0% for April

WaW wheatbeer (Axis) vs Whackamatt (Allies)

  • 17

    TripleA Turn Summary for game: World At War, version: 1.1.9

    Game History

    Round: 14

    Combat Move - Germans
                1 unit repaired.
                14 Mech.Infs moved from Navoiyskaya to N.W. India
                4 HeavyTanks moved from E.Iran to N.W. India
                1 Tank moved from Iran to N.W. India
                2 Mech.Infs moved from Kazakh to N.W. India
                1 Transport moved from sz18 to sz23
                1 ArmoredCar and 1 Infantry moved from Normandy to sz23
                1 ArmoredCar, 1 Infantry and 1 Transport moved from sz23 to sz19
                1 ArmoredCar and 1 Infantry moved from sz19 to S.Ire
                      Germans take S.Ire from British
                1 Transport moved from sz18 to sz23
                1 Artillery and 1 Elite moved from Normandy to sz23
                1 Artillery, 1 Elite and 1 Transport moved from sz23 to sz19
                1 Artillery and 1 Elite moved from sz19 to Ire
                1 Transport moved from sz18 to sz23
                2 Infantry moved from Normandy to sz23
                2 Infantry and 1 Transport moved from sz23 to sz19
                2 Infantry moved from sz19 to Ire
                1 Transport moved from sz18 to sz23
                1 Artillery and 1 Elite moved from Normandy to sz23
                1 Artillery, 1 Elite and 1 Transport moved from sz23 to sz19
                1 Artillery and 1 Elite moved from sz19 to Ire
                1 Transport moved from sz18 to sz23
                1 Infantry moved from Normandy to sz23
                1 Infantry and 1 Transport moved from sz23 to sz19
                1 Infantry moved from sz19 to Scottland
                      Germans take Scottland from British
                1 Transport moved from sz18 to sz23
                1 Elite and 1 Infantry moved from Normandy to sz23
                1 Elite, 1 Infantry and 1 Transport moved from sz23 to sz19
                1 Elite and 1 Infantry moved from sz19 to N.Ire
                      Germans take N.Ire from British
                1 Transport moved from sz18 to sz23
                1 Artillery and 1 Elite moved from Normandy to sz23
                1 Artillery, 1 Elite and 1 Transport moved from sz23 to sz19
                1 Battleship moved from sz18 to sz19
                1 Carrier moved from sz18 to sz19
                2 Fighters moved from sz18 to Ire
                1 Destroyer moved from sz18 to sz19
                1 Artillery and 1 Elite moved from Hamburg to sz16
                1 Artillery, 1 Elite and 1 Transport moved from sz16 to sz15
                1 Artillery and 1 Elite moved from sz15 to Dover
                3 Elites moved from Normandy to sz18
                3 Elites and 3 S.Subs moved from sz18 to sz19
                3 Elites moved from sz19 to Wales
                1 Transport moved from sz15 to sz18
                1 Artillery and 1 Elite moved from Normandy to sz18
                1 Artillery, 1 Elite and 1 Transport moved from sz18 to sz19
                1 Artillery and 1 Elite moved from sz19 to Wales
                2 Cruisers moved from sz15 to sz18
                2 Elites moved from Normandy to sz18
                2 Cruisers and 2 Elites moved from sz18 to sz19
                2 Elites moved from sz19 to Ire
                1 Artillery and 1 Elite moved from sz19 to Wales
                2 Fighters moved from sz15 to Dover
                1 Submarine moved from sz15 to sz14
                2 Fighters moved from Paris to Dover
                1 Destroyer moved from sz16 to sz15
                1 Destroyer moved from sz16 to sz14
                1 Carrier moved from sz15 to sz19

    Purchase Units - Germans
                Germans buy 2 Artillerys, 1 Carrier, 2 Cruisers, 1 Destroyer, 2 EarlyFighters, 7 Elites, 4 Infantry and 7 Mech.Infs; Remaining resources: 23 PUs;

