15L souL (Axis) v. aequitas et veritas (Allies +19)


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 1 armour, 1 artillery, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Manchuria to Jehol
                      Chinese take Jehol from Japanese

    Combat - Russians

    Non Combat Move - Russians
                1 aaGun, 2 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber moved from Ukraine to Bryansk
                2 aaGuns, 6 artilleries, 1 fighter and 19 infantry moved from Archangel to Smolensk
                1 aaGun moved from Russia to Bryansk
                2 infantry moved from Russia to Smolensk
                1 artillery moved from Russia to Smolensk
                1 artillery and 4 infantry moved from Russia to Bryansk
                1 infantry moved from Rostov to Bryansk
                1 aaGun moved from Amur to Manchuria
                2 infantry moved from Amur to Manchuria
                1 infantry moved from Amur to Manchuria
                1 fighter moved from Amur to Korea
                1 infantry moved from Northwest Persia to Persia

    Place Units - Russians
                1 armour, 1 artillery, 7 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 29 PUs; end with 29 PUs total

    Territory Summary for Russians :

    Korea : 1 aaGun, 1 fighter and 5 infantry
        Jehol : 1 infantry
        Manchuria : 1 aaGun and 3 infantry
        Bryansk : 2 aaGuns, 3 artilleries, 1 fighter, 14 infantry and 1 tactical_bomber
        Russia : 1 airfield, 1 armour, 1 artillery, 1 factory_major, 7 infantry and 1 mech_infantry
        Ukraine : 1 factory_minor
        Volgograd : 1 factory_minor
        Smolensk : 2 aaGuns, 7 artilleries, 1 fighter and 21 infantry
        125 Sea Zone : 1 submarine
        113 Sea Zone : 1 submarine
        Northwest Persia : 1 flag
        Persia : 1 infantry
        115 Sea Zone : 1 cruiser


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 1 armour, 1 artillery, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Manchuria to Jehol
                      Chinese take Jehol from Japanese

    Combat - Russians

    Non Combat Move - Russians
                1 aaGun, 2 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber moved from Ukraine to Bryansk
                2 aaGuns, 6 artilleries, 1 fighter and 19 infantry moved from Archangel to Smolensk
                1 aaGun moved from Russia to Bryansk
                2 infantry moved from Russia to Smolensk
                1 artillery moved from Russia to Smolensk
                1 artillery and 4 infantry moved from Russia to Bryansk
                1 infantry moved from Rostov to Bryansk
                1 aaGun moved from Amur to Manchuria
                2 infantry moved from Amur to Manchuria
                1 infantry moved from Amur to Manchuria
                1 fighter moved from Amur to Korea
                1 infantry moved from Northwest Persia to Persia

    Place Units - Russians
                1 armour, 1 artillery, 7 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 29 PUs; end with 29 PUs total

    Territory Summary for Russians :

    Korea : 1 aaGun, 1 fighter and 5 infantry
        Jehol : 1 infantry
        Manchuria : 1 aaGun and 3 infantry
        Bryansk : 2 aaGuns, 3 artilleries, 1 fighter, 14 infantry and 1 tactical_bomber
        Russia : 1 airfield, 1 armour, 1 artillery, 1 factory_major, 7 infantry and 1 mech_infantry
        Ukraine : 1 factory_minor
        Volgograd : 1 factory_minor
        Smolensk : 2 aaGuns, 7 artilleries, 1 fighter and 21 infantry
        125 Sea Zone : 1 submarine
        113 Sea Zone : 1 submarine
        Northwest Persia : 1 flag
        Persia : 1 infantry
        115 Sea Zone : 1 cruiser


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 carrier, 1 destroyer, 2 infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 unit repaired.
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
                1 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
                1 infantry moved from Kiangsu to 19 Sea Zone
                2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
                2 infantry moved from 20 Sea Zone to Kwangtung
                1 artillery moved from Dutch New Guinea to 45 Sea Zone
                1 artillery and 1 transport moved from 45 Sea Zone to 20 Sea Zone
                1 artillery moved from 20 Sea Zone to Kwangtung
                1 bomber, 2 fighters and 2 tactical_bombers moved from Anhwe to Jehol
                1 fighter and 2 tactical_bombers moved from Anhwe to Kwangsi
                1 fighter and 1 tactical_bomber moved from Kiangsu to Kwangtung
                1 bomber moved from Hainan to Kwangsi
                1 fighter moved from Formosa to Kwangtung
                1 fighter moved from Kiangsu to Kwangsi
                1 fighter and 1 tactical_bomber moved from 45 Sea Zone to Kwangtung
                1 cruiser moved from 45 Sea Zone to 20 Sea Zone
                1 carrier, 1 destroyer and 1 submarine moved from 45 Sea Zone to 20 Sea Zone

    Combat - Japanese
                Japanese creates battle in territory 39 Sea Zone
                Battle in 20 Sea Zone
                    Japanese attack with 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 2 transports
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 20 Sea Zone
                        Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 :  0/1 hits
                    Japanese win with 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Kwangtung
                    Japanese attack with 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers
                    Americans defend with 2 infantry; UK_Pacific defend with 1 harbour
                        Japanese roll dice for 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers in Kwangtung, round 2 :  3/8 hits
                        UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 :  2/2 hits
                        2 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Kwangtung
                    Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Americans: 2 infantry
                    Casualties for Japanese: 2 infantry
                Battle in 39 Sea Zone
                    Japanese attack with 1 submarine
                    British defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 :  1/1 hits
                        British roll dice for 1 destroyer in 39 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the British lost in 39 Sea Zone
                    Japanese win, taking 39 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Jehol
                    Japanese attack with 1 bomber, 2 fighters and 2 tactical_bombers
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in Jehol, round 2 :  4/5 hits
                        Chinese roll dice for 1 infantry in Jehol, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Jehol
                    Japanese win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Kwangsi
                    Japanese attack with 1 bomber, 2 fighters and 2 tactical_bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in Kwangsi, round 2 :  3/5 hits
                        Chinese roll dice for 1 infantry in Kwangsi, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kwangsi
                    Japanese win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 bomber, 2 fighters and 2 tactical_bombers moved from Jehol to Anhwe
                1 fighter moved from Kiangsu to 6 Sea Zone
                1 fighter moved from Japan to 6 Sea Zone
                1 carrier moved from 35 Sea Zone to 6 Sea Zone
                1 battleship, 1 cruiser and 2 destroyers moved from 35 Sea Zone to 6 Sea Zone
                1 bomber moved from Kwangsi to Anhwe
                1 fighter moved from Kwangtung to 20 Sea Zone
                1 tactical_bomber moved from Kwangtung to 20 Sea Zone
                2 fighters and 2 tactical_bombers moved from Kwangsi to Kiangsu
                1 artillery and 1 infantry moved from Kansu to Suiyuyan
                2 tactical_bombers moved from Malaya to Philippines
                2 fighters and 1 tactical_bomber moved from Kwangtung to Kiangsu

