@cwglee51 i edited out your transport in sz44 during my ncm – forgot to send my philippines fighter at it during combat, but had enough movement and i meant to – if this is not OK then go ahead and edit it back in
15L G40 Boldfresh (Allies+16) vs JuanSpain (Axis) REMATCH
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 6 infantry and 13 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Nenetsia to Urals
Germans take Urals from Russians
2 infantry moved from France to Holland Belgium
1 fighter moved from 95 Sea Zone to Holland Belgium
1 tactical_bomber moved from Western Germany to Holland Belgium
1 bomber moved from Western Germany to Holland Belgium
1 bomber moved from Western Germany to Norway
2 tactical_bombers moved from Western Germany to Norway
1 fighter moved from Western Germany to NorwayCombat - Germans
Battle in Holland Belgium
Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Germans win, taking Holland Belgium from Americans with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Norway
Germans attack with 1 bomber, 1 fighter and 2 tactical_bombers
Americans defend with 1 artillery
Germans win with 1 bomber and 2 tactical_bombers remaining. Battle score for attacker is -6
Casualties for Germans: 1 fighter
Casualties for Americans: 1 artilleryNon Combat Move - Germans
1 fighter moved from Bryansk to Germany
2 tactical_bombers moved from Norway to Western Germany
1 bomber moved from Norway to Western Germany
1 tactical_bomber moved from Holland Belgium to Western Germany
1 bomber moved from Holland Belgium to Western Germany
1 fighter moved from Holland Belgium to Western Germany
2 armour moved from Germany to Northern Italy
4 mech_infantrys moved from Germany to Northern Italy
3 mech_infantrys moved from Novgorod to Finland
1 infantry moved from Samara to Novosibirsk
1 infantry moved from Tambov to Samara
1 infantry moved from Bryansk to Tambov
1 aaGun moved from Bryansk to Smolensk
3 mech_infantrys moved from Volgograd to Bryansk
3 artilleries moved from Ukraine to Bryansk
2 mech_infantrys moved from Germany to Western GermanyPlace Units - Germans
3 artilleries placed in Ukraine
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Novgorod
3 infantry placed in France
3 infantry and 7 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3
Germans collect 57 PUs (3 lost to blockades); end with 57 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 6 infantry and 13 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Nenetsia to Urals
Germans take Urals from Russians
2 infantry moved from France to Holland Belgium
1 fighter moved from 95 Sea Zone to Holland Belgium
1 tactical_bomber moved from Western Germany to Holland Belgium
1 bomber moved from Western Germany to Holland Belgium
1 bomber moved from Western Germany to Norway
2 tactical_bombers moved from Western Germany to Norway
1 fighter moved from Western Germany to NorwayCombat - Germans
Battle in Holland Belgium
Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Germans win, taking Holland Belgium from Americans with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Norway
Germans attack with 1 bomber, 1 fighter and 2 tactical_bombers
Americans defend with 1 artillery
Germans win with 1 bomber and 2 tactical_bombers remaining. Battle score for attacker is -6
Casualties for Germans: 1 fighter
Casualties for Americans: 1 artilleryNon Combat Move - Germans
1 fighter moved from Bryansk to Germany
2 tactical_bombers moved from Norway to Western Germany
1 bomber moved from Norway to Western Germany
1 tactical_bomber moved from Holland Belgium to Western Germany
1 bomber moved from Holland Belgium to Western Germany
1 fighter moved from Holland Belgium to Western Germany
2 armour moved from Germany to Northern Italy
4 mech_infantrys moved from Germany to Northern Italy
3 mech_infantrys moved from Novgorod to Finland
1 infantry moved from Samara to Novosibirsk
1 infantry moved from Tambov to Samara
1 infantry moved from Bryansk to Tambov
1 aaGun moved from Bryansk to Smolensk
3 mech_infantrys moved from Volgograd to Bryansk
3 artilleries moved from Ukraine to Bryansk
2 mech_infantrys moved from Germany to Western GermanyPlace Units - Germans
3 artilleries placed in Ukraine
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Novgorod
3 infantry placed in France
3 infantry and 7 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3
