15L LL Soulblighter vs. Rasmustb (allies +20)

  • '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from United Kingdom to France
                1 destroyer and 1 submarine moved from 116 Sea Zone to 120 Sea Zone
                2 infantry moved from Morocco to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux

    Combat - Americans
                Battle in Normandy Bordeaux
                Strategic bombing raid in France
                    Bombing raid in France rolls: 5 and causes: 5 damage to unit: factory_minor
                    Bombing raid in France causes 5 damage total.
                Battle in 120 Sea Zone
                    Americans attack with 1 destroyer and 1 submarine
                    Germans defend with 1 submarine
                    Americans win, taking Normandy Bordeaux from Germans with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine

    Non Combat Move - Americans
                1 transport moved from 91 Sea Zone to 88 Sea Zone
                2 infantry moved from Suriname to 88 Sea Zone
                1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
                1 armour and 1 mech_infantry moved from Morocco to Tunisia
                1 carrier, 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
                1 infantry and 1 mech_infantry moved from 109 Sea Zone to United Kingdom
                1 fighter and 1 tactical_bomber moved from 91 Sea Zone to United Kingdom
                1 cruiser and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Morocco
                1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 carrier, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                2 fighters moved from Eastern United States to 109 Sea Zone
                1 carrier moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer and 2 fighters moved from 54 Sea Zone to 26 Sea Zone
                2 fighters moved from 26 Sea Zone to Hawaiian Islands
                2 fighters moved from Queensland to 54 Sea Zone
                1 bomber moved from France to United Kingdom

    Place Units - Americans
                1 artillery, 2 fighters and 1 infantry placed in Western United States
                1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs

  • '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                Turning on Edit Mode
                EDIT: Changing ownership of Chahar from Japanese to Chinese
                EDIT: Removing units owned by Chinese from Suiyuyan: 1 infantry
                EDIT: Adding units owned by Chinese to Chahar: 1 infantry
                EDIT: Turning off Edit Mode
                1 artillery, 1 fighter and 2 infantry moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 artillery, 1 fighter and 2 infantry
                    Japanese defend with 2 infantry
                    Chinese win, taking Yunnan from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Chinese
                Turning on Edit Mode
                EDIT: Changing ownership of Kweichow from Japanese to Chinese
                EDIT: Adding units owned by Chinese to Kweichow: 1 infantry
                EDIT: Removing units owned by Chinese from Szechwan: 1 infantry
                EDIT: Turning off Edit Mode
                1 fighter moved from Yunnan to Szechwan
                1 infantry moved from Suiyuyan to Shensi

    Place Units - Chinese
                4 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 11 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs

  • '14

    Sry about the China walk-in edits… Both were planned but forgotten and one not noticed before I rolled the dices. Hope you’ll allow it?

    If not Ill just move an inf to Kweichow in uk-pac instead


  • I allow it. It is a walk in after all.

  • '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - British
                British buy 1 artillery, 2 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Holland Belgium
                1 fighter moved from French West Africa to Anglo Egyptian Sudan
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 infantry moved from Tanganyika Territory to Kenya
                      British take Kenya from Italians
                1 bomber moved from Persia to Anglo Egyptian Sudan

    Combat - British
                Battle in Holland Belgium
                Battle in Anglo Egyptian Sudan
                    British attack with 1 bomber, 1 fighter and 1 infantry
                    Italians defend with 1 artillery and 1 infantry
                    British win, taking Holland Belgium from Germans, taking Anglo Egyptian Sudan from Italians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 artillery and 1 infantry

    Non Combat Move - British
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 fighter moved from Anglo Egyptian Sudan to Belgian Congo
                1 bomber moved from Anglo Egyptian Sudan to Rhodesia
                1 destroyer moved from 81 Sea Zone to 77 Sea Zone
                1 carrier moved from 77 Sea Zone to 71 Sea Zone
                1 destroyer and 1 transport moved from 81 Sea Zone to 71 Sea Zone
                1 infantry moved from Northwest Persia to Persia
                2 fighters and 1 tactical_bomber moved from Szechwan to India
                1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                1 carrier moved from 91 Sea Zone to 110 Sea Zone
                2 fighters moved from 91 Sea Zone to United Kingdom
                1 armour moved from Morocco to Tunisia

    Place Units - British
                1 transport placed in 110 Sea Zone
                2 infantry and 1 mech_infantry placed in Union of South Africa
                1 artillery and 2 mech_infantrys placed in Persia

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs total

    Place Units - UK_Pacific
                2 artilleries placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 2 artilleries


