G40 wheatbeer (Axis) vs Adam514 (Allies +19)

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 submarine moved from 105 Sea Zone to 112 Sea Zone
                1 infantry moved from Ukraine to Western Ukraine
                      Russians take Western Ukraine from Germans
                1 armour and 2 mech_infantrys moved from Iraq to Egypt
                1 armour moved from Iraq to Caucasus
                1 tactical_bomber moved from Northwest Persia to Russia
                2 fighters moved from Bryansk to Russia
                3 infantry moved from Sakha to Siberia

    Combat - Russians
                Battle in Siberia
                    Russians attack with 3 infantry
                    Japanese defend with 1 infantry
                    Russians win, taking Siberia from Japanese with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 infantry moved from Volgograd to Samara
                1 infantry moved from Novosibirsk to Kazakhstan
                1 infantry moved from Novosibirsk to Vologda
                2 aaGuns moved from Bryansk to Tambov
                2 aaGuns moved from Bryansk to Russia
                4 artilleries moved from Bryansk to Tambov
                17 infantry moved from Bryansk to Tambov
                13 infantry moved from Bryansk to Tambov
                3 artilleries and 23 infantry moved from Bryansk to Russia
                1 aaGun and 4 infantry moved from Sakha to Buryatia

    Place Units - Russians
                10 infantry placed in Russia
                2 mech_infantrys placed in Volgograd

    Turn Complete - Russians
                Russians collect 31 PUs; end with 31 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 34 PUs

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 artilleries, 3 bombers, 5 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 fighter moved from Malaya to 41 Sea Zone
                1 submarine moved from 44 Sea Zone to 37 Sea Zone
                1 tactical_bomber moved from Malaya to 37 Sea Zone
                1 fighter moved from 44 Sea Zone to 37 Sea Zone
                1 artillery and 1 mech_infantry moved from Shensi to Kansu
                1 armour and 1 mech_infantry moved from Chahar to Suiyuyan
                1 tactical_bomber moved from Yunnan to Suiyuyan
                1 fighter and 1 tactical_bomber moved from Yunnan to Tsinghai
                1 armour moved from Shensi to Suiyuyan
                1 infantry moved from Sikang to Tsinghai
                2 fighters and 2 tactical_bombers moved from Yunnan to Kansu
                1 artillery moved from Shensi to Kansu
                2 fighters moved from 44 Sea Zone to 37 Sea Zone
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 artillery and 1 infantry moved from 5 Sea Zone to Siberia
                2 bombers moved from Japan to Siberia
                1 artillery and 1 transport moved from 44 Sea Zone to 43 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                2 fighters moved from 44 Sea Zone to Java
                1 fighter moved from 44 Sea Zone to 42 Sea Zone

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 1 fighter and 1 transport
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Siberia
                    Japanese attack with 1 artillery, 2 bombers and 1 infantry
                    Russians defend with 2 infantry
                        Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Siberia, round 2 :  2/4 hits
                        Russians roll dice for 2 infantry in Siberia, round 2 :  0/2 hits
                        2 infantry owned by the Russians lost in Siberia
                    Japanese win, taking Siberia from Russians with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Java
                    Japanese attack with 1 artillery, 2 fighters and 1 infantry
                    ANZAC defend with 2 infantry
                        Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Java, round 2 :  2/4 hits
                        ANZAC roll dice for 2 infantry in Java, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Java
                    Japanese win, taking Java from ANZAC with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in 41 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 41 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 37 Sea Zone
                    Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 3 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 :  1/4 hits
                        Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 37 Sea Zone
                    Japanese win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Kansu
                    Japanese attack with 2 artilleries, 2 fighters, 1 mech_infantry and 2 tactical_bombers
                    Chinese defend with 1 fighter and 2 infantry
                        Japanese roll dice for 2 artilleries, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Kansu, round 2 :  3/7 hits
                        Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 2 :  3/3 hits
                        1 fighter owned by the Chinese, 2 artilleries owned by the Japanese, 2 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kansu
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Chinese: 1 fighter and 2 infantry
                    Casualties for Japanese: 2 artilleries and 1 mech_infantry
                Battle in Suiyuyan
                    Japanese attack with 2 armour, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 armour, 1 mech_infantry and 1 tactical_bomber in Suiyuyan, round 2 :  2/4 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Suiyuyan
                    Japanese win, taking Suiyuyan from Chinese with 2 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Tsinghai
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tsinghai, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Tsinghai, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Tsinghai
                    Japanese win, taking Tsinghai from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Tsinghai to Shensi
                2 fighters and 2 tactical_bombers moved from Kansu to Shensi
                1 tactical_bomber moved from Suiyuyan to Chahar
                2 mech_infantrys moved from Manchuria to Chahar
                1 mech_infantry moved from Kiangsu to Kweichow
                2 infantry moved from Kiangsi to Kwangsi
                3 fighters and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
                1 carrier moved from 44 Sea Zone to 37 Sea Zone
                1 destroyer moved from 44 Sea Zone to 37 Sea Zone
                2 fighters moved from Java to 37 Sea Zone
                1 fighter moved from 41 Sea Zone to Malaya
                1 fighter moved from 42 Sea Zone to 35 Sea Zone
                2 cruisers moved from 44 Sea Zone to 35 Sea Zone
                2 battleships moved from 44 Sea Zone to 35 Sea Zone
                2 carriers, 1 destroyer and 4 submarines moved from 44 Sea Zone to 35 Sea Zone
                1 destroyer moved from 20 Sea Zone to 35 Sea Zone
                1 carrier, 1 destroyer and 2 submarines moved from 6 Sea Zone to 35 Sea Zone
                1 fighter moved from Yunnan to Philippines
                1 tactical_bomber moved from Yunnan to 35 Sea Zone
                1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 transport moved from 20 Sea Zone to 19 Sea Zone
                1 infantry moved from Kiangsu to 19 Sea Zone
                1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                1 fighter moved from 35 Sea Zone to Philippines
                1 tactical_bomber moved from Philippines to 35 Sea Zone
                1 infantry moved from Yunnan to French Indo China
                2 bombers moved from Siberia to Japan

