Those 17 russians forced Japan to not get their islands. triplea_42517_4 Japan.tsvg
15L G40 Cyanight (Axis) vs Shin Ji (Alies +21) Game 2
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
British buy 1 destroyer and 3 transports; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 unit repaired.
1 armour and 1 mech_infantry moved from Tobruk to Tunisia
British take Libya from Italians
1 destroyer moved from 109 Sea Zone to 106 Sea Zone
British take 109 Sea Zone from Germans
2 battleships and 1 cruiser moved from 109 Sea Zone to 106 Sea Zone
1 bomber moved from Malta to Iraq
1 infantry moved from Eastern Persia to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Iraq
1 artillery and 3 infantry moved from Persia to Iraq
1 fighter moved from India to 41 Sea ZoneCombat - British
Battle in 41 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 106 Sea Zone
British attack with 2 battleships, 1 cruiser and 1 destroyer
Germans defend with 1 submarine
Units damaged: 1 battleship owned by the British
British win, taking 106 Sea Zone from Germans with 2 battleships, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Iraq
British attack with 1 artillery, 1 bomber and 4 infantry
Neutral_Axis defend with 3 infantry
British win, taking Iraq from Neutral_Axis with 1 artillery, 1 bomber and 4 infantry remaining. Battle score for attacker is 9
Casualties for Neutral_Axis: 3 infantry
Battle in Tunisia
British attack with 1 armour and 1 mech_infantry
Italians defend with 1 artillery
British win, taking Tunisia from Italians with 1 armour remaining. Battle score for attacker is 0
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 artilleryNon Combat Move - British
3 artilleries moved from Tobruk to Alexandria
1 fighter moved from Malta to Morocco
2 infantry moved from Rhodesia to Union of South Africa
1 bomber moved from Iraq to Egypt
1 fighter moved from 41 Sea Zone to India
1 infantry moved from Shan State to Burma
2 aaGuns, 2 fighters and 2 infantry moved from Scotland to United Kingdom
1 artillery and 1 infantry moved from Ontario to QuebecPlace Units - British
1 destroyer and 2 transports placed in 106 Sea Zone
1 transport placed in 71 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,2
British collect 31 PUs (2 lost to blockades); end with 33 PUs totalPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Some Units in India change ownership: 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
British buy 1 destroyer and 3 transports; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 unit repaired.
1 armour and 1 mech_infantry moved from Tobruk to Tunisia
British take Libya from Italians
1 destroyer moved from 109 Sea Zone to 106 Sea Zone
British take 109 Sea Zone from Germans
2 battleships and 1 cruiser moved from 109 Sea Zone to 106 Sea Zone
1 bomber moved from Malta to Iraq
1 infantry moved from Eastern Persia to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Iraq
1 artillery and 3 infantry moved from Persia to Iraq
1 fighter moved from India to 41 Sea ZoneCombat - British
Battle in 41 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 106 Sea Zone
British attack with 2 battleships, 1 cruiser and 1 destroyer
Germans defend with 1 submarine
Units damaged: 1 battleship owned by the British
British win, taking 106 Sea Zone from Germans with 2 battleships, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Iraq
British attack with 1 artillery, 1 bomber and 4 infantry
Neutral_Axis defend with 3 infantry
British win, taking Iraq from Neutral_Axis with 1 artillery, 1 bomber and 4 infantry remaining. Battle score for attacker is 9
Casualties for Neutral_Axis: 3 infantry
Battle in Tunisia
British attack with 1 armour and 1 mech_infantry
Italians defend with 1 artillery
British win, taking Tunisia from Italians with 1 armour remaining. Battle score for attacker is 0
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 artilleryNon Combat Move - British
3 artilleries moved from Tobruk to Alexandria
1 fighter moved from Malta to Morocco
2 infantry moved from Rhodesia to Union of South Africa
1 bomber moved from Iraq to Egypt
1 fighter moved from 41 Sea Zone to India
1 infantry moved from Shan State to Burma
2 aaGuns, 2 fighters and 2 infantry moved from Scotland to United Kingdom
1 artillery and 1 infantry moved from Ontario to QuebecPlace Units - British
1 destroyer and 2 transports placed in 106 Sea Zone
1 transport placed in 71 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,2
British collect 31 PUs (2 lost to blockades); end with 33 PUs totalPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Some Units in India change ownership: 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
British buy 1 destroyer and 3 transports; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 unit repaired.
