@barnee
Thank you - looks like that did the trick!
JEB (Axis) vs. Inno (Allies + Ruskie Bomber) 42 2E Game 04
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - Germans
Germans buy 4 armour and 5 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Italy to France
1 infantry moved from Germany to France
2 infantry moved from Germany to Northwestern Europe
1 infantry moved from Baltic States to Karelia S.S.R.
Germans take Karelia S.S.R. from Russians
2 artilleries and 10 infantry moved from Poland to Ukraine S.S.R.
11 armour moved from Baltic States to Ukraine S.S.R.
1 infantry moved from Norway to Finland
1 fighter moved from Poland to Northwestern Europe
1 fighter moved from Poland to France
1 fighter moved from Germany to Finland
1 fighter moved from Poland to France
1 bomber moved from Germany to Northwestern Europe
1 infantry moved from Libya to Egypt
Germans take Egypt from British
1 infantry moved from Baltic States to Belorussia
1 infantry moved from Baltic States to Karelia S.S.R.Combat - Germans
Battle in France
Germans attack with 2 fighters and 2 infantry
Americans defend with 1 infantry
Germans roll dice for 2 fighters and 2 infantry in France, round 2 : 2/4 hits
Americans roll dice for 1 infantry in France, round 2 : 0/1 hits
1 infantry owned by the Americans lost in France
Germans win, taking France from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Ukraine S.S.R.
Germans attack with 11 armour, 2 artilleries and 10 infantry
Russians defend with 1 infantry
Germans roll dice for 11 armour, 2 artilleries and 10 infantry in Ukraine S.S.R., round 2 : 7/23 hits
Russians roll dice for 1 infantry in Ukraine S.S.R., round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine S.S.R.
Germans win, taking Ukraine S.S.R. from Russians with 11 armour, 2 artilleries and 9 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Finland
Germans attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 1 infantry in Finland, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Finland, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Finland
Germans win, taking Finland from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Northwestern Europe
Germans attack with 1 bomber, 1 fighter and 2 infantry
British defend with 1 artillery and 1 infantry
Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Northwestern Europe, round 2 : 2/4 hits
British roll dice for 1 artillery and 1 infantry in Northwestern Europe, round 2 : 1/2 hits
1 infantry owned by the British, 1 infantry owned by the Germans and 1 artillery owned by the British lost in Northwestern Europe
Germans win, taking Northwestern Europe from British with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery and 1 infantryNon Combat Move - Germans
1 fighter moved from Northwestern Europe to Germany
2 fighters moved from France to Germany
1 bomber moved from Northwestern Europe to Germany
1 fighter moved from Finland to Germany
1 aaGun moved from Poland to Ukraine S.S.R.
1 infantry moved from Germany to Baltic States
3 infantry moved from Germany to Poland
2 artilleries moved from Germany to Poland
1 infantry moved from Italy to Germany
1 armour moved from Libya to Egypt
3 infantry moved from Libya to Egypt
1 artillery moved from Libya to EgyptPlace Units - Germans
4 armour and 5 infantry placed in GermanyTurn Complete - Germans
Germans collect 43 PUs; end with 43 PUs totalTerritory Summary for Germans :
Algeria : 1 infantry
Baltic States : 1 infantry
Belorussia : 1 infantry
Egypt : 1 flag, 1 armour, 1 artillery and 4 infantry
Finland : 1 infantry
France : 2 infantry
Germany : 2 aaGuns, 4 armour, 1 bomber, 1 factory, 4 fighters and 6 infantry
Gibraltar : 1 flag
Italy : 1 factory
Karelia S.S.R. : 1 flag, 1 factory and 2 infantry
Northwestern Europe : 1 infantry
Poland : 2 artilleries and 3 infantry
Ukraine S.S.R. : 1 aaGun, 11 armour, 2 artilleries and 9 infantryProduction/PUs Summary :
Russians : 23 / 28
Germans : 43 / 43
British : 27 / 34
Japanese : 37 / 44
Americans : 38 / 44 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - British
British repair damage of 1x factory; Remaining resources: 33 PUs;
British buy 3 fighters and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour and 1 infantry moved from United Kingdom to 8 Sea Zone
1 armour and 1 infantry moved from 8 Sea Zone to France
1 fighter moved from 8 Sea Zone to France
3 infantry moved from Eastern Australia to Western AustraliaCombat - British
Battle in France
British attack with 1 armour, 1 fighter and 1 infantry
Germans defend with 2 infantry
British roll dice for 1 armour, 1 fighter and 1 infantry in France, round 2 : 2/3 hits
Germans roll dice for 2 infantry in France, round 2 : 0/2 hits
2 infantry owned by the Germans lost in France
British win, taking France from Germans with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Western Australia
British attack with 3 infantry
Japanese defend with 1 infantry
British roll dice for 3 infantry in Western Australia, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Western Australia, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Western Australia
British win, taking Western Australia from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantryNon Combat Move - British
1 fighter moved from 17 Sea Zone to India
2 fighters moved from West Russia to India
1 fighter moved from France to 17 Sea Zone
1 armour moved from Trans-Jordan to India
1 fighter moved from 8 Sea Zone to French Equatorial Africa
1 artillery and 1 infantry moved from Trans-Jordan to Persia
1 submarine moved from 38 Sea Zone to 29 Sea ZonePlace Units - British
2 fighters and 1 infantry placed in India
1 fighter placed in 8 Sea Zone
British undo move 2.
British undo move 1.
3 fighters placed in India
1 infantry placed in United KingdomTurn Complete - British
British collect 34 PUs; end with 34 PUs totalTerritory Summary for British :
8 Sea Zone : 1 carrier, 1 destroyer and 1 transport
17 Sea Zone : 1 carrier, 1 fighter and 1 transport
29 Sea Zone : 1 submarine
France : 1 flag, 1 armour and 1 infantry
French Equatorial Africa : 1 fighter
India : 1 aaGun, 1 armour, 1 artillery, 1 factory, 8 fighters and 9 infantry
Persia : 1 artillery and 1 infantry
Rhodesia : 1 infantry
United Kingdom : 1 aaGun, 1 armour, 1 factory and 1 infantry
Western Australia : 2 infantry
Western Canada : 1 infantryProduction/PUs Summary :
Russians : 23 / 28
Germans : 37 / 43
British : 34 / 34
Japanese : 36 / 44
Americans : 38 / 44 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - British
British repair damage of 1x factory; Remaining resources: 33 PUs;
British buy 3 fighters and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour and 1 infantry moved from United Kingdom to 8 Sea Zone
1 armour and 1 infantry moved from 8 Sea Zone to France
1 fighter moved from 8 Sea Zone to France
3 infantry moved from Eastern Australia to Western AustraliaCombat - British
Battle in France
British attack with 1 armour, 1 fighter and 1 infantry
Germans defend with 2 infantry
British roll dice for 1 armour, 1 fighter and 1 infantry in France, round 2 : 2/3 hits
Germans roll dice for 2 infantry in France, round 2 : 0/2 hits
2 infantry owned by the Germans lost in France
British win, taking France from Germans with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Western Australia
British attack with 3 infantry
Japanese defend with 1 infantry
British roll dice for 3 infantry in Western Australia, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Western Australia, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Western Australia
British win, taking Western Australia from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantryNon Combat Move - British
1 fighter moved from 17 Sea Zone to India
2 fighters moved from West Russia to India
1 fighter moved from France to 17 Sea Zone
1 armour moved from Trans-Jordan to India
1 fighter moved from 8 Sea Zone to French Equatorial Africa
1 artillery and 1 infantry moved from Trans-Jordan to Persia
1 submarine moved from 38 Sea Zone to 29 Sea ZonePlace Units - British
2 fighters and 1 infantry placed in India
1 fighter placed in 8 Sea Zone
British undo move 2.
