Went Max D in z27
Scramble to z99?
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
4 infantry moved from Korea to Amur
1 artillery and 1 infantry moved from Manchuria to Jehol
1 fighter moved from Manchuria to Jehol
2 fighters moved from Japan to Amur
1 infantry moved from Manchuria to Amur
1 infantry moved from Manchuria to Jehol
1 infantry moved from Manchuria to Amur
1 artillery and 1 infantry moved from Kweichow to Szechwan
1 artillery moved from Kweichow to Szechwan
2 fighters and 4 tactical_bombers moved from Kwangtung to Szechwan
1 bomber moved from French Indo China to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 fighters moved from 35 Sea Zone to 37 Sea Zone
4 fighters moved from 35 Sea Zone to Java
1 submarine moved from 39 Sea Zone to 37 Sea Zone
2 infantry and 1 mech_infantry moved from Manchuria to Jehol
2 battleships and 2 cruisers moved from 35 Sea Zone to 42 Sea Zone
Japanese take 42 Sea Zone from ANZAC
Combat - Japanese
Battle in Java
Japanese attack with 1 artillery, 4 fighters and 1 infantry
ANZAC defend with 1 aaGun and 1 infantry; Americans defend with 1 bomber
AA fire in Java : 1/3 hits
1 fighter owned by the Japanese lost in Java
Japanese roll dice for 2 battleships in Java, round 2 : 1/2 hits
Japanese roll dice for 1 artillery, 3 fighters and 1 infantry in Java, round 2 : 1/5 hits
ANZAC roll dice for 1 aaGun, 1 bomber and 1 infantry in Java, round 2 : 1/2 hits
1 infantry owned by the Japanese, 1 bomber owned by the Americans and 1 aaGun owned by the ANZAC lost in Java
Japanese roll dice for 1 artillery and 3 fighters in Java, round 3 : 2/4 hits
ANZAC roll dice for 1 infantry in Java, round 3 : 1/1 hits
1 fighter owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery and 2 fighters remaining. Battle score for attacker is -3
Casualties for ANZAC: 1 aaGun and 1 infantry
Casualties for Americans: 1 bomber
Casualties for Japanese: 2 fighters and 1 infantry
Battle in Amur
Japanese attack with 2 fighters and 6 infantry
Russians defend with 4 infantry
Japanese roll dice for 2 fighters and 6 infantry in Amur, round 2 : 2/8 hits
Russians roll dice for 4 infantry in Amur, round 2 : 1/4 hits
2 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Amur
Japanese roll dice for 2 fighters and 5 infantry in Amur, round 3 : 3/7 hits
Russians roll dice for 2 infantry in Amur, round 3 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Amur
Japanese win, taking Amur from Russians with 2 fighters and 4 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 4 infantry
Casualties for Japanese: 2 infantry
Battle in 37 Sea Zone
Japanese attack with 1 bomber, 2 fighters and 1 submarine
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 bomber and 2 fighters in 37 Sea Zone, round 2 : 2/3 hits
ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese and 1 destroyer owned by the ANZAC lost in 37 Sea Zone
Japanese win with 1 bomber and 2 fighters remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in Jehol
Japanese attack with 1 artillery, 1 fighter, 4 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 4 infantry and 1 mech_infantry in Jehol, round 2 : 1/7 hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 1 artillery, 1 fighter, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 2 artilleries, 2 fighters, 1 infantry and 4 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 2 artilleries, 2 fighters, 1 infantry and 4 tactical_bombers in Szechwan, round 2 : 4/9 hits
Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits
2 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 2 artilleries, 2 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
2 fighters and 4 tactical_bombers moved from Szechwan to Yunnan
3 infantry moved from French Indo China to Yunnan
2 fighters moved from 37 Sea Zone to 42 Sea Zone
2 fighters moved from Java to 42 Sea Zone
2 tactical_bombers moved from Philippines to 42 Sea Zone
1 tactical_bomber moved from Philippines to French Indo China
3 carriers and 2 destroyers moved from 35 Sea Zone to 42 Sea Zone
1 bomber moved from 37 Sea Zone to Yunnan
1 fighter moved from Jehol to 6 Sea Zone
1 fighter moved from Amur to 6 Sea Zone
1 fighter moved from Amur to Manchuria
Place Units - Japanese
1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry placed in Manchuria
2 mech_infantrys placed in French Indo China
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,4
Japanese collect 49 PUs (1 lost to blockades); end with 49 PUs total
Territory Summary for Japanese :
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 3 infantry
Jehol : 1 flag, 1 artillery, 4 infantry and 1 mech_infantry
Manchuria : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor, 1 fighter, 1 infantry and 1 mech_infantry
Yunnan : 1 flag, 1 bomber, 2 fighters, 3 infantry and 4 tactical_bombers
Kweichow : 1 flag
Hunan : 1 flag
Szechwan : 1 flag, 2 artilleries and 1 infantry
Shan State : 1 flag
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Amur : 1 flag, 4 infantry
French Indo China : 1 flag, 1 factory_minor, 2 mech_infantrys and 1 tactical_bomber
Celebes : 1 flag, 1 artillery and 1 infantry
Java : 1 flag, 1 artillery
42 Sea Zone : 1 flag, 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 4 fighters, 2 tactical_bombers and 1 transport
41 Sea Zone : 1 flag
36 Sea Zone : 1 flag
6 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport
Production/PUs Summary :
Germans : 52 / 61
Russians : 26 / 27
Japanese : 50 / 49
Americans : 52 / 72
Chinese : 11 / 11
British : 33 / 38
UK_Pacific : 10 / 7
Italians : 14 / 14
ANZAC : 10 / 21
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 1 destroyer, 2 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from United Kingdom to Normandy Bordeaux
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
1 bomber moved from Sumatra to French Indo China
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 1 destroyer, 2 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from United Kingdom to Normandy Bordeaux
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
1 bomber moved from Sumatra to French Indo China
Combat - Americans
Battle in Philippines
Strategic bombing raid in Normandy Bordeaux
Bombing raid in Normandy Bordeaux rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Normandy Bordeaux causes 5 damage total.
Strategic bombing raid in French Indo China
Bombing raid in French Indo China rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in French Indo China causes 6 damage total.
Non Combat Move - Americans
1 bomber moved from French Indo China to Burma
1 submarine moved from 10 Sea Zone to 7 Sea Zone
4 submarines moved from 10 Sea Zone to 30 Sea Zone
1 submarine moved from 26 Sea Zone to 17 Sea Zone
2 submarines moved from 26 Sea Zone to 54 Sea Zone
1 bomber moved from Queensland to India
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from Eastern United States to Gibraltar
1 transport moved from 91 Sea Zone to 86 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
2 infantry moved from 87 Sea Zone to French West Africa
2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 tactical_bomber and 1 transport moved from 91 Sea Zone to 92 Sea Zone
1 bomber moved from Normandy Bordeaux to United Kingdom
1 armour, 1 artillery and 2 infantry moved from Morocco to Algeria
Place Units - Americans
1 destroyer and 2 transports placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Eastern United States
1 bomber placed in Western United States
4 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Anhwe to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Hopei to Kweichow
Chinese take Kweichow from Japanese
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Anhwe to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Hopei to Kweichow
Chinese take Kweichow from Japanese
Combat - Chinese
Non Combat Move - Chinese
1 infantry moved from Shensi to Hopei
Place Units - Chinese
1 infantry placed in Anhwe
1 infantry placed in Kiangsi
1 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 15 PUs; end with 17 PUs total
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Combat Move - British
1 mech_infantry moved from Tobruk to Libya
British take Libya from Italians
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 transport moved from 81 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
1 armour moved from Morocco to Tunisia
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
2 fighters moved from Gibraltar to Tunisia
2 fighters moved from 98 Sea Zone to Tunisia
1 battleship and 1 cruiser moved from 98 Sea Zone to 94 Sea Zone
1 carrier moved from 98 Sea Zone to 94 Sea Zone
1 destroyer moved from 91 Sea Zone to 94 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Purchase Units - British
British buy 1 airfield, 1 armour, 1 fighter and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Tobruk to Libya
British take Libya from Italians
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 transport moved from 81 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
1 armour moved from Morocco to Tunisia
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
2 fighters moved from Gibraltar to Tunisia
2 fighters moved from 98 Sea Zone to Tunisia
1 battleship and 1 cruiser moved from 98 Sea Zone to 94 Sea Zone
1 carrier moved from 98 Sea Zone to 94 Sea Zone
1 destroyer moved from 91 Sea Zone to 94 Sea Zone
Combat - British
Battle in Tunisia
British attack with 1 armour, 2 artilleries, 4 fighters and 2 infantry
Italians defend with 2 artilleries and 4 infantry
British win, taking Tunisia from Italians with 1 armour, 2 artilleries and 4 fighters remaining. Battle score for attacker is 14
Casualties for British: 2 infantry
Casualties for Italians: 2 artilleries and 4 infantry
Non Combat Move - British
2 fighters moved from Tunisia to 94 Sea Zone
1 infantry moved from Alexandria to Egypt
1 infantry moved from Morocco to Algeria
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 39 Sea Zone to 41 Sea Zone
1 infantry moved from Burma to India
1 mech_infantry moved from Iraq to Caucasus
3 armour moved from Caucasus to Tsinghai
1 mech_infantry moved from Trans-Jordan to Northwest Persia
1 artillery moved from Northwest Persia to Caucasus
1 mech_infantry moved from Egypt to Iraq
2 fighters moved from Tunisia to Algeria
1 fighter moved from Egypt to Northwest Persia
Place Units - British
1 armour and 1 fighter placed in Persia
1 airfield placed in Egypt
1 transport placed in 81 Sea Zone
Turn Complete - British
British collect 35 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
Place Units - UK_Pacific
1 artillery and 1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs total
Some Units in India change ownership: 1 artillery and 1 infantry
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 artillery and 3 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 bomber moved from Novgorod to Rostov
Combat - Italians
Battle in Rostov
Italians attack with 1 bomber
Russians defend with 1 infantry
Italians roll dice for 1 bomber in Rostov, round 2 : 1/1 hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Rostov
Italians win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Rostov to Eastern Poland
1 artillery moved from Western Ukraine to Eastern Poland
4 infantry moved from Romania to Eastern Poland
1 artillery and 3 infantry moved from Yugoslavia to Romania
3 infantry moved from Northern Italy to Yugoslavia
Place Units - Italians
1 infantry placed in Southern Italy
1 artillery and 2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 12 PUs; end with 13 PUs total
Territory Summary for Italians :
Romania : 1 artillery and 3 infantry
Northern Italy : 1 artillery, 1 factory_major and 2 infantry
Southern Italy : 4 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 8 infantry
Eastern Poland : 1 artillery, 1 bomber and 4 infantry
Western Ukraine : 1 flag
Yugoslavia : 1 flag, 3 infantry
Production/PUs Summary :
Germans : 52 / 61
Russians : 26 / 27
Japanese : 43 / 49
Americans : 54 / 79
Chinese : 15 / 17
British : 35 / 40
UK_Pacific : 11 / 11
Italians : 12 / 13
ANZAC : 10 / 21
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 57 Sea Zone to 37 Sea Zone
1 submarine moved from 56 Sea Zone to 58 Sea Zone
2 fighters moved from New South Wales to Queensland
1 fighter moved from Sikang to Rostov
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Tobruk to Alexandria
1 bomber moved from Caroline Islands to India
Place Units - ANZAC
1 destroyer and 2 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 fighter moved from Egypt to Northwest Persia
1 infantry moved from Tobruk to Alexandria
1 infantry moved from Egypt to Trans-Jordan
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 7 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 infantry moved from Novgorod to Archangel
1 bomber moved from Novgorod to Rostov
3 mech_infantrys moved from Ukraine to Rostov
1 bomber moved from Novgorod to Archangel
12 armour and 6 mech_infantrys moved from Eastern Poland to Archangel
1 bomber, 3 fighters and 2 tactical_bombers moved from Western Germany to 94 Sea Zone
1 fighter and 2 tactical_bombers moved from Southern Italy to 94 Sea Zone
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in 94 Sea Zone
Germans attack with 1 bomber, 4 fighters and 4 tactical_bombers
British defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports
Germans roll dice for 1 bomber, 4 fighters and 4 tactical_bombers in 94 Sea Zone, round 2 : 4/9 hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports in 94 Sea Zone, round 2 : 3/6 hits
1 tactical_bomber owned by the Germans, 1 carrier owned by the British, 2 fighters owned by the Germans and 1 destroyer owned by the British lost in 94 Sea Zone
Germans roll dice for 1 bomber, 2 fighters and 3 tactical_bombers in 94 Sea Zone, round 3 : 6/6 hits
British roll dice for 1 battleship, 1 cruiser, 2 fighters and 2 transports in 94 Sea Zone, round 3 : 4/4 hits
3 tactical_bombers owned by the Germans, 1 battleship owned by the British, 1 fighter owned by the Germans, 2 transports owned by the British, 2 fighters owned by the British and 1 cruiser owned by the British lost in 94 Sea Zone
Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 16
Casualties for Germans: 3 fighters and 4 tactical_bombers
Casualties for British: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports
Battle in Archangel
Germans attack with 12 armour, 1 bomber, 3 infantry and 6 mech_infantrys
Russians defend with 2 armour
Germans roll dice for 12 armour, 1 bomber, 3 infantry and 6 mech_infantrys in Archangel, round 2 : 5/22 hits
Russians roll dice for 2 armour in Archangel, round 2 : 1/2 hits
2 armour owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 12 armour, 1 bomber, 2 infantry and 6 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for Russians: 2 armour
Battle in Rostov
Germans attack with 1 bomber and 3 mech_infantrys
ANZAC defend with 1 fighter
Germans roll dice for 1 bomber and 3 mech_infantrys in Rostov, round 2 : 2/4 hits
Russians roll dice for 1 fighter in Rostov, round 2 : 1/1 hits
1 mech_infantry owned by the Germans and 1 fighter owned by the ANZAC lost in Rostov
Germans win, taking Rostov from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 mech_infantry
Casualties for ANZAC: 1 fighter
Non Combat Move - Germans
1 bomber moved from Rostov to Novgorod
2 artilleries and 1 infantry moved from Vyborg to Novgorod
3 armour and 2 mech_infantrys moved from Finland to Novgorod
1 bomber moved from Archangel to Novgorod
1 aaGun, 5 artilleries and 9 infantry moved from Western Ukraine to Eastern Poland
4 armour and 6 mech_infantrys moved from Ukraine to Eastern Poland
1 artillery, 1 infantry and 1 mech_infantry moved from Bessarabia to Eastern Poland
1 artillery and 3 infantry moved from Poland to Eastern Poland
6 mech_infantrys moved from Germany to Eastern Poland
1 bomber and 1 fighter moved from 94 Sea Zone to Southern Italy
Place Units - Germans
3 infantry placed in Novgorod
7 mech_infantrys placed in Germany
1 artillery and 3 infantry placed in Western Germany
2 artilleries and 1 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,3
Germans collect 52 PUs (3 lost to blockades); end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 6 infantry
Western Germany : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 9 infantry
Germany : 2 artilleries, 1 factory_major, 1 infantry and 7 mech_infantrys
Southern Italy : 1 bomber and 1 fighter
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Rostov : 1 flag, 2 mech_infantrys
Vyborg : 1 flag
Archangel : 1 flag, 12 armour, 2 infantry and 6 mech_infantrys
Eastern Poland : 1 flag, 1 aaGun, 4 armour, 7 artilleries, 13 infantry and 13 mech_infantrys
Bessarabia : 1 flag
Ukraine : 1 flag, 1 factory_minor
Novgorod : 1 flag, 2 aaGuns, 1 airfield, 3 armour, 2 artilleries, 2 bombers, 1 factory_minor, 1 harbour, 4 infantry and 2 mech_infantrys
125 Sea Zone : 1 submarine
Bulgaria : 1 flag, 1 artillery and 2 infantry
Greece : 1 flag
Finland : 1 flag
Production/PUs Summary :
Germans : 55 / 62
Russians : 23 / 27
Japanese : 43 / 49
Americans : 54 / 79
Chinese : 15 / 17
British : 35 / 40
UK_Pacific : 11 / 11
Italians : 12 / 13
ANZAC : 10 / 16
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Purchase Units - Russians
Russians buy 2 artilleries, 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Bryansk to Belarus
Russians take Belarus from Germans
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Italians
1 infantry moved from Bryansk to Ukraine
Russians take Ukraine from Germans
2 infantry moved from Volgograd to Rostov
1 artillery moved from Bryansk to Rostov
1 fighter and 1 tactical_bomber moved from Russia to Rostov
1 mech_infantry moved from Kiangsu to Kwangtung
UK_Pacific take Kwangtung from Japanese
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Purchase Units - Russians
Russians buy 2 artilleries, 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Bryansk to Belarus
Russians take Belarus from Germans
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Italians
1 infantry moved from Bryansk to Ukraine
Russians take Ukraine from Germans
2 infantry moved from Volgograd to Rostov
1 artillery moved from Bryansk to Rostov
1 fighter and 1 tactical_bomber moved from Russia to Rostov
1 mech_infantry moved from Kiangsu to Kwangtung
UK_Pacific take Kwangtung from Japanese
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Rostov
Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 mech_infantrys
Russians win, taking Rostov from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 tactical_bomber moved from Rostov to Russia
1 fighter moved from Rostov to Russia
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Smolensk
3 artilleries moved from Bryansk to Rostov
11 infantry moved from Bryansk to Rostov
6 artilleries and 23 infantry moved from Bryansk to Russia
4 infantry moved from Ulaanbaatar to Yakut S.S.R.
7 infantry moved from Ulaanbaatar to Central Mongolia
2 aaGuns moved from Ulaanbaatar to Central Mongolia
1 infantry moved from Chahar to Suiyuyan
Place Units - Russians
2 artilleries, 1 fighter and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 6 SuicideAttackTokens; 43 PUs;
Japanese buy 1 destroyer, 1 fighter, 5 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 42 Sea Zone to 44 Sea Zone
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to Philippines
2 fighters moved from 42 Sea Zone to 44 Sea Zone
2 battleships and 2 cruisers moved from 42 Sea Zone to 35 Sea Zone
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
1 fighter moved from Yunnan to 37 Sea Zone
1 infantry moved from Yunnan to Shan State
1 artillery and 1 infantry moved from Szechwan to Sikang
1 artillery moved from Szechwan to Kweichow
1 infantry moved from Yunnan to Kweichow
2 mech_infantrys moved from French Indo China to Kwangtung
1 fighter and 1 tactical_bomber moved from Yunnan to Kwangtung
1 bomber and 1 tactical_bomber moved from Yunnan to Shan State
1 infantry and 1 tactical_bomber moved from Yunnan to Burma
1 tactical_bomber moved from French Indo China to Burma
1 tactical_bomber moved from Yunnan to Burma
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 artillery and 2 infantry moved from Jehol to Shantung
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Kiangsu
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
2 fighters moved from 6 Sea Zone to 17 Sea Zone
3 fighters moved from Japan to 17 Sea Zone
2 infantry and 1 mech_infantry moved from Jehol to Anhwe
1 fighter moved from Manchuria to Anhwe
1 mech_infantry moved from Manchuria to Shantung
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 2 battleships, 2 cruisers and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese win with 2 battleships, 2 cruisers and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Philippines
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
Americans defend with 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Philippines, round 2 : 3/6 hits
Americans roll dice for 1 infantry and 1 mech_infantry in Philippines, round 2 : 0/2 hits
1 mech_infantry owned by the Americans and 1 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Kiangsu
Battle in 17 Sea Zone
Japanese attack with 1 destroyer and 5 fighters
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer and 5 fighters in 17 Sea Zone, round 2 : 2/6 hits
Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 17 Sea Zone
Japanese win, taking Kiangsu from Chinese with 1 destroyer and 5 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 37 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer and 1 fighter in 37 Sea Zone, round 2 : 1/2 hits
ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the ANZAC lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 44 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer and 2 fighters in 44 Sea Zone, round 2 : 1/3 hits
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Kweichow
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 1/2 hits
Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 3 : 1/2 hits
Chinese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 artillery remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Sikang
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Sikang, round 2 : 1/2 hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kwangtung
Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
UK_Pacific defend with 1 harbour; Russians defend with 1 mech_infantry
Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kwangtung, round 2 : 2/4 hits
UK_Pacific roll dice for 1 mech_infantry in Kwangtung, round 2 : 1/1 hits
1 mech_infantry owned by the Japanese and 1 mech_infantry owned by the Russians lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 mech_infantry
Casualties for Japanese: 1 mech_infantry
Battle in Shantung
Japanese attack with 1 artillery, 2 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Shantung, round 2 : 1/4 hits
Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Shantung
Japanese win, taking Shantung from Chinese with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 1 infantry and 3 tactical_bombers
British defend with 1 infantry; Americans defend with 1 bomber
Japanese roll dice for 1 infantry and 3 tactical_bombers in Burma, round 2 : 3/4 hits
UK_Pacific roll dice for 1 bomber and 1 infantry in Burma, round 2 : 1/2 hits
1 infantry owned by the Japanese, 1 bomber owned by the Americans and 1 infantry owned by the British lost in Burma
Japanese win with 3 tactical_bombers remaining. Battle score for attacker is 12
Casualties for British: 1 infantry