Germans collect 57 PUs (3 lost to blockades); end with 57 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 6 infantry and 13 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Nenetsia to Urals
Germans take Urals from Russians
2 infantry moved from France to Holland Belgium
1 fighter moved from 95 Sea Zone to Holland Belgium
1 tactical_bomber moved from Western Germany to Holland Belgium
1 bomber moved from Western Germany to Holland Belgium
1 bomber moved from Western Germany to Norway
2 tactical_bombers moved from Western Germany to Norway
1 fighter moved from Western Germany to NorwayCombat - Germans
Battle in Holland Belgium
Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Germans win, taking Holland Belgium from Americans with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Norway
Germans attack with 1 bomber, 1 fighter and 2 tactical_bombers
Americans defend with 1 artillery
Germans win with 1 bomber and 2 tactical_bombers remaining. Battle score for attacker is -6
Casualties for Germans: 1 fighter
Casualties for Americans: 1 artilleryNon Combat Move - Germans
1 fighter moved from Bryansk to Germany
2 tactical_bombers moved from Norway to Western Germany
1 bomber moved from Norway to Western Germany
1 tactical_bomber moved from Holland Belgium to Western Germany
1 bomber moved from Holland Belgium to Western Germany
1 fighter moved from Holland Belgium to Western Germany
2 armour moved from Germany to Northern Italy
4 mech_infantrys moved from Germany to Northern Italy
3 mech_infantrys moved from Novgorod to Finland
1 infantry moved from Samara to Novosibirsk
1 infantry moved from Tambov to Samara
1 infantry moved from Bryansk to Tambov
1 aaGun moved from Bryansk to Smolensk
3 mech_infantrys moved from Volgograd to Bryansk
3 artilleries moved from Ukraine to Bryansk
2 mech_infantrys moved from Germany to Western GermanyPlace Units - Germans
3 artilleries placed in Ukraine
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Novgorod
3 infantry placed in France
3 infantry and 7 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3
Germans collect 57 PUs (3 lost to blockades); end with 57 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Russians
2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber moved from Kansu to Shensi
1 artillery and 1 infantry moved from Russia to Vologda
1 artillery and 1 infantry moved from Russia to SamaraCombat - Russians
Battle in Shensi
Russians attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 infantry and 2 mech_infantrys
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -6
Casualties for Russians: 1 fighter, 1 infantry and 1 mech_infantry
Casualties for Japanese: 1 infantry and 2 mech_infantrys
Battle in Samara
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians win, taking Samara from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 infantry moved from Tsagaan Olom to Kansu
1 fighter and 1 tactical_bomber moved from Shensi to Kansu
1 submarine moved from 97 Sea Zone to 94 Sea ZonePlace Units - Russians
2 infantry placed in RussiaTurn Complete - Russians
Russians collect 7 PUs; end with 8 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 3 fighters, 9 mech_infantrys and 1 transport; Remaining resources: 2 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
9 mech_infantrys moved from Shan State to Burma
1 armour moved from Shan State to Burma
5 artilleries moved from Shan State to Burma
3 mech_infantrys moved from Malaya to Burma
3 mech_infantrys moved from French Indo China to Burma
1 infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 infantry moved from Dzavhan to Olgiy
Japanese take Olgiy from Russians
1 infantry moved from Central Mongolia to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
1 infantry moved from Central Mongolia to Suiyuyan
2 mech_infantrys moved from Hopei to Suiyuyan
2 fighters moved from Hopei to Suiyuyan
1 transport moved from 35 Sea Zone to 43 Sea Zone
1 artillery moved from Borneo to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
4 fighters moved from Sumatra to Java
2 fighters moved from Malaya to Java
6 fighters moved from 35 Sea Zone to Java
2 fighters moved from 35 Sea Zone to Java
2 battleships, 6 carriers, 2 cruisers and 1 destroyer moved from 35 Sea Zone to 42 Sea Zone
2 tactical_bombers moved from Shan State to Burma
2 fighters moved from Shan State to BurmaCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 2 battleships, 6 carriers, 2 cruisers, 1 destroyer and 1 transport
