No intercept
G40 wheatbeer (Axis) vs Adam514 (Allies +19)
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 submarine moved from 105 Sea Zone to 112 Sea Zone
1 infantry moved from Ukraine to Western Ukraine
Russians take Western Ukraine from Germans
1 armour and 2 mech_infantrys moved from Iraq to Egypt
1 armour moved from Iraq to Caucasus
1 tactical_bomber moved from Northwest Persia to Russia
2 fighters moved from Bryansk to Russia
3 infantry moved from Sakha to SiberiaCombat - Russians
Battle in Siberia
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians win, taking Siberia from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 infantry moved from Volgograd to Samara
1 infantry moved from Novosibirsk to Kazakhstan
1 infantry moved from Novosibirsk to Vologda
2 aaGuns moved from Bryansk to Tambov
2 aaGuns moved from Bryansk to Russia
4 artilleries moved from Bryansk to Tambov
17 infantry moved from Bryansk to Tambov
13 infantry moved from Bryansk to Tambov
3 artilleries and 23 infantry moved from Bryansk to Russia
1 aaGun and 4 infantry moved from Sakha to BuryatiaPlace Units - Russians
10 infantry placed in Russia
2 mech_infantrys placed in VolgogradTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 34 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 3 bombers, 5 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 fighter moved from Malaya to 41 Sea Zone
1 submarine moved from 44 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from Malaya to 37 Sea Zone
1 fighter moved from 44 Sea Zone to 37 Sea Zone
1 artillery and 1 mech_infantry moved from Shensi to Kansu
1 armour and 1 mech_infantry moved from Chahar to Suiyuyan
1 tactical_bomber moved from Yunnan to Suiyuyan
1 fighter and 1 tactical_bomber moved from Yunnan to Tsinghai
1 armour moved from Shensi to Suiyuyan
1 infantry moved from Sikang to Tsinghai
2 fighters and 2 tactical_bombers moved from Yunnan to Kansu
1 artillery moved from Shensi to Kansu
2 fighters moved from 44 Sea Zone to 37 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Siberia
2 bombers moved from Japan to Siberia
1 artillery and 1 transport moved from 44 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 fighters moved from 44 Sea Zone to Java
1 fighter moved from 44 Sea Zone to 42 Sea ZoneCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Siberia
Japanese attack with 1 artillery, 2 bombers and 1 infantry
Russians defend with 2 infantry
Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Siberia, round 2 : 2/4 hits
Russians roll dice for 2 infantry in Siberia, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Siberia
Japanese win, taking Siberia from Russians with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Java
Japanese attack with 1 artillery, 2 fighters and 1 infantry
ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Java, round 2 : 2/4 hits
ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 infantry
Battle in 41 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 37 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 3 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 : 1/4 hits
Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 37 Sea Zone
Japanese win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Kansu
Japanese attack with 2 artilleries, 2 fighters, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 1 fighter and 2 infantry
Japanese roll dice for 2 artilleries, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Kansu, round 2 : 3/7 hits
Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 2 : 3/3 hits
1 fighter owned by the Chinese, 2 artilleries owned by the Japanese, 2 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kansu
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Chinese: 1 fighter and 2 infantry
Casualties for Japanese: 2 artilleries and 1 mech_infantry
Battle in Suiyuyan
Japanese attack with 2 armour, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 armour, 1 mech_infantry and 1 tactical_bomber in Suiyuyan, round 2 : 2/4 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 2 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Tsinghai
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tsinghai, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Tsinghai to Shensi
2 fighters and 2 tactical_bombers moved from Kansu to Shensi
1 tactical_bomber moved from Suiyuyan to Chahar
2 mech_infantrys moved from Manchuria to Chahar
1 mech_infantry moved from Kiangsu to Kweichow
2 infantry moved from Kiangsi to Kwangsi
3 fighters and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
1 carrier moved from 44 Sea Zone to 37 Sea Zone
1 destroyer moved from 44 Sea Zone to 37 Sea Zone
2 fighters moved from Java to 37 Sea Zone
1 fighter moved from 41 Sea Zone to Malaya
1 fighter moved from 42 Sea Zone to 35 Sea Zone
2 cruisers moved from 44 Sea Zone to 35 Sea Zone
2 battleships moved from 44 Sea Zone to 35 Sea Zone
2 carriers, 1 destroyer and 4 submarines moved from 44 Sea Zone to 35 Sea Zone
1 destroyer moved from 20 Sea Zone to 35 Sea Zone
1 carrier, 1 destroyer and 2 submarines moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Yunnan to Philippines
1 tactical_bomber moved from Yunnan to 35 Sea Zone
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 transport moved from 20 Sea Zone to 19 Sea Zone
1 infantry moved from Kiangsu to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from Philippines to 35 Sea Zone
1 infantry moved from Yunnan to French Indo China
2 bombers moved from Siberia to JapanPlace Units - Japanese
1 armour and 1 mech_infantry placed in Manchuria
1 artillery and 2 infantry placed in Malaya
1 artillery placed in Manchuria
3 bombers and 3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUsProduction/PUs Summary :
Germans : 49 / 57
Russians : 30 / 34
Japanese : 65 / 70
Americans : 52 / 72
Chinese : 1 / 3
British : 30 / 35
UK_Pacific : 6 / 4
Italians : 13 / 6
ANZAC : 10 / 19
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 bombers, 1 carrier, 2 fighters and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 armour moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 armour and 1 infantry moved from 112 Sea Zone to Norway
1 carrier and 3 destroyers moved from 91 Sea Zone to 112 Sea Zone
2 fighters moved from Gibraltar to 112 Sea Zone
1 bomber moved from United Kingdom to Western GermanyCombat - Americans
Americans creates battle in territory 93 Sea Zone
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Western Germany causes 4 damage total.
Battle in Denmark
Battle in NorwayNon Combat Move - Americans
1 infantry moved from Gibraltar to 91 Sea Zone
1 mech_infantry moved from Morocco to Tunisia
1 artillery moved from Morocco to 91 Sea Zone
1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to Algeria
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
1 bomber moved from Western Germany to United Kingdom
1 fighter moved from Eastern United States to Gibraltar
1 artillery and 2 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 battleship, 3 carriers, 3 cruisers, 2 destroyers, 5 fighters, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 33 Sea Zone to 46 Sea Zone
1 artillery, 1 battleship, 3 carriers, 3 cruisers, 2 destroyers, 5 fighters, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 46 Sea Zone to 54 Sea Zone
1 artillery and 2 infantry moved from 54 Sea Zone to Queensland
1 submarine moved from 55 Sea Zone to 54 Sea Zone
1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 carrier and 2 destroyers moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to Wake Island
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
2 bombers placed in Eastern United States
1 carrier and 2 submarines placed in 10 Sea Zone
2 fighters placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,2
Americans collect 55 PUs (2 lost to blockades); end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Place Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 1 PU; end with 1 PU total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 2 fighters, 3 infantry and 1 mech_infantry; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 1 PUs;Combat Move - British
Combat - British
British creates battle in territory 106 Sea ZoneNon Combat Move - British
2 submarines moved from 98 Sea Zone to 97 Sea Zone
1 submarine moved from 98 Sea Zone to 93 Sea Zone
1 armour moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 aaGun moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 aaGun, 1 armour, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
1 aaGun, 1 armour and 2 infantry moved from 112 Sea Zone to Norway
3 fighters and 1 tactical_bomber moved from United Kingdom to Norway
1 cruiser moved from 91 Sea Zone to 112 Sea Zone
1 battleship and 1 transport moved from 71 Sea Zone to 83 Sea Zone
2 fighters moved from Gibraltar to Norway
1 bomber moved from Gibraltar to Norway
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 artillery and 2 infantry moved from Alexandria to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 infantry moved from India to Burma
1 armour and 1 mech_infantry moved from Iraq to Caucasus
1 infantry moved from Northwest Persia to CaucasusPlace Units - British
2 fighters placed in United Kingdom
3 infantry placed in Egypt
1 mech_infantry placed in Union of South AfricaTurn Complete - British
British collect 30 PUs; end with 32 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUsPlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,4
UK_Pacific collect 6 PUs; end with 7 PUs total
Some Units in India change ownership: 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Belarus to Smolensk
Italians take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
Italians take Bryansk from Russians
1 infantry moved from Romania to Bessarabia
Italians take Bessarabia from Russians
1 armour moved from Belarus to Western Ukraine
1 bomber moved from Eastern Poland to Western UkraineCombat - Italians
Battle in Western Ukraine
Italians attack with 1 armour and 1 bomber
Russians defend with 1 infantry
Italians roll dice for 1 armour and 1 bomber in Western Ukraine, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Italians win, taking Western Ukraine from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 artillery and 1 infantry moved from Romania to Bessarabia
1 artillery and 1 infantry moved from Belarus to Bryansk
2 fighters moved from Southern Italy to Western Germany
4 aaGuns, 3 artilleries and 11 infantry moved from Southern Italy to Northern Italy
1 bomber moved from Western Ukraine to Western GermanyPlace Units - Italians
2 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,5,2,4,1,4,1,1,2
Italians collect 7 PUs (10 lost to blockades); end with 7 PUs totalProduction/PUs Summary :
Germans : 44 / 57
Russians : 26 / 34
Japanese : 65 / 70
Americans : 57 / 75
Chinese : 1 / 1
British : 30 / 37
UK_Pacific : 6 / 7
Italians : 17 / 7
ANZAC : 10 / 19
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 5 PUs;Combat Move - ANZAC
2 infantry moved from Iraq to Northwest Persia
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 submarine and 1 transport
Japanese defend with 1 transport
ANZAC win, taking 42 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for ANZAC: 1 infantryNon Combat Move - ANZAC
3 fighters moved from Caroline Islands to Queensland
1 cruiser, 1 destroyer and 1 submarine moved from 33 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 19 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