    Place Units - Japanese
                1 armour and 1 mech_infantry placed in Manchuria
                1 artillery and 2 infantry placed in Malaya
                1 artillery placed in Manchuria
                3 bombers and 3 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 65 PUs; end with 65 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs

    Production/PUs Summary :

    Germans : 49 / 57
        Russians : 30 / 34
        Japanese : 65 / 70
        Americans : 52 / 72
        Chinese : 1 / 3
        British : 30 / 35
        UK_Pacific : 6 / 4
        Italians : 13 / 6
        ANZAC : 10 / 19
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 2 bombers, 1 carrier, 2 fighters and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Denmark
                1 armour moved from Morocco to 91 Sea Zone
                1 infantry moved from Morocco to 91 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                1 armour and 1 infantry moved from 112 Sea Zone to Norway
                1 carrier and 3 destroyers moved from 91 Sea Zone to 112 Sea Zone
                2 fighters moved from Gibraltar to 112 Sea Zone
                1 bomber moved from United Kingdom to Western Germany

    Combat - Americans
                Americans creates battle in territory 93 Sea Zone
                Strategic bombing raid in Western Germany
                    Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: factory_major
                    Bombing raid in Western Germany causes 4 damage total.
                Battle in Denmark
                Battle in Norway

    Non Combat Move - Americans
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 mech_infantry moved from Morocco to Tunisia
                1 artillery moved from Morocco to 91 Sea Zone
                1 mech_infantry moved from Morocco to 91 Sea Zone
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry moved from Morocco to Algeria
                1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
                1 bomber moved from Western Germany to United Kingdom
                1 fighter moved from Eastern United States to Gibraltar
                1 artillery and 2 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 battleship, 3 carriers, 3 cruisers, 2 destroyers, 5 fighters, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 33 Sea Zone to 46 Sea Zone
                1 artillery, 1 battleship, 3 carriers, 3 cruisers, 2 destroyers, 5 fighters, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 46 Sea Zone to 54 Sea Zone
                1 artillery and 2 infantry moved from 54 Sea Zone to Queensland
                1 submarine moved from 55 Sea Zone to 54 Sea Zone
                1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
                1 carrier and 2 destroyers moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from Western United States to Wake Island
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                2 bombers placed in Eastern United States
                1 carrier and 2 submarines placed in 10 Sea Zone
                2 fighters placed in Western United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,2
                Americans collect 55 PUs (2 lost to blockades); end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 1 PU; end with 1 PU total

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - British
                British buy 2 fighters, 3 infantry and 1 mech_infantry; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - British

    Combat - British
                British creates battle in territory 106 Sea Zone

    Non Combat Move - British
                2 submarines moved from 98 Sea Zone to 97 Sea Zone
                1 submarine moved from 98 Sea Zone to 93 Sea Zone
                1 armour moved from Morocco to 91 Sea Zone
                1 infantry moved from Morocco to 91 Sea Zone
                1 aaGun moved from Gibraltar to 91 Sea Zone
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 aaGun, 1 armour, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
                1 aaGun, 1 armour and 2 infantry moved from 112 Sea Zone to Norway
                3 fighters and 1 tactical_bomber moved from United Kingdom to Norway
                1 cruiser moved from 91 Sea Zone to 112 Sea Zone
                1 battleship and 1 transport moved from 71 Sea Zone to 83 Sea Zone
                2 fighters moved from Gibraltar to Norway
                1 bomber moved from Gibraltar to Norway
                1 artillery and 1 infantry moved from Egypt to Trans-Jordan
                1 artillery and 2 infantry moved from Alexandria to Egypt
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 infantry moved from India to Burma
                1 armour and 1 mech_infantry moved from Iraq to Caucasus
                1 infantry moved from Northwest Persia to Caucasus

    Place Units - British
                2 fighters placed in United Kingdom
                3 infantry placed in Egypt
                1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                British collect 30 PUs; end with 32 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs

    Place Units - UK_Pacific
                1 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,4
                UK_Pacific collect 6 PUs; end with 7 PUs total
                Some Units in India change ownership: 1 infantry

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Belarus to Smolensk
                      Italians take Smolensk from Russians
                1 armour moved from Smolensk to Bryansk
                      Italians take Bryansk from Russians
                1 infantry moved from Romania to Bessarabia
                      Italians take Bessarabia from Russians
                1 armour moved from Belarus to Western Ukraine
                1 bomber moved from Eastern Poland to Western Ukraine