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Combat Move - Italians
                1 armour moved from Poland to Baltic States
                      Italians take Baltic States from Russians
                1 armour moved from Baltic States to Eastern Poland
                      Italians take Eastern Poland from Russians
                1 armour moved from Romania to Bessarabia
                      Italians take Bessarabia from Russians
                1 armour moved from Bessarabia to Eastern Poland
                1 artillery and 4 infantry moved from Slovakia Hungary to Eastern Poland
                1 armour, 3 artilleries, 5 infantry and 1 mech_infantry moved from Alexandria to Egypt
                      Italians take Egypt from British

    Combat - Italians

    Non Combat Move - Italians
                2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 cruiser and 1 destroyer moved from 97 Sea Zone to 98 Sea Zone
                2 aaGuns moved from Slovakia Hungary to Eastern Poland
                3 fighters moved from Southern Italy to Western Germany

    Place Units - Italians
                1 armour, 1 infantry and 1 mech_infantry placed in Southern Italy
                1 mech_infantry placed in Northern Italy
                Italians undo move 1.
                1 armour and 1 infantry placed in Southern Italy
                1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 14 PUs; end with 14 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs

  • '14

    you’re soooo fast…

    anz/fra coming up

  • '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                1 transport moved from 54 Sea Zone to 46 Sea Zone
                1 infantry moved from New Guinea to 46 Sea Zone
                1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland
                2 infantry moved from Queensland to South Australia
                3 submarines moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                2 destroyers and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

  • '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from French West Africa to Kenya
                1 infantry moved from French Equatorial Africa to Belgian Congo
                1 cruiser and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 5x factory_minor; Remaining resources: 51 PUs;
                Germans buy 1 artillery, 1 carrier, 1 fighter, 5 infantry and 1 submarine; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War

    Combat Move - Germans
                9 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 fighter moved from Western Germany to Holland Belgium
                2 fighters moved from Western Germany to Normandy Bordeaux
                1 artillery and 1 infantry moved from France to Normandy Bordeaux
                2 artilleries moved from France to Holland Belgium

    Combat - Germans
                Battle in Normandy Bordeaux
                    Germans attack with 1 artillery, 2 fighters and 1 infantry
                    Americans defend with 1 factory_minor, 1 harbour and 2 infantry
                    Germans win, taking Normandy Bordeaux from Americans with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 2 infantry
                Battle in Holland Belgium
                    Germans attack with 2 artilleries and 1 fighter
                    British defend with 2 infantry
                    Germans win with 1 fighter remaining. Battle score for attacker is -2
                    Casualties for Germans: 2 artilleries
                    Casualties for British: 2 infantry

    Non Combat Move - Germans
                1 fighter moved from Holland Belgium to 112 Sea Zone
                2 fighters moved from Normandy Bordeaux to 112 Sea Zone
                10 bombers and 1 fighter moved from Alexandria to Southern Italy
                3 aaGuns, 8 armour, 5 artilleries, 20 infantry and 3 mech_infantrys moved from Slovakia Hungary to Eastern Poland
                1 armour and 1 infantry moved from Romania to Eastern Poland
                1 artillery and 1 infantry moved from Norway to Finland
                1 infantry moved from Bulgaria to Romania
                2 infantry moved from 98 Sea Zone to Egypt

    Place Units - Germans
                1 carrier, 1 fighter and 1 submarine placed in 112 Sea Zone
                1 artillery and 2 infantry placed in Western Germany
                3 infantry placed in France

    Turn Complete - Germans
                Germans collect 44 PUs; end with 44 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 49 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs

  • '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 3 armour, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                2 aaGuns, 4 armour, 7 artilleries, 1 fighter, 15 infantry, 3 mech_infantrys and 1 tactical_bomber moved from Belarus to Bryansk
                2 aaGuns, 5 artilleries and 15 infantry moved from Western Ukraine to Bryansk
                4 armour and 3 mech_infantrys moved from Bryansk to Rostov
                1 infantry moved from Novgorod to Archangel
                1 infantry moved from Novgorod to Belarus
                1 infantry moved from Timguska to Urals
                5 infantry moved from Timguska to Kansu
                2 aaGuns and 11 infantry moved from Buryatia to Amur
                4 artilleries and 5 infantry moved from Russia to Bryansk
                1 fighter and 1 tactical_bomber moved from Bryansk to Russia
                1 infantry moved from Bryansk to Western Ukraine
                1 submarine moved from 110 Sea Zone to 92 Sea Zone

    Place Units - Russians
                1 infantry placed in Ukraine
                3 armour and 4 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 34 PUs; end with 34 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 2 infantry and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                2 mech_infantrys moved from Kiangsu to Chahar
                1 bomber moved from Hopei to Chahar
                2 fighters and 2 tactical_bombers moved from Hopei to Yunnan
                1 artillery moved from Hunan to Yunnan
                1 infantry moved from French Indo China to Yunnan
                1 artillery moved from Hunan to Kweichow
                1 mech_infantry moved from Kiangsu to Kweichow
                1 infantry moved from Hopei to Suiyuyan
                1 bomber and 1 tactical_bomber moved from Hopei to Suiyuyan
                1 fighter moved from Hopei to Kweichow
                1 tactical_bomber moved from Kwangsi to Kweichow

    Combat - Japanese
                Battle in Kweichow
                    Japanese attack with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Kweichow from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                    Chinese defend with 1 artillery and 2 infantry
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for Chinese: 1 artillery and 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Chahar
                    Japanese attack with 1 bomber and 2 mech_infantrys
                    Chinese defend with 1 infantry
                    Japanese win, taking Chahar from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Suiyuyan
                    Japanese attack with 1 bomber, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Suiyuyan from Chinese with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 bomber moved from Chahar to French Indo China
                1 fighter and 1 tactical_bomber moved from Kweichow to French Indo China
                2 fighters and 2 tactical_bombers moved from Yunnan to French Indo China
                1 tactical_bomber moved from Suiyuyan to Jehol
                1 bomber moved from Suiyuyan to French Indo China
                1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 fighter moved from 35 Sea Zone to 6 Sea Zone
                3 transports moved from 19 Sea Zone to 6 Sea Zone
                1 aaGun and 10 infantry moved from Manchuria to Korea
                1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                2 infantry moved from 6 Sea Zone to Korea
                3 aaGuns moved from Japan to 6 Sea Zone
                3 aaGuns moved from 6 Sea Zone to Korea
                1 fighter moved from Philippines to 35 Sea Zone

    Place Units - Japanese
                1 carrier and 1 destroyer placed in 6 Sea Zone
                2 artilleries and 2 infantry placed in Japan
                3 mech_infantrys placed in Kwangtung
                3 mech_infantrys placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 59 PUs; end with 60 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs

  • '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 bomber, 7 destroyers and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour moved from Tunisia to Tobruk
                      Americans take Libya from Italians
                      Americans take Tobruk from Italians

    Combat - Americans

    Non Combat Move - Americans
                1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
                1 cruiser, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone
                1 mech_infantry moved from Tunisia to Libya
                1 mech_infantry moved from Morocco to Tunisia
                1 artillery and 4 infantry moved from Morocco to 91 Sea Zone
                1 artillery, 1 carrier, 4 infantry and 3 transports moved from 91 Sea Zone to 92 Sea Zone
                1 artillery, 5 infantry and 1 mech_infantry moved from 92 Sea Zone to Gibraltar
                1 bomber moved from United Kingdom to Gibraltar
                1 fighter and 1 tactical_bomber moved from United Kingdom to 92 Sea Zone
                1 transport moved from 109 Sea Zone to 106 Sea Zone
                1 carrier and 2 fighters moved from 109 Sea Zone to 92 Sea Zone
                1 mech_infantry moved from Central United States to Quebec
                1 aaGun and 1 infantry moved from Eastern United States to Quebec
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                2 fighters moved from Western United States to 10 Sea Zone
                1 carrier and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone
                2 fighters moved from Hawaiian Islands to 54 Sea Zone
                1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 destroyer and 1 submarine moved from 120 Sea Zone to 122 Sea Zone

    Place Units - Americans
                7 destroyers and 1 submarine placed in 10 Sea Zone
                1 bomber placed in Western United States

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

  • '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 artillery and 2 infantry moved from Szechwan to Yunnan
                1 fighter and 2 infantry moved from Szechwan to Kweichow
                1 infantry moved from Shensi to Hopei
                      Chinese take Hopei from Japanese

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 artillery and 2 infantry
                    Japanese defend with 1 artillery
                    Chinese win, taking Yunnan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Kweichow
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 artillery
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Szechwan

    Place Units - Chinese
                5 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 10 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs

  • '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - British
                British buy 11 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber moved from Rhodesia to Iraq
                1 artillery and 1 infantry moved from Persia to Iraq
                2 fighters and 1 tactical_bomber moved from India to Iraq
                1 mech_infantry moved from Belgian Congo to Italian Somaliland
                      British take Italian Somaliland from Italians
                1 mech_infantry moved from Belgian Congo to Ethiopia
                      British take Ethiopia from Italians

    Combat - British
                Battle in Iraq
                    British attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber
                    Neutral_Axis defend with 3 infantry
                    British win, taking Iraq from Neutral_Axis with 1 artillery, 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Neutral_Axis: 3 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 bomber, 2 fighters and 1 tactical_bomber moved from Iraq to Persia
                2 mech_infantrys moved from Eastern Persia to India
                1 mech_infantry moved from Belgian Congo to French Equatorial Africa
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                2 infantry moved from Union of South Africa to 71 Sea Zone
                1 carrier, 1 destroyer, 2 infantry and 1 transport moved from 71 Sea Zone to 77 Sea Zone
                1 fighter moved from Belgian Congo to 77 Sea Zone
                1 mech_infantry moved from Persia to Eastern Persia
                3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
                1 carrier, 3 infantry, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
                1 artillery, 4 infantry and 1 mech_infantry moved from 92 Sea Zone to Gibraltar
                2 fighters moved from United Kingdom to 92 Sea Zone