    Combat - Germans
                Battle in Wales
                    Germans attack with 2 Artillerys and 5 Elites
                    British defend with 1 AAGun, 1 Artillery, 1 Elite, 1 Factory and 2 Infantry
                        Germans roll dice for 1 Battleship and 2 Cruisers in Wales, round 2 :  2/3 hits
                        2 Infantry owned by the British lost in Wales
                        Germans roll dice for 2 Artillerys and 5 Elites in Wales, round 2 :  4/7 hits
                        British roll dice for 1 Artillery and 1 Elite in Wales, round 2 :  0/2 hits
                        1 Artillery owned by the British and 1 Elite owned by the British lost in Wales
                    Germans win, taking Wales from British with 2 Artillerys and 5 Elites remaining. Battle score for attacker is 11
                    Casualties for British: 1 Artillery, 1 Elite and 2 Infantry
                Battle in Dover
                    Germans attack with 1 Artillery, 1 Elite and 4 Fighters
                    British defend with 1 Artillery
                        Germans roll dice for 1 Battleship in Dover, round 2 :  1/1 hits
                        1 Artillery owned by the British lost in Dover
                    Germans win, taking Dover from British with 1 Artillery, 1 Elite and 4 Fighters remaining. Battle score for attacker is 4
                    Casualties for British: 1 Artillery
                Battle in Ire
                    Germans attack with 2 Artillerys, 4 Elites, 2 Fighters and 2 Infantry
                    British defend with 1 Artillery and 4 Infantry
                        Germans roll dice for 2 Artillerys, 4 Elites, 2 Fighters and 2 Infantry in Ire, round 2 :  3/10 hits
                        British roll dice for 1 Artillery and 4 Infantry in Ire, round 2 :  0/5 hits
                        3 Infantry owned by the British lost in Ire
                        Germans roll dice for 2 Artillerys, 4 Elites, 2 Fighters and 2 Infantry in Ire, round 3 :  7/10 hits
                        British roll dice for 1 Artillery and 1 Infantry in Ire, round 3 :  0/2 hits
                        1 Infantry owned by the British and 1 Artillery owned by the British lost in Ire
                    Germans win, taking Ire from British with 2 Artillerys, 4 Elites, 2 Fighters and 2 Infantry remaining. Battle score for attacker is 12
                    Casualties for British: 1 Artillery and 4 Infantry
                Battle in N.W. India
                    Germans attack with 4 HeavyTanks, 16 Mech.Infs and 1 Tank
                    British defend with 1 AAGun, 2 ArmoredCars, 5 Infantry and 5 Tanks
                        Germans roll dice for 4 HeavyTanks, 16 Mech.Infs and 1 Tank in N.W. India, round 2 :  4/21 hits
                        British roll dice for 2 ArmoredCars, 5 Infantry and 5 Tanks in N.W. India, round 2 :  3/12 hits
                        2 Infantry owned by the British, 2 ArmoredCars owned by the British and 3 Mech.Infs owned by the Germans lost in N.W. India
                        Germans roll dice for 4 HeavyTanks, 13 Mech.Infs and 1 Tank in N.W. India, round 3 :  10/18 hits
                        British roll dice for 3 Infantry and 5 Tanks in N.W. India, round 3 :  5/8 hits
                        3 Infantry owned by the British, 5 Mech.Infs owned by the Germans and 5 Tanks owned by the British lost in N.W. India
                    Germans win, taking N.W. India from British with 4 HeavyTanks, 8 Mech.Infs and 1 Tank remaining. Battle score for attacker is -5
                    Casualties for Germans: 8 Mech.Infs
                    Casualties for British: 2 ArmoredCars, 5 Infantry and 5 Tanks

    Non Combat Move - Germans
                2 Fighters moved from Ire to sz19
                2 Fighters moved from Dover to sz19
                2 Fighters moved from Dover to sz15
                1 Artillery moved from Versailles to Normandy
                2 Artillerys and 4 Elites moved from Paris to Le Havre
                1 ArmoredCar moved from Belgium to Le Havre
                1 Artillery and 3 Elites moved from Hamburg to Netherlands
                2 Elites and 2 Infantry moved from Koeln to Netherlands
                2 Infantry moved from Belgium to Netherlands
                1 ArmoredCar moved from Olonets to Smolensk
                1 AAGun moved from Belomorsk to N.Finnland
                2 HeavyTanks moved from Tashkent to Stalinabad
                10 Mech.Infs moved from Moscow to Navoiyskaya
                2 Elites moved from Belomorsk to N.Finnland
                6 HeavyTanks moved from Makinsk to N.W. India
                2 Tanks moved from Makinsk to N.W. India
                7 Tanks moved from Makinsk to N.W. India
                12 HeavyTanks and 2 Tanks moved from Makinsk to N.W. India
                5 Mech.Infs moved from Aleksandrowskoe to Stalinabad
                6 Tanks moved from Bratsk to Makinsk
                2 Me262s moved from Aleksandrowskoe to Stalinabad

