TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Japanese
Japanese buy 2 destroyers and 1 fighter; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
2 bombers moved from Bryansk to Russia
1 infantry moved from Yenisey to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
Combat - Japanese
Air Battle in Russia
Japanese attacks with 2 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 7,7 and causes: 13 damage to unit: factory_major
Bombing raid in Russia causes 13 damage total.
Cleaning up after air battles
Non Combat Move - Japanese
2 bombers moved from Russia to Iraq
1 bomber moved from Yenisey to Japan
1 aaGun, 2 artilleries and 1 infantry moved from Yenisey to Yakut S.S.R.
3 mech_infantrys moved from Malaya to French Indo China
1 fighter moved from 80 Sea Zone to Kenya
1 armour moved from Tanganyika Territory to Kenya
1 mech_infantry moved from Belgian Congo to Kenya
1 mech_infantry moved from Union of South Africa to Tanganyika Territory
1 mech_infantry moved from Union of South Africa to Belgian Congo
2 bombers moved from Tanganyika Territory to Shan State
3 carriers, 1 destroyer and 4 fighters moved from 80 Sea Zone to 39 Sea Zone
Place Units - Japanese
2 destroyers placed in 6 Sea Zone
1 fighter placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 14
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,1,2,6
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,4,4,5,6,4,2,3,2,1
Japanese collect 11 PUs (14 lost to blockades); end with 11 PUs total