    Place Units - British
                3 infantry placed in Persia
                8 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,5
                British collect 33 PUs (1 lost to blockades); end with 33 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 2 infantry


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 factory_minor and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                3 fighters moved from Western Germany to 110 Sea Zone
                1 bomber moved from Southern Italy to 110 Sea Zone
                1 armour and 1 mech_infantry moved from Egypt to Trans-Jordan
                      Italians take Trans-Jordan from British
                1 armour and 1 mech_infantry moved from Trans-Jordan to Egypt

    Combat - Italians
                Battle in 110 Sea Zone
                    Italians attack with 1 bomber and 3 fighters
                    French defend with 1 cruiser and 1 destroyer
                    Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 10
                    Casualties for Italians: 1 fighter
                    Casualties for French: 1 cruiser and 1 destroyer

    Non Combat Move - Italians
                1 bomber and 2 fighters moved from 110 Sea Zone to Southern France
                2 mech_infantrys moved from Northern Italy to Slovakia Hungary

    Place Units - Italians
                3 mech_infantrys placed in Southern Italy
                1 factory_minor placed in Egypt

    Turn Complete - Italians
                Italians collect 13 PUs; end with 13 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 factory_minor and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                3 fighters moved from Western Germany to 110 Sea Zone
                1 bomber moved from Southern Italy to 110 Sea Zone
                1 armour and 1 mech_infantry moved from Egypt to Trans-Jordan
                      Italians take Trans-Jordan from British
                1 armour and 1 mech_infantry moved from Trans-Jordan to Egypt

    Combat - Italians
                Battle in 110 Sea Zone
                    Italians attack with 1 bomber and 3 fighters
                    French defend with 1 cruiser and 1 destroyer
                    Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 10
                    Casualties for Italians: 1 fighter
                    Casualties for French: 1 cruiser and 1 destroyer

    Non Combat Move - Italians
                1 bomber and 2 fighters moved from 110 Sea Zone to Southern France
                2 mech_infantrys moved from Northern Italy to Slovakia Hungary

    Place Units - Italians
                3 mech_infantrys placed in Southern Italy
                1 factory_minor placed in Egypt

    Turn Complete - Italians
                Italians collect 13 PUs; end with 13 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from 98 Sea Zone: 1 cruiser, 1 destroyer and 1 transport
                EDIT: Adding units owned by Italians to 93 Sea Zone: 1 cruiser, 1 destroyer and 1 transport
                EDIT: Turning off Edit Mode

  • '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 destroyer moved from 55 Sea Zone to 54 Sea Zone
                2 destroyers and 1 submarine moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

  • '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Combat Move - French

    Non Combat Move - French
                3 infantry moved from Tunisia to Libya
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 fighter moved from Kenya to Persia
                1 infantry moved from Scotland to United Kingdom

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 12 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Western Germany to Holland Belgium
                      Germans take Holland Belgium from British
                1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
                9 infantry moved from Karelia to Novgorod
                      Germans take Novgorod from Russians
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                10 bombers and 1 fighter moved from Southern Italy to Gibraltar

    Combat - Germans
                Battle in Gibraltar
                    Germans attack with 1 artillery, 10 bombers, 1 fighter and 1 infantry
                    British defend with 1 artillery, 1 harbour, 4 infantry and 1 mech_infantry; Americans defend with 1 artillery, 1 bomber, 5 infantry and 1 mech_infantry
                    Germans win, taking Gibraltar from British with 1 artillery and 6 bombers remaining. Battle score for attacker is -6
                    Casualties for Germans: 4 bombers, 1 fighter and 1 infantry
                    Casualties for British: 1 artillery, 4 infantry and 1 mech_infantry
                    Casualties for Americans: 1 artillery, 1 bomber, 5 infantry and 1 mech_infantry

    Non Combat Move - Germans
                6 bombers moved from Gibraltar to Southern France
                3 infantry moved from France to Southern France
                1 artillery moved from Normandy Bordeaux to Southern France
                2 carriers, 1 destroyer, 4 fighters and 1 submarine moved from 112 Sea Zone to 91 Sea Zone
                1 infantry moved from Romania to Eastern Poland
                1 mech_infantry moved from Eastern Poland to Greater Southern Germany
                1 artillery moved from Finland to Vyborg

    Place Units - Germans
                2 transports placed in 112 Sea Zone
                1 artillery and 1 infantry placed in Western Germany
                1 infantry placed in Normandy Bordeaux
                10 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 49 PUs; end with 49 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 54 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs

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