Yes. Check the league standings, and you will find the names there. We can also play a Classic league game, when the running game is over 👍
L15 G40 Lebowsky (Axis) vs mrcunego (Allies +16)
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No intercept.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 4 fighters and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 mech_infantry moved from Rostov to Volgograd
Germans take Volgograd from Russians
1 armour and 3 mech_infantrys moved from Rostov to Caucasus
2 bombers moved from Morocco to United Kingdom
3 bombers moved from Holland Belgium to United Kingdom
1 fighter moved from Western Germany to United Kingdom
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
7 bombers moved from Morocco to 93 Sea Zone
1 mech_infantry moved from Rostov to Caucasus
EDIT: Germans undo move 7.
6 bombers moved from Morocco to 93 Sea Zone
1 bomber moved from Morocco to 83 Sea ZoneCombat - Germans
Battle in 93 Sea Zone
Germans attack with 6 bombers and 1 destroyer
Americans defend with 1 submarine
Germans win with 6 bombers remaining. Battle score for attacker is -2
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 83 Sea Zone
Germans attack with 1 bomber
British defend with 1 transport
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Caucasus
Germans attack with 1 armour and 4 mech_infantrys
Russians defend with 2 infantry
Germans win, taking Caucasus from Russians with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Air Battle in United Kingdom
Germans attacks with 6 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
2 bombers killed by AA
Bombing raid in United Kingdom rolls: 3,6,8 and causes: 17 damage to unit: factory_major
Bombing raid in United Kingdom causes 17 damage total.
Cleaning up after air battlesNon Combat Move - Germans
3 bombers moved from United Kingdom to Western Germany
1 fighter moved from United Kingdom to Holland Belgium
6 bombers moved from 93 Sea Zone to Western Germany
1 bomber moved from 83 Sea Zone to Morocco
7 armour and 6 mech_infantrys moved from Rostov to Bryansk
1 infantry moved from Bryansk to Tambov
3 artilleries moved from Ukraine to Bryansk
3 mech_infantrys moved from Novgorod to Bryansk
3 fighters moved from Western Germany to Bryansk
1 artillery moved from Gibraltar to 91 Sea Zone
1 artillery, 1 battleship, 1 cruiser and 2 transports moved from 91 Sea Zone to 112 Sea Zone
1 artillery moved from 112 Sea Zone to Western Germany
1 aaGun moved from Holland Belgium to Western GermanyPlace Units - Germans
3 mech_infantrys placed in Novgorod
3 artilleries placed in Ukraine
1 artillery and 4 fighters placed in Western GermanyTurn Complete - Germans
Germans collect 60 PUs; end with 60 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs -
Sorry use the last one, moved a sub
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 4 fighters and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 mech_infantry moved from Rostov to Volgograd
Germans take Volgograd from Russians
1 armour and 3 mech_infantrys moved from Rostov to Caucasus
2 bombers moved from Morocco to United Kingdom
3 bombers moved from Holland Belgium to United Kingdom
1 fighter moved from Western Germany to United Kingdom
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
7 bombers moved from Morocco to 93 Sea Zone
1 mech_infantry moved from Rostov to Caucasus
EDIT: Germans undo move 7.
6 bombers moved from Morocco to 93 Sea Zone
1 bomber moved from Morocco to 83 Sea ZoneCombat - Germans
Battle in 93 Sea Zone
Germans attack with 6 bombers and 1 destroyer
Americans defend with 1 submarine
Germans win with 6 bombers remaining. Battle score for attacker is -2
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 83 Sea Zone
Germans attack with 1 bomber
British defend with 1 transport
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Caucasus
Germans attack with 1 armour and 4 mech_infantrys
Russians defend with 2 infantry
Germans win, taking Caucasus from Russians with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Air Battle in United Kingdom
Germans attacks with 6 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
2 bombers killed by AA
Bombing raid in United Kingdom rolls: 3,6,8 and causes: 17 damage to unit: factory_major
Bombing raid in United Kingdom causes 17 damage total.
