@cwglee51 Moved your guys to rhodesia.
L15 G40 Soulblighter (Axis) vs Axis-Dominion (Allies +18)
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No. I doubt my AA guns get as lucky as they got last time. Last time they managed to take 2 down. 2! Something like that won’t happen again anytime soon.
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Americans
Americans repair damage of 6x factory_minor; Remaining resources: 69 PUs;
Americans buy 2 armour, 3 artilleries, 1 carrier, 1 fighter, 1 harbour and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 armour, 1 artillery, 3 infantry and 3 mech_infantrys moved from Persia to Eastern Persia
3 mech_infantrys moved from Iraq to Eastern Persia
6 infantry moved from Trans-Jordan to 81 Sea Zone
6 infantry and 3 transports moved from 81 Sea Zone to 80 Sea Zone
6 infantry moved from 80 Sea Zone to Eastern Persia
5 bombers moved from Norway to Germany
7 fighters moved from Slovakia Hungary to Germany
1 fighter moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
5 bombers moved from Western United States to Aleutian IslandsCombat - Americans
Americans creates battle in territory 105 Sea Zone
Air Battle in Germany
Americans attacks with 12 units heading to Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 8,8,4,3,3 and causes: 20 damage to unit: factory_major
Bombing raid in Germany causes 20 damage total.
Battle in Eastern Persia
Americans attack with 1 armour, 1 artillery, 9 infantry and 6 mech_infantrys
Germans defend with 1 mech_infantry
Americans win, taking 105 Sea Zone from Germans, taking Eastern Persia from Germans with 1 armour, 1 artillery, 9 infantry and 6 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Aleutian Islands
Americans attack with 1 artillery, 5 bombers and 1 infantry
Japanese defend with 2 infantry
Americans win, taking Aleutian Islands from Japanese with 1 artillery and 5 bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 infantry
Battle in 33 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Cleaning up after air battlesNon Combat Move - Americans
1 fighter moved from 33 Sea Zone to 54 Sea Zone
1 submarine moved from 8 Sea Zone to 10 Sea Zone
5 bombers moved from Aleutian Islands to British Columbia
1 destroyer moved from 25 Sea Zone to 8 Sea Zone
1 carrier and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 carrier moved from 26 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from Eastern United States to 26 Sea Zone
2 submarines moved from 93 Sea Zone to 97 Sea Zone
5 bombers and 7 fighters moved from Germany to Romania
2 tactical_bombers moved from Slovakia Hungary to Romania
1 bomber moved from Norway to Romania
1 bomber moved from Gibraltar to Romania
1 submarine moved from 91 Sea Zone to 105 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 117 Sea Zone to 104 Sea Zone
2 submarines moved from 101 Sea Zone to 28 Sea Zone
4 carriers moved from 81 Sea Zone to 80 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Americans
Americans repair damage of 6x factory_minor; Remaining resources: 69 PUs;
Americans buy 2 armour, 3 artilleries, 1 carrier, 1 fighter, 1 harbour and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 armour, 1 artillery, 3 infantry and 3 mech_infantrys moved from Persia to Eastern Persia
3 mech_infantrys moved from Iraq to Eastern Persia
6 infantry moved from Trans-Jordan to 81 Sea Zone
6 infantry and 3 transports moved from 81 Sea Zone to 80 Sea Zone
6 infantry moved from 80 Sea Zone to Eastern Persia
5 bombers moved from Norway to Germany
7 fighters moved from Slovakia Hungary to Germany
1 fighter moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
5 bombers moved from Western United States to Aleutian IslandsCombat - Americans
Americans creates battle in territory 105 Sea Zone
Air Battle in Germany
Americans attacks with 12 units heading to Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 8,8,4,3,3 and causes: 20 damage to unit: factory_major
Bombing raid in Germany causes 20 damage total.
