All scramble in sea zone 97.
Private Panic vs Credulous 1942
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 9
Purchase Units - British
British buy 2 artilleries, 4 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
2 artilleries moved from United Kingdom to 8 Sea Zone
2 infantry moved from United Kingdom to 8 Sea Zone
1 artillery moved from 8 Sea Zone to France
1 artillery moved from 8 Sea Zone to Northwestern Europe
1 infantry moved from 8 Sea Zone to France
1 infantry moved from 8 Sea Zone to Northwestern Europe
2 fighters moved from 8 Sea Zone to France
2 fighters moved from 8 Sea Zone to Northwestern Europe
2 bombers moved from United Kingdom to GermanyCombat - British
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 2,5 and causes: 7 damage to unit: factory
Bombing raid in Germany causes 7 damage total.
Battle in France
British attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 infantry
British win, taking France from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Northwestern Europe
British attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 infantry
British win, taking Northwestern Europe from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantryNon Combat Move - British
2 fighters moved from France to 8 Sea Zone
2 fighters moved from Northwestern Europe to 8 Sea Zone
2 bombers moved from Germany to United KingdomPlace Units - British
1 transport placed in 8 Sea Zone
2 artilleries and 4 infantry placed in United KingdomTurn Complete - British
British collect 22 PUs; end with 22 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 3 armour, 1 artillery, 2 destroyers, 2 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Japanese
1 artillery moved from India to 35 Sea Zone
1 artillery moved from India to Persia
1 infantry moved from Sinkiang to Evenki National Okrug
2 bombers moved from Manchuria to Evenki National Okrug
4 fighters moved from 60 Sea Zone to Philippine Islands
2 battleships, 2 carriers, 1 cruiser, 8 destroyers and 1 submarine moved from 60 Sea Zone to 48 Sea Zone
1 artillery moved from India to 35 Sea Zone
2 artilleries and 2 transports moved from 35 Sea Zone to 48 Sea Zone
2 artilleries moved from 48 Sea Zone to Philippine IslandsCombat - Japanese
Battle in 48 Sea Zone
Japanese attack with 2 battleships, 2 carriers, 1 cruiser, 8 destroyers, 1 submarine and 2 transports
Americans defend with 1 transport
Japanese win with 2 battleships, 2 carriers, 1 cruiser, 8 destroyers, 1 submarine and 2 transports remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Philippine Islands
Japanese attack with 2 artilleries and 4 fighters
Americans defend with 1 infantry
Japanese win, taking Philippine Islands from Americans with 2 artilleries and 4 fighters remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Evenki National Okrug
Japanese attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Japanese win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
2 artilleries moved from Sinkiang to Szechwan
3 armour moved from Egypt to Persia
2 infantry moved from Egypt to Trans-Jordan
1 armour moved from India to Persia
1 artillery moved from French West Africa to French Equatorial Africa
2 fighters moved from Egypt to Persia
1 armour moved from Eastern Australia to Western Australia
1 bomber moved from Evenki National Okrug to Yunnan
1 bomber moved from Evenki National Okrug to Yunnan
4 fighters moved from Philippine Islands to 48 Sea ZonePlace Units - Japanese
1 artillery and 2 infantry placed in India
Japanese undo move 1.
