Yeah, I’ll always take the latest save. Please do the same for me.
Very complicated maneuvering in the Pac with all these scrambling carriers, and so much water to cover Hopefully didn’t make any blunders.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 1 airfield, 2 armour, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 fighters; Remaining resources: 1 PUs;
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
1 armour moved from Gibraltar to 92 Sea Zone
2 infantry moved from Gibraltar to 92 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
1 armour, 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 4 fighters, 3 infantry and 2 transports moved from 92 Sea Zone to 99 Sea Zone
1 armour and 3 infantry moved from 99 Sea Zone to Greece
2 fighters moved from Hunan to Kiangsi
1 tactical_bomber moved from India to Kiangsi
2 infantry moved from Kwangsi to Kiangsi
1 infantry moved from Hunan to Kiangsi
Combat - British
Battle in Greece
Battle in Kiangsi
British attack with 2 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British win, taking Greece from Germans, taking Kiangsi from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for British: 1 infantry
Non Combat Move - British
3 infantry moved from Hunan to Anhwe
3 artilleries moved from Hunan to Anhwe
1 tactical_bomber moved from Kiangsi to Anhwe
2 fighters moved from Kiangsi to Anhwe
2 infantry moved from Hunan to Anhwe
1 aaGun moved from Hunan to Anhwe
5 infantry moved from Burma to Yunnan
1 fighter moved from Egypt to Cyprus
2 fighters moved from Persia to Cyprus
1 fighter moved from Persia to Russia
2 infantry moved from Caucasus to Kazakhstan
1 armour and 4 infantry moved from Iraq to Northwest Persia
2 fighters moved from Gibraltar to Cyprus
1 bomber moved from Malta to Russia
1 transport moved from 76 Sea Zone to 81 Sea Zone
Place Units - British
1 airfield placed in Cyprus
2 armour and 1 mech_infantry placed in Persia
3 infantry placed in Egypt
Turn Complete - British
British collect 37 PUs; end with 37 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs
Place Units - UK_Pacific
2 fighters placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 16 PUs; end with 17 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
Some Units in India change ownership: 2 fighters
Well, it was not a victory. I had sub par luck, but not terrible. My subs were able to sink a few ships because you had no dds. But your air force lives!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
5 armour moved from Southern Italy to Greater Southern Germany
8 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
2 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,3,1,4,4,4,5,4,5
Italians collect 8 PUs (7 lost to blockades); end with 9 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 factory_minor and 2 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
1 fighter moved from Caroline Islands to 34 Sea Zone
1 fighter moved from Caroline Islands to 34 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from India to 41 Sea Zone
Combat - ANZAC
Battle in 41 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer and 1 transport
Japanese defend with 1 submarine and 1 transport
ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer and 1 transport remaining. Battle score for attacker is 13
Casualties for Japanese: 1 submarine and 1 transport
Battle in 34 Sea Zone
ANZAC attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
ANZAC win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 destroyer
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 fighter moved from New South Wales to Queensland
2 fighters moved from 34 Sea Zone to Caroline Islands
1 fighter moved from 41 Sea Zone to India
Place Units - ANZAC
2 submarines placed in 62 Sea Zone
1 factory_minor placed in Queensland
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Trans-Jordan to Iraq
1 fighter moved from Persia to Russia
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
Non Combat Move - French