1 armour and 1 mech_infantry moved from Tobruk to Tunisia
British take Libya from Italians
1 destroyer moved from 109 Sea Zone to 106 Sea Zone
British take 109 Sea Zone from Germans
2 battleships and 1 cruiser moved from 109 Sea Zone to 106 Sea Zone
1 bomber moved from Malta to Iraq
1 infantry moved from Eastern Persia to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Iraq
1 artillery and 3 infantry moved from Persia to Iraq
1 fighter moved from India to 41 Sea ZoneCombat - British
Battle in 41 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 106 Sea Zone
British attack with 2 battleships, 1 cruiser and 1 destroyer
Germans defend with 1 submarine
Units damaged: 1 battleship owned by the British
British win, taking 106 Sea Zone from Germans with 2 battleships, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Iraq
British attack with 1 artillery, 1 bomber and 4 infantry
Neutral_Axis defend with 3 infantry
British win, taking Iraq from Neutral_Axis with 1 artillery, 1 bomber and 4 infantry remaining. Battle score for attacker is 9
Casualties for Neutral_Axis: 3 infantry
Battle in Tunisia
British attack with 1 armour and 1 mech_infantry
Italians defend with 1 artillery
British win, taking Tunisia from Italians with 1 armour remaining. Battle score for attacker is 0
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 artilleryNon Combat Move - British
3 artilleries moved from Tobruk to Alexandria
1 fighter moved from Malta to Morocco
2 infantry moved from Rhodesia to Union of South Africa
1 bomber moved from Iraq to Egypt
1 fighter moved from 41 Sea Zone to India
1 infantry moved from Shan State to Burma
2 aaGuns, 2 fighters and 2 infantry moved from Scotland to United Kingdom
1 artillery and 1 infantry moved from Ontario to QuebecPlace Units - British
1 destroyer and 2 transports placed in 106 Sea Zone
1 transport placed in 71 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,2
British collect 31 PUs (2 lost to blockades); end with 33 PUs totalPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Some Units in India change ownership: 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarCombat Move - Italians
1 armour moved from Slovakia Hungary to Eastern Poland
Italians take Eastern Poland from Russians
1 armour moved from Romania to Greece
Italians take Greece from Neutral_Allies
1 artillery and 3 infantry moved from Kenya to Belgian Congo
Italians take Belgian Congo from BritishCombat - Italians
Non Combat Move - Italians
2 aaGuns, 2 artilleries and 4 infantry moved from Yugoslavia to Romania
2 aaGuns moved from Northern Italy to Southern Italy
4 infantry moved from Northern Italy to YugoslaviaPlace Units - Italians
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Shan State to Burma
1 armour and 1 mech_infantry moved from New South Wales to Queensland
1 cruiser and 1 destroyer moved from 54 Sea Zone to 62 Sea Zone
1 infantry moved from Dutch New Guinea to New GuineaPlace Units - ANZAC
1 armour, 1 fighter and 1 mech_infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
1 infantry moved from Trans-Jordan to Iraq
1 cruiser moved from 109 Sea Zone to 91 Sea Zone
1 infantry moved from French Central Africa to French Equatorial Africa
2 infantry moved from Algeria to MoroccoNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 bombers and 2 infantry; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 bomber moved from Southern Italy to 92 Sea Zone
2 bombers moved from Western Germany to 92 Sea Zone
1 fighter moved from Gibraltar to 92 Sea Zone
1 tactical_bomber moved from Southern Italy to 92 Sea ZoneCombat - Germans
Battle in 92 Sea Zone
Germans attack with 3 bombers, 1 fighter and 1 tactical_bomber
French defend with 1 cruiser and 1 destroyer