British undo move 1.
3 fighters placed in India
1 infantry placed in United KingdomTurn Complete - British
British collect 34 PUs; end with 34 PUs totalTerritory Summary for British :
8 Sea Zone : 1 carrier, 1 destroyer and 1 transport
17 Sea Zone : 1 carrier, 1 fighter and 1 transport
29 Sea Zone : 1 submarine
France : 1 flag, 1 armour and 1 infantry
French Equatorial Africa : 1 fighter
India : 1 aaGun, 1 armour, 1 artillery, 1 factory, 8 fighters and 9 infantry
Persia : 1 artillery and 1 infantry
Rhodesia : 1 infantry
United Kingdom : 1 aaGun, 1 armour, 1 factory and 1 infantry
Western Australia : 2 infantry
Western Canada : 1 infantryProduction/PUs Summary :
Russians : 23 / 28
Germans : 37 / 43
British : 34 / 34
Japanese : 36 / 44
Americans : 38 / 44 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - British
British repair damage of 1x factory; Remaining resources: 33 PUs;
British buy 3 fighters and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour and 1 infantry moved from United Kingdom to 8 Sea Zone
1 armour and 1 infantry moved from 8 Sea Zone to France
1 fighter moved from 8 Sea Zone to France
3 infantry moved from Eastern Australia to Western AustraliaCombat - British
Battle in France
British attack with 1 armour, 1 fighter and 1 infantry
Germans defend with 2 infantry
British roll dice for 1 armour, 1 fighter and 1 infantry in France, round 2 : 2/3 hits
Germans roll dice for 2 infantry in France, round 2 : 0/2 hits
2 infantry owned by the Germans lost in France
British win, taking France from Germans with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Western Australia
British attack with 3 infantry
Japanese defend with 1 infantry
British roll dice for 3 infantry in Western Australia, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Western Australia, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Western Australia
British win, taking Western Australia from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantryNon Combat Move - British
1 fighter moved from 17 Sea Zone to India
2 fighters moved from West Russia to India
1 fighter moved from France to 17 Sea Zone
1 armour moved from Trans-Jordan to India
1 fighter moved from 8 Sea Zone to French Equatorial Africa
1 artillery and 1 infantry moved from Trans-Jordan to Persia
1 submarine moved from 38 Sea Zone to 29 Sea ZonePlace Units - British
2 fighters and 1 infantry placed in India
1 fighter placed in 8 Sea Zone
British undo move 2.
British undo move 1.
3 fighters placed in India
1 infantry placed in United KingdomTurn Complete - British
British collect 34 PUs; end with 34 PUs totalTerritory Summary for British :
8 Sea Zone : 1 carrier, 1 destroyer and 1 transport
17 Sea Zone : 1 carrier, 1 fighter and 1 transport
29 Sea Zone : 1 submarine
France : 1 flag, 1 armour and 1 infantry
French Equatorial Africa : 1 fighter
India : 1 aaGun, 1 armour, 1 artillery, 1 factory, 8 fighters and 9 infantry
Persia : 1 artillery and 1 infantry
Rhodesia : 1 infantry
United Kingdom : 1 aaGun, 1 armour, 1 factory and 1 infantry
Western Australia : 2 infantry
Western Canada : 1 infantryProduction/PUs Summary :
Russians : 23 / 28
Germans : 37 / 43
British : 34 / 34
Japanese : 36 / 44
Americans : 38 / 44 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - British
British repair damage of 1x factory; Remaining resources: 33 PUs;
British buy 3 fighters and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour and 1 infantry moved from United Kingdom to 8 Sea Zone
1 armour and 1 infantry moved from 8 Sea Zone to France
1 fighter moved from 8 Sea Zone to France
3 infantry moved from Eastern Australia to Western AustraliaCombat - British
Battle in France
British attack with 1 armour, 1 fighter and 1 infantry
Germans defend with 2 infantry
British roll dice for 1 armour, 1 fighter and 1 infantry in France, round 2 : 2/3 hits
Germans roll dice for 2 infantry in France, round 2 : 0/2 hits
2 infantry owned by the Germans lost in France
British win, taking France from Germans with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Western Australia
British attack with 3 infantry
Japanese defend with 1 infantry
British roll dice for 3 infantry in Western Australia, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Western Australia, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Western Australia
British win, taking Western Australia from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantryNon Combat Move - British
1 fighter moved from 17 Sea Zone to India
2 fighters moved from West Russia to India
1 fighter moved from France to 17 Sea Zone
1 armour moved from Trans-Jordan to India
1 fighter moved from 8 Sea Zone to French Equatorial Africa
1 artillery and 1 infantry moved from Trans-Jordan to Persia
1 submarine moved from 38 Sea Zone to 29 Sea ZonePlace Units - British
2 fighters and 1 infantry placed in India
1 fighter placed in 8 Sea Zone
British undo move 2.
British undo move 1.
3 fighters placed in India
1 infantry placed in United KingdomTurn Complete - British
British collect 34 PUs; end with 34 PUs totalTerritory Summary for British :
8 Sea Zone : 1 carrier, 1 destroyer and 1 transport
17 Sea Zone : 1 carrier, 1 fighter and 1 transport
29 Sea Zone : 1 submarine
France : 1 flag, 1 armour and 1 infantry
French Equatorial Africa : 1 fighter
India : 1 aaGun, 1 armour, 1 artillery, 1 factory, 8 fighters and 9 infantry
Persia : 1 artillery and 1 infantry
Rhodesia : 1 infantry
United Kingdom : 1 aaGun, 1 armour, 1 factory and 1 infantry
Western Australia : 2 infantry
Western Canada : 1 infantryProduction/PUs Summary :
Russians : 23 / 28
Germans : 37 / 43
British : 34 / 34
Japanese : 36 / 44
Americans : 38 / 44 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 4 artilleries, 1 factory and 4 infantry; Remaining resources: 1 PUs;Combat Move - Japanese
1 transport moved from 46 Sea Zone to 37 Sea Zone
1 infantry moved from East Indies to 37 Sea Zone
1 artillery moved from East Indies to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 46 Sea Zone
1 infantry moved from 46 Sea Zone to Western Australia
1 artillery moved from 46 Sea Zone to Western Australia
2 fighters moved from 46 Sea Zone to Western Australia
1 bomber moved from Burma to India
1 infantry moved from Buryatia S.S.R. to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Sinkiang to Novosibirsk
Japanese take Novosibirsk from Russians
1 infantry moved from Szechwan to Kazakh S.S.R.