    Combat - Italians
                Battle in Western Ukraine
                    Italians attack with 1 armour and 1 bomber
                    Russians defend with 1 infantry
                        Italians roll dice for 1 armour and 1 bomber in Western Ukraine, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Western Ukraine
                    Italians win, taking Western Ukraine from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 artillery and 1 infantry moved from Romania to Bessarabia
                1 artillery and 1 infantry moved from Belarus to Bryansk
                2 fighters moved from Southern Italy to Western Germany
                4 aaGuns, 3 artilleries and 11 infantry moved from Southern Italy to Northern Italy
                1 bomber moved from Western Ukraine to Western Germany

    Place Units - Italians
                2 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 10
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,5,2,4,1,4,1,1,2
                Italians collect 7 PUs (10 lost to blockades); end with 7 PUs total

    Production/PUs Summary :

    Germans : 44 / 57
        Russians : 26 / 34
        Japanese : 65 / 70
        Americans : 57 / 75
        Chinese : 1 / 1
        British : 30 / 37
        UK_Pacific : 6 / 7
        Italians : 17 / 7
        ANZAC : 10 / 19
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 5 PUs;

    Combat Move - ANZAC
                2 infantry moved from Iraq to Northwest Persia
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 artillery moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 submarine moved from 62 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 submarine and 1 transport
                    Japanese defend with 1 transport
                    ANZAC win, taking 42 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Java
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery
                    ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - ANZAC
                3 fighters moved from Caroline Islands to Queensland
                1 cruiser, 1 destroyer and 1 submarine moved from 33 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 artillery and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 19 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Combat Move - French
                1 infantry moved from Algeria to Tunisia
                1 fighter moved from Gibraltar to Norway
                1 infantry moved from Iraq to Northwest Persia
                1 infantry moved from Egypt to Trans-Jordan

    Non Combat Move - French

    Turn Complete - French

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 6 artilleries and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Belarus to Rostov
                      Germans take Rostov from Russians
                1 armour moved from Eastern Poland to Ukraine
                      Germans take Ukraine from Russians
                4 armour, 1 artillery, 2 infantry and 2 mech_infantrys moved from Western Germany to Denmark
                1 armour and 4 mech_infantrys moved from Germany to Denmark

    Combat - Germans
                Battle in Denmark
                    Germans attack with 5 armour, 1 artillery, 2 infantry and 6 mech_infantrys
                    Americans defend with 1 infantry
                        Germans roll dice for 5 armour, 1 artillery, 2 infantry and 6 mech_infantrys in Denmark, round 2 :  3/14 hits
                        Americans roll dice for 1 infantry in Denmark, round 2 :  0/1 hits
                        1 infantry owned by the Americans lost in Denmark
                    Germans win, taking Denmark from Americans with 5 armour, 1 artillery, 2 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry

    Non Combat Move - Germans
                1 aaGun moved from Western Germany to Denmark
                1 aaGun, 3 artilleries and 3 infantry moved from France to Western Germany
                1 mech_infantry moved from Southern Italy to Western Germany
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 submarines moved from 113 Sea Zone to 115 Sea Zone
                1 aaGun, 20 artilleries and 34 infantry moved from Belarus to Bryansk
                2 artilleries and 2 infantry moved from Germany to 113 Sea Zone
                2 artilleries, 2 infantry and 3 transports moved from 113 Sea Zone to 115 Sea Zone
                2 artilleries and 2 infantry moved from 115 Sea Zone to Finland
                10 armour moved from Belarus to Bryansk
                2 armour and 1 mech_infantry moved from Archangel to Bryansk
                2 armour moved from Novgorod to Finland
                1 mech_infantry moved from Novgorod to Finland
                2 fighters moved from France to Finland
                2 tactical_bombers moved from Southern Italy to Western Germany
                2 armour moved from Eastern Poland to Bryansk
                1 artillery moved from Eastern Poland to Western Ukraine
                1 aaGun moved from Eastern Poland to Poland
                2 bombers moved from Western Germany to Northern Italy
                1 tactical_bomber moved from 113 Sea Zone to Western Germany
                1 fighter moved from Finland to 115 Sea Zone

    Place Units - Germans
                1 artillery and 2 infantry placed in France
                2 infantry placed in Southern France
                1 artillery placed in Southern France
                3 infantry placed in Novgorod
                4 artilleries and 4 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,4,4,1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,5,2,1,6,1,2,2,1
                Germans collect 47 PUs (3 lost to blockades); end with 47 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs

    Production/PUs Summary :

    Germans : 50 / 52
        Russians : 22 / 34
        Japanese : 61 / 70
        Americans : 55 / 75
        Chinese : 1 / 1
        British : 30 / 37
        UK_Pacific : 6 / 7
        Italians : 17 / 7
        ANZAC : 14 / 24
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 1 artillery and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Vologda to Archangel
                      Russians take Archangel from Germans
                1 infantry moved from Russia to Smolensk
                      Russians take Smolensk from Italians
                1 tactical_bomber moved from Russia to Rostov
                2 infantry moved from Tambov to Rostov
                1 infantry moved from Tambov to Rostov
                1 infantry moved from Tambov to Rostov
                1 mech_infantry moved from Egypt to Tobruk
                      Russians take Tobruk from Italians
                1 armour moved from Egypt to Ethiopia
                      Russians take Ethiopia from Italians
                1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
                1 submarine moved from 112 Sea Zone to 125 Sea Zone

    Combat - Russians
                Battle in Rostov
                    Russians attack with 4 infantry and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                    Russians win, taking Rostov from Germans with 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians
                2 aaGuns, 4 artilleries and 25 infantry moved from Tambov to Russia
                2 mech_infantrys moved from Volgograd to Russia
                1 infantry moved from Samara to Russia
                1 infantry moved from Novosibirsk to Vologda
                1 aaGun and 4 infantry moved from Buryatia to Sakha
                1 tactical_bomber moved from Rostov to Russia
                2 fighters moved from Russia to Norway
                3 infantry moved from Novosibirsk to Samara
                1 infantry moved from Tambov to Rostov
                1 infantry moved from Russia to Tambov

    Place Units - Russians
                1 artillery and 9 infantry placed in Russia
                1 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 27 PUs; end with 27 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 36 PUs

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 3 armour, 2 carriers, 1 destroyer and 4 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery and 1 infantry moved from Siberia to Amur
                      Japanese take Amur from Russians
                1 transport moved from 5 Sea Zone to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                2 infantry moved from 5 Sea Zone to Amur
                3 artilleries moved from Manchuria to Amur
                3 infantry moved from Manchuria to Amur
                1 infantry moved from Tsinghai to Kazakhstan
                2 tactical_bombers moved from Shensi to Kazakhstan
                2 armour and 1 mech_infantry moved from Suiyuyan to Kansu
                1 artillery moved from Shensi to Kansu
                1 tactical_bomber moved from Shensi to Kazakhstan
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery and 1 transport moved from 35 Sea Zone to 44 Sea Zone
                1 infantry moved from Celebes to 44 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
                2 battleships, 3 carriers, 2 cruisers and 1 destroyer moved from 35 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                3 fighters moved from 35 Sea Zone to Java
                1 fighter moved from Philippines to Java
                1 fighter moved from Philippines to Java
                1 fighter moved from 37 Sea Zone to Java
                6 submarines moved from 35 Sea Zone to 42 Sea Zone
                1 mech_infantry moved from Chahar to Kansu

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 6 submarines and 1 transport
                    ANZAC defend with 1 submarine and 1 transport
                        Japanese roll dice for 6 submarines in 42 Sea Zone, round 2 :  3/6 hits
                        1 submarine owned by the ANZAC and 1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from ANZAC with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 6 submarines and 1 transport remaining. Battle score for attacker is 13
                    Casualties for ANZAC: 1 submarine and 1 transport
                Battle in Java
                    Japanese attack with 1 artillery, 6 fighters and 1 infantry
                    ANZAC defend with 1 artillery
                        Japanese roll dice for 1 artillery, 6 fighters and 1 infantry in Java, round 2 :  3/8 hits
                        ANZAC roll dice for 1 artillery in Java, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Java
                    Japanese win, taking Java from ANZAC with 1 artillery and 6 fighters remaining. Battle score for attacker is 1
                    Casualties for ANZAC: 1 artillery
                    Casualties for Japanese: 1 infantry
                Battle in Kansu
                    Japanese attack with 2 armour, 1 artillery and 2 mech_infantrys
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 armour, 1 artillery and 2 mech_infantrys in Kansu, round 2 :  2/5 hits
                        Chinese roll dice for 1 infantry in Kansu, round 2 :  1/1 hits
                        1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kansu
                    Japanese win, taking Kansu from Chinese with 2 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Kazakhstan
                    Japanese attack with 1 infantry and 3 tactical_bombers
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 infantry and 3 tactical_bombers in Kazakhstan, round 2 :  1/4 hits
                        Russians roll dice for 1 infantry in Kazakhstan, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Kazakhstan
                    Japanese win, taking Kazakhstan from Russians with 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                1 armour moved from Manchuria to Korea
                1 infantry moved from Manchuria to Korea
                1 mech_infantry moved from Chahar to Manchuria
                3 infantry moved from Manchuria to Amur
                1 mech_infantry moved from Manchuria to Korea
                1 infantry moved from Manchuria to Amur
                3 tactical_bombers moved from Kazakhstan to Shensi
                1 mech_infantry moved from Kweichow to Kansu
                1 carrier moved from 37 Sea Zone to 42 Sea Zone
                6 fighters moved from Java to 42 Sea Zone
                1 fighter moved from 37 Sea Zone to 42 Sea Zone
                1 fighter moved from Malaya to 42 Sea Zone
                1 destroyer and 1 submarine moved from 37 Sea Zone to 42 Sea Zone
                2 destroyers moved from 35 Sea Zone to 42 Sea Zone
                3 fighters moved from Shensi to 37 Sea Zone
                1 tactical_bomber moved from Philippines to 37 Sea Zone
                3 tactical_bombers moved from 35 Sea Zone to Philippines
                1 tactical_bomber moved from Chahar to Korea
                1 transport moved from 35 Sea Zone to 36 Sea Zone
                2 infantry moved from Kwangsi to 36 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                5 bombers moved from Japan to Shensi

    Place Units - Japanese
                2 carriers and 1 destroyer placed in 37 Sea Zone
                4 infantry placed in Japan
                3 armour placed in Manchuria

    Turn Complete - Japanese
                Japanese collect 68 PUs; end with 68 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs

    Production/PUs Summary :

    Germans : 47 / 52
        Russians : 25 / 36
        Japanese : 68 / 73
        Americans : 55 / 75
        Chinese : 0 / 1
        British : 30 / 37
        UK_Pacific : 6 / 7
        Italians : 15 / 7
        ANZAC : 10 / 24
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 bomber, 1 factory_minor, 1 harbour and 6 submarines; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Americans
                1 carrier, 3 destroyers and 2 fighters moved from 112 Sea Zone to 125 Sea Zone
                2 bombers moved from Eastern United States to 125 Sea Zone
                1 bomber moved from United Kingdom to 125 Sea Zone

    Combat - Americans
                Battle in 125 Sea Zone
                    Russians loiter and taunt; Americans attack with 3 bombers, 1 carrier, 3 destroyers and 2 fighters
                    Germans defend with 1 submarine
                    Americans win, taking 125 Sea Zone from Neutral with 3 bombers, 1 carrier, 2 destroyers and 2 fighters remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 submarine
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Americans
                3 bombers moved from 125 Sea Zone to Norway
                1 fighter moved from Gibraltar to Norway
                4 transports moved from 112 Sea Zone to 125 Sea Zone
                1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 carrier, 2 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
                1 artillery and 2 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 battleship, 4 carriers, 3 cruisers, 3 destroyers, 7 fighters, 2 infantry, 3 submarines, 1 tactical_bomber and 2 transports moved from 54 Sea Zone to 33 Sea Zone
                1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands
                2 fighters moved from Wake Island to 33 Sea Zone
                1 carrier and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from Western United States to Wake Island

    Place Units - Americans
                1 factory_minor and 1 harbour placed in Norway
                6 submarines placed in 10 Sea Zone
                1 bomber placed in Eastern United States

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - British
                British buy 1 fighter, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 1 PUs;

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - British
                1 armour and 1 mech_infantry moved from Caucasus to Ukraine

    Combat - British
                British creates battle in territory 106 Sea Zone
                Battle in Ukraine
                    British attack with 1 armour and 1 mech_infantry
                    Germans defend with 1 armour and 1 factory_minor
                    Germans win with no units remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 armour
                    Casualties for British: 1 armour and 1 mech_infantry

    Non Combat Move - British
                1 infantry moved from Caucasus to Rostov
                1 artillery and 1 infantry moved from Trans-Jordan to Iraq
                1 artillery and 6 infantry moved from Egypt to Trans-Jordan
                3 mech_infantrys moved from Belgian Congo to Egypt
                1 infantry moved from British Somaliland to Ethiopia
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                2 transports moved from 112 Sea Zone to 110 Sea Zone
                2 aaGuns and 2 infantry moved from United Kingdom to 110 Sea Zone
                2 aaGuns, 2 infantry and 2 transports moved from 110 Sea Zone to 125 Sea Zone
                2 aaGuns and 2 infantry moved from 125 Sea Zone to Norway
                1 carrier moved from 112 Sea Zone to 125 Sea Zone
                1 fighter moved from United Kingdom to 125 Sea Zone
                1 fighter moved from United Kingdom to Norway
                2 cruisers and 1 destroyer moved from 112 Sea Zone to 125 Sea Zone
                1 aaGun moved from Algeria to Morocco
                1 battleship and 1 transport moved from 83 Sea Zone to 91 Sea Zone
                1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 aaGun, 3 infantry and 1 mech_infantry moved from United Kingdom to Scotland
                3 aaGuns, 3 artilleries, 16 infantry and 2 mech_infantrys moved from Burma to India

    Place Units - British
                3 mech_infantrys placed in Egypt
                1 fighter and 5 infantry placed in United Kingdom
                Turning on Edit Mode
                EDIT: Removing units owned by British from United Kingdom: 1 infantry
                EDIT: Adding units owned by British to Scotland: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - British
                British collect 30 PUs; end with 30 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,2
                UK_Pacific collect 4 PUs (2 lost to blockades); end with 5 PUs total
                Some Units in India change ownership: 2 infantry

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery moved from Bryansk to Tambov
                1 armour moved from Bryansk to Smolensk
                1 armour moved from Western Ukraine to Tambov
                1 bomber moved from Western Germany to Smolensk
                1 infantry moved from Bryansk to Tambov

    Combat - Italians
                Battle in Tambov
                    Italians attack with 1 armour, 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 armour, 1 artillery and 1 infantry in Tambov, round 2 :  2/3 hits
                        Russians roll dice for 1 infantry in Tambov, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Tambov
                    Italians win, taking Tambov from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Italians attack with 1 armour and 1 bomber
                    Russians defend with 1 infantry
                        Italians roll dice for 1 armour and 1 bomber in Smolensk, round 2 :  2/2 hits
                        Russians roll dice for 1 infantry in Smolensk, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Smolensk
                    Italians win, taking Smolensk from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Smolensk to Ukraine
                1 artillery and 2 infantry moved from Bessarabia to Ukraine
                2 fighters moved from Western Germany to Germany
                1 aaGun and 4 infantry moved from Northern Italy to Southern Italy
                2 infantry moved from Northern Italy to Southern Italy
                1 infantry moved from Northern Italy to Southern Italy
                1 aaGun, 3 artilleries and 6 infantry moved from Northern Italy to Western Germany
                1 aaGun moved from Northern Italy to Western Germany
                1 aaGun moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 infantry and 1 mech_infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,5,1,4,4,1,3,3,6
                Italians collect 9 PUs (8 lost to blockades); end with 9 PUs total

    Production/PUs Summary :

    Germans : 47 / 52
        Russians : 23 / 36
        Japanese : 68 / 73
        Americans : 55 / 75
        Chinese : 0 / 1
        British : 30 / 35
        UK_Pacific : 6 / 5
        Italians : 17 / 9
        ANZAC : 10 / 24
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 9 PUs;

    Combat Move - ANZAC
                1 fighter moved from Burma to Eastern Persia

    Non Combat Move - ANZAC
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                1 cruiser, 1 destroyer and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
                3 fighters moved from Queensland to 33 Sea Zone
                3 fighters moved from 33 Sea Zone to Caroline Islands
                2 aaGuns moved from Queensland to New South Wales

    Place Units - ANZAC
                1 destroyer placed in 62 Sea Zone
                1 artillery and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 19 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French
                1 infantry moved from Trans-Jordan to Iraq
                2 infantry moved from Libya to Tobruk
                1 infantry moved from Tunisia to Libya

    Non Combat Move - French

    Turn Complete - French

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 12 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                33 infantry moved from Bryansk to Rostov
                20 artilleries moved from Bryansk to Rostov
                3 infantry moved from Novgorod to Archangel
                1 armour moved from Bryansk to Archangel
                13 armour and 1 mech_infantry moved from Bryansk to Volgograd

    Combat - Germans
                Battle in Volgograd
                    Germans attack with 13 armour and 1 mech_infantry
                    Russians defend with 1 factory_minor and 1 infantry
                        Germans roll dice for 13 armour and 1 mech_infantry in Volgograd, round 2 :  8/14 hits
                        Russians roll dice for 1 infantry in Volgograd, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Volgograd
                    Germans win, taking Volgograd from Russians with 13 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Germans attack with 20 artilleries and 33 infantry
                    British defend with 1 infantry; Russians defend with 5 infantry
                        Germans roll dice for 20 artilleries and 33 infantry in Rostov, round 2 :  19/53 hits
                        Russians roll dice for 6 infantry in Rostov, round 2 :  3/6 hits
                        5 infantry owned by the Russians, 3 infantry owned by the Germans and 1 infantry owned by the British lost in Rostov
                    Germans win, taking Rostov from Russians with 20 artilleries and 30 infantry remaining. Battle score for attacker is 9
                    Casualties for Germans: 3 infantry
                    Casualties for British: 1 infantry
                    Casualties for Russians: 5 infantry
                Battle in Archangel
                    Germans attack with 1 armour and 3 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour and 3 infantry in Archangel, round 2 :  0/4 hits
                        Russians roll dice for 1 infantry in Archangel, round 2 :  0/1 hits
                        Germans roll dice for 1 armour and 3 infantry in Archangel, round 3 :  1/4 hits
                        Russians roll dice for 1 infantry in Archangel, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                    Germans win, taking Archangel from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 aaGun moved from Novgorod to Archangel
                1 aaGun moved from Bryansk to Rostov
                1 artillery moved from Western Ukraine to Ukraine
                1 aaGun moved from Poland to Germany
                1 artillery and 2 infantry moved from Denmark to Western Germany
                1 artillery and 2 infantry moved from France to Western Germany
                1 artillery and 2 infantry moved from Southern France to France
                1 fighter moved from 115 Sea Zone to Germany
                1 fighter moved from Finland to Germany
                1 aaGun moved from Denmark to Western Germany
                1 aaGun, 2 armour, 2 artilleries, 5 infantry and 1 mech_infantry moved from Finland to Vyborg
                2 bombers moved from Northern Italy to Ukraine
                1 aaGun moved from Western Germany to Germany
                1 mech_infantry moved from Denmark to Western Germany
                2 mech_infantrys moved from Denmark to Western Germany
                5 armour and 3 mech_infantrys moved from Denmark to Germany
                3 transports moved from 115 Sea Zone to 114 Sea Zone
                3 artilleries and 3 infantry moved from Germany to 114 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 114 Sea Zone to 115 Sea Zone
                3 artilleries and 3 infantry moved from 115 Sea Zone to Baltic States
                1 artillery and 1 infantry moved from Germany to Western Germany

    Place Units - Germans
                10 infantry placed in Germany
                Germans undo move 1.
                3 mech_infantrys placed in Ukraine
                1 artillery and 2 infantry placed in France
                10 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,2,1,2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,1,5,3,3,6,5,2,5
                Germans collect 47 PUs (5 lost to blockades); end with 47 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 57 PUs

    Production/PUs Summary :

    Germans : 52 / 57
        Russians : 18 / 36
        Japanese : 68 / 73
        Americans : 55 / 75
        Chinese : 0 / 1
        British : 30 / 35
        UK_Pacific : 6 / 5
        Italians : 17 / 9
        ANZAC : 10 / 24
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 6 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Russians
                1 infantry moved from Vologda to Archangel
                2 mech_infantrys moved from Russia to Archangel
                1 fighter moved from Norway to Archangel
                1 infantry moved from Sakha to Siberia
                      Russians take Siberia from Japanese
                1 armour moved from Ethiopia to Italian Somaliland
                      Russians take Italian Somaliland from Italians
                1 armour moved from Italian Somaliland to Ethiopia
                1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
                1 mech_infantry moved from Tobruk to Egypt
                1 artillery and 3 infantry moved from Russia to Tambov
                1 artillery and 2 infantry moved from Russia to Smolensk
                2 infantry and 1 tactical_bomber moved from Russia to Bryansk
                1 fighter moved from Norway to Archangel
                1 submarine moved from 125 Sea Zone to 110 Sea Zone
                1 infantry moved from Buyant-Uhaa to Jehol
                      Chinese take Jehol from Japanese
                1 infantry moved from Buyant-Uhaa to Chahar
                      Chinese take Chahar from Japanese

