@gamerman01 Done. Thank you for the reminder and my apologies for the oversight! If you agree, could we play another game of classic with the standard Classic league rules? Since you said you are open to playing either side, I request another shot with the Carolines transport bid, although I do recognize that is not how the bidding system works.
15L G40 Cyanight (Axis) vs Adam514 (Alies +21)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 9 armour, 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber moved from Caucasus to 80 Sea Zone
3 armour moved from Volgograd to Kazakhstan
1 infantry moved from Samara to Novosibirsk
1 infantry moved from Samara to Vologda
1 infantry moved from Russia to Smolensk
2 fighters moved from Russia to Smolensk
2 fighters moved from Russia to Vologda
2 fighters moved from Russia to Novosibirsk
2 bombers moved from Caucasus to Iraq
2 bombers moved from Alexandria to 81 Sea Zone
5 bombers moved from Alexandria to Trans-Jordan
4 bombers moved from Caucasus to Iraq
1 armour moved from Russia to NovosibirskCombat - Germans
Battle in 80 Sea Zone
Germans attack with 1 bomber
British defend with 1 transport
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 81 Sea Zone
Germans attack with 2 bombers
ANZAC defend with 1 transport; British defend with 1 cruiser and 1 transport
Germans win with 1 bomber remaining. Battle score for attacker is 14
Casualties for ANZAC: 1 transport
Casualties for Germans: 1 bomber
Casualties for British: 1 cruiser and 1 transport
Battle in Iraq
Germans attack with 6 bombers
British defend with 1 infantry and 4 mech_infantrys
Germans win with 4 bombers remaining. Battle score for attacker is -5
Casualties for Germans: 2 bombers
Casualties for British: 1 infantry and 4 mech_infantrys
Battle in Trans-Jordan
Germans attack with 5 bombers
British defend with 4 mech_infantrys
Germans win with 4 bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 bomber
Casualties for British: 4 mech_infantrys
Battle in Novosibirsk
Germans attack with 1 armour, 2 fighters and 1 infantry
Russians defend with 1 infantry
Germans win, taking Novosibirsk from Russians with 1 armour and 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 2 fighters and 1 infantry
Russians defend with 1 infantry
Germans win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 2 fighters and 1 infantry
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Germans attack with 3 armour
British defend with 1 infantry
Germans win, taking Kazakhstan from British with 2 armour remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour
Casualties for British: 1 infantryNon Combat Move - Germans
2 fighters moved from Novosibirsk to Russia
2 fighters moved from Vologda to Novgorod
2 fighters moved from Smolensk to Novgorod
1 bomber moved from 80 Sea Zone to Caucasus
4 bombers moved from Trans-Jordan to Southern Italy
4 bombers moved from Iraq to Southern Italy
1 bomber moved from Southern France to Western Germany
2 infantry moved from Western Germany to France
2 mech_infantrys moved from Southern Italy to Northern Italy
3 mech_infantrys moved from Bryansk to Novgorod
1 infantry moved from Belarus to Novgorod
1 bomber moved from 81 Sea Zone to Southern ItalyPlace Units - Germans
3 armour placed in Novgorod
3 armour placed in Russia
3 armour placed in Volgograd
1 fighter and 2 infantry placed in Western Germany
1 destroyer placed in 110 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from Northern Italy: 2 mech_infantrys
EDIT: Adding units owned by Germans to Western Germany: 2 mech_infantrys
EDIT: Removing units owned by Germans from Northern Italy: 4 infantry
EDIT: Adding units owned by Germans to Western Germany: 4 infantry
EDIT: Turning off Edit Mode
Germans undo move 5.