    Place Units - Germans
                1 Carrier placed in sz14
                2 Cruisers, 1 Destroyer and 2 EarlyFighters placed in sz14
                5 Mech.Infs placed in Aleksandrowskoe
                2 Mech.Infs placed in Tashkent
                3 Infantry placed in Le Havre
                2 Artillerys and 2 Elites placed in Koeln
                5 Elites and 1 Infantry placed in Paris

    Turn Complete - Germans
                Germans collect 169 PUs; end with 192 PUs total

    Production/PUs Summary :

    Germans : 169 / 192
        Russians : 7 / 0
        Italians : 70 / 73
        French : 22 / 22
        Yamamoto : 47 / 65
        Chinese : 21 / 17
        Hisaichi : 36 / 40
        British : 79 / 92
        Finns : 27 / 50
        Anzac : 39 / 39
        Romanians : 47 / 67
        Dutch : 32 / 32
        Thai : 0 / 0
        Americans : 175 / 176

  • 20 18 17 15

    TripleA Turn Summary for game: World At War, version: 1.1.9

    Game History

    Round: 14

    Combat Move - Russians
                1 Infantry moved from Kotuj to Bratsk
                      Russians take Bratsk from Romanians
                2 Infantry moved from Kamchatka to Palana

    Combat - Russians

    Non Combat Move - Russians

    Turn Complete - Russians
                Russians collect 8 PUs; end with 8 PUs total

  • 17

    TripleA Turn Summary for game: World At War, version: 1.1.9

    Game History

    Round: 14

    Combat Move - Italians
                1 unit repaired.
                1 Mech.Inf moved from Iran to W.India
                      Italians take W.India from British
                2 Artillerys and 4 Elites moved from E.Egypt to N.Egypt
                4 ArmoredCars and 1 Mech.Inf moved from Cairo to N.Egypt

    Purchase Units - Italians
                Italians buy 2 Artillerys, 6 Elites, 2 HeavyTanks, 5 Infantry and 4 Mech.Infs; Remaining resources: 0 PUs;

    Combat - Italians
                Battle in N.Egypt
                    Italians attack with 4 ArmoredCars, 2 Artillerys, 4 Elites and 1 Mech.Inf
                    Americans defend with 1 Tank
                        Italians roll dice for 4 ArmoredCars, 2 Artillerys, 4 Elites and 1 Mech.Inf in N.Egypt, round 2 :  4/11 hits
                        British roll dice for 1 Tank in N.Egypt, round 2 :  0/1 hits
                        1 Tank owned by the Americans lost in N.Egypt
                    Italians win, taking N.Egypt from British with 4 ArmoredCars, 2 Artillerys, 4 Elites and 1 Mech.Inf remaining. Battle score for attacker is 5
                    Casualties for Americans: 1 Tank

    Non Combat Move - Italians
                1 Tank moved from Iran to Israel
                1 AAGun moved from Syria to Israel
                2 ArmoredCars moved from Azerbaijan to Iraq
                1 Tank moved from Iran to Israel
                1 AAGun moved from Azerbaijan to Iran
                4 Tanks moved from Tunis to Alger
                6 Elites and 2 Infantry moved from Roma to sz42
                6 Elites, 2 Infantry and 4 Transports moved from sz42 to sz38
                6 Elites and 2 Infantry moved from sz38 to Alger
                1 Battleship, 1 Carrier and 2 EarlyFighters moved from sz37 to sz38
                2 Destroyers moved from sz37 to sz38
                1 Transport moved from sz37 to sz38
                1 Submarine moved from sz42 to sz38
                1 AAGun moved from Firenze to Genova

    Place Units - Italians
                2 Artillerys, 2 Elites and 2 Infantry placed in Cairo
                2 HeavyTanks placed in Syria
                4 Mech.Infs placed in Tunis
                2 Infantry placed in Iran
                4 Elites placed in Marseille
                1 Infantry placed in Iran

    Turn Complete - Italians
                Italians collect 72 PUs; end with 72 PUs total

    Production/PUs Summary :

    Germans : 169 / 192
        Russians : 8 / 8
        Italians : 72 / 72
        French : 22 / 22
        Yamamoto : 47 / 65
        Chinese : 21 / 17
        Hisaichi : 36 / 40
        British : 77 / 92
        Finns : 27 / 50
        Anzac : 39 / 39
        Romanians : 46 / 67
        Dutch : 32 / 32
        Thai : 0 / 0
        Americans : 175 / 176