ANZAC defend with 1 transport; Americans defend with 1 transport
Japanese win with 2 battleships, 6 carriers, 2 cruisers, 1 destroyer and 1 transport remaining. Battle score for attacker is 14
Casualties for ANZAC: 1 transport
Casualties for Americans: 1 transport
Battle in Java
Japanese attack with 1 artillery, 14 fighters and 1 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese win, taking Java from ANZAC with 1 artillery, 14 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Burma
Japanese attack with 1 armour, 5 artilleries, 2 fighters, 15 mech_infantrys and 2 tactical_bombers
British defend with 1 artillery and 1 infantry
Japanese win, taking Burma from UK_Pacific with 1 armour, 5 artilleries, 2 fighters, 14 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Suiyuyan
Japanese attack with 2 fighters, 1 infantry and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Suiyuyan from Chinese with 2 fighters, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 mech_infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Hopei
3 mech_infantrys moved from Kiangsu to Hopei
2 fighters moved from Suiyuyan to Yunnan
2 fighters moved from Burma to Shan State
2 tactical_bombers moved from Burma to Yunnan
2 fighters moved from Shan State to Yunnan
1 carrier moved from 38 Sea Zone to 42 Sea Zone
1 transport moved from 38 Sea Zone to 42 Sea Zone
14 fighters moved from Java to 42 Sea Zone
1 fighter moved from 38 Sea Zone to Philippines
1 fighter moved from 38 Sea Zone to Yunnan
4 tactical_bombers moved from Eastern Persia to Yunnan
2 fighters moved from Eastern Persia to Anglo Egyptian Sudan
2 fighters moved from Eastern Persia to Anglo Egyptian Sudan
2 bombers moved from French Indo China to Yunnan
2 fighters moved from Japan to Philippines
1 infantry moved from Kwangsi to YunnanPlace Units - Japanese
1 transport placed in 6 Sea Zone
3 fighters placed in Japan
3 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in French Indo China
3 mech_infantrys placed in MalayaTurn Complete - Japanese
Japanese collect 71 PUs; end with 73 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 3 fighters, 9 mech_infantrys and 1 transport; Remaining resources: 2 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
9 mech_infantrys moved from Shan State to Burma
1 armour moved from Shan State to Burma
5 artilleries moved from Shan State to Burma
3 mech_infantrys moved from Malaya to Burma
3 mech_infantrys moved from French Indo China to Burma
1 infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 infantry moved from Dzavhan to Olgiy
Japanese take Olgiy from Russians
1 infantry moved from Central Mongolia to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
1 infantry moved from Central Mongolia to Suiyuyan
2 mech_infantrys moved from Hopei to Suiyuyan
2 fighters moved from Hopei to Suiyuyan
1 transport moved from 35 Sea Zone to 43 Sea Zone
1 artillery moved from Borneo to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
4 fighters moved from Sumatra to Java
2 fighters moved from Malaya to Java
6 fighters moved from 35 Sea Zone to Java
2 fighters moved from 35 Sea Zone to Java
2 battleships, 6 carriers, 2 cruisers and 1 destroyer moved from 35 Sea Zone to 42 Sea Zone
2 tactical_bombers moved from Shan State to Burma
2 fighters moved from Shan State to BurmaCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 2 battleships, 6 carriers, 2 cruisers, 1 destroyer and 1 transport
ANZAC defend with 1 transport; Americans defend with 1 transport
Japanese win with 2 battleships, 6 carriers, 2 cruisers, 1 destroyer and 1 transport remaining. Battle score for attacker is 14
Casualties for ANZAC: 1 transport
Casualties for Americans: 1 transport
Battle in Java
Japanese attack with 1 artillery, 14 fighters and 1 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese win, taking Java from ANZAC with 1 artillery, 14 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Burma
Japanese attack with 1 armour, 5 artilleries, 2 fighters, 15 mech_infantrys and 2 tactical_bombers
British defend with 1 artillery and 1 infantry
Japanese win, taking Burma from UK_Pacific with 1 armour, 5 artilleries, 2 fighters, 14 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Suiyuyan
Japanese attack with 2 fighters, 1 infantry and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Suiyuyan from Chinese with 2 fighters, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 mech_infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Hopei
3 mech_infantrys moved from Kiangsu to Hopei
2 fighters moved from Suiyuyan to Yunnan
2 fighters moved from Burma to Shan State
2 tactical_bombers moved from Burma to Yunnan
2 fighters moved from Shan State to Yunnan
1 carrier moved from 38 Sea Zone to 42 Sea Zone
1 transport moved from 38 Sea Zone to 42 Sea Zone
14 fighters moved from Java to 42 Sea Zone
1 fighter moved from 38 Sea Zone to Philippines
1 fighter moved from 38 Sea Zone to Yunnan
4 tactical_bombers moved from Eastern Persia to Yunnan
2 fighters moved from Eastern Persia to Anglo Egyptian Sudan
2 fighters moved from Eastern Persia to Anglo Egyptian Sudan
2 bombers moved from French Indo China to Yunnan
2 fighters moved from Japan to Philippines
1 infantry moved from Kwangsi to YunnanPlace Units - Japanese
1 transport placed in 6 Sea Zone
3 fighters placed in Japan
3 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in French Indo China
3 mech_infantrys placed in MalayaTurn Complete - Japanese
Japanese collect 71 PUs; end with 73 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Anglo Egyptian Sudan: 3 fighters
EDIT: Adding units owned by Japanese to Egypt: 3 fighters
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 3 fighters, 9 mech_infantrys and 1 transport; Remaining resources: 2 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
9 mech_infantrys moved from Shan State to Burma
1 armour moved from Shan State to Burma
5 artilleries moved from Shan State to Burma
3 mech_infantrys moved from Malaya to Burma
3 mech_infantrys moved from French Indo China to Burma
1 infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 infantry moved from Dzavhan to Olgiy
Japanese take Olgiy from Russians
1 infantry moved from Central Mongolia to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
1 infantry moved from Central Mongolia to Suiyuyan
2 mech_infantrys moved from Hopei to Suiyuyan
2 fighters moved from Hopei to Suiyuyan
1 transport moved from 35 Sea Zone to 43 Sea Zone
1 artillery moved from Borneo to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
4 fighters moved from Sumatra to Java
2 fighters moved from Malaya to Java
6 fighters moved from 35 Sea Zone to Java
2 fighters moved from 35 Sea Zone to Java
2 battleships, 6 carriers, 2 cruisers and 1 destroyer moved from 35 Sea Zone to 42 Sea Zone
2 tactical_bombers moved from Shan State to Burma
2 fighters moved from Shan State to BurmaCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 2 battleships, 6 carriers, 2 cruisers, 1 destroyer and 1 transport
ANZAC defend with 1 transport; Americans defend with 1 transport
Japanese win with 2 battleships, 6 carriers, 2 cruisers, 1 destroyer and 1 transport remaining. Battle score for attacker is 14
Casualties for ANZAC: 1 transport
Casualties for Americans: 1 transport
Battle in Java
Japanese attack with 1 artillery, 14 fighters and 1 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese win, taking Java from ANZAC with 1 artillery, 14 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Burma
Japanese attack with 1 armour, 5 artilleries, 2 fighters, 15 mech_infantrys and 2 tactical_bombers
British defend with 1 artillery and 1 infantry
Japanese win, taking Burma from UK_Pacific with 1 armour, 5 artilleries, 2 fighters, 14 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Suiyuyan
Japanese attack with 2 fighters, 1 infantry and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Suiyuyan from Chinese with 2 fighters, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 mech_infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Hopei
3 mech_infantrys moved from Kiangsu to Hopei
2 fighters moved from Suiyuyan to Yunnan
2 fighters moved from Burma to Shan State
2 tactical_bombers moved from Burma to Yunnan
2 fighters moved from Shan State to Yunnan
1 carrier moved from 38 Sea Zone to 42 Sea Zone
1 transport moved from 38 Sea Zone to 42 Sea Zone
14 fighters moved from Java to 42 Sea Zone
1 fighter moved from 38 Sea Zone to Philippines
1 fighter moved from 38 Sea Zone to Yunnan
4 tactical_bombers moved from Eastern Persia to Yunnan
2 fighters moved from Eastern Persia to Anglo Egyptian Sudan
2 fighters moved from Eastern Persia to Anglo Egyptian Sudan
2 bombers moved from French Indo China to Yunnan
2 fighters moved from Japan to Philippines
