0% for April

15L Whackamatt (Axis) vs. rgp44 (Allies +13)

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                3 fighters moved from Queensland to Philippines
                1 infantry moved from Dutch New Guinea to New Guinea
                1 transport moved from 45 Sea Zone to 54 Sea Zone
                1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 artillery and 1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

    Territory Summary for ANZAC :

    Malaya : 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 harbour and 5 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 artillery, 1 factory_minor, 1 fighter and 1 harbour
        New Guinea : 1 infantry
        Philippines : 3 fighters
        Java : 1 flag
        Dutch New Guinea : 1 flag
        54 Sea Zone : 1 cruiser, 2 destroyers, 1 submarine and 2 transports

    Production/PUs Summary :

    Germans : 49 / 56
        Russians : 30 / 35
        Japanese : 33 / 38
        Americans : 52 / 77
        Chinese : 7 / 7
        British : 29 / 30
        UK_Pacific : 24 / 29
        Italians : 18 / 56
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 80 Sea Zone to 39 Sea Zone
                1 infantry moved from Trans-Jordan to Egypt
                1 cruiser moved from 123 Sea Zone to 109 Sea Zone
                1 infantry moved from French Equatorial Africa to Belgian Congo

    Turn Complete - French

    Territory Summary for French :

    39 Sea Zone : 1 destroyer
        Belgian Congo : 1 infantry
        Egypt : 1 infantry
        United Kingdom : 1 fighter and 2 infantry
        109 Sea Zone : 1 cruiser

    Production/PUs Summary :

    Germans : 49 / 56
        Russians : 30 / 35
        Japanese : 33 / 38
        Americans : 52 / 77
        Chinese : 7 / 7
        British : 29 / 30
        UK_Pacific : 24 / 29
        Italians : 18 / 56
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 5 armour, 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 bomber moved from Southern Italy to 81 Sea Zone
                4 armour, 11 artilleries, 13 infantry and 2 mech_infantrys moved from Bessarabia to Ukraine
                      Germans take Ukraine from Russians
                1 armour moved from Romania to Ukraine
                1 infantry moved from Novgorod to Belarus
                      Germans take Belarus from Russians
                1 armour, 4 artilleries and 14 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians

    Combat - Germans
                Battle in 81 Sea Zone
                    Germans attack with 1 bomber
                    British defend with 1 battleship and 1 transport
                    British win with 1 transport remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 bomber
                    Casualties for British: 1 battleship

    Non Combat Move - Germans
                1 aaGun and 1 infantry moved from Slovakia Hungary to Eastern Poland
                2 artilleries and 5 infantry moved from Romania to Bessarabia
                2 artilleries and 2 infantry moved from Germany to Western Germany
                1 destroyer moved from 114 Sea Zone to 115 Sea Zone
                3 aaGuns moved from Novgorod to Archangel

    Place Units - Germans
                2 infantry placed in Western Germany
                5 armour and 5 mech_infantrys placed in Romania

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,2
                Germans collect 51 PUs (2 lost to blockades); end with 51 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 4 artilleries, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Russians
                1 infantry moved from Bryansk to Western Ukraine
                      Russians take Western Ukraine from Italians
                1 armour, 3 artilleries, 31 infantry and 3 mech_infantrys moved from Bryansk to Belarus
                1 infantry moved from Buyant-Uhaa to Jehol
                      Chinese take Jehol from Japanese

    Combat - Russians
                Battle in Belarus
                    Russians attack with 1 armour, 3 artilleries, 31 infantry and 3 mech_infantrys
                    Germans defend with 1 infantry
                        Russians roll dice for 1 armour, 3 artilleries, 31 infantry and 3 mech_infantrys in Belarus, round 2 :  6/38 hits
                        Germans roll dice for 1 infantry in Belarus, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 1 armour, 3 artilleries, 30 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Bryansk to Russia
                2 infantry moved from Smolensk to Belarus
                1 aaGun moved from Bryansk to Belarus
                3 aaGuns moved from Bryansk to Russia
                1 infantry moved from Ulaanbaatar to Amur
                1 infantry moved from Dzavhan to Yakut S.S.R.
                2 infantry moved from Olgiy to Timguska
                1 armour moved from Russia to Belarus
                1 infantry moved from Volgograd to Samara
                1 infantry moved from Volgograd to Tambov

    Place Units - Russians
                1 infantry placed in Volgograd
                4 artilleries, 4 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 29 PUs; end with 29 PUs total

    Territory Summary for Russians :

    Jehol : 1 infantry
        Amur : 1 infantry
        Yakut S.S.R. : 1 infantry
        Timguska : 2 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag, 1 infantry
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Belarus : 1 aaGun, 2 armour, 3 artilleries, 32 infantry and 3 mech_infantrys
        Rostov : 1 infantry
        Russia : 3 aaGuns, 1 airfield, 6 artilleries, 1 factory_major, 3 fighters, 11 infantry, 3 mech_infantrys and 1 tactical_bomber
        Tambov : 1 infantry
        Western Ukraine : 1 infantry
        Volgograd : 1 factory_minor and 1 infantry
        Samara : 1 infantry
        125 Sea Zone : 1 submarine
        Northwest Persia : 1 flag
        Persia : 1 mech_infantry

    Production/PUs Summary :

    Germans : 52 / 61
        Russians : 29 / 29
        Japanese : 32 / 38
        Americans : 52 / 77
        Chinese : 8 / 7
        British : 29 / 30
        UK_Pacific : 24 / 29
        Italians : 16 / 56
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 2 armour and 8 infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                3 transports moved from 5 Sea Zone to 19 Sea Zone
                2 fighters and 2 tactical_bombers moved from Manchuria to Amur
                1 infantry moved from French Indo China to 36 Sea Zone
                1 destroyer, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                2 bombers moved from Kweichow to Malaya
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                2 armour and 1 mech_infantry moved from French Indo China to Kwangtung
                1 artillery and 1 infantry moved from French Indo China to Shan State
                1 infantry moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                1 infantry moved from Szechwan to Shensi
                      Japanese take Shensi from Chinese
                1 artillery and 2 infantry moved from Szechwan to Yunnan
                2 fighters and 2 tactical_bombers moved from Kweichow to Hopei
                2 fighters and 1 tactical_bomber moved from Kweichow to Jehol
                1 fighter moved from Kweichow to Jehol
                1 tactical_bomber moved from Kweichow to Jehol

    Combat - Japanese
                Battle in Hopei
                    Japanese attack with 2 fighters and 2 tactical_bombers
                    Chinese defend with 1 infantry
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Jehol
                    Japanese attack with 3 fighters and 2 tactical_bombers
                    Russians defend with 1 infantry
                    Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery and 2 infantry
                    British defend with 1 mech_infantry
                    Japanese win, taking Yunnan from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Shan State
                    Japanese attack with 1 artillery and 1 infantry
                    British defend with 1 infantry
                    Japanese win, taking Shan State from UK_Pacific with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Kwangtung
                    Japanese attack with 2 armour and 1 mech_infantry
                    British defend with 1 harbour and 2 infantry
                    UK_Pacific win with 1 infantry remaining. Battle score for attacker is -13
                    Casualties for Japanese: 2 armour and 1 mech_infantry
                    Casualties for British: 1 infantry
                Battle in Java
                Battle in Amur
                    Japanese attack with 2 fighters and 2 tactical_bombers
                    Russians defend with 1 infantry
                    Japanese win, taking Java from ANZAC with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Malaya
                    Japanese attack with 1 artillery, 2 bombers and 1 infantry
                    ANZAC defend with 1 infantry; British defend with 1 harbour and 1 infantry
                    Japanese win, taking Malaya from UK_Pacific with 1 artillery and 2 bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                2 bombers moved from Malaya to French Indo China
                2 battleships, 3 carriers, 2 cruisers, 2 destroyers and 2 submarines moved from 36 Sea Zone to 19 Sea Zone
                2 artilleries and 5 infantry moved from Szechwan to Kweichow
                2 fighters and 2 tactical_bombers moved from Hopei to Manchuria
                1 fighter and 1 tactical_bomber moved from Manchuria to Japan
                2 fighters and 2 tactical_bombers moved from Amur to Japan
                1 destroyer moved from 6 Sea Zone to 19 Sea Zone
                3 fighters and 2 tactical_bombers moved from Jehol to Manchuria

    Place Units - Japanese
                2 armour and 8 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 43 PUs; end with 45 PUs total

