0% for April

L15 G40 AeV (Axis) vs legion386 (Allies+16)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 1 armour, 1 artillery, 8 infantry and 1 mech_infantry; Remaining resources: 1 PUs;

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Japanese
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly

    Combat Move - Russians
                3 artilleries and 12 infantry moved from Novgorod to Karelia
                2 infantry moved from Novgorod to Baltic States
                2 fighters and 1 tactical_bomber moved from Novgorod to Baltic States
                2 bombers moved from Novgorod to Germany

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Strategic bombing raid in Germany
                    Bombing raid in Germany rolls: 7,4 and causes: 11 damage to unit: factory_major
                    Bombing raid in Germany causes 11 damage total.
                Battle in Karelia
                    Russians attack with 3 artilleries and 12 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Karelia from Germans with 3 artilleries and 12 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Baltic States
                    Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                    Russians win, taking Baltic States from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Baltic States to Russia
                2 aaGuns moved from Novgorod to Karelia
                1 infantry moved from Novgorod to Archangel
                1 infantry moved from Bryansk to Belarus
                1 infantry moved from Bryansk to Western Ukraine
                2 infantry moved from Russia to Bryansk
                2 infantry moved from Caucasus to Northwest Persia
                      Russians take Northwest Persia from Neutral_Allies
                1 armour and 1 mech_infantry moved from Turkmenistan to Eastern Persia
                1 armour and 1 mech_infantry moved from Rostov to Northwest Persia
                2 infantry moved from Samara to Novosibirsk
                1 armour and 1 mech_infantry moved from Russia to Novosibirsk
                2 aaGuns, 1 armour, 2 artilleries, 18 infantry and 1 mech_infantry moved from Western Ukraine to Bryansk
                3 infantry moved from Ukraine to Bryansk
                2 bombers moved from Germany to Bryansk
                2 aaGuns and 12 infantry moved from Sakha to Amur
                6 infantry moved from Buryatia to Amur

    Place Units - Russians
                1 artillery and 8 infantry placed in Russia
                Russians undo move 1.
                1 armour, 1 artillery, 7 infantry and 1 mech_infantry placed in Russia
                1 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 36 PUs; end with 37 PUs total

  • 22 21 20 19 18 17 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 1 factory_minor, 2 fighters and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 unit repaired.
                1 infantry moved from Kansu to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 infantry moved from Shensi to Sikang
                1 mech_infantry moved from Kweichow to Sikang
                2 artilleries and 1 infantry moved from Kweichow to Yunnan
                1 transport moved from 36 Sea Zone to 19 Sea Zone
                1 infantry moved from Kiangsu to 19 Sea Zone
                1 infantry moved from Okinawa to 19 Sea Zone
                2 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 carrier moved from 20 Sea Zone to 6 Sea Zone
                2 fighters moved from 20 Sea Zone to 6 Sea Zone
                1 destroyer moved from 20 Sea Zone to 6 Sea Zone
                1 fighter moved from Kwangsi to 6 Sea Zone
                1 carrier and 1 tactical_bomber moved from 36 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 artillery and 1 infantry moved from Hainan to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
                1 artillery and 1 infantry moved from 39 Sea Zone to Ceylon
                1 carrier moved from 41 Sea Zone to 39 Sea Zone
                1 bomber moved from Kwangsi to Philippines
                1 bomber moved from Kwangsi to India
                1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
                1 tactical_bomber moved from 41 Sea Zone to India
                1 tactical_bomber moved from Kwangsi to India
                1 battleship moved from 41 Sea Zone to 39 Sea Zone
                1 tactical_bomber moved from Kwangsi to Sikang
                1 cruiser moved from 37 Sea Zone to 42 Sea Zone
                1 battleship moved from 37 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
                1 carrier moved from 37 Sea Zone to 42 Sea Zone
                1 submarine moved from 41 Sea Zone to 42 Sea Zone
                1 armour and 1 infantry moved from Sumatra to 41 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
                1 armour and 1 infantry moved from 42 Sea Zone to Java
                1 infantry moved from Siam to 37 Sea Zone
                1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
                1 infantry moved from French Indo China to 36 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                1 infantry moved from Siam to 37 Sea Zone
                1 artillery moved from Malaya to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo

  • 22 21 20 19 18 17 16

    Scramble and/or/nor intercept?


  • No scramble or intercept please.

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 1 factory_minor, 2 fighters and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 unit repaired.
                1 infantry moved from Kansu to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 infantry moved from Shensi to Sikang
                1 mech_infantry moved from Kweichow to Sikang
                2 artilleries and 1 infantry moved from Kweichow to Yunnan
                1 transport moved from 36 Sea Zone to 19 Sea Zone
                1 infantry moved from Kiangsu to 19 Sea Zone
                1 infantry moved from Okinawa to 19 Sea Zone
                2 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 carrier moved from 20 Sea Zone to 6 Sea Zone
                2 fighters moved from 20 Sea Zone to 6 Sea Zone
                1 destroyer moved from 20 Sea Zone to 6 Sea Zone
                1 fighter moved from Kwangsi to 6 Sea Zone
                1 carrier and 1 tactical_bomber moved from 36 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 artillery and 1 infantry moved from Hainan to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
                1 artillery and 1 infantry moved from 39 Sea Zone to Ceylon
                1 carrier moved from 41 Sea Zone to 39 Sea Zone
                1 bomber moved from Kwangsi to Philippines
                1 bomber moved from Kwangsi to India
                1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
                1 tactical_bomber moved from 41 Sea Zone to India
                1 tactical_bomber moved from Kwangsi to India
                1 battleship moved from 41 Sea Zone to 39 Sea Zone
                1 tactical_bomber moved from Kwangsi to Sikang
                1 cruiser moved from 37 Sea Zone to 42 Sea Zone
                1 battleship moved from 37 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
                1 carrier moved from 37 Sea Zone to 42 Sea Zone
                1 submarine moved from 41 Sea Zone to 42 Sea Zone
                1 armour and 1 infantry moved from Sumatra to 41 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
                1 armour and 1 infantry moved from 42 Sea Zone to Java
                1 infantry moved from Siam to 37 Sea Zone
                1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
                1 infantry moved from French Indo China to 36 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                1 infantry moved from Siam to 37 Sea Zone
                1 artillery moved from Malaya to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo

    Combat - Japanese
                Air Battle in India
                    Japanese attacks with 3 units heading to India
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in India
                        AA fire in India :  1/3 hits
                    1 tactical_bomber killed by AA
                    Bombing raid in India rolls: 4 and causes: 4 damage to unit: airfield
                    Bombing raid in India rolls: 4 and causes: 4 damage to unit: factory_major
                    Bombing raid in India causes 8 damage total.  Damaged units is as follows: airfield = 4, factory_major = 4
                Battle in 42 Sea Zone
                    Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 submarine and 2 transports
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 :  1/1 hits
                        ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 battleship owned by the Japanese
                        1 destroyer owned by the ANZAC lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from ANZAC with 1 battleship, 1 carrier, 1 cruiser, 1 submarine and 2 transports remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in Java
                    Japanese attack with 1 armour, 1 fighter, 3 infantry and 1 tactical_bomber
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 armour, 1 fighter, 3 infantry and 1 tactical_bomber in Java, round 2 :  2/6 hits
                        ANZAC roll dice for 1 infantry in Java, round 2 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Java
                    Japanese win, taking Java from ANZAC with 1 armour, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Borneo
                Battle in Philippines
                    Japanese attack with 1 artillery, 1 bomber and 1 infantry
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                        Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Philippines, round 2 :  1/3 hits
                        Americans roll dice for 2 infantry in Philippines, round 2 :  2/2 hits
                        1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
                    Americans win, taking Borneo from UK_Pacific with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry
                    1 bomber owned by the Japanese retreated
                Battle in Ceylon
                Battle in Yunnan
                    Japanese attack with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 :  5/5 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                    Japanese win, taking Ceylon from UK_Pacific, taking Yunnan from Chinese with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Sikang
                    Japanese attack with 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 fighter and 2 infantry
                        Japanese roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Sikang, round 2 :  1/3 hits
                        Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 :  1/3 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
                        Japanese roll dice for 1 mech_infantry and 1 tactical_bomber in Sikang, round 3 :  0/2 hits
                        Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 3 :  1/2 hits
                        1 mech_infantry owned by the Japanese lost in Sikang
                        Japanese roll dice for 1 tactical_bomber in Sikang, round 4 :  1/1 hits
                        Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 4 :  1/2 hits
                        1 infantry owned by the Chinese and 1 tactical_bomber owned by the Japanese lost in Sikang
                    Chinese win with 1 fighter remaining. Battle score for attacker is -12
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Cleaning up after air battles