  • 20 18 17 15

    TripleA Turn Summary for game: World At War, version: 1.1.9

    Game History

    Round: 14

    Purchase Units - French
                French buy 2 Bunkers and 4 Infantry; Remaining resources: 2 PUs;

    Non Combat Move - French
                1 Infantry moved from N.Brasil to Amazon

    Place Units - French
                1 Bunker and 4 Infantry placed in Morocco
                1 Bunker placed in Coral Harbour

    Turn Complete - French
                French collect 22 PUs; end with 24 PUs total

  • 17

    TripleA Turn Summary for game: World At War, version: 1.1.9

    Game History

    Round: 14

    Combat Move - Yamamoto
                4 Artillerys, 5 Elites and 8 Infantry moved from Japan to S.Japan
                1 Fighter moved from Tokio to S.Japan
                4 Bombers moved from Sian to S.Japan
                1 Elite moved from Wengshui to N.French.I
                1 Elite moved from Fugong to Chunking
                      Yamamoto take Chunking from Chinese
                1 Elite and 1 Infantry moved from Sian to Nanking
                1 Fighter moved from Sian to Nanking
                2 EarlyFighters moved from Sian to N.French.I
                1 Infantry moved from Lhanzou to Peking
                      Yamamoto take Peking from Chinese
                1 Infantry moved from Szechwan to Gansu
                      Yamamoto take Gansu from Chinese
                2 Elites and 1 Infantry moved from Quyan to Ming Jong
                2 Bombers moved from Urumal to Ming Jong

    Purchase Units - Yamamoto
                Yamamoto buy 6 Artillerys, 1 Bunker, 2 EarlyFighters, 4 Elites and 1 Fighter; Remaining resources: 0 PUs;

    Combat - Yamamoto
                Battle in N.French.I
                    Yamamoto attack with 2 EarlyFighters and 1 Elite
                    Americans defend with 1 Tank
                        Yamamoto roll dice for 2 EarlyFighters and 1 Elite in N.French.I, round 2 :  2/3 hits
                        French roll dice for 1 Tank in N.French.I, round 2 :  0/1 hits
                        1 Tank owned by the Americans lost in N.French.I
                    Yamamoto win, taking N.French.I from French with 2 EarlyFighters and 1 Elite remaining. Battle score for attacker is 5
                    Casualties for Americans: 1 Tank
                Battle in Nanking
                    Yamamoto attack with 1 Elite, 1 Fighter and 1 Infantry
                    Americans defend with 1 Tank
                        Yamamoto roll dice for 1 Elite, 1 Fighter and 1 Infantry in Nanking, round 2 :  1/3 hits
                        Chinese roll dice for 1 Tank in Nanking, round 2 :  0/1 hits
                        1 Tank owned by the Americans lost in Nanking
                    Yamamoto win, taking Nanking from Chinese with 1 Elite, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 5
                    Casualties for Americans: 1 Tank
                Battle in Ming Jong
                    Yamamoto attack with 2 Bombers, 2 Elites and 1 Infantry
                    Chinese defend with 1 Artillery and 2 Infantry
                        Yamamoto roll dice for 2 Bombers, 2 Elites and 1 Infantry in Ming Jong, round 2 :  2/5 hits
                        Chinese roll dice for 1 Artillery and 2 Infantry in Ming Jong, round 2 :  1/3 hits
                        1 Infantry owned by the Yamamoto and 2 Infantry owned by the Chinese lost in Ming Jong
                        Yamamoto roll dice for 2 Bombers and 2 Elites in Ming Jong, round 3 :  2/4 hits
                        Chinese roll dice for 1 Artillery in Ming Jong, round 3 :  0/1 hits
                        1 Artillery owned by the Chinese lost in Ming Jong
                    Yamamoto win, taking Ming Jong from Chinese with 2 Bombers and 2 Elites remaining. Battle score for attacker is 6
                    Casualties for Yamamoto: 1 Infantry
                    Casualties for Chinese: 1 Artillery and 2 Infantry
                Battle in S.Japan
                    Yamamoto attack with 4 Artillerys, 4 Bombers, 5 Elites, 1 Fighter and 8 Infantry
                    Americans defend with 3 Artillerys, 3 Elites, 4 Infantry and 6 Tanks
                        Yamamoto roll dice for 4 Artillerys, 4 Bombers, 5 Elites, 1 Fighter and 8 Infantry in S.Japan, round 2 :  9/22 hits
                        Americans roll dice for 3 Artillerys, 3 Elites, 4 Infantry and 6 Tanks in S.Japan, round 2 :  8/16 hits
                        4 Infantry owned by the Americans, 8 Infantry owned by the Yamamoto, 2 Artillerys owned by the Americans and 3 Elites owned by the Americans lost in S.Japan
                        Yamamoto roll dice for 4 Artillerys, 4 Bombers, 5 Elites and 1 Fighter in S.Japan, round 3 :  9/14 hits
                        Americans roll dice for 1 Artillery and 6 Tanks in S.Japan, round 3 :  3/7 hits
                        1 Artillery owned by the Yamamoto, 2 Elites owned by the Yamamoto, 6 Tanks owned by the Americans and 1 Artillery owned by the Americans lost in S.Japan
                    Yamamoto win, taking S.Japan from Americans with 3 Artillerys, 4 Bombers, 3 Elites and 1 Fighter remaining. Battle score for attacker is 33
                    Casualties for Yamamoto: 1 Artillery, 2 Elites and 8 Infantry
                    Casualties for Americans: 3 Artillerys, 3 Elites, 4 Infantry and 6 Tanks