3 armour placed in India
1 artillery and 2 infantry placed in Manchuria
2 destroyers and 2 submarines placed in 60 Sea ZoneTurn Complete - Japanese
Japanese collect 49 PUs; end with 49 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 destroyer and 1 fighter; Remaining resources: 1 PUs;Combat Move - Americans
3 bombers moved from United Kingdom to Germany
1 artillery moved from Morocco to 13 Sea Zone
1 infantry moved from Morocco to 13 Sea Zone
1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 13 Sea Zone to 23 Sea Zone
1 infantry moved from 23 Sea Zone to French West Africa
British take French West Africa from Japanese
1 artillery moved from 23 Sea Zone to French West Africa
1 armour, 2 artilleries and 3 infantry moved from Eastern United States to 11 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 11 Sea Zone to 23 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 23 Sea Zone to French West Africa
2 artilleries and 1 infantry moved from Solomon Islands to 44 Sea Zone
1 infantry moved from Solomon Islands to 44 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 44 Sea Zone to 39 Sea Zone
2 artilleries and 2 infantry moved from 39 Sea Zone to Eastern Australia
British take Eastern Australia from JapaneseCombat - Americans
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 4,4,3 and causes: 11 damage to unit: factory
Bombing raid in Germany causes 11 damage total.Non Combat Move - Americans
1 bomber moved from Eastern United States to United Kingdom
3 bombers moved from Germany to United Kingdom
1 destroyer moved from 44 Sea Zone to 49 Sea Zone
1 battleship, 2 carriers, 6 destroyers, 4 fighters and 3 submarines moved from 44 Sea Zone to 53 Sea Zone
1 destroyer moved from 56 Sea Zone to 53 Sea ZonePlace Units - Americans
1 carrier and 1 destroyer placed in 56 Sea Zone
1 fighter placed in 56 Sea Zone
1 bomber placed in Eastern United StatesTurn Complete - Americans
Americans collect 39 PUs; end with 40 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 10
Purchase Units - Russians
Russians repair damage of 3x factory; Remaining resources: 21 PUs;
Russians buy 1 armour, 1 artillery and 3 infantry; Remaining resources: 2 PUs;Combat Move - Russians
1 infantry moved from West Russia to Karelia S.S.R.
Russians take Karelia S.S.R. from Germans
1 armour moved from West Russia to Belorussia
Russians take Belorussia from Germans
1 armour moved from Belorussia to West Russia
1 armour moved from West Russia to Ukraine S.S.R.
Russians take Ukraine S.S.R. from Germans
1 armour moved from Ukraine S.S.R. to West Russia
3 fighters moved from West Russia to Archangel
1 infantry moved from West Russia to Archangel
1 infantry moved from West Russia to Archangel
1 infantry moved from Novosibirsk to Sinkiang
Americans take Sinkiang from JapaneseCombat - Russians
Battle in Archangel
Russians attack with 3 fighters and 2 infantry
Germans defend with 1 infantry
Russians win, taking Archangel from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
3 fighters moved from Archangel to West Russia
1 artillery moved from Caucasus to Russia
1 infantry moved from Caucasus to Russia
4 infantry moved from Russia to Novosibirsk
1 artillery moved from Russia to Novosibirsk
3 infantry moved from West Russia to Russia
3 artilleries moved from West Russia to RussiaPlace Units - Russians
1 armour, 1 artillery and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 27 PUs; end with 29 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 10
Purchase Units - Germans
Germans repair damage of 20x factory; Remaining resources: 27 PUs;
Germans buy 9 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Italy to France
1 artillery moved from Germany to France
1 artillery moved from Germany to Northwestern Europe
3 bombers moved from Germany to Northwestern Europe
4 fighters moved from Germany to France
1 armour moved from Poland to Belorussia
Germans take Belorussia from Russians
1 armour moved from Belorussia to Karelia S.S.R.
10 armour, 5 artilleries and 16 infantry moved from Baltic States to Karelia S.S.R.
1 infantry moved from Bulgaria Romania to Ukraine S.S.R.
Germans take Ukraine S.S.R. from RussiansCombat - Germans
Battle in Northwestern Europe
Germans attack with 1 artillery and 3 bombers
British defend with 1 artillery
Germans win, taking Northwestern Europe from British with 1 artillery and 3 bombers remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Karelia S.S.R.
Germans attack with 11 armour, 5 artilleries and 16 infantry
Russians defend with 1 factory and 1 infantry
Germans win, taking Karelia S.S.R. from Russians with 11 armour, 5 artilleries and 16 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in France
Germans attack with 1 artillery, 4 fighters and 1 infantry
British defend with 1 artillery and 1 infantry
Germans win, taking France from British with 1 artillery and 4 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery and 1 infantryNon Combat Move - Germans
4 fighters moved from France to Germany
3 bombers moved from Northwestern Europe to Germany
1 infantry moved from Egypt to Anglo-Egyptian SudanPlace Units - Germans
9 infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Southern Europe: 1 infantry
EDIT: Adding units owned by Germans to Germany: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 45 PUs; end with 45 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 10
Purchase Units - British
British buy 3 artilleries and 3 infantry; Remaining resources: 1 PUs;Combat Move - British
5 infantry moved from United Kingdom to 8 Sea Zone
1 armour and 4 artilleries moved from United Kingdom to 8 Sea Zone
2 bombers moved from United Kingdom to Germany
1 armour, 4 artilleries and 5 infantry moved from 8 Sea Zone to France
4 fighters moved from 8 Sea Zone to Northwestern EuropeCombat - British
Battle in France
British attack with 1 armour, 4 artilleries and 5 infantry
Germans defend with 1 artillery
British win, taking France from Germans with 1 armour, 4 artilleries and 4 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for British: 1 infantry
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 2,2 and causes: 4 damage to unit: factory
Bombing raid in Germany causes 4 damage total.