Germans win with 3 bombers and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 1 fighter
Casualties for French: 1 cruiser and 1 destroyerNon Combat Move - Germans
1 tactical_bomber moved from 92 Sea Zone to Southern France
1 bomber moved from 92 Sea Zone to Southern Italy
1 bomber moved from 92 Sea Zone to Southern Italy
1 bomber moved from 92 Sea Zone to Southern Italy
1 tactical_bomber moved from Southern Italy to Eastern Poland
1 aaGun, 3 armour, 3 artilleries and 17 infantry moved from Poland to Eastern Poland
7 armour and 3 mech_infantrys moved from Germany to Eastern Poland
1 transport moved from 114 Sea Zone to 113 Sea Zone
2 aaGuns moved from Germany to Slovakia Hungary
2 artilleries and 6 infantry moved from Romania to Eastern Poland
1 armour moved from Normandy Bordeaux to Western Germany
2 mech_infantrys moved from Normandy Bordeaux to Western Germany
1 artillery moved from Normandy Bordeaux to France
1 artillery moved from Southern France to France
1 tactical_bomber moved from Western Germany to Eastern Poland
2 mech_infantrys moved from Southern France to Yugoslavia
1 armour moved from Southern France to Yugoslavia
1 submarine moved from 119 Sea Zone to 125 Sea ZonePlace Units - Germans
4 bombers and 2 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,1
Germans collect 45 PUs (1 lost to blockades); end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 bombers and 2 infantry; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 bomber moved from Southern Italy to 92 Sea Zone
2 bombers moved from Western Germany to 92 Sea Zone
1 fighter moved from Gibraltar to 92 Sea Zone
1 tactical_bomber moved from Southern Italy to 92 Sea ZoneCombat - Germans
Battle in 92 Sea Zone
Germans attack with 3 bombers, 1 fighter and 1 tactical_bomber
French defend with 1 cruiser and 1 destroyer
Germans win with 3 bombers and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 1 fighter
Casualties for French: 1 cruiser and 1 destroyerNon Combat Move - Germans
1 tactical_bomber moved from 92 Sea Zone to Southern France
1 bomber moved from 92 Sea Zone to Southern Italy
1 bomber moved from 92 Sea Zone to Southern Italy
1 bomber moved from 92 Sea Zone to Southern Italy
1 tactical_bomber moved from Southern Italy to Eastern Poland
1 aaGun, 3 armour, 3 artilleries and 17 infantry moved from Poland to Eastern Poland
7 armour and 3 mech_infantrys moved from Germany to Eastern Poland
1 transport moved from 114 Sea Zone to 113 Sea Zone
2 aaGuns moved from Germany to Slovakia Hungary
2 artilleries and 6 infantry moved from Romania to Eastern Poland
1 armour moved from Normandy Bordeaux to Western Germany
2 mech_infantrys moved from Normandy Bordeaux to Western Germany
1 artillery moved from Normandy Bordeaux to France
1 artillery moved from Southern France to France
1 tactical_bomber moved from Western Germany to Eastern Poland
2 mech_infantrys moved from Southern France to Yugoslavia
1 armour moved from Southern France to Yugoslavia
1 submarine moved from 119 Sea Zone to 125 Sea ZonePlace Units - Germans
4 bombers and 2 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,1
Germans collect 45 PUs (1 lost to blockades); end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 3 infantry and 7 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Russians
1 infantry moved from Belarus to Baltic States
1 infantry moved from Bryansk to Western Ukraine
2 fighters and 1 tactical_bomber moved from Novgorod to Baltic States
1 bomber moved from Novgorod to Germany
1 cruiser moved from 115 Sea Zone to 114 Sea ZoneCombat - Russians
Russians creates battle in territory 125 Sea Zone
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Germany causes 8 damage total.
