15L bmnielsen (Axis) vs. Adam514 (Allies +23)

  • 19 17

    @bmnielsen:

    I’ve been lucky with my SBR damage rolls

    Haha yeah, you haven’t gotten below 7 in something like 7 rolls? AA was also friendly to you.

  • 19 17

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 19

    Purchase Units - Americans
                Americans buy 1 artillery, 1 destroyer, 1 factory_minor, 4 fighters, 3 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 fighters moved from Egypt to Belgian Congo
                1 submarine moved from 36 Sea Zone to 6 Sea Zone
                      Americans take 20 Sea Zone from Japanese
                1 transport moved from 6 Sea Zone to 16 Sea Zone
                1 armour moved from United Kingdom to 110 Sea Zone
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from Gibraltar to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                2 infantry moved from 112 Sea Zone to Western Germany
                1 armour, 3 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
                1 armour and 3 infantry moved from 112 Sea Zone to Western Germany
                14 fighters moved from 110 Sea Zone to Western Germany
                2 destroyers moved from 110 Sea Zone to 112 Sea Zone
                1 carrier moved from 110 Sea Zone to 112 Sea Zone
                2 bombers moved from Gibraltar to 112 Sea Zone

    Combat - Americans

  • 19 17

    Scramble 112/6?


  • Yes to 6, no to 112

  • 19 17

    Ahh forgot kamis, what are the targets?

  • 19 17

    2 dds 1 carrier.


  • Take a shot at each dd and 2 at the carrier


  • I guess we’ll have to do the OOL round-by-round in western germany. Hoping for a miracle, this might’ve been one blunder too far for my poor axis troops…

  • 19 17

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 19

    Purchase Units - Americans
                Americans buy 1 artillery, 1 destroyer, 1 factory_minor, 4 fighters, 3 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 fighters moved from Egypt to Belgian Congo
                1 submarine moved from 36 Sea Zone to 6 Sea Zone
                      Americans take 20 Sea Zone from Japanese
                1 transport moved from 6 Sea Zone to 16 Sea Zone
                1 armour moved from United Kingdom to 110 Sea Zone
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from Gibraltar to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                2 infantry moved from 112 Sea Zone to Western Germany
                1 armour, 3 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
                1 armour and 3 infantry moved from 112 Sea Zone to Western Germany
                14 fighters moved from 110 Sea Zone to Western Germany
                2 destroyers moved from 110 Sea Zone to 112 Sea Zone
                1 carrier moved from 110 Sea Zone to 112 Sea Zone
                2 bombers moved from Gibraltar to 112 Sea Zone

    Combat - Americans
                Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 3
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 5
                Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits.  Rolls: 6,2
                    Units damaged: 1 carrier owned by the Americans
                Battle in 6 Sea Zone
                    ANZAC loiter and taunt; British loiter and taunt; Americans attack with 1 carrier, 2 destroyers and 2 submarines
                    Japanese defend with 2 destroyers and 3 fighters

  • 19 17

    @bmnielsen:

    I guess we’ll have to do the OOL round-by-round in western germany. Hoping for a miracle, this might’ve been one blunder too far for my poor axis troops…

    Yeah was planning on that. Good luck in 6 forces me to ask you OOL as well: on round 2 of combat, it was 2 subs 2 dds vs 1 dd 3 figs, and my subs missed but both my dds hit, OOL?

  • 19 17

    Still Western Germany can go either way.


  • dd ftr


  • Going to bed so I’ll have to keep you hanging with loss selection :) The baby decides when we sleep, hehe

  • 19 17

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 19

    Purchase Units - Americans
                Americans buy 1 artillery, 1 destroyer, 1 factory_minor, 4 fighters, 3 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 fighters moved from Egypt to Belgian Congo
                1 submarine moved from 36 Sea Zone to 6 Sea Zone
                      Americans take 20 Sea Zone from Japanese
                1 transport moved from 6 Sea Zone to 16 Sea Zone
                1 armour moved from United Kingdom to 110 Sea Zone
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from Gibraltar to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                2 infantry moved from 112 Sea Zone to Western Germany
                1 armour, 3 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
                1 armour and 3 infantry moved from 112 Sea Zone to Western Germany
                14 fighters moved from 110 Sea Zone to Western Germany
                2 destroyers moved from 110 Sea Zone to 112 Sea Zone
                1 carrier moved from 110 Sea Zone to 112 Sea Zone
                2 bombers moved from Gibraltar to 112 Sea Zone

