L15 G40 Soulblighter (Axis) vs Axis-Dominion (Allies +18)

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Purchase Units - Americans
                Americans buy 1 aaGun, 3 bombers, 8 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from Romania to Southern France
                1 bomber moved from Romania to France
                1 bomber moved from Romania to Southern Italy
                1 bomber moved from Romania to Normandy Bordeaux
                1 infantry moved from Eastern Persia to Turkmenistan
                      Russians take Turkmenistan from Japanese

    Combat - Americans
                Strategic bombing raid in France
                    Bombing raid in France rolls: 7 and causes: 6 damage to unit: factory_minor
                    Bombing raid in France causes 6 damage total.
                Strategic bombing raid in Southern Italy
                    Bombing raid in Southern Italy rolls: 7 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Southern Italy causes 6 damage total.
                Strategic bombing raid in Normandy Bordeaux
                    Bombing raid in Normandy Bordeaux rolls: 5 and causes: 5 damage to unit: harbour
                    Bombing raid in Normandy Bordeaux causes 5 damage total.
                Strategic bombing raid in Southern France
                    Bombing raid in Southern France rolls: 7 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Southern France causes 6 damage total.

    Non Combat Move - Americans
                1 bomber moved from Southern France to United Kingdom
                1 bomber moved from Normandy Bordeaux to United Kingdom
                1 bomber moved from France to United Kingdom
                1 bomber moved from Southern Italy to Greece
                3 bombers, 7 fighters and 2 tactical_bombers moved from Romania to Norway
                4 bombers moved from British Columbia to Eastern United States
                1 bomber moved from British Columbia to Eastern United States
                1 fighter moved from Western United States to Eastern United States
                3 infantry moved from Eastern Persia to 80 Sea Zone
                3 artilleries moved from Iraq to 80 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 80 Sea Zone to 98 Sea Zone
                3 artilleries and 3 infantry moved from 98 Sea Zone to Trans-Jordan
                2 carriers moved from 80 Sea Zone to 98 Sea Zone
                1 armour, 1 artillery, 4 infantry and 6 mech_infantrys moved from Eastern Persia to Persia
                2 mech_infantrys moved from Persia to Northwest Persia
                1 submarine moved from 93 Sea Zone to 97 Sea Zone
                1 submarine moved from 104 Sea Zone to 109 Sea Zone
                1 submarine moved from 105 Sea Zone to 104 Sea Zone
                1 submarine moved from 93 Sea Zone to 91 Sea Zone
                2 submarines moved from 28 Sea Zone to 89 Sea Zone
                1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                2 submarines moved from 26 Sea Zone to 54 Sea Zone
                1 carrier moved from 26 Sea Zone to 54 Sea Zone
                1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
                1 artillery moved from Aleutian Islands to 8 Sea Zone
                1 artillery and 1 transport moved from 8 Sea Zone to 10 Sea Zone
                1 artillery moved from 10 Sea Zone to Western United States
                1 destroyer moved from 25 Sea Zone to 26 Sea Zone
                1 submarine moved from 104 Sea Zone to 108 Sea Zone
                2 carriers moved from 80 Sea Zone to 81 Sea Zone
                2 carriers moved from 81 Sea Zone to 98 Sea Zone

    Place Units - Americans
                3 bombers placed in Eastern United States
                1 aaGun and 2 infantry placed in Persia
                3 infantry placed in Iraq
                3 infantry placed in Western United States
                2 transports placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 59 PUs; end with 59 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs

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    i’ll have to do UK a bit later, as i have to be with family. i may also adjust US ncm a bit

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Purchase Units - Americans
                Americans buy 1 aaGun, 3 bombers, 8 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from Romania to Southern France
                1 bomber moved from Romania to France
                1 bomber moved from Romania to Southern Italy
                1 bomber moved from Romania to Normandy Bordeaux
                1 infantry moved from Eastern Persia to Turkmenistan
                      Russians take Turkmenistan from Japanese

    Combat - Americans
                Strategic bombing raid in France
                    Bombing raid in France rolls: 7 and causes: 6 damage to unit: factory_minor
                    Bombing raid in France causes 6 damage total.
                Strategic bombing raid in Southern Italy
                    Bombing raid in Southern Italy rolls: 7 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Southern Italy causes 6 damage total.
                Strategic bombing raid in Normandy Bordeaux
                    Bombing raid in Normandy Bordeaux rolls: 5 and causes: 5 damage to unit: harbour
                    Bombing raid in Normandy Bordeaux causes 5 damage total.
                Strategic bombing raid in Southern France
                    Bombing raid in Southern France rolls: 7 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Southern France causes 6 damage total.