1 infantry moved from Algeria to Tunisia
1 fighter moved from Gibraltar to Norway
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Egypt to Trans-JordanNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 artilleries and 11 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Belarus to Rostov
Germans take Rostov from Russians
1 armour moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
4 armour, 1 artillery, 2 infantry and 2 mech_infantrys moved from Western Germany to Denmark
1 armour and 4 mech_infantrys moved from Germany to DenmarkCombat - Germans
Battle in Denmark
Germans attack with 5 armour, 1 artillery, 2 infantry and 6 mech_infantrys
Americans defend with 1 infantry
Germans roll dice for 5 armour, 1 artillery, 2 infantry and 6 mech_infantrys in Denmark, round 2 : 3/14 hits
Americans roll dice for 1 infantry in Denmark, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Denmark
Germans win, taking Denmark from Americans with 5 armour, 1 artillery, 2 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Germans
1 aaGun moved from Western Germany to Denmark
1 aaGun, 3 artilleries and 3 infantry moved from France to Western Germany
1 mech_infantry moved from Southern Italy to Western Germany
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 submarines moved from 113 Sea Zone to 115 Sea Zone
1 aaGun, 20 artilleries and 34 infantry moved from Belarus to Bryansk
2 artilleries and 2 infantry moved from Germany to 113 Sea Zone
2 artilleries, 2 infantry and 3 transports moved from 113 Sea Zone to 115 Sea Zone
2 artilleries and 2 infantry moved from 115 Sea Zone to Finland
10 armour moved from Belarus to Bryansk
2 armour and 1 mech_infantry moved from Archangel to Bryansk
2 armour moved from Novgorod to Finland
1 mech_infantry moved from Novgorod to Finland
2 fighters moved from France to Finland
2 tactical_bombers moved from Southern Italy to Western Germany
2 armour moved from Eastern Poland to Bryansk
1 artillery moved from Eastern Poland to Western Ukraine
1 aaGun moved from Eastern Poland to Poland
2 bombers moved from Western Germany to Northern Italy
1 tactical_bomber moved from 113 Sea Zone to Western Germany
1 fighter moved from Finland to 115 Sea ZonePlace Units - Germans
1 artillery and 2 infantry placed in France
2 infantry placed in Southern France
1 artillery placed in Southern France
3 infantry placed in Novgorod
4 artilleries and 4 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,4,4,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,5,2,1,6,1,2,2,1
Germans collect 47 PUs (3 lost to blockades); end with 47 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUsProduction/PUs Summary :
Germans : 50 / 52
Russians : 22 / 34
Japanese : 61 / 70
Americans : 55 / 75
Chinese : 1 / 1
British : 30 / 37
UK_Pacific : 6 / 7
Italians : 17 / 7
ANZAC : 14 / 24
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 artillery and 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Italians
1 tactical_bomber moved from Russia to Rostov
2 infantry moved from Tambov to Rostov
1 infantry moved from Tambov to Rostov
1 infantry moved from Tambov to Rostov
1 mech_infantry moved from Egypt to Tobruk
Russians take Tobruk from Italians
1 armour moved from Egypt to Ethiopia
Russians take Ethiopia from Italians
1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
1 submarine moved from 112 Sea Zone to 125 Sea ZoneCombat - Russians
Battle in Rostov
Russians attack with 4 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians win, taking Rostov from Germans with 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
2 aaGuns, 4 artilleries and 25 infantry moved from Tambov to Russia
2 mech_infantrys moved from Volgograd to Russia
1 infantry moved from Samara to Russia
1 infantry moved from Novosibirsk to Vologda
1 aaGun and 4 infantry moved from Buryatia to Sakha
1 tactical_bomber moved from Rostov to Russia
2 fighters moved from Russia to Norway
3 infantry moved from Novosibirsk to Samara
1 infantry moved from Tambov to Rostov
1 infantry moved from Russia to TambovPlace Units - Russians
1 artillery and 9 infantry placed in Russia
1 infantry placed in VolgogradTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 36 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 armour, 2 carriers, 1 destroyer and 4 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from Siberia to Amur
Japanese take Amur from Russians
1 transport moved from 5 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Amur
3 artilleries moved from Manchuria to Amur
3 infantry moved from Manchuria to Amur
1 infantry moved from Tsinghai to Kazakhstan
2 tactical_bombers moved from Shensi to Kazakhstan
2 armour and 1 mech_infantry moved from Suiyuyan to Kansu
1 artillery moved from Shensi to Kansu
1 tactical_bomber moved from Shensi to Kazakhstan
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
2 battleships, 3 carriers, 2 cruisers and 1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
3 fighters moved from 35 Sea Zone to Java