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 1 bomber and 3 mech_infantrys; Remaining resources: 2 PUs;
Combat Move - Germans
1 armour moved from Rostov to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Volgograd
Germans take Volgograd from Russians
1 mech_infantry moved from Rostov to Caucasus
1 mech_infantry moved from Rostov to Caucasus
1 artillery moved from Novgorod to Archangel
1 mech_infantry moved from Novgorod to Archangel
1 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Western Ukraine to Bryansk
2 bombers moved from Western Ukraine to Caucasus
2 fighters moved from Western Ukraine to Bryansk
2 bombers moved from Western Ukraine to Archangel
2 tactical_bombers moved from Western Ukraine to Bryansk
what happened?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 1 bomber and 3 mech_infantrys; Remaining resources: 2 PUs;
Combat Move - Germans
1 armour moved from Rostov to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Volgograd
Germans take Volgograd from Russians
1 mech_infantry moved from Rostov to Caucasus
1 mech_infantry moved from Rostov to Caucasus
1 artillery moved from Novgorod to Archangel
1 mech_infantry moved from Novgorod to Archangel
1 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Western Ukraine to Bryansk
2 bombers moved from Western Ukraine to Caucasus
2 fighters moved from Western Ukraine to Bryansk
2 bombers moved from Western Ukraine to Archangel
2 tactical_bombers moved from Western Ukraine to Bryansk
Combat - Germans
Battle in Archangel
Germans attack with 1 artillery, 2 bombers and 1 mech_infantry
Russians defend with 1 armour and 1 infantry
Germans win, taking Archangel from Russians with 1 artillery and 2 bombers remaining. Battle score for attacker is 5
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 armour and 1 infantry
Battle in Bryansk
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 2 bombers and 2 mech_infantrys
British defend with 1 infantry
Germans win, taking Caucasus from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Germans
2 fighters moved from Bryansk to Western Ukraine
2 tactical_bombers moved from Bryansk to Western Ukraine
2 bombers moved from Archangel to Western Ukraine
2 bombers moved from Novgorod to Western Ukraine
1 mech_infantry moved from Ukraine to Tambov
1 mech_infantry moved from Ukraine to Rostov
1 armour moved from Ukraine to Rostov
3 mech_infantrys moved from Western Ukraine to Rostov
2 bombers moved from Caucasus to Western Ukraine
4 mech_infantrys moved from Western Germany to Germany
1 armour moved from Western Germany to Germany
2 fighters moved from Western Germany to Western Ukraine
1 armour moved from Western Ukraine to Rostov
Place Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Archangel: 1 artillery
EDIT: Changing ownership of Archangel from Germans to Russians
EDIT: Removing units owned by Germans from Bryansk: 1 infantry
EDIT: Turning off Edit Mode
3 armour placed in Western Germany
1 armour and 2 mech_infantrys placed in Ukraine
1 armour and 1 mech_infantry placed in Novgorod
1 bomber placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,4,5,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,4,1,1,4,2,5,1,2
Germans collect 51 PUs (4 lost to blockades); end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
didn’t post first time or something… I edited to what rolls where the first time…. see edits more in your favor.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians repair damage of 5x factory_major; Remaining resources: 27 PUs;
Russians buy 9 infantry; Remaining resources: 0 PUs;
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Russians
1 artillery and 1 infantry moved from Samara to Volgograd
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Tambov
1 infantry moved from Buyant-Uhaa to Amur
Russians take Amur from Japanese
1 infantry moved from Buyant-Uhaa to Manchuria
Chinese take Manchuria from Japanese
1 infantry moved from Dzavhan to Yakut S.S.R.
1 infantry moved from Ulaanbaatar to Yakut S.S.R.
2 infantry moved from Olgiy to Yenisey
1 mech_infantry moved from Egypt to Tobruk
Russians take Tobruk from Italians
1 fighter and 1 tactical_bomber moved from Russia to Volgograd
1 fighter moved from Russia to Bryansk
1 fighter moved from Russia to Tambov
1 fighter moved from Russia to Tambov
Combat - Russians
Battle in Volgograd
Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 armour and 1 factory_minor
Russians win, taking Volgograd from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Tambov
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 mech_infantry
retreated to Tambov
Germans win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Bryansk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Bryansk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
1 fighter moved from Bryansk to Russia
3 infantry moved from Vologda to Samara
4 infantry moved from Russia to Samara
4 artilleries and 3 infantry moved from Russia to Samara
2 fighters moved from Tambov to Russia
1 fighter and 1 tactical_bomber moved from Volgograd to Russia
2 artilleries and 5 infantry moved from Russia to Samara
1 aaGun moved from Russia to Samara
3 artilleries moved from Russia to Samara
Place Units - Russians
9 infantry placed in Russia
Turn Complete - Russians
Russians collect 20 PUs; end with 20 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 29 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 6 infantry and 3 tactical_bombers; Remaining resources: 4 PUs; 2 SuicideAttackTokens;
Combat Move - Japanese
1 carrier moved from 43 Sea Zone to 44 Sea Zone
1 armour moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 armour moved from Soviet Far East to Siberia
1 armour moved from Buryatia to Amur
1 armour moved from Sakha to Amur
2 mech_infantrys moved from Korea to Manchuria
2 armour moved from Korea to Manchuria
2 infantry moved from Jehol to Chahar
2 bombers moved from Kiangsu to Chahar
4 tactical_bombers moved from Kiangsu to Chahar
1 destroyer moved from 22 Sea Zone to 6 Sea Zone
Japanese take 22 Sea Zone from Americans
3 tactical_bombers moved from Korea to 6 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
1 tactical_bomber moved from Japan to 6 Sea Zone
2 infantry moved from Kiangsu to Kiangsi
4 fighters moved from Philippines to Kiangsi
1 fighter moved from Philippines to Kiangsi
1 tactical_bomber moved from 43 Sea Zone to Kiangsi
1 fighter moved from 43 Sea Zone to Kiangsi
1 transport moved from 43 Sea Zone to 20 Sea Zone
3 fighters moved from Philippines to Kiangsi
1 battleship moved from 43 Sea Zone to 42 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 6 infantry and 3 tactical_bombers; Remaining resources: 4 PUs; 2 SuicideAttackTokens;
Combat Move - Japanese
1 carrier moved from 43 Sea Zone to 44 Sea Zone
1 armour moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 armour moved from Soviet Far East to Siberia
1 armour moved from Buryatia to Amur
1 armour moved from Sakha to Amur
2 mech_infantrys moved from Korea to Manchuria
2 armour moved from Korea to Manchuria
2 infantry moved from Jehol to Chahar
2 bombers moved from Kiangsu to Chahar
4 tactical_bombers moved from Kiangsu to Chahar
1 destroyer moved from 22 Sea Zone to 6 Sea Zone
Japanese take 22 Sea Zone from Americans
3 tactical_bombers moved from Korea to 6 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
1 tactical_bomber moved from Japan to 6 Sea Zone
2 infantry moved from Kiangsu to Kiangsi
4 fighters moved from Philippines to Kiangsi
1 fighter moved from Philippines to Kiangsi
1 tactical_bomber moved from 43 Sea Zone to Kiangsi
1 fighter moved from 43 Sea Zone to Kiangsi
1 transport moved from 43 Sea Zone to 20 Sea Zone
3 fighters moved from Philippines to Kiangsi
1 battleship moved from 43 Sea Zone to 42 Sea Zone
Combat - Japanese
Battle in 6 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 4 tactical_bombers
Americans defend with 2 submarines
Japanese win, taking 6 Sea Zone from Americans with 1 destroyer, 1 fighter and 4 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Americans: 2 submarines
Battle in Manchuria
Japanese attack with 2 armour and 2 mech_infantrys
Russians defend with 1 infantry
Japanese win, taking Manchuria from Chinese with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Chahar
Japanese attack with 2 bombers, 2 infantry and 4 tactical_bombers
Chinese defend with 1 artillery and 4 infantry
Japanese win, taking Chahar from Chinese with 2 bombers, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 13
