sorry yes sub in 106 stay and fight
if you get 1 hit the first round and i get 0 hits, remove dd and submerge sub
otherwise let me know how many hits and i’ll decide from there
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 bomber, 2 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Tobruk to Alexandria
1 fighter moved from Southern Italy to Alexandria
1 fighter moved from 96 Sea Zone to Alexandria
1 bomber moved from Southern Italy to Alexandria
Combat - Italians
Battle in Alexandria
Italians attack with 1 bomber, 2 fighters and 2 infantry
British defend with 1 infantry
Italians win, taking Alexandria from British with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
2 transports moved from 96 Sea Zone to 97 Sea Zone
2 artilleries and 2 infantry moved from Northern Italy to 97 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 96 Sea Zone
2 artilleries and 2 infantry moved from 96 Sea Zone to Tobruk
2 artilleries and 2 infantry moved from Tunisia to Libya
1 fighter moved from Alexandria to 96 Sea Zone
1 fighter moved from Alexandria to Tobruk
1 bomber moved from Alexandria to Tobruk
2 infantry moved from Bryansk to Rostov
Place Units - Italians
2 infantry placed in Northern Italy
1 bomber placed in Southern Italy
2 transports placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 transport; Remaining resources: 4 PUs;
Combat Move - ANZAC
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
Combat - ANZAC
Battle in Sumatra
Non Combat Move - ANZAC
1 fighter moved from Western Australia to Queensland
1 bomber and 1 fighter moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
2 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 bomber, 4 fighters, 1 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
2 mech_infantrys moved from Bryansk to Volgograd
5 bombers moved from Western Germany to Russia
3 fighters moved from Bryansk to Russia
1 mech_infantry moved from Bryansk to Volgograd
1 armour moved from Bryansk to Volgograd
1 infantry moved from Bryansk to Smolensk
Germans take Smolensk from Russians
Air battle at moscow?
They stay on the ground and hope for some great anti air gun fire from the complex
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 bomber, 4 fighters, 1 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
2 mech_infantrys moved from Bryansk to Volgograd
5 bombers moved from Western Germany to Russia
3 fighters moved from Bryansk to Russia
1 mech_infantry moved from Bryansk to Volgograd
1 armour moved from Bryansk to Volgograd
1 infantry moved from Bryansk to Smolensk
Germans take Smolensk from Russians
Combat - Germans
Battle in Volgograd
Germans attack with 1 armour and 3 mech_infantrys
Russians defend with 1 factory_minor and 2 mech_infantrys
Germans win, taking Volgograd from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 mech_infantrys
Air Battle in Russia
Germans attacks with 8 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 5,8,7,6,4 and causes: 20 damage to unit: factory_major
Bombing raid in Russia causes 20 damage total.
Cleaning up after air battles
Non Combat Move - Germans
3 fighters moved from Russia to Bryansk
5 bombers moved from Russia to Bryansk
3 artilleries moved from Ukraine to Bryansk
3 mech_infantrys moved from Novgorod to Bryansk
4 fighters moved from Western Germany to Bryansk
1 fighter moved from Holland Belgium to Western Germany
2 aaGuns, 1 artillery and 3 infantry moved from Holland Belgium to Western Germany
1 bomber moved from Morocco to Western Germany
1 submarine moved from 119 Sea Zone to 109 Sea Zone
Place Units - Germans
1 bomber, 4 fighters and 1 infantry placed in Western Germany
3 mech_infantrys placed in Novgorod
3 artilleries placed in Ukraine
Turn Complete - Germans
Germans collect 61 PUs; end with 62 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians repair damage of 12x factory_major; Remaining resources: 17 PUs;
Russians buy 1 fighter and 1 infantry; Remaining resources: 4 PUs;
Combat Move - Russians
1 infantry moved from Tambov to Rostov
3 fighters moved from Russia to Rostov
2 mech_infantrys moved from Russia to Volgograd
4 fighters and 1 tactical_bomber moved from Russia to Volgograd
Combat - Russians
Battle in Volgograd
Russians attack with 4 fighters, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 armour, 1 factory_minor and 2 mech_infantrys
Russians roll dice for 4 fighters, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 5/7 hits
Germans roll dice for 1 armour and 2 mech_infantrys in Volgograd, round 2 : 1/3 hits
1 armour owned by the Germans, 1 mech_infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 4 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 1 armour and 2 mech_infantrys
Casualties for Russians: 1 mech_infantry
Battle in Rostov
Russians attack with 3 fighters and 1 infantry
Italians defend with 2 infantry
Russians roll dice for 3 fighters and 1 infantry in Rostov, round 2 : 0/4 hits
Germans roll dice for 2 infantry in Rostov, round 2 : 1/2 hits
1 infantry owned by the Russians lost in Rostov
retreated to Rostov
Germans win with 2 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Non Combat Move - Russians
3 fighters moved from Rostov to Russia
4 fighters and 1 tactical_bomber moved from Volgograd to Russia
2 infantry moved from Novosibirsk to Samara
1 infantry moved from Timguska to Novosibirsk
1 infantry moved from Olgiy to Timguska
Place Units - Russians
1 fighter and 1 infantry placed in Russia
Turn Complete - Russians
Russians collect 17 PUs; end with 21 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 30 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 artillery, 2 destroyers, 2 fighters, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 infantry moved from Dzavhan to Olgiy
Japanese take Olgiy from Russians
1 mech_infantry moved from Suiyuyan to Hopei
1 mech_infantry moved from Hopei to Kweichow
1 infantry moved from Anhwe to Kweichow
3 artilleries and 2 infantry moved from Yunnan to Szechwan
1 mech_infantry moved from Kiangsu to Kweichow
1 mech_infantry moved from Central Mongolia to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
1 mech_infantry moved from Buyant-Uhaa to Hopei
1 bomber moved from Kwangsi to 41 Sea Zone
1 bomber moved from Kwangsi to 37 Sea Zone
2 fighters and 2 tactical_bombers moved from Kwangsi to Szechwan
2 fighters and 2 tactical_bombers moved from Kwangsi to Kweichow
Combat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport; Americans defend with 1 submarine
1 submarine owned by the Americans Submerged
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 37 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Szechwan
Japanese attack with 3 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese win, taking Szechwan from Chinese with 3 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Kweichow
Japanese attack with 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Kweichow to Kwangsi
2 fighters and 2 tactical_bombers moved from Szechwan to Kwangsi
6 mech_infantrys moved from Hunan to Shan State
2 artilleries and 1 infantry moved from French Indo China to Shan State
1 mech_infantry moved from Anhwe to Yunnan
3 artilleries moved from Central Mongolia to Suiyuyan
2 infantry moved from Kwangsi to Yunnan
3 infantry moved from Kwangtung to Kwangsi
1 bomber moved from 41 Sea Zone to Kwangsi
1 bomber moved from 37 Sea Zone to Kwangsi
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 19 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 35 Sea Zone
Place Units - Japanese
2 destroyers placed in 19 Sea Zone
1 mech_infantry placed in Manchuria
3 infantry placed in Kwangtung
1 artillery, 1 infantry and 1 mech_infantry placed in French Indo China
3 mech_infantrys placed in Kiangsu
2 fighters placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,4
Japanese collect 58 PUs (3 lost to blockades); end with 58 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 6 bombers and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
Combat - Americans
Americans creates battle in territory 42 Sea Zone
Americans creates battle in territory 41 Sea Zone
Non Combat Move - Americans
1 submarine moved from 46 Sea Zone to 54 Sea Zone
1 submarine moved from 42 Sea Zone to 54 Sea Zone
1 submarine moved from 41 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 carrier, 2 fighters, 1 infantry, 4 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
4 bombers moved from Western United States to Queensland
2 fighters moved from Iceland to United Kingdom
1 submarine moved from 123 Sea Zone to 125 Sea Zone
2 fighters moved from Eastern United States to Iceland
Place Units - Americans
1 submarine placed in 10 Sea Zone
6 bombers placed in Western United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 1 factory_minor, 2 fighters, 1 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
1 bomber moved from Tsinghai to Ukraine
Combat - British
Strategic bombing raid in Ukraine
AA fire in Ukraine : 1/1 hits
1 bomber killed by AA
Bombing raid in Ukraine causes 0 damage total.
Non Combat Move - British
3 fighters moved from Eastern Persia to Russia
1 fighter moved from Northwest Persia to Russia
3 aaGuns, 1 artillery and 14 infantry moved from India to West India
1 cruiser and 1 submarine moved from 79 Sea Zone to 39 Sea Zone
1 fighter moved from Iraq to Egypt
1 armour and 3 mech_infantrys moved from Eastern Persia to Iraq
1 infantry moved from Iraq to Northwest Persia
1 fighter moved from United Kingdom to French West Africa
1 mech_infantry moved from Egypt to Iraq
Place Units - British
1 factory_minor placed in Persia
2 fighters and 1 infantry placed in Egypt
2 mech_infantrys placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,4,2,4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,2,1,5
British collect 25 PUs (6 lost to blockades); end with 26 PUs total
Place Units - UK_Pacific
1 fighter placed in India
Turning on Edit Mode
EDIT: Removing units owned by British from West India: 2 aaGuns and 2 infantry
EDIT: Adding units owned by British to India: 2 aaGuns and 2 infantry
EDIT: Turning off Edit Mode
Turn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs total
Some Units in India change ownership: 1 fighter
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 destroyer, 3 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Bryansk to Tambov
Italians take Tambov from Russians
Combat - Italians
Non Combat Move - Italians
2 infantry moved from Rostov to Bryansk
1 armour moved from Tambov to Bryansk
1 artillery and 3 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 95 Sea Zone to 98 Sea Zone
2 artilleries and 2 infantry moved from Libya to 96 Sea Zone
1 fighter moved from Tobruk to Southern Italy
2 artilleries, 2 carriers, 1 cruiser, 3 destroyers, 1 fighter, 2 infantry and 2 transports moved from 96 Sea Zone to 98 Sea Zone
3 artilleries and 5 infantry moved from 98 Sea Zone to Alexandria
4 artilleries and 4 infantry moved from Tobruk to Alexandria
1 bomber moved from Tobruk to Southern Italy
Place Units - Italians
1 destroyer and 2 transports placed in 95 Sea Zone
3 infantry placed in Southern Italy
Italians undo move 2.
3 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 bomber, 1 infantry and 1 transport; Remaining resources: 6 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 bomber and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 20 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 4 fighters, 3 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 1 PUs;
Combat Move - Germans
1 infantry moved from Smolensk to Vologda
Germans take Vologda from Russians
2 mech_infantrys moved from Bryansk to Samara
2 mech_infantrys moved from Bryansk to Volgograd
3 bombers and 5 fighters moved from Bryansk to Samara
2 bombers and 2 fighters moved from Bryansk to Volgograd
Combat - Germans
Battle in Samara
Germans attack with 3 bombers, 5 fighters and 2 mech_infantrys
Russians defend with 2 infantry
Germans win, taking Samara from Russians with 3 bombers, 5 fighters and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Volgograd
Germans attack with 2 bombers, 2 fighters and 2 mech_infantrys
Russians defend with 1 factory_minor and 1 mech_infantry
Germans win, taking Volgograd from Russians with 2 bombers, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Non Combat Move - Germans
2 bombers and 2 fighters moved from Volgograd to Bryansk
3 bombers and 5 fighters moved from Samara to Bryansk
1 infantry moved from Bryansk to Tambov
3 artilleries moved from Ukraine to Bryansk
3 mech_infantrys moved from Novgorod to Bryansk
5 fighters moved from Western Germany to Bryansk
3 armour and 3 mech_infantrys moved from Bryansk to Rostov
Place Units - Germans
3 mech_infantrys placed in Novgorod
3 infantry placed in Ukraine
4 fighters placed in Western Germany
1 destroyer and 2 submarines placed in 112 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,6
Germans collect 63 PUs; end with 64 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians repair damage of 5x factory_major; Remaining resources: 25 PUs;
Russians buy 2 aaGuns and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Novosibirsk to Samara
1 armour moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Russia
1 infantry moved from Russia to Tambov
4 fighters and 1 tactical_bomber moved from Russia to Tambov
4 fighters moved from Russia to Samara
Combat - Russians
Battle in Samara
Russians attack with 4 fighters and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 4 fighters and 1 infantry in Samara, round 2 : 2/5 hits
Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Tambov
Russians attack with 4 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 4 fighters, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 4/6 hits
Italians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Italians with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
4 fighters and 1 tactical_bomber moved from Tambov to Russia
4 fighters moved from Samara to Russia
1 infantry moved from Timguska to Novosibirsk
Place Units - Russians
2 aaGuns and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 14 PUs; end with 14 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 23 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 carriers and 6 mech_infantrys; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 mech_infantry moved from Tsagaan Olom to Timguska
Japanese take Timguska from Russians
1 infantry moved from Olgiy to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
2 infantry moved from Yunnan to Burma
2 artilleries and 1 infantry moved from Shan State to Burma
2 fighters and 2 tactical_bombers moved from Kwangsi to Burma
2 bombers moved from Kwangsi to Malaya
3 mech_infantrys moved from Shan State to Malaya
Combat - Japanese
Battle in Burma
Japanese attack with 2 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 2 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Malaya
Japanese attack with 2 bombers and 3 mech_infantrys
UK_Pacific defend with 1 harbour; Americans defend with 1 artillery and 1 infantry
Japanese win, taking Malaya from UK_Pacific with 2 bombers and 3 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Non Combat Move - Japanese
2 bombers moved from Malaya to Kwangsi
1 mech_infantry moved from Yunnan to Shan State
2 mech_infantrys moved from Kweichow to Shan State
1 mech_infantry moved from French Indo China to Shan State
1 artillery and 1 infantry moved from French Indo China to Shan State
3 infantry moved from Kwangsi to Yunnan
1 transport moved from 35 Sea Zone to 20 Sea Zone
2 infantry moved from Kwangtung to 20 Sea Zone
1 transport moved from 35 Sea Zone to 6 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Kwangtung to Kwangsi
3 mech_infantrys moved from Kiangsu to Hunan
1 mech_infantry moved from Hopei to Yunnan
1 mech_infantry moved from Manchuria to Anhwe
3 artilleries moved from Suiyuyan to Hopei
3 artilleries moved from Szechwan to Yunnan
2 fighters and 2 tactical_bombers moved from Burma to Shan State
1 fighter and 2 tactical_bombers moved from Kwangsi to Shan State
1 fighter moved from Kwangsi to Philippines
2 fighters moved from Japan to Philippines
2 destroyers moved from 19 Sea Zone to 35 Sea Zone
Place Units - Japanese
3 mech_infantrys placed in French Indo China
3 mech_infantrys placed in Kwangtung
2 carriers placed in 19 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,3
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,4
Japanese collect 62 PUs (7 lost to blockades); end with 64 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 3 carriers, 1 destroyer, 1 fighter and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 battleship, 7 carriers, 2 cruisers, 3 destroyers, 7 fighters, 7 submarines and 1 tactical_bomber moved from 54 Sea Zone to 35 Sea Zone
4 bombers moved from Queensland to 35 Sea Zone
3 fighters moved from Queensland to 35 Sea Zone
1 submarine moved from 42 Sea Zone to 35 Sea Zone
1 submarine moved from 43 Sea Zone to 35 Sea Zone
1 submarine moved from 44 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
scramble and kami attacks?