Cleaning up after air battlesNon Combat Move - Germans
3 bombers moved from United Kingdom to Western Germany
1 fighter moved from United Kingdom to Holland Belgium
6 bombers moved from 93 Sea Zone to Western Germany
1 bomber moved from 83 Sea Zone to Morocco
7 armour and 6 mech_infantrys moved from Rostov to Bryansk
1 infantry moved from Bryansk to Tambov
3 artilleries moved from Ukraine to Bryansk
3 mech_infantrys moved from Novgorod to Bryansk
3 fighters moved from Western Germany to Bryansk
1 artillery moved from Gibraltar to 91 Sea Zone
1 artillery, 1 battleship, 1 cruiser and 2 transports moved from 91 Sea Zone to 112 Sea Zone
1 artillery moved from 112 Sea Zone to Western Germany
1 aaGun moved from Holland Belgium to Western GermanyPlace Units - Germans
3 mech_infantrys placed in Novgorod
3 artilleries placed in Ukraine
1 artillery and 4 fighters placed in Western GermanyTurn Complete - Germans
Germans collect 60 PUs; end with 60 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 125 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 119 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 artillery, 1 fighter, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Russia to Volgograd
1 infantry moved from Russia to Tambov
2 fighters and 1 tactical_bomber moved from Russia to Tambov
4 fighters moved from Russia to Volgograd
1 mech_infantry moved from Russia to VolgogradCombat - Russians
Battle in Volgograd
Russians attack with 4 fighters and 2 mech_infantrys
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 4 fighters and 2 mech_infantrys in Volgograd, round 2 : 1/6 hits
Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 4 fighters and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Tambov
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 2/4 hits
Italians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Italians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
4 fighters moved from Volgograd to Russia
2 fighters and 1 tactical_bomber moved from Tambov to Russia
1 infantry moved from Smolensk to Russia
2 infantry moved from Timguska to Novosibirsk
1 infantry moved from Olgiy to Timguska
1 infantry moved from Dzavhan to Olgiy
1 armour moved from Ethiopia to EgyptPlace Units - Russians
1 artillery, 1 fighter, 4 infantry and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 20 PUs; end with 20 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 4 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Ulaanbaatar to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Ulaanbaatar to Dzavhan
Japanese take Dzavhan from Russians
3 artilleries moved from Ulaanbaatar to Central Mongolia
Japanese take Central Mongolia from Russians
2 bombers moved from Borneo to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
3 fighters and 3 tactical_bombers moved from 35 Sea Zone to 44 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
2 fighters and 1 tactical_bomber moved from Japan to 19 Sea Zone
1 mech_infantry moved from Buyant-Uhaa to Chahar
1 mech_infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 mech_infantry moved from Kweichow to Szechwan
Japanese take Szechwan from ChineseCombat - Japanese
Battle in 19 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Americans defend with 1 submarine
Japanese win, taking 19 Sea Zone from Americans with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 44 Sea Zone
Japanese attack with 3 fighters and 3 tactical_bombers
ANZAC defend with 1 destroyer
Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 2 bombers, 3 fighters and 3 tactical_bombers
Americans defend with 1 carrier
Japanese win with 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 16
Casualties for Americans: 1 carrierNon Combat Move - Japanese
3 fighters and 3 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone
2 bombers moved from 42 Sea Zone to Kwangsi
2 artilleries moved from French Indo China to Yunnan
2 infantry moved from Kwangsi to Yunnan
2 mech_infantrys moved from Burma to Hunan
2 mech_infantrys moved from Kiangsu to Hunan
1 infantry moved from Kiangsu to Anhwe
2 mech_infantrys moved from Kweichow to Hunan
1 mech_infantry moved from Manchuria to Anhwe
1 mech_infantry moved from Sakha to Buyant-Uhaa
1 mech_infantry moved from Buryatia to Central Mongolia
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Japan