Battle in 125 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 submarine
1 submarine owned by the Russians Submerged
1 submarine owned by the Germans Submerged
Battle in Baltic States
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians winGermans win with no units remaining, taking Baltic States from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 fighters moved from Baltic States to Belarus
1 tactical_bomber moved from Baltic States to Belarus
2 aaGuns, 2 armour and 1 mech_infantry moved from Novgorod to Belarus
1 armour and 2 mech_infantrys moved from Bryansk to Belarus
5 mech_infantrys moved from Russia to Belarus
6 infantry moved from Yenisey to Timguska
2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
1 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
1 infantry moved from Caucasus to Rostov
1 bomber moved from Germany to BelarusPlace Units - Russians
3 infantry placed in Novgorod
7 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 35 PUs; end with 36 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 airfield, 11 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour moved from Java to 42 Sea Zone
1 submarine moved from 42 Sea Zone to 39 Sea Zone
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
3 infantry moved from Kwangsi to Yunnan
1 infantry moved from Java to 42 Sea Zone
1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 armour and 1 infantry moved from 37 Sea Zone to Malaya
4 fighters moved from French Indo China to Yunnan
4 tactical_bombers moved from French Indo China to Yunnan
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Suiyuyan to Shensi
Japanese take Shensi from Chinese
1 fighter and 1 tactical_bomber moved from French Indo China to YunnanCombat - Japanese
Battle in Yunnan
Japanese attack with 5 fighters, 3 infantry and 5 tactical_bombers
Chinese defend with 2 infantry
Japanese win, taking Yunnan from Chinese with 5 fighters, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in MalayaNon Combat Move - Japanese
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 3 tactical_bombers moved from 42 Sea Zone to 36 Sea Zone
1 carrier moved from 44 Sea Zone to 37 Sea Zone
2 fighters moved from 44 Sea Zone to 37 Sea Zone
1 cruiser and 1 destroyer moved from 44 Sea Zone to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 submarine moved from 35 Sea Zone to 36 Sea Zone
1 fighter moved from Yunnan to Kweichow
4 fighters and 5 tactical_bombers moved from Yunnan to French Indo China
1 artillery moved from Kwangsi to French Indo China
1 artillery moved from Kwangsi to French Indo China
1 artillery, 2 infantry and 1 mech_infantry moved from Hunan to Kweichow
6 infantry moved from Anhwe to Kweichow
1 armour and 1 mech_infantry moved from Shantung to Kweichow
1 infantry moved from Hopei to Kweichow
1 infantry moved from Shantung to Anhwe
4 infantry moved from Jehol to Manchuria
1 artillery moved from Suiyuyan to HopeiPlace Units - Japanese
3 mech_infantrys placed in Shantung
3 infantry placed in French Indo China
1 airfield placed in French Indo China
8 infantry placed in JapanTurn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 airfield, 11 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour moved from Java to 42 Sea Zone
1 submarine moved from 42 Sea Zone to 39 Sea Zone
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
3 infantry moved from Kwangsi to Yunnan
1 infantry moved from Java to 42 Sea Zone
1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 armour and 1 infantry moved from 37 Sea Zone to Malaya
4 fighters moved from French Indo China to Yunnan
4 tactical_bombers moved from French Indo China to Yunnan
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Suiyuyan to Shensi
Japanese take Shensi from Chinese
1 fighter and 1 tactical_bomber moved from French Indo China to YunnanCombat - Japanese
Battle in Yunnan
Japanese attack with 5 fighters, 3 infantry and 5 tactical_bombers
Chinese defend with 2 infantry
Japanese win, taking Yunnan from Chinese with 5 fighters, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in MalayaNon Combat Move - Japanese
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 3 tactical_bombers moved from 42 Sea Zone to 36 Sea Zone
1 carrier moved from 44 Sea Zone to 37 Sea Zone
2 fighters moved from 44 Sea Zone to 37 Sea Zone
1 cruiser and 1 destroyer moved from 44 Sea Zone to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 submarine moved from 35 Sea Zone to 36 Sea Zone
1 fighter moved from Yunnan to Kweichow
4 fighters and 5 tactical_bombers moved from Yunnan to French Indo China
1 artillery moved from Kwangsi to French Indo China
1 artillery moved from Kwangsi to French Indo China
1 artillery, 2 infantry and 1 mech_infantry moved from Hunan to Kweichow
6 infantry moved from Anhwe to Kweichow
1 armour and 1 mech_infantry moved from Shantung to Kweichow
1 infantry moved from Hopei to Kweichow
1 infantry moved from Shantung to Anhwe
4 infantry moved from Jehol to Manchuria