    Non Combat Move - Yamamoto
                4 Bombers and 1 Fighter moved from S.Japan to Tokio
                1 Fighter moved from Nanking to Tokio
                2 EarlyFighters moved from N.French.I to Sian
                1 Infantry moved from Szechwan to Sian
                2 Bombers moved from Ming Jong to Urumal

    Place Units - Yamamoto
                1 Bunker placed in Tokio
                6 Artillerys, 1 Elite and 1 Fighter placed in Tokio
                2 EarlyFighters and 1 Elite placed in Sian
                2 Elites placed in Szechwan

    Turn Complete - Yamamoto
                Yamamoto collect 61 PUs; end with 61 PUs total

    Production/PUs Summary :

    Germans : 169 / 192
        Russians : 8 / 8
        Italians : 72 / 72
        French : 20 / 24
        Yamamoto : 61 / 61
        Chinese : 12 / 17
        Hisaichi : 36 / 40
        British : 77 / 92
        Finns : 27 / 50
        Anzac : 39 / 39
        Romanians : 46 / 67
        Dutch : 32 / 32
        Thai : 0 / 0
        Americans : 172 / 176

  • 20 18 17 15

    TripleA Turn Summary for game: World At War, version: 1.1.9

    Game History

    Round: 14

    Combat Move - Chinese
                1 Fighter and 2 Infantry moved from Xining to Ming Jong
                1 Elite moved from Xining to Ming Jong
                1 Mech.Inf moved from Xining to Kansu
                      Chinese take Kansu from Yamamoto
                1 Mech.Inf moved from Kansu to Nancheng
                9 Infantry and 2 Marines moved from Xining to Nancheng

    Purchase Units - Chinese
                Chinese buy 2 Artillerys, 1 Bunker and 2 Infantry; Remaining resources: 0 PUs;

    Combat - Chinese
                Battle in Ming Jong
                    Chinese attack with 1 Elite, 1 Fighter and 2 Infantry
                    Yamamoto defend with 2 Elites
                    Chinese win, taking Ming Jong from Yamamoto with 1 Elite, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 4
                    Casualties for Yamamoto: 2 Elites
                    Casualties for Chinese: 1 Infantry

    Non Combat Move - Chinese
                1 Fighter moved from Ming Jong to Xining

    Place Units - Chinese
                2 Artillerys, 1 Bunker and 2 Infantry placed in Xining

    Turn Complete - Chinese
                Chinese collect 14 PUs; end with 14 PUs total

  • 17

    TripleA Turn Summary for game: World At War, version: 1.1.9

    Game History

    Round: 14

    Combat Move - Hisaichi
                2 ArmoredCars and 2 Fighters moved from Tientsin to Hopeh

    Purchase Units - Hisaichi
                Hisaichi buy 2 Artillerys, 2 Bunkers and 10 Infantry; Remaining resources: 1 PUs;

    Combat - Hisaichi
                Battle in Hopeh
                    Hisaichi attack with 2 ArmoredCars and 2 Fighters
                    Americans defend with 1 Tank
                        Hisaichi roll dice for 2 ArmoredCars and 2 Fighters in Hopeh, round 2 :  1/4 hits
                        Americans roll dice for 1 Tank in Hopeh, round 2 :  1/1 hits
                        1 Tank owned by the Americans and 1 ArmoredCar owned by the Hisaichi lost in Hopeh
                    Hisaichi win, taking Hopeh from Americans with 1 ArmoredCar and 2 Fighters remaining. Battle score for attacker is 1
                    Casualties for Hisaichi: 1 ArmoredCar
                    Casualties for Americans: 1 Tank

