0%

15L Boldfresh (Allies+16) vs JuanSpain (Axis)

  • 19 18 17 16 15

    If you don´t retreat in Buritia, that might change my decision to attack Pearl, and might use the 6 planes vs that army then. I would have to think about your next possible moves then.

  • 19 18 17 16 15

    In addition, I will for sure attack with everything to India (of course that is why I risked the German bombers). This means 17 planes and 6 land units. All the ships in Malasya moved to India cost. So I will need your scramble decision for the 2 Anzac fighters.

    If you retreat in Buritia, I anticipate that I would attack with everything to Pearl also, so I would need your decision for the 2 fighters in Pearl also.

    Thx

  • 12

    i will not scramble in india.

  • 12

    if you bring everything you can possibly get there that is.

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians repair damage of 12x factory_major; Remaining resources: 27 PUs;
                Russians buy 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                11 infantry moved from Buryatia to Amur
                2 armour and 3 mech_infantrys moved from Caucasus to Bryansk
                21 artilleries and 39 infantry moved from Russia to Bryansk
                1 infantry moved from Vologda to Novosibirsk
                      Russians take Novosibirsk from Germans
                1 bomber moved from Egypt to Bryansk
                1 mech_infantry moved from Tobruk to Libya
                      Russians take Libya from Italians

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 2 armour, 21 artilleries, 1 bomber, 39 infantry and 3 mech_infantrys
                    Germans defend with 4 aaGuns, 4 armour, 18 artilleries, 21 infantry and 14 mech_infantrys
                    2 armour owned by the Russians and 3 artilleries owned by the Russians retreated to Russia
                    Germans win with 4 armour and 12 artilleries remaining. Battle score for attacker is -38
                    Casualties for Germans: 4 aaGuns, 6 artilleries, 21 infantry and 14 mech_infantrys
                    Casualties for Russians: 18 artilleries, 39 infantry and 3 mech_infantrys
                Battle in Amur
                    Russians attack with 11 infantry
                    Japanese defend with 2 artilleries and 8 infantry
                    Japanese win with 2 artilleries and 5 infantry remaining. Battle score for attacker is -24
                    Casualties for Japanese: 3 infantry
                    Casualties for Russians: 11 infantry

    Non Combat Move - Russians
                1 aaGun moved from Buryatia to Yakut S.S.R.
                1 mech_infantry moved from Anhwe to Yunnan
                1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
                1 submarine moved from 96 Sea Zone to 97 Sea Zone
                1 bomber moved from Bryansk to Russia

    Place Units - Russians
                2 infantry and 1 mech_infantry placed in Volgograd
                3 infantry and 2 mech_infantrys placed in Russia
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Yunnan: 1 infantry
                EDIT: Adding units owned by Russians to Burma: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Russians
                Russians collect 18 PUs; end with 18 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 27 PUs

  • 12

    well juan, it doesn’t get much more lucky than that!!  wow.

  • 12

    i guess we will get to have a little more fun here in our game.  if that battle goes anywhere near to odds, it’s instantly over.

  • 19 18 17 16 15

    That was unlucky indeed, yes I am alive again… if

  • 19 18 17 16 15

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 3 armour, 2 fighters, 2 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Sakha to Buryatia
                1 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 destroyer moved from 6 Sea Zone to 26 Sea Zone
                6 fighters moved from Japan to 26 Sea Zone
                1 artillery moved from Shan State to Burma
                3 artilleries moved from Shan State to 37 Sea Zone
                1 artillery moved from Malaya to 37 Sea Zone
                1 infantry moved from Malaya to 37 Sea Zone
                1 infantry moved from Shan State to 37 Sea Zone
                4 artilleries, 2 infantry and 4 transports moved from 37 Sea Zone to 39 Sea Zone
                2 carriers moved from 37 Sea Zone to 39 Sea Zone
                1 cruiser moved from 37 Sea Zone to 39 Sea Zone
                1 battleship moved from 37 Sea Zone to 39 Sea Zone
                1 destroyer moved from 37 Sea Zone to 39 Sea Zone
                4 artilleries moved from 39 Sea Zone to India
                2 infantry moved from 39 Sea Zone to India
                8 fighters moved from Malaya to India
                7 tactical_bombers moved from Malaya to India
                2 fighters moved from 37 Sea Zone to India
                2 submarines moved from 33 Sea Zone to 26 Sea Zone
                1 cruiser moved from 33 Sea Zone to 26 Sea Zone
                1 battleship moved from 33 Sea Zone to 26 Sea Zone
                2 destroyers moved from 33 Sea Zone to 26 Sea Zone
                5 carriers moved from 33 Sea Zone to 26 Sea Zone
                2 fighters moved from 33 Sea Zone to 26 Sea Zone
                1 bomber moved from Caroline Islands to 26 Sea Zone

  • 19 18 17 16 15

    Awaiting scramble decision in Pearl. Of course if you wish to change your scramble decision in India also.

