@Amon-Sul GL&HF
scramble?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Japanese
Japanese buy 2 destroyers and 1 fighter; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
2 bombers moved from Bryansk to Russia
1 infantry moved from Yenisey to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
Combat - Japanese
Air Battle in Russia
Japanese attacks with 2 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 7,7 and causes: 13 damage to unit: factory_major
Bombing raid in Russia causes 13 damage total.
Cleaning up after air battles
Non Combat Move - Japanese
2 bombers moved from Russia to Iraq
1 bomber moved from Yenisey to Japan
1 aaGun, 2 artilleries and 1 infantry moved from Yenisey to Yakut S.S.R.
3 mech_infantrys moved from Malaya to French Indo China
1 fighter moved from 80 Sea Zone to Kenya
1 armour moved from Tanganyika Territory to Kenya
1 mech_infantry moved from Belgian Congo to Kenya
1 mech_infantry moved from Union of South Africa to Tanganyika Territory
1 mech_infantry moved from Union of South Africa to Belgian Congo
2 bombers moved from Tanganyika Territory to Shan State
3 carriers, 1 destroyer and 4 fighters moved from 80 Sea Zone to 39 Sea Zone
Place Units - Japanese
2 destroyers placed in 6 Sea Zone
1 fighter placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 14
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,1,2,6
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,4,4,5,6,4,2,3,2,1
Japanese collect 11 PUs (14 lost to blockades); end with 11 PUs total
I’ve been lucky with my SBR damage rolls
I’ve been lucky with my SBR damage rolls
Haha yeah, you haven’t gotten below 7 in something like 7 rolls? AA was also friendly to you.
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Americans
Americans buy 1 artillery, 1 destroyer, 1 factory_minor, 4 fighters, 3 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
3 fighters moved from Egypt to Belgian Congo
1 submarine moved from 36 Sea Zone to 6 Sea Zone
Americans take 20 Sea Zone from Japanese
1 transport moved from 6 Sea Zone to 16 Sea Zone
1 armour moved from United Kingdom to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Western Germany
1 armour, 3 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
1 armour and 3 infantry moved from 112 Sea Zone to Western Germany
14 fighters moved from 110 Sea Zone to Western Germany
2 destroyers moved from 110 Sea Zone to 112 Sea Zone
1 carrier moved from 110 Sea Zone to 112 Sea Zone
2 bombers moved from Gibraltar to 112 Sea Zone
Combat - Americans
Scramble 112/6?
Yes to 6, no to 112
Ahh forgot kamis, what are the targets?
2 dds 1 carrier.
Take a shot at each dd and 2 at the carrier
I guess we’ll have to do the OOL round-by-round in western germany. Hoping for a miracle, this might’ve been one blunder too far for my poor axis troops…
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Americans
Americans buy 1 artillery, 1 destroyer, 1 factory_minor, 4 fighters, 3 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
3 fighters moved from Egypt to Belgian Congo
1 submarine moved from 36 Sea Zone to 6 Sea Zone
Americans take 20 Sea Zone from Japanese
1 transport moved from 6 Sea Zone to 16 Sea Zone
1 armour moved from United Kingdom to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Western Germany
1 armour, 3 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
1 armour and 3 infantry moved from 112 Sea Zone to Western Germany
14 fighters moved from 110 Sea Zone to Western Germany
2 destroyers moved from 110 Sea Zone to 112 Sea Zone
1 carrier moved from 110 Sea Zone to 112 Sea Zone
2 bombers moved from Gibraltar to 112 Sea Zone
Combat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 3
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 5
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 6,2
Units damaged: 1 carrier owned by the Americans
Battle in 6 Sea Zone
ANZAC loiter and taunt; British loiter and taunt; Americans attack with 1 carrier, 2 destroyers and 2 submarines
Japanese defend with 2 destroyers and 3 fighters
I guess we’ll have to do the OOL round-by-round in western germany. Hoping for a miracle, this might’ve been one blunder too far for my poor axis troops…
Yeah was planning on that. Good luck in 6 forces me to ask you OOL as well: on round 2 of combat, it was 2 subs 2 dds vs 1 dd 3 figs, and my subs missed but both my dds hit, OOL?
Still Western Germany can go either way.
dd ftr
Going to bed so I’ll have to keep you hanging with loss selection :) The baby decides when we sleep, hehe
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Americans
Americans buy 1 artillery, 1 destroyer, 1 factory_minor, 4 fighters, 3 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
3 fighters moved from Egypt to Belgian Congo
1 submarine moved from 36 Sea Zone to 6 Sea Zone
Americans take 20 Sea Zone from Japanese
1 transport moved from 6 Sea Zone to 16 Sea Zone
1 armour moved from United Kingdom to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Western Germany
1 armour, 3 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
1 armour and 3 infantry moved from 112 Sea Zone to Western Germany
14 fighters moved from 110 Sea Zone to Western Germany
2 destroyers moved from 110 Sea Zone to 112 Sea Zone
1 carrier moved from 110 Sea Zone to 112 Sea Zone
2 bombers moved from Gibraltar to 112 Sea Zone
Combat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 3
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 5
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 6,2
Units damaged: 1 carrier owned by the Americans
Battle in 6 Sea Zone
ANZAC loiter and taunt; British loiter and taunt; Americans attack with 1 carrier, 2 destroyers and 2 submarines
Japanese defend with 2 destroyers and 3 fighters
2 submarines owned by the Americans Submerged
Japanese win with 2 fighters remaining. Battle score for attacker is -6
Casualties for Japanese: 2 destroyers and 1 fighter
Casualties for Americans: 1 carrier and 2 destroyers
Battle in Belgian Congo
Americans attack with 3 fighters
Japanese defend with 1 mech_infantry
Americans win with 2 fighters remaining. Battle score for attacker is -6
Casualties for Japanese: 1 mech_infantry
Casualties for Americans: 1 fighter
Battle in Western Germany
Americans attack with 1 armour, 14 fighters and 5 infantry
Germans defend with 1 airfield, 11 bombers, 1 factory_major, 3 fighters, 1 harbour and 2 infantry; Italians defend with 3 bombers, 3 fighters and 1 tactical_bomber
Going to bed so I’ll have to keep you hanging with loss selection :) The baby decides when we sleep, hehe
Haha I’ll try to keep myself from thinking about it too much.