    Non Combat Move - Hisaichi
                1 Infantry moved from Quagan to Tientsin
                1 AAGun and 1 Infantry moved from Hsingnan to Tientsin
                1 Infantry moved from Manchuria to Tientsin
                1 Infantry moved from Ulaan Ude to Jinan
                2 Fighters moved from Hopeh to Tientsin

    Place Units - Hisaichi
                2 Artillerys, 1 Bunker and 6 Infantry placed in Seoul
                1 Bunker and 4 Infantry placed in Tientsin

    Turn Complete - Hisaichi
                Hisaichi collect 39 PUs; end with 40 PUs total

    Production/PUs Summary :

    Germans : 169 / 192
        Russians : 8 / 8
        Italians : 72 / 72
        French : 20 / 24
        Yamamoto : 59 / 61
        Chinese : 14 / 14
        Hisaichi : 39 / 40
        British : 77 / 92
        Finns : 27 / 50
        Anzac : 39 / 39
        Romanians : 46 / 67
        Dutch : 32 / 32
        Thai : 0 / 0
        Americans : 169 / 176

  • 20 18 17 15

    TripleA Turn Summary for game: World At War, version: 1.1.9

    Game History

    Round: 14

    Combat Move - British
                2 Infantry moved from S.Sudan to N.Sudan
                1 Infantry moved from Dheli to N.India
                2 Infantry moved from Dheli to W.India
                1 Tank moved from Bombay to sz63
                1 Tank moved from sz63 to W.India
                1 Tank moved from Calcutta to Dheli
                2 Infantry moved from British Columbia to Canada
                4 Infantry moved from E.Canada to Quebec
                3 Artillerys, 1 Elite and 4 Infantry moved from Manchester to Wales
                1 Artillery, 1 Elite and 1 Infantry moved from Manchester to Wales
                3 Infantry moved from Manchester to Dover
                5 Fighters moved from Manchester to Dover

    Purchase Units - British
                British buy 5 Bunkers, 2 Fighters, 11 Infantry and 4 Tanks; Remaining resources: 0 PUs;

    Combat - British
                Battle in W.India
                    British attack with 2 Infantry and 1 Tank
                    Italians defend with 1 Mech.Inf
                    1 Mech.Inf owned by the Italians lost in W.India
                    British win, taking W.India from Italians with 2 Infantry and 1 Tank remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 Mech.Inf
                Battle in Wales
                    British attack with 4 Artillerys, 2 Elites and 5 Infantry
                    Germans defend with 1 AAGun, 2 Artillerys, 5 Elites and 1 Factory
                    British win, taking Wales from Germans with 4 Artillerys and 2 Elites remaining. Battle score for attacker is 13
                    Casualties for Germans: 2 Artillerys and 5 Elites
                    Casualties for British: 5 Infantry
                Battle in Dover
                    British attack with 5 Fighters and 3 Infantry
                    Germans defend with 1 Artillery and 1 Elite
                    British win, taking Dover from Germans with 5 Fighters and 2 Infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 Artillery and 1 Elite
                    Casualties for British: 1 Infantry

    Non Combat Move - British
                5 Fighters moved from Dover to Manchester
                5 Infantry moved from London to Manchester
                1 Destroyer moved from sz107 to Sea Zone 104
                1 T.Boat moved from sz65 to sz67
                1 Tank moved from Venezuela to Yucatego
                1 Infantry moved from Venezuela to Panama
                1 Tank moved from C.Egypt to E.Lybia

    Place Units - British
                1 Bunker placed in Manchester
                1 Bunker placed in London
                1 Bunker placed in Quebec
                1 Bunker placed in Dheli
                1 Bunker placed in Bombay
                5 Infantry placed in Dheli
                2 Fighters and 2 Tanks placed in Manchester
                6 Infantry and 2 Tanks placed in London

    Turn Complete - British
                British collect 85 PUs; end with 85 PUs total

  • 20 18 17 15

    Well, Wheat, I am going to concede. It was fun playing America, and I learned a lot on my first WAW game.  There’s no way for the US to turn the tide. Germany will taken India, and eventually the England, especially after being moneyless for a round.

    I’m up for a rematch anytime! don’t care what side I play.

  • 17

    Okay. I probably shouldn’t start one right now, but probably can sometime soon.

    Next time I’d like to try Allies.

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