15L LL Soulblighter vs. Rasmustb (allies +20)

  • '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - British
                British buy 11 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber moved from Rhodesia to Iraq
                1 artillery and 1 infantry moved from Persia to Iraq
                2 fighters and 1 tactical_bomber moved from India to Iraq
                1 mech_infantry moved from Belgian Congo to Italian Somaliland
                      British take Italian Somaliland from Italians
                1 mech_infantry moved from Belgian Congo to Ethiopia
                      British take Ethiopia from Italians

    Combat - British
                Battle in Iraq
                    British attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber
                    Neutral_Axis defend with 3 infantry
                    British win, taking Iraq from Neutral_Axis with 1 artillery, 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Neutral_Axis: 3 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 bomber, 2 fighters and 1 tactical_bomber moved from Iraq to Persia
                2 mech_infantrys moved from Eastern Persia to India
                1 mech_infantry moved from Belgian Congo to French Equatorial Africa
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                2 infantry moved from Union of South Africa to 71 Sea Zone
                1 carrier, 1 destroyer, 2 infantry and 1 transport moved from 71 Sea Zone to 77 Sea Zone
                1 fighter moved from Belgian Congo to 77 Sea Zone
                1 mech_infantry moved from Persia to Eastern Persia
                3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
                1 carrier, 3 infantry, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
                1 artillery, 4 infantry and 1 mech_infantry moved from 92 Sea Zone to Gibraltar
                2 fighters moved from United Kingdom to 92 Sea Zone

    Place Units - British
                3 infantry placed in Persia
                8 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,5
                British collect 33 PUs (1 lost to blockades); end with 33 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 2 infantry


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 factory_minor and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                3 fighters moved from Western Germany to 110 Sea Zone
                1 bomber moved from Southern Italy to 110 Sea Zone
                1 armour and 1 mech_infantry moved from Egypt to Trans-Jordan
                      Italians take Trans-Jordan from British
                1 armour and 1 mech_infantry moved from Trans-Jordan to Egypt

    Combat - Italians
                Battle in 110 Sea Zone
                    Italians attack with 1 bomber and 3 fighters
                    French defend with 1 cruiser and 1 destroyer
                    Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 10
                    Casualties for Italians: 1 fighter
                    Casualties for French: 1 cruiser and 1 destroyer

    Non Combat Move - Italians
                1 bomber and 2 fighters moved from 110 Sea Zone to Southern France
                2 mech_infantrys moved from Northern Italy to Slovakia Hungary

    Place Units - Italians
                3 mech_infantrys placed in Southern Italy
                1 factory_minor placed in Egypt

    Turn Complete - Italians
                Italians collect 13 PUs; end with 13 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 factory_minor and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                3 fighters moved from Western Germany to 110 Sea Zone
                1 bomber moved from Southern Italy to 110 Sea Zone
                1 armour and 1 mech_infantry moved from Egypt to Trans-Jordan
                      Italians take Trans-Jordan from British
                1 armour and 1 mech_infantry moved from Trans-Jordan to Egypt

    Combat - Italians
                Battle in 110 Sea Zone
                    Italians attack with 1 bomber and 3 fighters
                    French defend with 1 cruiser and 1 destroyer
                    Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 10
                    Casualties for Italians: 1 fighter
                    Casualties for French: 1 cruiser and 1 destroyer

    Non Combat Move - Italians
                1 bomber and 2 fighters moved from 110 Sea Zone to Southern France
                2 mech_infantrys moved from Northern Italy to Slovakia Hungary

    Place Units - Italians
                3 mech_infantrys placed in Southern Italy
                1 factory_minor placed in Egypt

    Turn Complete - Italians
                Italians collect 13 PUs; end with 13 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from 98 Sea Zone: 1 cruiser, 1 destroyer and 1 transport
                EDIT: Adding units owned by Italians to 93 Sea Zone: 1 cruiser, 1 destroyer and 1 transport
                EDIT: Turning off Edit Mode

  • '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 destroyer moved from 55 Sea Zone to 54 Sea Zone
                2 destroyers and 1 submarine moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