Battle in Northwestern Europe
British attack with 4 fighters
Germans defend with 1 artillery
British win with 3 fighters remaining. Battle score for attacker is -6
Casualties for Germans: 1 artillery
Casualties for British: 1 fighterNon Combat Move - British
3 fighters moved from Northwestern Europe to 8 Sea Zone
2 bombers moved from Germany to United KingdomPlace Units - British
3 artilleries and 3 infantry placed in United KingdomTurn Complete - British
British collect 22 PUs; end with 23 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 carrier, 2 fighters and 5 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
2 artilleries moved from Philippine Islands to 48 Sea Zone
2 artilleries, 2 battleships, 2 carriers, 1 cruiser, 8 destroyers, 4 fighters, 1 submarine and 2 transports moved from 48 Sea Zone to 49 Sea Zone
2 destroyers and 2 submarines moved from 60 Sea Zone to 49 Sea Zone
2 bombers moved from Yunnan to Russia
1 infantry moved from Persia to Caucasus
Japanese take Caucasus from Russians
1 infantry moved from Persia to Kazakh S.S.R.
2 fighters moved from Persia to Kazakh S.S.R.Combat - Japanese
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 2,4 and causes: 6 damage to unit: factory
Bombing raid in Russia causes 6 damage total.
Battle in Kazakh S.S.R.
Japanese attack with 2 fighters and 1 infantry
Russians defend with 1 infantry
Japanese win, taking Kazakh S.S.R. from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 49 Sea Zone
Japanese attack with 2 artilleries, 2 battleships, 2 carriers, 1 cruiser, 10 destroyers, 4 fighters, 3 submarines and 2 transports
Americans defend with 1 destroyer
Japanese win with 2 battleships, 2 carriers, 1 cruiser, 10 destroyers, 4 fighters, 3 submarines and 2 transports remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
2 bombers moved from Russia to Trans-Jordan
2 fighters moved from Kazakh S.S.R. to Persia
3 armour moved from India to Persia
2 infantry moved from Trans-Jordan to Persia
1 artillery moved from French Equatorial Africa to Belgian Congo
1 artillery and 2 infantry moved from Manchuria to AnhweiPlace Units - Japanese
3 infantry placed in India
2 infantry placed in Egypt
1 carrier placed in 36 Sea Zone
1 fighter placed in 36 Sea Zone
1 fighter placed in JapanTurn Complete - Japanese
Japanese collect 52 PUs; end with 52 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 artilleries, 1 fighter, 2 infantry and 2 transports; Remaining resources: 2 PUs;Combat Move - Americans
1 infantry moved from French West Africa to French Equatorial Africa
British take French Equatorial Africa from Japanese
1 artillery moved from French West Africa to French Equatorial Africa
1 artillery moved from French West Africa to French Equatorial Africa
4 bombers moved from United Kingdom to Germany
2 artilleries and 2 infantry moved from Eastern Australia to 39 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 39 Sea Zone to 37 Sea Zone
2 artilleries and 2 infantry moved from 37 Sea Zone to East Indies
Americans take East Indies from JapaneseCombat - Americans
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 3,5,2,3 and causes: 13 damage to unit: factory
Bombing raid in Germany causes 13 damage total.Non Combat Move - Americans
1 armour, 1 artillery and 3 infantry moved from French West Africa to 23 Sea Zone
1 armour, 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 3 infantry, 1 submarine and 4 transports moved from 23 Sea Zone to 13 Sea Zone
2 artilleries and 1 infantry moved from Morocco to 13 Sea Zone
1 armour, 3 artilleries, 1 carrier, 2 destroyers, 2 fighters, 4 infantry, 1 submarine and 4 transports moved from 13 Sea Zone to 8 Sea Zone
2 fighters moved from 8 Sea Zone to France
1 armour, 3 artilleries and 4 infantry moved from 8 Sea Zone to France
1 bomber moved from Eastern United States to 8 Sea Zone
4 bombers moved from Germany to France