Japanese take Kazakh S.S.R. from Russians
1 infantry moved from Anhwei to Sinkiang
1 battleship moved from 46 Sea Zone to 36 Sea ZoneCombat - Japanese
Battle in Western Australia
Japanese attack with 1 artillery, 2 fighters and 1 infantry
British defend with 2 infantry
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Western Australia, round 2 : 2/4 hits
British roll dice for 2 infantry in Western Australia, round 2 : 0/2 hits
2 infantry owned by the British lost in Western Australia
Japanese win, taking Western Australia from British with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Strategic bombing raid in India
AA fire in India : 0/1 hits
Bombing raid in India rolls: 4 and causes: 4 damage to unit: factory
Bombing raid in India causes 4 damage total.Non Combat Move - Japanese
1 bomber moved from India to Burma
2 fighters moved from 36 Sea Zone to Burma
2 fighters moved from Western Australia to 36 Sea Zone
1 carrier moved from 46 Sea Zone to 36 Sea Zone
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from East Indies to 37 Sea Zone
1 artillery moved from East Indies to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Burma
1 artillery moved from 36 Sea Zone to Burma
1 infantry moved from Yunnan to Burma
1 infantry moved from Japan to 62 Sea Zone
1 artillery moved from Japan to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Burma
1 artillery moved from 36 Sea Zone to Burma
1 transport moved from 36 Sea Zone to 62 Sea ZonePlace Units - Japanese
1 factory placed in Manchuria
2 artilleries and 2 infantry placed in East Indies
2 artilleries and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 41 PUs; end with 42 PUs totalTerritory Summary for Japanese :
36 Sea Zone : 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 transports
46 Sea Zone : 1 transport
62 Sea Zone : 2 transports
Anhwei : 1 flag
Burma : 1 flag, 1 armour, 6 artilleries, 1 bomber, 4 fighters and 12 infantry
Buryatia S.S.R. : 1 flag, 1 infantry
Caroline Islands : 1 infantry
East Indies : 3 artilleries, 1 factory and 3 infantry
Iwo Jima : 1 infantry
Japan : 1 aaGun, 2 artilleries, 1 factory and 2 infantry
Kazakh S.S.R. : 1 flag, 1 infantry
Manchuria : 1 factory
New Guinea : 1 infantry
Novosibirsk : 1 flag, 1 infantry
Okinawa : 1 infantry
Sinkiang : 1 flag, 1 infantry
Solomon Islands : 1 infantry
Soviet Far East : 1 flag, 1 infantry
Szechwan : 1 flag
Wake Island : 1 infantry
Western Australia : 1 flag, 1 artillery and 1 infantry
Yunnan : 1 flagProduction/PUs Summary :
Russians : 19 / 28
Germans : 37 / 43
British : 33 / 34
Japanese : 41 / 42
Americans : 38 / 44 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 3 bombers; Remaining resources: 8 PUs;Combat Move - Americans
1 infantry moved from Persia to Kazakh S.S.R.
1 fighter moved from India to Kazakh S.S.R.
1 fighter moved from 17 Sea Zone to Kazakh S.S.R.
4 bombers moved from United Kingdom to GermanyCombat - Americans
Strategic bombing raid in Germany
AA fire in Germany : 1/4 hits
1 bomber killed by AA
Bombing raid in Germany rolls: 2,5,3 and causes: 10 damage to unit: factory
Bombing raid in Germany causes 10 damage total.
Battle in Kazakh S.S.R.
Americans attack with 2 fighters and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 2 fighters and 1 infantry in Kazakh S.S.R., round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Kazakh S.S.R., round 2 : 1/1 hits
1 infantry owned by the Americans lost in Kazakh S.S.R.
retreated to Kazakh S.S.R.
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 fighter moved from Kazakh S.S.R. to India
1 infantry moved from Persia to India
1 fighter moved from Kazakh S.S.R. to Caucasus
3 bombers moved from Germany to Caucasus
2 fighters moved from 21 Sea Zone to 8 Sea Zone
1 transport moved from 8 Sea Zone to 10 Sea Zone
1 transport moved from 11 Sea Zone to 10 Sea Zone
1 destroyer moved from 11 Sea Zone to 10 Sea Zone
1 artillery moved from Eastern United States to Eastern Canada
1 infantry moved from Eastern United States to Eastern Canada
1 infantry moved from Eastern United States to Eastern Canada
1 infantry moved from Central United States to Eastern Canada
3 bombers moved from Eastern United States to United Kingdom
1 aaGun moved from Eastern United States to Eastern Canada
1 battleship moved from 21 Sea Zone to 12 Sea Zone
1 fighter moved from French West Africa to 17 Sea Zone
2 infantry and 1 transport moved from 21 Sea Zone to 24 Sea Zone
2 infantry moved from 24 Sea Zone to French Equatorial Africa
1 armour moved from Belgian Congo to French Equatorial Africa
1 carrier moved from 21 Sea Zone to 12 Sea ZonePlace Units - Americans
3 bombers placed in Eastern United StatesTurn Complete - Americans
Americans collect 38 PUs; end with 46 PUs totalTerritory Summary for Americans :
8 Sea Zone : 1 cruiser, 1 destroyer and 2 fighters
10 Sea Zone : 1 destroyer and 2 transports
12 Sea Zone : 1 battleship and 1 carrier
17 Sea Zone : 1 fighter
24 Sea Zone : 1 transport
Alaska : 1 aaGun and 2 infantry
Caucasus : 3 bombers and 1 fighter
Eastern Canada : 1 aaGun, 1 artillery and 3 infantry
Eastern United States : 3 bombers and 1 factory
French Equatorial Africa : 1 armour, 1 artillery and 2 infantry
India : 1 fighter and 1 infantry
Midway : 1 infantry
United Kingdom : 3 bombers
Western United States : 1 factoryProduction/PUs Summary :
Russians : 19 / 28
Germans : 37 / 43
British : 33 / 34
Japanese : 41 / 42
Americans : 38 / 46 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 3 bombers; Remaining resources: 8 PUs;Combat Move - Americans
1 infantry moved from Persia to Kazakh S.S.R.
1 fighter moved from India to Kazakh S.S.R.
1 fighter moved from 17 Sea Zone to Kazakh S.S.R.
4 bombers moved from United Kingdom to GermanyCombat - Americans
Strategic bombing raid in Germany
AA fire in Germany : 1/4 hits
1 bomber killed by AA
Bombing raid in Germany rolls: 2,5,3 and causes: 10 damage to unit: factory
Bombing raid in Germany causes 10 damage total.
Battle in Kazakh S.S.R.
Americans attack with 2 fighters and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 2 fighters and 1 infantry in Kazakh S.S.R., round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Kazakh S.S.R., round 2 : 1/1 hits
1 infantry owned by the Americans lost in Kazakh S.S.R.
retreated to Kazakh S.S.R.
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 fighter moved from Kazakh S.S.R. to India
1 infantry moved from Persia to India
1 fighter moved from Kazakh S.S.R. to Caucasus
3 bombers moved from Germany to Caucasus
2 fighters moved from 21 Sea Zone to 8 Sea Zone
1 transport moved from 8 Sea Zone to 10 Sea Zone
1 transport moved from 11 Sea Zone to 10 Sea Zone
1 destroyer moved from 11 Sea Zone to 10 Sea Zone
1 artillery moved from Eastern United States to Eastern Canada
1 infantry moved from Eastern United States to Eastern Canada
1 infantry moved from Eastern United States to Eastern Canada
1 infantry moved from Central United States to Eastern Canada
3 bombers moved from Eastern United States to United Kingdom
1 aaGun moved from Eastern United States to Eastern Canada
1 battleship moved from 21 Sea Zone to 12 Sea Zone
1 fighter moved from French West Africa to 17 Sea Zone
2 infantry and 1 transport moved from 21 Sea Zone to 24 Sea Zone
2 infantry moved from 24 Sea Zone to French Equatorial Africa
1 armour moved from Belgian Congo to French Equatorial Africa
1 carrier moved from 21 Sea Zone to 12 Sea ZonePlace Units - Americans
3 bombers placed in Eastern United StatesTurn Complete - Americans
Americans collect 38 PUs; end with 46 PUs totalTerritory Summary for Americans :
8 Sea Zone : 1 cruiser, 1 destroyer and 2 fighters
10 Sea Zone : 1 destroyer and 2 transports
12 Sea Zone : 1 battleship and 1 carrier
17 Sea Zone : 1 fighter
24 Sea Zone : 1 transport
Alaska : 1 aaGun and 2 infantry
Caucasus : 3 bombers and 1 fighter
Eastern Canada : 1 aaGun, 1 artillery and 3 infantry
Eastern United States : 3 bombers and 1 factory
French Equatorial Africa : 1 armour, 1 artillery and 2 infantry
India : 1 fighter and 1 infantry
Midway : 1 infantry
United Kingdom : 3 bombers
Western United States : 1 factoryProduction/PUs Summary :
Russians : 19 / 28
Germans : 37 / 43
British : 33 / 34
Japanese : 41 / 42
Americans : 38 / 46 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Kazakh S.S.R.