    Combat - Russians
                Battle in Archangel
                    Russians attack with 2 fighters, 1 infantry and 2 mech_infantrys
                    Germans defend with 1 aaGun, 1 armour and 2 infantry
                    1 mech_infantry owned by the Russians retreated to Vologda
                    Germans win with 1 armour and 2 infantry remaining. Battle score for attacker is -12
                    Casualties for Germans: 1 aaGun
                    Casualties for Russians: 1 fighter, 1 infantry and 1 mech_infantry
                Battle in Tambov
                    Russians attack with 1 artillery and 3 infantry
                    Italians defend with 1 armour and 1 artillery
                    Russians win, taking Tambov from Italians with 1 artillery and 3 infantry remaining. Battle score for attacker is 10
                    Casualties for Italians: 1 armour and 1 artillery
                Battle in Smolensk
                    Russians attack with 1 artillery and 2 infantry
                    Italians defend with 1 armour
                    Russians win, taking Smolensk from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 armour
                Battle in Bryansk
                    Russians attack with 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                    retreated to Bryansk
                    Italians win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Russians: 2 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                1 tactical_bomber moved from Bryansk to Russia
                1 fighter moved from Archangel to Vologda
                2 infantry moved from Samara to Vologda
                7 infantry moved from Russia to Vologda
                1 infantry moved from Olgiy to Timguska
                1 infantry moved from Dzavhan to Yakut S.S.R.
                1 aaGun and 3 infantry moved from Sakha to Siberia
                1 aaGun and 3 infantry moved from Sakha to Buryatia
                1 infantry moved from Ulaanbaatar to Buryatia
                1 aaGun moved from Russia to Vologda
                2 aaGuns moved from Russia to Samara
                6 artilleries moved from Russia to Samara
                50 infantry moved from Russia to Samara
                1 armour moved from Caucasus to Persia

    Place Units - Russians
                6 artilleries and 4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 21 PUs; end with 21 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 33 PUs

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 4 artilleries, 4 fighters, 2 infantry and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Kazakhstan to Caucasus
                      Japanese take Caucasus from Russians
                2 artilleries and 4 infantry moved from Amur to Buryatia
                1 transport moved from 5 Sea Zone to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                2 infantry moved from 5 Sea Zone to Siberia
                2 artilleries moved from Amur to Siberia
                2 infantry moved from Amur to Siberia
                1 tactical_bomber moved from Korea to Sakha
                3 infantry moved from Amur to Sakha
                1 infantry moved from Amur to Buryatia
                1 armour moved from Korea to Siberia
                1 mech_infantry moved from Korea to Jehol
                1 armour moved from Manchuria to Buryatia
                1 armour and 1 mech_infantry moved from Kansu to Chahar
                1 armour and 1 mech_infantry moved from Kansu to Chahar
                5 bombers moved from Shensi to Russia
                1 artillery moved from Kansu to Novosibirsk
                      Japanese take Novosibirsk from Russians
                3 tactical_bombers moved from Shensi to Jehol
                1 armour moved from Manchuria to Buryatia
                1 infantry moved from Korea to Manchuria

    Combat - Japanese
                Strategic bombing raid in Russia
                        AA fire in Russia :  2/5 hits
                    2 bombers killed by AA
                    Bombing raid in Russia rolls: 5,3,6 and causes: 14 damage to unit: factory_major
                    Bombing raid in Russia causes 14 damage total.
                Battle in Buryatia
                    Japanese attack with 2 armour, 2 artilleries and 5 infantry
                    Russians defend with 1 aaGun and 4 infantry
                        Japanese roll dice for 2 armour, 2 artilleries and 5 infantry in Buryatia, round 2 :  3/9 hits
                        Russians roll dice for 1 aaGun and 4 infantry in Buryatia, round 2 :  1/4 hits
                        2 infantry owned by the Russians, 1 infantry owned by the Japanese and 1 aaGun owned by the Russians lost in Buryatia
                        Japanese roll dice for 2 armour, 2 artilleries and 4 infantry in Buryatia, round 3 :  1/8 hits
                        Russians roll dice for 2 infantry in Buryatia, round 3 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Buryatia
                        Japanese roll dice for 2 armour, 2 artilleries and 3 infantry in Buryatia, round 4 :  3/7 hits
                        Russians roll dice for 1 infantry in Buryatia, round 4 :  0/1 hits
                        1 infantry owned by the Russians lost in Buryatia
                    Japanese win, taking Buryatia from Russians with 2 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 11
                    Casualties for Russians: 1 aaGun and 4 infantry
                    Casualties for Japanese: 2 infantry
                Battle in Siberia
                    Japanese attack with 1 armour, 2 artilleries and 4 infantry
                    Russians defend with 1 aaGun and 4 infantry
                        Japanese roll dice for 1 armour, 2 artilleries and 4 infantry in Siberia, round 2 :  2/7 hits
                        Russians roll dice for 1 aaGun and 4 infantry in Siberia, round 2 :  2/4 hits
                        1 infantry owned by the Russians, 2 infantry owned by the Japanese and 1 aaGun owned by the Russians lost in Siberia
                        Japanese roll dice for 1 armour, 2 artilleries and 2 infantry in Siberia, round 3 :  3/5 hits
                        Russians roll dice for 3 infantry in Siberia, round 3 :  0/3 hits
                        3 infantry owned by the Russians lost in Siberia
                    Japanese win, taking Siberia from Russians with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 11
                    Casualties for Russians: 1 aaGun and 4 infantry
                    Casualties for Japanese: 2 infantry
                Battle in Chahar
                    Japanese attack with 2 armour and 2 mech_infantrys
                    Russians defend with 1 infantry
                        Japanese roll dice for 2 armour and 2 mech_infantrys in Chahar, round 2 :  1/4 hits
                        Chinese roll dice for 1 infantry in Chahar, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Chahar
                    Japanese win, taking Chahar from Chinese with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Jehol
                    Japanese attack with 1 mech_infantry and 3 tactical_bombers
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 mech_infantry and 3 tactical_bombers in Jehol, round 2 :  2/4 hits
                        Chinese roll dice for 1 infantry in Jehol, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Jehol
                    Japanese win, taking Jehol from Chinese with 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Sakha
                    Japanese attack with 3 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Japanese roll dice for 3 infantry and 1 tactical_bomber in Sakha, round 2 :  0/4 hits
                        Russians roll dice for 1 infantry in Sakha, round 2 :  1/1 hits
                        1 infantry owned by the Japanese lost in Sakha
                        Japanese roll dice for 2 infantry and 1 tactical_bomber in Sakha, round 3 :  0/3 hits
                        Russians roll dice for 1 infantry in Sakha, round 3 :  0/1 hits
                        Japanese roll dice for 2 infantry and 1 tactical_bomber in Sakha, round 4 :  1/3 hits
                        Russians roll dice for 1 infantry in Sakha, round 4 :  0/1 hits
                        1 infantry owned by the Russians lost in Sakha
                    Japanese win, taking Sakha from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                3 tactical_bombers moved from Jehol to Manchuria
                2 battleships and 2 cruisers moved from 42 Sea Zone to 35 Sea Zone
                2 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
                4 carriers, 4 destroyers, 8 fighters and 7 submarines moved from 42 Sea Zone to 35 Sea Zone
                1 artillery moved from Java to 42 Sea Zone
                2 carriers, 1 destroyer, 3 fighters and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
                3 fighters moved from 35 Sea Zone to Philippines
                3 tactical_bombers moved from Philippines to 35 Sea Zone
                1 artillery and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                1 infantry moved from Sumatra to 41 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
                1 infantry moved from French Indo China to Shan State
                3 artilleries and 3 infantry moved from Malaya to Shan State
                3 bombers moved from Russia to Ukraine
                1 tactical_bomber moved from Sakha to Manchuria

    Place Units - Japanese
                1 artillery and 2 infantry placed in Manchuria
                3 artilleries placed in Malaya
                Japanese undo move 2.
                Japanese undo move 1.
                2 artilleries and 1 infantry placed in Manchuria
                2 artilleries and 1 infantry placed in Malaya
                4 fighters and 1 tactical_bomber placed in Japan

    Turn Complete - Japanese
                Japanese collect 73 PUs; end with 73 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs

    Production/PUs Summary :

    Germans : 52 / 57
        Russians : 15 / 33
        Japanese : 73 / 78
        Americans : 55 / 75
        Chinese : 0 / 1
        British : 30 / 35
        UK_Pacific : 6 / 5
        Italians : 15 / 9
        ANZAC : 10 / 24
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 carrier, 2 fighters, 3 infantry and 5 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Norway to Finland
                2 bombers and 1 fighter moved from Norway to Finland
                1 bomber moved from Norway to Western Germany
                1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Norway to 125 Sea Zone
                1 armour, 1 artillery, 2 infantry, 1 mech_infantry and 3 transports moved from 125 Sea Zone to 110 Sea Zone
                1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux

    Combat - Americans
                Strategic bombing raid in Western Germany
                    Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: factory_major
                    Bombing raid in Western Germany causes 4 damage total.
                Battle in Finland
                    Americans attack with 2 bombers, 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                    Americans win, taking Finland from Germans with 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Normandy Bordeaux

    Non Combat Move - Americans
                1 bomber moved from Western Germany to United Kingdom
                2 bombers moved from Finland to United Kingdom
                1 fighter moved from Finland to Norway
                1 transport moved from 125 Sea Zone to 117 Sea Zone
                1 carrier, 2 destroyers and 2 fighters moved from 125 Sea Zone to 110 Sea Zone
                1 mech_infantry moved from Tunisia to Tobruk
                1 artillery, 3 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 33 Sea Zone to 54 Sea Zone
                1 battleship, 5 carriers, 3 cruisers, 5 destroyers, 9 fighters, 3 submarines and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone
                1 artillery, 3 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
                1 carrier and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
                2 fighters moved from Wake Island to 54 Sea Zone
                6 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 bomber moved from Eastern United States to New Zealand

    Place Units - Americans
                3 infantry placed in Norway
                1 carrier and 5 submarines placed in 10 Sea Zone
                2 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 59 PUs; end with 59 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs

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