1 fighter moved from 19 Sea Zone to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from 44 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Kwangsi
2 transports moved from 36 Sea Zone to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 2 transports moved from 20 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
2 infantry moved from Kwangtung to KwangsiPlace Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
1 tactical_bomber placed in 6 Sea Zone
2 artilleries and 1 infantry placed in French Indo China
3 infantry placed in Kwangtung
1 mech_infantry placed in KiangsuTurn Complete - Japanese
Japanese collect 67 PUs; end with 67 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 4 bombers and 2 fighters; Remaining resources: 5 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to MalayaCombat - Americans
Battle in MalayaNon Combat Move - Americans
1 submarine moved from 55 Sea Zone to 41 Sea Zone
1 submarine moved from 45 Sea Zone to 43 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 23 Sea Zone to 46 Sea Zone
2 infantry and 2 mech_infantrys moved from Hawaiian Islands to 26 Sea Zone
3 carriers, 2 infantry, 2 mech_infantrys and 2 transports moved from 26 Sea Zone to 54 Sea Zone
2 infantry and 2 mech_infantrys moved from 54 Sea Zone to Queensland
1 fighter moved from Hawaiian Islands to Queensland
1 submarine moved from 25 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Central United States to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 submarine moved from 101 Sea Zone to 123 Sea Zone
2 fighters moved from Eastern United States to Iceland
2 infantry moved from Anglo Egyptian Sudan to EgyptPlace Units - Americans
2 fighters placed in Eastern United States
4 bombers placed in Western United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
2 infantry moved from Shensi to Szechwan
1 fighter moved from Shensi to SzechwanCombat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits
Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 1/3 hits
Japanese roll dice for 1 mech_infantry in Szechwan, round 3 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Szechwan to Tsinghai
11 infantry moved from Shensi to TsinghaiPlace Units - Chinese
2 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 2 infantry and 1 mech_infantry; Remaining resources: 18 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 2 PUs;Combat Move - British
3 fighters and 1 tactical_bomber moved from Russia to Caucasus
1 fighter moved from Shensi to Caucasus
1 bomber moved from Egypt to Caucasus
1 fighter moved from Egypt to Alexandria
1 infantry moved from Egypt to Alexandria
2 armour moved from Iraq to CaucasusCombat - British
Battle in Alexandria
British attack with 1 fighter and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 fighter and 1 infantry in Alexandria, round 2 : 1/2 hits
Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Caucasus
British attack with 2 armour, 1 bomber, 4 fighters and 1 tactical_bomber
Germans defend with 1 armour and 3 mech_infantrys
British roll dice for 2 armour, 1 bomber, 4 fighters and 1 tactical_bomber in Caucasus, round 2 : 3/8 hits
Germans roll dice for 1 armour and 3 mech_infantrys in Caucasus, round 2 : 2/4 hits
2 armour owned by the British and 3 mech_infantrys owned by the Germans lost in Caucasus
British roll dice for 1 bomber, 4 fighters and 1 tactical_bomber in Caucasus, round 3 : 3/6 hits
Germans roll dice for 1 armour in Caucasus, round 3 : 1/1 hits
1 tactical_bomber owned by the British and 1 armour owned by the Germans lost in Caucasus
British win with 1 bomber and 4 fighters remaining. Battle score for attacker is -5
Casualties for Germans: 1 armour and 3 mech_infantrys
Casualties for British: 2 armour and 1 tactical_bomberNon Combat Move - British
1 bomber moved from Caucasus to Tsinghai
1 fighter moved from Alexandria to Egypt
1 armour and 1 mech_infantry moved from Egypt to Iraq
3 mech_infantrys moved from India to Eastern Persia
1 infantry moved from Trans-Jordan to Iraq
3 fighters moved from Caucasus to Eastern Persia
1 fighter moved from Caucasus to Northwest Persia
1 armour moved from Iraq to Eastern Persia
1 fighter moved from Egypt to Iraq
1 submarine moved from 81 Sea Zone to 79 Sea Zone
1 cruiser moved from 81 Sea Zone to 79 Sea ZonePlace Units - British
2 infantry and 1 mech_infantry placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,6,3,2
British collect 26 PUs (5 lost to blockades); end with 44 PUs totalPlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 8 PUs; end with 10 PUs total
Some Units in India change ownership: 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 bomber, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Tobruk to Alexandria
1 fighter moved from Southern Italy to Alexandria
1 fighter moved from 96 Sea Zone to Alexandria
1 bomber moved from Southern Italy to AlexandriaCombat - Italians
Battle in Alexandria
Italians attack with 1 bomber, 2 fighters and 2 infantry
British defend with 1 infantry
Italians win, taking Alexandria from British with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
2 transports moved from 96 Sea Zone to 97 Sea Zone
2 artilleries and 2 infantry moved from Northern Italy to 97 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 96 Sea Zone
2 artilleries and 2 infantry moved from 96 Sea Zone to Tobruk
2 artilleries and 2 infantry moved from Tunisia to Libya
1 fighter moved from Alexandria to 96 Sea Zone
1 fighter moved from Alexandria to Tobruk
1 bomber moved from Alexandria to Tobruk
2 infantry moved from Bryansk to RostovPlace Units - Italians
2 infantry placed in Northern Italy
1 bomber placed in Southern Italy
2 transports placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 transport; Remaining resources: 4 PUs;Combat Move - ANZAC
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to SumatraCombat - ANZAC
Battle in SumatraNon Combat Move - ANZAC
1 fighter moved from Western Australia to Queensland
1 bomber and 1 fighter moved from New South Wales to Queensland
1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
2 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 bomber, 4 fighters, 1 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
2 mech_infantrys moved from Bryansk to Volgograd
5 bombers moved from Western Germany to Russia
3 fighters moved from Bryansk to Russia
1 mech_infantry moved from Bryansk to Volgograd
1 armour moved from Bryansk to Volgograd
1 infantry moved from Bryansk to Smolensk
Germans take Smolensk from Russians -
Air battle at moscow?
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They stay on the ground and hope for some great anti air gun fire from the complex
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 bomber, 4 fighters, 1 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
2 mech_infantrys moved from Bryansk to Volgograd
5 bombers moved from Western Germany to Russia
3 fighters moved from Bryansk to Russia
1 mech_infantry moved from Bryansk to Volgograd
1 armour moved from Bryansk to Volgograd
1 infantry moved from Bryansk to Smolensk
Germans take Smolensk from RussiansCombat - Germans
Battle in Volgograd
Germans attack with 1 armour and 3 mech_infantrys
Russians defend with 1 factory_minor and 2 mech_infantrys
Germans win, taking Volgograd from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 mech_infantrys
Air Battle in Russia
Germans attacks with 8 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 5,8,7,6,4 and causes: 20 damage to unit: factory_major
Bombing raid in Russia causes 20 damage total.
Cleaning up after air battlesNon Combat Move - Germans
3 fighters moved from Russia to Bryansk
5 bombers moved from Russia to Bryansk
3 artilleries moved from Ukraine to Bryansk
3 mech_infantrys moved from Novgorod to Bryansk
4 fighters moved from Western Germany to Bryansk
1 fighter moved from Holland Belgium to Western Germany
2 aaGuns, 1 artillery and 3 infantry moved from Holland Belgium to Western Germany
1 bomber moved from Morocco to Western Germany
1 submarine moved from 119 Sea Zone to 109 Sea ZonePlace Units - Germans
1 bomber, 4 fighters and 1 infantry placed in Western Germany
3 mech_infantrys placed in Novgorod
3 artilleries placed in UkraineTurn Complete - Germans
Germans collect 61 PUs; end with 62 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians repair damage of 12x factory_major; Remaining resources: 17 PUs;
Russians buy 1 fighter and 1 infantry; Remaining resources: 4 PUs;Combat Move - Russians
1 infantry moved from Tambov to Rostov
3 fighters moved from Russia to Rostov
2 mech_infantrys moved from Russia to Volgograd
4 fighters and 1 tactical_bomber moved from Russia to VolgogradCombat - Russians
Battle in Volgograd
Russians attack with 4 fighters, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 armour, 1 factory_minor and 2 mech_infantrys
Russians roll dice for 4 fighters, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 5/7 hits
Germans roll dice for 1 armour and 2 mech_infantrys in Volgograd, round 2 : 1/3 hits
1 armour owned by the Germans, 1 mech_infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 4 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 1 armour and 2 mech_infantrys
Casualties for Russians: 1 mech_infantry
Battle in Rostov
Russians attack with 3 fighters and 1 infantry
Italians defend with 2 infantry
Russians roll dice for 3 fighters and 1 infantry in Rostov, round 2 : 0/4 hits
Germans roll dice for 2 infantry in Rostov, round 2 : 1/2 hits
1 infantry owned by the Russians lost in Rostov
retreated to Rostov
Germans win with 2 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantryNon Combat Move - Russians
3 fighters moved from Rostov to Russia
4 fighters and 1 tactical_bomber moved from Volgograd to Russia
2 infantry moved from Novosibirsk to Samara
1 infantry moved from Timguska to Novosibirsk
1 infantry moved from Olgiy to TimguskaPlace Units - Russians
1 fighter and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 17 PUs; end with 21 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 artillery, 2 destroyers, 2 fighters, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 infantry moved from Dzavhan to Olgiy
Japanese take Olgiy from Russians
1 mech_infantry moved from Suiyuyan to Hopei
1 mech_infantry moved from Hopei to Kweichow
1 infantry moved from Anhwe to Kweichow
3 artilleries and 2 infantry moved from Yunnan to Szechwan
1 mech_infantry moved from Kiangsu to Kweichow
1 mech_infantry moved from Central Mongolia to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
1 mech_infantry moved from Buyant-Uhaa to Hopei
1 bomber moved from Kwangsi to 41 Sea Zone
1 bomber moved from Kwangsi to 37 Sea Zone
2 fighters and 2 tactical_bombers moved from Kwangsi to Szechwan
2 fighters and 2 tactical_bombers moved from Kwangsi to KweichowCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport; Americans defend with 1 submarine
1 submarine owned by the Americans Submerged
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 37 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Szechwan
Japanese attack with 3 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese win, taking Szechwan from Chinese with 3 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Kweichow
Japanese attack with 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Kweichow to Kwangsi
2 fighters and 2 tactical_bombers moved from Szechwan to Kwangsi
6 mech_infantrys moved from Hunan to Shan State
2 artilleries and 1 infantry moved from French Indo China to Shan State
1 mech_infantry moved from Anhwe to Yunnan
3 artilleries moved from Central Mongolia to Suiyuyan
2 infantry moved from Kwangsi to Yunnan
3 infantry moved from Kwangtung to Kwangsi
1 bomber moved from 41 Sea Zone to Kwangsi
1 bomber moved from 37 Sea Zone to Kwangsi
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 19 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 35 Sea ZonePlace Units - Japanese
2 destroyers placed in 19 Sea Zone
1 mech_infantry placed in Manchuria
3 infantry placed in Kwangtung
1 artillery, 1 infantry and 1 mech_infantry placed in French Indo China
3 mech_infantrys placed in Kiangsu
2 fighters placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,4
Japanese collect 58 PUs (3 lost to blockades); end with 58 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 6 bombers and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
Combat - Americans
Americans creates battle in territory 42 Sea Zone
Americans creates battle in territory 41 Sea ZoneNon Combat Move - Americans
1 submarine moved from 46 Sea Zone to 54 Sea Zone
1 submarine moved from 42 Sea Zone to 54 Sea Zone
1 submarine moved from 41 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 carrier, 2 fighters, 1 infantry, 4 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
4 bombers moved from Western United States to Queensland
2 fighters moved from Iceland to United Kingdom
1 submarine moved from 123 Sea Zone to 125 Sea Zone
2 fighters moved from Eastern United States to IcelandPlace Units - Americans
1 submarine placed in 10 Sea Zone
6 bombers placed in Western United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Place Units - Chinese
2 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs total