1 destroyer placed in 97 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 2 infantry
EDIT: Adding units owned by Germans to Western Germany: 2 infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,5,1,4
Germans collect 58 PUs (1 lost to blockades); end with 58 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 83 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - Russians
Non Combat Move - Russians
2 aaGuns, 1 artillery and 15 infantry moved from Archangel to NenetsiaTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 fighter and 3 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery moved from Timguska to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 infantry moved from Dzavhan to Olgiy
Japanese take Olgiy from Russians
1 infantry moved from Kansu to Tsinghai
9 mech_infantrys moved from Suiyuyan to TsinghaiCombat - Japanese
Battle in Tsinghai
Japanese attack with 1 infantry and 9 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Tsinghai from Chinese with 9 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 aaGun, 1 artillery and 9 infantry moved from Central Mongolia to Suiyuyan
2 bombers moved from Japan to SuiyuyanPlace Units - Japanese
1 fighter and 3 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,6,3,5,4,3,4,4,5,5,2,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,2,1,5,3,6,4,3,2,5,4,4
Japanese collect 9 PUs (11 lost to blockades); end with 9 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 4 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer and 3 fighters moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
1 infantry moved from Sakha to Buryatia
Americans take Buryatia from Japanese
1 artillery moved from Amur to Ulaanbaatar
Americans take Ulaanbaatar from Japanese
1 mech_infantry moved from Korea to Buyant-Uhaa
Americans take Buyant-Uhaa from Japanese
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy BordeauxCombat - Americans
Battle in Norway
Battle in Normandy BordeauxNon Combat Move - Americans
1 mech_infantry moved from Morocco to 91 Sea Zone
2 artilleries and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
8 infantry moved from Gibraltar to 91 Sea Zone
2 artilleries, 8 infantry, 2 mech_infantrys and 6 transports moved from 91 Sea Zone to 110 Sea Zone
2 artilleries, 8 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
3 carriers, 2 destroyers and 3 fighters moved from 91 Sea Zone to 110 Sea Zone
3 fighters moved from 112 Sea Zone to 110 Sea Zone
2 fighters moved from 110 Sea Zone to United Kingdom
2 fighters moved from Eastern United States to 110 Sea Zone
1 destroyer and 2 submarines moved from 88 Sea Zone to 91 Sea Zone
2 artilleries and 4 infantry moved from Central United States to 101 Sea Zone
2 artilleries, 1 carrier, 1 destroyer, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from French Central Africa to 91 Sea Zone
1 bomber moved from French West Africa to United Kingdom
2 artilleries moved from 91 Sea Zone to Gibraltar
2 infantry moved from 91 Sea Zone to Morocco
2 infantry moved from 91 Sea Zone to Gibraltar
2 infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 2 infantry and 1 transport moved from 10 Sea Zone to 89 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to British Columbia
1 transport moved from 6 Sea Zone to 19 Sea Zone
1 mech_infantry moved from Okinawa to 19 Sea Zone
1 mech_infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
1 mech_infantry moved from 6 Sea Zone to Korea
1 artillery and 1 infantry moved from Manchuria to Amur
1 infantry moved from Korea to Amur
2 infantry moved from 89 Sea Zone to Southeast MexicoPlace Units - Americans
1 carrier, 2 destroyers and 2 transports placed in 101 Sea Zone
1 artillery and 2 infantry placed in Central United States
4 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 77 PUs; end with 77 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 102 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Anhwe to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Anhwe to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Hopei to SuiyuyanCombat - Chinese
Battle in Tsinghai
Chinese attack with 1 infantry
Japanese defend with 9 mech_infantrys
Japanese win with 9 mech_infantrys remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Suiyuyan
Chinese attack with 1 infantry
Japanese defend with 1 aaGun, 1 artillery, 2 bombers and 9 infantry
Japanese win with 1 artillery, 2 bombers and 9 infantry remaining. Battle score for attacker is 2
Casualties for Japanese: 1 aaGun
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
2 artilleries and 1 infantry moved from Anhwe to HopeiPlace Units - Chinese
1 infantry placed in Sikang
1 artillery placed in Shensi
3 artilleries placed in HopeiTurn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 1 aaGun, 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
1 infantry moved from Algeria to Tunisia
British take Tunisia from Italians
6 fighters, 2 infantry and 1 tactical_bomber moved from Egypt to AlexandriaCombat - British
Battle in Alexandria
British attack with 6 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 2 infantry
British win, taking Alexandria from Italians with 6 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 2 infantryNon Combat Move - British
4 mech_infantrys moved from Eastern Persia to Persia
1 fighter moved from India to Persia
2 mech_infantrys moved from India to Eastern Persia
1 mech_infantry moved from Belgian Congo to Egypt
6 fighters and 1 tactical_bomber moved from Alexandria to Egypt
1 mech_infantry moved from French Central Africa to Anglo Egyptian Sudan
1 destroyer and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 aaGun, 3 infantry and 1 mech_infantry moved from Anhwe to Hopei