    Place Units - Japanese
                1 carrier, 1 destroyer and 2 transports placed in 6 Sea Zone
                1 armour and 2 infantry placed in Kiangsu
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Kiangsu: 2 fighters
                EDIT: Adding units owned by Japanese to 6 Sea Zone: 2 fighters
                EDIT: Turning off Edit Mode
                Japanese undo move 1.
                1 carrier and 1 destroyer placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,6
                Japanese collect 44 PUs (3 lost to blockades); end with 44 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 49 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Shantung : 1 flag
        Kiangsu : 1 flag, 1 armour, 1 factory_minor, 2 fighters, 4 infantry and 3 tactical_bombers
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 3 bombers, 1 factory_major, 3 fighters, 1 harbour and 8 infantry
        Hainan : 1 harbour
        Shensi : 1 flag
        Suiyuyan : 1 flag, 1 artillery and 1 infantry
        Kansu : 1 flag
        Hopei : 1 flag
        Chahar : 1 flag
        Anhwe : 1 flag, 1 aaGun, 2 bombers, 2 fighters and 2 tactical_bombers
        Malaya : 1 flag, 1 harbour and 2 infantry
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 artillery and 1 harbour
        Philippines : 1 flag, 1 airfield, 1 harbour and 2 tactical_bombers
        Celebes : 1 flag
        Java : 1 flag, 2 infantry
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag
        44 Sea Zone : 1 flag
        37 Sea Zone : 1 flag
        39 Sea Zone : 1 flag, 1 submarine
        20 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
        6 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 3 destroyers and 4 fighters

    Production/PUs Summary :

    Germans : 51 / 57
        Russians : 29 / 29
        Japanese : 47 / 49
        Americans : 55 / 75
        Chinese : 11 / 16
        British : 32 / 30
        UK_Pacific : 9 / 9
        Italians : 17 / 29
        ANZAC : 10 / 10
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 aaGun, 1 battleship, 1 carrier, 1 fighter, 2 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 bombers moved from Yunnan to Kwangtung

    Combat - Americans
                Strategic bombing raid in Kwangtung
                    Bombing raid in Kwangtung rolls: 5,4 and causes: 6 damage to unit: harbour
                    Bombing raid in Kwangtung causes 6 damage total.

    Non Combat Move - Americans
                2 bombers moved from Kwangtung to India
                1 battleship, 2 carriers, 3 cruisers, 2 destroyers, 3 fighters, 3 submarines and 1 transport moved from 25 Sea Zone to 26 Sea Zone
                1 fighter moved from Western United States to 26 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from Eastern United States to 10 Sea Zone
                2 bombers moved from Brazil to Western United States
                1 submarine moved from 101 Sea Zone to 91 Sea Zone
                1 submarine moved from 92 Sea Zone to 93 Sea Zone
                1 submarine moved from 101 Sea Zone to 91 Sea Zone

    Place Units - Americans
                1 battleship, 1 carrier and 1 transport placed in 10 Sea Zone
                1 fighter placed in 10 Sea Zone
                1 aaGun, 1 infantry and 1 mech_infantry placed in Korea
                1 transport placed in 101 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Brazil: 4 infantry
                EDIT: Adding units owned by Americans to British Guiana: 4 infantry
                EDIT: Turning off Edit Mode
                1 infantry placed in Western United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2,1,6,5,1,4,4,4,2,5,5,2
                Americans collect 52 PUs (3 lost to blockades); end with 52 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    Territory Summary for Americans :

    Korea : 1 flag, 1 aaGun, 1 factory_minor, 3 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
        India : 2 bombers
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 2 bombers, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
        Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 1 harbour and 2 infantry
        Midway : 1 airfield
        26 Sea Zone : 1 battleship, 2 carriers, 3 cruisers, 3 destroyers, 4 fighters, 3 submarines and 2 transports
        10 Sea Zone : 1 battleship, 1 carrier, 2 fighters and 1 transport
        6 Sea Zone : 1 flag
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour, 1 infantry and 2 mech_infantrys
        British Guiana : 4 infantry
        93 Sea Zone : 1 submarine
        101 Sea Zone : 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 4 transports
        Brazil : 1 flag
        91 Sea Zone : 2 submarines


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Sikang to Shensi
                      Chinese take Shensi from Japanese
                1 infantry moved from Kweichow to Hopei
                      Chinese take Hopei from Japanese
                1 infantry moved from Hunan to Kiangsi
                      Chinese take Kiangsi from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Yunnan to Hunan
                2 infantry moved from Yunnan to Kwangsi
                1 artillery and 1 infantry moved from Manchuria to Jehol

    Place Units - Chinese
                1 infantry placed in Yunnan
                Chinese undo move 1.
                1 artillery placed in Yunnan
                1 infantry placed in Kweichow
                1 infantry placed in Hunan
                2 infantry placed in Yunnan

    Turn Complete - Chinese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,4,4,3,3,5,3,4
                Chinese collect 13 PUs (1 lost to blockades); end with 13 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs

    Territory Summary for Chinese :

    Kwangsi : 2 infantry
        Kiangsi : 1 infantry
        Jehol : 1 artillery and 1 infantry
        Shensi : 1 infantry
        Yunnan : 1 artillery and 4 infantry
        Kweichow : 1 infantry
        Hunan : 2 infantry
        Hopei : 1 infantry


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 5

    Purchase Units - British
                British buy 2 armour, 1 destroyer, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour; Remaining resources: 3 PUs;

    Combat Move - British
                2 armour moved from Egypt to Syria
                1 battleship, 1 cruiser and 1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                1 bomber moved from Egypt to 98 Sea Zone
                2 fighters moved from Egypt to 98 Sea Zone
                1 mech_infantry moved from Tanganyika Territory to South West Africa
                1 mech_infantry moved from Union of South Africa to South West Africa
                1 artillery moved from Union of South Africa to South West Africa
                2 infantry moved from Shan State to Malaya
                2 fighters moved from Yunnan to Malaya
                1 tactical_bomber moved from India to Malaya
                1 infantry moved from French Indo China to Siam
                      UK_Pacific take Siam from Japanese