1 battleship, 2 carriers, 7 destroyers, 4 fighters and 3 submarines moved from 53 Sea Zone to 59 Sea Zone
1 carrier, 1 destroyer and 1 fighter moved from 56 Sea Zone to 59 Sea Zone
1 bomber moved from 8 Sea Zone to FrancePlace Units - Americans
1 transport placed in 11 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
1 transport placed in 56 Sea Zone
1 artillery, 1 fighter and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 44 PUs; end with 46 PUs total -
TripleA Manual Gamesave Post for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 11
Purchase Units - Germans
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 11
Purchase Units - Germans
Germans repair damage of 17x factory; Remaining resources: 28 PUs;
Germans buy 9 infantry; Remaining resources: 1 PUs;Combat Move - Germans
6 artilleries, 3 bombers, 4 fighters and 10 infantry moved from Germany to France
1 artillery moved from Anglo-Egyptian Sudan to French Equatorial Africa
1 infantry moved from Anglo-Egyptian Sudan to French Equatorial Africa
2 fighters moved from 33 Sea Zone to French Equatorial Africa
1 armour moved from Karelia S.S.R. to Belorussia
Germans take Belorussia from Russians
1 armour moved from Belorussia to Karelia S.S.R.Combat - Germans
Battle in French Equatorial Africa
Germans attack with 1 artillery, 2 fighters and 1 infantry
Americans defend with 2 artilleries and 1 infantry
Germans win with 1 fighter remaining. Battle score for attacker is -6
Casualties for Germans: 1 artillery, 1 fighter and 1 infantry
Casualties for Americans: 2 artilleries and 1 infantry
Battle in France
Germans attack with 6 artilleries, 3 bombers, 4 fighters and 10 infantry
British defend with 1 armour, 4 artilleries and 4 infantry; Americans defend with 1 armour, 3 artilleries, 5 bombers, 2 fighters and 4 infantry
British win with 1 fighter remaining. Battle score for attacker is 4
Casualties for Germans: 6 artilleries, 3 bombers, 4 fighters and 10 infantry
Casualties for British: 1 armour, 4 artilleries and 4 infantry
Casualties for Americans: 1 armour, 3 artilleries, 5 bombers, 1 fighter and 4 infantryNon Combat Move - Germans
1 fighter moved from French Equatorial Africa to Anglo-Egyptian SudanPlace Units - Germans
9 infantry placed in GermanyTurn Complete - Germans
Germans collect 37 PUs; end with 38 PUs total -
I tried to give a R stack to go at instead, but big enough that you could not do both.
Turned out alright though. Phew!
You did not move your armour back, so you must think Berlin is safe. Look forward to finding out tomorrow!
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 11
Purchase Units - British
British buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - British
3 fighters moved from 8 Sea Zone to Germany
2 bombers moved from United Kingdom to Germany
1 armour, 3 artilleries and 5 infantry moved from United Kingdom to 8 Sea Zone
1 armour, 3 artilleries, 2 carriers, 2 cruisers, 4 destroyers, 5 infantry, 1 submarine and 5 transports moved from 8 Sea Zone to 5 Sea Zone
1 armour, 3 artilleries and 5 infantry moved from 5 Sea Zone to GermanyCombat - British
Battle in Germany
British attack with 1 armour, 3 artilleries, 2 bombers, 3 fighters and 5 infantry
Germans defend with 1 aaGun, 1 factory and 9 infantry
British captures 38PUs while taking Germans capital
British win, taking Germany from Germans with 1 armour, 3 artilleries, 2 bombers, 3 fighters and 1 infantry remaining. Battle score for attacker is 20
Casualties for Germans: 1 aaGun and 9 infantry
Casualties for British: 4 infantryNon Combat Move - British
1 fighter moved from Germany to 5 Sea Zone
2 bombers moved from Germany to United Kingdom
1 fighter moved from Germany to 8 Sea Zone
1 fighter moved from Germany to 8 Sea ZonePlace Units - British
2 artilleries and 5 infantry placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 71 PUs total