    Non Combat Move - Americans
                1 bomber moved from Southern France to United Kingdom
                1 bomber moved from Normandy Bordeaux to United Kingdom
                1 bomber moved from France to United Kingdom
                1 bomber moved from Southern Italy to Greece
                3 bombers, 7 fighters and 2 tactical_bombers moved from Romania to Norway
                4 bombers moved from British Columbia to Eastern United States
                1 bomber moved from British Columbia to Eastern United States
                1 fighter moved from Western United States to Eastern United States
                3 infantry moved from Eastern Persia to 80 Sea Zone
                3 artilleries moved from Iraq to 80 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 80 Sea Zone to 98 Sea Zone
                3 artilleries and 3 infantry moved from 98 Sea Zone to Trans-Jordan
                2 carriers moved from 80 Sea Zone to 98 Sea Zone
                1 armour, 1 artillery, 4 infantry and 6 mech_infantrys moved from Eastern Persia to Persia
                2 mech_infantrys moved from Persia to Northwest Persia
                1 submarine moved from 93 Sea Zone to 97 Sea Zone
                1 submarine moved from 104 Sea Zone to 109 Sea Zone
                1 submarine moved from 105 Sea Zone to 104 Sea Zone
                1 submarine moved from 93 Sea Zone to 91 Sea Zone
                2 submarines moved from 28 Sea Zone to 89 Sea Zone
                1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                2 submarines moved from 26 Sea Zone to 54 Sea Zone
                1 carrier moved from 26 Sea Zone to 54 Sea Zone
                1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
                1 artillery moved from Aleutian Islands to 8 Sea Zone
                1 artillery and 1 transport moved from 8 Sea Zone to 10 Sea Zone
                1 artillery moved from 10 Sea Zone to Western United States
                1 destroyer moved from 25 Sea Zone to 26 Sea Zone
                1 submarine moved from 104 Sea Zone to 108 Sea Zone
                2 carriers moved from 80 Sea Zone to 81 Sea Zone
                2 carriers moved from 81 Sea Zone to 98 Sea Zone

    Place Units - Americans
                3 bombers placed in Eastern United States
                1 aaGun and 2 infantry placed in Persia
                3 infantry placed in Iraq
                3 infantry placed in Western United States
                2 transports placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 59 PUs; end with 59 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 8 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Americans to 10 Sea Zone: 1 destroyer
                EDIT: Removing units owned by Americans from 89 Sea Zone: 2 submarines
                EDIT: Adding units owned by Americans to 26 Sea Zone: 2 submarines
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Eastern United States: 1 fighter
                EDIT: Adding units owned by Americans to 26 Sea Zone: 1 fighter
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Eastern United States: 4 bombers
                EDIT: Adding units owned by Americans to Hawaiian Islands: 4 bombers
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Hawaiian Islands: 4 bombers
                EDIT: Adding units owned by Americans to Midway: 4 bombers
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Norway: 2 fighters
                EDIT: Adding units owned by Americans to Belarus: 2 fighters
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Northwest Persia: 2 mech_infantrys
                EDIT: Adding units owned by Americans to Persia: 2 mech_infantrys
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Iraq: 2 infantry
                EDIT: Adding units owned by Americans to Western United States: 2 infantry
                EDIT: Turning off Edit Mode

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    file is too big now, so sending by email


  • We should ask Bmnielsen to recompress the file.

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Purchase Units - British
                British buy 1 armour, 2 fighters and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British

    Non Combat Move - British
                1 infantry moved from Northwest Persia to Caucasus
                1 aaGun and 5 infantry moved from Eastern Persia to Persia
                1 artillery moved from Eastern Persia to Persia
                2 infantry moved from Persia to Northwest Persia
                1 aaGun moved from Persia to Northwest Persia
                2 armour and 1 mech_infantry moved from Eastern Persia to Persia
                2 fighters and 2 tactical_bombers moved from Persia to Samara
                2 infantry moved from Union of South Africa to 71 Sea Zone
                2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Trans-Jordan
                4 mech_infantrys moved from Iraq to Persia
                2 aaGuns moved from United Kingdom to Scotland
                6 infantry moved from United Kingdom to Scotland
                3 infantry moved from United Kingdom to Scotland
                5 fighters moved from Romania to Belarus
                1 fighter moved from Romania to Belarus
                3 fighters moved from Romania to Samara
                3 armour moved from Egypt to Iraq
                2 battleships, 2 carriers, 3 cruisers and 2 transports moved from 80 Sea Zone to 98 Sea Zone
                1 destroyer moved from 80 Sea Zone to 81 Sea Zone
                1 fighter moved from Norway to Samara
                1 armour moved from Romania to Belarus