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 infantry
Battle in Shan State
Japanese attack with 1 bomber, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/3 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Anhwe
Japanese attack with 1 fighter, 2 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 mech_infantry in Anhwe, round 2 : 1/4 hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
3 tactical_bombers moved from Burma to French Indo China
1 bomber and 1 tactical_bomber moved from Shan State to French Indo China
1 fighter and 1 tactical_bomber moved from Kwangtung to French Indo China
1 fighter moved from Anhwe to Manchuria
1 artillery and 1 infantry moved from Manchuria to Jehol
2 infantry moved from Amur to Manchuria
3 fighters moved from 17 Sea Zone to Japan
1 fighter moved from 37 Sea Zone to French Indo China
3 carriers moved from 42 Sea Zone to 35 Sea Zone
2 fighters moved from 44 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from Philippines to 35 Sea Zone
1 carrier moved from 6 Sea Zone to 35 Sea Zone
2 fighters moved from 17 Sea Zone to 35 Sea Zone
Place Units - Japanese
2 infantry and 1 mech_infantry placed in French Indo China
1 destroyer and 1 submarine placed in 6 Sea Zone
3 infantry placed in Manchuria
1 fighter placed in Japan
Turn Complete - Japanese
Japanese collect 56 PUs; end with 56 PUs total
Territory Summary for Japanese :
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 flag, 1 artillery, 2 infantry and 1 mech_infantry
Kwangsi : 1 flag
Kiangsu : 1 flag, 2 infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 4 fighters, 1 harbour and 1 infantry
Jehol : 1 flag, 1 artillery and 1 infantry
Manchuria : 1 flag, 1 aaGun, 1 factory_minor, 1 fighter and 5 infantry
Yunnan : 1 flag
Kweichow : 1 flag, 1 artillery
Hunan : 1 flag
Szechwan : 1 flag
Sikang : 1 flag, 1 artillery and 1 infantry
Anhwe : 1 flag, 1 infantry and 1 mech_infantry
Shan State : 1 flag, 1 infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour and 1 mech_infantry
Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
Sakha : 1 flag, 1 infantry
Amur : 1 flag
Siberia : 1 flag, 1 infantry
French Indo China : 1 flag, 1 bomber, 1 factory_minor, 2 fighters, 2 infantry, 1 mech_infantry and 5 tactical_bombers
Celebes : 1 flag, 1 artillery
Java : 1 flag
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag, 1 destroyer
37 Sea Zone : 1 flag, 1 destroyer
36 Sea Zone : 1 flag
35 Sea Zone : 2 battleships, 4 carriers, 2 cruisers, 6 fighters, 2 tactical_bombers and 1 transport
19 Sea Zone : 1 transport
17 Sea Zone : 1 destroyer
6 Sea Zone : 1 destroyer and 1 submarine
Production/PUs Summary :
Germans : 50 / 62
Russians : 28 / 30
Japanese : 56 / 56
Americans : 52 / 79
Chinese : 7 / 17
British : 35 / 40
UK_Pacific : 10 / 11
Italians : 10 / 13
ANZAC : 10 / 16
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 3 fighters, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from United Kingdom to Northern Italy
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
1 destroyer moved from 55 Sea Zone to 37 Sea Zone
Americans take 42 Sea Zone from Japanese
1 fighter moved from 54 Sea Zone to 37 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 mech_infantry moved from Queensland to 54 Sea Zone
1 mech_infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 mech_infantry moved from 43 Sea Zone to Borneo
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 submarine moved from 7 Sea Zone to 17 Sea Zone
1 bomber moved from India to Kwangtung
1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Greece
1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 97 Sea Zone
2 destroyers moved from 92 Sea Zone to 97 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 3 fighters, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from United Kingdom to Northern Italy
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
1 destroyer moved from 55 Sea Zone to 37 Sea Zone
Americans take 42 Sea Zone from Japanese
1 fighter moved from 54 Sea Zone to 37 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 mech_infantry moved from Queensland to 54 Sea Zone
1 mech_infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 mech_infantry moved from 43 Sea Zone to Borneo
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 submarine moved from 7 Sea Zone to 17 Sea Zone
1 bomber moved from India to Kwangtung
1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Greece
1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 97 Sea Zone
2 destroyers moved from 92 Sea Zone to 97 Sea Zone
Combat - Americans
Battle in Greece
Strategic bombing raid in Northern Italy
1 bomber killed by AA
Bombing raid in Northern Italy causes 0 damage total.
Battle in 44 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer
Americans win, taking Greece from Germans, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Borneo
Battle in Norway
Battle in Java
Battle in 17 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Americans win, taking Borneo from Japanese, taking Norway from Germans, taking Java from Japanese, taking 17 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Kwangtung
Americans attack with 1 bomber
Japanese defend with 1 harbour and 1 mech_infantry
Americans win with 1 bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in 37 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 destroyer
Americans win, taking 37 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 fighter moved from 37 Sea Zone to 41 Sea Zone
1 battleship, 2 carriers, 2 cruisers and 3 fighters moved from 54 Sea Zone to 41 Sea Zone
1 bomber moved from Kwangtung to Burma
1 tactical_bomber moved from Queensland to Sumatra
4 submarines moved from 10 Sea Zone to 26 Sea Zone
4 submarines moved from 30 Sea Zone to 54 Sea Zone
1 bomber moved from Western United States to Queensland
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
2 infantry moved from French West Africa to 87 Sea Zone
2 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from 92 Sea Zone to Gibraltar
1 carrier and 1 fighter moved from 92 Sea Zone to 97 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 92 Sea Zone to 97 Sea Zone
1 infantry moved from Algeria to Morocco
1 armour moved from Algeria to Libya
Place Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
2 fighters and 1 tactical_bomber placed in Eastern United States
1 fighter placed in Western United States
Americans undo move 3.
1 tactical_bomber placed in Western United States
2 fighters placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,1
Americans collect 60 PUs (1 lost to blockades); end with 60 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Kiangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 infantry moved from Kiangsi to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Shensi to Szechwan
Chinese take Szechwan from Japanese
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Kiangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 infantry moved from Kiangsi to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Shensi to Szechwan
Chinese take Szechwan from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Shensi
2 infantry placed in Szechwan
1 infantry placed in Kiangsi
Turn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs total
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Combat Move - British
3 armour moved from Tsinghai to Sikang
1 mech_infantry moved from Caucasus to Sikang
1 fighter moved from Northwest Persia to Sikang
2 mech_infantrys moved from India to Shan State
1 tactical_bomber moved from India to Shan State
1 mech_infantry moved from India to Yunnan
Chinese take Yunnan from Japanese
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Purchase Units - British
British buy 1 artillery, 1 fighter, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 destroyer and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
3 armour moved from Tsinghai to Sikang
1 mech_infantry moved from Caucasus to Sikang
1 fighter moved from Northwest Persia to Sikang
2 mech_infantrys moved from India to Shan State
1 tactical_bomber moved from India to Shan State
1 mech_infantry moved from India to Yunnan
Chinese take Yunnan from Japanese
Combat - British
British creates battle in territory 41 Sea Zone
Battle in Sikang
British attack with 3 armour, 1 fighter and 1 mech_infantry
Japanese defend with 1 artillery and 1 infantry
British win, taking 41 Sea Zone from Japanese, taking Sikang from Japanese with 2 armour and 1 fighter remaining. Battle score for attacker is -3
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 1 armour and 1 mech_infantry
Battle in Shan State
British attack with 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 infantry
Casualties for British: 1 mech_infantry
Non Combat Move - British
1 tactical_bomber moved from Shan State to Burma
1 aaGun, 1 artillery and 15 infantry moved from India to Burma
1 fighter moved from Persia to India
1 armour moved from Persia to West India
1 mech_infantry moved from Iraq to Caucasus
1 artillery moved from Caucasus to Kazakhstan
1 mech_infantry moved from Northwest Persia to Kazakhstan
2 infantry moved from Egypt to 81 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Greece
1 infantry moved from Algeria to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 94 Sea Zone
1 artillery moved from Tunisia to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Greece
2 fighters moved from Algeria to Egypt
1 armour moved from Tunisia to Tobruk
1 mech_infantry moved from Libya to Alexandria
1 artillery moved from Tunisia to Libya
1 destroyer moved from 41 Sea Zone to 43 Sea Zone
1 fighter moved from Sikang to Kazakhstan
Place Units - British
3 mech_infantrys placed in Persia
1 artillery placed in Egypt
1 fighter placed in Egypt
1 transport placed in 81 Sea Zone
1 transport placed in 106 Sea Zone
Turn Complete - British
British collect 35 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
Place Units - UK_Pacific
1 destroyer placed in 39 Sea Zone
1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs total
Units Change Ownership
Some Units in India change ownership: 1 infantry
Some Units in 39 Sea Zone change ownership: 1 destroyer