Battle in Eastern Persia
Americans attack with 1 armour, 1 artillery, 9 infantry and 6 mech_infantrys
Germans defend with 1 mech_infantry
Americans win, taking 105 Sea Zone from Germans, taking Eastern Persia from Germans with 1 armour, 1 artillery, 9 infantry and 6 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Aleutian Islands
Americans attack with 1 artillery, 5 bombers and 1 infantry
Japanese defend with 2 infantry
Americans win, taking Aleutian Islands from Japanese with 1 artillery and 5 bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 infantry
Battle in 33 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Cleaning up after air battlesNon Combat Move - Americans
1 fighter moved from 33 Sea Zone to 54 Sea Zone
1 submarine moved from 8 Sea Zone to 10 Sea Zone
5 bombers moved from Aleutian Islands to British Columbia
1 destroyer moved from 25 Sea Zone to 8 Sea Zone
1 carrier and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 carrier moved from 26 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from Eastern United States to 26 Sea Zone
2 submarines moved from 93 Sea Zone to 97 Sea Zone
5 bombers and 7 fighters moved from Germany to Romania
2 tactical_bombers moved from Slovakia Hungary to Romania
1 bomber moved from Norway to Romania
1 bomber moved from Gibraltar to Romania
1 submarine moved from 91 Sea Zone to 105 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 117 Sea Zone to 104 Sea Zone
2 submarines moved from 101 Sea Zone to 28 Sea Zone
4 carriers moved from 81 Sea Zone to 80 Sea Zone
1 destroyer moved from 54 Sea Zone to 26 Sea ZonePlace Units - Americans
1 harbour placed in Persia
2 armour and 1 mech_infantry placed in Persia
3 artilleries placed in Iraq
1 carrier placed in 10 Sea Zone
1 fighter placed in Western United StatesTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - British
British buy 3 armour, 3 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Greece to Albania
1 infantry moved from Greece to Bulgaria
1 mech_infantry moved from Greece to Bulgaria
2 fighters moved from Slovakia Hungary to Albania
1 fighter moved from Slovakia Hungary to Albania
4 fighters moved from Slovakia Hungary to BulgariaCombat - British
Battle in Bulgaria
British attack with 4 fighters, 1 infantry and 1 mech_infantry
Germans defend with 2 infantry
British win, taking Bulgaria from Germans with 4 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Albania
British attack with 3 fighters and 1 infantry
Italians defend with 1 mech_infantry
British win, taking Albania from Italians with 3 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantryNon Combat Move - British
1 armour moved from Greece to Romania
4 fighters moved from Bulgaria to Romania
3 fighters moved from Albania to Romania
1 fighter moved from United Kingdom to Norway
1 infantry moved from Iraq to Northwest Persia
2 fighters moved from Persia to Romania
1 aaGun moved from Persia to Eastern Persia
1 armour and 1 mech_infantry moved from Iraq to Eastern Persia
5 infantry moved from Persia to Eastern Persia
1 artillery moved from Persia to Eastern Persia
1 armour moved from Persia to Eastern Persia
4 mech_infantrys moved from Egypt to Iraq
3 infantry moved from Trans-Jordan to 81 Sea Zone
1 artillery, 2 battleships, 2 carriers, 3 cruisers, 1 destroyer, 3 infantry and 2 transports moved from 81 Sea Zone to 80 Sea Zone
1 artillery and 3 infantry moved from 80 Sea Zone to PersiaPlace Units - British
3 armour placed in Egypt
3 infantry placed in Greece
1 transport placed in 71 Sea ZoneTurn Complete - British
British collect 34 PUs; end with 34 PUs totalTurn Complete - UK_Pacific
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can u tell i want india back? :lol:
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Today. Probably anyways. Have to decide what to do after all.
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Have to decide what to do after all.
Simple. Keep those german sailors happy with plenty of
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Have to decide what to do after all.
Simple. Keep those german sailors happy with plenty of
:D. I am lasting longer in this game against you then in my previous games tho :D.
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Have to decide what to do after all.
Simple. Keep those german sailors happy with plenty of
As for my German sailors. They drink vodka. Not sure why :P.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Italians
Italians repair damage of 3x factory_major; Remaining resources: 23 PUs;
Italians buy 4 artilleries and 1 submarine; Remaining resources: 1 PUs;Combat Move - Italians
2 mech_infantrys moved from Caucasus to Samara
1 bomber moved from India to Samara
4 mech_infantrys moved from Germany to Slovakia Hungary
1 infantry moved from Yugoslavia to Slovakia Hungary
1 fighter moved from Southern Italy to Slovakia Hungary
1 infantry and 3 mech_infantrys moved from Yugoslavia to Albania
1 fighter moved from Southern Italy to AlbaniaCombat - Italians
Battle in Samara
Italians attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 infantry
Italians win, taking Samara from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Slovakia Hungary
Italians attack with 1 fighter, 1 infantry and 4 mech_infantrys
ANZAC defend with 1 fighter
Italians win, taking Slovakia Hungary from Russians with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Italians: 1 infantry and 2 mech_infantrys
Casualties for ANZAC: 1 fighter
Battle in Albania
Italians attack with 1 fighter, 1 infantry and 3 mech_infantrys
British defend with 1 infantry
Italians win, taking Albania from British with 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Italians
4 fighters moved from Southern Italy to 124 Sea Zone
4 aaGuns, 14 infantry and 3 mech_infantrys moved from Southern Italy to Northern Italy
1 fighter moved from Albania to Northern Italy
1 fighter moved from Slovakia Hungary to Northern Italy
1 bomber moved from Samara to Kazakhstan
3 armour, 7 artilleries, 7 infantry and 1 mech_infantry moved from Caucasus to Kazakhstan
1 infantry moved from Northern Italy to YugoslaviaPlace Units - Italians
4 artilleries placed in Northern Italy
1 submarine placed in 110 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,4,4,3,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,1,1,3
Italians collect 6 PUs (10 lost to blockades); end with 7 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 12 PUs -
looks like you bled through the nose just to take out that poor anzac ftr :-o
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Marti dice are horrible. When a set of dice has 0 hits, odds are the next one has 0 as well.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 81 Sea Zone to 80 Sea Zone
2 infantry moved from Iraq to Persia
1 destroyer moved from 117 Sea Zone to 106 Sea Zone
1 destroyer moved from 64 Sea Zone to 10 Sea Zone
1 infantry moved from Queensland to New South WalesPlace Units - ANZAC
1 carrier placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Combat Move - French
Non Combat Move - French
1 destroyer moved from 91 Sea Zone to 101 Sea Zone
2 infantry moved from Tobruk to AlexandriaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Combat Move - French
Non Combat Move - French
1 destroyer moved from 91 Sea Zone to 101 Sea Zone
2 infantry moved from Tobruk to AlexandriaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_minor, 6x factory_minor, 6x factory_minor; Remaining resources: 42 PUs;
Germans buy 3 infantry and 6 mech_infantrys; Remaining resources: 9 PUs;Combat Move - Germans
1 infantry moved from Eastern Poland to Belarus
Germans take Belarus from Russians
1 infantry moved from Bessarabia to Western Ukraine
Germans take Western Ukraine from Russians
2 infantry moved from Yugoslavia to Bulgaria
2 fighters and 1 tactical_bomber moved from Yugoslavia to Bulgaria
3 mech_infantrys moved from Yugoslavia to Greece
4 tactical_bombers moved from Southern Italy to Greece
1 fighter and 2 tactical_bombers moved from Caucasus to GreeceCombat - Germans
Battle in Bulgaria
Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 infantry and 1 mech_infantry
Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 2 infantry
Casualties for British: 1 infantry and 1 mech_infantry
Battle in Greece
Germans attack with 1 fighter, 3 mech_infantrys and 6 tactical_bombers
British defend with 1 aaGun, 1 factory_minor and 3 infantry
Germans win, taking Greece from British with 1 fighter, 3 mech_infantrys and 6 tactical_bombers remaining. Battle score for attacker is 14
Casualties for British: 1 aaGun and 3 infantryNon Combat Move - Germans
4 tactical_bombers moved from Greece to Kazakhstan
3 bombers moved from Caucasus to Kwangsi
6 armour moved from Caucasus to Kazakhstan
1 fighter moved from Germany to Novgorod
4 artilleries and 4 infantry moved from Baltic States to Novgorod
1 infantry moved from Poland to Eastern Poland
4 fighters, 18 infantry and 3 mech_infantrys moved from Germany to Slovakia Hungary
4 aaGuns, 12 artilleries and 4 infantry moved from Yugoslavia to Slovakia Hungary
1 infantry moved from Greater Southern Germany to Slovakia Hungary
1 fighter and 2 tactical_bombers moved from Greece to Northern Italy
2 fighters and 1 tactical_bomber moved from Bulgaria to Kazakhstan
1 artillery, 5 carriers, 2 destroyers, 4 fighters, 1 infantry, 1 submarine and 1 transport moved from 124 Sea Zone to 110 Sea Zone
1 submarine moved from 125 Sea Zone to 110 Sea Zone
4 fighters moved from 124 Sea Zone to NovgorodPlace Units - Germans
3 mech_infantrys placed in France
3 infantry placed in Southern France
Germans undo move 2.
3 mech_infantrys placed in Southern France
3 infantry placed in NovgorodTurn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,5,4,6,1,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,3,3,5,2
Germans collect 35 PUs (7 lost to blockades); end with 44 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 54 PUs -
Screwed by the dice once more.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Russians
Russians buy 5 artilleries, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Volgograd to Northwest Persia
Russians take Caucasus from Italians
1 infantry moved from Rostov to Caucasus
8 armour, 10 artilleries, 4 infantry and 14 mech_infantrys moved from Volgograd to Samara
2 infantry moved from Ukraine to Western Ukraine
2 mech_infantrys moved from Russia to Belarus
2 artilleries moved from Smolensk to Belarus
1 fighter and 1 tactical_bomber moved from Russia to Western Ukraine
1 fighter and 1 tactical_bomber moved from Russia to Belarus
2 mech_infantrys moved from Romania to Eastern Poland
1 fighter and 1 tactical_bomber moved from Western Ukraine to Eastern Poland
2 mech_infantrys moved from Russia to Western Ukraine
10 mech_infantrys moved from Romania to Greece
1 armour moved from Romania to Greece
1 armour moved from Romania to Bulgaria
1 armour moved from Bulgaria to Greece
1 infantry moved from Ukraine to Western Ukraine
1 armour moved from Romania to Western Ukraine
Russians take Bessarabia from GermansCombat - Russians
Battle in Belarus
Russians attack with 2 artilleries, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 2 artilleries, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Eastern Poland
Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Eastern Poland from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Greece
Russians attack with 2 armour and 10 mech_infantrys
Germans defend with 1 factory_minor and 3 mech_infantrys
Russians win, taking Greece from Germans with 2 armour and 9 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Germans: 3 mech_infantrys
Casualties for Russians: 1 mech_infantry
Battle in Western Ukraine
Russians attack with 1 armour, 3 infantry and 2 mech_infantrys
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Germans with 1 armour, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Samara
Russians attack with 8 armour, 10 artilleries, 4 infantry and 14 mech_infantrys
Italians defend with 2 mech_infantrys
Russians win, taking Samara from Italians with 8 armour, 10 artilleries, 4 infantry and 14 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Italians: 2 mech_infantrysNon Combat Move - Russians
1 aaGun moved from Volgograd to Samara
1 infantry moved from Russia to Samara
1 fighter and 1 tactical_bomber moved from Belarus to Karelia
1 armour and 2 mech_infantrys moved from Norway to Karelia
1 fighter and 1 tactical_bomber moved from Eastern Poland to Ukraine
1 armour and 9 mech_infantrys moved from Romania to Belarus
1 aaGun moved from Ukraine to Western Ukraine
1 infantry moved from Russia to SamaraPlace Units - Russians
5 artilleries and 4 infantry placed in Russia
3 mech_infantrys placed in UkraineTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 41 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 3 artilleries, 4 bombers, 3 infantry and 5 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Urals to Vologda
Japanese take Vologda from RussiansCombat - Japanese
Non Combat Move - Japanese
2 armour, 4 artilleries, 6 infantry and 2 mech_infantrys moved from Novosibirsk to Kazakhstan
1 infantry moved from Timguska to Urals
1 infantry moved from Timguska to Novosibirsk
1 aaGun moved from Korea to Manchuria
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Manchuria
4 fighters moved from 6 Sea Zone to Japan
1 carrier, 1 destroyer and 1 submarine moved from 20 Sea Zone to 42 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 fighter and 2 tactical_bombers moved from Philippines to 42 Sea Zone
6 fighters moved from 42 Sea Zone to India
3 mech_infantrys moved from Yunnan to India
1 infantry moved from India to West India
3 mech_infantrys moved from French Indo China to Burma
4 mech_infantrys moved from Kweichow to Burma
2 mech_infantrys moved from Kiangsu to Kweichow
8 bombers moved from Japan to Kwangsi
2 carriers, 3 destroyers and 2 submarines moved from 6 Sea Zone to 20 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea ZonePlace Units - Japanese
4 bombers and 3 infantry placed in Japan
3 artilleries placed in India
3 mech_infantrys placed in French Indo China
2 mech_infantrys placed in KiangsuTurn Complete - Japanese
Japanese collect 80 PUs; end with 80 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 90 PUs