1 artillery moved from Suiyuyan to HopeiPlace Units - Japanese
3 mech_infantrys placed in Shantung
3 infantry placed in French Indo China
1 airfield placed in French Indo China
8 infantry placed in JapanTurn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 airfield, 11 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour moved from Java to 42 Sea Zone
1 submarine moved from 42 Sea Zone to 39 Sea Zone
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
3 infantry moved from Kwangsi to Yunnan
1 infantry moved from Java to 42 Sea Zone
1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 armour and 1 infantry moved from 37 Sea Zone to Malaya
4 fighters moved from French Indo China to Yunnan
4 tactical_bombers moved from French Indo China to Yunnan
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Suiyuyan to Shensi
Japanese take Shensi from Chinese
1 fighter and 1 tactical_bomber moved from French Indo China to YunnanCombat - Japanese
Battle in Yunnan
Japanese attack with 5 fighters, 3 infantry and 5 tactical_bombers
Chinese defend with 2 infantry
Japanese win, taking Yunnan from Chinese with 5 fighters, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in MalayaNon Combat Move - Japanese
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 3 tactical_bombers moved from 42 Sea Zone to 36 Sea Zone
1 carrier moved from 44 Sea Zone to 37 Sea Zone
2 fighters moved from 44 Sea Zone to 37 Sea Zone
1 cruiser and 1 destroyer moved from 44 Sea Zone to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 submarine moved from 35 Sea Zone to 36 Sea Zone
1 fighter moved from Yunnan to Kweichow
4 fighters and 5 tactical_bombers moved from Yunnan to French Indo China
1 artillery moved from Kwangsi to French Indo China
1 artillery moved from Kwangsi to French Indo China
1 artillery, 2 infantry and 1 mech_infantry moved from Hunan to Kweichow
6 infantry moved from Anhwe to Kweichow
1 armour and 1 mech_infantry moved from Shantung to Kweichow
1 infantry moved from Hopei to Kweichow
1 infantry moved from Shantung to Anhwe
4 infantry moved from Jehol to Manchuria
1 artillery moved from Suiyuyan to HopeiPlace Units - Japanese
3 mech_infantrys placed in Shantung
3 infantry placed in French Indo China
1 airfield placed in French Indo China
8 infantry placed in JapanTurn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
1 armour, 3 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
1 destroyer moved from 101 Sea Zone to 89 Sea Zone
1 armour, 3 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 88 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 armour, 5 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 89 Sea ZoneCombat - Americans
Battle in 89 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Germans defend with 1 submarine
Americans win, taking 89 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Gibraltar
Americans attack with 1 armour, 5 infantry and 2 mech_infantrys
Italians defend with 1 harbour and 2 infantry
Americans win, taking Gibraltar from Italians with 1 armour, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantryNon Combat Move - Americans
2 submarines moved from 101 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from 89 Sea Zone to 91 Sea Zone
2 carriers moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 16 Sea Zone to 6 Sea ZonePlace Units - Americans
1 carrier, 2 destroyers and 3 submarines placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
1 infantry moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 2 infantry
Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 infantryNon Combat Move - Chinese
12 infantry moved from Szechwan to Sikang
1 fighter moved from Yunnan to SikangPlace Units - Chinese
4 infantry placed in SikangTurn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
1 armour, 3 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
1 destroyer moved from 101 Sea Zone to 89 Sea Zone
1 armour, 3 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 88 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 armour, 5 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 89 Sea ZoneCombat - Americans
Battle in 89 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Germans defend with 1 submarine
Americans win, taking 89 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Gibraltar
Americans attack with 1 armour, 5 infantry and 2 mech_infantrys
Italians defend with 1 harbour and 2 infantry
Americans win, taking Gibraltar from Italians with 1 armour, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantryNon Combat Move - Americans
2 submarines moved from 101 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from 89 Sea Zone to 91 Sea Zone
2 carriers moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 16 Sea Zone to 6 Sea ZonePlace Units - Americans
1 carrier, 2 destroyers and 3 submarines placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 2 armour, 1 artillery, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 unit repaired.