7 hits in Western Germany.
3 ita bombers, ita tac, 2 ger inf, ger bomber
3 ita bombers, ita tac, 2 ger inf, ger bomber
Half-greedy casualty choice, and yet it seems like I can’t make you pay for it.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Americans
Americans buy 1 artillery, 1 destroyer, 1 factory_minor, 4 fighters, 3 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
3 fighters moved from Egypt to Belgian Congo
1 submarine moved from 36 Sea Zone to 6 Sea Zone
Americans take 20 Sea Zone from Japanese
1 transport moved from 6 Sea Zone to 16 Sea Zone
1 armour moved from United Kingdom to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Western Germany
1 armour, 3 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
1 armour and 3 infantry moved from 112 Sea Zone to Western Germany
14 fighters moved from 110 Sea Zone to Western Germany
2 destroyers moved from 110 Sea Zone to 112 Sea Zone
1 carrier moved from 110 Sea Zone to 112 Sea Zone
2 bombers moved from Gibraltar to 112 Sea Zone
Combat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 3
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 5
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 6,2
Units damaged: 1 carrier owned by the Americans
Battle in 6 Sea Zone
ANZAC loiter and taunt; British loiter and taunt; Americans attack with 1 carrier, 2 destroyers and 2 submarines
Japanese defend with 2 destroyers and 3 fighters
2 submarines owned by the Americans Submerged
Japanese win with 2 fighters remaining. Battle score for attacker is -6
Casualties for Japanese: 2 destroyers and 1 fighter
Casualties for Americans: 1 carrier and 2 destroyers
Battle in Belgian Congo
Americans attack with 3 fighters
Japanese defend with 1 mech_infantry
Americans win with 2 fighters remaining. Battle score for attacker is -6
Casualties for Japanese: 1 mech_infantry
Casualties for Americans: 1 fighter
Battle in Western Germany
Americans attack with 1 armour, 14 fighters and 5 infantry
Germans defend with 1 airfield, 11 bombers, 1 factory_major, 3 fighters, 1 harbour and 2 infantry; Italians defend with 3 bombers, 3 fighters and 1 tactical_bomber
Germans win with 10 bombers and 6 fighters remaining. Battle score for attacker is 14
Casualties for Germans: 1 bomber and 2 infantry
Casualties for Italians: 3 bombers and 1 tactical_bomber
Casualties for Americans: 1 armour, 3 fighters and 5 infantry
11 fighters owned by the Americans retreated
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Non Combat Move - Americans
2 fighters moved from Belgian Congo to Egypt
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
2 infantry and 1 mech_infantry moved from Korea to Amur
1 transport moved from 16 Sea Zone to 6 Sea Zone
1 submarine moved from 37 Sea Zone to 36 Sea Zone
1 submarine moved from 91 Sea Zone to 110 Sea Zone
1 carrier and 2 destroyers moved from 112 Sea Zone to 110 Sea Zone
1 bomber moved from 112 Sea Zone to Eire
1 bomber moved from 112 Sea Zone to United Kingdom
11 fighters moved from Western Germany to 110 Sea Zone
3 fighters moved from Gibraltar to United Kingdom
1 fighter moved from Gibraltar to 110 Sea Zone
2 fighters moved from Eastern United States to 110 Sea Zone
1 bomber moved from Gibraltar to United Kingdom
1 submarine moved from 111 Sea Zone to 110 Sea Zone
Place Units - Americans
1 factory_minor placed in Korea
Turning on Edit Mode
EDIT: Removing units owned by Americans from 101 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to 106 Sea Zone: 2 transports
EDIT: Removing units owned by Americans from Eastern United States: 2 artilleries and 4 infantry
EDIT: Adding units owned by Americans to Quebec: 2 artilleries and 4 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from United Kingdom: 1 bomber
EDIT: Adding units owned by Americans to British Guiana: 1 bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 6 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 25 Sea Zone: 1 transport
EDIT: Removing units owned by Americans from British Guiana: 1 bomber
EDIT: Adding units owned by Americans to Western United States: 1 bomber
EDIT: Turning off Edit Mode
1 artillery, 4 fighters and 3 infantry placed in Eastern United States
1 destroyer, 2 submarines and 2 transports placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 68 PUs; end with 68 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUs