Yeah, I’ll always take the latest save. Please do the same for me.
Very complicated maneuvering in the Pac with all these scrambling carriers, and so much water to cover Hopefully didn’t make any blunders.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
4 infantry moved from Korea to Amur
1 artillery and 1 infantry moved from Manchuria to Jehol
1 fighter moved from Manchuria to Jehol
2 fighters moved from Japan to Amur
1 infantry moved from Manchuria to Amur
1 infantry moved from Manchuria to Jehol
1 infantry moved from Manchuria to Amur
1 artillery and 1 infantry moved from Kweichow to Szechwan
1 artillery moved from Kweichow to Szechwan
2 fighters and 4 tactical_bombers moved from Kwangtung to Szechwan
1 bomber moved from French Indo China to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 fighters moved from 35 Sea Zone to 37 Sea Zone
4 fighters moved from 35 Sea Zone to Java
1 submarine moved from 39 Sea Zone to 37 Sea Zone
2 infantry and 1 mech_infantry moved from Manchuria to Jehol
2 battleships and 2 cruisers moved from 35 Sea Zone to 42 Sea Zone
Japanese take 42 Sea Zone from ANZAC
Combat - Japanese
Battle in Java
Japanese attack with 1 artillery, 4 fighters and 1 infantry
ANZAC defend with 1 aaGun and 1 infantry; Americans defend with 1 bomber
AA fire in Java : 1/3 hits
1 fighter owned by the Japanese lost in Java
Japanese roll dice for 2 battleships in Java, round 2 : 1/2 hits
Japanese roll dice for 1 artillery, 3 fighters and 1 infantry in Java, round 2 : 1/5 hits
ANZAC roll dice for 1 aaGun, 1 bomber and 1 infantry in Java, round 2 : 1/2 hits
1 infantry owned by the Japanese, 1 bomber owned by the Americans and 1 aaGun owned by the ANZAC lost in Java
Japanese roll dice for 1 artillery and 3 fighters in Java, round 3 : 2/4 hits
ANZAC roll dice for 1 infantry in Java, round 3 : 1/1 hits
1 fighter owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery and 2 fighters remaining. Battle score for attacker is -3
Casualties for ANZAC: 1 aaGun and 1 infantry
Casualties for Americans: 1 bomber
Casualties for Japanese: 2 fighters and 1 infantry
Battle in Amur
Japanese attack with 2 fighters and 6 infantry
Russians defend with 4 infantry
Japanese roll dice for 2 fighters and 6 infantry in Amur, round 2 : 2/8 hits
Russians roll dice for 4 infantry in Amur, round 2 : 1/4 hits
2 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Amur
Japanese roll dice for 2 fighters and 5 infantry in Amur, round 3 : 3/7 hits
Russians roll dice for 2 infantry in Amur, round 3 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Amur
Japanese win, taking Amur from Russians with 2 fighters and 4 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 4 infantry
Casualties for Japanese: 2 infantry
Battle in 37 Sea Zone
Japanese attack with 1 bomber, 2 fighters and 1 submarine
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 bomber and 2 fighters in 37 Sea Zone, round 2 : 2/3 hits
ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese and 1 destroyer owned by the ANZAC lost in 37 Sea Zone
Japanese win with 1 bomber and 2 fighters remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in Jehol
Japanese attack with 1 artillery, 1 fighter, 4 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 4 infantry and 1 mech_infantry in Jehol, round 2 : 1/7 hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 1 artillery, 1 fighter, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 2 artilleries, 2 fighters, 1 infantry and 4 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 2 artilleries, 2 fighters, 1 infantry and 4 tactical_bombers in Szechwan, round 2 : 4/9 hits
Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits
2 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 2 artilleries, 2 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