1 armour moved from Kiangsu to Hopei
2 aaGuns and 1 infantry moved from Kiangsi to AnhwePlace Units - British
3 infantry placed in Persia
1 aaGun and 2 infantry placed in Egypt
1 fighter and 1 mech_infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,5
British collect 35 PUs; end with 36 PUs totalPlace Units - UK_Pacific
1 fighter and 3 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 19 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 24 PUs
Some Units in India change ownership: 1 fighter and 3 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Northwest Persia to Iraq
Italians take Iraq from Russians
1 infantry moved from Russia to Vologda
Italians take Vologda from Russians
1 infantry moved from Tobruk to Alexandria
1 infantry moved from Tobruk to Alexandria
1 fighter moved from Southern Italy to Alexandria
1 tactical_bomber moved from 97 Sea Zone to AlexandriaCombat - Italians
Battle in Alexandria
Italians attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Italians win, taking Alexandria from British with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 fighter and 1 tactical_bomber moved from Alexandria to Tobruk
1 fighter moved from Caucasus to Northwest Persia
1 infantry moved from Caucasus to Northwest Persia
3 mech_infantrys moved from Ukraine to CaucasusPlace Units - Italians
2 mech_infantrys placed in Ukraine
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 1 artillery and 2 infantry
EDIT: Adding units owned by Italians to Northern Italy: 1 artillery and 2 infantry
EDIT: Turning off Edit Mode
3 infantry placed in Southern Italy
4 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 24 PUs; end with 24 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 28 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
3 fighters moved from Eastern Persia to Iraq
1 artillery and 1 infantry moved from West India to 79 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to IraqCombat - ANZAC
ANZAC creates battle in territory 37 Sea Zone
Battle in Iraq
ANZAC attack with 1 artillery, 3 fighters and 1 infantry
Italians defend with 1 mech_infantry
ANZAC win, taking Iraq from Italians with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantryNon Combat Move - ANZAC
3 fighters moved from Iraq to Egypt
1 artillery and 1 infantry moved from West India to 79 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
1 mech_infantry moved from West India to Persia
1 infantry moved from West India to Eastern Persia
1 aaGun, 2 infantry and 1 mech_infantry moved from Shan State to 37 Sea Zone
1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 37 Sea Zone to 79 Sea Zone
1 transport moved from 79 Sea Zone to 37 Sea Zone
1 aaGun, 2 infantry and 1 mech_infantry moved from 79 Sea Zone to West India
1 aaGun, 2 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 37 Sea Zone
1 aaGun, 2 infantry and 1 mech_infantry moved from 37 Sea Zone to Shan State
1 infantry and 1 mech_infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 transport placed in 54 Sea Zone
1 fighter and 1 infantry placed in Queensland
1 mech_infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 16 PUs; end with 16 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 9 infantry and 14 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 armour and 3 mech_infantrys moved from Novgorod to Nenetsia
Germans take Archangel from Russians
5 armour moved from Russia to Nenetsia
2 bombers moved from Western Germany to Nenetsia
2 fighters moved from Russia to Nenetsia
3 armour moved from Novgorod to Nenetsia
1 armour moved from Novosibirsk to Urals
Germans take Urals from Russians
1 armour moved from Urals to Nenetsia
1 bomber moved from Caucasus to 80 Sea Zone
1 bomber moved from Southern Italy to 81 Sea Zone
8 bombers moved from Southern Italy to 112 Sea Zone
1 fighter moved from Western Germany to 112 Sea Zone
1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 fighter moved from Novgorod to NenetsiaCombat - Germans
Battle in 80 Sea Zone
Germans attack with 1 bomber
ANZAC defend with 1 transport
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 81 Sea Zone
Germans attack with 1 bomber
ANZAC defend with 1 transport
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 112 Sea Zone
Germans attack with 8 bombers and 1 fighter
Americans defend with 1 destroyer and 1 transport
Germans win with 7 bombers and 1 fighter remaining. Battle score for attacker is 3
Casualties for Germans: 1 bomber
Casualties for Americans: 1 destroyer and 1 transport
Battle in Nenetsia
Germans attack with 12 armour, 2 bombers, 3 fighters and 3 mech_infantrys
Russians defend with 2 aaGuns, 1 artillery and 15 infantry
Germans win, taking Nenetsia from Russians with 7 armour, 2 bombers and 1 fighter remaining. Battle score for attacker is -3
Casualties for Germans: 5 armour, 2 fighters and 3 mech_infantrys
Casualties for Russians: 2 aaGuns, 1 artillery and 15 infantryNon Combat Move - Germans
2 bombers moved from Nenetsia to Novgorod
1 fighter moved from Nenetsia to Novgorod
1 infantry moved from Novgorod to Karelia
1 infantry moved from Smolensk to Belarus
2 aaGuns moved from Russia to Tambov
3 armour moved from Volgograd to Northwest Persia
2 armour moved from Kazakhstan to Northwest Persia
1 bomber moved from 80 Sea Zone to Caucasus
1 bomber moved from 81 Sea Zone to Tobruk
1 fighter moved from 112 Sea Zone to Western Germany
3 fighters moved from Novgorod to Western Germany
7 bombers moved from 112 Sea Zone to Western GermanyPlace Units - Germans
4 mech_infantrys placed in Western Germany
3 infantry placed in Novgorod
Germans undo move 2.