  • '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Combat Move - French

    Non Combat Move - French
                3 infantry moved from Tunisia to Libya
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 fighter moved from Kenya to Persia
                1 infantry moved from Scotland to United Kingdom

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 12 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Western Germany to Holland Belgium
                      Germans take Holland Belgium from British
                1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
                9 infantry moved from Karelia to Novgorod
                      Germans take Novgorod from Russians
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                10 bombers and 1 fighter moved from Southern Italy to Gibraltar

    Combat - Germans
                Battle in Gibraltar
                    Germans attack with 1 artillery, 10 bombers, 1 fighter and 1 infantry
                    British defend with 1 artillery, 1 harbour, 4 infantry and 1 mech_infantry; Americans defend with 1 artillery, 1 bomber, 5 infantry and 1 mech_infantry
                    Germans win, taking Gibraltar from British with 1 artillery and 6 bombers remaining. Battle score for attacker is -6
                    Casualties for Germans: 4 bombers, 1 fighter and 1 infantry
                    Casualties for British: 1 artillery, 4 infantry and 1 mech_infantry
                    Casualties for Americans: 1 artillery, 1 bomber, 5 infantry and 1 mech_infantry

    Non Combat Move - Germans
                6 bombers moved from Gibraltar to Southern France
                3 infantry moved from France to Southern France
                1 artillery moved from Normandy Bordeaux to Southern France
                2 carriers, 1 destroyer, 4 fighters and 1 submarine moved from 112 Sea Zone to 91 Sea Zone
                1 infantry moved from Romania to Eastern Poland
                1 mech_infantry moved from Eastern Poland to Greater Southern Germany
                1 artillery moved from Finland to Vyborg

    Place Units - Germans
                2 transports placed in 112 Sea Zone
                1 artillery and 1 infantry placed in Western Germany
                1 infantry placed in Normandy Bordeaux
                10 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 49 PUs; end with 49 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 54 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs

  • '14

    No map attached?? and yes I am logged in


  • Problem posting.

  • '14

    Ok

    no rush - I wont be able to continue our game for another 5-6 hours at the earliest

    Fun game!


  • I need to redo the turn. I will use the results.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 12 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
                1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 112 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                10 bombers and 1 fighter moved from Southern Italy to Gibraltar
                1 infantry moved from Western Germany to Holland Belgium
                      Germans take Holland Belgium from British
                1 artillery and 1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                9 infantry moved from Karelia to Novgorod
                      Germans take Novgorod from Russians

    Combat - Germans
                Battle in Gibraltar
                    Germans attack with 1 artillery, 10 bombers, 1 fighter and 1 infantry
                    British defend with 1 artillery, 1 harbour, 4 infantry and 1 mech_infantry; Americans defend with 1 artillery, 1 bomber, 5 infantry and 1 mech_infantry
                    Germans win, taking Gibraltar from British with 1 artillery and 6 bombers remaining. Battle score for attacker is -6
                    Casualties for Germans: 4 bombers, 1 fighter and 1 infantry
                    Casualties for British: 1 artillery, 4 infantry and 1 mech_infantry
                    Casualties for Americans: 1 artillery, 1 bomber, 5 infantry and 1 mech_infantry

    Non Combat Move - Germans
                6 bombers moved from Gibraltar to Southern France
                4 fighters moved from 112 Sea Zone to 91 Sea Zone
                1 artillery moved from Normandy Bordeaux to Southern France
                3 infantry moved from France to Southern France
                1 infantry moved from Romania to Eastern Poland
                1 mech_infantry moved from Eastern Poland to Greater Southern Germany

    Place Units - Germans
                2 transports placed in 112 Sea Zone
                1 artillery and 1 infantry placed in Western Germany
                1 infantry placed in Normandy Bordeaux
                10 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 49 PUs; end with 49 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 54 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 12 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
                1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 112 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                10 bombers and 1 fighter moved from Southern Italy to Gibraltar
                1 infantry moved from Western Germany to Holland Belgium
                      Germans take Holland Belgium from British
                1 artillery and 1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                9 infantry moved from Karelia to Novgorod
                      Germans take Novgorod from Russians