2 fighters and 4 tactical_bombers moved from Szechwan to Yunnan
3 infantry moved from French Indo China to Yunnan
2 fighters moved from 37 Sea Zone to 42 Sea Zone
2 fighters moved from Java to 42 Sea Zone
2 tactical_bombers moved from Philippines to 42 Sea Zone
1 tactical_bomber moved from Philippines to French Indo China
3 carriers and 2 destroyers moved from 35 Sea Zone to 42 Sea Zone
1 bomber moved from 37 Sea Zone to Yunnan
1 fighter moved from Jehol to 6 Sea Zone
1 fighter moved from Amur to 6 Sea Zone
1 fighter moved from Amur to Manchuria
Place Units - Japanese
1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry placed in Manchuria
2 mech_infantrys placed in French Indo China
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,4
Japanese collect 49 PUs (1 lost to blockades); end with 49 PUs total
Territory Summary for Japanese :
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 3 infantry
Jehol : 1 flag, 1 artillery, 4 infantry and 1 mech_infantry
Manchuria : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor, 1 fighter, 1 infantry and 1 mech_infantry
Yunnan : 1 flag, 1 bomber, 2 fighters, 3 infantry and 4 tactical_bombers
Kweichow : 1 flag
Hunan : 1 flag
Szechwan : 1 flag, 2 artilleries and 1 infantry
Shan State : 1 flag
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Amur : 1 flag, 4 infantry
French Indo China : 1 flag, 1 factory_minor, 2 mech_infantrys and 1 tactical_bomber
Celebes : 1 flag, 1 artillery and 1 infantry
Java : 1 flag, 1 artillery
42 Sea Zone : 1 flag, 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 4 fighters, 2 tactical_bombers and 1 transport
41 Sea Zone : 1 flag
36 Sea Zone : 1 flag
6 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport
Production/PUs Summary :
Germans : 52 / 61
Russians : 26 / 27
Japanese : 50 / 49
Americans : 52 / 72
Chinese : 11 / 11
British : 33 / 38
UK_Pacific : 10 / 7
Italians : 14 / 14
ANZAC : 10 / 21
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 1 destroyer, 2 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from United Kingdom to Normandy Bordeaux
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
1 bomber moved from Sumatra to French Indo China
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 1 destroyer, 2 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from United Kingdom to Normandy Bordeaux
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
1 bomber moved from Sumatra to French Indo China
Combat - Americans
Battle in Philippines
Strategic bombing raid in Normandy Bordeaux
Bombing raid in Normandy Bordeaux rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Normandy Bordeaux causes 5 damage total.
Strategic bombing raid in French Indo China
Bombing raid in French Indo China rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in French Indo China causes 6 damage total.
Non Combat Move - Americans
1 bomber moved from French Indo China to Burma
1 submarine moved from 10 Sea Zone to 7 Sea Zone
4 submarines moved from 10 Sea Zone to 30 Sea Zone
1 submarine moved from 26 Sea Zone to 17 Sea Zone
2 submarines moved from 26 Sea Zone to 54 Sea Zone
1 bomber moved from Queensland to India
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from Eastern United States to Gibraltar
1 transport moved from 91 Sea Zone to 86 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
2 infantry moved from 87 Sea Zone to French West Africa
2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 tactical_bomber and 1 transport moved from 91 Sea Zone to 92 Sea Zone
1 bomber moved from Normandy Bordeaux to United Kingdom
1 armour, 1 artillery and 2 infantry moved from Morocco to Algeria
Place Units - Americans
1 destroyer and 2 transports placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Eastern United States
1 bomber placed in Western United States
4 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Anhwe to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Hopei to Kweichow
Chinese take Kweichow from Japanese
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Anhwe to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Hopei to Kweichow
Chinese take Kweichow from Japanese
Combat - Chinese
Non Combat Move - Chinese
1 infantry moved from Shensi to Hopei
Place Units - Chinese
1 infantry placed in Anhwe
1 infantry placed in Kiangsi
1 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 15 PUs; end with 17 PUs total
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Combat Move - British
1 mech_infantry moved from Tobruk to Libya
British take Libya from Italians
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 transport moved from 81 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
1 armour moved from Morocco to Tunisia
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
2 fighters moved from Gibraltar to Tunisia
2 fighters moved from 98 Sea Zone to Tunisia
1 battleship and 1 cruiser moved from 98 Sea Zone to 94 Sea Zone
1 carrier moved from 98 Sea Zone to 94 Sea Zone
1 destroyer moved from 91 Sea Zone to 94 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Purchase Units - British
British buy 1 airfield, 1 armour, 1 fighter and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Tobruk to Libya
British take Libya from Italians
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 transport moved from 81 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
1 armour moved from Morocco to Tunisia
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
2 fighters moved from Gibraltar to Tunisia
2 fighters moved from 98 Sea Zone to Tunisia
1 battleship and 1 cruiser moved from 98 Sea Zone to 94 Sea Zone
1 carrier moved from 98 Sea Zone to 94 Sea Zone
1 destroyer moved from 91 Sea Zone to 94 Sea Zone
Combat - British
Battle in Tunisia
British attack with 1 armour, 2 artilleries, 4 fighters and 2 infantry
Italians defend with 2 artilleries and 4 infantry
British win, taking Tunisia from Italians with 1 armour, 2 artilleries and 4 fighters remaining. Battle score for attacker is 14
Casualties for British: 2 infantry
Casualties for Italians: 2 artilleries and 4 infantry
Non Combat Move - British
2 fighters moved from Tunisia to 94 Sea Zone
1 infantry moved from Alexandria to Egypt
1 infantry moved from Morocco to Algeria
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 39 Sea Zone to 41 Sea Zone
1 infantry moved from Burma to India
1 mech_infantry moved from Iraq to Caucasus
3 armour moved from Caucasus to Tsinghai
1 mech_infantry moved from Trans-Jordan to Northwest Persia
1 artillery moved from Northwest Persia to Caucasus
1 mech_infantry moved from Egypt to Iraq
2 fighters moved from Tunisia to Algeria
1 fighter moved from Egypt to Northwest Persia
Place Units - British
1 armour and 1 fighter placed in Persia
1 airfield placed in Egypt
1 transport placed in 81 Sea Zone
Turn Complete - British
British collect 35 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
Place Units - UK_Pacific
1 artillery and 1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs total
Some Units in India change ownership: 1 artillery and 1 infantry
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 artillery and 3 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 bomber moved from Novgorod to Rostov
Combat - Italians
Battle in Rostov
Italians attack with 1 bomber
Russians defend with 1 infantry
Italians roll dice for 1 bomber in Rostov, round 2 : 1/1 hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Rostov
Italians win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Rostov to Eastern Poland
1 artillery moved from Western Ukraine to Eastern Poland
4 infantry moved from Romania to Eastern Poland
1 artillery and 3 infantry moved from Yugoslavia to Romania
3 infantry moved from Northern Italy to Yugoslavia
Place Units - Italians
1 infantry placed in Southern Italy
1 artillery and 2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 12 PUs; end with 13 PUs total
Territory Summary for Italians :
Romania : 1 artillery and 3 infantry
Northern Italy : 1 artillery, 1 factory_major and 2 infantry
Southern Italy : 4 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 8 infantry
Eastern Poland : 1 artillery, 1 bomber and 4 infantry
Western Ukraine : 1 flag
Yugoslavia : 1 flag, 3 infantry
Production/PUs Summary :
Germans : 52 / 61
Russians : 26 / 27
Japanese : 43 / 49
Americans : 54 / 79
Chinese : 15 / 17
British : 35 / 40
UK_Pacific : 11 / 11
Italians : 12 / 13
ANZAC : 10 / 21
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 57 Sea Zone to 37 Sea Zone
1 submarine moved from 56 Sea Zone to 58 Sea Zone
2 fighters moved from New South Wales to Queensland
1 fighter moved from Sikang to Rostov
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Tobruk to Alexandria
1 bomber moved from Caroline Islands to India
Place Units - ANZAC
1 destroyer and 2 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 fighter moved from Egypt to Northwest Persia
1 infantry moved from Tobruk to Alexandria
1 infantry moved from Egypt to Trans-Jordan
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 7 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 infantry moved from Novgorod to Archangel
1 bomber moved from Novgorod to Rostov
3 mech_infantrys moved from Ukraine to Rostov
1 bomber moved from Novgorod to Archangel
12 armour and 6 mech_infantrys moved from Eastern Poland to Archangel
1 bomber, 3 fighters and 2 tactical_bombers moved from Western Germany to 94 Sea Zone
1 fighter and 2 tactical_bombers moved from Southern Italy to 94 Sea Zone
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in 94 Sea Zone
Germans attack with 1 bomber, 4 fighters and 4 tactical_bombers
British defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports
Germans roll dice for 1 bomber, 4 fighters and 4 tactical_bombers in 94 Sea Zone, round 2 : 4/9 hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports in 94 Sea Zone, round 2 : 3/6 hits
1 tactical_bomber owned by the Germans, 1 carrier owned by the British, 2 fighters owned by the Germans and 1 destroyer owned by the British lost in 94 Sea Zone
Germans roll dice for 1 bomber, 2 fighters and 3 tactical_bombers in 94 Sea Zone, round 3 : 6/6 hits
British roll dice for 1 battleship, 1 cruiser, 2 fighters and 2 transports in 94 Sea Zone, round 3 : 4/4 hits
3 tactical_bombers owned by the Germans, 1 battleship owned by the British, 1 fighter owned by the Germans, 2 transports owned by the British, 2 fighters owned by the British and 1 cruiser owned by the British lost in 94 Sea Zone
Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 16
Casualties for Germans: 3 fighters and 4 tactical_bombers
Casualties for British: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports
Battle in Archangel
Germans attack with 12 armour, 1 bomber, 3 infantry and 6 mech_infantrys
Russians defend with 2 armour
Germans roll dice for 12 armour, 1 bomber, 3 infantry and 6 mech_infantrys in Archangel, round 2 : 5/22 hits
Russians roll dice for 2 armour in Archangel, round 2 : 1/2 hits
2 armour owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 12 armour, 1 bomber, 2 infantry and 6 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for Russians: 2 armour
Battle in Rostov
Germans attack with 1 bomber and 3 mech_infantrys
ANZAC defend with 1 fighter
Germans roll dice for 1 bomber and 3 mech_infantrys in Rostov, round 2 : 2/4 hits
Russians roll dice for 1 fighter in Rostov, round 2 : 1/1 hits
1 mech_infantry owned by the Germans and 1 fighter owned by the ANZAC lost in Rostov
Germans win, taking Rostov from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 mech_infantry
Casualties for ANZAC: 1 fighter
Non Combat Move - Germans
1 bomber moved from Rostov to Novgorod
2 artilleries and 1 infantry moved from Vyborg to Novgorod
3 armour and 2 mech_infantrys moved from Finland to Novgorod
1 bomber moved from Archangel to Novgorod
1 aaGun, 5 artilleries and 9 infantry moved from Western Ukraine to Eastern Poland
4 armour and 6 mech_infantrys moved from Ukraine to Eastern Poland
1 artillery, 1 infantry and 1 mech_infantry moved from Bessarabia to Eastern Poland
1 artillery and 3 infantry moved from Poland to Eastern Poland
6 mech_infantrys moved from Germany to Eastern Poland
1 bomber and 1 fighter moved from 94 Sea Zone to Southern Italy
Place Units - Germans
3 infantry placed in Novgorod
7 mech_infantrys placed in Germany
1 artillery and 3 infantry placed in Western Germany
2 artilleries and 1 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,3
Germans collect 52 PUs (3 lost to blockades); end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 6 infantry
Western Germany : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 9 infantry
Germany : 2 artilleries, 1 factory_major, 1 infantry and 7 mech_infantrys
Southern Italy : 1 bomber and 1 fighter
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Rostov : 1 flag, 2 mech_infantrys
Vyborg : 1 flag
Archangel : 1 flag, 12 armour, 2 infantry and 6 mech_infantrys
Eastern Poland : 1 flag, 1 aaGun, 4 armour, 7 artilleries, 13 infantry and 13 mech_infantrys
Bessarabia : 1 flag
Ukraine : 1 flag, 1 factory_minor
Novgorod : 1 flag, 2 aaGuns, 1 airfield, 3 armour, 2 artilleries, 2 bombers, 1 factory_minor, 1 harbour, 4 infantry and 2 mech_infantrys
125 Sea Zone : 1 submarine
Bulgaria : 1 flag, 1 artillery and 2 infantry
Greece : 1 flag
Finland : 1 flag
Production/PUs Summary :
Germans : 55 / 62
Russians : 23 / 27
Japanese : 43 / 49
Americans : 54 / 79
Chinese : 15 / 17
British : 35 / 40
UK_Pacific : 11 / 11
Italians : 12 / 13
ANZAC : 10 / 16
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Purchase Units - Russians
Russians buy 2 artilleries, 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Bryansk to Belarus
Russians take Belarus from Germans
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Italians
1 infantry moved from Bryansk to Ukraine
Russians take Ukraine from Germans
2 infantry moved from Volgograd to Rostov
1 artillery moved from Bryansk to Rostov
1 fighter and 1 tactical_bomber moved from Russia to Rostov
1 mech_infantry moved from Kiangsu to Kwangtung
UK_Pacific take Kwangtung from Japanese
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Purchase Units - Russians
Russians buy 2 artilleries, 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Bryansk to Belarus
Russians take Belarus from Germans
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Italians
1 infantry moved from Bryansk to Ukraine
Russians take Ukraine from Germans
2 infantry moved from Volgograd to Rostov
1 artillery moved from Bryansk to Rostov
1 fighter and 1 tactical_bomber moved from Russia to Rostov
1 mech_infantry moved from Kiangsu to Kwangtung
UK_Pacific take Kwangtung from Japanese
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Rostov
Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 mech_infantrys
Russians win, taking Rostov from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 tactical_bomber moved from Rostov to Russia
1 fighter moved from Rostov to Russia
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Smolensk
3 artilleries moved from Bryansk to Rostov
11 infantry moved from Bryansk to Rostov
6 artilleries and 23 infantry moved from Bryansk to Russia
4 infantry moved from Ulaanbaatar to Yakut S.S.R.