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 artillery and 4 infantry
Battle in 42 Sea Zone
Japanese attack with 1 battleship
ANZAC defend with 1 destroyer and 1 transport
Units damaged: 1 battleship owned by the Japanese
Japanese win, taking 42 Sea Zone from ANZAC with 1 battleship remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in Kiangsi
Japanese attack with 9 fighters, 2 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese win, taking Kiangsi from Chinese with 9 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Amur
Japanese attack with 2 armour
Russians defend with 1 infantry
Japanese win, taking Amur from Russians with 2 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
9 fighters moved from Kiangsi to Kiangsu
1 tactical_bomber moved from Kiangsi to Kiangsu
4 tactical_bombers moved from Chahar to Kiangsu
2 bombers moved from Chahar to Kiangsu
4 tactical_bombers moved from 6 Sea Zone to Japan
1 fighter moved from 6 Sea Zone to Korea
4 tactical_bombers moved from Japan to Korea
Place Units - Japanese
3 infantry placed in Korea
3 infantry placed in Kiangsu
3 tactical_bombers placed in Japan
Turn Complete - Japanese
Japanese collect 40 PUs; end with 44 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry and 2 mech_infantrys moved from Caroline Islands to 33 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
1 carrier, 2 destroyers and 2 fighters moved from 33 Sea Zone to 35 Sea Zone
Americans take 35 Sea Zone from Japanese
2 fighters moved from 35 Sea Zone to 44 Sea Zone
2 submarines moved from 45 Sea Zone to 42 Sea Zone
1 bomber moved from Dutch New Guinea to 43 Sea Zone
1 submarine moved from 45 Sea Zone to 44 Sea Zone
1 battleship moved from 45 Sea Zone to 35 Sea Zone
1 bomber moved from Caroline Islands to 20 Sea Zone
1 bomber moved from Caroline Islands to 42 Sea Zone
1 tactical_bomber moved from Dutch New Guinea to 42 Sea Zone
1 tactical_bomber moved from Dutch New Guinea to 42 Sea Zone
Combat - Americans
Battle in Philippines
Battle in 44 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 transport
Japanese defend with 1 carrier
Units damaged: 1 carrier owned by the Japanese
Americans win, taking Philippines from Japanese, taking 44 Sea Zone from Neutral with 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 16
Casualties for Japanese: 1 carrier
Battle in 20 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 43 Sea Zone
Americans attack with 1 bomber and 1 transport
Japanese defend with 1 transport
Americans win with 1 bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 42 Sea Zone
Americans attack with 1 bomber, 2 submarines and 2 tactical_bombers
Japanese defend with 1 battleship
Americans win, taking 42 Sea Zone from Japanese with 1 bomber, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 20
Casualties for Japanese: 1 battleship
Battle in Borneo
Non Combat Move - Americans
2 fighters moved from 44 Sea Zone to 35 Sea Zone
1 bomber moved from 43 Sea Zone to 45 Sea Zone
1 bomber moved from 45 Sea Zone to Dutch New Guinea
1 bomber moved from 42 Sea Zone to Dutch New Guinea
2 tactical_bombers moved from 42 Sea Zone to Dutch New Guinea
1 submarine moved from 23 Sea Zone to 33 Sea Zone
1 bomber moved from 20 Sea Zone to Guam
1 destroyer and 2 submarines moved from 26 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry, 4 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery and 1 infantry moved from Crete to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Greece
Place Units - Americans
1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Anhwe to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
2 infantry moved from Anhwe to Kiangsi
1 fighter moved from Hunan to Kiangsi
1 artillery and 2 infantry moved from Anhwe to Chahar
Combat - Chinese
Battle in Chahar
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Chahar from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kiangsi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Kiangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kiangsi to Anhwe
1 infantry moved from Hopei to Anhwe
Place Units - Chinese
1 artillery and 5 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 17 PUs; end with 17 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 23 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 1 artillery, 1 factory_minor, 1 fighter and 5 infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 fighters; Remaining resources: 2 PUs;
Combat Move - British
4 fighters moved from 99 Sea Zone to Caucasus
1 infantry moved from Greece to Albania
British take Albania from Italians
1 armour moved from Greece to Bulgaria
British take Bulgaria from Germans
1 armour moved from Bulgaria to Greece
2 infantry moved from Kazakhstan to Caucasus
1 infantry moved from Northwest Persia to Caucasus
Combat - British
Battle in Caucasus
British attack with 4 fighters and 3 infantry
Germans defend with 2 mech_infantrys
British win, taking Caucasus from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 2 mech_infantrys
Casualties for British: 1 infantry
Non Combat Move - British
4 fighters moved from Caucasus to 99 Sea Zone
1 transport moved from 99 Sea Zone to 96 Sea Zone
1 aaGun moved from Malta to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 transport moved from 99 Sea Zone to 98 Sea Zone
2 infantry moved from Egypt to 98 Sea Zone
1 infantry moved from Egypt to 81 Sea Zone
1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
2 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
4 infantry moved from 99 Sea Zone to Greece
1 aaGun moved from 99 Sea Zone to Greece
2 armour and 1 mech_infantry moved from Persia to Northwest Persia
2 fighters moved from India to Northwest Persia
1 aaGun and 3 infantry moved from Hunan to Anhwe
1 infantry moved from Yunnan to Hunan
1 infantry moved from Yunnan to Hunan
3 infantry moved from Yunnan to Kwangsi
1 artillery and 2 infantry moved from India to Burma
3 infantry moved from India to Burma
7 infantry moved from India to West India
1 aaGun moved from India to West India
1 infantry moved from India to Burma
Place Units - British
1 factory_minor placed in Greece
1 artillery, 1 fighter and 1 infantry placed in Persia
3 infantry placed in Egypt
1 infantry placed in United Kingdom
Turn Complete - British
British collect 39 PUs; end with 40 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 45 PUs
Place Units - UK_Pacific
2 fighters placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 22 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 27 PUs
Some Units in India change ownership: 2 fighters
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
8 infantry moved from Northern Italy to Yugoslavia
5 armour moved from Greater Southern Germany to Yugoslavia
1 fighter moved from Southern Italy to Yugoslavia
3 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
3 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,6,6,2,6,1,6,2,2
Italians collect 7 PUs (7 lost to blockades); end with 7 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
8 infantry moved from Northern Italy to Yugoslavia
5 armour moved from Greater Southern Germany to Yugoslavia
1 fighter moved from Southern Italy to Yugoslavia
3 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
3 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,6,6,2,6,1,6,2,2
Italians collect 7 PUs (7 lost to blockades); end with 7 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 4 PUs;
Combat Move - ANZAC
1 fighter moved from India to Persia
Non Combat Move - ANZAC
2 fighters moved from Caroline Islands to 35 Sea Zone
2 fighters moved from 35 Sea Zone to Philippines
1 fighter moved from Queensland to Philippines
2 submarines moved from 62 Sea Zone to 33 Sea Zone
2 destroyers moved from 33 Sea Zone to 35 Sea Zone
2 infantry moved from Iraq to Northwest Persia
Place Units - ANZAC
2 fighters placed in Queensland
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
3 infantry moved from Libya to Tobruk
1 infantry moved from Iraq to Northwest Persia
1 fighter moved from Russia to 99 Sea Zone
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
French take 41 Sea Zone from Japanese
1 destroyer moved from 37 Sea Zone to 43 Sea Zone
French take 43 Sea Zone from Japanese
Combat - French
Non Combat Move - French
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 5 infantry, 1 submarine and 6 transports; Remaining resources: 2 PUs;
Combat Move - Germans
2 mech_infantrys moved from Rostov to Volgograd
1 mech_infantry moved from Tambov to Volgograd
2 mech_infantrys moved from Rostov to Caucasus
1 armour moved from Rostov to Caucasus
1 armour moved from Rostov to Volgograd
1 armour moved from Rostov to Caucasus
1 armour moved from Rostov to Volgograd
1 armour moved from Novgorod to Vologda
Germans take Archangel from Russians
Germans take Vologda from Russians
5 bombers moved from Western Germany to United Kingdom