1 fighter moved from Philippines to Java
1 fighter moved from Philippines to Java
1 fighter moved from 37 Sea Zone to Java
6 submarines moved from 35 Sea Zone to 42 Sea Zone
1 mech_infantry moved from Chahar to KansuCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 6 submarines and 1 transport
ANZAC defend with 1 submarine and 1 transport
Japanese roll dice for 6 submarines in 42 Sea Zone, round 2 : 3/6 hits
1 submarine owned by the ANZAC and 1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from ANZAC with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 6 submarines and 1 transport remaining. Battle score for attacker is 13
Casualties for ANZAC: 1 submarine and 1 transport
Battle in Java
Japanese attack with 1 artillery, 6 fighters and 1 infantry
ANZAC defend with 1 artillery
Japanese roll dice for 1 artillery, 6 fighters and 1 infantry in Java, round 2 : 3/8 hits
ANZAC roll dice for 1 artillery in Java, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery and 6 fighters remaining. Battle score for attacker is 1
Casualties for ANZAC: 1 artillery
Casualties for Japanese: 1 infantry
Battle in Kansu
Japanese attack with 2 armour, 1 artillery and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 2 armour, 1 artillery and 2 mech_infantrys in Kansu, round 2 : 2/5 hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kansu
Japanese win, taking Kansu from Chinese with 2 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Kazakhstan
Japanese attack with 1 infantry and 3 tactical_bombers
Russians defend with 1 infantry
Japanese roll dice for 1 infantry and 3 tactical_bombers in Kazakhstan, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Kazakhstan
Japanese win, taking Kazakhstan from Russians with 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory UlaanbaatarNon Combat Move - Japanese
1 armour moved from Manchuria to Korea
1 infantry moved from Manchuria to Korea
1 mech_infantry moved from Chahar to Manchuria
3 infantry moved from Manchuria to Amur
1 mech_infantry moved from Manchuria to Korea
1 infantry moved from Manchuria to Amur
3 tactical_bombers moved from Kazakhstan to Shensi
1 mech_infantry moved from Kweichow to Kansu
1 carrier moved from 37 Sea Zone to 42 Sea Zone
6 fighters moved from Java to 42 Sea Zone
1 fighter moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from Malaya to 42 Sea Zone
1 destroyer and 1 submarine moved from 37 Sea Zone to 42 Sea Zone
2 destroyers moved from 35 Sea Zone to 42 Sea Zone
3 fighters moved from Shensi to 37 Sea Zone
1 tactical_bomber moved from Philippines to 37 Sea Zone
3 tactical_bombers moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from Chahar to Korea
1 transport moved from 35 Sea Zone to 36 Sea Zone
2 infantry moved from Kwangsi to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
5 bombers moved from Japan to ShensiPlace Units - Japanese
2 carriers and 1 destroyer placed in 37 Sea Zone
4 infantry placed in Japan
3 armour placed in ManchuriaTurn Complete - Japanese
Japanese collect 68 PUs; end with 68 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUsProduction/PUs Summary :
Germans : 47 / 52
Russians : 25 / 36
Japanese : 68 / 73
Americans : 55 / 75
Chinese : 0 / 1
British : 30 / 37
UK_Pacific : 6 / 7
Italians : 15 / 7
ANZAC : 10 / 24
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 bomber, 1 factory_minor, 1 harbour and 6 submarines; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Americans
1 carrier, 3 destroyers and 2 fighters moved from 112 Sea Zone to 125 Sea Zone
2 bombers moved from Eastern United States to 125 Sea Zone
1 bomber moved from United Kingdom to 125 Sea ZoneCombat - Americans
Battle in 125 Sea Zone
Russians loiter and taunt; Americans attack with 3 bombers, 1 carrier, 3 destroyers and 2 fighters
Germans defend with 1 submarine
Americans win, taking 125 Sea Zone from Neutral with 3 bombers, 1 carrier, 2 destroyers and 2 fighters remaining. Battle score for attacker is -2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyerNon Combat Move - Americans
3 bombers moved from 125 Sea Zone to Norway
1 fighter moved from Gibraltar to Norway
4 transports moved from 112 Sea Zone to 125 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 2 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 artillery and 2 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 battleship, 4 carriers, 3 cruisers, 3 destroyers, 7 fighters, 2 infantry, 3 submarines, 1 tactical_bomber and 2 transports moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands
2 fighters moved from Wake Island to 33 Sea Zone
1 carrier and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to Wake IslandPlace Units - Americans
1 factory_minor and 1 harbour placed in Norway
6 submarines placed in 10 Sea Zone
1 bomber placed in Eastern United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 fighter, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 1 PUs;Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - British
1 armour and 1 mech_infantry moved from Caucasus to UkraineCombat - British
British creates battle in territory 106 Sea Zone
Battle in Ukraine
British attack with 1 armour and 1 mech_infantry
Germans defend with 1 armour and 1 factory_minor
Germans win with no units remaining. Battle score for attacker is -4
Casualties for Germans: 1 armour
Casualties for British: 1 armour and 1 mech_infantryNon Combat Move - British
1 infantry moved from Caucasus to Rostov
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
1 artillery and 6 infantry moved from Egypt to Trans-Jordan
3 mech_infantrys moved from Belgian Congo to Egypt
1 infantry moved from British Somaliland to Ethiopia
1 mech_infantry moved from Union of South Africa to Belgian Congo
2 transports moved from 112 Sea Zone to 110 Sea Zone
2 aaGuns and 2 infantry moved from United Kingdom to 110 Sea Zone
2 aaGuns, 2 infantry and 2 transports moved from 110 Sea Zone to 125 Sea Zone
2 aaGuns and 2 infantry moved from 125 Sea Zone to Norway
1 carrier moved from 112 Sea Zone to 125 Sea Zone
1 fighter moved from United Kingdom to 125 Sea Zone
1 fighter moved from United Kingdom to Norway
2 cruisers and 1 destroyer moved from 112 Sea Zone to 125 Sea Zone
1 aaGun moved from Algeria to Morocco
1 battleship and 1 transport moved from 83 Sea Zone to 91 Sea Zone
1 transport moved from 106 Sea Zone to 91 Sea Zone
1 aaGun, 3 infantry and 1 mech_infantry moved from United Kingdom to Scotland
3 aaGuns, 3 artilleries, 16 infantry and 2 mech_infantrys moved from Burma to IndiaPlace Units - British
3 mech_infantrys placed in Egypt
1 fighter and 5 infantry placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 1 infantry
EDIT: Adding units owned by British to Scotland: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - British
British collect 30 PUs; end with 30 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,2
UK_Pacific collect 4 PUs (2 lost to blockades); end with 5 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery moved from Bryansk to Tambov
1 armour moved from Bryansk to Smolensk
1 armour moved from Western Ukraine to Tambov
1 bomber moved from Western Germany to Smolensk
1 infantry moved from Bryansk to TambovCombat - Italians
Battle in Tambov
Italians attack with 1 armour, 1 artillery and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery and 1 infantry in Tambov, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Tambov
Italians win, taking Tambov from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Italians attack with 1 armour and 1 bomber
Russians defend with 1 infantry
Italians roll dice for 1 armour and 1 bomber in Smolensk, round 2 : 2/2 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Smolensk
Italians win, taking Smolensk from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 bomber moved from Smolensk to Ukraine
1 artillery and 2 infantry moved from Bessarabia to Ukraine
2 fighters moved from Western Germany to Germany
1 aaGun and 4 infantry moved from Northern Italy to Southern Italy
2 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
1 aaGun, 3 artilleries and 6 infantry moved from Northern Italy to Western Germany
1 aaGun moved from Northern Italy to Western Germany
1 aaGun moved from Northern Italy to Southern ItalyPlace Units - Italians
1 infantry and 1 mech_infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,5,1,4,4,1,3,3,6
Italians collect 9 PUs (8 lost to blockades); end with 9 PUs totalProduction/PUs Summary :
Germans : 47 / 52
Russians : 23 / 36
Japanese : 68 / 73
Americans : 55 / 75
Chinese : 0 / 1
British : 30 / 35
UK_Pacific : 6 / 5
Italians : 17 / 9
ANZAC : 10 / 24
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 9 PUs;Combat Move - ANZAC
1 fighter moved from Burma to Eastern PersiaNon Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 cruiser, 1 destroyer and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
3 fighters moved from Queensland to 33 Sea Zone
3 fighters moved from 33 Sea Zone to Caroline Islands
2 aaGuns moved from Queensland to New South WalesPlace Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 19 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
1 infantry moved from Trans-Jordan to Iraq
2 infantry moved from Libya to Tobruk
1 infantry moved from Tunisia to LibyaNon Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 12 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
33 infantry moved from Bryansk to Rostov
20 artilleries moved from Bryansk to Rostov
3 infantry moved from Novgorod to Archangel
1 armour moved from Bryansk to Archangel
13 armour and 1 mech_infantry moved from Bryansk to VolgogradCombat - Germans
Battle in Volgograd
Germans attack with 13 armour and 1 mech_infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 13 armour and 1 mech_infantry in Volgograd, round 2 : 8/14 hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 13 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 20 artilleries and 33 infantry
British defend with 1 infantry; Russians defend with 5 infantry
Germans roll dice for 20 artilleries and 33 infantry in Rostov, round 2 : 19/53 hits
Russians roll dice for 6 infantry in Rostov, round 2 : 3/6 hits
5 infantry owned by the Russians, 3 infantry owned by the Germans and 1 infantry owned by the British lost in Rostov
Germans win, taking Rostov from Russians with 20 artilleries and 30 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Casualties for British: 1 infantry
Casualties for Russians: 5 infantry
Battle in Archangel
Germans attack with 1 armour and 3 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour and 3 infantry in Archangel, round 2 : 0/4 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
Germans roll dice for 1 armour and 3 infantry in Archangel, round 3 : 1/4 hits
Russians roll dice for 1 infantry in Archangel, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 aaGun moved from Novgorod to Archangel
1 aaGun moved from Bryansk to Rostov
1 artillery moved from Western Ukraine to Ukraine
1 aaGun moved from Poland to Germany
1 artillery and 2 infantry moved from Denmark to Western Germany
1 artillery and 2 infantry moved from France to Western Germany
1 artillery and 2 infantry moved from Southern France to France
1 fighter moved from 115 Sea Zone to Germany
1 fighter moved from Finland to Germany
1 aaGun moved from Denmark to Western Germany
1 aaGun, 2 armour, 2 artilleries, 5 infantry and 1 mech_infantry moved from Finland to Vyborg
2 bombers moved from Northern Italy to Ukraine
1 aaGun moved from Western Germany to Germany
1 mech_infantry moved from Denmark to Western Germany
2 mech_infantrys moved from Denmark to Western Germany
5 armour and 3 mech_infantrys moved from Denmark to Germany
3 transports moved from 115 Sea Zone to 114 Sea Zone
3 artilleries and 3 infantry moved from Germany to 114 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 114 Sea Zone to 115 Sea Zone
3 artilleries and 3 infantry moved from 115 Sea Zone to Baltic States
1 artillery and 1 infantry moved from Germany to Western GermanyPlace Units - Germans
10 infantry placed in Germany
Germans undo move 1.
3 mech_infantrys placed in Ukraine
1 artillery and 2 infantry placed in France
10 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,2,1,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,1,5,3,3,6,5,2,5
Germans collect 47 PUs (5 lost to blockades); end with 47 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 57 PUsProduction/PUs Summary :
Germans : 52 / 57
Russians : 18 / 36
Japanese : 68 / 73
Americans : 55 / 75
Chinese : 0 / 1
British : 30 / 35
UK_Pacific : 6 / 5
Italians : 17 / 9
ANZAC : 10 / 24
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 6 artilleries and 4 infantry; Remaining resources: 0 PUs;Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Russians
1 infantry moved from Vologda to Archangel
2 mech_infantrys moved from Russia to Archangel
1 fighter moved from Norway to Archangel
1 infantry moved from Sakha to Siberia
Russians take Siberia from Japanese
1 armour moved from Ethiopia to Italian Somaliland
Russians take Italian Somaliland from Italians
1 armour moved from Italian Somaliland to Ethiopia
1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
1 mech_infantry moved from Tobruk to Egypt
1 artillery and 3 infantry moved from Russia to Tambov
1 artillery and 2 infantry moved from Russia to Smolensk
2 infantry and 1 tactical_bomber moved from Russia to Bryansk
1 fighter moved from Norway to Archangel
1 submarine moved from 125 Sea Zone to 110 Sea Zone
1 infantry moved from Buyant-Uhaa to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Buyant-Uhaa to Chahar
Chinese take Chahar from JapaneseCombat - Russians
Battle in Archangel
Russians attack with 2 fighters, 1 infantry and 2 mech_infantrys
Germans defend with 1 aaGun, 1 armour and 2 infantry
1 mech_infantry owned by the Russians retreated to Vologda
Germans win with 1 armour and 2 infantry remaining. Battle score for attacker is -12
Casualties for Germans: 1 aaGun
Casualties for Russians: 1 fighter, 1 infantry and 1 mech_infantry
Battle in Tambov
Russians attack with 1 artillery and 3 infantry
Italians defend with 1 armour and 1 artillery
Russians win, taking Tambov from Italians with 1 artillery and 3 infantry remaining. Battle score for attacker is 10
Casualties for Italians: 1 armour and 1 artillery
Battle in Smolensk
Russians attack with 1 artillery and 2 infantry
Italians defend with 1 armour
Russians win, taking Smolensk from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour
Battle in Bryansk
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
retreated to Bryansk
Italians win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 tactical_bomber moved from Bryansk to Russia
1 fighter moved from Archangel to Vologda
2 infantry moved from Samara to Vologda
7 infantry moved from Russia to Vologda
1 infantry moved from Olgiy to Timguska
1 infantry moved from Dzavhan to Yakut S.S.R.