7 infantry moved from Ulaanbaatar to Central Mongolia
2 aaGuns moved from Ulaanbaatar to Central Mongolia
1 infantry moved from Chahar to Suiyuyan
Place Units - Russians
2 artilleries, 1 fighter and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 6 SuicideAttackTokens; 43 PUs;
Japanese buy 1 destroyer, 1 fighter, 5 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 42 Sea Zone to 44 Sea Zone
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to Philippines
2 fighters moved from 42 Sea Zone to 44 Sea Zone
2 battleships and 2 cruisers moved from 42 Sea Zone to 35 Sea Zone
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
1 fighter moved from Yunnan to 37 Sea Zone
1 infantry moved from Yunnan to Shan State
1 artillery and 1 infantry moved from Szechwan to Sikang
1 artillery moved from Szechwan to Kweichow
1 infantry moved from Yunnan to Kweichow
2 mech_infantrys moved from French Indo China to Kwangtung
1 fighter and 1 tactical_bomber moved from Yunnan to Kwangtung
1 bomber and 1 tactical_bomber moved from Yunnan to Shan State
1 infantry and 1 tactical_bomber moved from Yunnan to Burma
1 tactical_bomber moved from French Indo China to Burma
1 tactical_bomber moved from Yunnan to Burma
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 artillery and 2 infantry moved from Jehol to Shantung
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Kiangsu
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
2 fighters moved from 6 Sea Zone to 17 Sea Zone
3 fighters moved from Japan to 17 Sea Zone
2 infantry and 1 mech_infantry moved from Jehol to Anhwe
1 fighter moved from Manchuria to Anhwe
1 mech_infantry moved from Manchuria to Shantung
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 2 battleships, 2 cruisers and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese win with 2 battleships, 2 cruisers and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Philippines
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
Americans defend with 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Philippines, round 2 : 3/6 hits
Americans roll dice for 1 infantry and 1 mech_infantry in Philippines, round 2 : 0/2 hits
1 mech_infantry owned by the Americans and 1 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Kiangsu
Battle in 17 Sea Zone
Japanese attack with 1 destroyer and 5 fighters
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer and 5 fighters in 17 Sea Zone, round 2 : 2/6 hits
Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 17 Sea Zone
Japanese win, taking Kiangsu from Chinese with 1 destroyer and 5 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 37 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer and 1 fighter in 37 Sea Zone, round 2 : 1/2 hits
ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the ANZAC lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 44 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer and 2 fighters in 44 Sea Zone, round 2 : 1/3 hits
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Kweichow
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 1/2 hits
Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 3 : 1/2 hits
Chinese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 artillery remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Sikang
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Sikang, round 2 : 1/2 hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kwangtung
Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
UK_Pacific defend with 1 harbour; Russians defend with 1 mech_infantry
Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kwangtung, round 2 : 2/4 hits
UK_Pacific roll dice for 1 mech_infantry in Kwangtung, round 2 : 1/1 hits
1 mech_infantry owned by the Japanese and 1 mech_infantry owned by the Russians lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 mech_infantry
Casualties for Japanese: 1 mech_infantry
Battle in Shantung
Japanese attack with 1 artillery, 2 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Shantung, round 2 : 1/4 hits
Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Shantung
Japanese win, taking Shantung from Chinese with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 1 infantry and 3 tactical_bombers
British defend with 1 infantry; Americans defend with 1 bomber
Japanese roll dice for 1 infantry and 3 tactical_bombers in Burma, round 2 : 3/4 hits
UK_Pacific roll dice for 1 bomber and 1 infantry in Burma, round 2 : 1/2 hits
1 infantry owned by the Japanese, 1 bomber owned by the Americans and 1 infantry owned by the British lost in Burma
Japanese win with 3 tactical_bombers remaining. Battle score for attacker is 12
Casualties for British: 1 infantry
