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15L Boldfresh (Allies+16) vs JuanSpain (Axis)

  • 12

    Rolled way up huh?  Stunning.

  • 19 18 17 16 15

    Yeah, 6 vs 6 hits, instead of 4 vs 6, not relevant in this case given the Japanese power coming for second round, the relevant was what your defense would do in this case I think. I applied max defense, of course change your selection if you prefer a different one.

  • 12

    @JuanSpain:

    Yeah, 6 vs 6 hits, instead of 4 vs 6, not relevant in this case given the Japanese power coming for second round, the relevant was what your defense would do in this case I think. I applied max defense, of course change your selection if you prefer a different one.

    Beyond ridiculous.  And to say it’s not relevant that you killed a ftr?  And that there isn’t a boat that can fire at your japs?

    Whatever.  These dice are so ridiculous.  I know I’m the one that’s been talking about them but I’m do e talking about them until this one is over.  Let’s just play no more talk about the dice it only annoys me to see responses like this.

  • 19 18 17 16 15

    15 Japan planes can hit 100, 2 more defenders is not relevant is what I mean, because I sacrified the German airforce to make that fleet clearly inferior to the Japanese and I would make it in any case (average hits, more, less).

    Other combats provoked very important differences, like what happened in your 2 disasters, one at the sea in South France and another with russia, but not this, that is all I meant.

    As I said, after those 2 dice disasters and your mistake in Pearl, war has changed significantly, those were absolutely relevant events for the course of this war, but nor this, it is all I meant. I am not saying dice have not been very relevant in the game, but after the last Japan move, things are complicated for Allies.

    Of course you have the right to complaint on what you consider relevant dice, none, or just all.

    I am sorry if my answer annoyed you, but I also have the right to say what I think.

  • 12

    I’m requesting no more dice talk going forward.  Just war.

    thanks

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Russians
                Russians buy 9 infantry; Remaining resources: 3 PUs;

    Combat Move - Russians
                1 infantry moved from Vologda to Archangel
                1 mech_infantry moved from Samara to Urals
                      Russians take Urals from Germans
                1 bomber moved from Russia to Archangel
                1 artillery and 1 infantry moved from Russia to Bryansk
                1 artillery and 1 infantry moved from Russia to Smolensk

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Bryansk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Smolensk
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Smolensk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Archangel
                    Russians attack with 1 bomber and 1 infantry
                    Germans defend with 1 infantry
                    Russians win with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 bomber moved from Archangel to Russia
                1 mech_infantry moved from Samara to Kazakhstan
                1 infantry moved from Tambov to Samara
                2 armour moved from Samara to Russia
                1 transport moved from 100 Sea Zone to 96 Sea Zone

    Place Units - Russians
                8 infantry placed in Russia
                1 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 16 PUs; end with 19 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 25 PUs

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 2 armour, 2 fighters, 1 harbour, 2 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 armour moved from Mozambique to Union of South Africa
                2 infantry moved from Mozambique to Union of South Africa
                1 infantry moved from Mozambique to Rhodesia
                1 infantry moved from Mozambique to Tanganyika Territory
                1 fighter moved from 72 Sea Zone to Rhodesia
                1 tactical_bomber moved from 72 Sea Zone to Rhodesia
                1 fighter moved from 77 Sea Zone to Tanganyika Territory
                1 tactical_bomber moved from 77 Sea Zone to Tanganyika Territory
                1 battleship moved from 77 Sea Zone to 80 Sea Zone
                1 battleship moved from 39 Sea Zone to 80 Sea Zone
                1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 33 Sea Zone to 29 Sea Zone
                1 infantry moved from 29 Sea Zone to Line Islands
                1 bomber moved from Japan to 8 Sea Zone
                1 infantry moved from Afghanistan to Turkmenistan
                      Japanese take Turkmenistan from Russians
                1 infantry moved from India to 39 Sea Zone
                1 armour moved from India to 39 Sea Zone
                1 armour, 1 infantry and 2 transports moved from 39 Sea Zone to 79 Sea Zone
                1 armour moved from West India to 79 Sea Zone
                2 armour, 1 infantry and 2 transports moved from 79 Sea Zone to 80 Sea Zone
                1 infantry moved from 80 Sea Zone to Persia
                1 armour moved from 80 Sea Zone to Iraq
                1 armour moved from 80 Sea Zone to Persia
                3 fighters moved from 39 Sea Zone to Persia
                1 fighter moved from West India to Persia
                2 tactical_bombers moved from West India to 100 Sea Zone
                1 bomber moved from India to 100 Sea Zone
                1 bomber moved from West India to 100 Sea Zone
                4 fighters moved from West India to 100 Sea Zone
                2 fighters moved from West India to 100 Sea Zone
                2 fighters moved from West India to 100 Sea Zone
                1 infantry moved from Argentina to Brazil
                      Japanese take Brazil from Americans

    Combat - Japanese
                Battle in Rhodesia
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                    Japanese win, taking Rhodesia from British with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Line Islands
                Battle in Tanganyika Territory
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 mech_infantry
                    Japanese win, taking Line Islands from Americans with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 mech_infantry
                Battle in Union of South Africa
                    Japanese attack with 2 armour and 2 infantry
                    British defend with 1 factory_minor, 1 harbour and 1 infantry
                    Japanese win, taking Union of South Africa from British with 2 armour and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Persia
                    Japanese attack with 1 armour, 4 fighters and 1 infantry
                    British defend with 2 infantry
                    Japanese win, taking Persia from British with 1 armour, 4 fighters and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Iraq
                Battle in 100 Sea Zone
                    Japanese attack with 2 bombers, 8 fighters and 2 tactical_bombers
                    British defend with 1 transport; Americans defend with 1 transport
                    Japanese win, taking Iraq from British with 2 bombers, 8 fighters and 2 tactical_bombers remaining. Battle score for attacker is 14
                    Casualties for British: 1 transport
                    Casualties for Americans: 1 transport
                Battle in 8 Sea Zone
                    Japanese attack with 1 bomber
                    Americans defend with 1 transport
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport

    Non Combat Move - Japanese
                1 fighter moved from Tanganyika Territory to 72 Sea Zone
                1 tactical_bomber moved from Tanganyika Territory to 72 Sea Zone
                1 tactical_bomber moved from Rhodesia to 72 Sea Zone
                1 fighter moved from Rhodesia to 72 Sea Zone
                3 transports moved from 72 Sea Zone to 79 Sea Zone
                1 carrier moved from 77 Sea Zone to 72 Sea Zone
                4 fighters moved from Persia to 80 Sea Zone
                2 carriers moved from 39 Sea Zone to 80 Sea Zone
                1 destroyer moved from 39 Sea Zone to 79 Sea Zone
                1 cruiser moved from 39 Sea Zone to 79 Sea Zone
                1 destroyer moved from 79 Sea Zone to 72 Sea Zone
                8 fighters moved from 100 Sea Zone to Bulgaria
                2 bombers moved from 100 Sea Zone to Bulgaria
                2 tactical_bombers moved from 100 Sea Zone to Bulgaria
                1 fighter moved from West India to Bulgaria
                1 infantry moved from Argentina to Chile
                      Japanese take Chile from Neutral_True
                1 infantry moved from Argentina to Chile
                1 infantry moved from Argentina to Chile
                2 armour moved from Burma to West India
                2 infantry moved from Afghanistan to West India
                1 armour moved from Afghanistan to West India
                1 bomber moved from 8 Sea Zone to Japan
                1 artillery moved from Amur to Siberia
                1 infantry moved from Yenisey to Timguska

    Place Units - Japanese
                1 harbour placed in West India
                2 infantry and 1 tactical_bomber placed in West India
                2 armour and 1 mech_infantry placed in India
                2 fighters placed in Malaya

    Turn Complete - Japanese
                Japanese collect 69 PUs; end with 69 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs

  • 19 18 17 16 15

    Please launch dice in forum if you wished to scramble.

  • 12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - British
                British buy 3 armour and 2 fighters; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 2 infantry moved from Turkey to Iraq
                1 artillery and 2 infantry moved from Turkey to Greece
                1 infantry moved from Turkey to Iraq
                4 fighters and 7 mech_infantrys moved from Turkey to Rostov
                1 bomber and 1 fighter moved from Egypt to Rostov
                1 infantry and 2 mech_infantrys moved from South West Africa to Rhodesia

  • 12

    ok there are two combats for the USA - i’m going to roll them on the forum and edit the map.  this is just to save having to go back and redo everything on the map for usa now that i’m at the UK turn and it’s all planned out.

  • 12

    so here is brazil

    2 inf, bom vs. inf
    DiceRolls: 2@1 1@4; Total Hits: 12@1: (4, 4)1@4: (4)
    DiceRolls: 1@2; Total Hits: 01@2: (3)

  • 12

    and here is persia

    4 ftr vs. inf, arm
    DiceRolls: 4@3; Total Hits: 24@3: (4, 2, 3, 5)
    DiceRolls: 1@2 1@3; Total Hits: 11@2: (6)1@3: (1)

  • 12

    so i did one ftr better and that ftr will land in nw persia

  • 12

    will just go ahead and roll the rest on here

    iraq - 3 inf, art vs. armor
    DiceRolls: 2@1 2@2; Total Hits: 12@1: (6, 1)2@2: (4, 4)
    DiceRolls: 1@3; Total Hits: 11@3: (3)

  • 12

    greece - 2 inf, art vs. mech
    DiceRolls: 1@1 2@2; Total Hits: 11@1: (6)2@2: (3, 1)
    DiceRolls: 1@2; Total Hits: 01@2: (3)

  • 12

    rhodesia - inf, 2 mech vs. inf
    DiceRolls: 3@1; Total Hits: 03@1: (6, 4, 5)
    DiceRolls: 1@2; Total Hits: 01@2: (6)

  • 12

    round 2
    DiceRolls: 3@1; Total Hits: 03@1: (5, 6, 6)
    DiceRolls: 1@2; Total Hits: 01@2: (3)

  • 12

    round 2
    DiceRolls: 3@1; Total Hits: 13@1: (2, 1, 5)
    DiceRolls: 1@2; Total Hits: 01@2: (6)

  • 12

    was round 3 but anyway…

    now rostov - 7 mech, 5 ftr, bom vs. 3 mech, 2 art, 7 armor
    DiceRolls: 7@1 5@3 1@4; Total Hits: 67@1: (4, 1, 3, 4, 2, 4, 5)5@3: (1, 2, 3, 2, 4)1@4: (4)
    DiceRolls: 5@2 7@3; Total Hits: 25@2: (3, 4, 5, 1, 6)7@3: (2, 6, 4, 4, 6, 4, 4)

  • 12

    rostov round 2 - 5 mech, 5 ftr, bom vs. 6 armor
    DiceRolls: 5@1 5@3 1@4; Total Hits: 35@1: (2, 4, 3, 4, 3)5@3: (5, 6, 1, 1, 1)1@4: (6)
    DiceRolls: 6@3; Total Hits: 46@3: (1, 6, 1, 1, 6, 3)

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