1 infantry moved from Kwangsi to YunnanPlace Units - Japanese
1 transport placed in 6 Sea Zone
3 fighters placed in Japan
3 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in French Indo China
3 mech_infantrys placed in MalayaTurn Complete - Japanese
Japanese collect 71 PUs; end with 73 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Anglo Egyptian Sudan: 3 fighters
EDIT: Adding units owned by Japanese to Egypt: 3 fighters
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 fighter and 1 infantry moved from Kansu to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Shensi to KansuPlace Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 9 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Italians
1 armour moved from Normandy Bordeaux to Holland Belgium
British take Holland Belgium from Germans
1 armour moved from Holland Belgium to Normandy Bordeaux
1 infantry moved from Normandy Bordeaux to Southern France
British take Southern France from ItaliansCombat - British
Non Combat Move - British
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 aaGuns, 1 armour, 3 artilleries, 1 fighter, 12 infantry and 7 mech_infantrys moved from India to West India
1 armour, 1 fighter and 7 mech_infantrys moved from West India to Eastern Persia
1 fighter moved from Eastern Persia to West India
1 battleship moved from 54 Sea Zone to 26 Sea Zone
3 mech_infantrys moved from Union of South Africa to Belgian Congo
2 fighters and 2 tactical_bombers moved from French Equatorial Africa to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to 91 Sea Zone
1 bomber and 1 fighter moved from Normandy Bordeaux to Norway
1 fighter moved from Normandy Bordeaux to 110 Sea ZonePlace Units - British
2 infantry and 1 mech_infantry placed in Union of South Africa
British undo move 1.
3 infantry placed in Union of South Africa
British undo move 1.
3 infantry placed in Union of South Africa
2 infantry and 1 mech_infantry placed in Normandy Bordeaux
4 infantry placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 34 PUs totalPlace Units - UK_Pacific
2 infantry placed in India
Turning on Edit Mode
EDIT: Removing units owned by British from West India: 1 aaGun
EDIT: Adding units owned by British to India: 1 aaGun
EDIT: Turning off Edit ModeTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Some Units in India change ownership: 2 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Eastern Persia: 1 infantry
EDIT: Adding units owned by British to Eastern Persia: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Eastern Persia: 1 infantry
EDIT: Adding units owned by British to West India: 1 infantry
EDIT: Turning off Edit Mode
COMMENT: 1 ftr/1 tac on each acc in 91 -
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 6 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
Italians take Ethiopia from British
1 infantry moved from Anglo Egyptian Sudan to Kenya
Italians take Kenya from British
1 armour moved from Anglo Egyptian Sudan to French Central Africa
Italians take French Equatorial Africa from French
Italians take French Central Africa from French
1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
1 infantry moved from Northern Italy to Southern France
3 fighters moved from 95 Sea Zone to Southern France
2 mech_infantrys moved from Bryansk to Samara
1 armour moved from Bryansk to Samara
1 mech_infantry moved from Bryansk to Samara
4 fighters moved from Southern Italy to Southern France
1 bomber moved from Western Germany to Southern France
1 mech_infantry moved from Tsinghai to Timguska
Italians take Timguska from Russians
1 mech_infantry moved from Turkmenistan to TsinghaiCombat - Italians
Battle in Southern France
Italians attack with 1 bomber, 7 fighters and 1 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from British with 1 bomber, 7 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Samara
Italians attack with 1 armour and 3 mech_infantrys
Russians defend with 1 artillery and 1 infantry
Italians win, taking Samara from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Russians: 1 artillery and 1 infantry
Casualties for Italians: 2 mech_infantrysNon Combat Move - Italians
1 aaGun moved from Tambov to Samara
4 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
3 artilleries moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Northern Italy to France
3 fighters moved from Southern France to Southern Italy
4 fighters moved from Southern France to 95 Sea Zone
1 bomber moved from Southern France to Southern ItalyPlace Units - Italians
3 mech_infantrys placed in Egypt
3 infantry placed in Iraq
3 infantry placed in Persia
2 mech_infantrys placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,1
Italians collect 27 PUs (3 lost to blockades); end with 27 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 31 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 41 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 6 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
Italians take Ethiopia from British
1 infantry moved from Anglo Egyptian Sudan to Kenya
Italians take Kenya from British
1 armour moved from Anglo Egyptian Sudan to French Central Africa
Italians take French Equatorial Africa from French
Italians take French Central Africa from French
1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
1 infantry moved from Northern Italy to Southern France
3 fighters moved from 95 Sea Zone to Southern France
2 mech_infantrys moved from Bryansk to Samara
1 armour moved from Bryansk to Samara
1 mech_infantry moved from Bryansk to Samara
4 fighters moved from Southern Italy to Southern France
1 bomber moved from Western Germany to Southern France
1 mech_infantry moved from Tsinghai to Timguska
Italians take Timguska from Russians
1 mech_infantry moved from Turkmenistan to TsinghaiCombat - Italians
Battle in Southern France
Italians attack with 1 bomber, 7 fighters and 1 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from British with 1 bomber, 7 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Samara
Italians attack with 1 armour and 3 mech_infantrys
Russians defend with 1 artillery and 1 infantry
Italians win, taking Samara from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Russians: 1 artillery and 1 infantry
Casualties for Italians: 2 mech_infantrysNon Combat Move - Italians
1 aaGun moved from Tambov to Samara
4 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
3 artilleries moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Northern Italy to France
3 fighters moved from Southern France to Southern Italy
4 fighters moved from Southern France to 95 Sea Zone
1 bomber moved from Southern France to Southern ItalyPlace Units - Italians
3 mech_infantrys placed in Egypt
3 infantry placed in Iraq
3 infantry placed in Persia
2 mech_infantrys placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,1
Italians collect 27 PUs (3 lost to blockades); end with 27 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 31 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 41 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 6 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
Italians take Ethiopia from British
1 infantry moved from Anglo Egyptian Sudan to Kenya
Italians take Kenya from British
1 armour moved from Anglo Egyptian Sudan to French Central Africa
Italians take French Equatorial Africa from French
Italians take French Central Africa from French
1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
1 infantry moved from Northern Italy to Southern France
3 fighters moved from 95 Sea Zone to Southern France
2 mech_infantrys moved from Bryansk to Samara
1 armour moved from Bryansk to Samara
1 mech_infantry moved from Bryansk to Samara
4 fighters moved from Southern Italy to Southern France
1 bomber moved from Western Germany to Southern France
1 mech_infantry moved from Tsinghai to Timguska
Italians take Timguska from Russians
1 mech_infantry moved from Turkmenistan to TsinghaiCombat - Italians
Battle in Southern France
Italians attack with 1 bomber, 7 fighters and 1 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from British with 1 bomber, 7 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Samara
Italians attack with 1 armour and 3 mech_infantrys
Russians defend with 1 artillery and 1 infantry
Italians win, taking Samara from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Russians: 1 artillery and 1 infantry
Casualties for Italians: 2 mech_infantrysNon Combat Move - Italians
1 aaGun moved from Tambov to Samara
4 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
3 artilleries moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Northern Italy to France
3 fighters moved from Southern France to Southern Italy
4 fighters moved from Southern France to 95 Sea Zone
1 bomber moved from Southern France to Southern ItalyPlace Units - Italians
3 mech_infantrys placed in Egypt
3 infantry placed in Iraq
3 infantry placed in Persia
2 mech_infantrys placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,1
Italians collect 27 PUs (3 lost to blockades); end with 27 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 31 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 41 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 6 infantry; Remaining resources: 2 PUs;Combat Move - ANZAC
1 artillery moved from Queensland to 54 Sea Zone
1 artillery and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
2 infantry moved from Belgian Congo to French Equatorial AfricaCombat - ANZAC
Battle in Celebes
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in French Equatorial Africa
ANZAC attack with 2 infantry
Italians defend with 1 infantry
Italians win with 1 infantry remaining. Battle score for attacker is -6
Casualties for ANZAC: 2 infantryNon Combat Move - ANZAC
4 submarines moved from 54 Sea Zone to 33 Sea Zone
1 cruiser and 1 destroyer moved from 54 Sea Zone to 26 Sea Zone
1 fighter moved from 26 Sea Zone to Caroline Islands
3 fighters moved from 26 Sea Zone to Queensland
6 infantry moved from South Australia to QueenslandPlace Units - ANZAC
3 infantry placed in Queensland
3 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
1 infantry moved from Belgian Congo to French Equatorial AfricaCombat - French
Battle in French Equatorial Africa
French attack with 1 infantry
Italians defend with 1 infantry
French win, taking French Equatorial Africa from Italians with 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 13x factory_major; Remaining resources: 66 PUs;
Germans buy 22 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Urals to Vologda
1 infantry moved from Smolensk to Vologda
2 mech_infantrys moved from Bryansk to Vologda
1 armour moved from Bryansk to Vologda
1 infantry moved from France to Holland Belgium
Germans take Holland Belgium from BritishCombat - Germans
Battle in Vologda
Germans attack with 1 armour, 2 infantry and 2 mech_infantrys
Russians defend with 1 artillery and 1 infantry
Germans win, taking Vologda from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Germans
1 aaGun moved from Smolensk to Vologda
1 aaGun moved from Bryansk to Smolensk
1 aaGun moved from Bryansk to Tambov
1 infantry moved from Bryansk to Smolensk
3 mech_infantrys moved from Novgorod to Bryansk
3 mech_infantrys moved from Volgograd to Tsinghai
3 artilleries moved from Ukraine to Bryansk
1 fighter moved from Germany to Western Germany
2 armour moved from Northern Italy to Western Germany
4 mech_infantrys moved from Northern Italy to Germany
2 infantry moved from France to Western Germany
6 mech_infantrys moved from Western Germany to Germany
1 mech_infantry moved from Western Germany to GermanyPlace Units - Germans
10 infantry placed in Germany
10 infantry placed in Western Germany
2 infantry placed in FranceTurn Complete - Germans
Germans collect 59 PUs; end with 59 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Russians
Russians buy 2 artilleries; Remaining resources: 0 PUs;Combat Move - Russians
1 fighter and 2 infantry moved from Kansu to Novosibirsk
1 tactical_bomber moved from Kansu to Vologda
1 armour, 1 artillery and 2 infantry moved from Russia to Vologda
1 infantry moved from Russia to VologdaCombat - Russians
Battle in Novosibirsk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Novosibirsk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 1 armour, 1 artillery, 3 infantry and 1 tactical_bomber
Germans defend with 1 aaGun, 1 armour and 2 mech_infantrys
1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 armour owned by the Russians retreated to Russia
Germans win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 aaGun and 1 mech_infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 tactical_bomber moved from Vologda to Russia
1 fighter moved from Novosibirsk to Russia
1 submarine moved from 94 Sea Zone to 92 Sea ZonePlace Units - Russians
2 artilleries placed in RussiaTurn Complete - Russians
Russians collect 4 PUs; end with 4 PUs total -
if you’d rather keep the aa in vologda go ahead and switch it out.
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It is more interesting keeping the AA knowing that you would retreat, but it is logical max defense as you applied before knowing it so I will keep your selection. Thank you.