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 2 bombers, 4 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour and 1 infantry moved from Central United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
                1 cruiser moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer moved from 101 Sea Zone to 106 Sea Zone
                1 bomber and 1 fighter moved from Eastern United States to 106 Sea Zone
                1 destroyer and 1 submarine moved from 54 Sea Zone to 42 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 25 Sea Zone to 33 Sea Zone
                1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
                1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
                1 battleship and 2 cruisers moved from 25 Sea Zone to 33 Sea Zone

    Combat - Americans
                Battle in Caroline Islands
                    Americans attack with 1 artillery, 4 infantry and 1 mech_infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                        Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 :  3/3 hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 :  2/2 hits
                        2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 2 infantry owned by the Americans lost in Caroline Islands
                    Americans win, taking Caroline Islands from Japanese with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 5
                    Casualties for Americans: 2 infantry
                    Casualties for Japanese: 1 aaGun and 2 infantry
                Battle in Morocco
                    Americans attack with 1 armour, 1 artillery and 2 infantry
                    Italians defend with 1 artillery
                        Americans roll dice for 1 cruiser in Morocco, round 2 :  1/1 hits
                        Italians roll dice for 1 artillery in Morocco, round 2 :  1/1 hits
                        1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Morocco
                    Americans win, taking Morocco from Italians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Italians: 1 artillery
                    Casualties for Americans: 1 infantry
                Battle in 42 Sea Zone
                    Americans attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 destroyer and 1 transport
                        Americans roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans lost in 42 Sea Zone
                        Americans roll dice for 1 destroyer in 42 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 3 :  1/1 hits
                        1 destroyer owned by the Americans lost in 42 Sea Zone
                    Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is -14
                    Casualties for Americans: 1 destroyer and 1 submarine
                Battle in 106 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer and 1 fighter
                    Italians defend with 1 submarine
                        Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 106 Sea Zone, round 2 :  0/3 hits
                        Italians roll dice for 1 submarine in 106 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 106 Sea Zone, round 3 :  2/3 hits
                        Italians roll dice for 1 submarine in 106 Sea Zone, round 3 :  0/1 hits
                        1 submarine owned by the Italians lost in 106 Sea Zone
                    Americans win, taking 106 Sea Zone from Neutral with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 submarine

    Non Combat Move - Americans
                1 bomber moved from 106 Sea Zone to United Kingdom
                1 fighter moved from 106 Sea Zone to 91 Sea Zone
                1 carrier and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                1 mech_infantry moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                3 carriers, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber moved from 25 Sea Zone to 33 Sea Zone
                3 fighters moved from Midway to 33 Sea Zone
                1 bomber moved from Midway to Queensland
                1 fighter moved from Hawaiian Islands to 33 Sea Zone
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Hawaiian Islands to Queensland
                1 submarine moved from 26 Sea Zone to 33 Sea Zone
                1 fighter moved from Western United States to Hawaiian Islands

    Place Units - Americans
                1 infantry placed in Western United States
                1 transport placed in 10 Sea Zone
                1 infantry placed in Eastern United States
                1 fighter placed in Eastern United States
                1 bomber placed in Eastern United States
                1 bomber and 3 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour, 2 infantry and 1 mech_infantry
        Queensland : 1 bomber and 1 fighter
        Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 1 infantry and 2 mech_infantrys
        Hawaiian Islands : 1 airfield, 1 fighter and 1 harbour
        Midway : 1 airfield and 1 harbour
        33 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 3 submarines, 1 tactical_bomber and 3 transports
        26 Sea Zone : 1 destroyer
        10 Sea Zone : 1 transport
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 1 infantry
        United Kingdom : 1 bomber
        Morocco : 1 flag, 1 armour, 1 artillery and 1 infantry
        106 Sea Zone : 1 flag, 1 destroyer
        86 Sea Zone : 1 transport
        Brazil : 1 flag, 3 infantry and 1 mech_infantry
        91 Sea Zone : 1 carrier, 1 cruiser, 1 fighter, 2 submarines and 2 transports

    Production/PUs Summary :

    Germans : 52 / 61
        Russians : 29 / 29
        Japanese : 43 / 45
        Americans : 55 / 80
        Chinese : 5 / 7
        British : 29 / 30
        UK_Pacific : 20 / 29
        Italians : 15 / 56
        ANZAC : 10 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                3 artilleries and 2 infantry moved from Suiyuyan to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 3 artilleries and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 3 artilleries and 2 infantry in Shensi, round 2 :  1/5 hits
                        Japanese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 3 artilleries and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 7 PUs total

    Territory Summary for Chinese :

    Shensi : 3 artilleries and 4 infantry
        Burma : 1 fighter

    Production/PUs Summary :

    Germans : 52 / 61
        Russians : 29 / 29
        Japanese : 42 / 45
        Americans : 55 / 80
        Chinese : 6 / 7
        British : 29 / 30
        UK_Pacific : 20 / 29
        Italians : 15 / 56
        ANZAC : 10 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - British
                British buy 1 artillery, 1 fighter, 3 infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 armour, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 unit repaired.
                1 infantry moved from Eire to 109 Sea Zone
                1 artillery moved from United Kingdom to 109 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from United Kingdom to 109 Sea Zone
                1 armour, 2 artilleries, 3 infantry and 3 transports moved from 109 Sea Zone to 91 Sea Zone
                2 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
                1 armour moved from 91 Sea Zone to Gibraltar
                1 fighter moved from United Kingdom to Gibraltar
                1 battleship and 1 cruiser moved from 109 Sea Zone to 91 Sea Zone
                1 mech_infantry moved from Belgian Congo to Ethiopia
                      British take Ethiopia from Italians
                1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                1 bomber moved from Belgian Congo to Anglo Egyptian Sudan
                1 transport moved from 98 Sea Zone to 80 Sea Zone
                2 infantry moved from Persia to 80 Sea Zone
                2 infantry moved from 80 Sea Zone to Iraq
                1 infantry moved from Persia to Iraq
                2 cruisers moved from 98 Sea Zone to 80 Sea Zone
                1 fighter moved from 98 Sea Zone to Iraq
                2 fighters and 1 tactical_bomber moved from Burma to French Indo China
                1 armour, 3 artilleries, 12 infantry and 2 mech_infantrys moved from Burma to Yunnan
                2 armour and 3 mech_infantrys moved from India to Shan State

    Combat - British
                Battle in Gibraltar
                    British attack with 1 armour, 2 artilleries, 1 fighter and 3 infantry
                    Germans defend with 2 fighters; Italians defend with 1 harbour and 2 infantry
                        British roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 :  0/2 hits
                        British roll dice for 1 armour, 2 artilleries, 1 fighter and 3 infantry in Gibraltar, round 2 :  3/7 hits
                        Italians roll dice for 2 fighters and 2 infantry in Gibraltar, round 2 :  3/4 hits
                        1 fighter owned by the Germans, 3 infantry owned by the British and 2 infantry owned by the Italians lost in Gibraltar
                        British roll dice for 1 armour, 2 artilleries and 1 fighter in Gibraltar, round 3 :  1/4 hits
                        Italians roll dice for 1 fighter in Gibraltar, round 3 :  1/1 hits
                        1 fighter owned by the Germans and 1 artillery owned by the British lost in Gibraltar
                    British win, taking Gibraltar from Italians with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 13
                    Casualties for Germans: 2 fighters
                    Casualties for British: 1 artillery and 3 infantry
                    Casualties for Italians: 2 infantry
                Battle in Iraq
                    British attack with 1 fighter and 3 infantry
                    Neutral_Axis defend with 3 infantry
                        British roll dice for 2 cruisers in Iraq, round 2 :  1/2 hits
                        British roll dice for 1 fighter and 3 infantry in Iraq, round 2 :  0/4 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 2 :  1/3 hits
                        1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                        British roll dice for 1 fighter and 2 infantry in Iraq, round 3 :  1/3 hits
                        Neutral_Axis roll dice for 2 infantry in Iraq, round 3 :  0/2 hits
                        1 infantry owned by the Neutral_Axis lost in Iraq
                        British roll dice for 1 fighter and 2 infantry in Iraq, round 4 :  1/3 hits
                        Neutral_Axis roll dice for 1 infantry in Iraq, round 4 :  0/1 hits
                        1 infantry owned by the Neutral_Axis lost in Iraq
                    British win, taking Iraq from Neutral_Axis with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 1 infantry
                    Casualties for Neutral_Axis: 3 infantry
                Battle in Anglo Egyptian Sudan
                    British attack with 1 bomber, 1 infantry and 1 mech_infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 2 :  1/3 hits
                        Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                    British win, taking Anglo Egyptian Sudan from Italians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Yunnan
                    British attack with 1 armour, 3 artilleries, 12 infantry and 2 mech_infantrys
                    Japanese defend with 1 artillery and 2 infantry
                        British roll dice for 1 armour, 3 artilleries, 12 infantry and 2 mech_infantrys in Yunnan, round 2 :  5/18 hits
                        Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 :  2/3 hits
                        2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the British lost in Yunnan
                    British win, taking Yunnan from Japanese with 1 armour, 3 artilleries, 10 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for British: 2 infantry
                    Casualties for Japanese: 1 artillery and 2 infantry
                Battle in Shan State
                    British attack with 2 armour and 3 mech_infantrys
                    Japanese defend with 1 artillery
                        British roll dice for 2 armour and 3 mech_infantrys in Shan State, round 2 :  1/5 hits
                        Japanese roll dice for 1 artillery in Shan State, round 2 :  1/1 hits
                        1 mech_infantry owned by the British and 1 artillery owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for British: 1 mech_infantry
                    Casualties for Japanese: 1 artillery
                Battle in French Indo China
                    British attack with 2 fighters and 1 tactical_bomber
                    Japanese defend with 2 bombers, 1 factory_minor and 1 infantry
                        British roll dice for 2 fighters and 1 tactical_bomber in French Indo China, round 2 :  2/3 hits
                        Japanese roll dice for 2 bombers and 1 infantry in French Indo China, round 2 :  0/3 hits
                        2 bombers owned by the Japanese lost in French Indo China
                        British roll dice for 2 fighters and 1 tactical_bomber in French Indo China, round 3 :  2/3 hits
                        Japanese roll dice for 1 infantry in French Indo China, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in French Indo China
                    British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 27
                    Casualties for Japanese: 2 bombers and 1 infantry

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from French Indo China to Burma
                1 aaGun moved from Burma to Yunnan
                1 aaGun moved from Burma to Yunnan
                1 infantry moved from Northern Territory to 55 Sea Zone
                1 infantry and 1 transport moved from 55 Sea Zone to 33 Sea Zone
                1 infantry moved from 33 Sea Zone to Caroline Islands
                1 carrier moved from 98 Sea Zone to 80 Sea Zone
                1 fighter moved from Iraq to 80 Sea Zone
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 fighter moved from Gibraltar to 91 Sea Zone
                1 carrier moved from 109 Sea Zone to 91 Sea Zone
                1 aaGun and 1 infantry moved from Scotland to United Kingdom
                1 bomber moved from Anglo Egyptian Sudan to Egypt

    Place Units - British
                1 transport placed in 109 Sea Zone
                1 artillery, 1 fighter and 3 infantry placed in United Kingdom

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs total

    Place Units - UK_Pacific
                2 armour, 3 infantry and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 21 PUs; end with 21 PUs total
                Some Units in India change ownership: 2 armour, 3 infantry and 2 mech_infantrys

    Territory Summary for British and UK_Pacific :

    Caroline Islands : 1 infantry
        Yunnan : 2 aaGuns, 1 armour, 3 artilleries, 10 infantry and 2 mech_infantrys
        Shan State : 2 armour and 2 mech_infantrys
        Burma : 1 aaGun, 2 fighters and 1 tactical_bomber
        India : 1 airfield, 2 armour, 1 factory_major, 1 harbour, 3 infantry and 2 mech_infantrys
        Kwangtung : 1 harbour and 1 infantry
        Celebes : 1 flag
        Sumatra : 1 flag
        33 Sea Zone : 1 transport
        Belgian Congo : 1 mech_infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 armour, 1 artillery and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 airfield, 1 bomber and 1 harbour
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun
        United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 11 infantry and 2 mech_infantrys
        Anglo Egyptian Sudan : 1 infantry and 1 mech_infantry
        Ethiopia : 1 flag, 1 mech_infantry
        80 Sea Zone : 1 carrier, 2 cruisers, 1 fighter and 1 transport
        Eire : 1 flag
        109 Sea Zone : 1 transport
        97 Sea Zone : 1 flag
        Iraq : 1 flag, 2 infantry
        Eastern Persia : 1 flag
        81 Sea Zone : 1 transport
        Persia : 1 flag
        98 Sea Zone : 1 destroyer
        91 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 3 transports

    Production/PUs Summary :

    Germans : 52 / 61
        Russians : 29 / 29
        Japanese : 40 / 45
        Americans : 55 / 80
        Chinese : 7 / 7
        British : 33 / 33
        UK_Pacific : 21 / 21
        Italians : 13 / 56
        ANZAC : 10 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 5 fighters; Remaining resources: 6 PUs;

    Combat Move - Italians
                2 artilleries and 1 infantry moved from Bulgaria to Yugoslavia

    Non Combat Move - Italians
                1 armour moved from Romania to Northern Italy
                2 aaGuns moved from Germany to Western Germany

    Place Units - Italians
                3 fighters placed in Southern Italy
                2 fighters placed in Northern Italy

    Turn Complete - Italians
                Italians collect 13 PUs; end with 19 PUs total

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 54 Sea Zone to 42 Sea Zone
                1 destroyer moved from 54 Sea Zone to 42 Sea Zone
                1 fighter moved from Philippines to 42 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 destroyer, 1 fighter, 1 submarine and 1 transport
                    Japanese defend with 1 destroyer and 1 transport
                        ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 destroyer, 1 fighter and 1 transport in 42 Sea Zone, round 2 :  2/2 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese and 1 transport owned by the Japanese lost in 42 Sea Zone
                    ANZAC win, taking 42 Sea Zone from Neutral with 1 destroyer, 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 15
                    Casualties for Japanese: 1 destroyer and 1 transport
                Battle in Java
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Java, round 2 :  0/1 hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 :  1/2 hits
                        Japanese roll dice for 1 infantry in Java, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Java
                    ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - ANZAC
                1 fighter moved from 42 Sea Zone to Northern Territory
                1 fighter moved from New South Wales to Queensland
                1 cruiser and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone
                2 fighters moved from Philippines to Caroline Islands
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                2 infantry moved from 33 Sea Zone to Caroline Islands
                1 artillery moved from New South Wales to Queensland

    Place Units - ANZAC
                1 carrier and 1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 2 fighters and 2 infantry
        Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 fighter, 1 harbour and 2 infantry
        Northern Territory : 1 fighter
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor and 1 harbour
        New Guinea : 1 infantry
        Java : 1 flag, 1 artillery and 1 infantry
        Dutch New Guinea : 1 flag
        42 Sea Zone : 1 flag, 1 destroyer, 1 submarine and 1 transport
        33 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
        62 Sea Zone : 1 carrier and 1 destroyer

    Production/PUs Summary :

    Germans : 52 / 61
        Russians : 29 / 29
        Japanese : 36 / 45
        Americans : 55 / 80
        Chinese : 7 / 7
        British : 33 / 33
        UK_Pacific : 21 / 21
        Italians : 13 / 19
        ANZAC : 14 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Combat Move - French
                1 destroyer moved from 39 Sea Zone to 37 Sea Zone
                1 infantry moved from Egypt to Alexandria
                      British take Alexandria from Italians

    Combat - French
                Battle in 37 Sea Zone
                    French attack with 1 destroyer
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 37 Sea Zone
                    French win, taking 37 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - French
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan

    Turn Complete - French

    Territory Summary for French :

    37 Sea Zone : 1 flag, 1 destroyer
        Alexandria : 1 infantry
        United Kingdom : 1 fighter and 2 infantry
        Anglo Egyptian Sudan : 1 infantry
        109 Sea Zone : 1 cruiser

    Production/PUs Summary :

    Germans : 52 / 61
        Russians : 29 / 29
        Japanese : 36 / 45
        Americans : 55 / 80
        Chinese : 7 / 7
        British : 33 / 33
        UK_Pacific : 21 / 21
        Italians : 13 / 19
        ANZAC : 14 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 15

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  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 3 fighters and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                5 armour and 2 mech_infantrys moved from Ukraine to Belarus
                      Germans take Bryansk from Russians
                5 armour and 5 mech_infantrys moved from Romania to Belarus
                1 armour moved from Archangel to Smolensk
                      Germans take Smolensk from Russians
                1 armour moved from Smolensk to Belarus
                4 artilleries and 14 infantry moved from Archangel to Belarus
                1 infantry moved from Eastern Poland to Belarus
                1 artillery and 2 infantry moved from Bessarabia to Western Ukraine
                1 artillery and 2 infantry moved from Ukraine to Rostov

    Combat - Germans
                Battle in Western Ukraine
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Western Ukraine from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Germans attack with 11 armour, 4 artilleries, 15 infantry and 7 mech_infantrys
                    Russians defend with 1 aaGun, 2 armour, 3 artilleries, 32 infantry and 3 mech_infantrys
                    Russians win with 2 armour and 2 artilleries remaining. Battle score for attacker is -38
                    Casualties for Germans: 11 armour, 4 artilleries, 15 infantry and 7 mech_infantrys
                    Casualties for Russians: 1 aaGun, 1 artillery, 32 infantry and 3 mech_infantrys
                Battle in Rostov
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Rostov from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 artillery and 3 infantry moved from Bessarabia to Eastern Poland
                1 aaGun moved from Eastern Poland to Baltic States
                1 transport moved from 115 Sea Zone to 113 Sea Zone
                1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone
                1 artillery and 1 infantry moved from 114 Sea Zone to Poland
                1 artillery moved from Finland to Karelia
                2 infantry moved from Finland to 115 Sea Zone
                2 infantry moved from 115 Sea Zone to Novgorod
                3 aaGuns moved from Archangel to Novgorod
                1 infantry moved from Ukraine to Bryansk
                5 artilleries and 5 infantry moved from Ukraine to Rostov
                5 artilleries and 5 infantry moved from Ukraine to Western Ukraine

    Place Units - Germans
                1 artillery and 9 infantry placed in Germany
                3 fighters placed in Novgorod

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,3
                Germans collect 55 PUs (3 lost to blockades); end with 55 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery moved from Belarus to Baltic States
                1 armour moved from Belarus to Smolensk
                      Russians take Smolensk from Germans
                1 armour moved from Smolensk to Archangel
                      Russians take Archangel from Germans
                1 infantry moved from Buyant-Uhaa to Chahar
                      Chinese take Chahar from Japanese
                3 fighters moved from Russia to Bryansk
                1 tactical_bomber moved from Russia to Bryansk
                1 infantry moved from Russia to Bryansk

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Bryansk, round 2 :  3/5 hits
                        Germans roll dice for 1 infantry in Bryansk, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                    Russians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Baltic States
                    Russians attack with 1 artillery
                    Germans defend with 1 aaGun
                        1 aaGun owned by the Germans lost in Baltic States
                    Russians win, taking Baltic States from Germans with 1 artillery remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 aaGun

    Non Combat Move - Russians
                2 mech_infantrys moved from Russia to Archangel
                1 armour and 1 artillery moved from Belarus to Archangel
                1 mech_infantry moved from Russia to Archangel
                3 fighters moved from Bryansk to Russia
                1 tactical_bomber moved from Bryansk to Russia
                6 artilleries and 10 infantry moved from Russia to Tambov
                1 aaGun moved from Russia to Tambov
                1 infantry moved from Samara to Tambov
                1 infantry moved from Volgograd to Kazakhstan
                2 infantry moved from Timguska to Novosibirsk
                1 mech_infantry moved from Persia to 80 Sea Zone

    Place Units - Russians
                1 infantry placed in Volgograd
                2 artilleries and 6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 26 PUs; end with 26 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 31 PUs

    Territory Summary for Russians :

    Chahar : 1 infantry
        Yakut S.S.R. : 1 infantry
        Kazakhstan : 1 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Baltic States : 1 artillery
        Archangel : 2 armour, 1 artillery and 3 mech_infantrys
        Russia : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 3 fighters, 6 infantry and 1 tactical_bomber
        Tambov : 1 aaGun, 6 artilleries and 12 infantry
        Novosibirsk : 2 infantry
        Volgograd : 1 factory_minor and 1 infantry
        125 Sea Zone : 1 submarine
        80 Sea Zone : 1 mech_infantry
        Northwest Persia : 1 flag

    Production/PUs Summary :

    Germans : 55 / 65
        Russians : 26 / 31
        Japanese : 35 / 45
        Americans : 55 / 80
        Chinese : 8 / 7
        British : 33 / 33
        UK_Pacific : 21 / 21
        Italians : 13 / 19
        ANZAC : 14 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 18 17 15

    I am going to concede this one.  Good game!

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