1 artillery moved from West Russia to Karelia S.S.R.
1 infantry moved from West Russia to Belorussia
1 infantry moved from West Russia to Karelia S.S.R.
2 fighters moved from West Russia to Karelia S.S.R.
1 infantry moved from West Russia to Belorussia
1 bomber moved from West Russia to Belorussia
1 artillery moved from Caucasus to Kazakh S.S.R.Combat - Russians
Battle in Karelia S.S.R.
Russians attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 factory and 2 infantry
Russians roll dice for 1 artillery, 2 fighters and 1 infantry in Karelia S.S.R., round 2 : 1/4 hits
Germans roll dice for 2 infantry in Karelia S.S.R., round 2 : 0/2 hits
1 infantry owned by the Germans lost in Karelia S.S.R.
Russians roll dice for 1 artillery, 2 fighters and 1 infantry in Karelia S.S.R., round 3 : 2/4 hits
Germans roll dice for 1 infantry in Karelia S.S.R., round 3 : 0/1 hits
1 infantry owned by the Germans lost in Karelia S.S.R.
Russians win, taking Karelia S.S.R. from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Kazakh S.S.R.
Russians attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Kazakh S.S.R., round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits
Russians roll dice for 1 artillery and 1 infantry in Kazakh S.S.R., round 3 : 1/2 hits
Japanese roll dice for 1 infantry in Kazakh S.S.R., round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Kazakh S.S.R.
Russians win, taking Kazakh S.S.R. from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belorussia
Russians attack with 1 bomber and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 bomber and 2 infantry in Belorussia, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits
Russians roll dice for 1 bomber and 2 infantry in Belorussia, round 3 : 0/3 hits
Germans roll dice for 1 infantry in Belorussia, round 3 : 1/1 hits
1 infantry owned by the Russians lost in Belorussia
Russians roll dice for 1 bomber and 1 infantry in Belorussia, round 4 : 1/2 hits
Germans roll dice for 1 infantry in Belorussia, round 4 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia
Russians win with 1 bomber remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
2 fighters moved from Karelia S.S.R. to Caucasus
4 infantry moved from Russia to Caucasus
2 aaGuns moved from West Russia to Caucasus
1 artillery moved from West Russia to Caucasus
7 infantry moved from West Russia to Caucasus
1 bomber moved from Belorussia to Russia
4 infantry moved from Yakut S.S.R. to Evenki National Okrug
1 armour moved from India to CaucasusPlace Units - Russians
4 infantry placed in Caucasus
1 artillery and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 23 PUs; end with 23 PUs totalTerritory Summary for Russians :
24 Sea Zone : 1 submarine
Caucasus : 2 aaGuns, 5 armour, 1 artillery, 1 factory, 2 fighters and 17 infantry
Evenki National Okrug : 4 infantry
India : 3 armour
Karelia S.S.R. : 1 artillery, 1 factory and 1 infantry
Kazakh S.S.R. : 1 artillery
Russia : 1 artillery, 1 bomber, 1 factory and 4 infantry
West Russia : 1 flag, 1 infantryProduction/PUs Summary :
Russians : 23 / 23
Germans : 35 / 43
British : 33 / 34
Japanese : 39 / 42
Americans : 38 / 46 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Kazakh S.S.R.
1 artillery moved from West Russia to Karelia S.S.R.
1 infantry moved from West Russia to Belorussia
1 infantry moved from West Russia to Karelia S.S.R.
2 fighters moved from West Russia to Karelia S.S.R.
1 infantry moved from West Russia to Belorussia
1 bomber moved from West Russia to Belorussia
1 artillery moved from Caucasus to Kazakh S.S.R.Combat - Russians
Battle in Karelia S.S.R.
Russians attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 factory and 2 infantry
Russians roll dice for 1 artillery, 2 fighters and 1 infantry in Karelia S.S.R., round 2 : 1/4 hits
Germans roll dice for 2 infantry in Karelia S.S.R., round 2 : 0/2 hits
1 infantry owned by the Germans lost in Karelia S.S.R.
Russians roll dice for 1 artillery, 2 fighters and 1 infantry in Karelia S.S.R., round 3 : 2/4 hits
Germans roll dice for 1 infantry in Karelia S.S.R., round 3 : 0/1 hits
1 infantry owned by the Germans lost in Karelia S.S.R.
Russians win, taking Karelia S.S.R. from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Kazakh S.S.R.
Russians attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Kazakh S.S.R., round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits
Russians roll dice for 1 artillery and 1 infantry in Kazakh S.S.R., round 3 : 1/2 hits
Japanese roll dice for 1 infantry in Kazakh S.S.R., round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Kazakh S.S.R.
Russians win, taking Kazakh S.S.R. from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belorussia
Russians attack with 1 bomber and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 bomber and 2 infantry in Belorussia, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits
Russians roll dice for 1 bomber and 2 infantry in Belorussia, round 3 : 0/3 hits
Germans roll dice for 1 infantry in Belorussia, round 3 : 1/1 hits
1 infantry owned by the Russians lost in Belorussia
Russians roll dice for 1 bomber and 1 infantry in Belorussia, round 4 : 1/2 hits
Germans roll dice for 1 infantry in Belorussia, round 4 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia
Russians win with 1 bomber remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
2 fighters moved from Karelia S.S.R. to Caucasus
4 infantry moved from Russia to Caucasus
2 aaGuns moved from West Russia to Caucasus
1 artillery moved from West Russia to Caucasus
7 infantry moved from West Russia to Caucasus
1 bomber moved from Belorussia to Russia
4 infantry moved from Yakut S.S.R. to Evenki National Okrug
1 armour moved from India to CaucasusPlace Units - Russians
4 infantry placed in Caucasus
1 artillery and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 23 PUs; end with 23 PUs totalTerritory Summary for Russians :
24 Sea Zone : 1 submarine
Caucasus : 2 aaGuns, 5 armour, 1 artillery, 1 factory, 2 fighters and 17 infantry
Evenki National Okrug : 4 infantry
India : 3 armour
Karelia S.S.R. : 1 artillery, 1 factory and 1 infantry
Kazakh S.S.R. : 1 artillery
Russia : 1 artillery, 1 bomber, 1 factory and 4 infantry
West Russia : 1 flag, 1 infantryProduction/PUs Summary :
Russians : 23 / 23
Germans : 35 / 43
British : 33 / 34
Japanese : 39 / 42
Americans : 38 / 46 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Kazakh S.S.R.
1 artillery moved from West Russia to Karelia S.S.R.
1 infantry moved from West Russia to Belorussia
1 infantry moved from West Russia to Karelia S.S.R.
2 fighters moved from West Russia to Karelia S.S.R.
1 infantry moved from West Russia to Belorussia
1 bomber moved from West Russia to Belorussia
1 artillery moved from Caucasus to Kazakh S.S.R.Combat - Russians
Battle in Karelia S.S.R.
Russians attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 factory and 2 infantry
Russians roll dice for 1 artillery, 2 fighters and 1 infantry in Karelia S.S.R., round 2 : 1/4 hits
Germans roll dice for 2 infantry in Karelia S.S.R., round 2 : 0/2 hits
1 infantry owned by the Germans lost in Karelia S.S.R.
Russians roll dice for 1 artillery, 2 fighters and 1 infantry in Karelia S.S.R., round 3 : 2/4 hits
Germans roll dice for 1 infantry in Karelia S.S.R., round 3 : 0/1 hits
1 infantry owned by the Germans lost in Karelia S.S.R.
Russians win, taking Karelia S.S.R. from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Kazakh S.S.R.