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 cruiser, 1 destroyer and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 artillery and 4 infantry moved from Iraq to Trans-Jordan
1 bomber moved from Egypt to Malta
1 armour moved from Tunisia to Tobruk
3 artilleries moved from Alexandria to Egypt
1 armour, 1 artillery, 2 battleships, 1 cruiser, 2 destroyers, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
1 infantry moved from Burma to Shan State
1 mech_infantry moved from India to Shan State
1 tactical_bomber moved from India to Shan State
2 fighters moved from India to Shan StateCombat - British
Battle in Shan State
British attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Shan State to India
1 fighter moved from Morocco to United Kingdom
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
2 infantry moved from 81 Sea Zone to EgyptPlace Units - British
1 transport placed in 106 Sea Zone
1 artillery and 1 infantry placed in Quebec
1 infantry placed in United Kingdom
2 armour and 1 mech_infantry placed in Union of South AfricaTurn Complete - British
British collect 32 PUs; end with 32 PUs totalPlace Units - UK_Pacific
2 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,5,5,5,5,4,4
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,6
UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs total
Some Units in India change ownership: 2 infantry and 1 mech_infantry -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy nothing; Remaining resources: 19 PUs;Combat Move - Italians
1 artillery and 3 infantry moved from Belgian Congo to French Equatorial AfricaCombat - Italians
Battle in French Equatorial Africa
Italians attack with 1 artillery and 3 infantry
French defend with 1 infantry
Italians win, taking French Equatorial Africa from French with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantryNon Combat Move - Italians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 fighter and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Romania to Bessarabia
1 infantry moved from Romania to BessarabiaCombat - Italians
Battle in Bessarabia
Italians attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Italians win, taking Bessarabia from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
Turning on Edit Mode
EDIT: Removing units owned by French from French Equatorial Africa: 1 infantry
EDIT: Changing ownership of French Equatorial Africa from French to Italians
EDIT: Removing units owned by Italians from Belgian Congo: 1 artillery and 3 infantry
EDIT: Adding units owned by Italians to French Equatorial Africa: 1 artillery and 3 infantry
EDIT: Turning off Edit Mode
2 aaGuns, 1 artillery and 2 infantry moved from Romania to Eastern Poland
4 infantry moved from Yugoslavia to Northern Italy
1 armour moved from Greece to RomaniaPlace Units - Italians
1 fighter and 2 infantry placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total -
I forgot to attack French Equatorial Africa so I saved the game after attacking Besarabia and reloaded the game to perform the attack in Africa. Then I took the results from that combat and edited them into my saved game. Hope that’s not a problem.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
1 armour, 1 fighter and 1 mech_infantry moved from New South Wales to Queensland
1 infantry moved from Burma to India
2 infantry moved from Iraq to PersiaNon Combat Move - ANZAC
Place Units - ANZAC
1 submarine and 2 transports placed in 62 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 1 armour, 1 artillery and 2 infantry
EDIT: Adding units owned by ANZAC to New South Wales: 1 armour, 1 artillery and 2 infantry
EDIT: Turning off Edit ModeTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs





