Edit: What-if UK did not go for aggressive Medi fgt buy in UK1, and instead focus on sea mine in sz 12 and 15, and buy inf art atg at ratio of 4:2:1 and occasional tnk bmb for Cairo.
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery moved from West Russia to Ukraine S.S.R.
1 infantry moved from Caucasus to Ukraine S.S.R.
1 infantry moved from Caucasus to Ukraine S.S.R.
2 infantry moved from Caucasus to Kazakh S.S.R.
1 infantry moved from Russia to Kazakh S.S.R.
1 armour moved from West Russia to Belorussia
Russians take Belorussia from Germans
1 armour moved from Belorussia to Poland
Russians take Poland from Germans
1 infantry moved from Vologda to Evenki National Okrug
2 infantry moved from Russia to Novosibirsk
1 fighter moved from Vologda to Evenki National Okrug
2 armour moved from Vologda to Archangel
1 infantry moved from West Russia to Archangel
1 infantry moved from West Russia to Archangel
1 infantry moved from West Russia to Ukraine S.S.R.
1 bomber moved from West Russia to Kazakh S.S.R.
1 fighter moved from West Russia to Novosibirsk
1 submarine moved from 59 Sea Zone to 62 Sea Zone
Combat - Russians
Battle in Archangel
Russians attack with 2 armour and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 2 armour and 2 infantry in Archangel, round 2 : 0/4 hits
Japanese roll dice for 1 infantry in Archangel, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Archangel
Russians roll dice for 2 armour and 1 infantry in Archangel, round 3 : 3/3 hits
Japanese roll dice for 1 infantry in Archangel, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Archangel
Russians win, taking Archangel from Japanese with 2 armour remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 infantry
Battle in Evenki National Okrug
Russians attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Evenki National Okrug, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Evenki National Okrug, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Evenki National Okrug
Russians win, taking Evenki National Okrug from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Ukraine S.S.R.
Russians attack with 1 artillery and 3 infantry
Germans defend with 2 infantry
Russians roll dice for 1 artillery and 3 infantry in Ukraine S.S.R., round 2 : 1/4 hits
Germans roll dice for 2 infantry in Ukraine S.S.R., round 2 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine S.S.R.
Russians roll dice for 1 artillery and 2 infantry in Ukraine S.S.R., round 3 : 0/3 hits
Germans roll dice for 1 infantry in Ukraine S.S.R., round 3 : 0/1 hits
Russians roll dice for 1 artillery and 2 infantry in Ukraine S.S.R., round 4 : 1/3 hits
Germans roll dice for 1 infantry in Ukraine S.S.R., round 4 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine S.S.R.
Russians win, taking Ukraine S.S.R. from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Kazakh S.S.R.
Russians attack with 1 bomber and 3 infantry
Japanese defend with 2 infantry
Russians roll dice for 1 bomber and 3 infantry in Kazakh S.S.R., round 2 : 2/4 hits
Japanese roll dice for 2 infantry in Kazakh S.S.R., round 2 : 1/2 hits
1 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Kazakh S.S.R.
Russians win, taking Kazakh S.S.R. from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Russians: 1 infantry
Battle in 62 Sea Zone
Russians attack with 1 submarine
Japanese defend with 1 cruiser, 1 destroyer and 1 transport
Russians roll dice for 1 submarine in 62 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 cruiser, 1 destroyer and 1 transport in 62 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Russians lost in 62 Sea Zone
Japanese win with 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarine
Battle in Novosibirsk
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Novosibirsk, round 2 : 2/3 hits
Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Novosibirsk
Russians win, taking Novosibirsk from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
1 bomber moved from Kazakh S.S.R. to Russia
3 armour moved from Vologda to Karelia S.S.R.
2 armour moved from West Russia to Karelia S.S.R.
4 infantry moved from West Russia to Karelia S.S.R.
1 artillery moved from West Russia to Karelia S.S.R.
10 infantry moved from West Russia to Ukraine S.S.R.
1 aaGun moved from West Russia to Ukraine S.S.R.
1 infantry moved from West Russia to Belorussia
2 infantry moved from West Russia to Ukraine S.S.R.
1 fighter moved from Novosibirsk to Caucasus
1 fighter moved from Evenki National Okrug to Caucasus
1 bomber moved from Russia to Caucasus
1 infantry moved from West Russia to Karelia S.S.R.
1 aaGun, 9 artilleries and 3 infantry moved from West Russia to Caucasus
Place Units - Russians
2 infantry placed in Karelia S.S.R.
1 artillery and 3 infantry placed in Caucasus
Russians undo move 2.
1 artillery placed in Russia
1 infantry placed in Russia
3 infantry placed in Caucasus
Russians undo move 1.
1 infantry placed in Karelia S.S.R.
1 infantry placed in Caucasus
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs total
Territory Summary for Russians :
Archangel : 2 armour
Belorussia : 1 flag, 1 infantry
Caucasus : 1 aaGun, 9 artilleries, 1 bomber, 1 factory, 2 fighters and 7 infantry
Evenki National Okrug : 1 infantry
Karelia S.S.R. : 5 armour, 1 artillery, 1 factory and 6 infantry
Kazakh S.S.R. : 2 infantry
Novosibirsk : 2 infantry
Poland : 1 flag, 1 armour
Russia : 1 artillery, 1 factory and 1 infantry
Ukraine S.S.R. : 1 flag, 1 aaGun, 1 artillery and 13 infantry
Production/PUs Summary :
Russians : 27 / 27
Germans : 19 / 35
British : 32 / 32
Japanese : 49 / 59
Americans : 41 / 41
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery moved from West Russia to Ukraine S.S.R.
1 infantry moved from Caucasus to Ukraine S.S.R.
1 infantry moved from Caucasus to Ukraine S.S.R.
2 infantry moved from Caucasus to Kazakh S.S.R.
1 infantry moved from Russia to Kazakh S.S.R.
1 armour moved from West Russia to Belorussia
Russians take Belorussia from Germans
1 armour moved from Belorussia to Poland
Russians take Poland from Germans
1 infantry moved from Vologda to Evenki National Okrug
2 infantry moved from Russia to Novosibirsk
1 fighter moved from Vologda to Evenki National Okrug
2 armour moved from Vologda to Archangel
1 infantry moved from West Russia to Archangel
1 infantry moved from West Russia to Archangel
1 infantry moved from West Russia to Ukraine S.S.R.
1 bomber moved from West Russia to Kazakh S.S.R.
1 fighter moved from West Russia to Novosibirsk
1 submarine moved from 59 Sea Zone to 62 Sea Zone
Combat - Russians
Battle in Archangel
Russians attack with 2 armour and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 2 armour and 2 infantry in Archangel, round 2 : 0/4 hits
Japanese roll dice for 1 infantry in Archangel, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Archangel
Russians roll dice for 2 armour and 1 infantry in Archangel, round 3 : 3/3 hits
Japanese roll dice for 1 infantry in Archangel, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Archangel
Russians win, taking Archangel from Japanese with 2 armour remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 infantry
Battle in Evenki National Okrug
Russians attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Evenki National Okrug, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Evenki National Okrug, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Evenki National Okrug
Russians win, taking Evenki National Okrug from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Ukraine S.S.R.
Russians attack with 1 artillery and 3 infantry
Germans defend with 2 infantry
Russians roll dice for 1 artillery and 3 infantry in Ukraine S.S.R., round 2 : 1/4 hits
Germans roll dice for 2 infantry in Ukraine S.S.R., round 2 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine S.S.R.
Russians roll dice for 1 artillery and 2 infantry in Ukraine S.S.R., round 3 : 0/3 hits
Germans roll dice for 1 infantry in Ukraine S.S.R., round 3 : 0/1 hits
Russians roll dice for 1 artillery and 2 infantry in Ukraine S.S.R., round 4 : 1/3 hits
Germans roll dice for 1 infantry in Ukraine S.S.R., round 4 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine S.S.R.
Russians win, taking Ukraine S.S.R. from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Kazakh S.S.R.
Russians attack with 1 bomber and 3 infantry
Japanese defend with 2 infantry
Russians roll dice for 1 bomber and 3 infantry in Kazakh S.S.R., round 2 : 2/4 hits
Japanese roll dice for 2 infantry in Kazakh S.S.R., round 2 : 1/2 hits
1 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Kazakh S.S.R.
Russians win, taking Kazakh S.S.R. from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Russians: 1 infantry
Battle in 62 Sea Zone
Russians attack with 1 submarine
Japanese defend with 1 cruiser, 1 destroyer and 1 transport
Russians roll dice for 1 submarine in 62 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 cruiser, 1 destroyer and 1 transport in 62 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Russians lost in 62 Sea Zone
Japanese win with 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarine
Battle in Novosibirsk
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Novosibirsk, round 2 : 2/3 hits
Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Novosibirsk
Russians win, taking Novosibirsk from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
1 bomber moved from Kazakh S.S.R. to Russia
3 armour moved from Vologda to Karelia S.S.R.
2 armour moved from West Russia to Karelia S.S.R.
4 infantry moved from West Russia to Karelia S.S.R.
1 artillery moved from West Russia to Karelia S.S.R.
10 infantry moved from West Russia to Ukraine S.S.R.
1 aaGun moved from West Russia to Ukraine S.S.R.
1 infantry moved from West Russia to Belorussia
2 infantry moved from West Russia to Ukraine S.S.R.
1 fighter moved from Novosibirsk to Caucasus
1 fighter moved from Evenki National Okrug to Caucasus
1 bomber moved from Russia to Caucasus
1 infantry moved from West Russia to Karelia S.S.R.
1 aaGun, 9 artilleries and 3 infantry moved from West Russia to Caucasus
Place Units - Russians
2 infantry placed in Karelia S.S.R.
1 artillery and 3 infantry placed in Caucasus
Russians undo move 2.
1 artillery placed in Russia
1 infantry placed in Russia
3 infantry placed in Caucasus
Russians undo move 1.
1 infantry placed in Karelia S.S.R.
1 infantry placed in Caucasus
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Russians from Caucasus: 1 infantry
EDIT: Adding units owned by Russians to Karelia S.S.R.: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Caucasus: 1 fighter
EDIT: Adding units owned by Russians to Karelia S.S.R.: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Caucasus: 1 artillery
EDIT: Adding units owned by Russians to Karelia S.S.R.: 1 artillery
EDIT: Removing units owned by Russians from Caucasus: 1 infantry
EDIT: Adding units owned by Russians to Karelia S.S.R.: 1 infantry
EDIT: Removing units owned by Russians from Caucasus: 1 artillery
EDIT: Adding units owned by Russians to Karelia S.S.R.: 1 artillery
EDIT: Turning off Edit Mode
Territory Summary for Russians :
Archangel : 2 armour
Belorussia : 1 flag, 1 infantry
Caucasus : 1 aaGun, 7 artilleries, 1 bomber, 1 factory, 1 fighter and 5 infantry
Evenki National Okrug : 1 infantry
Karelia S.S.R. : 5 armour, 3 artilleries, 1 factory, 1 fighter and 8 infantry
Kazakh S.S.R. : 2 infantry
Novosibirsk : 2 infantry
Poland : 1 flag, 1 armour
Russia : 1 artillery, 1 factory and 1 infantry
Ukraine S.S.R. : 1 flag, 1 aaGun, 1 artillery and 13 infantry
Production/PUs Summary :
Russians : 27 / 27
Germans : 19 / 35
British : 32 / 32
Japanese : 49 / 59
Americans : 41 / 41
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 10
Purchase Units - Germans
Germans repair damage of 15x factory; Remaining resources: 20 PUs;
Germans buy 6 infantry; Remaining resources: 2 PUs;
Combat Move - Germans
1 infantry moved from Italy to France
1 infantry moved from Germany to France
1 infantry moved from Germany to Northwestern Europe
1 infantry moved from Germany to Poland
1 infantry moved from Germany to Poland
2 fighters moved from Germany to France
1 fighter moved from Germany to Northwestern Europe
2 fighters moved from Germany to Poland
1 bomber moved from Germany to United Kingdom
Combat - Germans
Battle in Northwestern Europe
Germans attack with 1 fighter and 1 infantry
British defend with 1 artillery
Germans roll dice for 1 fighter and 1 infantry in Northwestern Europe, round 2 : 2/2 hits
British roll dice for 1 artillery in Northwestern Europe, round 2 : 0/1 hits
1 artillery owned by the British lost in Northwestern Europe
Germans win, taking Northwestern Europe from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Poland
Germans attack with 2 fighters and 2 infantry
Russians defend with 1 armour
Germans roll dice for 2 fighters and 2 infantry in Poland, round 2 : 2/4 hits
Russians roll dice for 1 armour in Poland, round 2 : 1/1 hits
1 armour owned by the Russians and 1 infantry owned by the Germans lost in Poland
Germans win, taking Poland from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/1 hits
Bombing raid in United Kingdom rolls: 6 and causes: 6 damage to unit: factory
Bombing raid in United Kingdom causes 6 damage total.
Battle in France
Germans attack with 2 fighters and 2 infantry
British defend with 1 artillery
Germans roll dice for 2 fighters and 2 infantry in France, round 2 : 1/4 hits
British roll dice for 1 artillery in France, round 2 : 0/1 hits
1 artillery owned by the British lost in France
Germans win, taking France from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Non Combat Move - Germans
2 fighters moved from France to Germany
1 fighter moved from Northwestern Europe to Germany
2 fighters moved from Poland to Germany
1 bomber moved from United Kingdom to Germany
1 infantry moved from Germany to Bulgaria Romania
10 armour, 4 artilleries and 2 infantry moved from Baltic States to Germany
Place Units - Germans
5 infantry placed in Germany
1 infantry placed in Italy
Turn Complete - Germans
Germans collect 29 PUs; end with 31 PUs total
Territory Summary for Germans :
Baltic States : 1 infantry
Bulgaria Romania : 1 infantry
France : 2 infantry
Germany : 2 aaGuns, 15 armour, 9 artilleries, 1 bomber, 1 factory, 5 fighters and 12 infantry
Italy : 1 factory and 1 infantry
Northwestern Europe : 1 infantry
Poland : 1 infantry
Production/PUs Summary :
Russians : 25 / 27
Germans : 29 / 31
British : 24 / 32
Japanese : 49 / 59
Americans : 41 / 41
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 10
Purchase Units - British
British repair damage of 7x factory; Remaining resources: 25 PUs;
British buy 1 artillery, 1 destroyer, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Karelia S.S.R. to Baltic States
2 infantry moved from United Kingdom to 8 Sea Zone
2 infantry and 1 transport moved from 8 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Baltic States
1 artillery moved from Karelia S.S.R. to Baltic States
1 fighter moved from 8 Sea Zone to France
1 fighter moved from West Russia to Baltic States
1 artillery and 1 infantry moved from United Kingdom to 8 Sea Zone
1 artillery and 1 infantry moved from 8 Sea Zone to France
Combat - British
Battle in France
British attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 2 infantry
British roll dice for 1 artillery, 1 fighter and 1 infantry in France, round 2 : 2/3 hits
Germans roll dice for 2 infantry in France, round 2 : 1/2 hits
1 infantry owned by the British and 2 infantry owned by the Germans lost in France
British win, taking France from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for British: 1 infantry
Battle in Baltic States
British attack with 1 artillery, 1 fighter and 3 infantry
Germans defend with 1 infantry
British roll dice for 1 artillery, 1 fighter and 3 infantry in Baltic States, round 2 : 2/5 hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Baltic States
British win, taking Baltic States from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - British
1 destroyer moved from 8 Sea Zone to 5 Sea Zone
1 carrier moved from 8 Sea Zone to 5 Sea Zone
1 fighter moved from Baltic States to 5 Sea Zone
1 fighter moved from France to 5 Sea Zone
1 fighter moved from West Russia to 8 Sea Zone
1 fighter moved from West Russia to 8 Sea Zone
2 infantry moved from Egypt to Anglo-Egyptian Sudan
1 aaGun, 1 armour, 2 artilleries, 8 fighters and 10 infantry moved from India to Persia
1 fighter moved from Egypt to Anglo-Egyptian Sudan
Place Units - British
1 transport placed in 8 Sea Zone
1 artillery and 2 infantry placed in United Kingdom
1 destroyer placed in 35 Sea Zone
Turn Complete - British
British collect 32 PUs; end with 32 PUs total
Territory Summary for British :
3 Sea Zone : 1 carrier
5 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport
8 Sea Zone : 2 fighters and 2 transports
35 Sea Zone : 1 destroyer
Alaska : 1 infantry
Anglo-Egyptian Sudan : 1 fighter and 2 infantry
Baltic States : 1 flag, 1 artillery and 2 infantry
Finland : 1 flag
France : 1 flag, 1 artillery
India : 1 factory
Karelia S.S.R. : 1 aaGun
Libya : 1 flag
Persia : 1 aaGun, 1 armour, 2 artilleries, 8 fighters and 10 infantry
United Kingdom : 1 artillery, 1 factory and 4 infantry
West Russia : 1 flag
Production/PUs Summary :
Russians : 25 / 27
Germans : 21 / 31
British : 32 / 32
Japanese : 49 / 59
Americans : 41 / 41
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 10
Purchase Units - British
British repair damage of 7x factory; Remaining resources: 25 PUs;
British buy 1 artillery, 1 destroyer, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Karelia S.S.R. to Baltic States
2 infantry moved from United Kingdom to 8 Sea Zone
2 infantry and 1 transport moved from 8 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Baltic States
1 artillery moved from Karelia S.S.R. to Baltic States
1 fighter moved from 8 Sea Zone to France
1 fighter moved from West Russia to Baltic States
1 artillery and 1 infantry moved from United Kingdom to 8 Sea Zone
1 artillery and 1 infantry moved from 8 Sea Zone to France
Combat - British
Battle in France
British attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 2 infantry
British roll dice for 1 artillery, 1 fighter and 1 infantry in France, round 2 : 2/3 hits
Germans roll dice for 2 infantry in France, round 2 : 1/2 hits
1 infantry owned by the British and 2 infantry owned by the Germans lost in France
British win, taking France from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for British: 1 infantry
Battle in Baltic States
British attack with 1 artillery, 1 fighter and 3 infantry
Germans defend with 1 infantry
British roll dice for 1 artillery, 1 fighter and 3 infantry in Baltic States, round 2 : 2/5 hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Baltic States
British win, taking Baltic States from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - British
1 destroyer moved from 8 Sea Zone to 5 Sea Zone
1 carrier moved from 8 Sea Zone to 5 Sea Zone
1 fighter moved from Baltic States to 5 Sea Zone
1 fighter moved from France to 5 Sea Zone
1 fighter moved from West Russia to 8 Sea Zone
1 fighter moved from West Russia to 8 Sea Zone
2 infantry moved from Egypt to Anglo-Egyptian Sudan
1 aaGun, 1 armour, 2 artilleries, 8 fighters and 10 infantry moved from India to Persia
1 fighter moved from Egypt to Anglo-Egyptian Sudan
Place Units - British
1 transport placed in 8 Sea Zone
1 artillery and 2 infantry placed in United Kingdom
1 destroyer placed in 35 Sea Zone
Turn Complete - British
British collect 32 PUs; end with 32 PUs total
Turning on Edit Mode
EDIT: Removing units owned by British from Persia: 6 fighters
EDIT: Adding units owned by British to Anglo-Egyptian Sudan: 6 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Persia: 1 fighter
EDIT: Adding units owned by British to Anglo-Egyptian Sudan: 1 fighter
EDIT: Turning off Edit Mode
Territory Summary for British :
3 Sea Zone : 1 carrier
5 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport
8 Sea Zone : 2 fighters and 2 transports
35 Sea Zone : 1 destroyer
Alaska : 1 infantry
Anglo-Egyptian Sudan : 8 fighters and 2 infantry
Baltic States : 1 flag, 1 artillery and 2 infantry
Finland : 1 flag
France : 1 flag, 1 artillery
India : 1 factory
Karelia S.S.R. : 1 aaGun
Libya : 1 flag
Persia : 1 aaGun, 1 armour, 2 artilleries, 1 fighter and 10 infantry
United Kingdom : 1 artillery, 1 factory and 4 infantry
West Russia : 1 flag
Production/PUs Summary :
Russians : 25 / 27
Germans : 21 / 31
British : 32 / 32
Japanese : 49 / 59
Americans : 41 / 41
I give up. Within one round you will be at the doorstep to Germany, and there is no way I can get Jap reinforcements there in time. I felt it was an uphill battle all the way from that disastrous German start! Well played
Thank you :-D. It’s a tough game for Germany with this kind of start, and bomber raid is hard to stop once enough bombers are accumulated.
Would you like another new game? BTW…did you see the online tournament? Any interest to participate and play :-D?
Yes, we can play another game. I still feel axis has a chance with this set up, but with the extra bomber it seems the advantage is back to the allies! (Just as it should be, being more historically accurate!) At least judging from our last games, but maybe it’s just weak execution on my part. But let’s try one more time with this set up, and see if I am more lucky this time. If not then we can switch sides or maybe try bidding.
No I haven’t seen the online tournament. Which game is it, 1942? And how does it work?
Sure - I can set one up shortly.
See this thread:http://www.axisandallies.org/forums/index.php?topic=36252.0
It’s 42 2E- look like it’s a fun way to interact with different players with variety of strategies :-D
Cool - I signed up for the tournament! :mrgreen:
I just came back from holidays - will make my move shortly!