Yeah, I’ll always take the latest save. Please do the same for me.
Very complicated maneuvering in the Pac with all these scrambling carriers, and so much water to cover Hopefully didn’t make any blunders.
OK - 3 hits from round 1 - waiting for casulties before rolling defense
Ohh - there is one download of first map and two for second map - didnt check if first map had been downloaded before rolling - sorry about that
Thank you, no problem
Tough stuff
Lose 2 Italian subs and the destroyer
Defense:
7 subs, 1 DD, 3 FTR
Rolls: 7@1 1@2 3@4; Total Hits: 47@1: (5, 6, 5, 1, 5, 2, 1)1@2: (5)3@4: (5, 4, 4)
you hit 4 = AC-> AC-hit + 3 subs
Round 2:
AC-hit + 2 SUB (w. first strike), 1 DD, 3 FTR, 1 T.BMB vs. 2 G subs + 3 I subs + 3 FTR
The two first d2 is subs with first strike
Round 2:
AC-hit + 2 SUB (w. first strike), 1 DD, 3 FTR, 1 T.BMB vs. 2 G subs + 3 I subs + 3 FTR
Attackers:
Subs with surprise strike
Rolls: 2@2; Total Hits: 02@2: (6, 6)
remaining attackers:
Rolls: 1@2 3@3 1@4; Total Hits: 21@2: (4)3@3: (6, 3, 4)1@4: (3)
2 hits - casulties?
Aw crap, didn’t realize it was an airbase on Gibraltar! Nice
But now I am lucking out so far
I lose 2 more Italian subs
Round 2:
AC-hit + 2 SUB (w. first strike), 1 DD, 3 FTR, 1 T.BMB vs. 2 G subs + 3 I subs + 3 FTR
Defense:
Rolls: 5@1 3@4; Total Hits: 15@1: (6, 6, 2, 2, 5)3@4: (4, 5, 6)
Well that plane wasn’t doing well for you anyway. The tac is doing all the heavy lifting
Your FTR hit AC-hit -> AC killed
After round 2:
2 SUB (w. first strike), DD, 3 FTR, 1 T.BMB vs. 2 G subs + 1 I subs + 3 FTR
We continue…
Round 3:
Attackers:
Sub - first strike
Rolls: 2@2; Total Hits: 22@2: (1, 2)
Remaining attackers
Rolls: 1@2 3@3 1@4; Total Hits: 31@2: (6)3@3: (2, 5, 3)1@4: (1)
5 hit in total :-o - do you want to keep 1 SUB (I? or G?)or one FTR?
Every time I start feeling bad for you, you pull a rabbit out of a hat :wink:
Keep the fighter, of course!
Defense:
2 subs killed in first strike - remaining for defensive roll: 1 SUB + 3 FTR
Rolls: 1@1 3@4; Total Hits: 21@1: (3)3@4: (5, 1, 2)
You hit FTR, T.BMB
Round 4:
2 SUB, DD, 2 FTR vs. 1 FTR
Attacker - subs have no target so they will not be rolled:
DD+2FTR:
Rolls: 1@2 2@3; Total Hits: 11@2: (5)2@3: (6, 2)
Defense - 1 FTR:
Rolls: 1@4; Total Hits: 11@4: (4)
z95 taken with 2 SUB, 2 FTR - all defenders killed.
Please ignore remaining US rolls in TripleA from z95.
That’s fine - you continue to be an excellent opponent who handles all the mechanics very well
I will ignore Triple A rolls
It was looking real bad for you, but in the end, not a disaster for either one of us which is nice
Game on - can’t wait to see what UK does
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 2 infantry moved from Kansu to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits
Japanese roll dice for 1 artillery in Shensi, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
1 fighter moved from Shensi to Tsinghai
3 infantry moved from Kansu to Tsinghai
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs total
Territory Summary for Chinese :
Shensi : 2 infantry
Tsinghai : 1 fighter and 6 infantry
Production/PUs Summary :
Germans : 45 / 59
Russians : 23 / 40
Japanese : 71 / 77
Americans : 55 / 76
Chinese : 3 / 3
British : 28 / 38
UK_Pacific : 6 / 6
Italians : 17 / 21
ANZAC : 10 / 10
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 4 infantry, 2 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 110 Sea Zone to 119 Sea Zone
1 submarine moved from 108 Sea Zone to 119 Sea Zone
1 transport moved from 110 Sea Zone to 109 Sea Zone
1 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
1 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 fighter moved from United Kingdom to 119 Sea Zone
1 battleship, 2 carriers, 2 cruisers and 3 fighters moved from 110 Sea Zone to 112 Sea Zone
Combat - British
Battle in Norway
Battle in 119 Sea Zone
British attack with 1 destroyer, 1 fighter and 1 submarine
Germans defend with 1 submarine
British roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer and 1 fighter in 119 Sea Zone, round 2 : 1/2 hits
Germans roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 119 Sea Zone
British win, taking Norway from Germans, taking 119 Sea Zone from Germans with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - British
2 aaGuns and 2 infantry moved from United Kingdom to 110 Sea Zone
2 aaGuns, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
2 aaGuns and 2 infantry moved from 112 Sea Zone to Norway
1 fighter moved from 119 Sea Zone to 112 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from 110 Sea Zone to Gibraltar
1 submarine moved from 105 Sea Zone to 112 Sea Zone
1 armour and 1 infantry moved from Alaska to British Columbia
1 battleship moved from 28 Sea Zone to 10 Sea Zone
2 aaGuns moved from Libya to Tobruk
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 bomber moved from Ethiopia to Iraq
1 infantry moved from West India to Eastern Persia
1 infantry moved from India to West India
3 infantry moved from India to Burma
1 infantry moved from India to Burma
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 artillery and 1 infantry moved from Rhodesia to Union of South Africa
1 mech_infantry moved from Union of South Africa to Belgian Congo
Place Units - British
1 infantry and 2 mech_infantrys placed in Union of South Africa
3 submarines placed in 98 Sea Zone
3 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1,6,4,5
British collect 30 PUs (1 lost to blockades); end with 30 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,2
UK_Pacific collect 5 PUs (2 lost to blockades); end with 5 PUs total
Some Units in India change ownership: 2 infantry
Territory Summary for British and UK_Pacific :
Yunnan : 1 infantry
Shan State : 1 infantry
Burma : 1 aaGun, 1 artillery and 13 infantry
British Columbia : 1 armour, 1 artillery and 2 infantry
India : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour and 7 infantry
39 Sea Zone : 1 flag
10 Sea Zone : 1 battleship
West India : 2 infantry
Belgian Congo : 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield, 1 fighter and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor and 1 harbour
Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour, 4 infantry and 2 mech_infantrys
Scotland : 1 airfield
United Kingdom : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 3 infantry
Norway : 1 flag, 2 aaGuns, 3 infantry and 1 mech_infantry
Tobruk : 2 aaGuns
Ethiopia : 3 infantry
Bryansk : 1 fighter and 1 tactical_bomber
112 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 3 fighters, 1 submarine and 3 transports
119 Sea Zone : 1 flag, 1 destroyer and 1 submarine
125 Sea Zone : 1 flag
97 Sea Zone : 2 submarines
Iraq : 1 armour, 1 bomber, 3 infantry and 1 mech_infantry
92 Sea Zone : 1 destroyer
Eastern Persia : 1 flag, 1 infantry
98 Sea Zone : 3 submarines
105 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 42 / 59
Russians : 23 / 40
Japanese : 69 / 77
Americans : 55 / 76
Chinese : 4 / 3
British : 31 / 35
UK_Pacific : 7 / 5
Italians : 17 / 21
ANZAC : 10 / 10
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
minor change in a moment