    Thx

    Juan

  • 12

    @JuanSpain:

    Awaiting scramble decision in Pearl. Of course if you wish to change your scramble decision in India also.

    Thx

    Juan

    Full scramble.

    If u win it will be a true miracle.

  • 12

    no scramble in india.

  • 12

    looks like more fantastic rolling.  lose all subs in round 1 and then take max defense the rest of the way.

  • 12

    you needed to get much more lucky than you did is what my gut tells me.  you may have rolled up, but it doesn’t seem at first glance like you rolled up incredibly.

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 3 armour, 2 fighters, 2 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Sakha to Buryatia
                1 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 destroyer moved from 6 Sea Zone to 26 Sea Zone
                6 fighters moved from Japan to 26 Sea Zone
                1 artillery moved from Shan State to Burma
                3 artilleries moved from Shan State to 37 Sea Zone
                1 artillery moved from Malaya to 37 Sea Zone
                1 infantry moved from Malaya to 37 Sea Zone
                1 infantry moved from Shan State to 37 Sea Zone
                4 artilleries, 2 infantry and 4 transports moved from 37 Sea Zone to 39 Sea Zone
                2 carriers moved from 37 Sea Zone to 39 Sea Zone
                1 cruiser moved from 37 Sea Zone to 39 Sea Zone
                1 battleship moved from 37 Sea Zone to 39 Sea Zone
                1 destroyer moved from 37 Sea Zone to 39 Sea Zone
                4 artilleries moved from 39 Sea Zone to India
                2 infantry moved from 39 Sea Zone to India
                8 fighters moved from Malaya to India
                7 tactical_bombers moved from Malaya to India
                2 fighters moved from 37 Sea Zone to India
                2 submarines moved from 33 Sea Zone to 26 Sea Zone
                1 cruiser moved from 33 Sea Zone to 26 Sea Zone
                1 battleship moved from 33 Sea Zone to 26 Sea Zone
                2 destroyers moved from 33 Sea Zone to 26 Sea Zone
                5 carriers moved from 33 Sea Zone to 26 Sea Zone
                2 fighters moved from 33 Sea Zone to 26 Sea Zone
                1 bomber moved from Caroline Islands to 26 Sea Zone

    Combat - Japanese
                Americans scrambles 2 units out of Hawaiian Islands to defend against the attack in 26 Sea Zone
                Battle in India
                    Japanese attack with 4 artilleries, 10 fighters, 2 infantry and 7 tactical_bombers
                    ANZAC defend with 2 fighters; British defend with 3 aaGuns, 1 airfield, 1 artillery, 1 harbour, 8 infantry and 8 mech_infantrys; UK_Pacific defend with 1 factory_major
                    Japanese captures 11PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese win, taking India from UK_Pacific with 1 artillery, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is -16
                    Casualties for Japanese: 3 artilleries, 6 fighters, 2 infantry and 3 tactical_bombers
                    Casualties for ANZAC: 2 fighters
                    Casualties for British: 3 aaGuns, 1 artillery, 8 infantry and 8 mech_infantrys
                Battle in Burma
                    Japanese attack with 1 artillery
                    Russians defend with 1 infantry
                    UK_Pacific win with no units remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 artillery
                    Casualties for Russians: 1 infantry
                Battle in Buryatia
                    Japanese attack with 1 infantry
                    Russians defend with 1 aaGun
                    Japanese win, taking Buryatia from Russians with 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Russians: 1 aaGun
                Battle in 26 Sea Zone
                    Japanese attack with 1 battleship, 1 bomber, 5 carriers, 1 cruiser, 3 destroyers, 8 fighters and 2 submarines
                    ANZAC defend with 1 fighter and 3 submarines; Americans defend with 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 2 fighters and 2 submarines
                    Units damaged: 1 carrier owned by the Americans
                    Units damaged: 1 battleship owned by the Americans and 2 carriers owned by the Americans
                    Units damaged: 1 battleship owned by the Japanese
                    Japanese win, taking 26 Sea Zone from Neutral with 1 battleship, 1 bomber, 3 carriers, 1 cruiser, 1 destroyer and 6 fighters remaining. Battle score for attacker is 88
                    Casualties for Japanese: 2 carriers, 2 destroyers, 2 fighters and 2 submarines
                    Casualties for ANZAC: 1 fighter and 3 submarines
                    Casualties for Americans: 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 2 fighters and 2 submarines

    Non Combat Move - Japanese
                1 bomber moved from 26 Sea Zone to Marshall Islands
                2 infantry moved from Caroline Islands to 33 Sea Zone
                2 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                2 fighters moved from India to 39 Sea Zone
                2 tactical_bombers moved from India to 39 Sea Zone
                2 tactical_bombers moved from India to Shan State
                2 fighters moved from India to Shan State
                2 artilleries moved from Amur to Manchuria
                5 infantry moved from Amur to Manchuria

    Place Units - Japanese
                1 transport placed in 6 Sea Zone
                3 armour placed in Malaya
                1 fighter and 2 infantry placed in Manchuria
                1 fighter placed in Japan

    Turn Complete - Japanese
                Japanese collect 47 PUs; end with 58 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs

  • 19 18 17 16 15

    Yeah, -16 in India was not great, but was around average, then 88 in Pearl I think is very good, and a bit better than average, so I am happy.

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 2 carriers, 1 destroyer, 3 fighters and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 92 Sea Zone to 93 Sea Zone
                1 submarine moved from 96 Sea Zone to 94 Sea Zone
                1 submarine moved from 96 Sea Zone to 95 Sea Zone
                1 submarine moved from 95 Sea Zone to 93 Sea Zone
                1 submarine moved from 94 Sea Zone to 93 Sea Zone
                2 carriers moved from 96 Sea Zone to 93 Sea Zone
                4 fighters and 1 tactical_bomber moved from 96 Sea Zone to 93 Sea Zone
                1 armour moved from Tobruk to 96 Sea Zone
                10 infantry moved from Western United States to 10 Sea Zone
                10 infantry and 5 transports moved from 10 Sea Zone to 89 Sea Zone
                10 infantry moved from 89 Sea Zone to Venezuela
                6 infantry moved from Central United States to 101 Sea Zone
                6 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                6 infantry moved from 91 Sea Zone to Spain
                1 armour and 1 transport moved from 96 Sea Zone to 99 Sea Zone
                1 armour moved from 99 Sea Zone to Greece
                2 destroyers moved from 96 Sea Zone to 93 Sea Zone
                1 cruiser moved from 96 Sea Zone to 93 Sea Zone
                1 carrier and 1 fighter moved from 96 Sea Zone to 93 Sea Zone
                2 mech_infantrys moved from Southeast Mexico to Venezuela
                1 infantry moved from Central America to Venezuela
                1 transport moved from 91 Sea Zone to 94 Sea Zone
                1 infantry moved from Tunisia to 94 Sea Zone
                1 infantry and 1 transport moved from 94 Sea Zone to 93 Sea Zone
                1 infantry moved from 93 Sea Zone to Southern France
                1 fighter moved from Gibraltar to Southern France
                1 fighter moved from Gibraltar to Southern France
                3 fighters moved from Gibraltar to 93 Sea Zone

    Combat - Americans
                Battle in Greece
                Battle in Venezuela
                    Americans attack with 11 infantry and 2 mech_infantrys
                    Neutral_True defend with 2 infantry
                    Americans win, taking Greece from Italians, taking Venezuela from Neutral_True with 10 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Neutral_True: 2 infantry
                    Casualties for Americans: 1 infantry
                Battle in Spain
                    Americans attack with 6 infantry
                    Italians defend with 1 airfield, 1 armour and 1 factory_minor
                    Americans win, taking Spain from Italians with 5 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 armour
                    Casualties for Americans: 1 infantry
                Battle in 93 Sea Zone
                    ANZAC loiter and taunt; Americans attack with 3 carriers, 1 cruiser, 3 destroyers, 7 fighters, 2 submarines, 1 tactical_bomber and 1 transport
                    Germans defend with 1 carrier and 3 fighters; Italians defend with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 2 transports
                    Units damaged: 1 carrier owned by the Italians
                    Units damaged: 1 battleship owned by the Italians
                    Americans win with 4 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 2
                    Casualties for ANZAC: 1 fighter
                    Casualties for Germans: 1 carrier and 3 fighters
                    Casualties for Italians: 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 2 transports
                    Casualties for Americans: 3 carriers, 1 cruiser, 3 destroyers, 3 fighters and 2 submarines
                Battle in Southern France
                    Americans attack with 2 fighters and 1 infantry
                    Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Americans win, taking Southern France from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Americans
                2 fighters moved from Southern France to United Kingdom
                4 fighters and 1 tactical_bomber moved from 93 Sea Zone to Gibraltar
                1 submarine moved from 105 Sea Zone to 91 Sea Zone
                1 transport moved from 91 Sea Zone to 89 Sea Zone