    Combat - British
                Battle in 98 Sea Zone
                    British attack with 1 battleship, 1 bomber, 1 cruiser, 1 destroyer and 2 fighters
                    Germans defend with 1 destroyer; Italians defend with 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 1 transport
                        British roll dice for 1 battleship, 1 bomber, 1 cruiser, 1 destroyer and 2 fighters in 98 Sea Zone, round 2 :  1/6 hits
                    Units damaged: 1 battleship owned by the Italians
                        Italians roll dice for 1 submarine in 98 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 battleship owned by the British
                        Italians roll dice for 1 battleship, 1 cruiser, 2 destroyers and 1 transport in 98 Sea Zone, round 2 :  2/4 hits
                        1 cruiser owned by the British and 1 destroyer owned by the British lost in 98 Sea Zone
                        Italians roll dice for 1 submarine in 98 Sea Zone, round 3 :  0/1 hits
                        British roll dice for 1 bomber and 2 fighters in 98 Sea Zone, round 3 :  2/3 hits
                        British roll dice for 1 battleship in 98 Sea Zone, round 3 :  1/1 hits
                        Italians roll dice for 1 battleship, 1 cruiser, 2 destroyers and 1 transport in 98 Sea Zone, round 3 :  3/4 hits
                        1 battleship owned by the British, 1 submarine owned by the Italians, 2 fighters owned by the British, 1 destroyer owned by the Germans and 1 destroyer owned by the Italians lost in 98 Sea Zone
                        British roll dice for 1 bomber in 98 Sea Zone, round 4 :  1/1 hits
                        Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 98 Sea Zone, round 4 :  2/2 hits
                        1 bomber owned by the British and 1 cruiser owned by the Italians lost in 98 Sea Zone
                    Italians win with 1 battleship and 1 transport remaining. Battle score for attacker is -38
                    Casualties for Germans: 1 destroyer
                    Casualties for British: 1 battleship, 1 bomber, 1 cruiser, 1 destroyer and 2 fighters
                    Casualties for Italians: 1 cruiser, 1 destroyer and 1 submarine
                Battle in Syria
                    British attack with 2 armour
                    Italians defend with 1 infantry
                        British roll dice for 2 armour in Syria, round 2 :  1/2 hits
                        Italians roll dice for 1 infantry in Syria, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Syria
                    British win, taking Syria from Italians with 2 armour remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in South West Africa
                    British attack with 1 artillery and 2 mech_infantrys
                    Italians defend with 1 infantry
                        British roll dice for 1 artillery and 2 mech_infantrys in South West Africa, round 2 :  0/3 hits
                        Italians roll dice for 1 infantry in South West Africa, round 2 :  1/1 hits
                        1 mech_infantry owned by the British lost in South West Africa
                        British roll dice for 1 artillery and 1 mech_infantry in South West Africa, round 3 :  0/2 hits
                        Italians roll dice for 1 infantry in South West Africa, round 3 :  0/1 hits
                        British roll dice for 1 artillery and 1 mech_infantry in South West Africa, round 4 :  2/2 hits
                        Italians roll dice for 1 infantry in South West Africa, round 4 :  0/1 hits
                        1 infantry owned by the Italians lost in South West Africa
                    British win, taking South West Africa from Italians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for British: 1 mech_infantry
                    Casualties for Italians: 1 infantry
                Battle in Malaya
                    British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 harbour and 2 infantry
                        British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Malaya, round 2 :  2/5 hits
                        Japanese roll dice for 2 infantry in Malaya, round 2 :  1/2 hits
                        2 infantry owned by the Japanese and 1 infantry owned by the British lost in Malaya
                    British win, taking Malaya from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 2 infantry

    Non Combat Move - British
                1 artillery moved from French Indo China to Yunnan
                5 infantry moved from Burma to Yunnan
                5 infantry moved from India to Burma
                2 fighters and 1 tactical_bomber moved from Malaya to Yunnan

    Place Units - British
                1 destroyer placed in 98 Sea Zone
                1 armour and 1 mech_infantry placed in Egypt
                1 armour placed in United Kingdom
                2 infantry placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4
                British collect 34 PUs; end with 34 PUs total

    Place Units - UK_Pacific
                1 armour placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,5
                UK_Pacific collect 13 PUs; end with 16 PUs total
                Some Units in India change ownership: 1 armour

    Territory Summary for British and UK_Pacific :

    Siam : 1 flag, 1 infantry
        Yunnan : 2 aaGuns, 1 artillery, 2 fighters, 15 infantry and 1 tactical_bomber
        Burma : 5 infantry
        India : 1 aaGun, 1 airfield, 1 armour, 1 factory_major, 1 harbour and 6 infantry
        Malaya : 1 harbour and 1 infantry
        French Indo China : 1 flag
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour, 5 infantry and 1 mech_infantry
        Union of South Africa : 1 factory_minor, 1 harbour and 2 infantry
        Scotland : 1 airfield
        South West Africa : 1 artillery and 1 mech_infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 factory_major, 2 fighters, 1 harbour, 7 infantry and 1 mech_infantry
        Syria : 1 flag, 2 armour
        Tobruk : 1 flag
        Ethiopia : 1 flag
        Caucasus : 1 armour
        106 Sea Zone : 1 carrier
        Eire : 1 flag
        Iraq : 1 flag
        Eastern Persia : 1 flag
        81 Sea Zone : 1 transport
        Persia : 1 flag
        98 Sea Zone : 1 destroyer
        105 Sea Zone : 1 submarine


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 carrier, 1 destroyer and 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 transport moved from 98 Sea Zone to 96 Sea Zone
                1 infantry moved from Libya to 96 Sea Zone
                1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
                1 infantry moved from Greece to 99 Sea Zone
                2 infantry moved from 99 Sea Zone to Syria
                1 fighter moved from Southern Italy to Syria
                1 fighter moved from Greece to Syria
                1 battleship moved from 98 Sea Zone to 97 Sea Zone

    Combat - Italians
                Battle in Syria
                    Italians attack with 2 fighters and 2 infantry
                    British defend with 2 armour
                        Italians roll dice for 2 fighters and 2 infantry in Syria, round 2 :  1/4 hits
                        British roll dice for 2 armour in Syria, round 2 :  2/2 hits
                        1 armour owned by the British and 2 infantry owned by the Italians lost in Syria
                        Italians roll dice for 2 fighters in Syria, round 3 :  2/2 hits
                        British roll dice for 1 armour in Syria, round 3 :  1/1 hits
                        1 fighter owned by the Italians and 1 armour owned by the British lost in Syria
                    Italians win with 1 fighter remaining. Battle score for attacker is -4
                    Casualties for Italians: 1 fighter and 2 infantry
                    Casualties for British: 2 armour

    Non Combat Move - Italians
                1 fighter moved from Syria to 97 Sea Zone
                2 fighters moved from Romania to Southern Italy
                5 infantry moved from Yugoslavia to Romania
                1 artillery and 3 infantry moved from Northern Italy to Yugoslavia
                1 aaGun moved from Greece to Bulgaria

    Place Units - Italians
                1 carrier, 1 destroyer and 1 transport placed in 97 Sea Zone
                1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 17 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs

    Territory Summary for Italians :

    Gibraltar : 1 flag, 1 harbour
        Malta : 1 flag
        Algeria : 1 flag, 1 artillery
        Tunisia : 1 flag
        Romania : 3 aaGuns and 5 infantry
        Northern Italy : 1 factory_major
        Southern Italy : 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 1 infantry
        Baltic States : 1 flag
        Eastern Poland : 1 flag
        93 Sea Zone : 1 flag
        Bulgaria : 1 aaGun
        Greece : 1 flag
        99 Sea Zone : 1 transport
        97 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 transport
        Yugoslavia : 1 artillery and 3 infantry
        98 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 51 / 57
        Russians : 29 / 29
        Japanese : 40 / 49
        Americans : 55 / 72
        Chinese : 14 / 19
        British : 34 / 34
        UK_Pacific : 13 / 16
        Italians : 15 / 22
        ANZAC : 10 / 10
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from Italian Somaliland to Ethiopia
                1 infantry moved from Trans-Jordan to Egypt
                1 submarine moved from 42 Sea Zone to 41 Sea Zone
                1 submarine moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Queensland to New South Wales
                1 mech_infantry moved from New South Wales to Queensland
                1 fighter moved from New South Wales to Queensland
                1 aaGun moved from New South Wales to Queensland

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

    Territory Summary for ANZAC :

    Yunnan : 2 fighters
        Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 fighter, 1 harbour, 1 infantry and 1 mech_infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor, 1 harbour and 2 infantry
        41 Sea Zone : 1 submarine
        54 Sea Zone : 1 destroyer and 1 submarine
        62 Sea Zone : 1 transport
        Egypt : 1 infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 infantry


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 5

    Combat Move - French
                1 fighter moved from Egypt to 99 Sea Zone
                1 infantry moved from Rhodesia to Belgian Congo

    Combat - French
                Battle in 99 Sea Zone
                    French attack with 1 fighter
                    Italians defend with 1 transport
                    French win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport

    Non Combat Move - French
                1 fighter moved from 99 Sea Zone to Egypt

    Turn Complete - French

    Territory Summary for French :

    Belgian Congo : 1 infantry
        Egypt : 1 fighter and 1 infantry
        United Kingdom : 2 infantry
        81 Sea Zone : 1 destroyer


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 6

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries, 1 bomber, 5 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Bessarabia to Ukraine
                      Germans take Ukraine from Russians
                1 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                9 artilleries and 17 infantry moved from Novgorod to Archangel
                1 armour and 2 infantry moved from Belarus to Archangel

    Combat - Germans

    Non Combat Move - Germans
                3 aaGuns moved from Novgorod to Archangel
                1 infantry moved from Karelia to Novgorod
                1 artillery and 9 infantry moved from Vyborg to Novgorod
                1 artillery and 4 infantry moved from Eastern Poland to Bessarabia
                1 artillery and 2 infantry moved from Western Ukraine to Bessarabia
                7 armour and 4 mech_infantrys moved from Western Ukraine to Eastern Poland
                1 aaGun and 10 infantry moved from Poland to Eastern Poland
                1 artillery and 7 infantry moved from Germany to Poland
                1 artillery and 1 infantry moved from Romania to Bessarabia
                1 fighter and 1 tactical_bomber moved from Romania to Bessarabia
                1 fighter moved from Romania to Southern Italy
                1 tactical_bomber moved from Romania to Novgorod
                1 submarine moved from 110 Sea Zone to 109 Sea Zone
                1 submarine moved from 112 Sea Zone to 119 Sea Zone

    Place Units - Germans
                1 submarine placed in 93 Sea Zone
                1 bomber placed in Western Germany
                1 artillery and 2 infantry placed in Novgorod
                1 artillery, 3 infantry and 4 mech_infantrys placed in Germany
                Germans undo move 4.
                1 artillery, 3 infantry and 4 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,5
                Germans collect 50 PUs (4 lost to blockades); end with 50 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs

    Territory Summary for Germans :

    Morocco : 1 flag
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Algeria : 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 2 aaGuns, 1 airfield, 8 bombers, 1 factory_major, 1 harbour and 1 infantry
        Poland : 1 artillery and 7 infantry
        Germany : 1 artillery, 1 factory_major, 3 infantry and 4 mech_infantrys
        Southern Italy : 1 fighter
        Belarus : 1 flag
        Karelia : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag, 3 aaGuns, 1 armour, 9 artilleries and 20 infantry
        Eastern Poland : 1 aaGun, 7 armour, 10 infantry and 4 mech_infantrys
        Bessarabia : 1 flag, 1 armour, 4 artilleries, 1 fighter, 8 infantry and 1 tactical_bomber
        Ukraine : 1 flag, 1 factory_minor and 1 infantry
        Western Ukraine : 1 flag
        Novgorod : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour, 12 infantry and 1 tactical_bomber
        119 Sea Zone : 1 submarine
        93 Sea Zone : 1 submarine
        Bulgaria : 1 flag
        109 Sea Zone : 1 submarine
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 54 / 60
        Russians : 26 / 29
        Japanese : 40 / 49
        Americans : 55 / 72
        Chinese : 14 / 19
        British : 34 / 34
        UK_Pacific : 13 / 16
        Italians : 15 / 22
        ANZAC : 10 / 15
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 3 armour, 2 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Smolensk to Belarus
                      Russians take Belarus from Germans
                1 infantry moved from Bryansk to Western Ukraine
                      Russians take Western Ukraine from Germans
                1 infantry moved from Bryansk to Ukraine
                1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
                1 fighter moved from Smolensk to Ukraine

    Combat - Russians
                Battle in Ukraine
                    Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 factory_minor and 1 infantry
                        Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Ukraine, round 2 :  0/4 hits
                        Germans roll dice for 1 infantry in Ukraine, round 2 :  1/1 hits
                        1 infantry owned by the Russians lost in Ukraine
                    retreated to Ukraine
                    Germans win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Ukraine to Russia
                2 aaGuns, 7 artilleries and 19 infantry moved from Smolensk to Russia
                2 aaGuns, 3 artilleries and 11 infantry moved from Bryansk to Russia
                1 infantry moved from Smolensk to Russia
                1 infantry moved from Bryansk to Russia
                1 aaGun and 3 infantry moved from Manchuria to Jehol

    Place Units - Russians
                3 armour placed in Russia
                2 artilleries and 1 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 29 PUs; end with 29 PUs total

    Territory Summary for Russians :

    Korea : 1 aaGun, 1 fighter and 5 infantry
        Jehol : 1 aaGun and 3 infantry
        Belarus : 1 infantry
        Russia : 4 aaGuns, 1 airfield, 4 armour, 13 artilleries, 1 factory_major, 2 fighters, 40 infantry, 1 mech_infantry and 1 tactical_bomber
        Western Ukraine : 1 infantry
        Volgograd : 1 factory_minor
        125 Sea Zone : 1 submarine
        113 Sea Zone : 1 submarine
        Northwest Persia : 1 flag
        Persia : 1 infantry
        115 Sea Zone : 1 cruiser


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 artilleries, 1 carrier, 1 fighter and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery moved from Kwangtung to 20 Sea Zone
                1 artillery and 2 transports moved from 20 Sea Zone to 19 Sea Zone
                1 artillery and 2 transports moved from 19 Sea Zone to 6 Sea Zone
                3 infantry moved from Japan to 6 Sea Zone
                1 artillery and 3 infantry moved from 6 Sea Zone to Korea
                4 fighters moved from 6 Sea Zone to Korea
                3 bombers and 3 fighters moved from Japan to Korea
                2 bombers, 2 fighters and 2 tactical_bombers moved from Anhwe to Korea
                1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Korea
                1 armour moved from Kiangsu to Hunan
                1 fighter and 1 tactical_bomber moved from Kiangsu to Hunan
                4 infantry moved from Kiangsu to Kiangsi
                1 tactical_bomber moved from Kiangsu to Korea
                1 cruiser moved from 20 Sea Zone to 6 Sea Zone
                      Japanese take 6 Sea Zone from Americans
                2 tactical_bombers moved from Philippines to Kiangsi
                1 fighter and 1 tactical_bomber moved from Kiangsu to Hunan

    Combat - Japanese
                Battle in Korea
                    Japanese attack with 1 artillery, 5 bombers, 10 fighters, 3 infantry and 4 tactical_bombers
                    Americans defend with 1 aaGun, 1 factory_minor, 3 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber; Russians defend with 1 aaGun, 1 fighter and 5 infantry
                        AA fire in Korea :  1/6 hits
                        1 fighter owned by the Japanese lost in Korea
                        Japanese roll dice for 1 battleship and 2 cruisers in Korea, round 2 :  1/3 hits
                        Japanese roll dice for 1 artillery, 5 bombers, 9 fighters, 3 infantry and 4 tactical_bombers in Korea, round 2 :  12/22 hits
                        Americans roll dice for 2 aaGuns, 4 fighters, 7 infantry, 2 mech_infantrys and 1 tactical_bomber in Korea, round 2 :  5/14 hits
                        5 infantry owned by the Russians, 3 infantry owned by the Japanese, 1 aaGun owned by the Americans, 2 fighters owned by the Japanese, 2 mech_infantrys owned by the Americans, 1 tactical_bomber owned by the Americans, 1 aaGun owned by the Russians, 2 infantry owned by the Americans and 1 fighter owned by the Americans lost in Korea
                        Japanese roll dice for 1 artillery, 5 bombers, 7 fighters and 4 tactical_bombers in Korea, round 3 :  11/17 hits
                        Americans roll dice for 3 fighters in Korea, round 3 :  1/3 hits
                        1 fighter owned by the Japanese, 1 fighter owned by the Russians and 2 fighters owned by the Americans lost in Korea
                    Japanese win, taking Korea from Americans with 1 artillery, 5 bombers, 6 fighters and 4 tactical_bombers remaining. Battle score for attacker is 41
                    Casualties for Americans: 1 aaGun, 3 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Casualties for Russians: 1 aaGun, 1 fighter and 5 infantry
                    Casualties for Japanese: 4 fighters and 3 infantry
                Battle in Hunan
                    Japanese attack with 1 armour, 2 fighters and 2 tactical_bombers
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 armour, 2 fighters and 2 tactical_bombers in Hunan, round 2 :  4/5 hits
                        Chinese roll dice for 2 infantry in Hunan, round 2 :  2/2 hits
                        1 armour owned by the Japanese, 1 fighter owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
                    Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -10
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 armour and 1 fighter
                Battle in Kiangsi
                    Japanese attack with 4 infantry and 2 tactical_bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 4 infantry and 2 tactical_bombers in Kiangsi, round 2 :  2/6 hits
                        Chinese roll dice for 1 infantry in Kiangsi, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kiangsi
                    Japanese win, taking Kiangsi from Chinese with 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                2 tactical_bombers moved from Kiangsi to Kiangsu
                1 fighter and 2 tactical_bombers moved from Hunan to Kiangsu
                1 aaGun moved from Anhwe to Chahar
                1 artillery and 1 infantry moved from Suiyuyan to Chahar
                1 carrier, 1 destroyer and 1 submarine moved from 20 Sea Zone to 6 Sea Zone
                5 bombers moved from Korea to Japan
                4 tactical_bombers moved from Korea to 6 Sea Zone
                2 fighters moved from Korea to 6 Sea Zone
                4 fighters moved from Korea to Japan

    Place Units - Japanese
                1 carrier, 1 fighter and 2 transports placed in 6 Sea Zone
                1 armour and 2 artilleries placed in Japan
                Japanese undo move 2.
                1 armour and 2 infantry placed in Kiangsu
                2 artilleries and 1 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,4
                Japanese collect 42 PUs (2 lost to blockades); end with 42 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 47 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Shantung : 1 flag
        Korea : 1 artillery and 1 factory_minor
        Kiangsu : 1 flag, 1 armour, 1 factory_minor, 1 fighter, 2 infantry and 4 tactical_bombers
        Kiangsi : 1 flag, 4 infantry
        Japan : 3 aaGuns, 1 airfield, 2 artilleries, 5 bombers, 1 factory_major, 4 fighters, 1 harbour and 6 infantry
        Hainan : 1 harbour
        Suiyuyan : 1 flag
        Kansu : 1 flag
        Chahar : 1 flag, 1 aaGun, 1 artillery and 1 infantry
        Anhwe : 1 flag
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        Celebes : 1 flag
        Java : 1 flag, 2 infantry
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag
        44 Sea Zone : 1 flag
        37 Sea Zone : 1 flag
        39 Sea Zone : 1 flag, 1 submarine
        6 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 4 destroyers, 3 fighters, 1 submarine, 4 tactical_bombers and 4 transports

    Production/PUs Summary :

    Germans : 51 / 60
        Russians : 29 / 29
        Japanese : 44 / 47
        Americans : 52 / 72
        Chinese : 13 / 19
        British : 34 / 34
        UK_Pacific : 13 / 16
        Italians : 15 / 22
        ANZAC : 10 / 15
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 harbour, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 transport moved from 101 Sea Zone to 88 Sea Zone
                2 infantry moved from British Guiana to 88 Sea Zone
                2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                1 submarine moved from 93 Sea Zone to 94 Sea Zone

    Combat - Americans
                Battle in Gibraltar

    Non Combat Move - Americans
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                1 submarine moved from 91 Sea Zone to 92 Sea Zone
                1 submarine moved from 101 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 armour moved from Eastern United States to 101 Sea Zone
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 armour, 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 89 Sea Zone
                1 artillery and 1 transport moved from 89 Sea Zone to 88 Sea Zone
                1 infantry moved from British Guiana to 88 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 89 Sea Zone
                1 armour and 1 transport moved from 89 Sea Zone to 88 Sea Zone
                1 infantry moved from British Guiana to 88 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 88 Sea Zone to 89 Sea Zone
                1 infantry moved from Western United States to Central United States
                2 bombers moved from Western United States to Hawaiian Islands
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 battleship, 1 carrier, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                2 bombers moved from India to Egypt
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 submarine moved from 26 Sea Zone to 54 Sea Zone

    Place Units - Americans
                1 harbour placed in Central America
                1 submarine and 1 transport placed in 101 Sea Zone
                1 carrier and 1 destroyer placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    Territory Summary for Americans :

    Queensland : 1 artillery and 1 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 aaGun, 1 airfield, 2 bombers, 1 harbour, 2 infantry and 1 mech_infantry
        Midway : 1 airfield
        26 Sea Zone : 2 battleships, 3 carriers, 3 cruisers, 2 destroyers, 6 fighters, 2 submarines and 2 transports
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 1 carrier, 1 destroyer and 2 fighters
        54 Sea Zone : 1 submarine and 1 transport
        Central United States : 1 factory_major and 1 infantry
        Central America : 1 harbour
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 mech_infantry
        Gibraltar : 2 infantry
        Egypt : 2 bombers
        94 Sea Zone : 1 submarine
        89 Sea Zone : 1 armour, 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 3 infantry, 1 mech_infantry and 3 transports
        93 Sea Zone : 1 submarine
        92 Sea Zone : 1 submarine
        101 Sea Zone : 1 submarine and 1 transport
        Brazil : 1 flag
        91 Sea Zone : 1 submarine and 1 transport


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Kweichow to Anhwe
                      Chinese take Anhwe from Japanese
                1 artillery and 1 infantry moved from Jehol to Chahar
                1 infantry moved from Hopei to Chahar
                1 infantry moved from Shensi to Kansu
                      Chinese take Kansu from Japanese

    Combat - Chinese
                Battle in Chahar
                    Chinese attack with 1 artillery and 2 infantry
                    Japanese defend with 1 aaGun, 1 artillery and 1 infantry
                        Chinese roll dice for 1 artillery and 2 infantry in Chahar, round 2 :  1/3 hits
                        Japanese roll dice for 1 aaGun, 1 artillery and 1 infantry in Chahar, round 2 :  0/2 hits
                        1 aaGun owned by the Japanese lost in Chahar
                        Chinese roll dice for 1 artillery and 2 infantry in Chahar, round 3 :  0/3 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Chahar, round 3 :  2/2 hits
                        2 infantry owned by the Chinese lost in Chahar
                        Chinese roll dice for 1 artillery in Chahar, round 4 :  1/1 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Chahar, round 4 :  0/2 hits
                        1 infantry owned by the Japanese lost in Chahar
                        Chinese roll dice for 1 artillery in Chahar, round 5 :  0/1 hits
                        Japanese roll dice for 1 artillery in Chahar, round 5 :  0/1 hits
                        Chinese roll dice for 1 artillery in Chahar, round 6 :  0/1 hits
                        Japanese roll dice for 1 artillery in Chahar, round 6 :  0/1 hits
                        Chinese roll dice for 1 artillery in Chahar, round 7 :  0/1 hits
                        Japanese roll dice for 1 artillery in Chahar, round 7 :  0/1 hits
                        Chinese roll dice for 1 artillery in Chahar, round 8 :  1/1 hits
                        Japanese roll dice for 1 artillery in Chahar, round 8 :  1/1 hits
                        1 artillery owned by the Japanese and 1 artillery owned by the Chinese lost in Chahar
                    Japanese win with no units remaining. Battle score for attacker is 2
                    Casualties for Chinese: 1 artillery and 2 infantry
                    Casualties for Japanese: 1 aaGun, 1 artillery and 1 infantry

    Non Combat Move - Chinese
                2 infantry moved from Kwangsi to Hunan
                1 artillery and 4 infantry moved from Yunnan to Hunan

    Place Units - Chinese
                1 infantry placed in Manchuria
                1 artillery and 4 infantry placed in Hunan

    Turn Complete - Chinese
                Chinese collect 15 PUs; end with 15 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 21 PUs

    Territory Summary for Chinese :

    Manchuria : 1 infantry
        Hunan : 2 artilleries and 10 infantry
        Kansu : 1 infantry
        Anhwe : 1 infantry

    Production/PUs Summary :

    Germans : 51 / 60
        Russians : 29 / 29
        Japanese : 42 / 47
        Americans : 52 / 72
        Chinese : 15 / 21
        British : 34 / 34
        UK_Pacific : 13 / 16
        Italians : 15 / 22
        ANZAC : 10 / 15
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 4 times
                3 was rolled 3 times
                4 was rolled 6 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3,381
            Median : 4,000
            Variance : 0,550
            Standard Deviation : 0,742
            Total rolls : 21

    Chinese Combat
                2 was rolled 4 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3,636
            Median : 4,000
            Variance : 1,500
            Standard Deviation : 1,225
            Total rolls : 11

    Japanese Combat
                1 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 2 times
            Average roll : 3,100
            Median : 3,500
            Variance : 1,333
            Standard Deviation : 1,155
            Total rolls : 10


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 6

    Purchase Units - British
                British buy 1 aaGun, 1 destroyer, 1 fighter, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 destroyer and 1 transport; Remaining resources: 1 PUs;