Russians attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Kazakh S.S.R., round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits
Russians roll dice for 1 artillery and 1 infantry in Kazakh S.S.R., round 3 : 1/2 hits
Japanese roll dice for 1 infantry in Kazakh S.S.R., round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Kazakh S.S.R.
Russians win, taking Kazakh S.S.R. from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belorussia
Russians attack with 1 bomber and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 bomber and 2 infantry in Belorussia, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits
Russians roll dice for 1 bomber and 2 infantry in Belorussia, round 3 : 0/3 hits
Germans roll dice for 1 infantry in Belorussia, round 3 : 1/1 hits
1 infantry owned by the Russians lost in Belorussia
Russians roll dice for 1 bomber and 1 infantry in Belorussia, round 4 : 1/2 hits
Germans roll dice for 1 infantry in Belorussia, round 4 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia
Russians win with 1 bomber remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
2 fighters moved from Karelia S.S.R. to Caucasus
4 infantry moved from Russia to Caucasus
2 aaGuns moved from West Russia to Caucasus
1 artillery moved from West Russia to Caucasus
7 infantry moved from West Russia to Caucasus
1 bomber moved from Belorussia to Russia
4 infantry moved from Yakut S.S.R. to Evenki National Okrug
1 armour moved from India to CaucasusPlace Units - Russians
4 infantry placed in Caucasus
1 artillery and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 23 PUs; end with 23 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Americans from French Equatorial Africa: 1 armour
EDIT: Adding units owned by Americans to Rhodesia: 1 armour
EDIT: Removing units owned by Russians from 24 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 28 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeTerritory Summary for Russians :
28 Sea Zone : 1 submarine
Caucasus : 2 aaGuns, 5 armour, 1 artillery, 1 factory, 2 fighters and 17 infantry
Evenki National Okrug : 4 infantry
India : 3 armour
Karelia S.S.R. : 1 artillery, 1 factory and 1 infantry
Kazakh S.S.R. : 1 artillery
Russia : 1 artillery, 1 bomber, 1 factory and 4 infantry
West Russia : 1 flag, 1 infantryProduction/PUs Summary :
Russians : 23 / 23
Germans : 35 / 43
British : 33 / 34
Japanese : 39 / 42
Americans : 38 / 46 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Kazakh S.S.R.
1 artillery moved from West Russia to Karelia S.S.R.
1 infantry moved from West Russia to Belorussia
1 infantry moved from West Russia to Karelia S.S.R.
2 fighters moved from West Russia to Karelia S.S.R.
1 infantry moved from West Russia to Belorussia
1 bomber moved from West Russia to Belorussia
1 artillery moved from Caucasus to Kazakh S.S.R.Combat - Russians
Battle in Karelia S.S.R.
Russians attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 factory and 2 infantry
Russians roll dice for 1 artillery, 2 fighters and 1 infantry in Karelia S.S.R., round 2 : 1/4 hits
Germans roll dice for 2 infantry in Karelia S.S.R., round 2 : 0/2 hits
1 infantry owned by the Germans lost in Karelia S.S.R.
Russians roll dice for 1 artillery, 2 fighters and 1 infantry in Karelia S.S.R., round 3 : 2/4 hits
Germans roll dice for 1 infantry in Karelia S.S.R., round 3 : 0/1 hits
1 infantry owned by the Germans lost in Karelia S.S.R.
Russians win, taking Karelia S.S.R. from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Kazakh S.S.R.
Russians attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Kazakh S.S.R., round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits
Russians roll dice for 1 artillery and 1 infantry in Kazakh S.S.R., round 3 : 1/2 hits
Japanese roll dice for 1 infantry in Kazakh S.S.R., round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Kazakh S.S.R.
Russians win, taking Kazakh S.S.R. from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belorussia
Russians attack with 1 bomber and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 bomber and 2 infantry in Belorussia, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits
Russians roll dice for 1 bomber and 2 infantry in Belorussia, round 3 : 0/3 hits
Germans roll dice for 1 infantry in Belorussia, round 3 : 1/1 hits
1 infantry owned by the Russians lost in Belorussia
Russians roll dice for 1 bomber and 1 infantry in Belorussia, round 4 : 1/2 hits
Germans roll dice for 1 infantry in Belorussia, round 4 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia
Russians win with 1 bomber remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
2 fighters moved from Karelia S.S.R. to Caucasus
4 infantry moved from Russia to Caucasus
2 aaGuns moved from West Russia to Caucasus
1 artillery moved from West Russia to Caucasus
7 infantry moved from West Russia to Caucasus
1 bomber moved from Belorussia to Russia
4 infantry moved from Yakut S.S.R. to Evenki National Okrug
1 armour moved from India to CaucasusPlace Units - Russians
4 infantry placed in Caucasus
1 artillery and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 23 PUs; end with 23 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Americans from French Equatorial Africa: 1 armour
EDIT: Adding units owned by Americans to Rhodesia: 1 armour
EDIT: Removing units owned by Russians from 24 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 28 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeTerritory Summary for Russians :
28 Sea Zone : 1 submarine
Caucasus : 2 aaGuns, 5 armour, 1 artillery, 1 factory, 2 fighters and 17 infantry
Evenki National Okrug : 4 infantry
India : 3 armour
Karelia S.S.R. : 1 artillery, 1 factory and 1 infantry
Kazakh S.S.R. : 1 artillery
Russia : 1 artillery, 1 bomber, 1 factory and 4 infantry
West Russia : 1 flag, 1 infantryProduction/PUs Summary :
Russians : 23 / 23
Germans : 35 / 43
British : 33 / 34
Japanese : 39 / 42
Americans : 38 / 46 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Kazakh S.S.R.
1 artillery moved from West Russia to Karelia S.S.R.
1 infantry moved from West Russia to Belorussia
1 infantry moved from West Russia to Karelia S.S.R.
2 fighters moved from West Russia to Karelia S.S.R.
1 infantry moved from West Russia to Belorussia
1 bomber moved from West Russia to Belorussia
1 artillery moved from Caucasus to Kazakh S.S.R.Combat - Russians
Battle in Karelia S.S.R.
Russians attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 factory and 2 infantry
Russians roll dice for 1 artillery, 2 fighters and 1 infantry in Karelia S.S.R., round 2 : 1/4 hits
Germans roll dice for 2 infantry in Karelia S.S.R., round 2 : 0/2 hits
1 infantry owned by the Germans lost in Karelia S.S.R.
Russians roll dice for 1 artillery, 2 fighters and 1 infantry in Karelia S.S.R., round 3 : 2/4 hits
Germans roll dice for 1 infantry in Karelia S.S.R., round 3 : 0/1 hits
1 infantry owned by the Germans lost in Karelia S.S.R.
Russians win, taking Karelia S.S.R. from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Kazakh S.S.R.
Russians attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Kazakh S.S.R., round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits
Russians roll dice for 1 artillery and 1 infantry in Kazakh S.S.R., round 3 : 1/2 hits
Japanese roll dice for 1 infantry in Kazakh S.S.R., round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Kazakh S.S.R.
Russians win, taking Kazakh S.S.R. from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belorussia
Russians attack with 1 bomber and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 bomber and 2 infantry in Belorussia, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits
Russians roll dice for 1 bomber and 2 infantry in Belorussia, round 3 : 0/3 hits
Germans roll dice for 1 infantry in Belorussia, round 3 : 1/1 hits
1 infantry owned by the Russians lost in Belorussia
Russians roll dice for 1 bomber and 1 infantry in Belorussia, round 4 : 1/2 hits
Germans roll dice for 1 infantry in Belorussia, round 4 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia
Russians win with 1 bomber remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
2 fighters moved from Karelia S.S.R. to Caucasus
4 infantry moved from Russia to Caucasus
2 aaGuns moved from West Russia to Caucasus
1 artillery moved from West Russia to Caucasus
7 infantry moved from West Russia to Caucasus
1 bomber moved from Belorussia to Russia
4 infantry moved from Yakut S.S.R. to Evenki National Okrug
1 armour moved from India to CaucasusPlace Units - Russians
4 infantry placed in Caucasus
1 artillery and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 23 PUs; end with 23 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Americans from French Equatorial Africa: 1 armour
EDIT: Adding units owned by Americans to Rhodesia: 1 armour
EDIT: Removing units owned by Russians from 24 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 28 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeTerritory Summary for Russians :
28 Sea Zone : 1 submarine
Caucasus : 2 aaGuns, 5 armour, 1 artillery, 1 factory, 2 fighters and 17 infantry
Evenki National Okrug : 4 infantry
India : 3 armour
Karelia S.S.R. : 1 artillery, 1 factory and 1 infantry
Kazakh S.S.R. : 1 artillery
Russia : 1 artillery, 1 bomber, 1 factory and 4 infantry
West Russia : 1 flag, 1 infantryProduction/PUs Summary :
Russians : 23 / 23
Germans : 35 / 43
British : 33 / 34
Japanese : 39 / 42
Americans : 38 / 46 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Kazakh S.S.R.
1 artillery moved from West Russia to Karelia S.S.R.
1 infantry moved from West Russia to Belorussia
1 infantry moved from West Russia to Karelia S.S.R.
2 fighters moved from West Russia to Karelia S.S.R.
1 infantry moved from West Russia to Belorussia
1 bomber moved from West Russia to Belorussia
1 artillery moved from Caucasus to Kazakh S.S.R.Combat - Russians
Battle in Karelia S.S.R.
Russians attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 factory and 2 infantry
Russians roll dice for 1 artillery, 2 fighters and 1 infantry in Karelia S.S.R., round 2 : 1/4 hits
Germans roll dice for 2 infantry in Karelia S.S.R., round 2 : 0/2 hits
1 infantry owned by the Germans lost in Karelia S.S.R.
Russians roll dice for 1 artillery, 2 fighters and 1 infantry in Karelia S.S.R., round 3 : 2/4 hits
Germans roll dice for 1 infantry in Karelia S.S.R., round 3 : 0/1 hits
1 infantry owned by the Germans lost in Karelia S.S.R.
Russians win, taking Karelia S.S.R. from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Kazakh S.S.R.
Russians attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Kazakh S.S.R., round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits
Russians roll dice for 1 artillery and 1 infantry in Kazakh S.S.R., round 3 : 1/2 hits
Japanese roll dice for 1 infantry in Kazakh S.S.R., round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Kazakh S.S.R.
Russians win, taking Kazakh S.S.R. from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belorussia
Russians attack with 1 bomber and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 bomber and 2 infantry in Belorussia, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits
Russians roll dice for 1 bomber and 2 infantry in Belorussia, round 3 : 0/3 hits
Germans roll dice for 1 infantry in Belorussia, round 3 : 1/1 hits
1 infantry owned by the Russians lost in Belorussia
Russians roll dice for 1 bomber and 1 infantry in Belorussia, round 4 : 1/2 hits
Germans roll dice for 1 infantry in Belorussia, round 4 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia
Russians win with 1 bomber remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
2 fighters moved from Karelia S.S.R. to Caucasus
4 infantry moved from Russia to Caucasus
2 aaGuns moved from West Russia to Caucasus
1 artillery moved from West Russia to Caucasus
7 infantry moved from West Russia to Caucasus
1 bomber moved from Belorussia to Russia
4 infantry moved from Yakut S.S.R. to Evenki National Okrug
1 armour moved from India to CaucasusPlace Units - Russians
4 infantry placed in Caucasus
1 artillery and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 23 PUs; end with 23 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Americans from French Equatorial Africa: 1 armour
EDIT: Adding units owned by Americans to Rhodesia: 1 armour
EDIT: Removing units owned by Russians from 24 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 28 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeTerritory Summary for Russians :
28 Sea Zone : 1 submarine
Caucasus : 2 aaGuns, 5 armour, 1 artillery, 1 factory, 2 fighters and 17 infantry
Evenki National Okrug : 4 infantry
India : 3 armour
Karelia S.S.R. : 1 artillery, 1 factory and 1 infantry
Kazakh S.S.R. : 1 artillery
Russia : 1 artillery, 1 bomber, 1 factory and 4 infantry
West Russia : 1 flag, 1 infantryProduction/PUs Summary :
Russians : 23 / 23
Germans : 35 / 43
British : 33 / 34
Japanese : 39 / 42
Americans : 38 / 46 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Kazakh S.S.R.
1 artillery moved from West Russia to Karelia S.S.R.
1 infantry moved from West Russia to Belorussia
1 infantry moved from West Russia to Karelia S.S.R.
2 fighters moved from West Russia to Karelia S.S.R.
1 infantry moved from West Russia to Belorussia
1 bomber moved from West Russia to Belorussia
1 artillery moved from Caucasus to Kazakh S.S.R.Combat - Russians
Battle in Karelia S.S.R.
Russians attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 factory and 2 infantry
Russians roll dice for 1 artillery, 2 fighters and 1 infantry in Karelia S.S.R., round 2 : 1/4 hits
Germans roll dice for 2 infantry in Karelia S.S.R., round 2 : 0/2 hits
1 infantry owned by the Germans lost in Karelia S.S.R.
Russians roll dice for 1 artillery, 2 fighters and 1 infantry in Karelia S.S.R., round 3 : 2/4 hits
Germans roll dice for 1 infantry in Karelia S.S.R., round 3 : 0/1 hits
1 infantry owned by the Germans lost in Karelia S.S.R.
Russians win, taking Karelia S.S.R. from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Kazakh S.S.R.
Russians attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Kazakh S.S.R., round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits
Russians roll dice for 1 artillery and 1 infantry in Kazakh S.S.R., round 3 : 1/2 hits
Japanese roll dice for 1 infantry in Kazakh S.S.R., round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Kazakh S.S.R.
Russians win, taking Kazakh S.S.R. from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belorussia
Russians attack with 1 bomber and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 bomber and 2 infantry in Belorussia, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits
Russians roll dice for 1 bomber and 2 infantry in Belorussia, round 3 : 0/3 hits
Germans roll dice for 1 infantry in Belorussia, round 3 : 1/1 hits
1 infantry owned by the Russians lost in Belorussia
Russians roll dice for 1 bomber and 1 infantry in Belorussia, round 4 : 1/2 hits
Germans roll dice for 1 infantry in Belorussia, round 4 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia
Russians win with 1 bomber remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
2 fighters moved from Karelia S.S.R. to Caucasus
4 infantry moved from Russia to Caucasus
2 aaGuns moved from West Russia to Caucasus
1 artillery moved from West Russia to Caucasus
7 infantry moved from West Russia to Caucasus
1 bomber moved from Belorussia to Russia
4 infantry moved from Yakut S.S.R. to Evenki National Okrug
1 armour moved from India to CaucasusPlace Units - Russians
4 infantry placed in Caucasus
1 artillery and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 23 PUs; end with 23 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Americans from French Equatorial Africa: 1 armour
EDIT: Adding units owned by Americans to Rhodesia: 1 armour
EDIT: Removing units owned by Russians from 24 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 28 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeTerritory Summary for Russians :
28 Sea Zone : 1 submarine
Caucasus : 2 aaGuns, 5 armour, 1 artillery, 1 factory, 2 fighters and 17 infantry
Evenki National Okrug : 4 infantry
India : 3 armour
Karelia S.S.R. : 1 artillery, 1 factory and 1 infantry
Kazakh S.S.R. : 1 artillery
Russia : 1 artillery, 1 bomber, 1 factory and 4 infantry
West Russia : 1 flag, 1 infantryProduction/PUs Summary :
Russians : 23 / 23
Germans : 35 / 43
British : 33 / 34
Japanese : 39 / 42
Americans : 38 / 46 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Germans
Germans repair 2 damage on 1 factory; Remaining resources: 35 PUs;
Germans buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs;Combat Move - Germans
11 armour, 2 artilleries and 9 infantry moved from Ukraine S.S.R. to West Russia
1 infantry moved from Baltic States to Karelia S.S.R.
1 infantry moved from Finland to Karelia S.S.R.
3 infantry moved from Germany to France
1 fighter moved from Germany to Karelia S.S.R.
1 bomber moved from Germany to Karelia S.S.R.
3 fighters moved from Germany to France
1 armour moved from Egypt to Trans-Jordan
Germans take Trans-Jordan from British
1 armour moved from Trans-Jordan to EgyptCombat - Germans
Battle in France
Germans attack with 3 fighters and 3 infantry
British defend with 1 armour and 1 infantry
Germans roll dice for 3 fighters and 3 infantry in France, round 2 : 4/6 hits
British roll dice for 1 armour and 1 infantry in France, round 2 : 0/2 hits
1 infantry owned by the British and 1 armour owned by the British lost in France
Germans win, taking France from British with 3 fighters and 3 infantry remaining. Battle score for attacker is 9
Casualties for British: 1 armour and 1 infantry
Battle in West Russia
Germans attack with 11 armour, 2 artilleries and 9 infantry
Russians defend with 1 infantry
Germans roll dice for 11 armour, 2 artilleries and 9 infantry in West Russia, round 2 : 12/22 hits
Russians roll dice for 1 infantry in West Russia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in West Russia
Germans win, taking West Russia from Russians with 11 armour, 2 artilleries and 9 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Karelia S.S.R.
Germans attack with 1 bomber, 1 fighter and 2 infantry
Russians defend with 1 artillery, 1 factory and 1 infantry
Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Karelia S.S.R., round 2 : 1/4 hits
Russians roll dice for 1 artillery and 1 infantry in Karelia S.S.R., round 2 : 2/2 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Karelia S.S.R.
retreated to Karelia S.S.R.
Russians win with 1 artillery remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 aaGun moved from Ukraine S.S.R. to West Russia
1 fighter moved from Karelia S.S.R. to Germany
1 bomber moved from Karelia S.S.R. to Germany
1 fighter moved from France to Poland
2 fighters moved from France to Germany
1 infantry moved from Germany to Baltic States
2 infantry moved from Germany to Poland
2 artilleries moved from Poland to Belorussia
4 armour moved from Germany to Belorussia
1 infantry moved from Poland to Ukraine S.S.R.
2 infantry moved from Poland to Belorussia
1 fighter moved from Germany to Poland
1 fighter moved from Germany to PolandPlace Units - Germans
2 artilleries and 6 infantry placed in Germany
3 infantry placed in ItalyTurn Complete - Germans
Germans collect 44 PUs; end with 44 PUs totalTerritory Summary for Germans :
Algeria : 1 infantry
Baltic States : 1 infantry
Belorussia : 4 armour, 2 artilleries and 2 infantry
Egypt : 1 flag, 1 armour, 1 artillery and 4 infantry
France : 3 infantry
Germany : 2 aaGuns, 2 artilleries, 1 bomber, 1 factory, 1 fighter and 6 infantry
Gibraltar : 1 flag
Italy : 1 factory and 3 infantry
Northwestern Europe : 1 infantry
Poland : 3 fighters and 2 infantry
Trans-Jordan : 1 flag
Ukraine S.S.R. : 1 infantry
West Russia : 1 aaGun, 11 armour, 2 artilleries and 9 infantryProduction/PUs Summary :
Russians : 21 / 23
Germans : 44 / 44
British : 26 / 34
Japanese : 39 / 42
Americans : 38 / 46 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Germans
Germans repair 2 damage on 1 factory; Remaining resources: 35 PUs;
Germans buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs;Combat Move - Germans
11 armour, 2 artilleries and 9 infantry moved from Ukraine S.S.R. to West Russia
1 infantry moved from Baltic States to Karelia S.S.R.
1 infantry moved from Finland to Karelia S.S.R.
3 infantry moved from Germany to France
1 fighter moved from Germany to Karelia S.S.R.
1 bomber moved from Germany to Karelia S.S.R.
3 fighters moved from Germany to France
1 armour moved from Egypt to Trans-Jordan
Germans take Trans-Jordan from British
1 armour moved from Trans-Jordan to EgyptCombat - Germans
Battle in France
Germans attack with 3 fighters and 3 infantry
British defend with 1 armour and 1 infantry
Germans roll dice for 3 fighters and 3 infantry in France, round 2 : 4/6 hits
British roll dice for 1 armour and 1 infantry in France, round 2 : 0/2 hits
1 infantry owned by the British and 1 armour owned by the British lost in France
Germans win, taking France from British with 3 fighters and 3 infantry remaining. Battle score for attacker is 9
Casualties for British: 1 armour and 1 infantry
Battle in West Russia
Germans attack with 11 armour, 2 artilleries and 9 infantry
Russians defend with 1 infantry
Germans roll dice for 11 armour, 2 artilleries and 9 infantry in West Russia, round 2 : 12/22 hits
Russians roll dice for 1 infantry in West Russia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in West Russia
Germans win, taking West Russia from Russians with 11 armour, 2 artilleries and 9 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Karelia S.S.R.
Germans attack with 1 bomber, 1 fighter and 2 infantry
Russians defend with 1 artillery, 1 factory and 1 infantry
Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Karelia S.S.R., round 2 : 1/4 hits
Russians roll dice for 1 artillery and 1 infantry in Karelia S.S.R., round 2 : 2/2 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Karelia S.S.R.
retreated to Karelia S.S.R.
Russians win with 1 artillery remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 aaGun moved from Ukraine S.S.R. to West Russia
1 fighter moved from Karelia S.S.R. to Germany
1 bomber moved from Karelia S.S.R. to Germany
1 fighter moved from France to Poland
2 fighters moved from France to Germany
1 infantry moved from Germany to Baltic States
2 infantry moved from Germany to Poland
2 artilleries moved from Poland to Belorussia
4 armour moved from Germany to Belorussia
1 infantry moved from Poland to Ukraine S.S.R.
2 infantry moved from Poland to Belorussia
1 fighter moved from Germany to Poland
1 fighter moved from Germany to PolandPlace Units - Germans
2 artilleries and 6 infantry placed in Germany
3 infantry placed in ItalyTurn Complete - Germans
Germans collect 44 PUs; end with 44 PUs totalTerritory Summary for Germans :
Algeria : 1 infantry
Baltic States : 1 infantry
Belorussia : 4 armour, 2 artilleries and 2 infantry
Egypt : 1 flag, 1 armour, 1 artillery and 4 infantry
France : 3 infantry
Germany : 2 aaGuns, 2 artilleries, 1 bomber, 1 factory, 1 fighter and 6 infantry
Gibraltar : 1 flag
Italy : 1 factory and 3 infantry
Northwestern Europe : 1 infantry
Poland : 3 fighters and 2 infantry
Trans-Jordan : 1 flag
Ukraine S.S.R. : 1 infantry
West Russia : 1 aaGun, 11 armour, 2 artilleries and 9 infantryProduction/PUs Summary :
Russians : 21 / 23
Germans : 44 / 44
British : 26 / 34
Japanese : 39 / 42
Americans : 38 / 46 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Germans
Germans repair 2 damage on 1 factory; Remaining resources: 35 PUs;
Germans buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs;Combat Move - Germans
11 armour, 2 artilleries and 9 infantry moved from Ukraine S.S.R. to West Russia
1 infantry moved from Baltic States to Karelia S.S.R.