    Place Units - British
                1 armour and 2 mech_infantrys placed in Egypt
                2 fighters placed in United Kingdom

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs total

    Turn Complete - UK_Pacific

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    @Soulblighter:

    We should ask Bmnielsen to recompress the file.

    you can try asking him


  • @axis-dominion:

    @Soulblighter:

    We should ask Bmnielsen to recompress the file.

    you can try asking him

    Also this game between us, feels like a game of hide and seek or a game of cat and mouse lolz.

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    Yah lol it’s funny. We’re both avoiding a big conflict. Very positional

    @Soulblighter:

    @axis-dominion:

    @Soulblighter:

    We should ask Bmnielsen to recompress the file.

    you can try asking him

    Also this game between us, feels like a game of hide and seek or a game of cat and mouse lolz.



  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Purchase Units - Italians
                Italians buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery, 1 bomber and 2 infantry moved from Kazakhstan to Caucasus
                1 infantry moved from Yugoslavia to Romania
                      Germans take Romania from Russians

    Combat - Italians
                Battle in Caucasus
                    Italians attack with 1 artillery, 1 bomber and 2 infantry
                    British defend with 1 infantry; Russians defend with 1 infantry
                    Italians win, taking Caucasus from Russians with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Caucasus to Southern Italy
                2 mech_infantrys moved from Slovakia Hungary to Baltic States
                3 mech_infantrys moved from Albania to Slovakia Hungary
                2 fighters moved from Northern Italy to 110 Sea Zone
                4 aaGuns, 4 artilleries, 15 infantry and 3 mech_infantrys moved from Northern Italy to Southern Italy
                1 submarine moved from 110 Sea Zone to 125 Sea Zone

    Place Units - Italians
                4 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,6,4,5,3,6,4
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,2
                Italians collect 7 PUs (8 lost to blockades); end with 7 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Purchase Units - Italians
                Italians buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery, 1 bomber and 2 infantry moved from Kazakhstan to Caucasus
                1 infantry moved from Yugoslavia to Romania
                      Germans take Romania from Russians

    Combat - Italians
                Battle in Caucasus
                    Italians attack with 1 artillery, 1 bomber and 2 infantry
                    British defend with 1 infantry; Russians defend with 1 infantry
                    Italians win, taking Caucasus from Russians with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Caucasus to Southern Italy
                2 mech_infantrys moved from Slovakia Hungary to Baltic States
                3 mech_infantrys moved from Albania to Slovakia Hungary
                2 fighters moved from Northern Italy to 110 Sea Zone
                4 aaGuns, 4 artilleries, 15 infantry and 3 mech_infantrys moved from Northern Italy to Southern Italy
                1 submarine moved from 110 Sea Zone to 125 Sea Zone

    Place Units - Italians
                4 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,6,4,5,3,6,4
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,2
                Italians collect 7 PUs (8 lost to blockades); end with 7 PUs total

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 fighter moved from Russia to Karelia
                1 fighter moved from Russia to Karelia
                2 infantry moved from Persia to Iraq
                1 transport moved from 80 Sea Zone to 81 Sea Zone
                1 destroyer moved from 106 Sea Zone to 104 Sea Zone
                1 destroyer moved from 10 Sea Zone to 89 Sea Zone
                1 submarine moved from 26 Sea Zone to 25 Sea Zone

    Place Units - ANZAC
                1 infantry and 1 mech_infantry placed in Queensland
                1 destroyer placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 fighter moved from Russia to Karelia
                1 fighter moved from Russia to Karelia
                2 infantry moved from Persia to Iraq
                1 transport moved from 80 Sea Zone to 81 Sea Zone
                1 destroyer moved from 106 Sea Zone to 104 Sea Zone
                1 destroyer moved from 10 Sea Zone to 89 Sea Zone
                1 submarine moved from 26 Sea Zone to 25 Sea Zone

    Place Units - ANZAC
                1 infantry and 1 mech_infantry placed in Queensland
                1 destroyer placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Alexandria to Egypt

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 6x factory_minor, 6x factory_minor; Remaining resources: 42 PUs;
                Germans buy 3 armour and 3 mech_infantrys; Remaining resources: 12 PUs;

    Combat Move - Germans
                12 artilleries and 23 infantry moved from Slovakia Hungary to Eastern Poland
                1 mech_infantry moved from Slovakia Hungary to Bessarabia
                      Germans take Bessarabia from Russians
                1 armour moved from Kazakhstan to Volgograd
                      Germans take Volgograd from Russians

    Combat - Germans
                Battle in Eastern Poland
                    Germans attack with 12 artilleries and 23 infantry
                    Russians defend with 1 mech_infantry
                    Germans win, taking Eastern Poland from Russians with 12 artilleries and 23 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Germans
                4 aaGuns moved from Slovakia Hungary to Eastern Poland
                2 mech_infantrys moved from Slovakia Hungary to Baltic States
                4 artilleries and 7 infantry moved from Novgorod to Baltic States
                3 mech_infantrys moved from France to Southern Italy
                3 mech_infantrys moved from Southern France to Southern Italy
                4 fighters moved from Slovakia Hungary to 113 Sea Zone
                5 fighters moved from Novgorod to Baltic States
                1 fighter and 2 tactical_bombers moved from Northern Italy to Baltic States
                1 submarine moved from 110 Sea Zone to 125 Sea Zone
                1 artillery, 5 carriers, 2 destroyers, 6 fighters, 1 infantry, 1 submarine and 1 transport moved from 110 Sea Zone to 113 Sea Zone

    Place Units - Germans
                3 armour placed in France
                3 mech_infantrys placed in Southern France

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,1,2,2,3,6,2
                Germans collect 40 PUs (2 lost to blockades); end with 52 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 62 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 6x factory_minor, 6x factory_minor; Remaining resources: 42 PUs;
                Germans buy 3 armour and 3 mech_infantrys; Remaining resources: 12 PUs;

    Combat Move - Germans
                12 artilleries and 23 infantry moved from Slovakia Hungary to Eastern Poland
                1 mech_infantry moved from Slovakia Hungary to Bessarabia
                      Germans take Bessarabia from Russians
                1 armour moved from Kazakhstan to Volgograd
                      Germans take Volgograd from Russians

    Combat - Germans
                Battle in Eastern Poland
                    Germans attack with 12 artilleries and 23 infantry
                    Russians defend with 1 mech_infantry
                    Germans win, taking Eastern Poland from Russians with 12 artilleries and 23 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Germans
                4 aaGuns moved from Slovakia Hungary to Eastern Poland
                2 mech_infantrys moved from Slovakia Hungary to Baltic States
                4 artilleries and 7 infantry moved from Novgorod to Baltic States
                3 mech_infantrys moved from France to Southern Italy
                3 mech_infantrys moved from Southern France to Southern Italy
                4 fighters moved from Slovakia Hungary to 113 Sea Zone
                5 fighters moved from Novgorod to Baltic States
                1 fighter and 2 tactical_bombers moved from Northern Italy to Baltic States
                1 submarine moved from 110 Sea Zone to 125 Sea Zone
                1 artillery, 5 carriers, 2 destroyers, 6 fighters, 1 infantry, 1 submarine and 1 transport moved from 110 Sea Zone to 113 Sea Zone

    Place Units - Germans
                3 armour placed in France
                3 mech_infantrys placed in Southern France

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,1,2,2,3,6,2
                Germans collect 40 PUs (2 lost to blockades); end with 52 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 62 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 113 Sea Zone: 1 artillery, 1 infantry and 1 transport
                EDIT: Adding units owned by Germans to 113 Sea Zone: 1 transport
                EDIT: Adding units owned by Germans to Germany: 1 artillery and 1 infantry
                EDIT: Turning off Edit Mode

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Purchase Units - Russians
                Russians buy 3 armour, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Greece to Albania
                      Russians take Albania from Italians
                1 armour moved from Albania to Yugoslavia
                      Russians take Yugoslavia from Germans
                1 infantry moved from Karelia to Novgorod
                      Russians take Novgorod from Germans
                1 fighter and 1 tactical_bomber moved from Karelia to Vologda
                1 infantry moved from Russia to Vologda
                2 infantry moved from Samara to Volgograd
                1 fighter and 1 tactical_bomber moved from Ukraine to Volgograd
                1 submarine moved from 113 Sea Zone to 115 Sea Zone
                1 infantry moved from Russia to Vologda