    Combat - Americans
                Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 3
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 5
                Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits.  Rolls: 6,2
                    Units damaged: 1 carrier owned by the Americans
                Battle in 6 Sea Zone
                    ANZAC loiter and taunt; British loiter and taunt; Americans attack with 1 carrier, 2 destroyers and 2 submarines
                    Japanese defend with 2 destroyers and 3 fighters
                    2 submarines owned by the Americans Submerged
                    Japanese win with 2 fighters remaining. Battle score for attacker is -6
                    Casualties for Japanese: 2 destroyers and 1 fighter
                    Casualties for Americans: 1 carrier and 2 destroyers
                Battle in Belgian Congo
                    Americans attack with 3 fighters
                    Japanese defend with 1 mech_infantry
                    Americans win with 2 fighters remaining. Battle score for attacker is -6
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Americans: 1 fighter
                Battle in Western Germany
                    Americans attack with 1 armour, 14 fighters and 5 infantry
                    Germans defend with 1 airfield, 11 bombers, 1 factory_major, 3 fighters, 1 harbour and 2 infantry; Italians defend with 3 bombers, 3 fighters and 1 tactical_bomber

  • 19 17

    @bmnielsen:

    Going to bed so I’ll have to keep you hanging with loss selection :) The baby decides when we sleep, hehe

    Haha I’ll try to keep myself from thinking about it too much.
    7 hits in Western Germany.


  • 3 ita bombers, ita tac, 2 ger inf, ger bomber

  • 19 17

    @bmnielsen:

    3 ita bombers, ita tac, 2 ger inf, ger bomber

    Half-greedy casualty choice, and yet it seems like I can’t make you pay for it.

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 19

    Purchase Units - Americans
                Americans buy 1 artillery, 1 destroyer, 1 factory_minor, 4 fighters, 3 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 fighters moved from Egypt to Belgian Congo
                1 submarine moved from 36 Sea Zone to 6 Sea Zone
                      Americans take 20 Sea Zone from Japanese
                1 transport moved from 6 Sea Zone to 16 Sea Zone
                1 armour moved from United Kingdom to 110 Sea Zone
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from Gibraltar to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                2 infantry moved from 112 Sea Zone to Western Germany
                1 armour, 3 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
                1 armour and 3 infantry moved from 112 Sea Zone to Western Germany
                14 fighters moved from 110 Sea Zone to Western Germany
                2 destroyers moved from 110 Sea Zone to 112 Sea Zone
                1 carrier moved from 110 Sea Zone to 112 Sea Zone
                2 bombers moved from Gibraltar to 112 Sea Zone

    Combat - Americans
                Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 3
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 5
                Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits.  Rolls: 6,2
                    Units damaged: 1 carrier owned by the Americans
                Battle in 6 Sea Zone
                    ANZAC loiter and taunt; British loiter and taunt; Americans attack with 1 carrier, 2 destroyers and 2 submarines
                    Japanese defend with 2 destroyers and 3 fighters
                    2 submarines owned by the Americans Submerged
                    Japanese win with 2 fighters remaining. Battle score for attacker is -6
                    Casualties for Japanese: 2 destroyers and 1 fighter
                    Casualties for Americans: 1 carrier and 2 destroyers
                Battle in Belgian Congo
                    Americans attack with 3 fighters
                    Japanese defend with 1 mech_infantry
                    Americans win with 2 fighters remaining. Battle score for attacker is -6
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Americans: 1 fighter
                Battle in Western Germany
                    Americans attack with 1 armour, 14 fighters and 5 infantry
                    Germans defend with 1 airfield, 11 bombers, 1 factory_major, 3 fighters, 1 harbour and 2 infantry; Italians defend with 3 bombers, 3 fighters and 1 tactical_bomber
                    Germans win with 10 bombers and 6 fighters remaining. Battle score for attacker is 14
                    Casualties for Germans: 1 bomber and 2 infantry
                    Casualties for Italians: 3 bombers and 1 tactical_bomber
                    Casualties for Americans: 1 armour, 3 fighters and 5 infantry
                    11 fighters owned by the Americans retreated
                Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
                Moving scrambled unit from 6 Sea Zone back to originating territory: Japan