    Non Combat Move - Japanese
                1 tactical_bomber moved from India to 39 Sea Zone
                1 bomber moved from India to Malaya
                1 fighter moved from 41 Sea Zone to 39 Sea Zone
                1 fighter and 1 tactical_bomber moved from Yunnan to Malaya
                1 tactical_bomber moved from Kwangsi to 6 Sea Zone
                1 fighter moved from 6 Sea Zone to Japan
                3 infantry moved from Anhwe to Jehol
                2 infantry moved from Anhwe to Kweichow
                1 bomber moved from Philippines to Hainan
                1 cruiser moved from 41 Sea Zone to 43 Sea Zone
                1 destroyer moved from 36 Sea Zone to 43 Sea Zone
                1 infantry moved from Kwangsi to French Indo China
                1 fighter moved from Java to 42 Sea Zone
                1 tactical_bomber moved from Java to 42 Sea Zone

    Place Units - Japanese
                1 factory_minor placed in Malaya
                1 destroyer placed in 6 Sea Zone
                2 fighters placed in Japan
                1 infantry placed in Japan
                2 infantry placed in Japan
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 6 Sea Zone: 2 infantry and 1 transport
                EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 transport
                EDIT: Adding units owned by Japanese to Japan: 2 infantry
                EDIT: Turning off Edit Mode
                Japanese undo move 4.
                1 infantry placed in Manchuria
                Japanese undo move 3.
                1 fighter placed in Japan
                1 fighter placed in Manchuria

    Turn Complete - Japanese
                Japanese collect 56 PUs; end with 56 PUs total

    Production/PUs Summary :

    Germans : 39 / 45
        Russians : 36 / 37
        Japanese : 56 / 56
        Americans : 55 / 80
        Chinese : 1 / 3
        British : 31 / 37
        UK_Pacific : 10 / 13
        Italians : 17 / 17
        ANZAC : 10 / 27
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 22 21 20 19 18 17 16

    There hasn’t been a game were your AA-Guns did not shoot down a plane of mine.
    I hope it will Change quickly.


  • I know how you feel.  It can be painful.


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 battleship, 2 destroyers, 2 fighters and 3 transports; Remaining resources: 3 PUs;

    Combat Move - Americans
                1 artillery and 2 infantry moved from Iwo Jima to 17 Sea Zone
                1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 2 infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 17 Sea Zone to 6 Sea Zone
                      Americans take 17 Sea Zone from Japanese
                1 artillery and 2 infantry moved from 6 Sea Zone to Korea
                1 carrier and 1 destroyer moved from 26 Sea Zone to 6 Sea Zone
                1 fighter moved from Midway to 6 Sea Zone
                1 bomber moved from Midway to 6 Sea Zone
                1 fighter moved from Western United States to 6 Sea Zone
                1 destroyer moved from 55 Sea Zone to 35 Sea Zone


  • Scramble orders for SZ 6?  You have 2 Zeros available.

  • 22 21 20 19 18 17 16

    They will participate.

    Kamikazees :

    1x each Cruiser
    1x 2 CA
    2x BB

    Looks like I underestimated your agressivness.
    You pulled it off two times now.
    But it will be a very good Adaption into my Strategies!


  • We shall see!  Good luck!


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 battleship, 2 destroyers, 2 fighters and 3 transports; Remaining resources: 3 PUs;

    Combat Move - Americans
                1 artillery and 2 infantry moved from Iwo Jima to 17 Sea Zone
                1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 2 infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 17 Sea Zone to 6 Sea Zone
                      Americans take 17 Sea Zone from Japanese
                1 artillery and 2 infantry moved from 6 Sea Zone to Korea
                1 carrier and 1 destroyer moved from 26 Sea Zone to 6 Sea Zone
                1 fighter moved from Midway to 6 Sea Zone
                1 bomber moved from Midway to 6 Sea Zone
                1 fighter moved from Western United States to 6 Sea Zone
                1 destroyer moved from 55 Sea Zone to 35 Sea Zone