    Combat - Russians
                Battle in Volgograd
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 armour and 1 factory_minor
                    Russians win, taking Volgograd from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour
                Battle in Vologda
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                    Russians win, taking Vologda from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Vologda to Samara
                1 tactical_bomber moved from Vologda to Samara
                5 artilleries and 2 infantry moved from Russia to Samara
                1 fighter and 1 tactical_bomber moved from Volgograd to Samara
                2 artilleries moved from Belarus to Bryansk
                1 aaGun and 2 infantry moved from Western Ukraine to Bryansk
                2 aaGuns and 3 infantry moved from Norway to Finland
                2 infantry moved from Norway to Finland
                1 armour and 9 mech_infantrys moved from Greece to Yugoslavia
                1 armour moved from Northwest Persia to Trans-Jordan
                1 armour moved from Karelia to Archangel
                1 mech_infantry moved from Karelia to Archangel
                1 mech_infantry moved from Karelia to Archangel
                3 mech_infantrys moved from Ukraine to Russia
                1 armour and 2 mech_infantrys moved from Western Ukraine to Russia
                1 armour and 11 mech_infantrys moved from Belarus to Russia

    Place Units - Russians
                3 armour, 1 infantry and 5 mech_infantrys placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,1,6,2
                Russians collect 28 PUs (3 lost to blockades); end with 28 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 37 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Purchase Units - Japanese
                Japanese buy 3 bombers, 2 destroyers and 9 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 2 PUs;

    Combat Move - Japanese
                14 armour, 4 artilleries, 6 infantry and 6 mech_infantrys moved from Kazakhstan to Turkmenistan

    Combat - Japanese
                Battle in Turkmenistan
                    Japanese attack with 14 armour, 4 artilleries, 6 infantry and 6 mech_infantrys
                    Americans defend with 1 infantry
                    Japanese win, taking Turkmenistan from Russians with 14 armour, 4 artilleries, 5 infantry and 6 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                6 artilleries, 6 infantry and 4 mech_infantrys moved from India to West India
                7 mech_infantrys moved from Burma to West India
                6 fighters moved from India to 42 Sea Zone
                2 fighters and 1 tactical_bomber moved from 42 Sea Zone to Philippines
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                2 carriers, 2 destroyers and 2 submarines moved from 20 Sea Zone to 6 Sea Zone
                4 fighters moved from Japan to 6 Sea Zone
                1 mech_infantry moved from Kweichow to Kansu
                1 mech_infantry moved from Kweichow to Shensi
                2 mech_infantrys moved from Kiangsu to Kweichow
                3 mech_infantrys moved from French Indo China to Burma
                4 bombers moved from Japan to Kwangsi
                1 destroyer moved from 20 Sea Zone to 6 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone

    Place Units - Japanese
                3 bombers placed in Japan
                2 destroyers placed in 6 Sea Zone
                3 mech_infantrys placed in Kiangsu
                3 mech_infantrys placed in French Indo China
                3 mech_infantrys placed in India

    Turn Complete - Japanese
                Japanese collect 79 PUs; end with 81 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 91 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Purchase Units - Japanese
                Japanese buy 3 bombers, 2 destroyers and 9 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 2 PUs;

    Combat Move - Japanese
                14 armour, 4 artilleries, 6 infantry and 6 mech_infantrys moved from Kazakhstan to Turkmenistan

    Combat - Japanese
                Battle in Turkmenistan
                    Japanese attack with 14 armour, 4 artilleries, 6 infantry and 6 mech_infantrys
                    Americans defend with 1 infantry
                    Japanese win, taking Turkmenistan from Russians with 14 armour, 4 artilleries, 5 infantry and 6 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                6 artilleries, 6 infantry and 4 mech_infantrys moved from India to West India
                7 mech_infantrys moved from Burma to West India
                6 fighters moved from India to 42 Sea Zone
                2 fighters and 1 tactical_bomber moved from 42 Sea Zone to Philippines
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                2 carriers, 2 destroyers and 2 submarines moved from 20 Sea Zone to 6 Sea Zone
                4 fighters moved from Japan to 6 Sea Zone
                1 mech_infantry moved from Kweichow to Kansu
                1 mech_infantry moved from Kweichow to Shensi
                2 mech_infantrys moved from Kiangsu to Kweichow
                3 mech_infantrys moved from French Indo China to Burma
                4 bombers moved from Japan to Kwangsi
                1 destroyer moved from 20 Sea Zone to 6 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone

    Place Units - Japanese
                3 bombers placed in Japan
                2 destroyers placed in 6 Sea Zone
                3 mech_infantrys placed in Kiangsu
                3 mech_infantrys placed in French Indo China
                3 mech_infantrys placed in India

    Turn Complete - Japanese
                Japanese collect 79 PUs; end with 81 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 91 PUs

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