone
                1 bomber moved from Korea to 21 Sea Zone
                5 submarines moved from 26 Sea Zone to 6 Sea Zone
                1 bomber moved from Eastern United States to 110 Sea Zone

    Combat - Americans
                Battle in 110 Sea Zone
                    Americans attack with 1 bomber
                    Germans defend with 1 transport
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport
                Battle in 19 Sea Zone
                    Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                    Americans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in 21 Sea Zone
                    Americans attack with 1 bomber, 5 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 1 bomber, 5 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Strategic bombing raid in Kwangtung
                    Bombing raid in Kwangtung rolls: 8 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Kwangtung causes 6 damage total.

    Non Combat Move - Americans
                1 bomber moved from Kwangtung to Manchuria
                5 fighters moved from 19 Sea Zone to 6 Sea Zone
                1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone
                5 fighters moved from 21 Sea Zone to 6 Sea Zone
                1 bomber moved from 21 Sea Zone to Korea
                1 bomber moved from 110 Sea Zone to United Kingdom
                1 bomber moved from Eastern United States to United Kingdom

    Place Units - Americans
                1 transport placed in 101 Sea Zone
                1 artillery and 1 infantry placed in Eastern United States
                1 armour and 1 infantry placed in Korea
                1 destroyer placed in 6 Sea Zone
                1 carrier and 1 destroyer placed in 101 Sea Zone
                2 fighters placed in Eastern United States

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Szechwan to Yunnan
                      Chinese take Yunnan from Japanese
                1 infantry moved from Suiyuyan to Hopei
                1 fighter moved from Szechwan to Hopei

    Combat - Chinese
                Battle in Hopei
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                    Chinese win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                2 infantry moved from Tsinghai to Shensi
                3 artilleries and 14 infantry moved from Szechwan to Kweichow
                1 fighter moved from Hopei to Kweichow

    Place Units - Chinese
                1 infantry placed in Jehol
                2 infantry placed in Chahar
                1 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 13 PUs; end with 14 PUs total

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - British
                British buy 1 artillery, 1 carrier and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                3 mech_infantrys moved from Persia to Trans-Jordan
                4 mech_infantrys moved from Eastern Persia to Iraq
                1 artillery and 1 infantry moved from French Central Africa to French Equatorial Africa
                1 infantry moved from Iraq to Syria
                4 fighters and 3 tactical_bombers moved from Trans-Jordan to Syria
                5 armour and 4 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
                1 bomber moved from Trans-Jordan to Anglo Egyptian Sudan
                2 fighters moved from Trans-Jordan to Syria

    Combat - British
                Battle in Anglo Egyptian Sudan
                    British attack with 5 armour, 1 bomber and 4 mech_infantrys
                    Italians defend with 2 infantry
                    British win, taking Anglo Egyptian Sudan from Italians with 5 armour, 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 2
                    Casualties for British: 1 mech_infantry
                    Casualties for Italians: 2 infantry
                Battle in Syria
                    British attack with 6 fighters, 1 infantry and 3 tactical_bombers
                    Italians defend with 1 infantry
                    British win, taking Syria from Italians with 6 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                6 fighters and 3 tactical_bombers moved from Syria to Trans-Jordan
                1 artillery and 4 infantry moved from Iraq to Trans-Jordan
                1 bomber moved from Anglo Egyptian Sudan to Trans-Jordan
                3 aaGuns, 2 artilleries and 9 infantry moved from West India to Eastern Persia
                2 infantry moved from Brazil to 86 Sea Zone
                2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
                2 infantry moved from 87 Sea Zone to French West Africa

    Place Units - British
                1 carrier placed in 71 Sea Zone
                3 infantry placed in Persia
                1 artillery placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,4,4,3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,6,6,2,1,4,6,6
                British collect 27 PUs (4 lost to blockades); end with 27 PUs total

    Turn Complete - UK_Pacific


  • Sorry life threw me a curve ball and I complete forgot about a&a.  :oops:
    I’ll should be able to get my turn in tomorrow and play at a more normal pace up until Thursday, then I’ll be out of town for the rest of the week and after that everything will (hopefully) be back to normal…  :-)

  • '21 '20 '19 '18 '17 '16

    Thanks for letting me know, np at all take your time, ill see it when you post

Suggested Topics

  • 21
  • 38
  • 179
  • 68
  • 61
  • 136
  • 57
  • 1.7k
Axis & Allies Boardgaming Custom Painted Miniatures

31

Online

17.1k

Users

39.3k

Topics

1.7m

Posts