    Place Units - Americans
                2 carriers, 1 destroyer and 1 submarine placed in 101 Sea Zone
                1 submarine placed in 10 Sea Zone
                3 fighters placed in Western United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 6,2,5,1,3,4,6,1,4,2,3,2,3,1,5
                Americans collect 63 PUs (1 lost to blockades); end with 63 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 8 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                3 artilleries and 11 infantry moved from Jehol to Manchuria

    Combat - Chinese
                Battle in Manchuria
                    Chinese attack with 3 artilleries and 11 infantry
                    Japanese defend with 1 aaGun, 2 artilleries, 1 factory_minor, 1 fighter and 10 infantry
                    3 artilleries owned by the Chinese and 1 infantry owned by the Chinese retreated to Jehol
                    Japanese win with 2 artilleries, 1 fighter and 4 infantry remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 aaGun and 6 infantry
                    Casualties for Chinese: 10 infantry

    Non Combat Move - Chinese
                1 infantry moved from Shantung to Jehol
                1 infantry moved from Kwangtung to Kiangsi
                1 fighter moved from Yunnan to Jehol
                4 artilleries and 17 infantry moved from Yunnan to Kwangsi

    Place Units - Chinese
                1 infantry placed in Kiangsu
                2 infantry placed in Kiangsu
                Chinese undo move 2.
                Chinese undo move 1.
                4 infantry placed in Jehol
                4 infantry placed in Kiangsi
                Chinese undo move 2.
                1 infantry placed in Jehol
                3 infantry placed in Kiangsi
                Chinese undo move 3.
                Chinese undo move 2.
                Chinese undo move 1.
                8 infantry placed in Jehol

    Turn Complete - Chinese
                Chinese collect 20 PUs; end with 22 PUs total

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - British
                British buy 1 airfield, 1 destroyer, 2 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber moved from Caucasus to India
                1 bomber, 7 fighters and 1 tactical_bomber moved from Caucasus to Ukraine
                1 infantry moved from Malta to 96 Sea Zone
                1 infantry moved from Tobruk to 96 Sea Zone
                2 infantry and 1 transport moved from 96 Sea Zone to 100 Sea Zone
                2 infantry moved from 100 Sea Zone to Ukraine

    Combat - British
                Battle in Ukraine
                    British attack with 1 bomber, 7 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 armour, 1 factory_minor and 2 mech_infantrys
                    British win, taking Ukraine from Germans with 1 bomber, 7 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 armour and 2 mech_infantrys
                    Casualties for British: 1 infantry and 1 tactical_bomber
                Battle in India
                    British attack with 1 bomber
                    Japanese defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
                    British win with 1 bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - British
                1 bomber moved from India to Eastern Persia
                3 infantry moved from Iraq to Turkey
                5 mech_infantrys moved from Egypt to Iraq
                1 artillery and 6 infantry moved from Egypt to Trans-Jordan
                1 artillery moved from Tobruk to Alexandria
                1 transport moved from 91 Sea Zone to 106 Sea Zone
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 bomber and 4 fighters moved from Ukraine to Russia
                1 fighter moved from Ukraine to Turkey
                2 fighters moved from Ukraine to Russia

    Place Units - British
                1 transport placed in 81 Sea Zone
                1 airfield placed in Turkey
                2 infantry placed in Quebec
                1 destroyer placed in 106 Sea Zone
                2 mech_infantrys placed in Iraq

    Turn Complete - British
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,2
                British collect 30 PUs (4 lost to blockades); end with 30 PUs total

    Turn Complete - UK_Pacific

  • 12

    well, juan, i’d say you’re halfway to a miracle.  that fleet battle in z93 was ALSO nothing short of INCREDIBLE.  this one has gotten infinitely closer in the last round, with your big wins and my big losses!

T-shirts, Hats, and More

Suggested Topics

  • 6
  • 83
  • 112
  • 56
  • 123
  • 181
  • 184
  • 122
Axis & Allies Boardgaming Custom Painted Miniatures

31

Online

18.0k

Users

40.8k

Topics

1.8m

Posts