1 infantry moved from Finland to Karelia S.S.R.
3 infantry moved from Germany to France
1 fighter moved from Germany to Karelia S.S.R.
1 bomber moved from Germany to Karelia S.S.R.
3 fighters moved from Germany to France
1 armour moved from Egypt to Trans-Jordan
Germans take Trans-Jordan from British
1 armour moved from Trans-Jordan to EgyptCombat - Germans
Battle in France
Germans attack with 3 fighters and 3 infantry
British defend with 1 armour and 1 infantry
Germans roll dice for 3 fighters and 3 infantry in France, round 2 : 4/6 hits
British roll dice for 1 armour and 1 infantry in France, round 2 : 0/2 hits
1 infantry owned by the British and 1 armour owned by the British lost in France
Germans win, taking France from British with 3 fighters and 3 infantry remaining. Battle score for attacker is 9
Casualties for British: 1 armour and 1 infantry
Battle in West Russia
Germans attack with 11 armour, 2 artilleries and 9 infantry
Russians defend with 1 infantry
Germans roll dice for 11 armour, 2 artilleries and 9 infantry in West Russia, round 2 : 12/22 hits
Russians roll dice for 1 infantry in West Russia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in West Russia
Germans win, taking West Russia from Russians with 11 armour, 2 artilleries and 9 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Karelia S.S.R.
Germans attack with 1 bomber, 1 fighter and 2 infantry
Russians defend with 1 artillery, 1 factory and 1 infantry
Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Karelia S.S.R., round 2 : 1/4 hits
Russians roll dice for 1 artillery and 1 infantry in Karelia S.S.R., round 2 : 2/2 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Karelia S.S.R.
retreated to Karelia S.S.R.
Russians win with 1 artillery remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 aaGun moved from Ukraine S.S.R. to West Russia
1 fighter moved from Karelia S.S.R. to Germany
1 bomber moved from Karelia S.S.R. to Germany
1 fighter moved from France to Poland
2 fighters moved from France to Germany
1 infantry moved from Germany to Baltic States
2 infantry moved from Germany to Poland
2 artilleries moved from Poland to Belorussia
4 armour moved from Germany to Belorussia
1 infantry moved from Poland to Ukraine S.S.R.
2 infantry moved from Poland to Belorussia
1 fighter moved from Germany to Poland
1 fighter moved from Germany to PolandPlace Units - Germans
2 artilleries and 6 infantry placed in Germany
3 infantry placed in ItalyTurn Complete - Germans
Germans collect 44 PUs; end with 44 PUs totalTerritory Summary for Germans :
Algeria : 1 infantry
Baltic States : 1 infantry
Belorussia : 4 armour, 2 artilleries and 2 infantry
Egypt : 1 flag, 1 armour, 1 artillery and 4 infantry
France : 3 infantry
Germany : 2 aaGuns, 2 artilleries, 1 bomber, 1 factory, 1 fighter and 6 infantry
Gibraltar : 1 flag
Italy : 1 factory and 3 infantry
Northwestern Europe : 1 infantry
Poland : 3 fighters and 2 infantry
Trans-Jordan : 1 flag
Ukraine S.S.R. : 1 infantry
West Russia : 1 aaGun, 11 armour, 2 artilleries and 9 infantryProduction/PUs Summary :
Russians : 21 / 23
Germans : 44 / 44
British : 26 / 34
Japanese : 39 / 42
Americans : 38 / 46 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - British
British repair damage of 4x factory; Remaining resources: 30 PUs;
British buy 1 artillery, 2 fighters and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Rhodesia to Anglo-Egyptian Sudan
1 fighter moved from French Equatorial Africa to India
1 fighter moved from 17 Sea Zone to India
1 infantry moved from United Kingdom to 8 Sea Zone
1 armour moved from United Kingdom to 8 Sea Zone
1 armour, 1 infantry and 1 transport moved from 8 Sea Zone to 3 Sea Zone
1 armour and 1 infantry moved from 3 Sea Zone to Finland
British take Finland from Germans
1 infantry moved from Persia to India
1 artillery moved from Persia to India
1 infantry moved from Western Canada to AlaskaCombat - British
Non Combat Move - British
1 submarine moved from 29 Sea Zone to 30 Sea Zone
1 carrier and 2 fighters moved from 8 Sea Zone to 3 Sea ZonePlace Units - British
2 fighters placed in United Kingdom
British undo move 1.
2 fighters and 1 infantry placed in India
1 artillery and 1 infantry placed in United KingdomTurn Complete - British
British collect 27 PUs; end with 27 PUs totalTerritory Summary for British :
3 Sea Zone : 1 carrier and 1 transport
8 Sea Zone : 1 destroyer
17 Sea Zone : 1 carrier and 1 transport
30 Sea Zone : 1 submarine
Alaska : 1 infantry
Anglo-Egyptian Sudan : 1 infantry
Finland : 1 flag, 1 armour and 1 infantry
India : 1 aaGun, 1 armour, 2 artilleries, 1 factory, 12 fighters and 11 infantry
United Kingdom : 1 aaGun, 1 artillery, 1 factory and 1 infantryProduction/PUs Summary :
Russians : 21 / 23
Germans : 43 / 44
British : 27 / 27
Japanese : 39 / 42
Americans : 38 / 46 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - British
British repair damage of 4x factory; Remaining resources: 30 PUs;
British buy 1 artillery, 2 fighters and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Rhodesia to Anglo-Egyptian Sudan
1 fighter moved from French Equatorial Africa to India
1 fighter moved from 17 Sea Zone to India
1 infantry moved from United Kingdom to 8 Sea Zone
1 armour moved from United Kingdom to 8 Sea Zone
1 armour, 1 infantry and 1 transport moved from 8 Sea Zone to 3 Sea Zone
1 armour and 1 infantry moved from 3 Sea Zone to Finland
British take Finland from Germans
1 infantry moved from Persia to India
1 artillery moved from Persia to India
1 infantry moved from Western Canada to AlaskaCombat - British
Non Combat Move - British
1 submarine moved from 29 Sea Zone to 30 Sea Zone
1 carrier and 2 fighters moved from 8 Sea Zone to 3 Sea ZonePlace Units - British
2 fighters placed in United Kingdom
British undo move 1.
2 fighters and 1 infantry placed in India
1 artillery and 1 infantry placed in United KingdomTurn Complete - British
British collect 27 PUs; end with 27 PUs total
Turning on Edit Mode
EDIT: Removing units owned by British from 17 Sea Zone: 1 carrier and 1 transport
EDIT: Removing units owned by Americans from 17 Sea Zone: 1 fighter
EDIT: Adding units owned by British to 14 Sea Zone: 1 carrier and 1 transport
EDIT: Adding units owned by Americans to 14 Sea Zone: 1 fighter
EDIT: Turning off Edit ModeTerritory Summary for British :
3 Sea Zone : 1 carrier and 1 transport
8 Sea Zone : 1 destroyer
14 Sea Zone : 1 carrier and 1 transport
30 Sea Zone : 1 submarine
Alaska : 1 infantry
Anglo-Egyptian Sudan : 1 infantry
Finland : 1 flag, 1 armour and 1 infantry
India : 1 aaGun, 1 armour, 2 artilleries, 1 factory, 12 fighters and 11 infantry
United Kingdom : 1 aaGun, 1 artillery, 1 factory and 1 infantryProduction/PUs Summary :
Russians : 21 / 23
Germans : 43 / 44
British : 27 / 27
Japanese : 39 / 42
Americans : 38 / 46