3 mech_infantrys placed in Novgorod
3 mech_infantrys placed in Russia
3 mech_infantrys placed in Volgograd
1 mech_infantry placed in Western Germany
5 infantry placed in Western Germany
4 infantry placed in GermanyTurn Complete - Germans
Germans collect 56 PUs; end with 56 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - Russians
Non Combat Move - Russians
1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 cruiser moved from 114 Sea Zone to 113 Sea ZoneTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 3 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 mech_infantry moved from Tsinghai to Turkmenistan
Japanese take Turkmenistan from RussiansCombat - Japanese
Non Combat Move - Japanese
2 bombers moved from Suiyuyan to Volgograd
8 mech_infantrys moved from Tsinghai to Kazakhstan
1 artillery and 9 infantry moved from Suiyuyan to Kansu
1 infantry moved from Olgiy to Kansu
1 artillery moved from Evenkiyskiy to Timguska
8 mech_infantrys moved from Kazakhstan to CaucasusPlace Units - Japanese
3 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,5,6,5,5,5,5,5,6,6,5,6,4,1
Japanese collect 11 PUs (4 lost to blockades); end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 2 artilleries, 2 carriers, 2 fighters, 7 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Buryatia to Yakut S.S.R.
Americans take Yakut S.S.R. from Japanese
1 artillery moved from Ulaanbaatar to Dzavhan
Americans take Dzavhan from Japanese
1 mech_infantry moved from Buyant-Uhaa to Central Mongolia
Americans take Central Mongolia from Japanese
1 infantry moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Italians
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from 91 Sea Zone to 92 Sea Zone
1 bomber moved from United Kingdom to 92 Sea ZoneCombat - Americans
Battle in 92 Sea Zone
Americans attack with 1 bomber, 1 fighter and 1 submarine
Italians defend with 1 destroyer
Americans win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyerNon Combat Move - Americans
1 bomber moved from 92 Sea Zone to Normandy Bordeaux
1 fighter moved from 92 Sea Zone to 110 Sea Zone
1 carrier, 2 destroyers and 1 submarine moved from 91 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
2 artilleries and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
7 transports moved from 110 Sea Zone to 102 Sea Zone
1 artillery and 3 infantry moved from Central United States to 101 Sea Zone
2 infantry moved from Southeast Mexico to 89 Sea Zone
1 carrier, 1 destroyer, 2 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 artillery, 1 carrier, 2 destroyers, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
4 fighters moved from Eastern United States to 91 Sea Zone
1 fighter moved from United Kingdom to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from British Columbia to Eastern United States
1 submarine moved from 109 Sea Zone to 91 Sea Zone
2 submarines moved from 125 Sea Zone to 110 Sea ZonePlace Units - Americans
1 artillery and 2 infantry placed in Normandy Bordeaux
1 artillery and 5 infantry placed in Central United States
2 fighters placed in Eastern United States
2 carriers and 3 transports placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from Amur: 1 artillery and 2 infantry
EDIT: Adding units owned by Americans to Buryatia: 1 artillery and 2 infantry
EDIT: Removing units owned by Americans from Korea: 1 mech_infantry
EDIT: Adding units owned by Americans to Ulaanbaatar: 1 mech_infantry
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 84 PUs; end with 84 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 109 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Sikang to Tsinghai
Chinese take Tsinghai from Japanese
1 infantry moved from Chahar to Suiyuyan
Chinese take Suiyuyan from Japanese
1 artillery moved from Shensi to KansuCombat - Chinese
Battle in Kansu
Chinese attack with 1 artillery
Japanese defend with 1 artillery and 10 infantry
Japanese win with 1 artillery and 9 infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 artilleryNon Combat Move - Chinese
1 artillery and 1 infantry moved from Hopei to ShensiPlace Units - Chinese
2 artilleries and 6 infantry placed in Shensi
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Hopei: 4 artilleries
EDIT: Adding units owned by Chinese to Shensi: 4 artilleries
EDIT: Turning off Edit ModeTurn Complete - Chinese
Chinese collect 22 PUs; end with 22 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British buy 1 airfield and 7 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 airfield and 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
2 infantry moved from Egypt to Alexandria
6 fighters and 1 tactical_bomber moved from Egypt to AlexandriaCombat - British
Battle in Alexandria
British attack with 6 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 2 infantry
British win, taking Alexandria from Italians with 6 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 2 infantryNon Combat Move - British
6 fighters and 1 tactical_bomber moved from Alexandria to Egypt
2 mech_infantrys moved from Eastern Persia to Persia