    Combat - Americans
                Japanese scrambles 2 units out of Japan to defend against the attack in 6 Sea Zone
                Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits.  Rolls: 2
                    Units damaged: 1 carrier owned by the Americans
                Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits.  Rolls: 5
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 4
                Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 0 hits.  Rolls: 5,5
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 6
                Battle in 6 Sea Zone
                    Americans attack with 1 battleship, 1 bomber, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters, 2 submarines, 1 tactical_bomber and 2 transports
                    Japanese defend with 2 carriers, 2 destroyers, 4 fighters, 2 tactical_bombers and 1 transport
                    Units damaged: 1 battleship owned by the Americans
                    Americans win, taking 6 Sea Zone from Japanese with 1 battleship, 1 bomber, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 41
                    Casualties for Americans: 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 submarines
                    Casualties for Japanese: 2 carriers, 2 destroyers, 4 fighters, 2 tactical_bombers and 1 transport
                Battle in 35 Sea Zone
                    Americans attack with 1 destroyer
                    Japanese defend with 1 transport
                    Americans win, taking 35 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Korea

    Non Combat Move - Americans
                1 bomber moved from 6 Sea Zone to Iwo Jima
                1 artillery and 3 infantry moved from Brazil to 86 Sea Zone
                1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 3 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
                1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
                1 carrier and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
                2 fighters moved from Eastern United States to 91 Sea Zone

    Place Units - Americans
                1 battleship, 1 destroyer and 3 transports placed in 101 Sea Zone
                1 fighter placed in Eastern United States
                1 fighter placed in Western United States
                1 destroyer placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 58 PUs; end with 61 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - British
                British buy 1 carrier, 1 fighter, 1 infantry and 1 transport; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber moved from French Equatorial Africa to 96 Sea Zone
                1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
                3 fighters moved from Egypt to 96 Sea Zone
                3 infantry moved from Burma to Yunnan
                1 infantry moved from Burma to Yunnan
                1 fighter moved from Burma to Yunnan
                1 fighter moved from India to Yunnan

    Combat - British
                Battle in 96 Sea Zone
                    British attack with 1 bomber, 4 fighters and 1 tactical_bomber
                    Germans defend with 1 destroyer; Italians defend with 1 transport
                    British win with 1 bomber, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 15
                    Casualties for Germans: 1 destroyer
                    Casualties for Italians: 1 transport
                Battle in Yunnan
                    British attack with 2 fighters and 4 infantry
                    Japanese defend with 2 artilleries
                    British win, taking Yunnan from Japanese with 2 fighters and 3 infantry remaining. Battle score for attacker is 5
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 2 artilleries

    Non Combat Move - British
                2 fighters moved from Yunnan to Sikang
                1 aaGun moved from Burma to Yunnan
                3 infantry moved from Eastern Persia to West India
                1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Kenya to Anglo Egyptian Sudan
                2 infantry moved from Union of South Africa to 71 Sea Zone
                2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Egypt
                1 transport moved from 72 Sea Zone to 71 Sea Zone
                3 fighters moved from 96 Sea Zone to Egypt
                1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 98 Sea Zone
                1 bomber moved from 96 Sea Zone to Egypt
                1 destroyer and 1 submarine moved from 106 Sea Zone to 123 Sea Zone
                1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar

    Place Units - British
                1 carrier and 1 fighter placed in 98 Sea Zone
                1 infantry placed in Egypt
                1 transport placed in 106 Sea Zone

    Turn Complete - British
                British collect 31 PUs; end with 32 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs

    Place Units - UK_Pacific
                3 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,6,4,2,5
                UK_Pacific collect 8 PUs (2 lost to blockades); end with 8 PUs total
                Some Units in India change ownership: 3 infantry and 1 mech_infantry


  • Forgot to mention.  I didn’t post China’s turn because all I did was place 1 infantry where my fighter was already.

  • 22 21 20 19 18 17 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 destroyer and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Romania to Ukraine
                      Italians take Ukraine from Russians
                1 mech_infantry moved from Romania to Western Ukraine
                1 armour moved from Romania to Western Ukraine
                2 armour and 1 mech_infantry moved from Eastern Poland to Western Ukraine
                6 infantry moved from Romania to Eastern Poland
                1 battleship, 2 cruisers, 1 destroyer and 2 submarines moved from 97 Sea Zone to 98 Sea Zone
                2 submarines moved from 95 Sea Zone to 98 Sea Zone
                1 bomber and 3 fighters moved from Southern Italy to 98 Sea Zone

  • 22 21 20 19 18 17 16

    @legion386:

    Forgot to mention.  I didn’t post China’s turn because all I did was place 1 infantry where my fighter was already.

    That is fine.
    If there was no battle, I think it is fine to save the post and leave note like you did.

    Scramble?


  • Please scramble all 3 fighters.

    OOL:
    damage battleship, carrier, carrier
    1 destroyer
    kill carriers
    tactical bomber
    destroyer
    cruisers
    fighters
    battleship last (shouldn’t get to that point though!)

  • 22 21 20 19 18 17 16

    @legion386:

    battleship last (shouldn’t get to that point though!)

    No Germany will take care of it  :wink:


  • Anything to grab the attention of those bombers!

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 destroyer and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Romania to Ukraine
                      Italians take Ukraine from Russians
                1 mech_infantry moved from Romania to Western Ukraine
                1 armour moved from Romania to Western Ukraine
                2 armour and 1 mech_infantry moved from Eastern Poland to Western Ukraine
                6 infantry moved from Romania to Eastern Poland
                1 battleship, 2 cruisers, 1 destroyer and 2 submarines moved from 97 Sea Zone to 98 Sea Zone
                2 submarines moved from 95 Sea Zone to 98 Sea Zone
                1 bomber and 3 fighters moved from Southern Italy to 98 Sea Zone

    Combat - Italians
                British scrambles 3 units out of Egypt to defend against the attack in 98 Sea Zone
                Battle in Western Ukraine
                    Italians attack with 3 armour and 2 mech_infantrys
                    Russians defend with 1 infantry
                        Italians roll dice for 3 armour and 2 mech_infantrys in Western Ukraine, round 2 :  2/5 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Western Ukraine
                    Italians win, taking Western Ukraine from Russians with 3 armour and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Italians: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in 98 Sea Zone
                    Italians attack with 1 battleship, 1 bomber, 2 cruisers, 1 destroyer, 3 fighters and 4 submarines
                    British defend with 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 5 fighters and 1 tactical_bomber
                        Italians roll dice for 4 submarines in 98 Sea Zone, round 2 :  0/4 hits
                        Italians roll dice for 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 3 fighters in 98 Sea Zone, round 2 :  4/8 hits
                    Units damaged: 2 carriers owned by the British and 1 battleship owned by the British
                        British roll dice for 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 5 fighters and 1 tactical_bomber in 98 Sea Zone, round 2 :  8/13 hits
                    Units damaged: 1 battleship owned by the Italians
                        4 submarines owned by the Italians, 2 cruisers owned by the Italians, 1 destroyer owned by the Italians and 1 destroyer owned by the British lost in 98 Sea Zone
                    1 battleship owned by the Italians retreated to 96 Sea Zone
                    British win with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is -48
                    Casualties for Italians: 2 cruisers, 1 destroyer and 4 submarines
                    Casualties for British: 1 destroyer
                Moving scrambled unit from 98 Sea Zone back to originating territory: Egypt
                Moving scrambled unit from 98 Sea Zone back to originating territory: Egypt
                Moving scrambled unit from 98 Sea Zone back to originating territory: Egypt
                    1 tactical_bomber owned by the British and 2 fighters owned by the British forced to land in Egypt

    Non Combat Move - Italians
                3 fighters moved from 98 Sea Zone to Greece
                1 bomber moved from 98 Sea Zone to Southern Italy
                2 artilleries and 1 infantry moved from Bulgaria to Greece
                1 aaGun moved from Romania to Eastern Poland

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone
                3 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 21 PUs; end with 21 PUs total

    Production/PUs Summary :

    Germans : 39 / 45
        Russians : 32 / 37
        Japanese : 52 / 56
        Americans : 58 / 86
        Chinese : 2 / 1
        British : 31 / 37
        UK_Pacific : 10 / 8
        Italians : 21 / 21
        ANZAC : 10 / 27
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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