    Combat Move - British
                1 armour moved from Caucasus to Ukraine

    Combat - British
                British creates battle in territory 98 Sea Zone
                Battle in Ukraine
                    British attack with 1 armour
                    Germans defend with 1 factory_minor and 1 infantry
                        British roll dice for 1 armour in Ukraine, round 2 :  1/1 hits
                        Germans roll dice for 1 infantry in Ukraine, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 armour owned by the British lost in Ukraine
                    Germans win, taking 98 Sea Zone from Italians with no units remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 armour

    Non Combat Move - British
                1 transport moved from 81 Sea Zone to 71 Sea Zone
                1 artillery and 1 mech_infantry moved from South West Africa to Union of South Africa
                1 fighter moved from Yunnan to India
                2 aaGuns, 1 artillery, 1 fighter, 15 infantry and 1 tactical_bomber moved from Yunnan to Hunan
                5 infantry moved from Burma to Yunnan
                1 armour moved from India to Yunnan

    Place Units - British
                1 transport placed in 71 Sea Zone
                1 destroyer placed in 106 Sea Zone
                1 aaGun, 1 fighter and 1 mech_infantry placed in Egypt

    Turn Complete - British
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,6
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,3
                British collect 29 PUs (5 lost to blockades); end with 29 PUs total

    Place Units - UK_Pacific
                1 destroyer and 1 transport placed in 39 Sea Zone

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,5
                UK_Pacific collect 13 PUs; end with 14 PUs total
                Some Units in 39 Sea Zone change ownership: 1 destroyer and 1 transport

    Territory Summary for British and UK_Pacific :

    Siam : 1 flag, 1 infantry
        Yunnan : 1 armour and 5 infantry
        Hunan : 2 aaGuns, 1 artillery, 1 fighter, 15 infantry and 1 tactical_bomber
        India : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 6 infantry
        Malaya : 1 harbour and 1 infantry
        French Indo China : 1 flag
        39 Sea Zone : 1 destroyer and 1 transport
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 aaGun, 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 5 infantry and 2 mech_infantrys
        Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 factory_major, 2 fighters, 1 harbour, 7 infantry and 1 mech_infantry
        Syria : 1 flag
        Tobruk : 1 flag
        Ethiopia : 1 flag
        106 Sea Zone : 1 carrier and 1 destroyer
        Eire : 1 flag
        Iraq : 1 flag
        Eastern Persia : 1 flag
        71 Sea Zone : 2 transports
        Persia : 1 flag
        98 Sea Zone : 1 flag, 1 destroyer
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 51 / 60
        Russians : 29 / 29
        Japanese : 42 / 47
        Americans : 52 / 72
        Chinese : 15 / 21
        British : 34 / 29
        UK_Pacific : 13 / 14
        Italians : 15 / 22
        ANZAC : 10 / 15
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 6 times
                3 was rolled 7 times
                4 was rolled 10 times
                5 was rolled 7 times
                6 was rolled 5 times
            Average roll : 3,512
            Median : 4,000
            Variance : 0,475
            Standard Deviation : 0,689
            Total rolls : 41

    Null / Other
                1 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3,500
            Median : 4,000
            Variance : 0,727
            Standard Deviation : 0,853
            Total rolls : 12

    Germans Combat
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3,400
            Median : 3,000
            Variance : 1,750
            Standard Deviation : 1,323
            Total rolls : 5

    British Combat
                3 was rolled 1 times
            Average roll : 3,000
            Median : 3,000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Chinese Combat
                2 was rolled 4 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3,636
            Median : 4,000
            Variance : 1,500
            Standard Deviation : 1,225
            Total rolls : 11

    Japanese Combat
                1 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3,500
            Median : 4,000
            Variance : 0,727
            Standard Deviation : 0,853
            Total rolls : 12


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 6

    Purchase Units - British
                British buy 1 aaGun, 1 destroyer, 1 fighter, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 destroyer and 1 transport; Remaining resources: 1 PUs;

    Combat Move - British
                1 armour moved from Caucasus to Ukraine

    Combat - British
                British creates battle in territory 98 Sea Zone
                Battle in Ukraine
                    British attack with 1 armour
                    Germans defend with 1 factory_minor and 1 infantry
                        British roll dice for 1 armour in Ukraine, round 2 :  1/1 hits
                        Germans roll dice for 1 infantry in Ukraine, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 armour owned by the British lost in Ukraine
                    Germans win, taking 98 Sea Zone from Italians with no units remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 armour

    Non Combat Move - British
                1 transport moved from 81 Sea Zone to 71 Sea Zone
                1 artillery and 1 mech_infantry moved from South West Africa to Union of South Africa
                1 fighter moved from Yunnan to India
                2 aaGuns, 1 artillery, 1 fighter, 15 infantry and 1 tactical_bomber moved from Yunnan to Hunan
                5 infantry moved from Burma to Yunnan
                1 armour moved from India to Yunnan

    Place Units - British
                1 transport placed in 71 Sea Zone
                1 destroyer placed in 106 Sea Zone
                1 aaGun, 1 fighter and 1 mech_infantry placed in Egypt

    Turn Complete - British
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,6
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,3
                British collect 29 PUs (5 lost to blockades); end with 29 PUs total

    Place Units - UK_Pacific
                1 destroyer and 1 transport placed in 39 Sea Zone

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,5
                UK_Pacific collect 13 PUs; end with 14 PUs total
                Some Units in 39 Sea Zone change ownership: 1 destroyer and 1 transport
                Turning on Edit Mode
                EDIT: Removing units owned by British from United Kingdom: 1 fighter
                EDIT: Adding units owned by British to Gibraltar: 1 fighter
                EDIT: Turning off Edit Mode

    Territory Summary for British and UK_Pacific :

    Siam : 1 flag, 1 infantry
        Yunnan : 1 armour and 5 infantry
        Hunan : 2 aaGuns, 1 artillery, 1 fighter, 15 infantry and 1 tactical_bomber
        India : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 6 infantry
        Malaya : 1 harbour and 1 infantry
        French Indo China : 1 flag
        39 Sea Zone : 1 destroyer and 1 transport
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 fighter and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 aaGun, 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 5 infantry and 2 mech_infantrys
        Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 fighter, 1 harbour, 7 infantry and 1 mech_infantry
        Syria : 1 flag
        Tobruk : 1 flag
        Ethiopia : 1 flag
        106 Sea Zone : 1 carrier and 1 destroyer
        Eire : 1 flag
        Iraq : 1 flag
        Eastern Persia : 1 flag
        71 Sea Zone : 2 transports
        Persia : 1 flag
        98 Sea Zone : 1 flag, 1 destroyer
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 51 / 60
        Russians : 29 / 29
        Japanese : 42 / 47
        Americans : 52 / 72
        Chinese : 15 / 21
        British : 34 / 29
        UK_Pacific : 13 / 14
        Italians : 15 / 22
        ANZAC : 10 / 15
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 6 times
                3 was rolled 7 times
                4 was rolled 10 times
                5 was rolled 7 times
                6 was rolled 5 times
            Average roll : 3,512
            Median : 4,000
            Variance : 0,475
            Standard Deviation : 0,689
            Total rolls : 41

    Null / Other
                1 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3,500
            Median : 4,000
            Variance : 0,727
            Standard Deviation : 0,853
            Total rolls : 12

    Germans Combat
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3,400
            Median : 3,000
            Variance : 1,750
            Standard Deviation : 1,323
            Total rolls : 5

    British Combat
                3 was rolled 1 times
            Average roll : 3,000
            Median : 3,000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Chinese Combat
                2 was rolled 4 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3,636
            Median : 4,000
            Variance : 1,500
            Standard Deviation : 1,225
            Total rolls : 11

    Japanese Combat
                1 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3,500
            Median : 4,000
            Variance : 0,727
            Standard Deviation : 0,853
            Total rolls : 12


  • Please use 2nd UK file.
    I edit 1xBri Ftr from London to Gib.
    Thank you.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 destroyer, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 unit repaired.
                1 destroyer moved from 97 Sea Zone to 93 Sea Zone
                2 fighters moved from Southern Italy to 93 Sea Zone
                1 fighter moved from 97 Sea Zone to 93 Sea Zone

    Combat - Italians
                Battle in 93 Sea Zone
                    Germans loiter and taunt; Italians attack with 1 destroyer and 3 fighters
                    Americans defend with 1 submarine
                        Italians roll dice for 1 destroyer and 3 fighters in 93 Sea Zone, round 2 :  1/4 hits
                        Americans roll dice for 1 submarine in 93 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 93 Sea Zone
                    Italians win with 3 fighters remaining. Battle score for attacker is -2
                    Casualties for Italians: 1 destroyer
                    Casualties for Americans: 1 submarine

    Non Combat Move - Italians
                2 fighters moved from 93 Sea Zone to 97 Sea Zone
                1 fighter moved from 93 Sea Zone to Southern Italy
                3 aaGuns and 5 infantry moved from Romania to Bessarabia
                1 aaGun moved from Bulgaria to Romania
                1 artillery and 2 infantry moved from Yugoslavia to Romania

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone
                1 fighter and 1 mech_infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs total

    Territory Summary for Italians :

    Malta : 1 flag
        Algeria : 1 flag, 1 artillery
        Tunisia : 1 flag
        Romania : 1 aaGun, 1 artillery and 2 infantry
        Northern Italy : 1 factory_major
        Southern Italy : 1 airfield, 1 factory_minor, 2 fighters, 1 harbour, 1 infantry and 1 mech_infantry
        Baltic States : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 3 aaGuns and 5 infantry
        93 Sea Zone : 1 flag
        Greece : 1 flag
        97 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport
        Yugoslavia : 1 infantry

    Production/PUs Summary :

    Germans : 51 / 60
        Russians : 29 / 29
        Japanese : 42 / 47
        Americans : 52 / 72
        Chinese : 15 / 21
        British : 34 / 29
        UK_Pacific : 13 / 14
        Italians : 15 / 15
        ANZAC : 10 / 15
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 destroyer, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 unit repaired.
                1 destroyer moved from 97 Sea Zone to 93 Sea Zone
                2 fighters moved from Southern Italy to 93 Sea Zone
                1 fighter moved from 97 Sea Zone to 93 Sea Zone

    Combat - Italians
                Battle in 93 Sea Zone
                    Germans loiter and taunt; Italians attack with 1 destroyer and 3 fighters
                    Americans defend with 1 submarine
                        Italians roll dice for 1 destroyer and 3 fighters in 93 Sea Zone, round 2 :  1/4 hits
                        Americans roll dice for 1 submarine in 93 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 93 Sea Zone
                    Italians win with 3 fighters remaining. Battle score for attacker is -2
                    Casualties for Italians: 1 destroyer
                    Casualties for Americans: 1 submarine

    Non Combat Move - Italians
                2 fighters moved from 93 Sea Zone to 97 Sea Zone
                1 fighter moved from 93 Sea Zone to Southern Italy
                3 aaGuns and 5 infantry moved from Romania to Bessarabia
                1 aaGun moved from Bulgaria to Romania
                1 artillery and 2 infantry moved from Yugoslavia to Romania

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone
                1 fighter and 1 mech_infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs total

    Territory Summary for Italians :

    Malta : 1 flag
        Algeria : 1 flag, 1 artillery
        Tunisia : 1 flag
        Romania : 1 aaGun, 1 artillery and 2 infantry
        Northern Italy : 1 factory_major
        Southern Italy : 1 airfield, 1 factory_minor, 2 fighters, 1 harbour, 1 infantry and 1 mech_infantry
        Baltic States : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 3 aaGuns and 5 infantry
        93 Sea Zone : 1 flag
        Greece : 1 flag
        97 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport
        Yugoslavia : 1 infantry

    Production/PUs Summary :

    Germans : 51 / 60
        Russians : 29 / 29
        Japanese : 42 / 47
        Americans : 52 / 72
        Chinese : 15 / 21
        British : 34 / 29
        UK_Pacific : 13 / 14
        Italians : 15 / 15
        ANZAC : 10 / 15
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 submarine moved from 41 Sea Zone to 43 Sea Zone
                      ANZAC take 37 Sea Zone from Japanese
                1 destroyer moved from 54 Sea Zone to 41 Sea Zone
                1 submarine moved from 54 Sea Zone to 42 Sea Zone

    Combat - ANZAC
                Battle in Dutch New Guinea

    Non Combat Move - ANZAC
                2 infantry moved from New South Wales to Queensland
                1 fighter moved from Yunnan to Jehol
                1 fighter moved from Yunnan to Hunan
                1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                1 fighter moved from Queensland to Malaya

    Place Units - ANZAC
                2 submarines placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

    Territory Summary for ANZAC :

    Jehol : 1 fighter
        Hunan : 1 fighter
        Malaya : 1 fighter
        Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 harbour, 2 infantry and 1 mech_infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor, 1 harbour and 1 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        42 Sea Zone : 1 submarine
        41 Sea Zone : 1 destroyer
        43 Sea Zone : 1 submarine
        45 Sea Zone : 1 transport
        37 Sea Zone : 1 flag
        62 Sea Zone : 2 submarines
        Egypt : 1 infantry
        Anglo Egyptian Sudan : 1 infantry
        Italian Somaliland : 1 flag

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