    Combat - Germans
                Battle in Gibraltar
                    Germans attack with 1 artillery, 10 bombers, 1 fighter and 1 infantry
                    British defend with 1 artillery, 1 harbour, 4 infantry and 1 mech_infantry; Americans defend with 1 artillery, 1 bomber, 5 infantry and 1 mech_infantry
                    Germans win, taking Gibraltar from British with 1 artillery and 6 bombers remaining. Battle score for attacker is -6
                    Casualties for Germans: 4 bombers, 1 fighter and 1 infantry
                    Casualties for British: 1 artillery, 4 infantry and 1 mech_infantry
                    Casualties for Americans: 1 artillery, 1 bomber, 5 infantry and 1 mech_infantry

    Non Combat Move - Germans
                6 bombers moved from Gibraltar to Southern France
                4 fighters moved from 112 Sea Zone to 91 Sea Zone
                1 artillery moved from Normandy Bordeaux to Southern France
                3 infantry moved from France to Southern France
                1 infantry moved from Romania to Eastern Poland
                1 mech_infantry moved from Eastern Poland to Greater Southern Germany

    Place Units - Germans
                2 transports placed in 112 Sea Zone
                1 artillery and 1 infantry placed in Western Germany
                1 infantry placed in Normandy Bordeaux
                10 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 49 PUs; end with 49 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 54 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Germany: 2 infantry
                EDIT: Adding units owned by Germans to Normandy Bordeaux: 2 infantry
                EDIT: Turning off Edit Mode


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 12 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
                1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 112 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                10 bombers and 1 fighter moved from Southern Italy to Gibraltar
                1 infantry moved from Western Germany to Holland Belgium
                      Germans take Holland Belgium from British
                1 artillery and 1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                9 infantry moved from Karelia to Novgorod
                      Germans take Novgorod from Russians

    Combat - Germans
                Battle in Gibraltar
                    Germans attack with 1 artillery, 10 bombers, 1 fighter and 1 infantry
                    British defend with 1 artillery, 1 harbour, 4 infantry and 1 mech_infantry; Americans defend with 1 artillery, 1 bomber, 5 infantry and 1 mech_infantry
                    Germans win, taking Gibraltar from British with 1 artillery and 6 bombers remaining. Battle score for attacker is -6
                    Casualties for Germans: 4 bombers, 1 fighter and 1 infantry
                    Casualties for British: 1 artillery, 4 infantry and 1 mech_infantry
                    Casualties for Americans: 1 artillery, 1 bomber, 5 infantry and 1 mech_infantry

    Non Combat Move - Germans
                6 bombers moved from Gibraltar to Southern France
                4 fighters moved from 112 Sea Zone to 91 Sea Zone
                1 artillery moved from Normandy Bordeaux to Southern France
                3 infantry moved from France to Southern France
                1 infantry moved from Romania to Eastern Poland
                1 mech_infantry moved from Eastern Poland to Greater Southern Germany

    Place Units - Germans
                2 transports placed in 112 Sea Zone
                1 artillery and 1 infantry placed in Western Germany
                1 infantry placed in Normandy Bordeaux
                10 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 49 PUs; end with 49 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 54 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Germany: 2 infantry
                EDIT: Adding units owned by Germans to Normandy Bordeaux: 2 infantry
                EDIT: Turning off Edit Mode


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 12 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
                1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 112 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                10 bombers and 1 fighter moved from Southern Italy to Gibraltar
                1 infantry moved from Western Germany to Holland Belgium
                      Germans take Holland Belgium from British
                1 artillery and 1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                9 infantry moved from Karelia to Novgorod
                      Germans take Novgorod from Russians

    Combat - Germans
                Battle in Gibraltar
                    Germans attack with 1 artillery, 10 bombers, 1 fighter and 1 infantry
                    British defend with 1 artillery, 1 harbour, 4 infantry and 1 mech_infantry; Americans defend with 1 artillery, 1 bomber, 5 infantry and 1 mech_infantry
                    Germans win, taking Gibraltar from British with 1 artillery and 6 bombers remaining. Battle score for attacker is -6
                    Casualties for Germans: 4 bombers, 1 fighter and 1 infantry
                    Casualties for British: 1 artillery, 4 infantry and 1 mech_infantry
                    Casualties for Americans: 1 artillery, 1 bomber, 5 infantry and 1 mech_infantry

    Non Combat Move - Germans
                6 bombers moved from Gibraltar to Southern France
                4 fighters moved from 112 Sea Zone to 91 Sea Zone
                1 artillery moved from Normandy Bordeaux to Southern France
                3 infantry moved from France to Southern France
                1 infantry moved from Romania to Eastern Poland
                1 mech_infantry moved from Eastern Poland to Greater Southern Germany

    Place Units - Germans
                2 transports placed in 112 Sea Zone
                1 artillery and 1 infantry placed in Western Germany
                1 infantry placed in Normandy Bordeaux
                10 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 49 PUs; end with 49 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 54 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Southern France: 1 artillery
                EDIT: Removing units owned by Germans from Germany: 2 infantry
                EDIT: Adding units owned by Germans to Normandy Bordeaux: 1 artillery and 1 infantry
                EDIT: Adding units owned by Germans to Southern France: 1 infantry
                EDIT: Turning off Edit Mode

  • '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 2 artilleries, 1 fighter and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Kansu to Suiyuyan
                2 fighters moved from Kazakhstan to Suiyuyan
                1 infantry moved from Belarus to Baltic States
                      Russians take Baltic States from Italians

    Combat - Russians
                Battle in Suiyuyan
                    Russians attack with 2 fighters and 1 infantry
                    Japanese defend with 1 infantry
                    Russians win with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                2 fighters moved from Suiyuyan to Shensi
                4 infantry moved from Kansu to Shensi
                2 aaGuns and 12 infantry moved from Amur to Buryatia
                1 fighter moved from Russia to Caucasus
                4 aaGuns, 16 artilleries and 34 infantry moved from Bryansk to Belarus
                1 infantry moved from Western Ukraine to Bryansk
                4 armour and 3 mech_infantrys moved from Rostov to Bryansk
                1 armour and 1 mech_infantry moved from Russia to Belarus
                2 armour and 3 mech_infantrys moved from Russia to Bryansk
                1 infantry moved from Archangel to Belarus
                1 infantry moved from Urals to Timguska
                1 submarine moved from 92 Sea Zone to 96 Sea Zone

    Place Units - Russians
                2 artilleries, 1 fighter and 7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 33 PUs; end with 33 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 harbour, 5 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 fighters and 2 tactical_bombers moved from French Indo China to Yunnan
                1 mech_infantry moved from Kwangtung to Yunnan
                1 mech_infantry moved from Kwangtung to Yunnan
                2 mech_infantrys moved from Kiangsu to Kweichow
                1 mech_infantry moved from Kiangsu to Hopei
                1 mech_infantry moved from Chahar to Hopei
                1 fighter and 1 tactical_bomber moved from French Indo China to Kweichow
                1 bomber moved from French Indo China to Hopei
                1 bomber moved from French Indo China to Kweichow
                2 infantry moved from Korea to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                2 infantry moved from 5 Sea Zone to Siberia

    Combat - Japanese
                Battle in Kweichow
                    Japanese attack with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Chinese defend with 2 infantry
                    Japanese win, taking Kweichow from Chinese with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in Hopei
                    Japanese attack with 1 bomber and 2 mech_infantrys
                    Chinese defend with 1 infantry
                    Japanese win, taking Hopei from Chinese with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Siberia
                Battle in Yunnan
                    Japanese attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
                    Chinese defend with 1 artillery and 2 infantry
                    Japanese win, taking Siberia from Russians, taking Yunnan from Chinese with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Chinese: 1 artillery and 2 infantry
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Japanese
                2 fighters and 2 tactical_bombers moved from Yunnan to French Indo China
                1 fighter and 1 tactical_bomber moved from Kweichow to French Indo China
                1 bomber moved from Hopei to French Indo China
                1 bomber moved from Kweichow to French Indo China
                1 mech_infantry moved from Kwangtung to Anhwe
                1 tactical_bomber moved from Jehol to 6 Sea Zone
                2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
                2 artilleries and 2 infantry moved from 36 Sea Zone to Kwangsi
                2 fighters moved from Philippines to Japan
                1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
                1 destroyer moved from 35 Sea Zone to 20 Sea Zone
                1 destroyer moved from 35 Sea Zone to 42 Sea Zone
                1 destroyer moved from 35 Sea Zone to 20 Sea Zone
                1 submarine moved from 6 Sea Zone to 35 Sea Zone
                1 submarine moved from 35 Sea Zone to 42 Sea Zone

    Place Units - Japanese
                3 mech_infantrys placed in Kiangsu
                1 harbour placed in Hainan
                Japanese undo move 2.
                1 harbour placed in French Indo China
                1 infantry and 2 mech_infantrys placed in Kwangtung
                2 artilleries and 4 infantry placed in Japan
                1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 60 PUs; end with 60 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 harbour, 5 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 fighters and 2 tactical_bombers moved from French Indo China to Yunnan
                1 mech_infantry moved from Kwangtung to Yunnan
                1 mech_infantry moved from Kwangtung to Yunnan
                2 mech_infantrys moved from Kiangsu to Kweichow
                1 mech_infantry moved from Kiangsu to Hopei
                1 mech_infantry moved from Chahar to Hopei
                1 fighter and 1 tactical_bomber moved from French Indo China to Kweichow
                1 bomber moved from French Indo China to Hopei
                1 bomber moved from French Indo China to Kweichow
                2 infantry moved from Korea to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                2 infantry moved from 5 Sea Zone to Siberia

    Combat - Japanese
                Battle in Kweichow
                    Japanese attack with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Chinese defend with 2 infantry
                    Japanese win, taking Kweichow from Chinese with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in Hopei
                    Japanese attack with 1 bomber and 2 mech_infantrys
                    Chinese defend with 1 infantry
                    Japanese win, taking Hopei from Chinese with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Siberia
                Battle in Yunnan
                    Japanese attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
                    Chinese defend with 1 artillery and 2 infantry
                    Japanese win, taking Siberia from Russians, taking Yunnan from Chinese with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Chinese: 1 artillery and 2 infantry
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Japanese
                2 fighters and 2 tactical_bombers moved from Yunnan to French Indo China
                1 fighter and 1 tactical_bomber moved from Kweichow to French Indo China
                1 bomber moved from Hopei to French Indo China
                1 bomber moved from Kweichow to French Indo China
                1 mech_infantry moved from Kwangtung to Anhwe
                1 tactical_bomber moved from Jehol to 6 Sea Zone
                2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
                2 artilleries and 2 infantry moved from 36 Sea Zone to Kwangsi
                2 fighters moved from Philippines to Japan
                1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
                1 destroyer moved from 35 Sea Zone to 20 Sea Zone
                1 destroyer moved from 35 Sea Zone to 42 Sea Zone
                1 destroyer moved from 35 Sea Zone to 20 Sea Zone
                1 submarine moved from 6 Sea Zone to 35 Sea Zone
                1 submarine moved from 35 Sea Zone to 42 Sea Zone

    Place Units - Japanese
                3 mech_infantrys placed in Kiangsu
                1 harbour placed in Hainan
                Japanese undo move 2.
                1 harbour placed in French Indo China
                1 infantry and 2 mech_infantrys placed in Kwangtung
                2 artilleries and 4 infantry placed in Japan
                1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 60 PUs; end with 60 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs

  • '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 2 bombers, 2 infantry, 6 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 transport moved from 92 Sea Zone to 94 Sea Zone
                1 mech_infantry moved from Tunisia to 94 Sea Zone
                1 mech_infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
                1 mech_infantry moved from 92 Sea Zone to Gibraltar
                2 fighters moved from 92 Sea Zone to Gibraltar
                1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 93 Sea Zone
                1 armour moved from Tobruk to Alexandria
                      British take Alexandria from Italians
                1 armour moved from Alexandria to Tobruk
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 4 fighters, 3 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
                1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands

    Combat - Americans
                Battle in Caroline Islands
                    Americans attack with 2 artilleries and 4 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans win, taking Caroline Islands from Japanese with 2 artilleries and 3 infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 aaGun and 2 infantry
                    Casualties for Americans: 1 infantry
                Battle in Gibraltar
                    Americans attack with 2 fighters and 1 mech_infantry
                    Germans defend with 1 artillery and 1 harbour
                    Americans win, taking Gibraltar from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -6
                    Casualties for Germans: 1 artillery
                    Casualties for Americans: 1 fighter
                Battle in 93 Sea Zone
                    Americans attack with 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
                    Italians defend with 1 cruiser, 1 destroyer and 1 transport
                    Americans win, taking 93 Sea Zone from Neutral with 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 19
                    Casualties for Italians: 1 cruiser, 1 destroyer and 1 transport
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Americans
                1 fighter and 1 tactical_bomber moved from 93 Sea Zone to 96 Sea Zone
                1 fighter moved from Gibraltar to 96 Sea Zone
                2 carriers and 3 transports moved from 92 Sea Zone to 96 Sea Zone
                1 destroyer and 1 submarine moved from 122 Sea Zone to 106 Sea Zone
                7 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                3 submarines and 1 transport placed in 10 Sea Zone
                2 bombers and 2 infantry placed in Western United States
                3 submarines placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

  • '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 fighter and 3 infantry moved from Szechwan to Kweichow
                1 artillery and 1 infantry moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 2 mech_infantrys
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 5
                    Casualties for Japanese: 2 mech_infantrys
                    Casualties for Chinese: 1 infantry
                Battle in Yunnan
                    Chinese attack with 1 artillery and 1 infantry
                    Japanese defend with 1 mech_infantry
                    Chinese win, taking Yunnan from Japanese with 1 artillery remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Szechwan

    Place Units - Chinese
                5 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 8 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs

  • '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - British
                British buy 3 fighters and 1 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 transport moved from 92 Sea Zone to 94 Sea Zone
                1 armour moved from Tunisia to 94 Sea Zone
                1 armour and 1 transport moved from 94 Sea Zone to 96 Sea Zone
                1 infantry moved from Malta to 96 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
                1 armour and 1 infantry moved from 98 Sea Zone to Egypt
                1 mech_infantry moved from Ethiopia to Egypt
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 mech_infantry moved from French Equatorial Africa to Egypt
                1 mech_infantry moved from Belgian Congo to Egypt
                1 artillery moved from Iraq to Trans-Jordan
                      British take Trans-Jordan from Italians
                1 bomber, 2 fighters and 1 tactical_bomber moved from Persia to Egypt
                2 infantry and 1 transport moved from 77 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Egypt
                1 fighter moved from 77 Sea Zone to Egypt

    Combat - British
                Battle in Egypt
                    British attack with 1 armour, 1 bomber, 3 fighters, 4 infantry, 3 mech_infantrys and 1 tactical_bomber
                    Germans defend with 2 infantry; Italians defend with 1 armour, 3 artilleries, 1 factory_minor, 1 harbour, 5 infantry and 1 mech_infantry
                    British win, taking Egypt from Italians with 1 armour, 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Germans: 2 infantry
                    Casualties for British: 1 fighter, 4 infantry and 3 mech_infantrys
                    Casualties for Italians: 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry

    Non Combat Move - British
                1 carrier and 2 destroyers moved from 77 Sea Zone to 81 Sea Zone
                1 carrier and 2 transports moved from 92 Sea Zone to 96 Sea Zone
                1 fighter and 1 tactical_bomber moved from Egypt to 81 Sea Zone
                1 fighter moved from Egypt to Alexandria
                1 bomber moved from Egypt to Persia
                3 infantry moved from Persia to Iraq
                1 mech_infantry moved from Eastern Persia to India
                1 mech_infantry moved from Persia to West India
                2 fighters moved from 92 Sea Zone to United Kingdom
                1 infantry moved from Kenya to Anglo Egyptian Sudan
                1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan

    Place Units - British
                3 fighters placed in United Kingdom
                1 infantry placed in Persia

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 2 infantry

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