3 mech_infantrys moved from India to Eastern Persia
1 fighter moved from Persia to Egypt
1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 fighter moved from Union of South Africa to Egypt
1 fighter moved from India to West India
1 aaGun moved from Normandy Bordeaux to Holland Belgium
1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 aaGun, 1 armour, 3 infantry and 1 mech_infantry moved from Hopei to Shensi
2 aaGuns and 1 infantry moved from Anhwe to KweichowPlace Units - British
1 airfield and 3 infantry placed in Egypt
3 infantry placed in Persia
1 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,6,3,1
British collect 32 PUs (3 lost to blockades); end with 32 PUs totalPlace Units - UK_Pacific
1 airfield placed in West India
2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 19 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 24 PUs
Some Units in India change ownership: 2 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 factory_minor, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Tobruk to Alexandria
1 fighter and 1 tactical_bomber moved from Tobruk to Alexandria
1 armour and 1 mech_infantry moved from Tobruk to Tunisia
4 transports moved from 97 Sea Zone to 96 Sea Zone
4 artilleries moved from Tobruk to 96 Sea Zone
4 infantry moved from Tobruk to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
1 carrier moved from 97 Sea Zone to 92 Sea Zone
1 cruiser moved from 97 Sea Zone to 92 Sea Zone
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
1 fighter moved from Southern Italy to Morocco
1 fighter moved from Southern Italy to Gibraltar
2 infantry moved from Southern Italy to 97 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 96 Sea Zone to 92 Sea Zone
3 artilleries and 3 infantry moved from 92 Sea Zone to Gibraltar
2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 tactical_bomber moved from Southern Italy to Southern France
1 artillery and 6 infantry moved from Northern Italy to Southern France
1 infantry moved from Northwest Persia to Iraq
1 mech_infantry moved from Northwest Persia to Iraq
1 fighter moved from Northwest Persia to Iraq
1 mech_infantry moved from Northwest Persia to IraqCombat - Italians
Battle in Gibraltar
Italians attack with 3 artilleries, 1 fighter and 5 infantry
British defend with 1 armour, 1 harbour and 1 infantry; Americans defend with 1 artillery and 3 infantry
Italians win, taking Gibraltar from British with 3 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 13
Casualties for British: 1 armour and 1 infantry
Casualties for Italians: 3 infantry
Casualties for Americans: 1 artillery and 3 infantry
Battle in Morocco
Italians attack with 1 artillery, 1 fighter and 1 infantry
Americans defend with 2 infantry
Italians win with 1 fighter remaining. Battle score for attacker is -1
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Americans: 2 infantry
Battle in Tunisia
Italians attack with 1 armour and 1 mech_infantry
British defend with 1 infantry
Italians win, taking Tunisia from British with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Iraq
Italians attack with 1 fighter, 1 infantry and 2 mech_infantrys
ANZAC defend with 1 artillery and 1 infantry
Italians win, taking Iraq from ANZAC with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Italians: 1 infantry
Battle in Southern France
Italians attack with 1 artillery, 6 infantry and 1 tactical_bomber
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from Americans with 1 artillery, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in Alexandria
Italians attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Italians win, taking Alexandria from British with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 fighter and 1 tactical_bomber moved from Alexandria to Tobruk
1 fighter moved from Morocco to 92 Sea Zone
1 fighter moved from Gibraltar to 92 Sea Zone
6 infantry moved from Southern Italy to Northern Italy
1 tactical_bomber moved from Southern France to Southern Italy
1 tactical_bomber moved from 97 Sea Zone to Southern Italy
3 mech_infantrys moved from Caucasus to Northwest Persia
1 fighter moved from Iraq to Northwest Persia
2 mech_infantrys moved from Ukraine to Caucasus
1 infantry moved from Vologda to ArchangelPlace Units - Italians
1 factory_minor placed in Caucasus
3 mech_infantrys placed in Ukraine
3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 25 PUs; end with 25 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 29 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 39 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 armour, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 3 infantry moved from Egypt to Alexandria
3 fighters moved from Egypt to 97 Sea Zone
1 mech_infantry moved from Persia to Iraq
2 infantry and 1 mech_infantry moved from West India to 79 Sea Zone
2 infantry, 1 mech_infantry and 2 transports moved from 79 Sea Zone to 80 Sea Zone
1 infantry moved from Eastern Persia to 80 Sea Zone
3 infantry and 1 mech_infantry moved from 80 Sea Zone to Iraq -
Scramble 97?
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Yes, full Scramble