    Non Combat Move - Americans
                2 fighters moved from Belgian Congo to Egypt
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea
                2 infantry and 1 mech_infantry moved from Korea to Amur
                1 transport moved from 16 Sea Zone to 6 Sea Zone
                1 submarine moved from 37 Sea Zone to 36 Sea Zone
                1 submarine moved from 91 Sea Zone to 110 Sea Zone
                1 carrier and 2 destroyers moved from 112 Sea Zone to 110 Sea Zone
                1 bomber moved from 112 Sea Zone to Eire
                1 bomber moved from 112 Sea Zone to United Kingdom
                11 fighters moved from Western Germany to 110 Sea Zone
                3 fighters moved from Gibraltar to United Kingdom
                1 fighter moved from Gibraltar to 110 Sea Zone
                2 fighters moved from Eastern United States to 110 Sea Zone
                1 bomber moved from Gibraltar to United Kingdom
                1 submarine moved from 111 Sea Zone to 110 Sea Zone

    Place Units - Americans
                1 factory_minor placed in Korea
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 101 Sea Zone: 2 transports
                EDIT: Adding units owned by Americans to 106 Sea Zone: 2 transports
                EDIT: Removing units owned by Americans from Eastern United States: 2 artilleries and 4 infantry
                EDIT: Adding units owned by Americans to Quebec: 2 artilleries and 4 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from United Kingdom: 1 bomber
                EDIT: Adding units owned by Americans to British Guiana: 1 bomber
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 6 Sea Zone: 1 transport
                EDIT: Adding units owned by Americans to 25 Sea Zone: 1 transport
                EDIT: Removing units owned by Americans from British Guiana: 1 bomber
                EDIT: Adding units owned by Americans to Western United States: 1 bomber
                EDIT: Turning off Edit Mode
                1 artillery, 4 fighters and 3 infantry placed in Eastern United States
                1 destroyer, 2 submarines and 2 transports placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 68 PUs; end with 68 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUs

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 19

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 7 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese

    Combat - Chinese

    Place Units - Chinese
                2 artilleries and 7 infantry placed in Manchuria

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 24 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 30 PUs

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 19

    Purchase Units - British
                British repair damage of 4x factory_minor; Remaining resources: 18 PUs;
                British buy 1 destroyer, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 mech_infantrys; Remaining resources: 3 PUs;

    Combat Move - British
                1 armour moved from Persia to Northwest Persia
                      British take Northwest Persia from Germans
                1 armour moved from Northwest Persia to Persia
                1 infantry moved from Egypt to Trans-Jordan
                      British take Trans-Jordan from Germans
                7 fighters moved from Egypt to Kenya

    Combat - British
                Battle in Kenya
                    British attack with 7 fighters
                    Japanese defend with 1 armour, 1 fighter and 1 mech_infantry; Italians defend with 1 fighter
                    British win with 6 fighters remaining. Battle score for attacker is 20
                    Casualties for Japanese: 1 armour, 1 fighter and 1 mech_infantry
                    Casualties for British: 1 fighter
                    Casualties for Italians: 1 fighter

    Non Combat Move - British
                6 fighters moved from Kenya to Egypt
                2 mech_infantrys moved from Eastern Persia to Persia
                3 mech_infantrys moved from India to Eastern Persia
                1 submarine moved from 37 Sea Zone to 36 Sea Zone
                1 transport moved from 6 Sea Zone to 8 Sea Zone

    Place Units - British
                1 destroyer placed in 110 Sea Zone
                2 infantry and 1 mech_infantry placed in Egypt

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,2
                British collect 20 PUs (2 lost to blockades); end with 20 PUs total

    Place Units - UK_Pacific
                3 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,2,4,5,2,1,4,5,5
                UK_Pacific collect 10 PUs (3 lost to blockades); end with 13 PUs total
                Some Units in India change ownership: 3 mech_infantrys

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