1 aaGun and 3 infantry moved from Sakha to Siberia
1 aaGun and 3 infantry moved from Sakha to Buryatia
1 infantry moved from Ulaanbaatar to Buryatia
1 aaGun moved from Russia to Vologda
2 aaGuns moved from Russia to Samara
6 artilleries moved from Russia to Samara
50 infantry moved from Russia to Samara
1 armour moved from Caucasus to PersiaPlace Units - Russians
6 artilleries and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 21 PUs; end with 21 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 33 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 4 artilleries, 4 fighters, 2 infantry and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Kazakhstan to Caucasus
Japanese take Caucasus from Russians
2 artilleries and 4 infantry moved from Amur to Buryatia
1 transport moved from 5 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Siberia
2 artilleries moved from Amur to Siberia
2 infantry moved from Amur to Siberia
1 tactical_bomber moved from Korea to Sakha
3 infantry moved from Amur to Sakha
1 infantry moved from Amur to Buryatia
1 armour moved from Korea to Siberia
1 mech_infantry moved from Korea to Jehol
1 armour moved from Manchuria to Buryatia
1 armour and 1 mech_infantry moved from Kansu to Chahar
1 armour and 1 mech_infantry moved from Kansu to Chahar
5 bombers moved from Shensi to Russia
1 artillery moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
3 tactical_bombers moved from Shensi to Jehol
1 armour moved from Manchuria to Buryatia
1 infantry moved from Korea to ManchuriaCombat - Japanese
Strategic bombing raid in Russia
AA fire in Russia : 2/5 hits
2 bombers killed by AA
Bombing raid in Russia rolls: 5,3,6 and causes: 14 damage to unit: factory_major
Bombing raid in Russia causes 14 damage total.
Battle in Buryatia
Japanese attack with 2 armour, 2 artilleries and 5 infantry
Russians defend with 1 aaGun and 4 infantry
Japanese roll dice for 2 armour, 2 artilleries and 5 infantry in Buryatia, round 2 : 3/9 hits
Russians roll dice for 1 aaGun and 4 infantry in Buryatia, round 2 : 1/4 hits
2 infantry owned by the Russians, 1 infantry owned by the Japanese and 1 aaGun owned by the Russians lost in Buryatia
Japanese roll dice for 2 armour, 2 artilleries and 4 infantry in Buryatia, round 3 : 1/8 hits
Russians roll dice for 2 infantry in Buryatia, round 3 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Buryatia
Japanese roll dice for 2 armour, 2 artilleries and 3 infantry in Buryatia, round 4 : 3/7 hits
Russians roll dice for 1 infantry in Buryatia, round 4 : 0/1 hits
1 infantry owned by the Russians lost in Buryatia
Japanese win, taking Buryatia from Russians with 2 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 11
Casualties for Russians: 1 aaGun and 4 infantry
Casualties for Japanese: 2 infantry
Battle in Siberia
Japanese attack with 1 armour, 2 artilleries and 4 infantry
Russians defend with 1 aaGun and 4 infantry
Japanese roll dice for 1 armour, 2 artilleries and 4 infantry in Siberia, round 2 : 2/7 hits
Russians roll dice for 1 aaGun and 4 infantry in Siberia, round 2 : 2/4 hits
1 infantry owned by the Russians, 2 infantry owned by the Japanese and 1 aaGun owned by the Russians lost in Siberia
Japanese roll dice for 1 armour, 2 artilleries and 2 infantry in Siberia, round 3 : 3/5 hits
Russians roll dice for 3 infantry in Siberia, round 3 : 0/3 hits
3 infantry owned by the Russians lost in Siberia
Japanese win, taking Siberia from Russians with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 11
Casualties for Russians: 1 aaGun and 4 infantry
Casualties for Japanese: 2 infantry
Battle in Chahar
Japanese attack with 2 armour and 2 mech_infantrys
Russians defend with 1 infantry
Japanese roll dice for 2 armour and 2 mech_infantrys in Chahar, round 2 : 1/4 hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Chahar
Japanese win, taking Chahar from Chinese with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Jehol
Japanese attack with 1 mech_infantry and 3 tactical_bombers
Russians defend with 1 infantry
Japanese roll dice for 1 mech_infantry and 3 tactical_bombers in Jehol, round 2 : 2/4 hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Jehol
Japanese win, taking Jehol from Chinese with 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Sakha
Japanese attack with 3 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 3 infantry and 1 tactical_bomber in Sakha, round 2 : 0/4 hits
Russians roll dice for 1 infantry in Sakha, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Sakha
Japanese roll dice for 2 infantry and 1 tactical_bomber in Sakha, round 3 : 0/3 hits
Russians roll dice for 1 infantry in Sakha, round 3 : 0/1 hits
Japanese roll dice for 2 infantry and 1 tactical_bomber in Sakha, round 4 : 1/3 hits
Russians roll dice for 1 infantry in Sakha, round 4 : 0/1 hits
1 infantry owned by the Russians lost in Sakha
Japanese win, taking Sakha from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
3 tactical_bombers moved from Jehol to Manchuria
2 battleships and 2 cruisers moved from 42 Sea Zone to 35 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
4 carriers, 4 destroyers, 8 fighters and 7 submarines moved from 42 Sea Zone to 35 Sea Zone
1 artillery moved from Java to 42 Sea Zone
2 carriers, 1 destroyer, 3 fighters and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
3 fighters moved from 35 Sea Zone to Philippines
3 tactical_bombers moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 infantry moved from French Indo China to Shan State
3 artilleries and 3 infantry moved from Malaya to Shan State
3 bombers moved from Russia to Ukraine
1 tactical_bomber moved from Sakha to ManchuriaPlace Units - Japanese
1 artillery and 2 infantry placed in Manchuria
3 artilleries placed in Malaya
Japanese undo move 2.
Japanese undo move 1.
2 artilleries and 1 infantry placed in Manchuria
2 artilleries and 1 infantry placed in Malaya
4 fighters and 1 tactical_bomber placed in JapanTurn Complete - Japanese
Japanese collect 73 PUs; end with 73 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUsProduction/PUs Summary :
Germans : 52 / 57
Russians : 15 / 33
Japanese : 73 / 78
Americans : 55 / 75
Chinese : 0 / 1
British : 30 / 35
UK_Pacific : 6 / 5
Italians : 15 / 9
ANZAC : 10 / 24
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 2 fighters, 3 infantry and 5 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Norway to Finland
2 bombers and 1 fighter moved from Norway to Finland
1 bomber moved from Norway to Western Germany
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Norway to 125 Sea Zone
1 armour, 1 artillery, 2 infantry, 1 mech_infantry and 3 transports moved from 125 Sea Zone to 110 Sea Zone
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy BordeauxCombat - Americans
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Western Germany causes 4 damage total.
Battle in Finland
Americans attack with 2 bombers, 1 fighter and 1 infantry
Germans defend with 1 infantry
Americans win, taking Finland from Germans with 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Normandy BordeauxNon Combat Move - Americans
1 bomber moved from Western Germany to United Kingdom
2 bombers moved from Finland to United Kingdom
1 fighter moved from Finland to Norway
1 transport moved from 125 Sea Zone to 117 Sea Zone
1 carrier, 2 destroyers and 2 fighters moved from 125 Sea Zone to 110 Sea Zone
1 mech_infantry moved from Tunisia to Tobruk
1 artillery, 3 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 33 Sea Zone to 54 Sea Zone
1 battleship, 5 carriers, 3 cruisers, 5 destroyers, 9 fighters, 3 submarines and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone
1 artillery, 3 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 carrier and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from Wake Island to 54 Sea Zone
6 submarines moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Eastern United States to New ZealandPlace Units - Americans
3 infantry placed in Norway
1 carrier and 5 submarines placed in 10 Sea Zone
2 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs