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 infantry
Battle in Shan State
Japanese attack with 1 bomber, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/3 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Anhwe
Japanese attack with 1 fighter, 2 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 mech_infantry in Anhwe, round 2 : 1/4 hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
3 tactical_bombers moved from Burma to French Indo China
1 bomber and 1 tactical_bomber moved from Shan State to French Indo China
1 fighter and 1 tactical_bomber moved from Kwangtung to French Indo China
1 fighter moved from Anhwe to Manchuria
1 artillery and 1 infantry moved from Manchuria to Jehol
2 infantry moved from Amur to Manchuria
3 fighters moved from 17 Sea Zone to Japan
1 fighter moved from 37 Sea Zone to French Indo China
3 carriers moved from 42 Sea Zone to 35 Sea Zone
2 fighters moved from 44 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from Philippines to 35 Sea Zone
1 carrier moved from 6 Sea Zone to 35 Sea Zone
2 fighters moved from 17 Sea Zone to 35 Sea Zone
Place Units - Japanese
2 infantry and 1 mech_infantry placed in French Indo China
1 destroyer and 1 submarine placed in 6 Sea Zone
3 infantry placed in Manchuria
1 fighter placed in Japan
Turn Complete - Japanese
Japanese collect 56 PUs; end with 56 PUs total
Territory Summary for Japanese :
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 flag, 1 artillery, 2 infantry and 1 mech_infantry
Kwangsi : 1 flag
Kiangsu : 1 flag, 2 infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 4 fighters, 1 harbour and 1 infantry
Jehol : 1 flag, 1 artillery and 1 infantry
Manchuria : 1 flag, 1 aaGun, 1 factory_minor, 1 fighter and 5 infantry
Yunnan : 1 flag
Kweichow : 1 flag, 1 artillery
Hunan : 1 flag
Szechwan : 1 flag
Sikang : 1 flag, 1 artillery and 1 infantry
Anhwe : 1 flag, 1 infantry and 1 mech_infantry
Shan State : 1 flag, 1 infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour and 1 mech_infantry
Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
Sakha : 1 flag, 1 infantry
Amur : 1 flag
Siberia : 1 flag, 1 infantry
French Indo China : 1 flag, 1 bomber, 1 factory_minor, 2 fighters, 2 infantry, 1 mech_infantry and 5 tactical_bombers
Celebes : 1 flag, 1 artillery
Java : 1 flag
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag, 1 destroyer
37 Sea Zone : 1 flag, 1 destroyer
36 Sea Zone : 1 flag
35 Sea Zone : 2 battleships, 4 carriers, 2 cruisers, 6 fighters, 2 tactical_bombers and 1 transport
19 Sea Zone : 1 transport
17 Sea Zone : 1 destroyer
6 Sea Zone : 1 destroyer and 1 submarine
Production/PUs Summary :
Germans : 50 / 62
Russians : 28 / 30
Japanese : 56 / 56
Americans : 52 / 79
Chinese : 7 / 17
British : 35 / 40
UK_Pacific : 10 / 11
Italians : 10 / 13
ANZAC : 10 / 16
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 3 fighters, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from United Kingdom to Northern Italy
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
1 destroyer moved from 55 Sea Zone to 37 Sea Zone
Americans take 42 Sea Zone from Japanese
1 fighter moved from 54 Sea Zone to 37 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 mech_infantry moved from Queensland to 54 Sea Zone
1 mech_infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 mech_infantry moved from 43 Sea Zone to Borneo
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 submarine moved from 7 Sea Zone to 17 Sea Zone
1 bomber moved from India to Kwangtung
1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Greece
1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 97 Sea Zone
2 destroyers moved from 92 Sea Zone to 97 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 3 fighters, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from United Kingdom to Northern Italy
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
1 destroyer moved from 55 Sea Zone to 37 Sea Zone
Americans take 42 Sea Zone from Japanese
1 fighter moved from 54 Sea Zone to 37 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 mech_infantry moved from Queensland to 54 Sea Zone
1 mech_infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 mech_infantry moved from 43 Sea Zone to Borneo
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 submarine moved from 7 Sea Zone to 17 Sea Zone
1 bomber moved from India to Kwangtung
1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Greece
1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 97 Sea Zone
2 destroyers moved from 92 Sea Zone to 97 Sea Zone
Combat - Americans
Battle in Greece
Strategic bombing raid in Northern Italy
1 bomber killed by AA
Bombing raid in Northern Italy causes 0 damage total.
Battle in 44 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer
Americans win, taking Greece from Germans, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Borneo
Battle in Norway
Battle in Java
Battle in 17 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Americans win, taking Borneo from Japanese, taking Norway from Germans, taking Java from Japanese, taking 17 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Kwangtung
Americans attack with 1 bomber
Japanese defend with 1 harbour and 1 mech_infantry
Americans win with 1 bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in 37 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 destroyer
Americans win, taking 37 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 fighter moved from 37 Sea Zone to 41 Sea Zone
1 battleship, 2 carriers, 2 cruisers and 3 fighters moved from 54 Sea Zone to 41 Sea Zone
1 bomber moved from Kwangtung to Burma
1 tactical_bomber moved from Queensland to Sumatra
4 submarines moved from 10 Sea Zone to 26 Sea Zone
4 submarines moved from 30 Sea Zone to 54 Sea Zone
1 bomber moved from Western United States to Queensland
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
2 infantry moved from French West Africa to 87 Sea Zone
2 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from 92 Sea Zone to Gibraltar
1 carrier and 1 fighter moved from 92 Sea Zone to 97 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 92 Sea Zone to 97 Sea Zone
1 infantry moved from Algeria to Morocco
1 armour moved from Algeria to Libya
Place Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
2 fighters and 1 tactical_bomber placed in Eastern United States
1 fighter placed in Western United States
Americans undo move 3.
1 tactical_bomber placed in Western United States
2 fighters placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,1
Americans collect 60 PUs (1 lost to blockades); end with 60 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Kiangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 infantry moved from Kiangsi to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Shensi to Szechwan
Chinese take Szechwan from Japanese
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Kiangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 infantry moved from Kiangsi to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Shensi to Szechwan
Chinese take Szechwan from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Shensi
2 infantry placed in Szechwan
1 infantry placed in Kiangsi
Turn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs total
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Combat Move - British
3 armour moved from Tsinghai to Sikang
1 mech_infantry moved from Caucasus to Sikang
1 fighter moved from Northwest Persia to Sikang
2 mech_infantrys moved from India to Shan State
1 tactical_bomber moved from India to Shan State
1 mech_infantry moved from India to Yunnan
Chinese take Yunnan from Japanese
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Purchase Units - British
British buy 1 artillery, 1 fighter, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 destroyer and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
3 armour moved from Tsinghai to Sikang
1 mech_infantry moved from Caucasus to Sikang
1 fighter moved from Northwest Persia to Sikang
2 mech_infantrys moved from India to Shan State
1 tactical_bomber moved from India to Shan State
1 mech_infantry moved from India to Yunnan
Chinese take Yunnan from Japanese
Combat - British
British creates battle in territory 41 Sea Zone
Battle in Sikang
British attack with 3 armour, 1 fighter and 1 mech_infantry
Japanese defend with 1 artillery and 1 infantry
British win, taking 41 Sea Zone from Japanese, taking Sikang from Japanese with 2 armour and 1 fighter remaining. Battle score for attacker is -3
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 1 armour and 1 mech_infantry
Battle in Shan State
British attack with 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 infantry
Casualties for British: 1 mech_infantry
Non Combat Move - British
1 tactical_bomber moved from Shan State to Burma
1 aaGun, 1 artillery and 15 infantry moved from India to Burma
1 fighter moved from Persia to India
1 armour moved from Persia to West India
1 mech_infantry moved from Iraq to Caucasus
1 artillery moved from Caucasus to Kazakhstan
1 mech_infantry moved from Northwest Persia to Kazakhstan
2 infantry moved from Egypt to 81 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Greece
1 infantry moved from Algeria to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 94 Sea Zone
1 artillery moved from Tunisia to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Greece
2 fighters moved from Algeria to Egypt
1 armour moved from Tunisia to Tobruk
1 mech_infantry moved from Libya to Alexandria
1 artillery moved from Tunisia to Libya
1 destroyer moved from 41 Sea Zone to 43 Sea Zone
1 fighter moved from Sikang to Kazakhstan
Place Units - British
3 mech_infantrys placed in Persia
1 artillery placed in Egypt
1 fighter placed in Egypt
1 transport placed in 81 Sea Zone
1 transport placed in 106 Sea Zone
Turn Complete - British
British collect 35 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
Place Units - UK_Pacific
1 destroyer placed in 39 Sea Zone
1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs total
Units Change Ownership
Some Units in India change ownership: 1 infantry
Some Units in 39 Sea Zone change ownership: 1 destroyer